Re: [Audyssey] ***SPAM*** Public betas vs private testing
HI Philip Sorry for coming in a bit late. I personally feel you should keep it at private beta testing, but give us feedback via e-mail of what the game is and what features you added. The final release will still be a nice surprise as people will not know what sounds you have put in. That's my 2 cents view. have a sunny day -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: 03 January 2010 01:34 AM To: A public mailing list for Blastbay Studios. Cc: Gamers Discussion list Subject: ***SPAM*** [Audyssey] Public betas vs private testing Hi all, I just wanted to put a question out. What are your opinions of private testing with a dedicated team versus publicly released betas that everyone can try out? I have a new game in development now, and I am considering whether to make a public beta available similar to what Thomas Ward and Jason Alan have done. I see some pros and cons with private testing, though: Pros: 1. Easier to manage. Since you have only a few people who are testing the game you do not need to answer the same questions or receive the same bug reports numerous times. 2. The element of surprise. With a private team, very few people know about the development and so it comes as more of a nice surprise when something new is released, where as in the case when everyone knows pretty much everything that is going on it's hardly unexpected when a game finally is released. In the worst case, some people may even have gotten tired of the game after playing the betas! Cons: 1. Limited testing=more possible bugs. If you have a smaller team you are not as likely to catch every single bug before the product goes to release. This can result in some pretty rapid patch releases (1.0.1, 1.0.2, 1.1, etc) right after 1.0 has been put out and this obviously doesn't look too good. 2. Nagging. If everyone knows about the game while it is being developed, I fear that some people would be sending emails asking when the next version is out or wanting to know why this or that feature that they suggested hasn't been implemented. This is of course a very broad generalization and I do not in any way wish to insinuate that a lot of people do this, but there are a few cases and it might make it annoying for the developer to see the project all the way to the end. If no one except the private testing team knows about the game, then you will not get any public comments before you go 1.0 and then you are obviosly prepared to take them. On the other hand, of course, more public suggestions means more good possible ideas for the developer to work with. Thoughts, anyone? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] very worried: contacting b s c games
Hi all I have sent bsc games numerous e-mails requesting another product key. wish to play pipe2 on my laptop as I am going on vacation. I used both addresses: sa...@bscgames.com and supp...@bscgames.com but without any joy. Are bsc games down or what is happening? I am so excited to try pipe2 on my laptop, I want to see if that same bug is going to come up where I had no enemies on levels13 and 14. have a sunny day Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What in the World?
A more meaningful subject would have been nice. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 21, 2009 2:39 PM Subject: [Audyssey] What in the World? Hi, I just tried to log in with my account. I put in the incorrect password, of course it didn't work. Then I tried my correct password, and it still did not work. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] new game idea: teddy bear machines
HI Tom As always, you are so informative. Thanks for the nice info. So then I can come to the conclusion that with these machines its only a thing about luck. NO skill is involved. It works then like a cacino, your chances of winning money is 1 out of 50? have a sunny day -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 21 December 2009 09:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] new game idea: teddy bear machines Hi Nicol, Yes, we have those machines here in the United States too. However, they aren't exactly fair. The main reason is they are specifically designed not to be able to pick up the larger stuffed toys, and in many other cases there is a switch in the arm that prevents it from grabbing the toys too tightly. In other words the game cheats. As a result you have a very slim chance in actually getting a toy out of one of those machines. However, my uncle has good luck playing with those toy machines. He starts by going for the smaller stuffed toys, and those not packed too tightly into the machine. Some times it takes a couple of tries to actually get one of the toys out, because he will have it part way to the exit when the arm just lets go of it. Still they can be beaten if you have enough money and patients to take out the toys one by one even if it isn't exactly the toy you want. I remember a case a few years back we were in the mall and my uncle stood at one of those machines playing all day. he would take quarters from kids and he would get little stuffed lions, monkeys, dogs, whatever out of the machine left and right. When I asked him how he did that he said there is a trick to it, and you pretty much have to know which toys the arm will take and which ones it will just drop or not get a good grip on. Just because there is a big panda sitting on top of the heap of stuffed toys doesn't mean the machine can actually get it out. However, it is something most kids would try and get out spending lots of quarters on a single big toy instead of going for something less desirable but more accessible and likely to get. As far as an accessible computerized version goes it could be interesting. Although, I'm not sure on how to make it so that it would be realistic. A lot of people don't get anything out of those machines, and there has to be a pretty high statistical chance against getting certain toys out of the machine. There is a lot of factors such as size, wait, and how tightly the toy is in the machine. how often the arm simply drops a toy because it doesn't have a good tight grip on it. Lots of things to think about here. Cheers! Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] pkb games
HI peter and all Have I missed something? I haven't seen a post introducing pkb games and what their plans are. have a sunny day Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] maze game problem
HI all Can anybody remember a very old game called the maze game? The company who made it is t d l games. Do they still exist? Well, I have tried playing this game on 3 computers now. On my desktop with a Celeron 2.66 ghz, the sound of the water is muted. On my mom's pc, I play games on her pc when I visit her once or twice a month, she has got a du ron processor, somewhere around 2 ghz. And I recently bought myself a laptop, a centrino also with 2 something ghz. Both on my mom's pc and on my laptop, I cannot kill one of the later monsters. I have played the game too long ago on my mom's pc, but on my laptop, it happened that the second monster I encountered, I was unable to kill him .I walked back in the maze until I reached the first barier but I couldn't find any ammo. And I walked back again to where the monster is, but I found no ammo still. I slowly walked back and forth a few times but couldn't found any ammo. If I press s the monster still growls and I do not hear the sound of my gun. And I am 110 percent certain that I haven't wasted any ammo. I only fired until the first monster died. So I am stuck, I cannot continue playing the game. Has anybody had this problem? have a sunny day Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Three-D Velocity Evaluation released; supports force feedback
Does this version also have restrictions like the old version? have a sunny day -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Munawar Bijani Sent: 22 December 2009 04:37 PM To: Gamers Discussion list Subject: [Audyssey] New Three-D Velocity Evaluation released;supports force feedback Hello All, A new version of Three-D Velocity, the combat flight simulator, is now ready for download. It includes an autoplay mode, force feedback support, and an audio version of the mission briefing found on the Three-D Velocity download page. The game supports Windows XP, Vista and Seven. Please visit http://www.bpcprograms.com/news.htm to read more, and http://www.bpcprograms.com/programs to download the game. This is a full install; no upgrade install exists since a lot of stuff has been updated. Also please COMPLETELY uninstall previous versions of TDV before instaling the new version--this includes left over settings files as well once the uninstall is complete. This will ensure that data in the previous format will not interfere with the new version (old settings files have been known to cause distortion in some parts of the game.) Happy flying! Munawar A. Bijani blog: http://munawar0009.blogspot.com http://www.bpcprograms.com Follow on Twitter for blog updates: http://www.twitter.com/munawar0009 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] TJS Problem
HI Jim What game is this? have a sunny day -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: 16 December 2009 04:12 PM To: Milos Przic Subject: Re: [Audyssey] TJS Problem Hi Milos, The TJS program is designed to exit if you do not enter an appropriate age and that is asked as soon as the intro song is done. I am wondering if that is what is going on. Other than that, the game is running fine for others. Maybe you might be pressing the enter key to interrupt the intro song and that is entering a wrong age. Just guessing at what it could be. - Original Message - Hi Jim and all, My problem is that the game doesn't start. When I open the game I hear the intro and then the game exits. Note that I can play your other games without any problem. So what to do? Thanks! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs Jim Love! and Pease on Earth j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] twitter games
Hi Phil Thanks, I will try it out. Is twitter games like online rpgs? have a sunny day -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: 17 December 2009 09:41 PM To: Gamers Discussion list Subject: [Audyssey] twitter games Hi Folks, I made a page of links to Twitter games that is bound to grow. http://www.pcsgames.net/twitter.htm Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] announcing new group programmers' paradise
Is it free to register with msn? Do I need additional hardware or software to join your group? have a sunny day -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Oriol Gómez Sent: 18 December 2009 08:40 AM To: black-operations; Gamers Discussion list; entombedg...@googlegroups.com Subject: [Audyssey] announcing new group programmers' paradise Hi all, This message is to announce my new group up on GroupsIM.com, called programmers' paradise. It's going to be a group with a dropbox folder of about 700 mb of content for now, where everyone wll be able to share their programming tools/tutorials, etc. Right now it consists mostly of autoit and python libraries as well as a very good free c++ tutorial. To join this group, please add the following address to your msn messenger contact list which is a groupsIM.com address, which means that everyone in the group will be able to see what you write under your nickname as long as you are in the group. To join it, add group920...@groupsim.com If you add the group and you don't see an intro page, try sending a message to it. It should then appear as online. When a new member joins I will invite them to the dropbox folder. Enjoy! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] new game idea: teddy bear machines
Attention all south African members: arrie willem and jakob But you guys in other parts of the world may also comment. Have you seen those machines where one can win a teddy bear by beating a little game? My mom has always told me about these machines, they are very tricky. Basically you are using an arm to pick up one of the teddy bears inside the machine. You have to press buttons similarly to those found on joysticks, the arm is inside the machine. Its very tricky, most of the times the teddy bear falls off the arm into the bucket before one can retrieve it. Basically one have to move the arm forward somewhat like in a sidescroller, till the arm riches a teddybear, then one have to try and pick up the bear with this arm and bring it to the side of the bucket and lift it high enough so that the machine releases it. The machine will try its best to drop the bear again. So how would you guys feel about a game similar to these teddy bear machines ?Of course, I am not the potential developer, I just wish that a game like these teddy bear machines can be made. The teddy bear machines I have been to, while you play the game and also while the machine idles until someone else plays, the music these machines plays, is the lambada tune instrumentally. Have you guys in other parts of the world also seen these teddy bear machines?Some of them even contains watches. A teddy bear catch game would rock. have a sunny day Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] contacting bsc games
HI all I am very very worried. I contacted supp...@bscgames.com thrice to request another product key for pipe2. And I also sent them an e-mmail to sa...@bscgames.com. I haven't heard anything from them. I need another product key as I am going on vacation and I want to play pipe2 on my laptop. Can anyone please advise me why I cannot get hold of bsc games? Many thanks have a sunny day Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Yeah, I hate these bashing and wining. Poor Thomas, I feel so bitterly sorry for the man. Even in sod, one cannot save the game if it is a demo. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem Sent: 09 December 2009 10:51 PM To: Gamers Discussion list Subject: Re: [Audyssey] Saving Games in MOTA Mike, I don't know how long you have been on this list and other lists where Mysteries of the aintients is discussed, but the same questions and things get brought up over and over. Thomas then has to repeat over and over why something won't work or why he doesn't want to implement it. I don't even want to know what his personal inbox looks like! It's just that there are about a million simple requests coming in while Thomas clearly and repeatedly stated that he won't be adding new features and he is moving into the final phases of the beta. You could simply say your post was the final straw. In fact the same question about loading and saving was asked two days ago and Thomas then also explained why he won't put it into the demo. It makes logical sense. Have you played any of the audio games, barring entombed, which is a different kind of game, where you could save? This is why it is a demo. You can look at all the gma game engine games, monkey business and many other examples. The demo, even a beta, can't contain all the features of the full release. On 2009/12/09 10:30 PM, Mike Breedlove wrote: I wouldn't have a problem with this if the game was actually released. I don't think its asking too much here. You need to just relax, when someone makes a suggestion like this you instantly shut it down and whine about the whiners. Sorry for making a simple request for the beta. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Liam, I wish you could have seen me. I am sitting here at my desk, my hands forms a cup around my eyes. I am crying bitterly. I am crying so much so that my body is shaking MY eyes are completely wet of all the crying. I am feeling so sorry for tom. I wish I could have took a spaceship or something, go to America and comfort tom. I would have taken tom out for dinner at a spur just to calm him down. Poor Tom, why does the man have to go through all this hell? Why? Its unnecessary. Please stop the bashing. USA games is an individual game developer who needs free time with his family etc. USA games consist of only 1 individual who develops mota as a hobby. USA games is not a multi person company who makes a living out of games. Please understand this. Many thanks -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Liam Erven Sent: 10 December 2009 12:18 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Saving Games in MOTA Normally I don't way in here. Usually I sit back and watch. But Thomas I have to disagree. All these projects you took on of your own choice. No offense man, but I'm getting kind of tired of the poor pitiful me excuse for things. You took on projects that were supposedly close to completion by the previous author. I don't want to open another can of worms, but I think most everyone knows that that wasn't true. The problem comes in when people are not patient. I know it, you know it. We're both game developers. However, stomping on the floor and acting like a 2 year old is not going to help anyone at all. Take a step back, and keep working. But, if your not happy with the community then don't do it. As far as I can tell, noone is holding a gun to your head saying write these games or else. You've made the decision to program games. So please. Stop singing poor poor pitifil me. Solution for your save game problem. When the game opens. Check the files. Keep a version tag inside the file. If they don't match. Erase the files and there ya go. It's fairly straight forward to implament, and will give people their save and load options they want. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] entombed question
HI all Please advise me what a Necromancer is. Many thanks Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] games we'd like to play: 3d interference
IN this game, you have to find your way to your office. You, the player, is working for the south African revenue services. Its an easy task to get from reception to the door that leads into the contact centre and vice versa, but the difficult part is to find your office once you are in the contact centre. There is 2 entrances to your office. The one you have to go through the pause area or relaxation area. Go through the backdoor of the pause area and go down a passage and you will get your office. Once you are on a ramp, you know that you are into the pause room. That is the easy way. Or you have to find 2 steps going down right at the other side of the contact centre, then you will be in the same passage. You will have to deal with fellow employees shouting directions at you. straight! Straight! no! no! this way, this way! no, the other way. The other way. you're wrong, you're wrong! oh please help the guy, he is going to bump into a cupboard! You lose the game when your boss ron, comes to you and ask you in his icy snapelike voice: hey, where are you off too? Avoid bumping into cupboards. Walk between the desks of busy agents. If you are near the machinery room, you know you are wrong. Use the left and right arrows to turn 6 degrees, the up and down arrows to walk forward and backwards, and numpad 0 to snap 180 degrees. Check the manual for other keystrokes. You are armed with a water host. You have to splat water on people yelling directions at you from their desks .But beware, if you wet their pcs, telephones and papers instead, you will face suspension and the game is over. This game idea is based on a real life situation that your fellow gamer faces each ruddy day when arriving to and departing from work. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] monsters in mota
