[hlds] Can We Get a TF2 Halloween 2015 Update Please So we are Ready!!!

2015-10-28 Thread Mike Vail
Can we get an update on when the TF2 2015 Update will roll out? I so wish we could get this earlier than we have in past years. The Halloween spirit is the strongest prior to Halloween getting here and dies off rather quickly after. There have been server issues during the past years that kill

Re: [hlds] Can We Get a TF2 Halloween 2015 Update Please So we are Ready!!!

2015-10-28 Thread Mike Vail
Thank you On Wed, Oct 28, 2015 at 12:33 PM, Adam Walker <m...@adam-walker.me.uk> wrote: > @Peter: Cosmetic items, maps, taunts and unusuals. It's literally in the > second section of the topic you linked just after "This year's Halloween > Update." > > @Mike Va

Re: [hlds] Can We Get a TF2 Halloween 2015 Update Please So we are Ready!!!

2015-10-28 Thread Mike Vail
Wow! Never saw that! What a total bummer! This was always my favorite! It's a sad day. Thanks Peter! On Wed, Oct 28, 2015 at 12:28 PM, Peter Jerde <peter-h...@jerde.net> wrote: > > > On Oct 28, 2015, at 14:26 PM, Mike Vail <supp...@boomgaming.net> wrote: > > We want t

Re: [hlds] Mandatory TF2 update released

2015-10-28 Thread Mike Vail
I've heard the same thing from several people as well Ross. As soon SourceMod and/or Metamod are updated and I can actually keep my servers from crashing when players join them, I will be able to tell you more. Happy Halloween All! On Wed, Oct 28, 2015 at 5:56 PM, Ross Bemrose

Re: [hlds] False Positice Vac Bans

2015-08-13 Thread Mike Vail
Can you please post your source of this information. I'd like to read the details and where it came from. Has Valve acknowledged this yet? Thank you On Thu, Aug 13, 2015 at 5:57 PM, N-Gon ngongamedes...@gmail.com wrote: Apparently a bunch of TF2 players got False Positive'd today by VAC. Just

Re: [hlds] Optional TF2 update released

2015-07-04 Thread Mike Vail
, Mike Vail supp...@boomgaming.net wrote: My player counts fell by 50% or more since yesterday's update and I don't even run servers that compete against the stock Valve servers.Nearly all my servers are trade servers without Quickplay. Once this optional update was released, ​my player counts

Re: [hlds] Optional TF2 update released

2015-07-04 Thread Mike Vail
My player counts fell by 50% or more since yesterday's update and I don't even run servers that compete against the stock Valve servers.Nearly all my servers are trade servers without Quickplay. Once this optional update was released, ​my player counts instantly soared and all my custom servers

Re: [hlds] Mandatory TF2 update released

2015-07-03 Thread Mike Vail
OMG! OMG!! They listened to you guys! OMFG! - Valve official quickplay and matchmaking servers are no longer listed in the server browser On Fri, Jul 3, 2015 at 7:45 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update

Re: [hlds] TF2 Client Crash Exploit

2015-06-10 Thread Mike Vail
Thanks to those of you who reported this. Ironically I just bumped all me servers up to sv_pure 2 this morning because I'm so sick of all the porn spray these idiots are using. Looks like my timing was perfect. It always amazes me how quickly people find these exploits.If only they would use all

Re: [hlds] Limited User Accounts cl_gameserver_create_identity

2015-05-15 Thread Mike Vail
Weird! I bought items on my accounts long ago and they still didn't work. Well, looks like I'll try again. Thanks for the update Peter. On May 15, 2015 12:16 AM, Peter Jerde peter-h...@jerde.net wrote: I just tested this on an alt account I had loaded $5 on a long time ago. The account wasn’t

Re: [hlds] Limited User Accounts cl_gameserver_create_identity

2015-05-15 Thread Mike Vail
I had the same problem using 2 premium accounts I own. Every time I used a named account instead of anonymous I got them same failure. An SPUF and Google search revealed many others were having the same problem but no one had the answer to fix it. I ended up going back to anonymous. I'd love to

Re: [hlds] Disconnect: Your client has failed to reply to a query in time. Please reconnect or restart your game.

