Re: [Audyssey] Creating game levels to scale?

2010-12-06 Thread Thomas Ward
Hi Cara, Okay? How exactly do I add a low-pass filter to the game. I'm not sure how to implement one. On 12/6/10, Cara Quinn caraqu...@draconisentertainment.com wrote: Thomas, this is the low-pass filter idea I was mentioning. I got it from Quake, as sounds in other rooms are muffled, or sent

Re: [Audyssey] Creating game levels to scale?

2010-12-06 Thread Thomas Ward
Hi Philip, Well...That too is the classic catch 22. According to the License Agreement that came with Mysteries of the Sith, I just reread it, it says you can freely create mods for the game but under no circomstances can you use the sounds, musick, or graphics from this game. Question is what's

Re: [Audyssey] Creating game levels to scale?

2010-12-06 Thread Cara Quinn
Hi Thomas; quite honestly, the last time I looked at DX was DX8 but I believe you could simply effect any sound individually as it had DSP for each source. I seem to remember seeing EQ / high and low pass filters being among the properties one could set / enable or disable for a sound source.

Re: [Audyssey] Creating game levels to scale?

2010-12-06 Thread Thomas Ward
Hi Cara, I guess I have to look at the DirectSound tutorials and user docs as I honestly don't remember what DSP effects it has and how to set them. I usually don't mess with DSP effects, and now it looks as though I should. Plus I'm not acccessing DS directly and using Philip's Streemway

[Audyssey] Creating game levels to scale?

2010-12-05 Thread Thomas Ward
Hello everyone, I was wondering if some gamers and especially other game developers could give me their input on this matter. Tonight I am sitting here doing a bit of work on the Genesis 3D engine when it ocurred to me I might be doing things the wrong way, or at least I don't have to do things

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread shaun everiss
hmmm making things to scale would be something I'd like to keep. Though I wander if you could have things in modules then load what you need on demand and unload what you don't need. You probably don't need all levels loaded, and after the logo has played and the menu and after all that you

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread Cara Quinn
Hi Thomas, one thing that comes to mind initially, is simply to use actual 3D coordinates. You can still store objects or object descriptions in an array, but add two coordinates to each which can define (on a gross level) its size. I.E. a door might be defined as existing from -1.5, 0.0, -3.0

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread Thomas Ward
Hi Cara, Yeah, that makes sense. I actually do that anyway as the engine still keeps track of length, width, and hight of any object regardless of what values are stored in the array itself. The array is basically there used to tell what surface the player is walking on or to define the size and

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread Philip Bennefall
, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: gamers@audyssey.org Sent: Monday, December 06, 2010 12:42 AM Subject: [Audyssey] Creating game levels to scale? Hello everyone, I was wondering if some gamers and especially other game developers

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread Thomas Ward
Hi Shaun, Ahem...The game does dispose of levels before loading a new one after all. Besides loading the new level map it has to dispose of sound and music objects as well as other game objects and recreate them with the new level data. On 12/5/10, shaun everiss sm.ever...@gmail.com wrote: hmmm

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread Thomas Ward
Hi Philip, Yeah, I get what your saying. The mixer is definitely a huge factor in over all game performance. In fact, that is one reason why I switched bakc to Streemway for the Windows releases. When I used OpenAL for Windows it used a massive amount of memory to load the same amount of sound

[Audyssey] browser game question dealing with Ashes of Angels?

2010-12-05 Thread Chastity MORSE
Hey, I found the space game Ashes of Angels from this list and have been playing it a lot. I haven't been on it for 2 days and now when I try to log on, I can't even bring up the site. Does anyone else play this game or know what's wrong? Did they just suddenly go offline or are they having

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread Phil Vlasak
Hi Thomas, The one thing I feel lacking in MOTA is how you limit the sounds to just the room you are in. In reality once you open a door to the next room you should hear the sounds in that room even though you are in the previous room. And once the door is open and you go through, the sounds

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread Liam Erven
To: gamers@audyssey.org Subject: [Audyssey] Creating game levels to scale? Hello everyone, I was wondering if some gamers and especially other game developers could give me their input on this matter. Tonight I am sitting here doing a bit of work on the Genesis 3D engine when it ocurred to me I might

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread Thomas Ward
Hi Phil, Well, one of the reasons I actually added the sound region idea is back in the early development days of Montezuma's Revenge people complained that they could hear warp platforms, ropes, lava pits, etc through walls even though they were in a totally different room or area of the temple.