HI Tom A little suggestion for you. Have you been thinking to add a key to mota which will announce the name of the current monster as in sod? Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] games we'd like to play: town madness
IN this 3d adventure game, you are blind and you have to do your errands on your own. You have to, of course, use a cain to advance through the town. The town is situated in the beautiful state of Connecticut. You have been disapproved for a dog because you battle with directions. IN this game, you can press shift+up arrow to walk ahead continuously, which is definitely recommended. You can press up and down arrows to take one step forward or backwards, but its not recommended. While your character is walking, hold the spacebar down and swing your caine with the left and right arrows. The trick is not to swing your cain to far as to hit bypassers else you will land in court on manslaughter or woman abuse charge, and the game is over. You may either want to hold down the left and right arrows while you are holding spacebar, or you may only want to press the left and right arrows and release it, you have to master the trick of swinging your caine to the left and right just the right distances. You will hear the sound of your cane as your character taps it on the ground. When you are facing a corner or turn off, simply stop swinging your cane and use the arrows to change direction as in sod. Once inside a shop of your choice, hit the v key to bring up a view mode containing all items you can buy in your vicinity. Use up and down arrows, and enter to add it to your shopping basket. Once you get to the counter, your character will automatically pay for the groceries .And of course, the tricky part everyone's has been waiting for. You obviously need to cross streets as you want to visit more than one shop and also coffee shops situated in different streets. So the trick is to listen for the robot making a loud whissel in some streets. If it makes a soft whissel, it means that cars on another street that the one you are waiting on, have to stop. And of course, not all the streets in this game has robot whissels, so in that case you have to listen when its quiet and the trick is to run if there is no cars. You are armed with a holstered flame thrower, so if a drunk or reckless driver knocks you off your feet, blow his car to dust with your flame thrower. You might sometimes be lucky to find a friendly driver who will take you to the next shop you want to be. IF that happens, you get some bonus points and of course, you don't have to worry about crossing the next street! This game, if it really existed, will help you understand mobility issues, or as the Americans call it, travel issues. The game, if only it existed, will teach you when to pass a busy road when no cars Is coming. It will also teach you to swing your cane just the right distance. Thanks mister nobody, the game rocks! Lol! Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] pipe2 blast chamber and sarah question
But the system properties dialogue, accessed by pressing windows key and the pause key, shows 2.66 ghz, not 2.6. Is there a difference? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jacob Kruger Sent: 04 December 2009 07:17 PM To: Gamers Discussion list Subject: Re: [Audyssey] pipe2 blast chamber and sarah question Generally 266MHz is 266 megahertz, where 2.6 would generally be GHz - gigahertz, where a giga is 1024 times a mega. Old school computer science was based on something like: 1 bit times 8 = 1 byte, times 1024 = 1 kilobyte, times 1024 = 1 megabyte times 1024 = 1 gigabyte, times 1024 = 1 terabyte, etc. etc. Kilo is times 1000 in the real world, and times 1024 in computers, a mega is the equivalent of a million, but equals 1024 times 1024 in computers etc. etc. Also remember that the difference between 1Kb and 1KB is the difference between a kilobit and a kilobyte, and the same applies to MB and Mb )check case sensitivity), but those differences are mostly applied to either speeds, or audio track bitrates/quality. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] informal puppy1 competition
Will there be a prize for the winner? lol -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Karl Belanger Sent: 06 December 2009 05:58 PM To: gamers@audyssey.org Subject: [Audyssey] informal puppy1 competition Hi all, I've just been playing puppy1, and would like to start an informal competition. I shot down 9 planes with a final score of 108382 on easy. Send in your scores as a reply to this thread. Let's see who can get the highest score in each difficulty within one week. Next Sunday, I will send a congratulations message announcing the highest score in each difficulty. Karl --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] sircus mod for sl
HI all Here is a more detailed sneek preview to my sircus mod I am busy developing. Here is level1's layout for now: Big Spoiler Space All the cut sceens will contain my voice as well as cool sircus music recorded by yours sincerely. Level1: welcome to the boswell wilky sircus tent. Obstacles: Instead of robotic troopers, you will face baby donkeys. They enjoy hot water on their backs, and if you do not splat some hot water on them, they will kick you and you will lose a bit of your health. So instead of shooting the trooppers, you are carrying a self filling container full of warmwater with a host pipe in front. Instead of the robodogs, there will be real dogs, poodles to be exact. Instead of shooting robodogs, you will give a bone to each little sircus poodle approaching you. If you do not give them a bone, they will bite you in your leg and you will lose some health. Of course, in most levels you will hear your footsteps on tent material. It will sound as if you are walking in a huge tent. Instead of the monkeys dropping coconuts, you will find gorillas throughout this level. They sit on chairs hoisted in to the air a little, these chairs are made of silver and the guirillas are in fact tossing coconuts at you and you will lose health if one lands on your head. For now I am not going to tell you what kind of music will be in each level, but it will definitely be sircus music. For each level there will be another kind of sircus music, mainly showtune and march rhythms. The teleporter sound as you are getting closer will be a solo trumpet tune and the music that plays while you are teleporting will be a nice sircus tune. IN this sircus mod only the last part of level7 will be a boss level. The final act of level1 will be a german shepherd riding on a swing high in the air. AS he descends, he will take a munch at your leg and take away some health obviously. The german shepherd does not like warm water, so before he can get too close to the ground to munch your leg, throw warm water at him until he jumps off the swing and runs bark-bark to the sircus boss. Stay tune for level2's layout. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] pipe2 blast chamber and sarah question
HI all Which kind of CPU do you guys recommend will work the best for sarah and pipe2 blast chamber? I couldn't see anything about the CPU recommended in the documentation. Your advice is much appreciated. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] pipe2 blast chamber and sarah question
HI tom Thanks for your informative response. Excuse the ignorance, but is 350 mghz smaller or bigger than 2.66. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Tom Randall Sent: 02 December 2009 11:14 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] pipe2 blast chamber and sarah question Hi Nicol and all. The reason that we don't give cpu specs for pipe 2 or any of our other games is that these games are not real resource hogs, any semi-decent system will run them. I've run all of the bsc games on a pentium II system with 256 megs of ram and a 350MHZ processor and they run fine provided you have a decent sound card. If you have a crummy sound card with poor buffering then you may have some slight sluggishness on a slow system like this. Other than that you don't need to worry about it all that much. I am only talking about BSC games here, your results will vary with other games. Hope this helps. Tom -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Nicol Oosthuizen Sent: Wednesday, December 02, 2009 1:07 AM To: Gamers Discussion list Subject: [Audyssey] pipe2 blast chamber and sarah question HI all Which kind of CPU do you guys recommend will work the best for sarah and pipe2 blast chamber? I couldn't see anything about the CPU recommended in the documentation. Your advice is much appreciated. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Promotion was:Screen Readers and Games
HI Tom and all Sorry, I came into this thread rather late. I just want to say that I am planning to arrange with a south African radio station, rsg, to do a show on accessible games.] If willem and Jacob listens to rsg, they will probably remember 5leefwêreld van die gestremdes In English, living world of the disabled held on Sunday afternoons. It would rock if I can do a show on there about accessible games. And I will definitely talk about some awesome developers such as tom and phil and philip. Then blind people and also sighted people in the whole of south Africa who listens to rsg, will be made aware about accessible games. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 02 December 2009 06:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] Promotion was:Screen Readers and Games Hi Dark, Well, at this point I'm not sure how much actual advertising we need. I think the big picture, as has been said before, is to get the word out that good high quality games exist. By showing off game x and letting a few blind people try them, perhaps let their friends and family see them, etc it might make a difference in letting people know that this stuff exists and it doesn't need to remain in the backwater of the galaxy forever. It is time we make ourselves known to more and more people, agencies for the blind, and break out of this apathetic rut we have fallen into. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] fps/tps question
Yeah, thanks, tom.Nice explanation. Nice and clear explanation -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 30 November 2009 05:03 AM To: Gamers Discussion list Subject: Re: [Audyssey] fps/tps question Hi Nicol, Sure can. The primary difference between First Person and Third Person games is purely visual. In a Third Person game like Tomb Raider you can see the main character like Lara Croft on the screen, at all times, as you move around the game world. It is like a movie where you can see all the players on the screen at once. In a First Person game like Doom there is no actual character on screen and the entire visual perspective is if you were actually standing there in the game,and all you might see of your game character is an arm holding a weapon or something like that. Otherwise there is very little difference how the game is actually played. Does that make sense? Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] fps/tps question
HI Dark Dark wrote Games where your character is defined specifically by sound and you here objects around that character independently of it's movement, --- such as all the audio side scrollers, alien outback (you can here and move your spaceship), and the grid based games such as entombed, night of parasite and treasure hunt I regard as third person, even with a limited, occasionally scrolling view point. I beg to differ from you somewhat. If you try to compare third person games with literature, no audio side scroller is third person, as liam himself is talking in the cut sceens. A third person game would be a game where the cut sceen is of someone observing what is liam doing. If super liam for instance were a third person game, you wouldn't have heard liam's voice in the cut sceens, but an observer's voice instead. For example, in the cut sceen of the lava lake, instead of liam saying: You want me to go through that to kill a stupid robot? If it were A third person game, there would have been the voice of an observer instead of the voice of liam. The voice would have sounded something like: liam thinks its ridiculous to go through this to killa stupid robot. The same with the ouch sounds liam makes when an enemy or fireball or lazar hits him. If sl were a third person game, you would have heard the voice of the observer saying: ouch, that must have been sore. So therefore I agree with tom rather that third person games is only mainstream. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] News from PCS Games
Hay phil This looks awesome! Can't wait to sink my teeth into it! Nice job! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: 30 November 2009 11:30 PM To: Gamers Discussion list Subject: [Audyssey] News from PCS Games Hi Folks, I was sure my update to the Sarah game would be finished by now. But my wife getting a new Guide dog from the Seeing Eye has slowed down my game development work. It's probably like having a three year old visit, strange feeding schedules, sibling interactions to police, and sleeping arrangements to be sorted out. So at this time I can only outline some of the changes in version 1.2 1. The number of different potions you can brew has increased from one to 3, and the locations of the ingredients are concentrated on only two floors. On the ground floor you will find a potion book that lists the three types of potions you can make plus the list of ingredients that are needed to brew them. Along with the current Polyjuice potion you will be able to brew Amortentia, a powerful love potion, and Felix Felicis, the Liquid Luck Potion. The potion brewing is now in the potions classroom on the dungeon level. 2. You can now apparate to specific parts of the floor you are on, once you find the map and use it. For example on the Ground floor and Basement you can apparate to the Broom Cupboard, or the Great Hall. Once you get the map you can then apparate to the Kitchen or the Centaur Divination Classroom, or the Hufflepuff common room. 3. The map allows you to examine just what is in the area around you, in an area 70 feet north and south and 100 feet east and west. 4. There are new rooms and new creatures that you will encounter, including one very nasty rat. 5. Once you find your way out of the castle you will have the opportunity to go through the Maze that was built for the Triwizard Tournament that has a surprise at the center, different than the cup in the book. 6. You will find many items from the joke shop sprinkled through the castle, especially in the students dorm rooms. On each floor of Hogwarts you will find a Skiving Snackbox filled with a random candy. If you drop a Snackbox candy near Filch you will hear. him picking it up, unwrapping and eating the candy. Filch then reading the name of the candy on the wrapper. and finally, Filch being sick and unable to go after you for a time. 7. You will find five more spells in your spell list. Descendo, Causes a trap door to lower. Wingardium Leviosa, Makes objects fly. Evanesco, Makes something vanish. Expelliarmus, the disarming spell. Reducto, Blasts solid objects out of your path. 8. random creature feature. On the easy level, some of the creatures are there 50 percent of the time while in standard they are there 75 percent of the time. This makes those two levels of difficulty slightly less difficult. 9. There is a novel titled Sarah Goode and the castle of witchcraft and wizardry, which is based on this game in your game folder. This is the ultimate walkthrough for the Sarah and the castle of witchcraft and wizardry game. This update will be free to all registered owners of the game, and I will try my hardest to have it done in December. Phil Vlasak p...@pcsgames.net http://www.pcsgames.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] mod idea
HI all I want to tell you all about an excellent idea I've been having for a mod. But first of all, I need to get permission to distribute mods with super liam as basis. I've seen a thread long ago where a chap made a land mine mod out of sl. I've been thinking to do the same.' I want to make a sircus mod out of sl. Instead of jumping across soors, fire pits, snakes and the like, I will create a mod where you can jump across fire rings, fire pots, balls and monkeys. I can create my own game sounds and game music using my Yamaha keyboard, as it has got a .WAV recorder. One thing I've been thinking to add to this mod is large colored balls you must jump over, instead of the motorcycles. Instead of the lazars, I've been thinking to add pigs made of stone where boiled water ooses out at said intervals. Instead of the coconuts in level1, I have been thinking of large elefants trying to hit you with their trunks as you walk pass. I will also create footsteps that will sound as if you are walking in a sircus tent. This is just the start of my mod ideas, but first I need permission before I can share my sircus mod with fellow gamers. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] super egg hunt 1.21
I think this is totally random. You might get for example 5 in the one session, 7 in the next and say 4 in the next. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayri Tulumcu Sent: 27 October 2009 04:22 PM To: Gamers@audyssey.org Subject: [Audyssey] super egg hunt 1.21 how many clocks are there in super egg hunt? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] super egg hunt 1.3
Hay, Please stop disturbing the poor man. He made it clear a number of times that he does not have a lot of time for developing games. He is a programmer at work. Like charles said, you do not want to sit at home programming if you had a day's programming duties at work. I am in a call centre. I do not want to sit on the phone when I get home after I had a day's talking on the phone at work. The same with a guy with programming as career. Please keep this in mind. Please stop sending unnecessary e-mails about the development of games if the list and dev gave answers already. Many thanks -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayri Tulumcu Sent: 27 October 2009 03:09 PM To: Gamers@audyssey.org Subject: [Audyssey] super egg hunt 1.3 hey liam.kan we get a preview of Super Egg Hunt 1.3 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how large should MOTA9 be?