2015-04-22 Thread Mike Vail
I've been noticing this for over a week.I don't even bother reporting this stuff any more because Valve never listens to us these days. On Tue, Apr 21, 2015 at 8:15 PM, William Pickard lollol22...@gmail.com wrote: The query reply disconnect message is just smac failing to get a client convar

Re: [hlds] Ap Sap voice lines cause server lag - and workaround

2015-04-02 Thread Mike Vail
Great job isolating this Peter. Thanks so much for sharing. I hope Valve fixes it ASAP! Take care... On Wed, Apr 1, 2015 at 9:21 PM, Peter Jerde peter-h...@jerde.net wrote: On our Windows dedicated TF2 servers (including a freshly installed virgin copy with no addons) we noticed that since

Re: [hlds] CS:S and TF2 Crash Dump Files

2015-01-08 Thread Mike Vail
the latest version of SourceMod and Metamod Source after trying several versions of both with no change. Thanks in advance and Happy Friday Mike On Tue, Jan 6, 2015 at 8:30 AM, Mike Vail supp...@boomgaming.net wrote: Thanks. Will do! On Mon, Jan 5, 2015 at 11:35 PM, Leonid Kuchiov mns.leona

Re: [hlds] CS:S and TF2 Crash Dump Files

2015-01-06 Thread Mike Vail
Thanks. Will do! On Mon, Jan 5, 2015 at 11:35 PM, Leonid Kuchiov mns.leona...@gmail.com wrote: You also might want to add -nobreakpad to your server's startup options. On Tue, Jan 6, 2015 at 5:36 AM, Mike Vail supp...@boomgaming.net wrote: Thanks to Bubka3 and Andreas, I'll try your

Re: [hlds] CS:S and TF2 Crash Dump Files

2015-01-05 Thread Mike Vail
files there. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Vail Sent: Saturday, January 03, 2015 5:21 PM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] CS:S and TF2 Crash Dump Files Hey guys

[hlds] CS:S and TF2 Crash Dump Files

2015-01-03 Thread Mike Vail
Hey guys, CS:S and TF2 used to create dmp files on a server when they crashed but I haven't seen a folder with crashdumps or any .dmp files anywhere for a very very long time. One of my CS:S servers is crashing every few days and I want to analyze the problem. Can anyone advise how to get dmp

Re: [hlds] TF2 - New weapon exploit?

2014-11-13 Thread Mike Vail
Yeah, I banned a guy for this after seeing him do it on one of my servers yesterday, but only after he rage-quit. I camped outside his spawn as a cloaked spy and back-stabbed him at least a dozen times before he could do anything. God that was so fun! People were cracking up! Have a good day

[hlds] Guys, I Need Help Purchasing a Windows Firewall to Stop DDOS Attacks

2014-11-06 Thread Mike Vail
as others on this list I'm sure. Warmest regards, Mike Vail Windsor, Ca. USA ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Mandatory TF2 update released

2014-11-05 Thread Mike Vail
I have quite a few servers but only one running is crashing. It's running the servers on Windows 2008 using SourceMod 1.6.3 dev4588. This is no different than all the others and it has the same plugins as the others as well. Jut a different map. The map is mario_kart_2_v30 (24/7). The crashes are

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Mike Vail
I too run windows servers and updated version 1.6.3 git-4584 of SourceMod after having repeated crashes but still had a few random crashes even after that. After reviewing the SM logs is saw that the SMRCON extension and the backpack.tf price plugin were not loading and had errors. I also saw

Re: [hlds] Mandatory TF2 update released

2014-10-29 Thread Mike Vail
I too am having server crashes on my Windows 2008 servers. The time period varies but nearly all of them have began crashing anywhere from 1 minute to 15 minutes. Anyone have any idea yet what's causing these? Thanks ___ To unsubscribe, edit your list

Re: [hlds] Mandatory TF2 update coming

2014-10-23 Thread Mike Vail
I just hope someone at Allied Modders is watching. I sure wish Valve had a contact at Allied Modders so when these updates are released SourceMod would work or at least a working version of SourceMod would be ready to deploy as soon as the update is released. Such a simple concept that has

Re: [hlds] Another mandatory TF2 update released

2014-10-20 Thread Mike Vail
This is going to sound bizarre, but I have to ask. I run 4 Fistful of Frags servers on the same Windows 2008 dedicated server box as my TF2 servers. I took the opportunity to restart the FoF servers along with the TF2 servers and now none of the FoF servers are Unable to load Steam Support

