Re: [Audyssey] Swamp version 1.2b

2011-11-21 Thread Johnny Tai
How do you drop items in safe zone? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All

Re: [Audyssey] space strategy games was RE: Game conceptsBGT Version1.1 Released!

2011-11-21 Thread Darren Harris
Yeah the only thing you couldn't do was to own stations or anything like that. But its safe to say that elite and its sequals are the foundation set but a lot of gamers will say that there still isn't much that came close to it. Sent from my iPhone On 21 Nov 2011, at 01:23, Thomas Ward

[Audyssey] Swamp and finding the safe zone in new version

2011-11-21 Thread Sylvester Thomas
Greetings! Loving the new features. One question however, the safe zone is no longer one of the options when activating your radar any more, so just wondering how to find the safe zone? Sorry if this is a dumb question, just a bit lost. Thanks and keep up the Excellent work! Sly ---

Re: [Audyssey] Steady the butcher in zombie land

2011-11-21 Thread shaun everiss
I havn't played swamp for a bit but thats mainly because there is now little challenge after I mastered multiplayerthough I think this is on the todo list. Right now for example we get to much ammo, etc. Its almost garenteed that we will get more than enough of anything, and everything. In a

Re: [Audyssey] Swamp and finding the safe zone in new version

2011-11-21 Thread Steady Goh
to track the save zone is the ~ key shift + `. It's good to take note of the coordinates since you will have to go there a lot. 锦发/Steady Goh - Original Message - From: Sylvester Thomas cinema-...@msn.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 21, 2011

Re: [Audyssey] space strategy games was RE: Game conceptsBGT Version1.1 Released!

2011-11-21 Thread Jacob Kruger
You can download a copy of both elite and elite plus from: http://www.abandonia.com/ Here are the elite search results: http://www.abandonia.com/en/search_abandonia/elite However, don't think it's accessible at all, but anyway...:) Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate

Re: [Audyssey] Swamp version 1.2b

2011-11-21 Thread Kai
Hit enter whilst in the Safe Zone. There will be a donate equipment entry. Kai - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 21, 2011 12:02 AM Subject: Re: [Audyssey] Swamp version 1.2b How do you drop

Re: [Audyssey] space strategy games was RE: Game conceptsBGT Version1.1 Released!

2011-11-21 Thread Darren Harris
They are freeware games now the author has put them up for download so this isn't piracy before anybody asks. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jacob Kruger Sent: 21 November 2011 09:03 To: Gamers Discussion list

Re: [Audyssey] space strategy games was RE:Game conceptsBGT Version1.1 Released!

2011-11-21 Thread Jacob Kruger
Yes, sorry, should have mentioned it, but that website, abandonia.com generally offers abandonware games etc. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Darren Harris darren_g_har...@btinternet.com

Re: [Audyssey] swamp query

2011-11-21 Thread Jim Kitchen
Hi Joseph, Its good to see you here on the Audyssey list. BFN Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

[Audyssey] swamp bugs

2011-11-21 Thread Johnny Tai
Love the sounds and the new layout- but this is, for me who never got that good on the alst one, even more frustrating- I can't walk out of the save zone more than two blocks without dying lol. Targetting is still nearly imposible, also got killed in the save zone again- while donating an item!

Re: [Audyssey] Swamp version 1.2b

2011-11-21 Thread lenron brown
looking forward to playing this new update how do i turn on music On 11/21/11, Kai kaixi...@sbcglobal.net wrote: Hit enter whilst in the Safe Zone. There will be a donate equipment entry. Kai - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list

Re: [Audyssey] space strategy games was RE:Game conceptsBGT Version1.1 Released!

2011-11-21 Thread Darren Harris
Yup also you need an emulator in order to run those games. Sent from my iPhone On 21 Nov 2011, at 10:12, Jacob Kruger jac...@mailzone.co.za wrote: Yes, sorry, should have mentioned it, but that website, abandonia.com generally offers abandonware games etc. Stay well Jacob Kruger

Re: [Audyssey] space strategy games wasRE:Game conceptsBGT Version1.1 Released!