Appologies if this is a stupid question but why do you worry about registration if version 1.0 of the game has not been released yet? Remember this is only a beta/test release, its not the full retail version. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: 28 October 2009 08:39 AM To: audyssey gamers group Subject: [Audyssey] how large should MOTA9 be? I see nothing dealing with registration in any menu choice, and no mention of it in the user's guide. I'm wondering if I should redownload because something's missing in my copy. What should the file size be? Thanks. --- In God we trust! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Hand to Hand Conbat?
I can think of a couple of games where the actual game sounds stops upon pausing. I think of shades of doom, alien outback, troopanum, pipe2 and hunter just to mention a few. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 29 October 2009 09:20 PM To: Gamers Discussion list Subject: Re: [Audyssey] Hand to Hand Conbat? Hi jim, Thanks for the code example. Actually my Genesis engine has a quick and easy way to stop and silence all sounds just by calling the PauseSounds function. My big question was though why they would want me to pause sounds when pausing the game. After all when you switch out of the game window it pauses the sounds and resumes them when the window has focus so they aren't in the way when using a chat program, e-mail, whatever. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Side scrollers was: MOTA Side-Scroller vs FPS
HI tom I feel quite upset with your e-mail. I am going to try and be as polite as possible. Especially one statement in your e-mail almost drove me to tears. I am fedup. Let me tell you something quickly. A little illustration: Some time ago, a colleague asked if she may borrow some sugar from me. She could actually see on my face that I did not want to borrow it to her.Then she said that I must just leave it. Then with a sigh, I eventually said that she may borrow sugar from me. Just note what her words were: no thank you. Your sugar in my coffee will taste bad. Now this is the message I want to give you, tom. I will not say it in the same rude words that this colleague said, but if people learn that you are fed up with the mota development, it will put them off to buy the game as they will likely experience it in the game that you actually rushed to get it done with. I myself will only buy a game from a dev if I know the dev really wanted to develop the game for the vi community. But from the spirit of your message, Tom, It seems like you do not really enjoy to develop the game, you just want to get it done and over with .You just want to keep 100 nagging e-mails off your case. If you really cannot take it any further, why not rather stop development of mota entirely? In any event, with the new development kit of blasbay studios, blind people should be able to develop a game similar to mota. I am off my soap box now. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 29 October 2009 04:10 AM To: Gamers Discussion list Subject: Re: [Audyssey] Side scrollers was: MOTA Side-Scroller vs FPS Hi Yohandy, I really wish it could be that simple. Unfortunately, a game developer seases to have a private life after he announces he is writing a game. Sooner or later someone will begin e-mailing him on a regular basis asking how the game is coming along, what features has he added, when is the next beta going to be released, can he add this or that feature, you name it. There is no escaping the constant e-mail from his customers unless he drops off line for a few months. In the end it was exactly this constant unwanted mail that caused James North to just give up and quit. Some people wanted to know what was going on, some people demanded he produce a demo when they wanted it, some people wanted their money back, and so on. At the same time he was dealing with some personal matters, and no one left him alone to deal with his personal life let alone finish the games as he had time. Now, I find myself in a similar situation where I don't have much of a personal life, because I am doing this and that for the game with a constant flow of e-mails that never quit. No matter what I add to the game, no matter what I do, there is someone else with a new suggestion, likes or dislikes what I did, and I am totally fed up with the entire project. However, unlike james North I'm not going to just quit. Eventually, I may have to take your advice and just write the game my way and tell everyone to live with it. Since I'm a nice guy, I try to listen to my customers, i would hate to do it that way. Yet if I can't find some sort of consensus I'll do it my way and forget about it. Although, the consensus seams to be keep MOTA exactly as is. I'm not sure how i feel about that, but it does make sense. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Hand Held Freeze Up Talking Category Game
Hay, this looks promising! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: 29 October 2009 05:03 PM To: Gamers Discussion list Subject: [Audyssey] Hand Held Freeze Up Talking Category Game Hi Folks, With the Holidays on the horizon I just ordered the hand held Freeze Up Talking Category Game by Educational Insights If you're familiar with the word game Scattegories, the premise is similar. The game will give you a category and a letter and you must come up with an answer that fits. The game is timed and is intended for two to eight players. It talks and is completely usable by the blind. Let's play Freeze Up. - the keep-your-cool countdown category game. Quick. Name an animal that starts with C. How about a fruit that starts with B or a flower that starts with T? Sounds easy, right? No clue? Losing time? Press the button to change the category or the letter. Think fast, but think smart, other players may challenge your answer. With the clock ticking, players must keep their cool and answer before their time's up and they're frozen out. The last player left in this fast-paced electronic category game is the Freeze Up champion. Features two challenging ways to play, - nail-biting AUTO mode and self-paced MANUAL mode. 170+ think-quick categories, built-in timer and scorekeeper, crystal-clear speech, and fun sound effects. Fun for the entire family. Requires 3 AA batteries (not included). Can be found at Amazon.com. $24.95 + $5.99 shipping --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Preview for Beta 9
Yeah, I suppose tom is about 32, my age., -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayri Tulumcu Sent: 20 October 2009 05:04 PM To: Gamers Discussion list Subject: Re: [Audyssey] MOTA Preview for Beta 9 It was really cool to hear your preview! Sorry to ask I'm just a little curious, How many years are you Thomas? I am 24 years old. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] core-exiles
Although I am not a moderator, I feel like posing a kind request please to change the subject line. I am sure everybody will agree that core-exiles and mota8 are 2 vastly different games and therefore 2 vastly different topics. Many thanks -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of David Chittenden Sent: 16 October 2009 11:24 PM To: Gamers Discussion list Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hello Dark, I am on core-exiles as of two days ago. I am now at level 5 and still working my way through the initial missions. I am running Jaws V. 10 on Windows Vista Office and am not experiencing the problems with the web interface which you have discussed here. When I use the scan area, jaws sorts the table out properly. So, after each bit of ship information, the first button is view which allows you to see specific breakdown of shields, armor, hull points, number of weapons and tunnage, and finally the speed of the ship. Then, there is a button labeled engage. Or, you can just hit the attack button. Both buttons are right after the ship description and quite easy to find. Note: I am using Internet Explorer because I could not get Firefox to interact properly with the game. The only work-around which I need to do is press control-enter any time a link opens a new window. If I do not manually initiate the new window call, the link will not activate. Try downloading the demo of Jaws and playing the game in a 40 minute slice and see if you still have the same problems with the web interface. It is a very addicting game. By the way, my captain name is Mystic in the game. David Chittenden, MS, CRC, MRCAA Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] the bonus level of monkey business
Spoiler space HI all I am going to make a statement and then after that I will explain why I made the statement. Ok, so my statement is the following: It was the intention of james north to make the bonus level of monkey business impossible to play, even impossible to catch one monkey. And there is good reasoning behind this. The music that plays during the bonus level is from the movies impossible mission. So the music tells you that the level is impossible, its not a bug in the bonus level, james north wanted to make the bonus game actually impossible. If it was not his intention to make the bonus level impossible to play, he would have put other music in the bonus level. I know some people thinks that there is a bug in the bonus level, but there actually isn't. I think josh from draconis just ported everything to his website, he just basically sells james north's titles. It appears that josh never made any changes to james north's games. So if you are new to monkey business and you are about to play the bonus level for the first time, keep in mind that it is meant to be impossible. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA
Hi phil Um, what about the save feature in pack man talks? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: 01 October 2009 06:05 AM To: Gamers Discussion list Subject: Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA Hi Johnny, I have an aversion to saving my game as I consider it is a way to turn a very difficult game to a too easy one jus by saving before each encounter. I think the idea of saving games is worse than giving you all the weapons in the beginning. If an attack is based on a random number such as a 20 sided dice, then you could roll the dice as many times as you need to get the magic 20 and kill the creature by saving the game before each attack. Phil Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] roling bolders in mota?
Hi tom Do you plan to add roling bolders to mota? It would be fun to try escape a roling bolder. I think a good sound for a roling bolder is a sound similar to the sound in ten pin alley, the sound of the ball rolling to the pins. I do not expect you to use the sound in ten pin alley but a simular sound would rock. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fw: You have uploaded a file (Filename: Mysteries of theAncients on the advanced difficulty level.mp3)
Hay harry Good recording man! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayri Tulumcu Sent: 30 September 2009 08:46 PM To: Gamers@audyssey.org Subject: [Audyssey] Fw: You have uploaded a file (Filename: Mysteries of theAncients on the advanced difficulty level.mp3) - Original Message - From: sendspace To: ha...@ka-net.dk Sent: Wednesday, September 30, 2009 8:41 PM Subject: You have uploaded a file (Filename: Mysteries of the Ancients on the advanced difficulty level.mp3) sendspace.com file upload confirmation for ha...@ka-net.dk You have successfully uploaded a file called Mysteries of the Ancients on the advanced difficulty level.mp3 (10 MB), to sendspace. You can use the following link to retrieve your file: http://www.sendspace.com/file/cp704o You can use the following link to delete your file: http://www.sendspace.com/delete/cp704o/f9c3bfb953bbde8876d102db2503975a The files may be available for a limited time only, if you are not a sendspace Max member. If you gave us a recipient's email address they have now been sent the download link. Thank you for using sendspace. If you have any questions, please visit us again at http://www.sendspace.com. sendspace.com - The best free file sharing service. - Please do not reply to this email. This auto-mailbox is not monitored and you will not receive a response. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Finally! A Victory!