Re: [hlds] Another mandatory TF2 update released

2014-10-20 Thread Mike Vail
directories shared between the two type of game-servers somehow? If they are in different install directories, there really should not be a way for an update on one to corrupt something on the other. On Mon, Oct 20, 2014 at 3:56 PM, Mike Vail supp...@boomgaming.net wrote: This is going to sound

Re: [hlds] Mandatory TF2 update coming

2014-10-01 Thread Mike Vail
Mine won't even boot with Metamod. Currently running Version 1.10.3-Dev-V. Windows 2008 Server. Here we go again. On Wed, Oct 1, 2014 at 3:24 PM, E. Olsen ceo.eol...@gmail.com wrote: Nope - this broke Sourcemod again. Server boots without it. On Wed, Oct 1, 2014 at 6:20 PM, Emil Larsson

Re: [hlds] [hlds_linux] Steam auth ticket has been canceled

2014-09-16 Thread Mike Vail
I believe I'm seeing this happen on my Windows 2008 TF2 servers also, but not as many players lose connection at once. For the first time in over 6 months I started seeing ghost clients appearing in my servers. The problem began two updates ago. This was the same time the Client crashes being

Re: [hlds] TF2 Votekick evasion

2014-07-12 Thread Mike Vail
Yet another reason why I will NEVER play on Valve's unprotected stock servers. Thousands of cheaters exploit them and it only takes one to ruin the entire game for everyone on the server. The irony of this is Valve wants new players to have a vanilla experience by directing them to their

Re: [hlds] SteamCMD HTTP Remote Control

2014-07-07 Thread Mike Vail
Can you tell me where to find this on a Windows server? I don't see anything out of the ordinary on my server box. Thanks. Jesse Molina je...@opendreams.net wrote: This has been verified as affecting the Windows version of SteamCMD as well. On 7/5/14, 13:23, Mike Vail wrote: I'm

Re: [hlds] SteamCMD HTTP Remote Control

2014-07-05 Thread Mike Vail
I'm not seeing anything like this on my Windows Server box. Any idea if its Linux only? Anywhere else besides Services I should look? Thanks! Mart-Jan Reeuwijk mreeu...@yahoo.com wrote: ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds] Mandatory updates - Windows 2008 TF2 Server's crashing

2014-05-17 Thread Mike Vail
Ok so I was able to run my MvM servers in a window. Below is what the error that pops up in a window when a server crashes: Runtime Error! Program c:\gameservers\tf2\mvm_all\srcds.exe R6025 Pure Virtual Funtion Call Hopefully this wil help someone at Valve resolve it Mike

Re: [hlds] Mandatory updates - Windows 2008 TF2 Server's crashing

2014-05-16 Thread Mike Vail
to be operating normally and PHR requires several common extensions (SDKTools, SDKHooks, TF2Items, TF2) in addition to the SourceMod core. On 5/15/2014 7:50 PM, Mike Vail wrote: At least two of our TF2 servers are crashing anywhere from a few seconds to a 2 minutes since this update. Running on Windows 2008

Re: [hlds] Mandatory updates - Windows 2008 TF2 Server's crashing

2014-05-15 Thread Mike Vail
At least two of our TF2 servers are crashing anywhere from a few seconds to a 2 minutes since this update. Running on Windows 2008 Dedicated Server box. I haven't isolated the trouble yet but it's an SRCDS Crash with no auto-restart in Windows. Just wanted you all to know to keep an eye on your

Re: [hlds] Mandatory updates - Windows 2008 TF2 Server's crashing

2014-05-15 Thread Mike Vail
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Vail Sent: Thursday, May 15, 2014 4:51 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Mandatory updates - Windows 2008 TF2 Server's crashing At least two of our TF2 servers are crashing anywhere from a few seconds

Re: [hlds] Mandatory updates - Windows 2008 TF2 Server's crashing

2014-05-15 Thread Mike Vail
...@list.valvesoftware.com] On Behalf Of Mike Vail Sent: Thursday, May 15, 2014 5:14 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Mandatory updates - Windows 2008 TF2 Server's crashing Looks to be an SDK Hooks issue. All my servers are setup the same yet only a couple

Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-12 Thread Mike Vail
serverd have crashed numerous times and wouldn't auto-restart. I'm back to vanilla now and not a crash for the past few hours. Just an FYI to you all. Mike Mike Vail supp...@boomgaming.net wrote: ___ To unsubscribe, edit your list preferences

Re: [hlds] Fistful-of-Frags (FoF) - SourceMod Issues Resolved

2014-05-12 Thread Mike Vail
, Mike Vail supp...@boomgaming.net wrote: Someone on this list said they was able to load Sourcebans with MM:S and SM working using the latest snapshots. I took a chance and installed MM:S and SM on my Windows 2008 based FOF servers. I was never able to get SM to load. MMS did load. Prior to doing

Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Mike Vail
I'll throw a few up later today. Can you post a server.cfg somewhere for us to grab? Weasels Lair wea...@weaselslair.com wrote: ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Mike Vail
OK thanks. If you discover any tips or tricks to servers better, please give me a heads up. I'll gladly help with this event. Take care Weasels Lair wea...@weaselslair.com wrote: ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Mike Vail
+maxplayers 20 in the command line Collin Howard my_azz...@yahoo.com wrote: ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon

2014-04-24 Thread Mike Vail
Yikes! This change definitely should have been included in the update notes! I can only imagine how many Admins are scratching their heads and pulling there hair out with this. Limiting the map file size is going to be a huge issue for a lot of people. I certainly hope they make it a

Re: [hlds] Mandatory CS:S, DoD:S, and HL2:DM updates released

2014-04-20 Thread Mike Vail
Thanks Kyle! -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson Sent: Sunday, April 20, 2014 7:02 PM To: Dominik Friedrichs; Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux server

Re: [hlds] Help with Rubberband Effect

2014-04-06 Thread Mike Vail
Are you alone on this box or do you share it with others? It looks like theres something else running on the box and its affecting your service as well. Excessive memory use is the first thing to come to mind. Id also be curious if the box is running a Minecraft server on it. Those symptoms are

Re: [hlds] DDOS Prevention with IPV6

2014-03-26 Thread Mike Vail
We use many plugins to minimize attacks. Here's a great read for you. I think you'll find the list covers just about all of the plugins you'll need. https://forums.alliedmods.net/showthread.php?t=189327?t=189327 As you read down the list, you will find the most popular and powerful plugins

Re: [hlds] Max Players on this build

2014-03-14 Thread Mike Vail
You won't get far with 1 GB of RAM. That's your biggest hurdle if you ask me. Considering a TF2 Server with 24 slots running stock maps with no players will consume about 1/5 that RAM, you're pushing it. From: Kevin [mailto:s...@serveredirect.com] Sent: Friday, March 14, 2014 8:12 AM To:

Re: [hlds] Max Players on this build

2014-03-14 Thread Mike Vail
Sorry, I meant 1/2 of that RAM. Stupid phone! G! From: Mike Vail [mailto:supp...@boomgaming.net] Sent: Friday, March 14, 2014 9:39 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Max Players on this build You won't get far with 1 GB of RAM. That's your

Re: [hlds] IP Changes DDOS Attacks - Do Game Server Accounts Resolve These Issues Now?

2014-02-25 Thread Mike Vail
is no longer just a beta client feature now, which is wonderful news for anyone looking to change their IP addess(es). From: Mike Vail [mailto:supp...@boomgaming.net] Sent: Saturday, February 15, 2014 10:49 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: [hlds] IP

Re: [hlds] IP Changes DDOS Attacks - Do Game Server Accounts Resolve These Issues Now?

2014-02-25 Thread Mike Vail
: Soon as I got this update all my favorites were deleted. Anyone else had this issue happen to them? On Tue, Feb 25, 2014 at 3:16 PM, Mike Vail supp...@boomgaming.net mailto:supp...@boomgaming.net wrote: I just got a Steam Client update this morning that included the following

Re: [hlds] IP Changes DDOS Attacks - Do Game Server Accounts Resolve These Issues Now?

2014-02-25 Thread Mike Vail
, 2014 3:49 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] IP Changes DDOS Attacks - Do Game Server Accounts Resolve These Issues Now? Hey Mike what are you running on the server that is getting hit? On 2/25/2014 4:16 PM, Mike Vail wrote: I just got a Steam Client

[hlds] IP Changes DDOS Attacks - Do Game Server Accounts Resolve These Issues Now?