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread dark
, December 05, 2010 11:42 PM Subject: [Audyssey] Creating game levels to scale? Hello everyone, I was wondering if some gamers and especially other game developers could give me their input on this matter. Tonight I am sitting here doing a bit of work on the Genesis 3D engine when it ocurred to me

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread dark
fade in and out rather than to be limited by area. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 06, 2010 2:29 AM Subject: Re: [Audyssey] Creating game levels to scale? Hi Phil

Re: [Audyssey] browser game question dealing with Ashes of Angels?

2010-12-05 Thread dark
: [Audyssey] browser game question dealing with Ashes of Angels? Hey, I found the space game Ashes of Angels from this list and have been playing it a lot. I haven't been on it for 2 days and now when I try to log on, I can't even bring up the site. Does anyone else play this game or know what's

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread Thomas Ward
Hi Dark, Lol! I take your meaning. I always did think the knife in Shades of Doom was a bit too long. Its like a ssmall sword their. For example, this weekend I spent a little time playing around with a possible clone of Mysteries of the Sith, and created a sample level for testing out some game

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread Phil Vlasak
Hi Thomas, It is definitely too late to do this for MOTA, but I would have the door designated as a sound region itself. It could be about 4 foot thick, and the door between room 1 and 2 would play the sounds of both room 1 and 2 but at 40 percent volume. Phil --- Gamers mailing list __

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread dark
Ah, poor storm troopers, I hope the empire gives good injury pay ;D. Then again would you really want to end up against darth vader in court? I can see it now. you will drop the case! I --- will --- drop --- the --- case You will award the empire huge compensation bonuses! Either that

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread Thomas Ward
Hi Dark, Hmmm...Well, fortunately MOTS takes place about 6 years after Return of the Jedi so Vader and Emperor Palpatine are ancient history. That said, seeing as the main character for MOTS is Mara Jade Vader would have to be pretty stupid to mess with her. After all she was trained by the

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread Thomas Ward
Hi Phil, Hmmm...I see. Well, you are right it is definitely too late for something like that. We are talking a massive rewrite of the engine to make the rooms and the sound regions separate objects. The way it works now if you asign an item or enemy to room x sounds are not triggered until the

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread Ben
Indeed. That's what he does best... and if they don't trust him... I find your lack of faith disturbing! lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

Re: [Audyssey] Creating game levels to scale?

2010-12-05 Thread Ben
I so! Want! To! Hear! This! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 06 December 2010 04:21 To: Gamers Discussion list Subject: Re: [Audyssey] Creating game levels to scale? Hi Dark, Lol! I take your meaning

Re: [Audyssey] NEw game, lawyer battle!

2010-12-04 Thread Ben
Good joking from you! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bogdan Muresan Sent: 01 December 2010 16:02 To: Gamers Discussion list Subject: Re: [Audyssey] NEw game, lawyer battle! 2010/11/30, dark d...@xgam.org: Welcome

[Audyssey] sircus game

2010-12-03 Thread NIcol
Hi all AS a kid I had wonderful memories playing tv games with a sighted friend. My favorite game was sircus Charlie. My friend told me which buttons to press and when to press them. It had 5 stages: Stage 1: you are on a donkey's back and you have to navigate the donkey to jump successfully

Re: [Audyssey] sircus game

2010-12-03 Thread Thomas Ward
Hi Nicol, No, Circus Charly is not the same as Circus Atari. I've never played Circus Charly, but have played Circus Atari back in the Atari 2600 days. On 12/3/10, NIcol nicoljaco...@telkomsa.net wrote: Hi all AS a kid I had wonderful memories playing tv games with a sighted friend. My

Re: [Audyssey] NEw game, lawyer battle!

2010-12-01 Thread Charles Rivard
Yes, and it's fun. --- Shepherds are the best beasts! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, November 30, 2010 8:29 PM Subject: Re: [Audyssey] NEw game, lawyer battle! Hi, Aren't you just

Re: [Audyssey] NEw game, lawyer battle!

2010-12-01 Thread Bogdan Muresan
2010/11/30, dark d...@xgam.org: Welcome to Lawyer battle, a new and modern game for the 21st century! In this pokemon style game you have the chance to catch, train and battle innumerable types of lawyers against each other in an effort to see who can get the most cash for the most ridiculous

Re: [Audyssey] NEw game, lawyer battle!