Amen! Mathias got a point, at least with his first suggestion. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Matheus Sent: 30 September 2009 12:30 PM To: gamers@audyssey.org Subject: Re: [Audyssey] Finally! A Victory! thomas, here's a suggestion. on the first difficulties, angela could be alerted about the fire / other traps, just like the old versions. then, wen the player is more experienced, on the harder difficulties she don't say anything, so you have to figure it out. it sounds better in my opinion. and i agree with clement.. make a combination of keys to look ahead / behind you, so you don't need to press v, then see what you need. it's faster. thanks. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] sryth
HI all Since I joined the blind gamers list in 2004, I read lots and lotsa bout sryth, how people enjoy it. I am considering it to try it out and maybe buy the subscription. I would like to pose a few questions to the list. 1. is there any sound in sryth while you are playing? 2. how does game play actually work? Do you have to click on links to perform actions or do you have to type commands? I am aware that I can possibly find documentation on the website but I would like an experienced sryth gamer to answer my questions. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] brain teezer
Hello folks Before we get down to the actual stuff, lets just give you all a little disclaimer, shall we? I strongly feel the following is on-topic for this list as I believe strongly that riddles can also be classified as games and since this list discusses only accessible games to visually impaired, I feel that my riddle is indeed accessible to the vip, as you will use your screen reader to read my riddle and you will use your thinking abilities to try and decipher the riddle, so yes, this post is therefore considered by me as fully ontopic. all Right, now that the disclaimer is behind us, let this game begin!! Put on your thinking caps, guys; I'm only giving you one clue, and only just one clue. THINK, LOGICALLY I was not intending to shout, guys. I just wanted to put the emphasis clearly. Think, logically. Ask yourself: just how logically can I think? That's the only clue I'm giving you. Ok, here is the riddle. Who invented opticon? Again guys, think logically. I'm giving you all enough time to think about and post answers before I give the answer. I will give the answer tomorrow afternoon 4:00 south African time. But I will indeed proceed the answer with a spoiler space warning. I just might be lenient enough to give you guys another clue during the course of tomorrow if I see you struggle badly. Oh no! Do not tell me it will be another riddle to find out what time 4:00 p.m south African time will be in your country! Lol. Anyway, that's it. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] brain teezer
Ok, lets shed some light on the matter. The optacon, if I spell it right, is a device used in the old days to read something. I'm not sure what you can read with the optacon. If I'm not mistaken, I think you can put a sighted document such as a book into it and then it will write the letters on your hand palm so you put your hand inside it then it will write the letters on your hand palm .You will not have sighted writing on your hand, it just makes the pattorns on your hand. You need to know how each sighted letter looks like in order to use this machine. I do not know if it is still used today. I hope this is not as clear as mud? lol -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 09 September 2009 02:20 PM To: Gamers Discussion list Subject: Re: [Audyssey] brain teezer I'm afraid I'm a litle confused. Do you mean octagon ie, eight sided shape? I'm not even sure I know what an optacon is let alone who invented one, --- right now, my best answer for who invented opticon is you Nicol, sinse I've never heard of one before now, lol! Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] brain teezer
Nope! I'm afraid not. Her name starts with the letter d. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 10 September 2009 12:38 AM To: Gamers Discussion list Subject: Re: [Audyssey] brain teezer I believe the answer is Anne, as in Anne opticon. Beware the grue! Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] filch's capturing words in the sarah game
Hi all Because I am south african, I do not always understand the nitty gritty of english grammar, this is why I thought to pose the following question. When filch captures sarah, he says: We are in trouble, aren't we? Why does he say, we, and not you? Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] fw: pinky's revenge
Hi all I was totally shocked when I got a very strange e-mail. And I am dead serious, this is not a joke. I really got this e-mail! It follows: - original message - From: pi...@packman.com Sent: Wednesday, september 02, 8:00 p.m To: noosthui...@sars.gov.za Subject: pinky's revenge Hello nicol I sit with a very ugly grin on my face as I am writing this e-mail. I see you are having a very nice time with the sara game, ay? Ghosts only takes little itsy bits of energy away if you are getting touched by them. And they are talking so nicely to you, telling you for instance that they hope you get sorted into the huffle puf house. I do not like this, rahrorrr! I enjoy it when you quickly lose the game. Mooo haaa haaa So I went and tampered with the sarah game. I hacked in on mister vlasak's server and I have tampered with the sarah game. While you were surfing on the net, I hacked in on your computer and got your I p address. Then I hacked into mister vlasak's server and tampered with the sara game in such a way that only you will lose the game quikly. I tampered with the ssarah game in such a way that it will read your I p address even though you are not on the net. Other gamers are quite relaxed if they lose in pack man, so far it is only you who gets frustrated when losing in pack man. Mooo ha ha ha ha Now the friendly hogwarts ghosts, will almost behave like us pack man ghosts, on higher floors of hogwarts at least. You have most probably already noticed this. When you get touched by a ghost, whether you are in patronous mode or not, the game restarts. I actually made a bit of a mess, you know? I did not intend that the game must restart if you touch a ghost when you are in patronous mode. But well, no use crying over spilled pumpkin juice, you know? slight grin But at least you lose the game very easily on higher floors of hogwarts. That's how I like it! So do not blame phil for this strange behavior that you are experiencing. I tampered with the sarah game. Its not a bug on phil's side. Its also not your computer lacking resources. Its me, I tampered with the sarah game. Now you certainly are going to ask me how I did it? Mooo haaa haaa Do you really think I am going to tell you, ay? evil grin Well, unfortunatly, I cannot get the sarah game ghosts to say things that we pack mang ghosts say but at least now I know they will end the game quickly just like we ghosts are doing in pack man. I enjoy it when you bang your head against the wall of frustration, I enjoy it when you are pulling at your hair. That's how it should be! Cheers End of e-mail Guys, I will not joke about something like this. I really got this e-mail. I am aware that the pack man ghosts is not real, probably an evil guy out there trhying to do me and phil in. I hope he can be traced and persecuted for what he did. Mods and gamers, please believe me. This is not a joke. This is real. I really got the e-mail. Please do not be surprised if you try to contact this bloke and the mail bounce back to you. He probably just set up this address to send me this nasty e-mail and then he will most probably delete the e-mail address after sending the mail successfully. I know what question might be on your lips right now. Nicol, How do you know that this evil dood are aware that you at some time enjoyed the ssarah game a lot and that you are now getting strange behavior in the sarah game? Well, he most probably reads the archives of this list. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] donkey game
Hello I am looking for a nice donkey game. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] the last crusade
HI all I suddenly remember of something weird happening in the audio game called the last crusade. Long ago I thought this is a bug but after reading the hp books, I now know that this is not a bug at all. When I manage to kill a Leprechaun in the game I get a pot of gold. However, at a later stage in the game, I notice that my gold is suddenly less than what it was when I killed the Leprechaun The developer of the last crusade game, most likely took seriously what was written in hp book4 The weasley twins gambled with mister crouch, but when they win, they were given Leprechaun gold, which vanished after a while. So this makes sense, why, in the last crusade game, the player suddenly has less gold than before. The developer most likely decided that Leprechaun gold in his game must behave like in the hp books. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio wrestling game
Isn't that savage game some kind of audio wrestling game? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Matheus Sent: 02 September 2009 02:00 AM To: gamers@audyssey.org Subject: Re: [Audyssey] audio wrestling game michael, it whould take a lot of time to create a audio game like that, and in my opinion a text game is enough for having fun (in the computer). if you want something very similar to what you sayd, buy a ps2 thats cheap and get smackdown2009, storymode, lots of types of matchs to choose from, entrance music, commentator, etc. or if you have a ps3, buy ufc undisputed, very good game... Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] the grey lady cannot behave propperly!
filch passes the ravenclaw common room, and suddenly he stopped in shock. dumbledor, headmaster of hogwarts, lies on the floor in the ravenclaw common room, looking as if he is dead, his face cold and pink. filch at once noticed waht happens. the ravenclaw ghost, the gray lady, took all dumbledor's energy away from him. filch storms out of the castle, roaring and making a very grunting noise. he furiously pounds on hagrid's door. hagrid, open this ruddy door or I will break it open. yeah yeah, commin, commin. the door slowly opens and hagrid's hairy face appears in the door. sorry, just gotten up from bed, feelin ratter tired, what's the mat ter? sorry for being rude, hagrid, but I urgently need your flying motor cycle, I need to see the minister of magic, mister fudge rather urgently. whats the maer? I spotted a rather unpleasant sceen. dumbledor lies unconscious on the floor in the ravenclaw common room. filch is not aware that sarah good, an intruder into the hogwarts castle, changed into dumbledore with the polly juice potion. but whatts he dooin in the common room? maybe one of the students sent him an owel that they forgot their homework in the common room and he wants to get it and send it to them, or maybe he just wants to check if peeves haven't messed around in the common room, or maybe he just wanted to look how the common room looks like. just paying it a visit. yeah, yeah, you can borrow me bike. thanks, hagrid. filch mounted the bike and its roaring sound filled the air. do ya know where the minister of magic's office is located? yes thanks. filch soared into the air, and disappeared from sight. he landed in front of the building where mister fudge is working. he approached the receptionist counter. urgently! is mister fudge available? I am here with terrifying business. yes, come through please. the receptionist , a small plumpt witch with bushy hair, escorted filch into the elevator and into mister fudge's office. mister fudge, I have a guest for you, mister argus filch, hogwarts caretaker. ah, filch, nice to see you. its been a long time since the 2 of us had a chat. pumpkin juice or tea for you? pumpkin jjuice please. the plumpy witch put a goblet full of pumpkin juice in front of filch. so what's going on at hogwarts? cornelius, I cannot stay long. I still have lots of cleaning duties and reports to write. I just want to tell you of something terrifying that happend. go ahead. dumbledor visited the ravenclaw common room for some reason and he was attacked by the grey lady, she viciously took away all his magical energy. mister fudge almost tore his clothes out of terror. well, you can tell the grey lady she is no longer welcome in hogwaarts. really? yes, she must leave immediately! and how are we going to expel her if she refuses to leave herself? well, dumbledor is a great wizard, he defeated grindlewald, I am sure he will deal with the grey lady once he got his magical energy back. I doubt that he is dead.go to honey dukes and get him lots of honey dukes best chocolate. maybe he will get all his magical energy back quickly. thanks cornelius, thanks a lot. have to go now. lots of work waiting for me, I will tell the grey lady she is expelled., thanks for your time. nice seeing you, filch. filch went down the elevator, thanked the receptionist, and mounted hagrid's bike and soared off. he quickly popped in to hagrid's hut. thanks lots, hagrid. here is your bike back. wats happened? the gray lady is expelled for good. glad ter hear that. who knows? maybe phil can alter the gray lady's behavior before she gets expelled.I think he may need a time turner necklace. I will send him one by owel post. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] dobby's mistake
~Filch had a little girl of eight years old. Venessa was her name. Like her father she is a muggle, going to a muggle school also. Well, her dad does not bring her to the castle usually, he is afraid she will get in danger. He's afraid she will explore too much and find herself face to face with fluffy for example. Anyway, little Venessa came with her father to the Hogwarts castle this summer holiday. Her father allowed her to explore certain parts of the castle. The forbidden forest, the forbidden corridor, murtle's bathroom and the dungens was forbidden territory for little venessa. Venessa was a sweet, obedient little girll, her father never have trouble with her if he gave her instructions. Well, so it happendt that little venessa approached the fruit bowl in the basement. Fortunately, her father was nearby, cleaning. Daddy, may I visit the kitchen please? Yes, lovy, just tickle the pair with your forefinger. So little venessa tickeld the pair and went into the kitchen. There in the kitchen she found the most terrifying sceen. Dobby the houseelve shut his ears in the oven. First of all little venessa said stunned. who are you and secondly, what are you doing? Dobby opened the oven door, his ears glowing red and full of little knobs filled with water. I think they're called water bladders. I'm dobby. Dobby sobbed. I'm one of the houseelves. I am working in the kitchen of Hogwarts together with 100 other elves. and why are you shutting your ears in the oven? little venessa asked with great eyes? the famous sarah good, top in her class at salem witches institute, came to visit Hogwarts, and she visited the elves living quarters. She didn't disturb any of my colleagues whom were sleeping. Well, she used the mirror I gave her down in the basement, and stupid dobby did not give sarah butter beer or socks. I just told her the usual stuff, to find more magical items on the next floor. Etc. Dobby is turning his ears to the oven again. I'm going to tell my daddy that there is an intruder in the castle! Litttle venessa squeaked. dobby is begging missie not to breath a word that sarah is in the castle. Sarah is famous and should not be treated as an intruder. well dobby, please do not punish yourself, man. I am sure sarah can go to hogsmead if she wants to taste butter beer. Dobby yawned. so where is all the students? Little venessa asked with big eyes. they are all on holidays, it's the summer holidays. As far as dobby am aware, Students are only permitted in Hogwarts during the christmass holidays. During the summer holidays, filch told dumbledor, he wants them to leave as he wants to get some breath back and do his cleaning stuff in peace. oh, and where is famous harry potter? Venessa asked. harry potter is with his hostile aunt and her husband. Dobby sighed. why cannot he stay with serious black, his god father? Dobby hopped 5 feet in the air. your daddy tells you kinda dark stuff going on here! well dumbledor wants to protect harry from voldemort that is why Dumbledore prefers harry to stay with muggles in the summer holidays. As far as dobby understands, the dursleys is the only muggles that can look after harry. venessa! Venessa dear, come, lets go to honey dukes., I am at long last finished with cleaning all these corridors. Honey dukes! squealed little venessa. Sounds like fun! that is the sweet shop in hogsmead. oh, I love sweets. Daddy has a struggle keeping away sweets from me before mealtime and early in the mornings. Well, I better get moving now. Enjoy your holiday dobby and do not punish yourself. Dobby just waits for little venessa to disappear through the fruit bowl, when he shuts his ears again in the oven. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] posting to the GMA list
I did indeed click on the mailing list link. It says that in order to join the maling list, I must click on contact us. And if I click on contact us, the only thing I get is an edit box for my subject line, one for my e-mail address and one for my message and a send button. Nothing else. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: 01 September 2009 02:33 AM To: Gamers Discussion list Subject: Re: [Audyssey] posting to the GMA list On the main page of www.gmagames.com is there a link dealing with Email lists? If so, try clicking it and then subscribing to the GMA games list from there. HTH --- To supporters of our current government: We'll keep our money, guns and freedom and you can keep your CHANGE. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] a very frustrating bug in the sarah game
