Hi,
I totally agree with that. I wondered why is he not selling GM like GT
or something. Is it because of its complexities of the scripting language?
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You can make change
One-lined messages such as Yeah, or I see things like that I mean we
have to have more than one line to make the reply more interesting.
Like, If you have nothing to say, do not post at all, and if you do have
something to say, you can post it like ask a question, make comments or
suggestions.
OK, after some thorough spraying, got the bugs out. You can now downloading
without fear of being stung. The problems were with the Inno compilation--but
as I said those issues have been fixed. Happy Gaming!
Ken Downey
The Addictor
www.TheAddictor.com
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Wow, what an interesting conversation, but how are you going to drive a
bank, must you have a bank on a mobile home, or must you manage a chain
of banks, like the Blind Tamer's financial institution.
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Well, i you could have included the whole error message, like with Jaws
you can virtual the window, I am sure we would have had a more
understanding as to what program you are trying to use, when did the
error occur and things like that. I know this was already asked, just
thought I should leav
Wait for what platform is this? If it is made for windows that would
something I could look into, I am not sure if it is posted on audio
Games.net Must check on that.
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Yo
Wait, I have asked this question last year, but I had some l;title
experience with Engines, esp. when BGT came out. Now I recall asking
about Techno shock and how I thought it was running the GMA engine since
the navigation is almost the same as in the Sarah Game, PacMan Talks and
the like.
-
Well true that, I would try that game out and make suggestions if
needle, though I am sure that he will have it figured out. Why, could it
not be possible to have the program have a different name than Pipe II?
It could be something like Slummer Pipe 1 or something. Just some
thoughts on having
Ok, I have been wanting to ask this question, I just was not sure if it was
going to raise anything at all. One thing I wondered was how developers could
encrypt their sounds, is it based on how they decide how it is going to be for
their games, like earlier, someone asked a question about mmak
It doesn't add much as far as game play is concerned. There is a single custom
map, but as I said earlier, it doesn't reflect what I intend to do with the
custom games. When I went to post this latest version I had to get the
uncompleted custom game section stable. It would have been more wor
I think this is an excellent idea, and I've already downloaded the project to
see what you've written so far. I probably won't be contributing to the story
writing, but I'll be sure to keep an eye on the overall story as it develops.
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If you want to
what is the link.
Your site has the old zip file which does not work.
At 07:08 p.m. 18/05/2011, you wrote:
OK, after some thorough spraying, got the bugs out. You can now
downloading without fear of being stung. The problems were with the
Inno compilation--but as I said those issues have been
Hi Alfredo,
It all depends on what encryption algorithm you decide to use. There are
different ones if my memory serves me correctly, like Blowfish, Rijndael
etc. Or if you're brave enough you can make your own encryption algorithm,
in fact that's principally how a registration system works, by
Hello,
There are indeed various encryption algorithms out there, the best of which
in my opinion is AES Rijndael. Its referense implementation is in the public
domain and implemented as optimized C code, so you really cannot go wrong
with it. Inventing ones own encryption algorithm is not some
Hi Thomas,
I can definitely see the catch 22 there, but as you say it is pretty much an
impossible situation. I can't go out and buy a Mac just because there may be
people switching to Mac OS in the future. Instead I have to try to be
economical, which is to stick with the platform or eventual
no. Sorry for this. I've never heard he's still supporting it.
Thanks and sorry much,
Shane
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, May 17, 2011 8:46 PM
Subject: Re: [Audyssey] GMA and bgt?
Hi Shane,
Uh...Just because David Greenwood i
thanks.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, May 17, 2011 9:37 PM
Subject: Re: [Audyssey] Fw: BlindSoftware.com Blog Feed
Hi Shane,
Interesting. I just finished listening to the podcast. Definitely was
a funny trip down memory lane.
I also found it quite interesting. That's why I posted it to the list.
s
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, May 17, 2011 9:37 PM
Subject: Re: [Audyssey] Fw: BlindSoftware.com Blog Feed
Hi Shane,
Interesting. I just finished listenin
Ah , was you made this game?
saygilar sevgiler.
- Original Message -
From: "The Addictor"
To: "Gamers Discussion list"
Sent: Tuesday, May 17, 2011 8:08 PM
Subject: [Audyssey] wrecking BallRe: Lunimals feedback
Hey Chris,
Have you tried Wrecking Ball? It's similar to those games as
Hi,
You can find it on
http://forum.audiogames.net
Enter topic "abandonware games archive?" And you will incounter with a
really big abandoned games archive! Games you are requesting are there.
saygilar sevgiler.
- Original Message -
From: "Charles Rivard"
To: "The Addictor" ; "Gamers
Hi Dark,
Oh yeah, thanks. But strange that a wand picks the person, but others can use
it even for such serious spells as the avada kedavra spell.