2010-12-01 Thread Shiny protector
I'll max out my aggression skill. I'll be so aggressive that Soni will be sorry. Lol. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 01, 2010 1:53 AM Subject: Re: [Audyssey] NEw game, lawyer battle! Ah, well

Re: [Audyssey] NEw game, lawyer battle!

2010-12-01 Thread Shiny protector
Didn't you get the point? Its a joke. - Original Message - From: Ian McNamara ianandri...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 01, 2010 2:04 AM Subject: Re: [Audyssey] NEw game, lawyer battle! is this a real game or a joke if so what

[Audyssey] NEw game, lawyer battle!

2010-11-30 Thread dark
Welcome to Lawyer battle, a new and modern game for the 21st century! In this pokemon style game you have the chance to catch, train and battle innumerable types of lawyers against each other in an effort to see who can get the most cash for the most ridiculous claime. Begining with a lowly

Re: [Audyssey] New game, lawyer battle!

2010-11-30 Thread Thomas Ward
Hi Dark, Lol! That's a good one. Sounds like a best seller. On 11/30/10, dark d...@xgam.org wrote: Welcome to Lawyer battle, a new and modern game for the 21st century! In this pokemon style game you have the chance to catch, train and battle innumerable types of lawyers against each other

Re: [Audyssey] New game, lawyer battle!

2010-11-30 Thread Charles Rivard
. --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 30, 2010 3:54 PM Subject: Re: [Audyssey] New game, lawyer battle! Hi Dark, Lol! That's a good one. Sounds like a best seller

Re: [Audyssey] NEw game, lawyer battle!

2010-11-30 Thread Phil Vlasak
@audyssey.org Sent: Tuesday, November 30, 2010 4:28 PM Subject: [Audyssey] NEw game, lawyer battle! Welcome to Lawyer battle, a new and modern game for the 21st century! In this pokemon style game you have the chance to catch, train and battle innumerable types of lawyers against each other

Re: [Audyssey] NEw game, lawyer battle!

2010-11-30 Thread Charles Rivard
Lawyers?, or liars. Or are those two terms synonymous. (grin) --- Shepherds are the best beasts! - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 30, 2010 4:52 PM Subject: Re: [Audyssey] NEw game, lawyer

Re: [Audyssey] New game, lawyer battle!

2010-11-30 Thread dark
10:02 PM Subject: Re: [Audyssey] New game, lawyer battle! He did not mention the game manufacturing firm of Dewey, Cheatum, and Howe, most likely on purpose. And, if you contact them to see about making this game accessible to the blind, who is the first person you speak to? Of course, it's

Re: [Audyssey] NEw game, lawyer battle!

2010-11-30 Thread dark
...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 30, 2010 10:52 PM Subject: Re: [Audyssey] NEw game, lawyer battle! Now you did it, Dark. I broke my finger hitting the delete key on your message so my lawyers will be in touch with you to negotiate a settlement

Re: [Audyssey] NEw game, lawyer battle!

2010-11-30 Thread Ian McNamara
is this a real game or a joke if so what is the u r l to play it. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] NEw game, lawyer battle!

2010-11-30 Thread dark
Subject: Re: [Audyssey] NEw game, lawyer battle! is this a real game or a joke if so what is the u r l to play it. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] NEw game, lawyer battle!

2010-11-30 Thread Charles Rivard
The URL is www.onYou.4fun Ornery little He he he --- Shepherds are the best beasts! - Original Message - From: Ian McNamara ianandri...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 30, 2010 8:04 PM Subject: Re: [Audyssey] NEw game, lawyer

Re: [Audyssey] NEw game, lawyer battle!

2010-11-30 Thread Hayden Presley
01, 2010 2:04 AM Subject: Re: [Audyssey] NEw game, lawyer battle! is this a real game or a joke if so what is the u r l to play it. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] NEw game, lawyer battle!