HI all I have mentioned this several times privatley to phil, but I understand fully if he does not respondaat this time as he is very busy. I just wanted to know if anybody experience the same bug. This didn't happen on the easy difficulty. If memory serves, the bug started occuring on the first or second floor of hogwarts. Each and every contact with a ghost and the program restarts. let me explain this very clearly. When you, the player, awoke lets say 8:00 in the morning, lets say on a saturday, and you had your first cup of coffee and you decided to start the day with some hogwarts adventure. You switch on your pc, and then on the desktop, you either hit a hot key to launch the sarah game if you have created one or you click on the desktop icon or the icon in your programs menu, whichever way . Then once you launched sarah, you hear chimes, it will play until you hit enter. Then the pcs logo plays, like the manual says you can interrupt any logo with control. So its first the pcs logo, then the draconis logo and then the sarah theme song.and Then you are in the main menu. Now, when I get touched by any ghost, the same thing happens that happens if you launch sarah. I hear chimes, it plays until I hit enter, then it plays the pcs logo, the draconis logo and the sarah theme song, and I'm placed in the main menu. This is so frustrating, but I'm not cross with phil as I realize phil is working his fingers blunt to develop sarah. But for me, the player, this bug frustrates the living wax out of me. Even if I touch a ghost while in patronous mode, the program restarts. the only difference is, while the launching chimes plays, I still hear the patronous music. if I press enter and the pcs logo plays,the patronus music stops. It even happens some time that when I stun a ghost, the program also restarts. It does not happen that often, but what happens mostly is that any contact with a ghost, and the program restarts whether in patronous mode or not. The program also restarts if sarah hits the baselisk with the griffindor sword, and of course this was all mentioned to phil privatley. also, while sarah is in the lake, if she get attacked by mur people, the program also restarts. the level where this bug is really making me mad is in the head master's office, because peeves attacks sarah more often here than in any other level. so I get touched by peeves very often and so the program restarts the whole time and when I load my saved position in the headmaster's office, no matter where in the headmaster's office I was when saving, if I load my saved game, sarah goes up the automatic staircase. so I have to wait a while each time for sarah to go up the stair case and then shortly thereafter, peeves attacks sarah again and the program restarts again.thus an entire hour went by, where the program restarts each time peeves touches sarah. lastly , the program restarts when sarah is touched by a bludger. on the easy difficulty, this did not happen. the program behaved normally on the easy difficulty where the bludger would hit sarah if it gets in contact with her and take some energy away. but now on the standard difficulty, when a bludger touches sarah, the program restarts. I desperatley hope this can be fixed in the coming update. I will uninstall the game and then instal it again and install the latest patch and see if that helps. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] the beach level of monkey business
HI all I want to share something with you which I have picked up. So let me start this post with a Possible Big Spoiler In case this is a spoiler to anyone. Those of you who read the manual of monkey business, will remember that the manual said, there is a monkey on the ship firing a cannon. Well, I have done an experiment. After catching all the monkeys on the beach, I head over to the ship and catch the monkey on the ship . So I went down to the beach again, and guess what? If I get near the ocean, the cannon still fires cannon balls at me. So there is a slight correction josh have to make in the manual. It appears that no monkey is in fact firing the cannon. The cannon is firing the cannon balls by itself. Its just something to thinka bout. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The last crusade
Have you checked audiogames.net? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Milos Przic Sent: 19 August 2009 09:31 PM To: Gamers Discussion list Subject: [Audyssey] The last crusade Hi all, Is anyone hosting the last crusade game? If not, can someone upload it for me? Thanks in advance and best regards! __ Information from ESET Smart Security, version of virus signature database 4075 (20090514) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] super liam versus danger city
HI liam and all My compliments goes to liam for creating a really comfortable game. I played danger city again last night and its really next to impossible. And the bad thing is. Eventually I managed to complete act3 but the bomb still went off. I heard the intro to level2 which does not exist, but at the same time I heard a mine in front of me which means there is a big bug in the game. For those of you who haven't played danger city, level2 is where the character meets an elderly man who is about to tell him how to start his new mission. And the game character is walking in water. And then a car passes. The sound of a land mine is not suppose to be there. Although I like the sound of the land mines its much more difficult to jump over a land mine in ddanger city than it is to jump over obstacles in super liam. And the game gives me enough time to complete the escape levels such as the volcano and water escape. Thus super liam is light years easier and more comfortable than danger city. Well done liam. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] the bonus games in alien outback
Hi all I am just curious. Those of you who play alien outback. What is the most difficult level where you were able to get to the bonus round without any landers? I can only get a bonus game after level1, perhaps level2 but no further than that. From level3 onwards the ships descend so quickly that there is no chance to have no landers. Last Sunday I have discovered something. This is just my personal experience. I do not know about the nukes, but if you shoot a ship by means of a missile, then you won't be able to go to the bonus round. I had no landers on the whole of level1 and I shot quite a number of ships with missiles and I did not go through to the bonus game. I was taken straight to level2. So I just have a feeling its because I used missals. If anyone were able to get a bonus game after level3 or higher, its much appreciated if you can share your strategy with me to get no landers. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] super liam versus danger city
All right! All right! Let me rephrase. Level2 does not exist, but once you complete act3 of level1 you hear the intro to level2. In other words, you hear the game character walking in water and then you hear an elderly man speaking to the game character and then you hear a car passing by. Then the synth voice says:intro level2 act1 and then the program exits. That is what I meant. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: 06 August 2009 01:14 AM To: Gamers Discussion list Subject: Re: [Audyssey] super liam versus danger city I don't understand your meaning when you state: I heard the intro to level2 which does not exist, although I have not played the game. I do like Super Liam. I think it is a good game of a kind that there just aren't enough of. By that, I mean side scrollers. --- Shepherds are the best beasts. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] super liam versus danger city
Is james north still alive? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 06 August 2009 06:32 AM To: Charles Rivard; Gamers Discussion list Subject: Re: [Audyssey] super liam versus danger city Hi Charles, Yes, he did. He gave me lots of documentation as far as program outlines, his notes, etc. I also found James North to be a fairly decent Visual Basic programmer. I think my only complaint was that he was using Visual Basic 6 instead of Visual Basic .NET, and the fact he created this graphical level editor that was completely unaccessible. Thus requiring me to rewrite the project in any case. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] huge huge frustration with the x1 battle
HI all I enjoy super liam, it's a cool game. Its just the final act that frustrates me. My left arrow key does not work when trhying to jump left. I can successfully jump with the right arrow key but when I press up arrow and I tap the left arrow multiple times, super liam falls down a hole. And I am sure that the left arrow key on my keyboard is working because I was able to use it throughout the whole game, and I can also use my left arrow key successfully when doing anything else on my pc such as navigating in a document. I made sure I am on the second metal step before I jump. I've tried the x1 battle for hours, but now I need help please. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] something very very weird with the trap door
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf I've stepped onto toes in the past heavily with the chamber of secrets thread. I'm just very very carefull now. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Charles Rivard Sent: 08 July 2007 10:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] something very very weird with the trap door How is this a spoiler? -- God loves everyone, but probably prefers fruits of the spirit over religious nuts! - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Sunday, July 08, 2007 2:52 PM Subject: [Audyssey] something very very weird with the trap door S P O I L E r Something very weird is going on. Please enlighten me. According to my understanding of the harry potter books, this didn't happen with harry and his friends when they went into the trap door. I've managed to lull fluffy with the floot, I figured it out. While the floot is playing I pres enter and the trap door opens. But once I'm inside the trap passage, there is something that takes away my energy constantly. I don't know what it is and I don't know how to escape it. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] tecno shock
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf HI I just wanted to say: its such a pitty the developer of tecno shock is not on the list, then questions would have been answered more accurately. I'm not trying to offend anyone, all members contributing to the tecno shock thread tried their best to offer help, I just feel it is a good thing if the dev can be on this list. I like the sound when the character in tecno shock sleeps. It's a snoring and another sound, denoting he is dreaming. I will look on the archives for all the zillions of tecno shock messages, I just wish the dev could be on this list. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New rhythm-action audio game. Need some testers to help with research project.
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Hi Daniel I tried out both games. I will reply inline to your questions. Were the instructions helpful in teaching you how to play the games? Oh yes,, very clear. How long did it take you to have a good understanding of how to play each version of the game? Not long at all. When playing the first time I understood it already. Which version, FingerDance1 or FingerDance2, was easier to play and why? I find both versions tricky. But I prefer version1 because my ear is tuned into drums much better than to sliding sounds. I can react quicker to drum rolls. I sometimes find that when I press the correct letter I still hear an error sound. A fraction of a second after *I heard the high drum sound in the left speaker for instance, I press q but then I hear an error sound. This only happens sometimes. Some times if I press the correct letter a fraction of a second after that specific drum roll I hear the clap sound, but sometimes itplays the error sound. I further suggest that after the drum roll played and there is about 2 seconds silence on the left that the game should still accept the letter I press. IN other words: I hear a high drum roll on the left, then I hear say 2 drum rolls from the right and then one from the left again, so while that 2 drums rolls in the right speaker are playing, I should be able to press the one that played on the left. I hope my explanation is clear. If you played each game more than once, what was your score the first time you played it and what was your score the last time you played it? The score will be spoken at the end of the game in terms of a ranking. For example, you score could be terrible, pretty good, very good, or incredible. My first score was terrible; my last score was not very good. Were the games fun and/or interesting? Oh yes, these kind of games improves my reaction time and also hand ear coordination. Do you think that the gameplay ideas presented by FingerDance could be used to make a fun Rhythm-Action audio game that you would like to play? Oh yes. If you could, how would you improve these games? My suggestion here is that you create a game that will test the gamer's reaction to various keystrokes. It can work like this: while the song is playing, a voice speaks different keystrokes such as letters, numbers, punctuation keys as well as hot keys such as shift+down arrow. And then you only have a few seconds to press that keystroke before the next one is spoken. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Backgammon Game
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Sorry, I posted before reading the whole threat. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Lora Sent: 17 June 2007 04:03 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Backgammon Game No, backgammon is different. You start with fifteen pieces, as does your opponent. Your goal is to get all of your pieces home before your opponent does. You get to move your pieces based on the results of die rolls. If one of your pieces lands on a single piece of your opponents, your opponent's piece gets sent back to the beginning, and has to start toward home all over again. Of course, the same is true if your opponent lands on one of your single pieces. To avoid this, you try to make sure that more than one of your pieces occupies a space. If there are two or more pieces of the same color on a space, then the opponent can't land on that space. There's more, but those are the basics of the game. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ian and riggs Sent: Sunday, June 17, 2007 7:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] Backgammon Game is backgammon the same as drafts or checkers. - Original Message - From: Lora [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 17, 2007 2:22 PM Subject: [Audyssey] Backgammon Game Hi Jim, What is the possibility for a backgammon game? That would be a lot of fun. I don't think there's one out there already. Just wondering. Lora -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jim Kitchen Sent: Sunday, June 17, 2007 5:41 AM To: eloheem team Subject: Re: [Audyssey] chess game Hi Eloheem Team, I may someday create just the chess board without the chess engine just to see if I can look and make sense of the board that way, but as I said before so far I really very much prefer to have an actual physical board that I can put my hands on. BFN Jim A well balanced person has a drink in both hands. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Backgammon Game
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Sorry, what is back gammon? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Lora Sent: 17 June 2007 03:22 PM To: 'Gamers Discussion list' Subject: [Audyssey] Backgammon Game Hi Jim, What is the possibility for a backgammon game? That would be a lot of fun. I don't think there's one out there already. Just wondering. Lora -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jim Kitchen Sent: Sunday, June 17, 2007 5:41 AM To: eloheem team Subject: Re: [Audyssey] chess game Hi Eloheem Team, I may someday create just the chess board without the chess engine just to see if I can look and make sense of the board that way, but as I said before so far I really very much prefer to have an actual physical board that I can put my hands on. BFN Jim A well balanced person has a drink in both hands. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] SCW experiences and bug report
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Davie, your first message to the list caused confusion. If you didn't played scw illegally fine, I will not argue with you but what then? Have you played it on a friend's computer who purchased scw? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Davy Kager Sent: 09 June 2007 04:54 PM To: Gamers Discussion list Subject: Re: [Audyssey] SCW experiences and bug report Darn, I played it and beat it, duh... - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 09, 2007 4:45 PM Subject: Re: [Audyssey] SCW experiences and bug report You said just that, I'm afraid. Beginning of quote Anyways, I've beat the game mentioned earlier End of quote How can you beat a game without playing it? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Davy Kager Sent: Friday, June 08, 2007 2:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] SCW experiences and bug report I didn't say that I played the demo at all... - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Wednesday, June 06, 2007 8:49 PM Subject: Re: [Audyssey] SCW experiences and bug report HI david Please correct me if I'm wrong. I don't want to be rude, but I'm under the impression that you are playing sarah illegally. You are mentioning in your message the dungins, floor2 as well as the divination classroom which cannot be accessed in the demo. You wrote I didn't play the game here on my own notebook, So how do you know what is in the dungins, floor2 and divination classroom if you haven't played it on your notebook? but I certainly consider buying a copy of the game sooner or later. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Davy Kager Sent: 05 June 2007 06:43 PM To: Gamers Discussion list Subject: [Audyssey] SCW experiences and bug report Hi, I do still think that it should be SCWW instead of SCW, but that's irrilevant. Anyways, I've beat the game mentioned earlier and found it definitely great-'n-fresh! It's absolutely not my favorite style, but it's well done. Now for the hard hitting serious stuff: I think I encountered some bugs along my way to the top. However, I'm not the developer, so some things may just be done on purpose. So let me go ahead and put the famous thing here... s p o i l e r s p a c e There we go. Now we can talk, finally! Okay sorry, I'll get to the point now. To start at Sarah's very bottom, why don't the dungeon doors make any sound? I'm just wondering. And speaking of the dungeons, I can't find any of the items that I obtained there back in my inventory. Then yet another thingy, which is on the second floor. The poison toilet doesn't work quite well (unless it is supposed to keep saying Doxy). Okay, on to the divination classroom (the official one right above the seventh floor). When you press Shift-D there, you'll get an error that I can't recall yet. By the way, did you notice how many commas I've used? Anyway, this is mostly everything. Maybe I forgot something and some things have already been reported (like the headless hats issue). I didn't play the game here on my own notebook, but I certainly consider buying a copy of the game sooner or later. Cheers! ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
Re: [Audyssey] SCW experiences and bug report