2014-02-15 Thread Mike Vail
So this week for the first time since I started running Valve servers almost 10 years ago, I began getting ddos attacked on one of my servers. The datacenter null-routed the IP, which is typical in these cases. I don't have advanced firewall protection right now other than Windows 2008 Firewall so

Re: [hlds] How can I put more on the MOTD Screen of a TF2 Server?

2014-02-07 Thread Mike Vail
regarding this, please do not be afraid to ask. - Weasel On Fri, Feb 7, 2014 at 9:41 AM, Mike Vail supp...@boomgaming.net wrote: Hello Fellow Admins, Our community's list of rules and other info I want listed on the MOTD of our TF2 servers is too much to list in the motd.txt file. It's really

[hlds] How can I put more on the MOTD Screen of a TF2 Server?

2014-02-07 Thread Mike Vail
Hello Fellow Admins, Our community's list of rules and other info I want listed on the MOTD of our TF2 servers is too much to list in the motd.txt file. It's really not that much stuff, but Valve restricts the file size of motd.txt so much that when incorporating all I need to put in there,

Re: [hlds] Mandatory TF2 update released

2014-02-07 Thread Mike Vail
I'd update SourceMod Dill. It looks like that's probably the issue. Mine are all working fine on Windows 2008. -Original Message- From: Dill Bates [mailto:dillbat...@gmail.com] Sent: Friday, February 07, 2014 7:18 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds]

Re: [hlds] TF2 Service Memory Leaks on Windows 2008

2014-02-02 Thread Mike Vail
Thanks to the guys who responded to this. I was hoping to avoid the nightly restarts because many of the servers I’m having the trouble with remain full 24/7 and I hate kicking the players off with a restart. I guess that’s the only thing I can do right now for these. I’ll look into an

[hlds] TF2 Service Memory Leaks on Windows 2008

2014-01-31 Thread Mike Vail
Hey Guys, I have run a Windows 2008 Dedicated server box and I've noticed for quite some time that the TF2 servers gradually climb in system memory usage from their starting point of around 340 MB to nearly 1 GB of RAM at times. Certain servers are worse than others, but all of them leak. A

Re: [hlds] Multiple Dispensers with no names on them appearing in server after update

2014-01-11 Thread Mike Vail
, and the dispenser stays with a blank name. On Fri, Jan 10, 2014 at 11:59 AM, Mike Vail supp...@boomgaming.net wrote: I'm curious about something that until yesterday's update, I never saw before. I run a server with the custom map trade_minecraftworld. After yesterday's update, I began

[hlds] Multiple Dispensers with no names on them appearing in server after update

2014-01-10 Thread Mike Vail
I'm curious about something that until yesterday's update, I never saw before. I run a server with the custom map trade_minecraftworld. After yesterday's update, I began seeing multiple dispensers stacked near each other that had no player name attached to them. I Initially believed these

Re: [hlds] Medieval mode crashes

2013-07-26 Thread Mike Vail
I believe this was corrected in an optional update released. Try to re-run Steam Command Update on your server and see if it fixes it. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Gamers Exile Sent: Friday, July 26, 2013 3:29 PM To: Hlds

Re: [hlds] srcds appcrash on windows server 2008

2013-07-21 Thread Mike Vail
First off, your servers aren't Vanilla if you're running MetaMod Source and SourceMod on them. Vanilla means they are stock as though you downloaded them fresh from Valve. Second, you're running a DEV version of SourceMod that is way way out of date. FIX: Update SourceMod. You should have done

[hlds] No Free Edicts Help

2013-07-17 Thread Mike Vail
Hi Guys, I run several TF2 servers that still run out of free edicts and start to lag badly before eventually crashing. It usually takes about 24 hours for this to occur. The servers run the a single map 24/7 with no goals so they never rotate. I know there are some SourceMod plugins out there

Re: [hlds] Server cvars, complete list?

2013-05-14 Thread Mike Vail
How about this link: https://developer.valvesoftware.com/wiki/TF2_cvarlist From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of CScrivener . Sent: Tuesday, May 14, 2013 5:16 AM To: Half-Life dedicated Win32 server mailing list Subject:

Re: [hlds] Server cvars, complete list?