2010-11-30 Thread Hayden Presley
Hi, Aren't you just the ornery type? Grin Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Tuesday, November 30, 2010 8:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] NEw game

[Audyssey] Accessable game concels

2010-11-19 Thread Blind Treasures
Now I know that a lot of this will be personal opinion but I need a place to start. I'm seeking out Christmas gift ideals for my wife and I'm considering some sort of game consul. Now, here is the big question! Which game consuls have the most accessible games? To help, I consider myself a very

Re: [Audyssey] Accessable game concels

2010-11-19 Thread Charles Rivard
, 2010 10:25 AM Subject: [Audyssey] Accessable game concels Now I know that a lot of this will be personal opinion but I need a place to start. I'm seeking out Christmas gift ideals for my wife and I'm considering some sort of game consul. Now, here is the big question! Which game consuls have

Re: [Audyssey] Accessable game concels

2010-11-19 Thread Mich
Hi I to would like to know this as well please. from Mich. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 19, 2010 12:41 PM Subject: Re: [Audyssey] Accessable game concels Along these same lines

Re: [Audyssey] Accessable game concels

2010-11-19 Thread Thomas Ward
Hi Charles, Unfortunately, I don't know of any mainstream console like that. All of them require some sighted assistance when you are starting out. Even if it is just to have someone read off the menus so you can braille them up for later reference and things like that. However, as been said

Re: [Audyssey] Accessable game concels

2010-11-19 Thread Thomas Ward
Hi Tony, Well, in terms of number of playable games I'd still say your best bet would be the Play Station 2. However, those are rapidly being replaced by the Play Station 3, and I'm not sure exactly how many PS3 games are playable from a low vision/blind standpoint. MK verses DC is, and a few

Re: [Audyssey] Accessable game concels

2010-11-19 Thread shaun everiss
well I know that a load of game play stuff was done for games on the ps1 ps2 and ps3 as well as a few on the psp, xbox xbox360 and some of the nintendo systems. Right now though as I am going away soon I only have enough working to run the laptop and check mail. At 07:10 a.m. 20/11/2010, you

Re: [Audyssey] Accessable game concels

2010-11-19 Thread Clement Chou
Okay. To charles and Tony, there aren't going to be games where you can just pick up and play without getting menus read to you. And as Tom already said, classic arcade shooters like that have pretty much vanished off the earth in modern day games. However, in terms of playable games, I would

Re: [Audyssey] Accessable game concels

2010-11-19 Thread Liam Erven
PM To: Gamers Discussion list Subject: Re: [Audyssey] Accessable game concels Hi Charles, Unfortunately, I don't know of any mainstream console like that. All of them require some sighted assistance when you are starting out. Even if it is just to have someone read off the menus so you can braille

Re: [Audyssey] Accessable game concels

2010-11-19 Thread Clement Chou
we have to deal with and accept. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, November 19, 2010 12:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] Accessable game concels Hi Charles

Re: [Audyssey] Accessable game concels

2010-11-19 Thread Thomas Ward
Hi, And I'd also like to add, if this hasn't been said already, that the games that we can play require a lot of time, practice, and a good deal of doing things from memory. For example, since menus don't speak you might write it down, braille it up, etc but sooner or later you are going to just

Re: [Audyssey] Accessable game concels

2010-11-19 Thread Clement Chou
Good thing there are training modes in every fighting game you pick up... but one more thing to add to what you said, Tom. A lot of it is memory and sound cues... but it's also important to keep track of where you are on the screen. This is why I'm a decent SF player... because I can bait my

Re: [Audyssey] Towers Game

2010-11-16 Thread Jeremy Kaldobsky
I haven't tried it myself, but one person told me they use virtual machine and the game ran fine. --- On Fri, 11/12/10, Hayden Presley hdpres...@hotmail.com wrote: From: Hayden Presley hdpres...@hotmail.com Subject: Re: [Audyssey] Towers Game To: 'Gamers Discussion list' gamers@audyssey.org

Re: [Audyssey] Towers Game

2010-11-16 Thread Thomas Ward
Hi, Definitely not. Visual Basic 6 is a totally Microsoft thing. People who write in that language are by definition only concerned with Microsoft Windows and nothing else. That said, it is sometimes possible to get VB programs running under Mac OS and Linux via wine. In fact, I'm trying to get

Re: [Audyssey] Extant - game feadback

2010-11-15 Thread NIcol
: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of AudioGames.net Sent: 30 October 2010 03:45 PM To: Gamers Discussion list Subject: [Audyssey] Extant - game feadback Hi Lori et al, Thanks Lori, we'll definitely consider adding extra targeting feedback. For all of you