2011-11-21 Thread Jacob Kruger
Some of the Dos platform specific ones run alright in dosBox, although haven't really tried to actually play them too much, since still not really too accessible via windows7 and jaws, but, anyway. Haven't really bothered too much, except some of them, like elite, sun tzu's ancient art of

Re: [Audyssey] Swamp version 1.2b

2011-11-21 Thread Jorge Gonçalves
It sounds great but i can't leave the safe zone. How do we do that? Cheers Jorge Gonçalves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage: www.jorgegoncalves.com On 11/21/2011 6:35 AM, Jeremy Kaldobsky wrote: Whoops I forgot to give the link for those who

Re: [Audyssey] Swamp version 1.2b

2011-11-21 Thread lenron brown
yes that is a problem maybe there should be a option in the menu that puts us outside addit other than that it is awesome On 11/21/11, Jorge Gonçalves jopo...@hotmail.com wrote: It sounds great but i can't leave the safe zone. How do we do that? Cheers Jorge Gonçalves jopo...@hotmail.com

Re: [Audyssey] Swamp version 1.2b

2011-11-21 Thread joseph weakland
i'll be adding you to skype ehen able accept ok thank you - Original Message - From: Jorge Gonçalves jopo...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 21, 2011 7:31 AM Subject: Re: [Audyssey] Swamp version 1.2b It sounds great but i can't leave

Re: [Audyssey] space strategy games wasRE:Game conceptsBGT Version1.1 Released!

2011-11-21 Thread Darren Harris
Goodness now you are going back a bit. Speaking of space games am working with the developer of starbase orion to make it accessible. He is totally on board with it. Sent from my iPhone On 21 Nov 2011, at 13:13, Jacob Kruger jac...@mailzone.co.za wrote: Some of the Dos platform specific

Re: [Audyssey] space strategy games wasRE:Game conceptsBGT Version1.1 Released!

2011-11-21 Thread David Mehler
Hello, What is starbase orion? Not heard of that one! Thanks. Dave. On 11/21/11, Darren Harris darren_g_har...@btinternet.com wrote: Goodness now you are going back a bit. Speaking of space games am working with the developer of starbase orion to make it accessible. He is totally on board

Re: [Audyssey] space strategy games wasRE:Game conceptsBGT Version1.1 Released!

2011-11-21 Thread Darren Harris
Its am iphone game based on master of orion ii Sent from my iPhone On 21 Nov 2011, at 14:48, David Mehler dave.meh...@gmail.com wrote: Hello, What is starbase orion? Not heard of that one! Thanks. Dave. On 11/21/11, Darren Harris darren_g_har...@btinternet.com wrote: Goodness now

Re: [Audyssey] Swamp version 1.2b

2011-11-21 Thread dan cook
Hi, i cant wait to try this later. have the weapons keys changed? as i notice there are now more than 10. :D On 11/21/11, joseph weakland josephweakl...@att.net wrote: i'll be adding you to skype ehen able accept ok thank you - Original Message - From: Jorge Gonçalves

[Audyssey] my thoughts on the new version of swamp.

2011-11-21 Thread Darren Duff
Well? Here's what I think so far. With the range on the weapons it's much harder to target. You end up wasting ammo because with the footsteps being louder it's hard to tell if a zombie is in range of your gun. The game seems sluggish now for some reason. I've only been playing for a few

Re: [Audyssey] space strategy games wasRE:Game conceptsBGT Version1.1 Released!

2011-11-21 Thread David Mehler
Hi, Master of orion is a game I'd love to play! Dave On 11/21/11, Darren Harris darren_g_har...@btinternet.com wrote: Its am iphone game based on master of orion ii Sent from my iPhone On 21 Nov 2011, at 14:48, David Mehler dave.meh...@gmail.com wrote: Hello, What is starbase orion? Not

Re: [Audyssey] Swamp version 1.2b

2011-11-21 Thread Darren Duff
. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6648 (2021) information

Re: [Audyssey] More BGT news

2011-11-21 Thread Thomas Ward
Hi Willem, Which are all valid points. However, as Philip mentioned he has put restrictions in BGT to keep novis BGT developers from dumping 100 2048 KB of values into the registry So it sounds like Philip is aware of the issues and is taking steps to minimize any risk of someone over using

Re: [Audyssey] space strategy games was RE: Game concepts BGT Version1.1 Released!

