How do you drop items in safe zone?
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All
Yeah the only thing you couldn't do was to own stations or anything like that.
But its safe to say that elite and its sequals are the foundation set but a lot
of gamers will say that there still isn't much that came close to it.
Sent from my iPhone
On 21 Nov 2011, at 01:23, Thomas Ward
Greetings! Loving the new features. One question however, the safe zone is no
longer one of the options when activating your radar any more, so just
wondering how to find the safe zone? Sorry if this is a dumb question, just a
bit lost. Thanks and keep up the Excellent work! Sly
---
I havn't played swamp for a bit but thats mainly because there is
now little challenge after I mastered multiplayerthough I think this
is on the todo list.
Right now for example we get to much ammo, etc.
Its almost garenteed that we will get more than enough of anything,
and everything.
In a
to track the save zone is the ~ key shift + `. It's good to take note of the
coordinates since you will have to go there a lot.
锦发/Steady Goh
- Original Message -
From: Sylvester Thomas cinema-...@msn.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 21, 2011
You can download a copy of both elite and elite plus from:
http://www.abandonia.com/
Here are the elite search results:
http://www.abandonia.com/en/search_abandonia/elite
However, don't think it's accessible at all, but anyway...:)
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate
Hit enter whilst in the Safe Zone. There will be a donate equipment entry.
Kai
- Original Message -
From: Johnny Tai johnnyti...@shaw.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 21, 2011 12:02 AM
Subject: Re: [Audyssey] Swamp version 1.2b
How do you drop
They are freeware games now the author has put them up for download so this
isn't piracy before anybody asks.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jacob Kruger
Sent: 21 November 2011 09:03
To: Gamers Discussion list
Yes, sorry, should have mentioned it, but that website, abandonia.com
generally offers abandonware games etc.
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
- Original Message -
From: Darren Harris darren_g_har...@btinternet.com
Hi Joseph,
Its good to see you here on the Audyssey list.
BFN
Jim
Kitchen's Inc, for games that are up to 110 percent funner to play.
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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If you want to leave the
Love the sounds and the new layout- but this is, for me who never got that
good on the alst one, even more frustrating- I can't walk out of the save zone
more than two blocks without dying lol.
Targetting is still nearly imposible, also got killed in the save zone again-
while donating an item!
looking forward to playing this new update how do i turn on music
On 11/21/11, Kai kaixi...@sbcglobal.net wrote:
Hit enter whilst in the Safe Zone. There will be a donate equipment entry.
Kai
- Original Message -
From: Johnny Tai johnnyti...@shaw.ca
To: Gamers Discussion list
Yup also you need an emulator in order to run those games.
Sent from my iPhone
On 21 Nov 2011, at 10:12, Jacob Kruger jac...@mailzone.co.za wrote:
Yes, sorry, should have mentioned it, but that website, abandonia.com
generally offers abandonware games etc.
Stay well
Jacob Kruger
Some of the Dos platform specific ones run alright in dosBox, although
haven't really tried to actually play them too much, since still not really
too accessible via windows7 and jaws, but, anyway.
Haven't really bothered too much, except some of them, like elite, sun tzu's
ancient art of
It sounds great but i can't leave the safe zone.
How do we do that?
Cheers
Jorge Gonçalves
jopo...@hotmail.com
Skype: joport3
Twitter: www.twitter.com/goncalvesjorge
Webpage: www.jorgegoncalves.com
On 11/21/2011 6:35 AM, Jeremy Kaldobsky wrote:
Whoops I forgot to give the link for those who
yes that is a problem maybe there should be a option in the menu that
puts us outside addit other than that it is awesome
On 11/21/11, Jorge Gonçalves jopo...@hotmail.com wrote:
It sounds great but i can't leave the safe zone.
How do we do that?