Re: [Audyssey] Extant - game feadback

2010-11-15 Thread AudioGames.net
To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, November 15, 2010 6:59 PM Subject: Re: [Audyssey] Extant - game feadback Hi Richard I am sorry to say, but when opening the file for the pc version of the game after downloading it, I got this error: Compressed (zipped) Folders Error

Re: [Audyssey] Extant - game feadback

2010-11-15 Thread Hayden Presley
, November 15, 2010 12:19 PM To: Gamers Discussion list Subject: Re: [Audyssey] Extant - game feadback Hi Nicol, What probably is the case is that your anti-virus software has blocked or removed the .exe from the .zip-file. You can read about this problem on the Extant-forum here: http

Re: [Audyssey] New game, towers of war

2010-11-12 Thread Thomas Ward
Hi, Sure do. You are missing a dependency. My guess is you are missing one or more VB 6 runtime libraries. On 11/10/10, Casey Mathews csm...@cfl.rr.com wrote: Wow, this sounds very cool unfortunately when I try to run it I get the following error: Aprones Towers of War Run-time error '429':

[Audyssey] Towers game not working

2010-11-12 Thread Lori Duncan
Hi I'm using windows xp and have just tried to download the Tower Defence game from audiogames.net site. I got a runtime error then the game opened at the main menu, but all that was there was exit game. Also my windows firewall blocked some of the game content, I don't know what's happening,

Re: [Audyssey] Towers game not working

2010-11-12 Thread simon dowling
hi you have to use the tab key to cycle through the menus. Simon msn: simod...@hotmail.com skype, slifinger - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 12, 2010 5:11 PM Subject: [Audyssey] Towers

Re: [Audyssey] Towers game not working

2010-11-12 Thread Zachary Kline
Hi, You're using the arrow keys to try to navigate the menu, which is not the way to do it in this case. Tab and shift+tab are what you need. Hope this helps, Zack. On Fri, 12 Nov 2010, Lori Duncan wrote: Hi I'm using windows xp and have just tried to download the Tower Defence game from

Re: [Audyssey] Towers game not working

2010-11-12 Thread dark
Hi. You can get towers of war from http://www.kaldobsky.com/audiogames/towersofwarbeta.zip (I believe when I posted the original link the folder was stil called tower defense, so that might be why it's now not working). For details on the game see

Re: [Audyssey] Towers game not working

2010-11-12 Thread simon dowling
suggestions to throw in. Simon msn: simod...@hotmail.com skype, slifinger - Original Message - From: dark d...@xgam.org To: Lori Duncan lori_dunca...@hotmail.com; Gamers Discussion list gamers@audyssey.org Sent: Friday, November 12, 2010 5:37 PM Subject: Re: [Audyssey] Towers game

Re: [Audyssey] Towers game not working

2010-11-12 Thread dark
: [Audyssey] Towers game not working hi dark, yes I been playing the first map can only get up to level 13 I thought my score was impressive enough but apparently not, them dragons are so fast and tough too. very impressed with the game, I am waiting for my registration details to come through from

[Audyssey] Towers Game

2010-11-12 Thread John Snowling
@audyssey.org Sent: Friday, November 12, 2010 5:37 PM Subject: Re: [Audyssey] Towers game not working Hi. You can get towers of war from http://www.kaldobsky.com/audiogames/towersofwarbeta.zip (I believe when I posted the original link the folder was stil called tower defense, so that might

Re: [Audyssey] Towers Game

2010-11-12 Thread Hayden Presley
Subject: [Audyssey] Towers Game Hi Dark I totally agree with you. This game is just totally awesome and I've only played for about a couple of hours and have finished map 1 on easy. Fantastic. - Original Message - From: dark d...@xgam.org To: Lori Duncan lori_dunca...@hotmail.com; Gamers

Re: [Audyssey] Towers Game

2010-11-12 Thread dark
Good point, I think I was getting confused with hitting ctrl on towers to upgrade them. You can also do some cool things in the latest version like pressing 1 or shift 1 to review the row and column, press the graave accent key next to 1 to have an ascii file of the current map in the games

Re: [Audyssey] Towers Game

2010-11-12 Thread Hayden Presley
Hi Dark, Grin. You don't have to do that either. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, November 12, 2010 5:13 PM To: Gamers Discussion list Subject: Re: [Audyssey] Towers Game Good