2011-11-21 Thread Thomas Ward
Hi Darren, Ah, I see. As I recall the version for the Amiga was a little different from the Atari versions. I never understood quite why, but every time Elite was ported or rewritten for a different platform they offered different ships, slightly different missions, etc. Perhaps it was a

Re: [Audyssey] Steady the butcher in zombie land

2011-11-21 Thread Jeremy Kaldobsky
Well the new update should hopefully help solve the problem where everyone had everything they needed. I've made it a bit harder now. When it comes to your multiplayer comments, those are exactly the kinds of things I wanted to solve with Castaways and Swamp. With the centralized server

Re: [Audyssey] swamp bugs

2011-11-21 Thread Jeremy Kaldobsky
I'm looking in to both issues, you getting killed in the safe zone, and the reputation being buggy. Love the sounds and the new layout- but this is, for me who never got that good on the alst one, even more frustrating- I can't walk out of the save zone more than two blocks without dying

Re: [Audyssey] Swamp version 1.2b

2011-11-21 Thread Jeremy Kaldobsky
I'm considering a change that would start you lined up with the door to exit. yes that is a problem maybe there should be a option in the menu that puts us outside addit other than that it is awesome --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Steady the butcher in zombie land

2011-11-21 Thread lenron brown
it is still hard you not suppose to be trapped in the safe zone and the river is insane still love it On 11/21/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote: Well the new update should hopefully help solve the problem where everyone had everything they needed. I've made it a bit harder now.

Re: [Audyssey] Swamp version 1.2b

2011-11-21 Thread Jeremy Kaldobsky
The weapons now start with the ~ key, move along the top number row, and even use - if I'm not mistaken. i cant wait to try this later.  have the weapons keys changed? as i notice there are now more than 10. :D --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,

Re: [Audyssey] my thoughts on the new version of swamp.

2011-11-21 Thread lenron brown
same here it seems to hard On 11/21/11, Darren Duff duff...@gmail.com wrote: Well? Here's what I think so far. With the range on the weapons it's much harder to target. You end up wasting ammo because with the footsteps being louder it's hard to tell if a zombie is in range of your gun. The

Re: [Audyssey] my thoughts on the new version of swamp.

2011-11-21 Thread Jeremy Kaldobsky
The weapon range problem is a bug that I'm just now testing the fix for. The game was measuring the ranges in a different scale than tiles, but I put in the numbers meaning for them to be measured in tiles. So stupid mistake on my part, lol. The sluggishness is a result of the extra 100

Re: [Audyssey] my thoughts on the new version of swamp.

2011-11-21 Thread Jeremy Kaldobsky
I do plan to watch things and make adjustments to the difficulty, but I'm reluctant to do that until I've given people a chance to get used to the changes. When the game first added multiplayer I was flooded with emails about the game being too hard. Those slowly died down and soon I was

Re: [Audyssey] space strategy games was RE: Game concepts BGT Version1.1 Released!

2011-11-21 Thread Darren Harris
Yeah I had heard that, the Atari 520st was somewhat different as well. Although I never got that far with it but to be honest it wasn't a patch on the omega version of the game. On the omega version, you could scoop fuel from stars, use the fuel scoop to get cargo, my favourite mission in that

Re: [Audyssey] my thoughts on the new version of swamp.

2011-11-21 Thread lenron brown
well it is not slow on my computer zombees just dont let me get far On 11/21/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote: I do plan to watch things and make adjustments to the difficulty, but I'm reluctant to do that until I've given people a chance to get used to the changes. When the

[Audyssey] BariBariFutsal

2011-11-21 Thread Ryan Conroy
Hey everyone, I'd like to invite you all to check out this new game I bought. It was translated into English, and I believe it comes in several other languages as well. It's a little pricey, but it has online play, and several other modes. You can check out the thread here:

Re: [Audyssey] my thoughts on the new version of swamp.