2013-05-14 Thread Mike Vail
That list isn't complete, but may be somewhat useful. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Vail Sent: Tuesday, May 14, 2013 9:58 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Server cvars

Re: [hlds] Mandatory TF2 update coming

2013-05-13 Thread Mike Vail
Eric, I'm sorry, but I don't like this at all. Why are you changing the way releases are done? Please don't release future updates like this. It worked just fine before and after years of doing client and server updates at the same time, people know how to deal with them and this will create

Re: [hlds] Mandatory TF2 update coming

2013-05-13 Thread Mike Vail
Windows servers will not update properly without shutting them down. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Albert Davis Sent: Monday, May 13, 2013 1:27 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds]

Re: [hlds] Steampipe Quickplay Update 5/13/13

2013-05-13 Thread Mike Vail
have been full since the update was released today! What in the world changed -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Vail Sent: Wednesday, May 08, 2013 3:26 PM To: 'Half-Life dedicated Win32 server

Re: [hlds] Steampipe Quickplay Update 5/13/13

2013-05-13 Thread Mike Vail
dedicated Win32 server mailing list Subject: Re: [hlds] Steampipe Quickplay Update 5/13/13 Well, servers that updated via HLDSUpdateTool are no longer considered up to date. Which might have something to do with it. On 5/13/2013 6:50 PM, Mike Vail wrote: I recently posted the below message

Re: [hlds] Steampipe Quickplay

2013-05-08 Thread Mike Vail
I actually sent a message asking Fletcher to look at this for my MvM servers today. My Matchmaking traffic suddenly died on all but a handful of my 20 MvM servers a couple months ago. Nothing has changed since the Steampipe for me so I don't think for me it's steampipe related. Before the

Re: [hlds] TF2 SteamPipe beta update released. Forcing all clients to convert soon.

2013-05-01 Thread Mike Vail
Ever since yesterday's conversion to Steampipe, my Windows servers are experiencing the following error in console and which causing them to crash: L 05/01/2013 - 14:27:40: Engine error: ED_Alloc: no free edicts My servers are virtually identical to what they were prior to the Steampipe

[hlds] Can We Get a Status of TF2 Steampipe Release Today?

2013-04-30 Thread Mike Vail
Dear Eric or Fletcher (or anyone else who may know), I was wondering if we could confirm the TF2 Steampipe release is still on for today and if we know about what time it will be happening. Thanks in advance. ___ To unsubscribe, edit your list

Re: [hlds] Can We Get a Status of TF2 Steampipe Release Today?

2013-04-30 Thread Mike Vail
Steamping is not up to date. Twitter is though. Thanks for the links. Good to know in case this list goes down again. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Seyhan AKDENIZ Sent: Tuesday, April 30, 2013 2:00 PM To: Half-Life dedicated

Re: [hlds] Mandatory update released for TF2 SteamPipe beta; now interoperable with regular game

2013-04-24 Thread Mike Vail
It's wonderful to know that I can build all my servers in advance to the public release. Thanks SO MUCH to Valve for setting it up this way! Awesome job Fletcher and Gang! One quick question, and please forgive me if I missed this previously. Are we ok to run muliple servers under Windows

Re: [hlds] Mandatory update released for TF2 SteamPipe beta; now interoperable with regular game

2013-04-24 Thread Mike Vail
. I would not recommend trying to update a server while it is running. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Vail Sent: Wednesday, April 24, 2013 12:05 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds

Re: [hlds] Fresh install not starting

2013-04-11 Thread Mike Vail
These basic questions are better answered on the SRCDS.com forums. There are a bunch of things that could cause this and a forum is the bnest place for this. Do a post there with all the details of your install and you should get the help you need. On a side note, the first thing to check is your

Re: [hlds] Suggestion and query regarding MOTD

2013-03-29 Thread Mike Vail
From the update on 3/19/13: Source Engine Changes (TF2, DoD:S, HL2:DM) - Disabled Java for the in-game web browser From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of [BT]Black V Sent: Thursday, March 28, 2013 8:02 PM To: ubyu@gmail.com

Re: [hlds] Monthly bandwidth usage

2013-01-04 Thread Mike Vail
Another thing to watch for is if you're using gameME or some other external stats system. The amount of traffic a server sends to an external stats database is huge and caused my bandwidth usage to sky-rocket when I added gameME to my servers. Good Luck From:

Re: [hlds] Player time-out's?