Re: [Audyssey] Towers Game

2010-11-12 Thread Ian McNamara
hello is this game accessable for the mac. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Towers Game

2010-11-12 Thread Hayden Presley
To: Gamers Discussion list Subject: Re: [Audyssey] Towers Game hello is this game accessable for the mac. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via

Re: [Audyssey] New game, towers of war

2010-11-11 Thread Hayden Presley
: [Audyssey] New game, towers of war No idea what's happening there Haiden, nobody has reported a similar problem as yet, but the game is stil in beta afterall. You can register on the forum and report things (unless you already have), or I'll ask Aprone if it's okay for me to give out his E-mail

[Audyssey] New game, towers of war

2010-11-10 Thread dark
Hi. people already on the audiogames.net forums or who read the site news will know about this, but for everyone else I thought an announcement was in order. just over a week ago, a chap by the name of Jeremy Kaldovski turned up on the forum with the name Aprone. He was interested in stratogy

[Audyssey] bgt game creation toolkit

2010-11-10 Thread Josh Kennedy
Hi Any news on game creation toolkit 1.0 full version? This must be a big release if its taking awhile. I already bought my copy, the bgt lite. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes

Re: [Audyssey] bgt game creation toolkit

2010-11-10 Thread Bryan Peterson
Trust me, when there's something newsworthy we'll be hearing it from Philip. We are the Knights who say...Ni! - Original Message - From: Josh Kennedy jkenn...@gmail.com To: gamers@audyssey.org Sent: Wednesday, November 10, 2010 1:07 PM Subject: [Audyssey] bgt game creation toolkit

Re: [Audyssey] New game, towers of war

2010-11-10 Thread Casey Mathews
...@xgam.org Sent: Wednesday, November 10, 2010 1:53 PM To: Gamers@audyssey.org Subject: [Audyssey] New game, towers of war Hi. people already on the audiogames.net forums or who read the site news will know about this, but for everyone else I thought an announcement was in order. just over a week

Re: [Audyssey] New game, towers of war

2010-11-10 Thread Charles Rivard
4:45 PM Subject: Re: [Audyssey] New game, towers of war Wow, this sounds very cool unfortunately when I try to run it I get the following error: Aprones Towers of War Run-time error '429': ActiveX component can't create object OK Any idea what this is about? I have windows 7 x64

Re: [Audyssey] New game, towers of war

2010-11-10 Thread Hayden Presley
, 2010 4:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] New game, towers of war Seeing as new betas are apparently coming out quite often, I would send this to the game developer directly. --- Shepherds are the best beasts! - Original Message - From: Casey Mathews csm

Re: [Audyssey] New game, towers of war

2010-11-10 Thread Hayden Presley
Hi, Wow...sure yhis guy's human? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Casey Mathews Sent: Wednesday, November 10, 2010 4:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] New game, towers

Re: [Audyssey] New game, towers of war

2010-11-10 Thread dark
Subject: Re: [Audyssey] New game, towers of war Hi KC, That probably means (don't take my word for it though) that it was developed in VB6. Do you have Jim's games? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf

Re: [Audyssey] New game, towers of war

2010-11-10 Thread dark
Sometimes we wonder ;D. Beware the Grue! Dark. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, November 10, 2010 11:34 PM Subject: Re: [Audyssey] New game, towers of war Hi, Wow...sure yhis guy's

Re: [Audyssey] New game, towers of war

2010-11-10 Thread Casey Mathews
Yeah, Jim's games work fine though. -- From: Hayden Presley hdpres...@hotmail.com Sent: Wednesday, November 10, 2010 6:32 PM To: Yeah,'Gamers Discussion list' gamers@audyssey.org Subject: Re: [Audyssey] New game, towers of war Hi KC

Re: [Audyssey] New game, towers of war

2010-11-10 Thread dark
No idea what's happening there Haiden, nobody has reported a similar problem as yet, but the game is stil in beta afterall. You can register on the forum and report things (unless you already have), or I'll ask Aprone if it's okay for me to give out his E-mail on this list so that you can

Re: [Audyssey] Extant - game feadback

2010-11-06 Thread Ben
Does anyone have the first shades prototype? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: 01 November 2010 01:51 To: Gamers Discussion list Subject: Re: [Audyssey] Extant - game feadback it never ends