2011-11-21 Thread Darren Duff
are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6648 (2021) information _ This message

Re: [Audyssey] my thoughts on the new version of swamp.

2011-11-21 Thread Darren Duff
6648 (2021) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6648 (2021) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers

[Audyssey] A swamp bug.

2011-11-21 Thread Darren Duff
One thing I just descovered when starting a new game is that if I hear a zombie grone and I turn my mouse to pan the sound does not pan with me. OOPSY! Darren Duff. amateur radio station KK4AHX. Follow me on twitter @blinddrummer. friend me on face book http://www.facebook.com/blinddrummer.

Re: [Audyssey] More BGT news

2011-11-21 Thread Willem Venter
Hi thomas. Many games are just scripts you run, so there is no installer or uninstaller. While I'm not sure if there is a limmit on how many keys a game may create, not having one is dangerous. Just imagine a program going into an infinite loop while writing values to the registry on each

[Audyssey] Need some Logitech f510 help.

2011-11-21 Thread Ron Kolesar
Hi to all. I just received a newer Logitech f510 in today's snail mail. Now for Three D Velocity. It came in the x mode and asked me to switch to direct mode so that I could set up a profile. What should I do? I have tried to fly bvia tdv with the switch on the back of the f510 both ways and

[Audyssey] Just tried f510 with Aliens outback.

2011-11-21 Thread Ron Kolesar
Ao isn't seeing the gamepad. I've tried both USB ports. I'm starting to hate the Logitech F510. Thanks. Ron and current Leader Dog boz who states that a service dog beats a cane hands down any day of the week. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,

[Audyssey] Quick swamp question

2011-11-21 Thread dark
IU'm not sure if this is new to the game or not, but one problem I ran into is my pistol got broken very quickly, meaning I was running around manically with an axe which wasn't so much fun, especially sinse I can't actually find the beakon for the safezone where presumably I could borrow a

Re: [Audyssey] Quick swamp question

2011-11-21 Thread Dallas O'Brien
hi dark, the safe zone command is shift ` secondly, yeah i know what ya mean about the weapons, i had a different problem, running out of ammo way to quickly. lol. and not enough corpses to rade. he is still working on balancing the new stuff, so don't take things to hard yet. best regards dallas

Re: [Audyssey] More BGT news

2011-11-21 Thread Philip Bennefall
Hi Willem, I can insert a limit of, say, 100 values for each game. Each value can be at most 2048 bytes in length, which would mean that a script writer could not store more than 200 kb in the registry. Would this solve the problem for you? I think though that no matter how you look at it,

Re: [Audyssey] Swamp version 1.2b

2011-11-21 Thread Dallas O'Brien
hi, just tested something. found that when i am killed, i keep my kills, and things like that, but loose my reputation, and expeerience. thought i would just make you aware of that. dallas On 22 November 2011 02:37, Jeremy Kaldobsky jer...@kaldobsky.com wrote: The weapons now start with the ~

[Audyssey] swamp---extreme shortage on ammo

2011-11-21 Thread Johnny Tai
Thing is, while I see why the loot rate got dropped and the need to lose items on death- it's like being tortured lol. While yes, some people were so good that they could rack up thousands of rounds of ammo in the last release, there were some, okay I admit, I was/am one of the suckier ones,

Re: [Audyssey] swamp---extreme shortage on ammo

2011-11-21 Thread Dallas O'Brien
lol. it kinda feels that way, but as its still a work in trying to balance things out, mind you, reducing the lute would have been good in the old game, but as there are now more zombies, and harder to kill, the ammo is actually needed now. dallas On 22 November 2011 07:58, Johnny Tai

[Audyssey] Swamp reflections.