BFN
Jim
Do witches run spell checkers?
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Gamers mailing li
Basically, I think of the wand as choosing who will suit it best. It will
perform and, so to speak, form a bond with that person. Sort of like when
you get a dog guide. Although it would guide me, too, it would work with
you better.
---
Laughter is the best medicine, so look around, find a
Hmm. You've still got the spirit, Phil is working on one, and we get a game
or two from Jim Kitchen every so often, and there are others either coming
or are recently on the scene of game production. Things move slowly
because games aren't made in a day, so to speak. I'm thinking that Sarah,
I think having all the new games so spaced apart in terms of when
they're released has had a profound effect on the community. Nobody
really steals each other's thunder so there's a lot more cooperation
than you'd see in the sighted games world. Some folks think that we've
already gone through our
Any news about an upcoming issue of Audyssey Magazine? It's been a heck of a
long time since we've gotten one.
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Hi Jim.
I always got the idea that it would be rather like having any custom item
made for you, whether it's a sword, a baseball bat, a coat or whatever.
Others can use it relatively well, but because it is individually taylored
with your own personal weight, balance or build in mind, it is u
Well michael, this is generally true, though I will stick a hand up for some
of the graphical indi developers here on the community front as well in
tersm of general niceness to their players and availability to cooperate and
chat, one reason why discussing access changes with indi develope
As I've said before I did always find it a bit sad that some of what I used
to considder major developers sort of came and went in terms of what they
were doing, the way that bsc, vip gameszone and draconis were as regular
releasers as someone like Gma before other considderations got in the way
Let's not forget BGT either. That's going to make it a lot easier for more
people to create games.
We are the Knights who say...Ni!
- Original Message -
From: "Michael Feir"
To: "Gamers Discussion list"
Sent: Wednesday, May 18, 2011 8:06 AM
Subject: Re: [Audyssey] the spirit of ga
I know Ron's working on it but have no idea where he is in the
process. He's gone through some email and computer difficulties
recently but I wouldn't be surprised if we heard from him soon.
On 5/18/11, Charles Rivard wrote:
> Any news about an upcoming issue of Audyssey Magazine? It's been a he
Hi Charles,
Yeah, but I was thinking more of the companies who made accessible
gaming what it is today. For instance,
ESP was a driving force 10 years ago, but ESP Softworks is gone and
although Draconis has assumed control of ESP there hasn't been
anything really new from them for at least three
Hi Tom.
Amusing, angela in an empty level? that would be a pain to get past,
the vacuume of the ancients! ;D.
I must confess, having had to monitor most of the releases over the last few
years I don't think your correct in terms of saying we've missed out on a
boom in games, rather I'd
Hi Michael,
Yeah, that's always a possibility of course. I was kind of struck by
something Justin said in his podcast a couple of days ago about how
back in the 80's he was a huge fan of arcade games and that was the
inspiration for games like Troopenum. As someone who was also sighted
during that
Sadly most of you probably never heard of this extremely awesome band since
they're Indy, but if there's a band that deserves mainstream recognition it
is them. I suggest you guys give their albums a listen. In my
opinion their best song is Let you down, from their "What we are" albu
Hi Dark,
You are certainly right about the direction of accessible games
changing over the last few years. Mostly it was a good thing.
Like you said from 2000 to 2004 most of the games were arcade affairs
like DynaMan, Aliens in the Outback, Troopenum, Dark Destroyer, Pipe,
Pipe 2, Hunter, Tarzan
Hi Tom.
i must confess I disagree on the text based rpg suggestion. Entombed is
indeed a roguelike game, but there are things entombed cannot do, for
instance because you have such a choice of characters and such a random
dungeon, you have no character history or plot, not to mention few
cuts
I see where you're coming from. Sort of like the fact that the Indy racers
of today are good, but they just aren't a member of the Unser family, nor is
there an A. J. Foyt among them. There are good guitarists, but there's no
Hendrix. For the most part, what got the games for the blind indust
Wow. You've got enough planned game to keep you busy beyond the age of 30!
(ornery grin)
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, May 18, 2011 10:54 AM
All I found there were lists of posts about gaming, and a message that I
would either have to register or sign in. Nowhere to download games from.
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: "burakyuksek"
To: "Gamer
Clement,
They can't release update patches. There was this huge... uh... let's call
it disagreement between members about this in the forums when they released
their first legacy dlc. it wasn't pretty. That's probably why Harmonix
hasn't released anymore. anyway What it boils down to is firstly
Hi Dark,
This is precisely why I myself am struggling for game ideas. Finding exactly
the right storyline and getting all the right resources is something of a
costly challenge, both in money and imagination. The fact of the matter is,
sound effects, music libraries and voice actors cost a heck
Hi Charles.
