Re: Maya Character Workflow

2017-06-30 Thread Eric Thivierge
intain fidelity between import / export a lot better. Hope that helps a bit. ---- Eric Thivierge http://www.ethivierge.com On Fri, Jun 30, 2017 at 3:42 PM, Steve Parish <porkypar...@gmail.com> wrote: > Sorry for the Maya question on a Softy board

Re: Workgroup equivilent for Maya

2017-03-09 Thread Eric Thivierge
Also look into Maya Modules which is as close to a plugin directory / package as you're probably going to get. Eric Thivierge http://www.ethivierge.com On Thu, Mar 9, 2017 at 12:22 PM, Sandy Sutherland <sandy.mailli...@gmail.com > wrote: >

Re: slowing down particles

2017-02-23 Thread Eric Thivierge
If you're talking ICE particles then you could get the particle velocity > Mulitply Scalar (0.9) > set particle velocity or something like that. ---- Eric Thivierge http://www.ethivierge.com On Thu, Feb 23, 2017 at 4:13 PM, Kris Rivel <krisri...@

Questionable spam emails

2016-12-18 Thread Eric Thivierge
Just got a weird email with an attachment with my name on it from this list. This is something I've heard of happening on other lists recently. Just a warning not sure what its all about but wanted to warn people. -- Softimage Mailing List. To unsubscribe, send a mail to

Re: Warcraft Creating The Horde

2016-11-17 Thread Eric Thivierge
Updated video link: https://www.youtube.com/watch?v=Zm_FWIfTjFQ=youtu.be=1s Eric Thivierge http://www.ethivierge.com On Thu, Nov 17, 2016 at 5:41 PM, Pierre Schiller < activemotionpictu...@gmail.com> wrote: > Guys the video was removed, I d

Warcraft Creating The Horde

2016-11-17 Thread Eric Thivierge
around 3:30 Cheers, Eric Thivierge http://www.ethivierge.com -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

Re: very OT: FabricEngine simulated object deformer?

2016-11-11 Thread Eric Thivierge
topic in our forums and will link back when done. I just wanted to let you know I'm on it. :) Best, Eric T. Eric Thivierge http://www.ethivierge.com On Thu, Nov 10, 2016 at 4:52 AM, Thomas Volkmann <li...@thomasvolkmann.com> wrote: > Hi,

Re: OT: Anyone from Fabric engine on the list?

2016-10-27 Thread Eric Thivierge
You should be all sorted out now Eric. Message me off list if you have any other issues. Eric T. Eric Thivierge http://www.ethivierge.com On Thu, Oct 27, 2016 at 3:13 PM, Eric Thivierge <ethivie...@gmail.com> wrote: > I am! :D I'll a

Re: OT: Anyone from Fabric engine on the list?

2016-10-27 Thread Eric Thivierge
I am! :D I'll ask around internally and we can take this off list. Best, Eric T. Eric Thivierge http://www.ethivierge.com On Wed, Oct 26, 2016 at 11:16 PM, Eric Turman <i.anima...@gmail.com> wrote: > I'm trying to get Fabric Engine integr

Re: ICE Delete Polygon removes UVs?

2016-09-30 Thread Eric Thivierge
If I remember correctly the topology nodes do wipe out the UV's and you have to set the UVs via an ICE attribute to ensure they are kept. They then live in ICE Attribute land and not actual UV property land. Eric Thivierge http://www.ethivierge.com

Re: Reminiscing

2016-08-06 Thread Eric Thivierge
and scattering presets built in. Eric Thivierge http://www.ethivierge.com On Sat, Aug 6, 2016 at 2:13 PM, Phil Harbath <phil.harb...@jamination.com> wrote: > Does it do pointcloud based stuff. I use those ice features alot. Mostly > n

Re: Reminiscing

2016-08-06 Thread Eric Thivierge
I'm a bit biased these days but Fabric Engine Canvas is ICE on steroids. :) Eric Thivierge http://www.ethivierge.com On Sat, Aug 6, 2016 at 5:17 AM, Olivier Jeannel <facialdel...@gmail.com> wrote: > Yeah any non AD product ! > Bt

PLUG: Fabric Engine 2.3 Released! Blocks are here!

2016-07-21 Thread Eric Thivierge
. Get Fabric Here: http://fabricengine.com/get-fabric/ Eric Thivierge http://www.ethivierge.com -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

Re: Kraken 1.2 Released!

2016-06-24 Thread Eric Thivierge
We are still investigating the Unreal implementation but we've had a few discussions on what this means and how it can be used going forward. Best, Eric T. Eric Thivierge http://www.ethivierge.com On Fri, Jun 24, 2016 at 2:35 AM, Enter Reality <

Re: Kraken 1.2 Released!