Cheers
Jorge Gonçalves
jopo...@hotmail.com
i'll be adding you to skype ehen able accept ok thank you
- Original Message -
From: Jorge Gonçalves jopo...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 21, 2011 7:31 AM
Subject: Re: [Audyssey] Swamp version 1.2b
It sounds great but i can't leave
Goodness now you are going back a bit. Speaking of space games am working with
the developer of starbase orion to make it accessible. He is totally on board
with it.
Sent from my iPhone
On 21 Nov 2011, at 13:13, Jacob Kruger jac...@mailzone.co.za wrote:
Some of the Dos platform specific
Hello,
What is starbase orion? Not heard of that one!
Thanks.
Dave.
On 11/21/11, Darren Harris darren_g_har...@btinternet.com wrote:
Goodness now you are going back a bit. Speaking of space games am working
with the developer of starbase orion to make it accessible. He is totally on
board
Its am iphone game based on master of orion ii
Sent from my iPhone
On 21 Nov 2011, at 14:48, David Mehler dave.meh...@gmail.com wrote:
Hello,
What is starbase orion? Not heard of that one!
Thanks.
Dave.
On 11/21/11, Darren Harris darren_g_har...@btinternet.com wrote:
Goodness now
Hi,
i cant wait to try this later. have the weapons keys changed? as i
notice there are now more than 10. :D
On 11/21/11, joseph weakland josephweakl...@att.net wrote:
i'll be adding you to skype ehen able accept ok thank you
- Original Message -
From: Jorge Gonçalves
Well? Here's what I think so far. With the range on the weapons it's much
harder to target. You end up wasting ammo because with the footsteps being
louder it's hard to tell if a zombie is in range of your gun. The game
seems sluggish now for some reason. I've only been playing for a few
Hi,
Master of orion is a game I'd love to play!
Dave
On 11/21/11, Darren Harris darren_g_har...@btinternet.com wrote:
Its am iphone game based on master of orion ii
Sent from my iPhone
On 21 Nov 2011, at 14:48, David Mehler dave.meh...@gmail.com wrote:
Hello,
What is starbase orion? Not
.
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Hi Willem,
Which are all valid points. However, as Philip mentioned he has put
restrictions in BGT to keep novis BGT developers from dumping 100
2048 KB of values into the registry So it sounds like Philip is aware
of the issues and is taking steps to minimize any risk of someone over
using
Hi Darren,
Ah, I see. As I recall the version for the Amiga was a little
different from the Atari versions. I never understood quite why, but
every time Elite was ported or rewritten for a different platform they
offered different ships, slightly different missions, etc. Perhaps it
was a
Well the new update should hopefully help solve the problem where everyone had
everything they needed. I've made it a bit harder now.
When it comes to your multiplayer comments, those are exactly the kinds of
things I wanted to solve with Castaways and Swamp. With the centralized server
I'm looking in to both issues, you getting killed in the safe zone, and the
reputation being buggy.
Love the sounds and the new layout-
but this is, for me who never got that good on the alst
one, even more frustrating- I can't walk out of the save
zone more than two blocks without dying
I'm considering a change that would start you lined up with the door to exit.
yes that is a problem maybe there
should be a option in the menu that
puts us outside addit other than that it is awesome
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it is still hard you not suppose to be trapped in the safe zone and
the river is insane still love it
On 11/21/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
Well the new update should hopefully help solve the problem where everyone
had everything they needed. I've made it a bit harder now.
The weapons now start with the ~ key, move along the top number row, and even
use - if I'm not mistaken.
i cant wait to try this later. have the weapons keys
changed? as i
notice there are now more than 10. :D
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same here it seems to hard
On 11/21/11, Darren Duff duff...@gmail.com wrote:
Well? Here's what I think so far. With the range on the weapons it's much
harder to target. You end up wasting ammo because with the footsteps being
louder it's hard to tell if a zombie is in range of your gun. The
The weapon range problem is a bug that I'm just now testing the fix for. The
game was measuring the ranges in a different scale than tiles, but I put in the
numbers meaning for them to be measured in tiles. So stupid mistake on my
part, lol.