[Audyssey] Moxie game for Iphone and Ipod

2010-11-05 Thread Lori Duncan
Hi I was just wondering if anyone has played Moxie? I'd made the word Rat and got my 100 points for it being a moxie word, then I added an E to make Rate, but when I tried to cover up the A in Rat with the letter U for rut, it showed up as a twoddle. Am I understanding the game properly, I

Re: [Audyssey] Moxie game for Iphone and Ipod

2010-11-05 Thread Hayden Presley
Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Friday, November 05, 2010 5:25 PM To: Gamers Discussion list Subject: [Audyssey] Moxie game for Iphone and Ipod Hi I was just wondering if anyone has played Moxie? I'd made the word

[Audyssey] bgt game creation toolkit

2010-11-03 Thread Josh Kennedy
Hi Is the 1.0 full version of game creation toolkit will it be available soon? It will be fun to make my own games without learning a programming language. And then when I get more familiar with how it works I can start learning the scripting language for bgt. Josh --- Gamers mailing list

[Audyssey] maze game tdl

2010-11-01 Thread michael barnes
Hey when I went to audiogames.net to get this game the home page nor the download page would come up. could someone upload this game? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __

Re: [Audyssey] Extant - game feadback

2010-11-01 Thread Hayden Presley
list Subject: Re: [Audyssey] Extant - game feadback Hi Hayden, Which URL exactly? To download the game: Extant - Download for PC http://www.audiogames.net/download/6 Extant - Download for MAC http://www.audiogames.net/download/5 To read about the disappearing .exe on the Extant forum: http

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Kevin Weispfennig
- Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Date: Sun, 31 Oct 2010 03:52:42 - Subject: Re: [Audyssey] Extant - game feadback I don't like the idea of all storage locations being zombi free, but I do agree once destroyed they should be empty

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Kevin Weispfennig
: Re: [Audyssey] Extant - game feadback there are amo packs for instance in the rest room, just listen for the beeping sound. You'll know when you pick one up because you'll hear a gun cocking sound. likewise, you'll know when you've picked up a health restore by your character sighing

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Kevin Weispfennig
for. At least in a 3d Shooter like this. Also, I am not a great fan of the gun sound. *smiles*. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Date: Sun, 31 Oct 2010 03:49:05 - Subject: Re: [Audyssey] Extant - game feadback Well

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Kevin Weispfennig
gamers@audyssey.org Date: Sun, 31 Oct 2010 15:27:36 +1300 Subject: Re: [Audyssey] Extant - game feadback I just got find I never was able to select anything. At 12:10 p.m. 31/10/2010, you wrote: I don't understand the Dog. I tell him to find the gun for example. How do I know when he's found

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Kevin Weispfennig
: [Audyssey] Extant - game feadback Where can you download this game? I looked at www.audiogames.net and I couldn't find it! Thanks in advance! Jose Lomeli Email: joselomel...@lavabit.com Website: http://all4webs.com/q/2/jlomeli9393 - Original Message - From: AudioGames.net rich

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Kevin Weispfennig
and it will be easy. Kevin - Original Message - From: shaun everiss sm.ever...@gmail.com To: Lori Duncan lori_dunca...@hotmail.com, Gamers Discussion list gamers@audyssey.org Date: Sun, 31 Oct 2010 15:12:16 +1300 Subject: Re: [Audyssey] Extant - game feadback oh and the monsters need steps. I

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Ben
To: Gamers Discussion list Subject: Re: [Audyssey] Extant - game feadback Where can you download this game? I looked at www.audiogames.net and I couldn't find it! Thanks in advance! Jose Lomeli Email: joselomel...@lavabit.com Website: http://all4webs.com/q/2/jlomeli9393 - Original Message

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Kevin Weispfennig
that be implemented? I would love that feature! Kevin - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date: Sun, 31 Oct 2010 15:11:30 +1300 Subject: Re: [Audyssey] Extant - game feadback wow thats a load of questions. To be honest I

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Kevin Weispfennig
, but that's another game ;) - Original Message - From: shaun everiss sm.ever...@gmail.com To: gamers@audyssey.org Sent: Friday, October 29, 2010 9:10 PM Subject: [Audyssey] game feadback Hi. the extant demo rocks. Ok I never played a game with mono before. at full graphics

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