2011-11-21 Thread Christopher Bartlett
Ok, got to run around a bit this afternoon while my kids were watching the Muppet Show. (And if that isn't cognitive dissonance, what is?) Anyway, in contrast to a lot of commentary I heard in game and here, I *love* the new feel of the game. I found myself acting as I would in that situation,

[Audyssey] swamp reflections

2011-11-21 Thread Christopher Bartlett
Addendum: isn't reputation/experience supposed to stay the same after you die? I don't mind if it doesn't, but am I remembering that correctly? It seems to reset. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Swamp reflections.

2011-11-21 Thread Dallas O'Brien
yep. its been a long time coming, and its great to see its here. a realistic shooting game! and yes, i do much the same, take things very ... very slow. ahahah. dallas On 22 November 2011 08:10, Christopher Bartlett themusicalbre...@gmail.com wrote: Ok, got to run around a bit this afternoon

Re: [Audyssey] Quick swamp question

2011-11-21 Thread dark
Hi. Well I figured out the problem, on a uk keyboard the ' key is the one to the right of semicolon, not to the left of 1 so I did find the beacon command. I've finally got some amo which is good, though i freely confess more is from kill rading than axe murdering, also from donating higher

Re: [Audyssey] swamp---extreme shortage on ammo

2011-11-21 Thread dark
From what I've gathered so far, 100 percent rep loss on death is rather harsh, as is losing your experience. I'd suggest follow the old mud method and lose a proportion, either that or have a reputation bank in the safe zone (which is a litle silly but might solve the problem). Beware

Re: [Audyssey] Swamp reflections.

2011-11-21 Thread dark
What I'm trying to learn currently is how to judge the weapon range in audio, so I know when I'm at close range and can start axe murdering. Beware the grue! Dark. - Original Message - From: Dallas O'Brien dallas.r.obr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Swamp reflections.

2011-11-21 Thread Dallas O'Brien
yeah, i have to say, its very hard to tell what is 20 squares, and whats 50. lol. On 22 November 2011 08:31, dark d...@xgam.org wrote: What I'm trying to learn currently is how to judge the weapon range in audio, so I know when I'm at close range and can start axe murdering. Beware the grue!

Re: [Audyssey] swamp---extreme shortage on ammo

2011-11-21 Thread Christopher Bartlett
I don't know, I'm not finding it a problem. It just takes being sneaky until you're equipped. There is a philosophical question, should players who achieve skill be rewarded, or should players who have not yet achieved that skill be helped along? I see both sides of the argument, but I lean

Re: [Audyssey] More BGT news

2011-11-21 Thread Willem Venter
Hi philip. Yes imposing the limmit of 100 values is a solution. I also think you should warn users of a script about a script accessing the registry as I would still not like keys floating around in my registry from games I tried once. I understand what you mean about the delete file command, but

Re: [Audyssey] More BGT news

2011-11-21 Thread Thomas Ward
Hi Philip, Yes, I do think that would solve the problem, but I would recommend limiting it to 64 KB which is Microsoft's recommendation per software product. This keeps the registry small and prevents anyone from heavily abusing it. After all, 100 values is quite a lot, and I can't imagine any

Re: [Audyssey] More BGT news

2011-11-21 Thread Thomas Ward
Hi Willem, True, but if we are talking a BGT script that is open source, you can review the code, and make changes as you see fit. Plus you would know what keys and values are being used in the registry and can pull them manually. Plus any decent registry cleaner should be able to find and delete

Re: [Audyssey] Swamp reflections.

2011-11-21 Thread Che
i agree with christopher for the most part here. before, a skilled player was able to run around, blasting away, not caring much if they got killed. now we care, and that is a huge advantage to the game experience in my opinion. i still haven't quite figured out how to tell if zombies

Re: [Audyssey] new kof xiii vid!