2016-06-23 Thread Eric Thivierge
in a Fabric tool. Keep an eye on the Github Issues page of Kraken for all the issues we're working on and the milestones they are slated for. https://github.com/fabric-engine/Kraken/milestones Best, Eric T. Eric Thivierge http://www.ethivierge.com

Kraken 1.2 Released!

2016-06-23 Thread Eric Thivierge
the work Oculus Story Studio and Fabric Engine's Helge Mathee is doing with Kraken for VR and Unreal Engine (Yes we have a prototype of Kraken rigs running in Unreal!). Best, Eric Thivierge http://www.ethivierge.com -- Softimage Mailing List

Re: blendshape looks funny in ICE, but not in shape manager.. and I have no idea why..

2016-05-31 Thread Eric Thivierge
What space did you create your blend shape in? Local or Object? Check your blend shape prefs. If it's Local space you'll need to create a compound that handles the local space properly. Eric T. Eric Thivierge http://www.ethivierge.com On Tue, May 31

Re: PLUG: Fabric 2.2 Released!

2016-05-11 Thread Eric Thivierge
No and start up time has been improved a lot! -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

Re: PLUG: Fabric 2.2 Released!

2016-05-11 Thread Eric Thivierge
understand them pretty easily. :) Have a look at the Alembic Viewer as I included a few custom widgets (done completely in Python) that interact with the graph that runs the application to see how easy it is! Eric Thivierge http://www.ethivierge.com

PLUG: Fabric 2.2 Released!

2016-05-11 Thread Eric Thivierge
/ Eric Thivierge http://www.ethivierge.com -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

Re: Autodesk acquires Solid Angle

2016-04-22 Thread Eric Thivierge
e and bandwidth with multiple shows running. They need cloud when they're maxed out and still need to scale out. ---- Eric Thivierge http://www.ethivierge.com -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listpr

Re: Autodesk acquires Solid Angle

2016-04-21 Thread Eric Thivierge
ed and replaced requiring > extensive rework and testing. That would have been the case with Softimage. That is how I remember it when the discussion was had years ago about it. -------- Eric Thivierge http://www.ethivierge.com -- Softimage Mailing Li

Re: Autodesk acquires Solid Angle

2016-04-18 Thread Eric Thivierge
Uh... the one in the first post of this thread? Eric Thivierge http://www.ethivierge.com On Mon, Apr 18, 2016 at 10:14 AM, Ognjen Vukovic <ognj...@gmail.com> wrote: > Eric i just saw that now. Do you know which press release th

Re: Autodesk acquires Solid Angle

2016-04-18 Thread Eric Thivierge
@Ognjen, have you even read the FXGuide article?? Eric Thivierge http://www.ethivierge.com On Mon, Apr 18, 2016 at 9:57 AM, Ognjen Vukovic <ognj...@gmail.com> wrote: > Is it safe to assume that there being no talk of Max getting arnold t

Re: Sticking particles over a cached cloth

2016-04-12 Thread Eric Thivierge
I believe there should be a "Stick To Emit Location" node or if not, you can get and store the emit location and look it up later and set point position by that. ---- Eric Thivierge http://www.ethivierge.com On Tue, Apr 12, 2016 at 4:56 P

Re: 0 undo levels

2016-03-20 Thread Eric Thivierge
This can typically happen when a plugin / command sets undo level to 0 and doesn't set it back to the previous value. Check any plugins you're using and narrow down until you figure out which one it is. Eric Thivierge http://www.ethivierge.com On Fri

Fabric Engine 2.1

2016-02-29 Thread Eric Thivierge
Announcement:* http://forums.fabricengine.com/discussion/305/fabric-2-1-is-here Cheers, Eric Thivierge http://www.ethivierge.com -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubs

Re: ICE Internal Cache

2016-02-28 Thread Eric Thivierge
Next time you open / save the scene Softimage could clear that data since it's not being used. I've had that a few times unless you mark it as AlwaysEvaluated in the ICE Attribute Editor. ---- Eric Thivierge http://www.ethivierge.com On Sun, Feb 28, 2016

Re: ICE Internal Cache

2016-02-28 Thread Eric Thivierge
Here you go Jeremy & all: https://gist.github.com/EricTRocks/acdb297705dd58a6226c Can probably be optimized a bit but works for my needs. Eric T. ---- Eric Thivierge http://www.ethivierge.com On Sat, Feb 27, 2016 at 10:35 PM, Eric Thivierge <

Re: ICE Internal Cache

2016-02-27 Thread Eric Thivierge
Yes I've done it for an internal tool. I can dig up a snippet in the next few days. You're basically going to write to a Vec3 array attribute that you'll have to pre-fill with place holder data then build up your data array through your timeline pass and at the end set it all at once. It's