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Well dark, the manual clearly states that only the ground floor and basement is accessible in the demo. Phil said this also in his first or second sneek preview: you can't access the dungins in the demo. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dark Sent: 08 June 2007 02:19 PM To: Gamers Discussion list Subject: Re: [Audyssey] SCW experiences and bug report Mmmm, I could be wrong, but haven't the dungeons, the 2nd floor (well the headmaster's office anyway), and divination classroom all been featured in demos recorded by phil and posted up on the Pcs website? I'd be slightly surprised if someone who was really playing sarah illegally stated that they'd like to buy the game, sinse if they were willing to crack it in the first place, i don't see that they'd be likely to wish to buy it later. Beware the Grue! Dark. - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Wednesday, June 06, 2007 7:49 PM Subject: Re: [Audyssey] SCW experiences and bug report HI david Please correct me if I'm wrong. I don't want to be rude, but I'm under the impression that you are playing sarah illegally. You are mentioning in your message the dungins, floor2 as well as the divination classroom which cannot be accessed in the demo. You wrote I didn't play the game here on my own notebook, So how do you know what is in the dungins, floor2 and divination classroom if you haven't played it on your notebook? but I certainly consider buying a copy of the game sooner or later. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Davy Kager Sent: 05 June 2007 06:43 PM To: Gamers Discussion list Subject: [Audyssey] SCW experiences and bug report Hi, I do still think that it should be SCWW instead of SCW, but that's irrilevant. Anyways, I've beat the game mentioned earlier and found it definitely great-'n-fresh! It's absolutely not my favorite style, but it's well done. Now for the hard hitting serious stuff: I think I encountered some bugs along my way to the top. However, I'm not the developer, so some things may just be done on purpose. So let me go ahead and put the famous thing here... s p o i l e r s p a c e There we go. Now we can talk, finally! Okay sorry, I'll get to the point now. To start at Sarah's very bottom, why don't the dungeon doors make any sound? I'm just wondering. And speaking of the dungeons, I can't find any of the items that I obtained there back in my inventory. Then yet another thingy, which is on the second floor. The poison toilet doesn't work quite well (unless it is supposed to keep saying Doxy). Okay, on to the divination classroom (the official one right above the seventh floor). When you press Shift-D there, you'll get an error that I can't recall yet. By the way, did you notice how many commas I've used? Anyway, this is mostly everything. Maybe I forgot something and some things have already been reported (like the headless hats issue). I didn't play the game here on my own notebook, but I certainly consider buying a copy of the game sooner or later. Cheers! ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] question about game keys and multiple coppies
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Bsc games doesn't give out more than one product key for each game. I e-mailed them a while ago asking if I can get a second product key for pipe2. I explained to them that I'm visiting my mom once a month and I'm playing games on her computer as well, but they said sorry they can't give more than one key . -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dark Sent: 08 June 2007 02:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about game keys and multiple coppies Hi tom. it's nice to know I can fix the various games up to run on my laptop without causing trouble. In fact, I seem to remember a recent post by josh from Draconis about the fact that the draconis keys are specific to each setup file of the game, so all i'd need to do is copy the file across onto my laptop and re-register the game with the same key again? I'll contact Bsc and Vip gameszone about their respective games, -- though I might have to fix the Wifi net access business for my laptop before hand so that I'm able to go online with it, sinse I certainly think the Vip gameszone registration is directly from their server, online. but sorting out the Wifi thing is something I've wanted to do anyway, sinse for a start it means i can continue to torment everyone on this list with my endless twaddle, even when not on my Pc. Beware the Grue! Dark. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 08, 2007 1:04 PM Subject: Re: [Audyssey] question about game keys and multiple coppies Hi Dark, Most developers I know such as GMA, PCS, and BSC will allow you to have a second key for your laptop. As for myself for a while I had a Windows desktop PC running games, and a set of keys for my laptop. Of course, the games weren't being used at the same time, but I explained what I wanted and got a second setof keys for my laptop. It all really depends on the developer in question. There may be a dev or two who will not give out extra keys, but most you will find are pretty flexible. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Urgent! pyracy issue for Shades of doom
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Hay thom, Use that wrenches! lol -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: 06 June 2007 04:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Urgent! pyracy issue for Shades of doom Hi Kerry, If you ever discover the method by which they are cracking these games would you please drop me an email at [EMAIL PROTECTED] so I can test Montezuma's Revenge security system against it. Like Che if I discover allot of my commercial games wind up as cracked software I will either increase my security system, or not offer my services any longer. I'd just be as happy writing hgames for my own pleasure than allowing little ratts crack my hard work. kerry wrote: hate to say this, but shades of doom is not the only one. there is pipe 2, tank commander, hunter, and a hole lot more. just to name a few. the stupid thing with these games is, you can't post to the site. or maybe you could? not sure. never tried them. but I saw the game and was shocked to see people actually got those games cracked. it's flying around the blind community like a bug. and landing on computers. this is not going to be easy to stop. the person started by, posting this to a e-mail list. with a hole bunch of cracks. don't really like cracks. it's the game or nothing. anyway, I also asked some one, what is the name of the tool being used to crack these games. I would not say any more on this topic, but when the next game meeting I'll try and be there. I sort of have some info for the game makers. this is where I say take care. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] another possibility for a trivia game
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf HI all I think its possible to create a trivial persuit game using jaws scripts. If you want a question where the user have to type in the answer you can use the input box function. Use the dlg select item in list function if you want multi choice questions. In that way you can have a trivia game with both questions where the user have to give the answer as well as multi choice questions. Then you can use say string statements to tell the user where on the game board he is progressing. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] another possibility for a trivia game
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Multiple phrasing of answers By using if statements you can include that. If the user types Hogwarts express say string correct.. ElIf user types the train leaving for hogwarts school, say string correct. ElIf user types: train leaving from platform 9 and 3 quarters, say string correct. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dark Sent: 06 June 2007 01:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] another possibility for a trivia game Hmmm, I'm not sure about that one, sinse firstly you'd stil have the same problem with regards to multiple ways of phrasing answers, and secondly, not everyone uses Jaws (I for example use Hal). All the best, dark. - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 06, 2007 11:40 AM Subject: [Audyssey] another possibility for a trivia game NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf HI all I think its possible to create a trivial persuit game using jaws scripts. If you want a question where the user have to type in the answer you can use the input box function. Use the dlg select item in list function if you want multi choice questions. In that way you can have a trivia game with both questions where the user have to give the answer as well as multi choice questions. Then you can use say string statements to tell the user where on the game board he is progressing. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] audio trivial pursuit - Re: Board games was Hello
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Hi jim I think your trivia game is excellent. I don't think there is a need for another trivia game. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jim Kitchen Sent: 05 June 2007 12:41 PM To: Thomas Ward Subject: Re: [Audyssey] audio trivial pursuit - Re: Board games was Hello Hi Thomas, I don't know, I think a trivial pursuit game or a Jeopardy type game is going to be more work than you realize. I mean first you are going to need a data base of questions and answers and then the string matching is not really going to be all that easy. I know that it has been done of course, but even when playing PC Jeopardy with sighted help it will give you an incorrect even though you essentially had the correct answer. Maybe just misspelled or not complete or even too much, not phrased the way the game was looking for etc etc. Jim Does fuzzy logic tickle? [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Star Wars.
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Trek2000 is also a star war game you can try, anne. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: 01 June 2007 03:45 AM To: gamers@audyssey.org Subject: [Audyssey] Star Wars. Hi Anne, Actually, USA games is producing a couple of Star Wars titles. However, they are on hold until Monty and Raceway are released. As it happens, both of those titles are on hold while I move and try and get my life back in order. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] please press control+down arrow to skip the disclaimer part. subject line: bop it hand held games in south africa?
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Is there any other south africans on the list? I would like to know if I can get the bop it game in south Africa. Raul did an excellent review on the bop it game and I wish I can obtain it in south Africa. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] self destruct cheet codes
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Listen here, there is definitely something very weird about my subscription of my home e-mail address. It looks like I have to unsubscribe my home address and re-subscribe it. I have e-mailed thom privately and he said he doesn't believe I'm on moderated status. Yesterday night I e-mailed the list about the self destruct cheet codes and once again my post didn't reach the list for sure. Thanks for telling me about the cheet codes, dark. But I can't get it to work. I'm using version 1.1.6 of sd. The users guide says press control+c to use a cheet. So what I did just to test it. I copied the text of the cheet code surrounded by quotes exactly from the website, I started self destruct up and when I was in the game I pressed control+c, I pasted everything with control+v and I hit enter and nothing happens. I'm just put back in the game WITHOUT ACTIVATING ANY CHEET. I tried the level select cheet. I copied it exactly from the website. What am I doing wrong that it doesn't work? thanks ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] the most recent bug in the urchin lord battle ofselfdestruct
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Thank you -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dark Sent: 24 May 2007 11:16 AM To: Gamers Discussion list Subject: Re: [Audyssey] the most recent bug in the urchin lord battle ofselfdestruct H, sounds like a nasty bug there Nicol. As you say, probably the best thing you can do is just fight the urchin lord again. Luckily, you can type in the level select cheat code for the game. just type ahh this is boring! and a level select menue should turn up sso you can go streight to level 10 (remember the double H in ahh). for more Self-destruct cheats, go here: http://audiogames.net/page.php?pagefile=_Self_Destruct_-_Cheat_Codes_ Hth, Beware the Grue! (much worse than the Urchin lord), Dark. - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Wednesday, May 23, 2007 8:12 PM Subject: [Audyssey] the most recent bug in the urchin lord battle of selfdestruct Ok guys, now for the new bug I have came across while fighting the urchin lord. When reaching the teleporter I saved my game so that if I die on the urchin lord battle I can just start self destruct again and load my game on that point where I'm in the teleporter room. I've always been able to easily kill the urchin lord regardless of which experience level I'm on. It's a 20 by 20 battle field. If I stand either on the top left corner, i.e 1 1 or in the middle i.e 10 10 and I hold down my control key which fires my gun I can kill the urchin lord. The urchin lord drains me of a lot of health but eventually it dies. But the last time when I fight the urchin lord a weird thing happened. The urchin lord's hp went below 0 to a negative figure. I was checking the urchin lord's hp after fighting it for a while. Sappi says his hp is 60. When I checked again it said: the urchin lord has negative 150 hp. Does anyone know why this happened? The only thing that goes down below 0 to a negative figure is weather temprature. If the urchin lord's hp reaches 0 it is suppose to die. This really isn't suppose to happen. I might be able to kill the urchin lord if I start all over again from level1. this is just very weird that his health goes to a negative figure. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] help with pipe 2 blast chamber
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf HI kerry Yes, the electricity levels sometimes freeks me out too. Where I always die on an electricity level is when the water is in the centre and the electricity is on either right or left side, so then I don't know when to slide through. Most of the times I manage the electricity levels but its just when the water is in the middle and the electricity is on the right or left that I don't know when it is safe to slide through. And sometimes it also happens on electricity levels that when the electricity is suppose to be in the middle it stays on the right side. If both water and electricity is in the middle then its obvious. If I slide through I will be fried, the electricity is supposed to be on the middle but It happens that it sometimes still on the right side so that confuses me., sometimes the electricity, when it is suppose to move to the middle, it stays on the right side and its then when I'm confused and when I am fried.Perhaps you have the same problem. Sorry I couldn't really be of any assistance, but just to let you know I also find the electricity tricky some times, but I don't die each time in electricity levels.I only die when the water is in the middle and the electricity is on either right or left side or when the electricity is suppose to be in the middle but the sound of it still plays in my right ear. Btw How about using the song electric avenue as music for the electricity levels? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of kerry Sent: 22 May 2007 09:00 AM To: Gamers Discussion list Subject: [Audyssey] help with pipe 2 blast chamber Hi guys, I'm having a problem. every time I play a electricity level, I always get shocked and die. is there a way I could avoid that?please help? Kerry Calderon Trinidad West Indies Msn [EMAIL PROTECTED] Skype babyboy_aka_kmc ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] help with pipe 2 blast chamber
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Yeh, but the bad thing about cheet codes. You cannot post your score, but they are awesome, I tried them out, especially the flame thrower one. You have to get 2 and a half million on normal to get cheets. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of kerry Sent: 22 May 2007 09:54 AM To: Gamers Discussion list Subject: Re: [Audyssey] help with pipe 2 blast chamber lol i like the soung sound you chose. i'm having that same problem, and there is something about cheet coads? that would be so good if i can turn off the elecrity but you have to get so much points to get the cheat file. - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 22, 2007 3:18 AM Subject: Re: [Audyssey] help with pipe 2 blast chamber NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf HI kerry Yes, the electricity levels sometimes freeks me out too. Where I always die on an electricity level is when the water is in the centre and the electricity is on either right or left side, so then I don't know when to slide through. Most of the times I manage the electricity levels but its just when the water is in the middle and the electricity is on the right or left that I don't know when it is safe to slide through. And sometimes it also happens on electricity levels that when the electricity is suppose to be in the middle it stays on the right side. If both water and electricity is in the middle then its obvious. If I slide through I will be fried, the electricity is supposed to be on the middle but It happens that it sometimes still on the right side so that confuses me., sometimes the electricity, when it is suppose to move to the middle, it stays on the right side and its then when I'm confused and when I am fried.Perhaps you have the same problem. Sorry I couldn't really be of any assistance, but just to let you know I also find the electricity tricky some times, but I don't die each time in electricity levels.I only die when the water is in the middle and the electricity is on either right or left side or when the electricity is suppose to be in the middle but the sound of it still plays in my right ear. Btw How about using the song electric avenue as music for the electricity levels? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of kerry Sent: 22 May 2007 09:00 AM To: Gamers Discussion list Subject: [Audyssey] help with pipe 2 blast chamber Hi guys, I'm having a problem. every time I play a electricity level, I always get shocked and die. is there a way I could avoid that?please help? Kerry Calderon Trinidad West Indies Msn [EMAIL PROTECTED] Skype babyboy_aka_kmc ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] hp RE: mud cliant.