2011-11-21 Thread Tom Randall
Hi. As I believe Clemant said the best place to get menus, character grids and such for mainstream games is here, there are a few of us here who are mainstream gamers and I've always found this bunch to be very nice and willing to help out new mainstream gamers however we can, I'm certainly

Re: [Audyssey] More BGT news

2011-11-21 Thread Thomas Ward
Hi Willem, Yes, I know all that. I wasn't talking about a third-party installer, but talking about adding the ability to remove and delete keys from the game script itself. I haven't checked over the new docs for BGT 1.1 but I'm guessing Philip should have some functions in BGT similar to

Re: [Audyssey] new kof xiii vid!

2011-11-21 Thread Tom Randall
Hi. Wow yeah definitely sounds like one to look into getting. I'm not very familiar with this series at all but very well may be tempted to give this one a try sometime. Thanks for the link. Tom On Nov 17, 2011, at 4:24 PM, Clement Chou wrote: Okay! So... here's the latest vid for this

Re: [Audyssey] More BGT news

2011-11-21 Thread Willem Venter
Hi Thomas. I don't think you can expect users with little computer knoledge to inspect a bgt script for entries that are made to the registry or even use a registry editor or cleaner. Also I'm not currently in the habbit of reading the source of every bgt game I try. It would simply take too much

Re: [Audyssey] Swamp version 1.2b

2011-11-21 Thread Jeremy Kaldobsky
There is a bug regarding the reputation system, and I will have it fixed as soon as I'm able. hi, just tested something. found that when i am killed, i keep my kills, and things like that, but loose my reputation, and expeerience. thought i would just make you aware of that. dallas ---

Re: [Audyssey] Steady the butcher in zombie land

2011-11-21 Thread Connor Moser
how didd you do that! - Original Message - From: gamers-requ...@audyssey.org To: gamers@audyssey.org Sent: Sunday, November 20, 2011 3:52 PM Subject: Gamers Digest, Vol 69, Issue 209 Send Gamers mailing list submissions to gamers@audyssey.org To subscribe or unsubscribe via the

[Audyssey] intro and questions

2011-11-21 Thread Laurel
Hello all, My name is Laurel and I just became a member of this list. I want to tame a moment and introduce myself to you all. I also have a few questions for you all. I am from Dallas Texas and am a third year university student. I study French and Russian and love learning languages! I use JAWS

Re: [Audyssey] Swamp version 1.2b

2011-11-21 Thread john
Wow. All I can say is wow. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: audyssey gamers@audyssey.org Date sent: Sun, 20 Nov 2011 22:30:44 -0800 (PST) Subject: [Audyssey] Swamp version 1.2b After giving it quite a bit of thought, and debating it with Kai, and

[Audyssey] hello

2011-11-21 Thread Laurel
Hello all, My name is Laurel. I am a college student in Texas and I have a yellow lab guide, female named Stockard, from Guide Dogs for the Blind. I've recently gotten in to gaming, because I'm only now discovering the good variety of accessible games out there. I have two questions for all of

Re: [Audyssey] Swamp version 1.2b

2011-11-21 Thread Darren Duff
_ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6647 (2021) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6647 (2021) information _ This message

Re: [Audyssey] More BGT news

2011-11-21 Thread Hayden Presley
Hi Thomas, Yes. In the settings object, There are functions to delete strings, numbers, etc that are placed into the registry. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Monday, November

Re: [Audyssey] swamp---extreme shortage on ammo

2011-11-21 Thread Jeremy Kaldobsky
Actually you aren't supposed to lose any reputation or experience when you die, but a bug is causing most people to lose it when they do. I'm also thinking of adding more loot to the map, but I haven't had time to code for pretty much the entire day. From what I've gathered so far, 100

Re: [Audyssey] Castaways: Windows 7?