The sluggishness is a result of the extra 100
I do plan to watch things and make adjustments to the difficulty, but I'm
reluctant to do that until I've given people a chance to get used to the
changes. When the game first added multiplayer I was flooded with emails about
the game being too hard. Those slowly died down and soon I was
Yeah I had heard that, the Atari 520st was somewhat different as well.
Although I never got that far with it but to be honest it wasn't a patch on
the omega version of the game.
On the omega version, you could scoop fuel from stars, use the fuel scoop to
get cargo, my favourite mission in that
well it is not slow on my computer zombees just dont let me get far
On 11/21/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
I do plan to watch things and make adjustments to the difficulty, but I'm
reluctant to do that until I've given people a chance to get used to the
changes. When the
Hey everyone,
I'd like to invite you all to check out this new game I bought. It was
translated into English, and I believe it comes in several other languages as
well. It's a little pricey, but it has online play, and several other modes.
You can check out the thread here:
are archived and can be searched and read at
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One thing I just descovered when starting a new game is that if I hear a
zombie grone and I turn my mouse to pan the sound does not pan with me.
OOPSY!
Darren Duff.
amateur radio station KK4AHX.
Follow me on twitter @blinddrummer.
friend me on face book http://www.facebook.com/blinddrummer.
Hi thomas. Many games are just scripts you run, so there is no
installer or uninstaller.
While I'm not sure if there is a limmit on how many keys a game may
create, not having one is dangerous. Just imagine a program going into
an infinite loop while writing values to the registry on each
Hi to all.
I just received a newer Logitech f510 in today's snail mail.
Now for Three D Velocity.
It came in the x mode and asked me to switch to direct mode so that I could
set up a profile.
What should I do?
I have tried to fly bvia tdv with the switch on the back of the f510 both
ways and
Ao isn't seeing the gamepad.
I've tried both USB ports.
I'm starting to hate the Logitech F510.
Thanks.
Ron and current Leader Dog boz who states that a service dog beats a cane
hands down any day of the week.
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IU'm not sure if this is new to the game or not, but one problem I ran into is
my pistol got broken very quickly, meaning I was running around manically with
an axe which wasn't so much fun, especially sinse I can't actually find the
beakon for the safezone where presumably I could borrow a
hi dark, the safe zone command is shift `
secondly, yeah i know what ya mean about the weapons, i had a
different problem, running out of ammo way to quickly. lol. and not
enough corpses to rade.
he is still working on balancing the new stuff, so don't take things
to hard yet.
best regards
dallas
Hi Willem,
I can insert a limit of, say, 100 values for each game. Each value can be at
most 2048 bytes in length, which would mean that a script writer could not
store more than 200 kb in the registry. Would this solve the problem for
you?
I think though that no matter how you look at it,
hi, just tested something. found that when i am killed, i keep my
kills, and things like that, but loose my reputation, and expeerience.
thought i would just make you aware of that.
dallas
On 22 November 2011 02:37, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
The weapons now start with the ~
Thing is, while I see why the loot rate got dropped and the need to lose items
on death- it's like being tortured lol.
While yes, some people were so good that they could rack up thousands of rounds
of ammo in the last release, there were some, okay I admit, I was/am one of the
suckier ones,
lol. it kinda feels that way, but as its still a work in trying to
balance things out,
mind you, reducing the lute would have been good in the old game, but
as there are now more zombies, and harder to kill, the ammo is
actually needed now.
dallas
On 22 November 2011 07:58, Johnny Tai
Ok, got to run around a bit this afternoon while my kids were watching the
Muppet Show. (And if that isn't cognitive dissonance, what is?) Anyway, in
contrast to a lot of commentary I heard in game and here, I *love* the new
feel of the game. I found myself acting as I would in that situation,
Addendum: isn't reputation/experience supposed to stay the same after you
die? I don't mind if it doesn't, but am I remembering that correctly? It
seems to reset.