The damage extreme download link was in one of those posts about gaming,
surprisingly the one called damage extreme, and I think if I understand
the concept correctly, that means an ornary grin from me too ;d.
Here is the dropbox link of the latest version,
http://dl.dropbox
Is this for Damage Extreme? If so, it's for a game I'm not looking for or
having problems with. Thanks.
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Wednesday, May 18, 2011
Hi Damien.
As I said, I stil am of the belief that if a game, albeit a simple one is
good enough in it's overall quality, people will indeed buy it. look at q9,
or more recently, pontes backgammon which was also created with bgt.
If someone had suggested selling an accessible board game using
Ah, sorry charles, me nead head examining!
Beware the gRue!
Dark.
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Wednesday, May 18, 2011 7:27 PM
Subject: Re: [Audyssey] wrecking Ball and air hockey
Is this for Damage Extreme? If so, it's for a game
See what that attempt at giving an ornery grin when you shouldn't produced?
Damage Extreme!
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Wednesday, May 18, 2011 1:37 PM
Subje
I have *not* abandoned those games. They are still under development. They
are, however, freeware, as are Enemy attack and Heli.
Ken Downey
The Addictor
www.TheAddictor.com
- Original Message -
From: "burakyuksek"
To: "Gamers Discussion list"
Sent: Wednesday, May 18, 2011 7:25 AM
Here are the links, both beta 0.2.
Wrecking ball: http://dl.dropbox.com/u/13071564/WreckingBallSetup.exe
Air Hockey:
http://dl.dropbox.com/u/13071564/AirHockeySetup.exe
Air hockey comes with source code, by the way.
Ken Downey
The Addictor
www.TheAddictor.com
- Original Message -
Fro
OK, I'm uploading the games yet again. This time, it's not because of bugs
though, but rather because of a neat little trick I just learned--that is, how
to install icons on the desktop with Inno Installer. Now, when you install my
games icons will always be placed on the desktop for easier ac
Currently I have no knowledge of how to write an online game. However, PM is
so simple that it shouldn't be hard to implement.
Ken Downey
The Addictor
www.TheAddictor.com
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First off, this is the second time I've written this post so it will probably
be of lower quality this time around. My browser decided to glitch and I lost
a very lost post, that was probably a full page if not a page and a half.
As one of the new guys in the community, relatively speaking, I d
In the interest of community excitement, I have decided to hold a contest.
Here's how it will work.
All of you who play the demo of Phrase madness can make your own comments.
Make as many as you like, then zip them all up. Do this by going into the
sound folder under Phrase Madness under prog
Hey Ken, just tried your air hockey game. Some thoughts and a question.
I never really knew where I was in the game until the score was announced at
the end. It might be nice to have goals announced with the score.
And what is happening if you hit up and down arrow and are hearing numbe
How did you get the game started? I clicked on the desktop icon and it does
nothing at all. Same thing happens on Wrecking Ball.
---
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heart.
- Original Message -
From: "Christopher Bartlett"
To: "'Gamers Discu
Who makes Air Hockey and Wrecking Ball?
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All mess
Ah, ignore my previous question, for this message tells me the answer.
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IUD this source code useful for learning Python, C++ or some other
programming language?
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I haven't tried wrecking ball, but Air Hockey announces itself then presents
the puck sound. Move the mouse or trackpad upward to serve. If you're not
even getting that much, I don't know what's going on.
Chris Bartlett
-Original Message-
From: gamers-boun...@audyssey.org [mail
Hi Charles,
Yes, something like that. While there are new devs and new games
coming along to replace BSC, Draconis, DanZ Games, etc let's face it.
There is still aplace for Hunter, Troopenum, Search Party, ESP
Pinball, etc. They are, in a way, our classic games now. They are, in
a sense, like what
Hi Jeremy,
Well, what you say makes sense. However, there is another angle I
think we, as accessible game developers, often overlook.
For instance, you are saying you pass over an idea because it has
already done before, or too similar to a game in existance. That's
true if we are looking at the
Hi Charles,
UhI'm already past 30. In fact, have been past 30 for quite a
while now. So your joke is lost on me.
Cheers!
On 5/18/11, Charles Rivard wrote:
> Wow. You've got enough planned game to keep you busy beyond the age of 30!
> (ornery grin)
>
> ---
> Laughter is the best medicine,
Hi Dark,
Hmmm...Well, you raise some interesting points. Like you I was drawn
to Sryth precisely because it is text-based, and is for the most part
very story driven. It is quite a lot like the paper and pen RPG games
which is in a way better than playing with an actual guild, because
you can expl
Hi Ken,
Yeah, it doesn't sound like it would be that difficult. If you know a
language like Perl, Javascript, or ASP you could pretty easily create
an online version and put it on the net. Maybe a good summer project
for you. :D
Cheers!