2011-11-21 Thread Paula Hobley
Hi there, I have had a look at the read me instructions, and I can't figure out how to install them. Can you please run me through it step by step? Thanks in advance for your help, it is very much appreciated. Cheers Paula -Original Message- From: gamers-boun...@audyssey.org

[Audyssey] Mud games

2011-11-21 Thread Paula Hobley
Hi there I have heard a little bit about MUD games and think that I'd like to start playing them. My problem is that I know little about mud clients, and not much about which games are accessible or how to connect using the mud surver. I was wondering if anybody could please help me in terms

Re: [Audyssey] swamp zombies Re: Steady the butcher in zombie land

2011-11-21 Thread Lindsay Cowell
Hi all, What is this swamp zombies game, sounds fun? Lindsay Cowell -original message- Subject: [Audyssey] swamp zombies Re: Steady the butcher in zombie land From: Steady Goh stea...@gmail.com Date: 21/11/2011 3:11 am Hi Jeremy, is more of me trying to use up my 800+ med kits. they hit me, i

Re: [Audyssey] Swamp reflections.

2011-11-21 Thread Jeremy Kaldobsky
I was hoping this new update would cause people to play a bit more cautiously. The fear had worn off on most people in the last version, and they ran around like rambo with very little worry. I have a few ideas why there are now some zombies that glitch and don't pan properly, but I will have

Re: [Audyssey] swamp reflections

2011-11-21 Thread Jeremy Kaldobsky
It isn't supposed to reset. It's a bug I need to fix. Addendum: isn't reputation/experience supposed to stay the same after you die?  I don't mind if it doesn't, but am I remembering that correctly?  It seems to reset.                 Chris Bartlett --- Gamers mailing list __

Re: [Audyssey] Swamp reflections.

2011-11-21 Thread Jeremy Kaldobsky
Once I post the next update it will include the fix for the gun range bug. Once fixed, if you can hear the zombies, odd are your gun can reach them. Currently the bug is causing the guns to have drastically shorter ranges than they are supposed to have. yeah, i have to say, its very hard to

[Audyssey] swamp voice-shadow

2011-11-21 Thread Johnny Tai
Whoever did shadow, lol, great voice for this- it's probably my favorite next to my own! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Mud games

2011-11-21 Thread Ian McNamara
Hi to download vip mud go to www.gmagames.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] More BGT news

2011-11-21 Thread Christopher Bartlett
I'm gathering that serialization in this context is the conversion of a state vector into an ordered series of values that can be reconstructed into that state vector at will? Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] intro and questions

2011-11-21 Thread Christina
Hello and welcome to the list. Unfortunately, I can't answer your questions. I hope you find lots of good games and ideas here. Christina - Original Message - From: Laurel laurel.stock...@gmail.com To: gamers@audyssey.org Sent: Sunday, November 20, 2011 5:11 PM Subject: [Audyssey] intro

[Audyssey] Rogue games.

2011-11-21 Thread michael barnes
Hey, all. I was wondering if there are any rogue games that accessible for the blind whether they was made for sighted people or not? I am also looking for some rpg's aswell. I would like to find out about these type of games for the iphone. Thanks. -- Email services provided by the System

Re: [Audyssey] intro and questions

2011-11-21 Thread Thomas Ward
Hi Laurel, Well, to begin with when it comes to the subject of what programming language/languages to use that depends on a lot of factors. Fact is if you ask 10 programmers that question chances are you will get 10 different answers in return. That's because a lot of it comes down to personal

Re: [Audyssey] hello

2011-11-21 Thread Thomas Ward
Hi Laurel, Well, as far as Monopoly and sports games I'd highly recommend checking out Jim Kitchens website. If you go to http://www.kitchensinc.net you'll find a large variety of board games like Life, Monopoly, Yatzi, etc. He also has a Baseball game and a Football game. So you can pretty much

Re: [Audyssey] Swamp reflections.

2011-11-21 Thread Christopher Bartlett
Let me understand this clearly. You intend that we not be able to hear zombies that are beyond our weapons range, meaning that what we hear will depend upon what we have equipped? That seems problematic from a realism perspective, and with the axe/chain saw seems also problematic from the

[Audyssey] my thoughts on the new swamp version

2011-11-21 Thread john
This may be a bit early, but here goes. Rather than detail everying, I'm going to make a list of the things I've run into. *The walking sounds are quite loud, not only does this distract me, and make it harder to here zombies, but it throws off my distance scale. *I can't tell if I hit stuff.