Chris Bartlett
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yep. its been a long time coming, and its great to see its here. a
realistic shooting game! and yes, i do much the same, take things very
... very slow. ahahah.
dallas
On 22 November 2011 08:10, Christopher Bartlett
themusicalbre...@gmail.com wrote:
Ok, got to run around a bit this afternoon
Hi.
Well I figured out the problem, on a uk keyboard the ' key is the one to the
right of semicolon, not to the left of 1 so I did find the beacon command.
I've finally got some amo which is good, though i freely confess more is
from kill rading than axe murdering, also from donating higher
From what I've gathered so far, 100 percent rep loss on death is rather
harsh, as is losing your experience.
I'd suggest follow the old mud method and lose a proportion, either
that or have a reputation bank in the safe zone (which is a litle silly but
might solve the problem).
Beware
What I'm trying to learn currently is how to judge the weapon range in
audio, so I know when I'm at close range and can start axe murdering.
Beware the grue!
Dark.
- Original Message -
From: Dallas O'Brien dallas.r.obr...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent:
yeah, i have to say, its very hard to tell what is 20 squares, and
whats 50. lol.
On 22 November 2011 08:31, dark d...@xgam.org wrote:
What I'm trying to learn currently is how to judge the weapon range in
audio, so I know when I'm at close range and can start axe murdering.
Beware the grue!
I don't know, I'm not finding it a problem. It just takes being sneaky
until you're equipped. There is a philosophical question, should players
who achieve skill be rewarded, or should players who have not yet achieved
that skill be helped along? I see both sides of the argument, but I lean
Hi philip. Yes imposing the limmit of 100 values is a solution. I also
think you should warn users of a script about a script accessing the
registry as I would still not like keys floating around in my registry
from games I tried once.
I understand what you mean about the delete file command, but
Hi Philip,
Yes, I do think that would solve the problem, but I would recommend
limiting it to 64 KB which is Microsoft's recommendation per software
product. This keeps the registry small and prevents anyone from
heavily abusing it. After all, 100 values is quite a lot, and I can't
imagine any
Hi Willem,
True, but if we are talking a BGT script that is open source, you can
review the code, and make changes as you see fit. Plus you would know
what keys and values are being used in the registry and can pull them
manually. Plus any decent registry cleaner should be able to find and
delete
i agree with christopher for the most part here.
before, a skilled player was able to run around, blasting away, not
caring much if they got killed.
now we care, and that is a huge advantage to the game experience in my
opinion.
i still haven't quite figured out how to tell if zombies
Hi.
As I believe Clemant said the best place to get menus, character grids and such
for mainstream games is here, there are a few of us here who are mainstream
gamers and I've always found this bunch to be very nice and willing to help out
new mainstream gamers however we can, I'm certainly
Hi Willem,
Yes, I know all that. I wasn't talking about a third-party installer,
but talking about adding the ability to remove and delete keys from
the game script itself. I haven't checked over the new docs for BGT
1.1 but I'm guessing Philip should have some functions in BGT similar
to
Hi.
Wow yeah definitely sounds like one to look into getting. I'm not very
familiar with this series at all but very well may be tempted to give this one
a try sometime.
Thanks for the link.
Tom
On Nov 17, 2011, at 4:24 PM, Clement Chou wrote:
Okay! So... here's the latest vid for this
Hi Thomas. I don't think you can expect users with little computer
knoledge to inspect a bgt script for entries that are made to the
registry or even use a registry editor or cleaner. Also I'm not
currently in the habbit of reading the source of every bgt game I try.
It would simply take too much
There is a bug regarding the reputation system, and I will have it fixed as
soon as I'm able.
hi, just tested something. found that
when i am killed, i keep my
kills, and things like that, but loose my reputation, and
expeerience.
thought i would just make you aware of that.
dallas
---
how didd you do that!