2012-12-29 Thread Mike Vail
Yes, we re seeing this as well. Some of my Windows TF2 servers seem more prone to it than others. One server in particular I need to restart sometimes several times per day when prior to 3 days ago it could run a week or until an update came along without a restart. The issue I'm seeing is that

Re: [hlds] Player time-out's?

2012-12-29 Thread Mike Vail
Mine are on a dedicated server colocated in Los Angeles, CA at the Quadranet Datacenter near the Airport.. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Damir . Sent: Saturday, December 29, 2012 9:52 PM To: Half-Life dedicated Win32 server

Re: [hlds] Server Crashs

2012-12-23 Thread Mike Vail
Is it all of them or just certain ones? Whne did this start happeneing. Are you running the latest version of sourceMod snapshot? From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Harsh Baid Sent: Sunday, December 23, 2012 1:57 PM To:

Re: [hlds] Potential fix for problems on multi-honed servers

2012-12-21 Thread Mike Vail
Hi Fletcher, Just checking to see if I should stil be using these. Thanks! Mike From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Wednesday, November 21, 2012 11:13 AM To: Half-Life dedicated Linux server mailing

[hlds] Are your TF2 Servers Empty in California Today?

2012-10-02 Thread Mike Vail
Just curious if anyone else is seeing a sharp drop in players as of this morning in TF2 servers on the West Coast of the US, My five 24 slot servers usually have a 100+ people in them right now and since early this morning they've all been empty. My five MvM servers haven't seen a single player

Re: [hlds] Server Crashes Since Yesterday's Update

2012-09-08 Thread Mike Vail
Thank you so much ics It’s odd that this started right after the update. I wonder if the entity count was set even lower than before? What’s even more odd is that their. was only 19 players in my server the last time it crashed. :-( Thanks again, hopefully Valve is reading this and someday

Re: [hlds] Server Crashes Since Yesterday's Update

2012-09-07 Thread Mike Vail
I've too have been getting crashes on two of our servers since the update. Perhaps these crashes are related to the performance changes made? Below are the log entries one of the server just before the server went offline and wouldn't recover on it's own without a restart: L 09/07/2012 -

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Mike Vail
Awesome update, all my servers are dead in the water on my Windows 2008 box, even with no plugins loading. Oh, and the warnings you said you'd give us about these updates coming is awesome too. Thanks so much from all our players! -Original Message- From:

Re: [hlds] TF2/CSS/DODS/HL2DM Updates Available

2010-10-06 Thread Mike Vail
ANOTHER UPDATE GOOOD! COME ON VALVE! THIS IS UNREAL! To Jason at Valve: I was wondering what happenened to the warnings that the hundreds of game server admins on this list were getting from you prior to the updates being released? Now we have yet another one

Re: [hlds] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source/Half-Life 2: Deathmatch Updates Available

2010-09-30 Thread Mike Vail
Several of my CSS servers wouldn't restart after this update. The update appears to have broken the CSSDM and GGDM SourceMod plugins - AGAIN! It may have broken some other SourceMod plugins as well because at lease one of my CSS servers without DM is crashing on startup as well. Hopefully new

Re: [hlds] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source/Half-Life 2: Deathmatch Updates Available

2010-09-30 Thread Mike Vail
I have no problems with adding or removing bots on a generic TF2 server under Windows 2008 running without any plugins or Sourcemod. However kicking bots / adding bots, or if a player joins the server which causes a bot to auto-vacate, our CSS servers will crash immediately. We are using the

Re: [hlds] Massive TF2 Server Crashing

2010-09-14 Thread Mike Vail
My DOD:S Server has been crashing twice per day too. Never did before the past couple Valve updates. Thought I'd throw that in there. Oddly enough, it only crashes when it's empty. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com]

Re: [hlds] Team Fortress 2 and Counter-Strike: Source Updates Coming

2010-08-26 Thread Mike Vail
Windows CSS Servers are down all over the place as a result of this update. It appears to have broken some features of SourceMod including Gungame and Deathmatch. Just wanted to validate the issue if you notice your servers are repeatedly crashing or won't start. -Original Message- From:

Re: [hlds] CS:S servers crashing *constantly* since last update...