Re: [Audyssey] More BGT news

2011-11-21 Thread Philip Bennefall
Hi Willem, I have now added this limitation. A user cannot write more than 100 values to the registry for a given product, and each of these values can be no larger than 2048 bytes. I think this is all I can do in terms of precautions. The rest just comes down to whether you trust a

Re: [Audyssey] More BGT news

2011-11-21 Thread Thomas Ward
Hi Willem, True, but I was merely pointing out if it bothers you that much you could access the information about how this or that script accesses and uses your registry. I wasn't implying that everyone could would have these skills. Merely that its a possibility if someone really wants to know.

Re: [Audyssey] swamp---extreme shortage on ammo

2011-11-21 Thread lenron brown
same here they killing me i keep dying and loosing all my stuff. The other game was hard and this one is harder i only started playing saturday. Can we just loose some of the ammo and keep hour weapons. Maybe we could save another way love the game but my head hurts. Trying to get out the safe

Re: [Audyssey] hello

2011-11-21 Thread shaun everiss
hi. its good to get a newby on here. I am known on the audiogames forum as crashmaster. you should join the forum at forum.audiogames.net. Bgt is the toolkit for games its an engine made by blastbay at www.blastbay.com If all you want to do is make games then this should cover you. It costs 35

Re: [Audyssey] my thoughts on the new version of swamp.

2011-11-21 Thread shaun everiss
Well the fact is that there are to many zombies at once. My shots hardly if at all hit, my axe does, and I find that there are less items, guns etc no guns bar safezone really and I have never got that many things. The system was ok before it just was you had to much amo but if you put the

Re: [Audyssey] More BGT news

2011-11-21 Thread Thomas Ward
Hi Philip, I agree. A lot comes down to trust. I can't help but feel like this entire situation has been blown way out of proportion. If someone is that concerned a BGT script or a game written in BGT will blow up their registry don't install it. Its that simple. As for the issue of 100 values

Re: [Audyssey] Swamp reflections.

2011-11-21 Thread shaun everiss
aah I was wandering why I couldn't hit the zombies even if they were right in front of my mug. At 03:45 p.m. 21/11/2011 -0800, you wrote: Once I post the next update it will include the fix for the gun range bug. Once fixed, if you can hear the zombies, odd are your gun can reach them.

Re: [Audyssey] swamp---extreme shortage on ammo

2011-11-21 Thread shaun everiss
well now we have more zombies just put the loot to what it was before. At 03:38 p.m. 21/11/2011 -0800, you wrote: Actually you aren't supposed to lose any reputation or experience when you die, but a bug is causing most people to lose it when they do. I'm also thinking of adding more loot to

Re: [Audyssey] swamp voice-shadow

2011-11-21 Thread shaun everiss
yeah shaddow sounds real good. At 03:47 p.m. 21/11/2011 -0800, you wrote: Whoever did shadow, lol, great voice for this- it's probably my favorite next to my own! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You

Re: [Audyssey] swamp---extreme shortage on ammo

2011-11-21 Thread lenron brown
please do On 11/21/11, shaun everiss sm.ever...@gmail.com wrote: well now we have more zombies just put the loot to what it was before. At 03:38 p.m. 21/11/2011 -0800, you wrote: Actually you aren't supposed to lose any reputation or experience when you die, but a bug is causing most people to

Re: [Audyssey] More BGT news

2011-11-21 Thread Thomas Ward
Hi Chris, That's an over technical explanation, but that's basically it in a nutshell. Serialization is simply taking a group of variables such as a class object, converting it to a binary stream, and then writing that binary stream to a data file. Deserialization is the process of taking a saved

Re: [Audyssey] Steady the butcher in zombie land

2011-11-21 Thread shaun everiss
hmmm now its to much the other way. The reason we were probably not running out was there were not enough monsters. Now I don't know. I amost feel like dropping back to 1.1 At 08:30 a.m. 21/11/2011 -0800, you wrote: Well the new update should hopefully help solve the problem where everyone had

  1   2   >