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf HI Mr. mooney Glad to have you on list. Do you have an updated version of the marauder's map? How's Mr. Padfoot, praunks and wormtail doing? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kirstan Mooney Sent: 16 May 2007 11:55 AM To: Gamers Discussion list Subject: Re: [Audyssey] mud cliant. Hello there. I am also interested in different Mud Clients. I currently use Gmud and find it very good, but would like to know more about the below Client. How does it compare to the likes of Gmud? Would you have any tips for starting out with it, to make it easier to use? Thanks for any help. Kirstan Mooney. [EMAIL PROTECTED] - Original Message - From: Robjoy [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, May 16, 2007 6:37 PM Subject: Re: [Audyssey] mud cliant. Hello, Check out JMC, its way better than monkey term, or gmud. www.gutterstar.net Rob - Original Message - Subject: [Audyssey] mud cliant. Date: Tue, 15 May 2007 23:32:11 +0100 From: ian and riggs [EMAIL PROTECTED] hi can some one give a good mud cliant and scripts for seven point 0 if needed i do not mind getting it but i need to have the sight adderess ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. --- Lighttech Interactive http://www.lighttechinteractive.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.467 / Virus Database: 269.7.0/804 - Release Date: 14/05/2007 4:46 p.m. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] I'm giving phil the go ahead to create a game with harry as character
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Phil, my friend, go ahead and create a game with harry and friends as characters if you wish. You don't need to be afraid of getting into hot water for copyright infringement. Let me proof my statement. Someone from south Africa went and wrote his own harry potter books using some content of jk rowling. My colleague told me that harry wade his way through a rose garden with a sword. The rowling books proofs this wrong as harry only used a sword to kill the basilisk. My sister-in-law told me that her friend's kid watched harry potter movies and that harry's friends's names is the names of demons. The harry potter books from jk rowling once again proofs this wrong as the weesley children, Neville longbottom and hermien was harry's only friends. So this is why I feel so strong about it. If its too much work for you to change the character to harry and his friends, then I understand if you prefer not to do it but if you are only afraid to get into hot water, my friend, there's no reason to be afraid. You just tell the person that approaches you, that someone from south africa commited bigger copyright infringement than you for he wrote his own harry potter story. If you prefer not to use harry and friends as characters because of the fact that he is after voldemort's horcruxes, I do understand it, but the point that I just wanted to make is: Phil doesn't need to be afraid of getting into hot water because an unknown dood from south africa has commited bigger copy right infringement than phil. If I find out who did that, I will report him to Joanne rowling. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] I'm giving phil the go ahead to create a game withharryas character
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Thanks phil. I learnt something new today. So if I understand the members' correctly, the south African harry potter stories which are different from the original jk rowling books is fan fiction and there's nothing wrong with fan fiction? I didn't mean to intimidate you, you have your reasons for keeping the character sarah and I do understand it clearly. I understand your reasons completely, and also the fact that harry have to find voldemort's horcruxes, it won't make sense for harry to explore the castle. He already knows the castle very well, sarah doesn't so it adds more meaning to the game if the character doesn't know the castle. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Phil Vlasak Sent: 09 May 2007 02:31 PM To: Gamers Discussion list Subject: Re: [Audyssey] I'm giving phil the go ahead to create a game withharryas character Hi Nicol, I thought about doing a game with Harry Potter as the main character but did not do it for several reasons. 1. I wanted to base it on exploring the Hogwarts castle and when Harry is at the school, so are about a thousand students and teachers. Electronic Arts has the budget to record 1,500 different voices for their Harry Potter game but I do not. That is why the game occurs during the Summer Holidays so there would be less work in creating it. 2. I thought the way I finally did the game would be closer to fan fiction than ripping off the Electronic Arts sounds so I did not use their sounds or anything for the Sarah game. 3. I wanted to make a game exploring Hogwarts but since it would be very close to Shades of Doom, I made it different by having a female rather than a mail character and by making the game less of a killing spree than an exploration game that is rare in the blind game arena. 4. I decided on having a female American as the main character since Sarah agreed to record the script and no teenage British boy did. Phil - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 09, 2007 2:32 AM Subject: [Audyssey] I'm giving phil the go ahead to create a game with harryas character NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Phil, my friend, go ahead and create a game with harry and friends as characters if you wish. You don't need to be afraid of getting into hot water for copyright infringement. Let me proof my statement. Someone from south Africa went and wrote his own harry potter books using some content of jk rowling. My colleague told me that harry wade his way through a rose garden with a sword. The rowling books proofs this wrong as harry only used a sword to kill the basilisk. My sister-in-law told me that her friend's kid watched harry potter movies and that harry's friends's names is the names of demons. The harry potter books from jk rowling once again proofs this wrong as the weesley children, Neville longbottom and hermien was harry's only friends. So this is why I feel so strong about it. If its too much work for you to change the character to harry and his friends, then I understand if you prefer not to do it but if you are only afraid to get into hot water, my friend, there's no reason to be afraid. You just tell the person that approaches you, that someone from south africa commited bigger copyright infringement than you for he wrote his own harry potter story. If you prefer not to use harry and friends as characters because of the fact that he is after voldemort's horcruxes, I do understand it, but the point that I just wanted to make is: Phil doesn't need to be afraid of getting into hot water because an unknown dood from south africa has commited bigger copy right infringement than phil. If I find out who did that, I will report him to Joanne rowling. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] how about a boss fight in the sarah game?
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Uhm, according to my understanding of the books, voldemort is not a robot but a human. S P O I L E R Voldemort is actually thom riddle, who first was a Hogwarts student, then became a Hogwarts teacher. He then used dark magic to split his soul into 7 parts materialized in different objects, known as horcruxes. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Phil Vlasak Sent: 08 May 2007 12:36 AM To: Gamers Discussion list Subject: Re: [Audyssey] how about a boss fight in the sarah game? Hi Nicol, There is a type of boss fight in the Sara game, which is Sarah against the 2 bludgers. But I can imagine the young voldemort deciding that the diary might not do and having him putting a bit of himself in something in the castle that comes alive. Mix the way the chess pieces were animated with the way the portraits talk and think and you might have a close representation of a boss. The only thing this robot voldemort could not do is cast spells. Or how about if voldemort took over the brain of a House-Elf? I think I will wait until book seven is released to speculate on what else is in the castle to find. Phil ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] hp question
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Possible S P O I L E R HI phil Although the ante chamber on the ground floor is a small office with nothing inside it, I was just wondering about something. IN the sixth hp book, dumbledor and harry aparated to find a horcrux. They were in hogsmead and they aparated to the sea and that cave was the ante chamber if I understand correctly. The book says there's an entrance hall and ante chamber in the cave. So why did you put the ante chamber on the ground floor of the castle if the ante chamber is in the book a place very far from the castle? so far that they had to Aparate. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] treasure mania suggestion
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf HI rob and all I have this thing of certain sounds in games that frightens me. Not frightening such as being scared, more like a shock. Any sudden loud sound gives me that sudden fright. Such a sound is the sound that plays when an arrow kills you. Is it possible to put another sound in there? The thing is: I'm busy experimenting with this dugging. Its eems that, sometimes, not always, just sometimes, you can press control once and then you are free from arrows hitting you. But that only happens sometimes and when I expect it the least that arrow hits me and the sound really frightens me. I remember reading a post long ago where a member said the sound of bees frightens him in the tj game, so sounds in games that frightens us is something common. I'm not the only gamer that gets frightened by sounds. I must say: I'm very impressed with the yelling sound in the new sod. I have played the demo of 1.0, I haven't upgraded from 1.0 to 1.2. I played the demo of 1.0 and then when 1.2 was released I also played that demo and liked it more. But with 1.0, if you are busy fighting a creature, your character suddenly gives the death cry, just all of a sudden and that frightened me that I feel like going through my house' roof. But with 1.2 there is a slight pause when your character dies before it gives the death cry. If I'm in a fight and my health drops to 0, I notice my spacebar suddenly does nothing and then a second later I hear the death cry, so that is really a rocking improvement. The impact sound when I'm hit is also a nice improvement in sod. The treasure mania game rocks, its just that sound of the arrow hitting me that gives me a sudden shock. Its the same when you are sitting in your room and you are busy studying and all of a sudden you hear a door banging. That sudden loud sound can be frightening, isn't it? I would prefer rather a lazar sound when an arrow hits me. You can keep the sound as it is when the arrow is on its way to me, I would just like the sound when the arrow hits me to change. If its possible to change it, its greatly appreciated, but if it can't be done I understand.Just a little suggestion I thought of dropping in. Happy fish ing and treasure hunting ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] hp questions
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Hay phil Is the sarah game based on the sixth harry potter book as well? Can anyone explain to me why death eaters are so called? I have read a lot about them in the hp books, they are voldemort's followers, but I still can't understand why they are called death eaters. Do they eat the people they murdered or do they eat the condition of death itself? Phil, in the story line behind the game, sarah bought a headless hat at the weesley joke shop. So that means that george and fred met sarah? IN the sarah manual it says that sarah had a chat with one of the owners of the weesley joke shop, and the owner told sarah it would be a fantastic experience to visit the castle. so was sarah talking to one of the twins? Mods, please please don't be cross with me about this post. I really don't know of any other list where harry potter books are discussed, so guys please reply to me off-list if its not game related, I'm just so immersed into the harry potter books, I just want to give my 2 sense about snape. You know its very ridiculous to think that a death eater gave lessons. IN Afrikaans we have an expression: he's a wire sitter. The one moment he supports voldemort as death eater and the next moment he stands innoscently on the podium as if nothing in the world happened. I think harry was too soft. I think when snape told him he's going to give harry oclemensey lessons, harry should have told him in his face: I'm sorry, I'm not going to take lessons with a death eater. I'm only taking lessons with upright people who doesn't support voldemort. I can't believe it that harry was so soft, that he respected snape. If I were harry, I would have refused to take any lessons with a death eater. I think snape was a hypocrite! ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Sarah game changes in patch 3
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Thanks for the update phil. I'm still waiting for my product key. S P O I L E R S P A C E Lets see if I can remember book4. The only critical thing harry needed for which he used the achio spell was his broom. Fighting the Hungarian dragon was the first tri wizard tournament task. Only his wand was allowed so he used the achio spell to get his broom to him. So that means that the moment sarah gets near to the Hungarian dragon she will also in some strange way loose her broom and have to get it with the achio spell? Will sarah also have to pick up the golden egg? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Phil Vlasak Sent: 19 April 2007 01:52 PM To: Gamers Discussion list Subject: [Audyssey] Sarah game changes in patch 3 Hi Folks, In the new Sarah game patch, number 3, here are the changes in no particular order: I did not want you to go down to the dungeon without getting at least 4 magic items. That is why I originally put a minimum on the secret passage too. Of course you had to get at least two to get to the first floor. So now the object list comes up if you have not picked up enough of them, but I do not say how many you need to open the door. The goblin now wears shoes so you will hear him walking and the Caretaker too. I've improved the accio spell, and it now can get something that was critical in the fourth Harry Potter book. I added the spell that creates a burning x in the air. When you walk away and walk back and get within five feet of the mark you will hear a fire sound and sara saying x 1 for the first mark and so on. I fixed some of the headless hats, so you can now pick them up. I made the door snore sound louder. I added an adjusted passwords list to each floor so you only get the ones you can use. I made more use for the burning and fire putting out spells. They now put out and light all fireplaces and torches. Plus there is now a reason to put out some of the fireplace fires since they may reveal things not noticed before. I have fixed the basilisk sword attacks so the dead basilisk does not land on you, and does not crash the game. I added a new corridor connecting the east and west segments of the basement. I changed the name of the password from Hilga to Helga. I added a picture over the Ravenclaw fireplace. It was already in the game just not described. If Sarah drops her racing broom while still using it she falls and loses magical energy. Note to use the broom you must hit enter on it from the inventory. To get off the broom you repeat this procedure. To drop the broom you hit d on it in the inventory. Be careful when flying on the Quidditch pitch and dropping your broom while on it, since this will now be very bad. I added a cash register sound when buying candy Since I had to change all the floors I removed your saved games list since your older saved games would not have the fixed bugs. I revised the SCW.txt to add more help in using things like the brooms. I suggest anyone who has download the game get this patch at, http://www.pcsgames.net Phil ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] regestering Sarah
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf You have to buy it. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Janet.denton Sent: 17 April 2007 05:29 AM To: gamers@audyssey.org Subject: [Audyssey] regestering Sarah Hey all! It's Janet here. I downloaded the sarah game, and I was wondering how to regester it. I'd appreciate the help. Happy gaming Janet [EMAIL PROTECTED] ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] bomb blaster then?