- Original Message -
From: gamers-requ...@audyssey.org
To: gamers@audyssey.org
Sent: Sunday, November 20, 2011 3:52 PM
Subject: Gamers Digest, Vol 69, Issue 209
Send Gamers mailing list submissions to
gamers@audyssey.org
To subscribe or unsubscribe via the
Hello all,
My name is Laurel and I just became a member of this list. I want to
tame a moment and introduce myself to you all. I also have a few
questions for you all.
I am from Dallas Texas and am a third year university student. I study
French and Russian and love learning languages! I use JAWS
Wow. All I can say is wow.
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: audyssey gamers@audyssey.org
Date sent: Sun, 20 Nov 2011 22:30:44 -0800 (PST)
Subject: [Audyssey] Swamp version 1.2b
After giving it quite a bit of thought, and debating it with Kai,
and
Hello all,
My name is Laurel. I am a college student in Texas and I have a yellow
lab guide, female named Stockard, from Guide Dogs for the Blind. I've
recently gotten in to gaming, because I'm only now discovering the
good variety of accessible games out there. I have two questions for
all of
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Hi Thomas,
Yes. In the settings object, There are functions to delete strings, numbers,
etc that are placed into the registry.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Monday, November
Actually you aren't supposed to lose any reputation or experience when you die,
but a bug is causing most people to lose it when they do.
I'm also thinking of adding more loot to the map, but I haven't had time to
code for pretty much the entire day.
From what I've gathered so far, 100
Hi there,
I have had a look at the read me instructions, and I can't figure out how to
install them. Can you please run me through it step by step?
Thanks in advance for your help, it is very much appreciated.
Cheers
Paula
-Original Message-
From: gamers-boun...@audyssey.org
Hi there
I have heard a little bit about MUD games and think that I'd like to start
playing them. My problem is that I know little about mud clients, and not
much about which games are accessible or how to connect using the mud
surver. I was wondering if anybody could please help me in terms
Hi all,
What is this swamp zombies game, sounds fun?
Lindsay Cowell
-original message-
Subject: [Audyssey] swamp zombies Re: Steady the butcher in zombie land
From: Steady Goh stea...@gmail.com
Date: 21/11/2011 3:11 am
Hi Jeremy, is more of me trying to use up my 800+ med kits. they hit me, i
I was hoping this new update would cause people to play a bit more cautiously.
The fear had worn off on most people in the last version, and they ran around
like rambo with very little worry.
I have a few ideas why there are now some zombies that glitch and don't pan
properly, but I will have
It isn't supposed to reset. It's a bug I need to fix.
Addendum: isn't reputation/experience
supposed to stay the same after you
die? I don't mind if it doesn't, but am I remembering
that correctly? It
seems to reset.
Chris Bartlett
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Once I post the next update it will include the fix for the gun range bug.
Once fixed, if you can hear the zombies, odd are your gun can reach them.
Currently the bug is causing the guns to have drastically shorter ranges than
they are supposed to have.
yeah, i have to say, its very hard to
Whoever did shadow, lol, great voice for this- it's probably my favorite
next to my own!
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Hi to download vip mud go to www.gmagames.com
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I'm gathering that serialization in this context is the conversion of a
state vector into an ordered series of values that can be reconstructed into
that state vector at will?
Chris Bartlett
-Original Message-
From: gamers-boun...@audyssey.org
Hello and welcome to the list.
Unfortunately, I can't answer your questions.
I hope you find lots of good games and ideas here.
Christina
- Original Message -
From: Laurel laurel.stock...@gmail.com
To: gamers@audyssey.org
Sent: Sunday, November 20, 2011 5:11 PM
Subject: [Audyssey] intro
Hey, all.
I was wondering if there are any rogue games that accessible for the
blind whether they was made for sighted people or not?
I am also looking for some rpg's aswell.
I would like to find out about these type of games for the iphone.
Thanks.