2010-08-04 Thread Mike Vail
I can confirm that Windows 2008 appears ok. We have CSS both Vanilla and running Sourcemod 1.4 with Metamod 1.8.3 with the latest versions of SM Gungame and SM Deathmatch loaded, along with tons of Sourcemod plugins and we haven't seen any crashes that I'm aware of. We have the latest version

Re: [hlds] Counter-Strike: Source Update Available

2010-07-23 Thread Mike Vail
Jason, Thanks so much for the update. Will you good folks over at Valve ever give advanced notice of these updates to us? CSS is now just like TF2 with regular updates and no warning at all to Admins that they are coming. We all knew this was coming when the game was ported over to the new

Re: [hlds] Improving the update procedure

2010-07-23 Thread Mike Vail
Excellent post Steve. I agree with it all because everything you said just makes sense. Sure hope they listen, in whole or even in part. Anything would be an improvement from what's been happening so far. M. Vail -Original Message- From: hlds-boun...@list.valvesoftware.com

[hlds] Help With sv_pure Settings to Block Cheating

2010-07-10 Thread Mike Vail
Hello Fellow Server Ops, Our Community has 5 CSS Servers. Cheating has always been an issue, but with the new Orange-Box update, I'm actually seeing an increase in wall hacks and aimbots rather than a decrease as promised by Valve. The Kigen's anticheat and the Admin staff of our community stays

Re: [hlds] HD Counte Strike Source: RCON HACKER

2010-06-21 Thread Mike Vail
and they cannot take control. Hopefully this is still the case. Mike Vail On Jun 21, 2010, at 12:53 PM, AnAkIn . anakin...@gmail.com wrote: The file download exploit was fixed a while ago already, in EP1 and OB Engine. 2010/6/21 ics i...@ics-base.net There are plugins that can be ran on players pc

Re: [hlds] COUNTER-STRIKE: SOURCE BETA COMMAND LINE

2010-05-13 Thread Mike Vail
Here's a working command line for you Rikard: -game cstrike_beta -secure -console +ip xxx.xxx.xxx.xxx -port 27015 +maxplayers 20 +map de_dust2 -tickrate 66 +fps_max 300 I had the same problem until I learned the gametype is: cstrike_beta and not cssbeta like some other people reported and is

Re: [hlds] COUNTER-STRIKE: SOURCE BETA

2010-05-11 Thread Mike Vail
I don't know why you guys are saying this will give you a break from cheating. There are still plenty of OB hacks out there and some of the beta testers in our community are already reportedly seeing them in servers. True there are plenty of CSS Hackers out there, but the vast majority of them can

Re: [hlds] 1 server lagging when full

2010-04-17 Thread Mike Vail
number of players are on the box. This is very typical when running servers on home Internet connections. The outgoing bandwidth simply can't handle more than about 12 - 14 players on a 66-tick server. Mike Vail -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun

Re: [hlds] HL2 Masters Have Moved

2010-04-14 Thread Mike Vail
the Steam tray icon's server list or the in-game server list of CS: Source. Odd. Mike Vail -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson Sent: Wednesday, April 14, 2010 3:04 PM To: Half-Life dedicated Win32

Re: [hlds] Master Server Move

2010-04-13 Thread Mike Vail
Msleeper brings up a good very good point. His is iisue si very real. Fo r instance, my dedicated box is in San Jose, Ca. but it shows on Google maps as being in Dallas, Tx. If the list uses the Geo info, it could cripple us and show our server several 1000's of miles away. We are near the top of

Re: [hlds] Clients timing out

2010-02-17 Thread Mike Vail
Hello Guys, Try this. http://www.boomgaming.net/smf/index.php/topic,753.msg3461.html#msg3461 It fixed my timeout problem. Hope it helps at least some of you Regards, Mike Vail www.boomgaming.net -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun

Re: [hlds] Server Works/RCON Delayed

2009-12-28 Thread Mike Vail
Windows 2008 firewall on the server long enough to test this theory. Keep us posted on the results and Happy New Year! Mike Vail -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Rian Brooks-Kane Sent: Monday, December 28

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