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf AS far as I know bomb blaster is a game in development by x site interactive. Its not yet released. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of jason Sent: 11 April 2007 11:28 AM To: Gamers Discussion list Subject: Re: [Audyssey] bomb blaster then? Hello everyone, Where can you get bomb blaster? your friend, Jason - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 10:17 AM Subject: Re: [Audyssey] bomb blaster then? this game isn't 3d btw. regards, damien - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 3:01 PM Subject: Re: [Audyssey] bomb blaster then? Oh tar damian. Perhaps by the time it's ready I will have recording sorted so that I won't need to play on speakers and can reccord stuff in 3D, so maybe a casting of the pod about the game might be possible. A small learn game sounds menue deffinately sounds like a plan. good luck with the developement, I'm pleased to here things are progressing, even slowly, - I always think about the Tortoise in the parable in these situations! and as Sarah, and final conflict recently both showed me, it's a good thought to have, sinse games can be well worth the wait in the end. Beware the tortoise and the Grue! Dark. - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 2:43 PM Subject: Re: [Audyssey] bomb blaster then? i am not working on the beta list yet, as game development has only really just started. i've been having problems for a while with it and i finally got it working, so i'm very happy again. i will put you down on the list though when the time gets nearer. there's not much to it right now, the character can walk and detect a door, but that's it. he can't fight or disable any bombs or machines yet. regards, damien - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 2:02 PM Subject: Re: [Audyssey] bomb blaster then? Hi Damian. As Phil says, it all depends upon the complexity of the game, especially if it's 3D and involves targiting and the like or many different types of enemy. I'd stil personally advise keeping it minimal though even in these cases so there is stil a surprise and exploration element. I thought the menue in Sarah was absolutely perfect, sinse it gave you all the tools you need to start the game and not get confused, but there is stil more than enough to discover for yourself, even for a game exploration nut like me. Btw Damian, I'd be highly interested in beta testing work on bomb blaster if you'd like (the game certainly sounds fun). Of course, I'm sure lots of other people here would be interested in applying for positions on the beta team as well, so it'll all depend upon how you decide to handle beta tester applications etc. Beware the Grue! Dark. Beware the Grue! Dark. - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 1:10 PM Subject: [Audyssey] bomb blaster then? i've been following this list's opinions on learn game sounds menus then. do you think i should put any sort of learn game sounds in bomb blaster? currently there isn't one but if people want it it's easily added, but through my understanding on what i've just read people aren't really bothered about such a menu. regards, damien ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org
[Audyssey] hp question
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf For Those Who Haven't Read The Fourth Book Possible S P O I L E R After the kwiditch world cup when harry discovered his wand is missing, why didn't he used a summoning charm to get it back? If he used achio he would have get back his wand and winkie the female elve would then not get into trouble? Remember the dark mark? After the tournament Arthur weesley called every one and they went into the wood out of the camp site and then the dark mark strike, the scull thing, and harry's wand was missing. Winkie picked up the wand but didn't cause the dark mark. Winkie was in trouble for picking up the wand. Sheesh this puzzles me. Its as easy as achio and harry would have get his wand back, now poor winkie is in trouble. She could have been saved the trouble if harry just retrieved his wand with the achio charm. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] issue in Sarah was Re: hp question
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Spoiler space Well, wy did hermien then not use the summoning charm? She visited harry and the weesleys, she went with them to the kwiditch match. She taught harry later on to use the summoning charm in preparation in fighting the hongarian dragon, so then hermien could have used a summoning charm to get harry's wand before winkie could got into trouble. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Neo Sent: 11 April 2007 03:31 PM To: Gamers Discussion list Subject: [Audyssey] issue in Sarah was Re: hp question Hi, s p o i l e r I don't know if you read the entire book yet but I believe Harry didn't know the charm at the time yet. And this brings me to something I've noticed that might be a possible bug in Sarah. Phil, you state in the manual that if Sarah drops her magic wand, she won't be able to focus her magical energy any more. I understand this so that she shouldn't be able to perform any spells that require the wand. So, although she should still be able to apparate, check her direction facing or perhaps perform the summoning charm, as I am sure they've performed that without wands in their hands in the HP series, she shouldn't be able to stupefy anyone or cast a patronus, etc. However, I can do all sort of magic even without a wand with no difficulty. I'm just making sure I understood everything right? Thanks, Lukas ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] i'VE GOT THE HOWLER!
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf I'm inclined to confuse the sound of a howler with the sound of a dove. When I heard the howler the first time, I seriously thought it was a dove. A dove brings peace and sarah's father brings anything else than peace, lol. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of nicol Sent: 11 April 2007 08:44 PM To: Audyssey Blind gaming Gamers discussion list Subject: [Audyssey] i'VE GOT THE HOWLER! I'm so glad; I managed to get the howler! I'm so excited to receive my product key; I posted my money long already! Let me draw the spoiler line here before I unknowingly step on toes again. S P O I L E R S P A C e the howler is not as worse as i expected it. i expected that sarah's mom is going to scream like sarah would scream if she runs into the boggart without any charm protecting her. Since the manual indicates that only sarah's father is in the game I thought he would really scream, but he didn't; he just talked loudly as like over a huge sound syhstem or intercom. You don't need to get all the magical items to get the howler. I got the nimbus broom although it doesn't count as a magical item, then I got the floot and glass ball, the necklace and old parchment and the pen knife. My time ran out before I could get the wand from the hufflepuff room. I first got the old parchment with the achio charm, then I went to the kitchen and collected the pen knife there, then I came to the staff room and took the necklace and then I took the floot and rememberal from the 2 classrooms and at that moment I heard the owel and I heard the sound of fire crackling so I think phil portrayed the red envelope smoking at the corners well. However, I think one should be able to open the howler in sarah before it explodes, because I have read in the fourth hp book that one of harry's friends or himself, I can't remember whom, said you must open the howler before it explodes. That was when howlers was sent complaining about the kwiditch match. If memory serves its chapter4, mayhem in the ministry. So that means that in the wizardry world, people could open howlers before they explode. Sarah's father's voice sounds cool through the howler, I just thought maybe if sarah could open the howler before it explodes it would then read the letter in another voice. Can any one tell me what did happened if someone in the wizardry world opened a howler before it explodes? If the answer lies in books 5 and 6, rather don't say anything as I want to read up on it. I'm now busy reading where harry is in the prefect's bathroom busy with the golden egg where his leg got stuck in the trick step where snape and mooddy came across him. ___ Gamers mailing list .. [EMAIL PROTECTED] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. [EMAIL PROTECTED] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] the chamber of secrets
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Hay, beware, raul the dementor.lol. Jus kidding, please don't take it seriously raul. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Davy Kager Sent: 05 April 2007 11:06 AM To: Gamers Discussion list Subject: Re: [Audyssey] the chamber of secrets You're right, Raul is really dangerous! Anyways, it was supposed to be a joke. Quite a bad one, yes. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] the death day party
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf So then sarah can keep all those food in her inventory and drop it near a troll, because the manual says if you drop bad tasting food near a troll he will not attack you. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Phil Vlasak Sent: 03 April 2007 09:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] the death day party Hi nicol, Yes I do have a death day party in the dungeon but I do not say who's it is. Since you will probably ask who it is, it can't be Nick or Myrtle or Binns since they all happened during the school year. So I will make it the Fat Fryer's party. Hmm, now did I put him in that level or not? Anyway I would not recommend Sarah eating that food but it does have a good purpose. An idea I got from what Hermione did to Crab and Goyle so Harry and Ron could get some hair. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] the chamber of secrets
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Hay phil I can remember a while ago you said one who doesn't read the hp books will find it very hard to find the chamber of secrets. Well I don't think so. Its very easy. Locate moaning murtil's bathroom and look for a little snake scratched on the side of a copper tap. I believe the sarah voice would announce something like little snake. Then use the open up password. Its not hard at all. I only sent my money for sarah today, but from what I read in book2 chapter16 it doesn't seem hard at all to find the chamber of secrets. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] the chamber of secrets
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Oh no, A player who didn't read the books would enter murtil's bathroom and hear something like: Snake, snake, snake, snake, snake, Getting louder as the player moves to it, then he would tried out all the passwords and go down with the open up password. I believe the same thing happens with the snakes curved into the stone, one would also use the open up password. If I'm correct phil said that valdemor is not in the game. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of CB Sent: 04 April 2007 03:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] the chamber of secrets If you would not have read book 2 you would not of known where to look. So, Phil's statement is still true. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] treasure mania
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf HI rob Thanks a million for the update. It works. Is tm a game you can beat? Or is it a non ending game? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] the floot and rememberal
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Hi phil Why did you decide to put the floot in the care of magical creatures classroom and the rememberal in the centor divination classroom? I have read in the first hp book that the rememberal was delivered by owl post while the students were having breakfast and harry received the floot as a christmass present, so if you want to keep the sarah game strictly based on harry potter, you should enable sarah to have the floot and rememberal in her inventory from the start of the game, not in classrooms. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] strictly based on the harry potter books
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Ok all, here's something else I came across; this time in the second hp book. Dobby tried his best to keep harry from going back to Hogwarts. He visited harry in his room while his parents had guests. He asked harry over and over not to go back to Hogwarts. If sarah aught to be strictly harry potter based, then dobby should also try to keep sarah away from the castle. When sarah enters the basement, dobby should, instead of offering her help and giving her his mirror, tell her that its dangerous here, she should leave the castle.. If sarah walks down the staircase to the basement, dobbie should Aparate to her and say something like: Miss, go back, its mortal danger here; don't return here again. and then disappear again.When I battled a lot to understand the fake dementors or boggarts, there was a huge argument on the list that in the harrypotter books there was a shape shifting creature in the staff room whenever harry unlocked the golden cabin, then listers got impatient with me because I didn't understand the concept of a fake dementor right away. So if sarah is strictly based on harry potter, then dobby should also try to convince sarah to leave the castle instead of offering her his help. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] strictly based on the harry potter books
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf I've never heard about harry good, I only heard about harry potter. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Davy Kager Sent: 03 April 2007 01:59 PM To: Gamers Discussion list Subject: Re: [Audyssey] strictly based on the harry potter books Is Harry a Super Girl? (Well, Sarah is neither, but anyway you get the point maybe.) - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, April 03, 2007 1:08 PM Subject: [Audyssey] strictly based on the harry potter books NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Ok all, here's something else I came across; this time in the second hp book. Dobby tried his best to keep harry from going back to Hogwarts. He visited harry in his room while his parents had guests. He asked harry over and over not to go back to Hogwarts. If sarah aught to be strictly harry potter based, then dobby should also try to keep sarah away from the castle. When sarah enters the basement, dobby should, instead of offering her help and giving her his mirror, tell her that its dangerous here, she should leave the castle.. If sarah walks down the staircase to the basement, dobbie should Aparate to her and say something like: Miss, go back, its mortal danger here; don't return here again. and then disappear again.When I battled a lot to understand the fake dementors or boggarts, there was a huge argument on the list that in the harrypotter books there was a shape shifting creature in the staff room whenever harry unlocked the golden cabin, then listers got impatient with me because I didn't understand the concept of a fake dementor right away. So if sarah is strictly based on harry potter, then dobby should also try to convince sarah to leave the castle instead of offering her his help. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.