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Hi Laurel,
Well, to begin with when it comes to the subject of what programming
language/languages to use that depends on a lot of factors. Fact is if
you ask 10 programmers that question chances are you will get 10
different answers in return. That's because a lot of it comes down to
personal
Hi Laurel,
Well, as far as Monopoly and sports games I'd highly recommend
checking out Jim Kitchens website. If you go to
http://www.kitchensinc.net
you'll find a large variety of board games like Life, Monopoly, Yatzi,
etc. He also has a Baseball game and a Football game. So you can
pretty much
Let me understand this clearly. You intend that we not be able to hear
zombies that are beyond our weapons range, meaning that what we hear will
depend upon what we have equipped? That seems problematic from a realism
perspective, and with the axe/chain saw seems also problematic from the
This may be a bit early, but here goes. Rather than detail
everying, I'm going to make a list of the things I've run into.
*The walking sounds are quite loud, not only does this distract
me, and make it harder to here zombies, but it throws off my
distance scale.
*I can't tell if I hit stuff.
Hi Willem,
I have now added this limitation. A user cannot write more than 100 values
to the registry for a given product, and each of these values can be no
larger than 2048 bytes.
I think this is all I can do in terms of precautions. The rest just comes
down to whether you trust a
Hi Willem,
True, but I was merely pointing out if it bothers you that much you
could access the information about how this or that script accesses
and uses your registry. I wasn't implying that everyone could would
have these skills. Merely that its a possibility if someone really
wants to know.
same here they killing me i keep dying and loosing all my stuff. The
other game was hard and this one is harder i only started playing
saturday. Can we just loose some of the ammo and keep hour weapons.
Maybe we could save another way love the game but my head hurts.
Trying to get out the safe
hi.
its good to get a newby on here.
I am known on the audiogames forum as crashmaster.
you should join the forum at forum.audiogames.net.
Bgt is the toolkit for games its an engine made by blastbay at www.blastbay.com
If all you want to do is make games then this should cover you.
It costs 35
Well the fact is that there are to many zombies at once.
My shots hardly if at all hit, my axe does, and I find that there are
less items, guns etc no guns bar safezone really and I have never got
that many things.
The system was ok before it just was you had to much amo but if you
put the
Hi Philip,
I agree. A lot comes down to trust. I can't help but feel like this
entire situation has been blown way out of proportion. If someone is
that concerned a BGT script or a game written in BGT will blow up
their registry don't install it. Its that simple.
As for the issue of 100 values
aah I was wandering why I couldn't hit the zombies even if they were
right in front of my mug.
At 03:45 p.m. 21/11/2011 -0800, you wrote:
Once I post the next update it will include the fix for the gun
range bug. Once fixed, if you can hear the zombies, odd are your
gun can reach them.
well now we have more zombies just put the loot to what it was before.
At 03:38 p.m. 21/11/2011 -0800, you wrote:
Actually you aren't supposed to lose any reputation or experience
when you die, but a bug is causing most people to lose it when they do.
I'm also thinking of adding more loot to
yeah shaddow sounds real good.
At 03:47 p.m. 21/11/2011 -0800, you wrote:
Whoever did shadow, lol, great voice for this- it's probably my
favorite next to my own!
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please do
On 11/21/11, shaun everiss sm.ever...@gmail.com wrote:
well now we have more zombies just put the loot to what it was before.
At 03:38 p.m. 21/11/2011 -0800, you wrote:
Actually you aren't supposed to lose any reputation or experience
when you die, but a bug is causing most people to
Hi Chris,
That's an over technical explanation, but that's basically it in a
nutshell. Serialization is simply taking a group of variables such as
a class object, converting it to a binary stream, and then writing
that binary stream to a data file. Deserialization is the process of
taking a saved
hmmm now its to much the other way.
The reason we were probably not running out was there were not enough monsters.
Now I don't know.
I amost feel like dropping back to 1.1
At 08:30 a.m. 21/11/2011 -0800, you wrote:
Well the new update should hopefully help solve the problem where
everyone had
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