On 5/18/11, The Addictor wrote:
> Currently I have no kno
By using the age of 30, I was being assured of being right. I'm figuring
that I was about a decade or so off. I had someone tell me yesterday that I
look old for 35, and I told him, "I hope so, because I just turned 57 on
Saturday."
---
Laughter is the best medicine, so look around, find a d
not to mention that with bgt its possible for new devs to pop up out
of nowhere.
At 02:06 a.m. 19/05/2011, you wrote:
I think having all the new games so spaced apart in terms of when
they're released has had a profound effect on the community. Nobody
really steals each other's thunder so there'
How about the people that would not buy a straightforward, no nonsense chess
program because they already have one, but would immediately buy a chess
program that sports such features as giving sarcastic responses to your
mistakes and showing battles between the chessmen when there is a capture?
I am starting to wander if there is any real need for an audyssey or
one as full as it has.
The letters sections and most of the mag is a mirror of what is going
on in the email list and forums.
Without articles, except for the dungeons game article, and the fact
imortal gamer and game rescue un
well if we need a new editor I could do it or at least help, I don't
pretend to have a large ammount of time, which in fact I don't, in
fact I am quite bussy.
However i have more time than most to do bits here and there.
Its true I don't have days to waste my life away but still I have a
few ho
Thomas,
I agree there will always be room to supply the nitch markets, I was just
pointing out that the options are more limited than they used to be. Back in
what I presume to be the audio games golden age, new developers were sitting on
a huge well of game ideas. All of the mainstream c
Well what I have seen is That with the event of bgt, a load of teams
have started.
Loads of indipendant teams mainly opensource hackers have released
loads of stuff.
The language is sertainly versitile.
This along with those that have started in python and with the games
from game madness, ap
Hey Chris,
Glad you like the air hockey game.
First, the paddle used to be constant, but it got annoying if I wanted to
switch to keyboard for a while. However, I can see you point and will loop
it again for the next release.
As for announcing the score, I'll have to turn it into a self-voicing
That's weird--I'm using the exact same version you are, and it starts okay.
Is your sapi 5 working?
Ken Downey
The Addictor
www.TheAddictor.com
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Wednesday, May 18, 2011 6:14 PM
Subject: Re: [Audyssey] Air h
Hey, Last week I heard a podcast and someone on that podcast gave a
company name that makes some kind of accessible boat game for the iphone.
The person told me that it might be able gamers but I went to their
site and didn't see anything about a boat game.
So here is a question for Michael feer
I'm not sure which version of voices I have, but it might be a clue if I
tell you that it is ScanSoft Tom that came with an earlier version of JAWS.
It works with other games such as those from Jim Kitchen. I don't even
think I'm getting to the point at which the voice would kick in, because it
And I'll be past thirty in a little over a month. Well I suppose technically
I was past thirty last year once my thirtieth birthday was over but I really
will be past thirty in a little over a month.
We are the Knights who say...Ni!
- Original Message -
From: "Thomas Ward"
To: "Ga
Hi Shaun,
Yes, but the general quality of those games have gone down. What i
mean by that is now that BGT has been released a lot of new game
developers are trying to produce games, but a lot of what I've seen
from them are a bunch of amateur practice games. Nothing really
skillfully written which
Hi,
Unfortunately, that is very true. There are a lot of board games etc I
could write, but there are free versions available. Creating a
commercial version wouldn't sell unless it was really spectacular.
For example, I've thought about creating my own version of Monopoly.
Main reason is there ar
Hi Charles,
Hmmm...Good point. If the Chess set was anything like Wizard Chess I'd
definitely buy it. It would be funny to hear the Chessmen insulting
the player like, "Hey, moron! If I go that way that night will jump on
me. Hey, idiot! Don't you see that black knight waiting to kill me?
Are you
Only problem is, you have to have enough insults to make not so monotonous
after a while. Otherwise, it gets to be the S O S, if you catch my drift.
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: "Thomas Ward"
To: "Gam
Hey, I need some help putting some games on my frotz app on the iphone.
I know different ones on the list have done this before. So can
someone please give me instructions on how to do this?
Thanks for the help.
--
Email services provided by the System Access Mobile Network. Visit
www.serote
That's what got me addicted to my own game, Phrase Madness. Once I realized
I could record snide and funny--sometimes insulting comments from within the
game, I was hooked on the idea. That's why there are over 600 comments so
far.
Ken Downey
The Addictor
www.TheAddictor.com
- Original M
Which message?
sevgiler saygilar
- Original Message -
From: "Alfredo_The_Music_maker"
To: "Gamers Discussion list"
Sent: Thursday, May 19, 2011 2:36 AM
Subject: Re: [Audyssey] Air hockey question
Ah, ignore my previous question, for this message tells me the answer.
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