Re: Pixar USD

2016-01-27 Thread Eric Thivierge
Files I believe. :) http://graphics.pixar.com/usd/ https://vimeo.com/75372056 Eric Thivierge http://www.ethivierge.com On Wed, Jan 27, 2016 at 4:11 PM, Angus Davidson <angus.david...@wits.ac.za> wrote: > Hi Folks > > On a slightly less de

Re: Maya 2016 still thinks its installed -

2016-01-25 Thread Eric Thivierge
Recently had a similar issue with the trial. Use Revo Uninstaller if you can. There is a mode that will search out things in the registry as well. Eric Thivierge http://www.ethivierge.com On Mon, Jan 25, 2016 at 8:19 AM, Sofronis Efstathiou < sefst

OT: Can't uninstall Maya 2016 trial

2016-01-07 Thread Eric Thivierge
found info on a AD forum saying to uninstall the trial and install the software again. :( Any help is appreciated. ---- Eric Thivierge http://www.ethivierge.com

Re: OT: Can't uninstall Maya 2016 trial

2016-01-07 Thread Eric Thivierge
. Eric Thivierge http://www.ethivierge.com On Thu, Jan 7, 2016 at 9:57 AM, Stephen Blair <stephenrbl...@gmail.com> wrote: > You said "any help", so here goes: > > Google found "Error 1316: The specified account already exists" here: > > https://forums.autode

Re: Have a question an alternative tool

2015-11-23 Thread Eric Thivierge
ing forward. Best, Eric T. ---- Eric Thivierge http://www.ethivierge.com On Mon, Nov 23, 2015 at 8:21 AM, Mirko Jankovic <mirkoj.anima...@gmail.com> wrote: > heh Softimage man Softimage... nothing will replace it fully in years to > come so instead

Re: Have a question an alternative tool

2015-11-23 Thread Eric Thivierge
Sorry Ognjen, we were specifically talking about animation. Rendering is definitely an area where it needs work. Eric T. Eric Thivierge http://www.ethivierge.com On Mon, Nov 23, 2015 at 4:54 PM, Ognjen Vukovic <ognj...@gmail.com> wrote: >

Re: Have a question an alternative tool

2015-11-23 Thread Eric Thivierge
I'd like to know a concrete example of where you had to do something that took significantly more time and more people for every day tasks. :) Eric T. Eric Thivierge http://www.ethivierge.com On Mon, Nov 23, 2015 at 9:52 AM, Mirko Jankovic

Re: Have a question an alternative tool

2015-11-23 Thread Eric Thivierge
Then I ask you, what was different between the Softimage animation tools and Maya animation tools? Could you say that Softimage was innovating in that area? Eric T. Eric Thivierge http://www.ethivierge.com On Mon, Nov 23, 2015 at 11:40 AM, Derek

Re: OT: Fabric for vr and kinect mocap

2015-11-17 Thread Eric Thivierge
Hi Gerbrand, You can join the Fabric list here: https://groups.google.com/forum/#!forum/fabricengine Directly related to your VR questions this blog post and video samples should interest you a lot: http://fabricengine.com/the-challenges-of-authoring-content-for-vr/ You'll probably want to

Envelope Weights Array, out of memory error

2015-10-30 Thread Eric Thivierge
to get a buddy to write me a C++ command instead. Thanks in advance. Eric Thivierge http://www.ethivierge.com

Re: Envelope Weights Array, out of memory error

2015-10-30 Thread Eric Thivierge
, will tinker. Eric T. Eric Thivierge http://www.ethivierge.com On Fri, Oct 30, 2015 at 3:18 PM, Matt Lind <speye...@hotmail.com> wrote: > You'll consider C++ but not something simpler like JScript of VBScript? > Seems rather odd logic. >

Re: use python installed with softimage

2015-10-07 Thread Eric Thivierge
shouldn't need to re-install for Python issues. Eric Thivierge http://www.ethivierge.com On Wed, Oct 7, 2015 at 11:04 AM, Ivan Vasiljevic <klebed...@gmail.com> wrote: > Softimage reinstall helped, but I forgot about runonce.bat. Bet that would &

Re: use python installed with softimage

2015-10-06 Thread Eric Thivierge
Open the Softimage command prompt and run the runonce.bat On Oct 6, 2015 9:01 PM, "Stefan Kubicek" wrote: > Are you saying that even when setting the preferences back to using > Softimage's "internal" Python version it would fail to initialize that > scripting language? I

Re: Cluster of points driving another cluster of points

2015-10-05 Thread Eric Thivierge
How are you going to tell which slave to follow which master? Eric Thivierge http://www.ethivierge.com On Mon, Oct 5, 2015 at 4:08 PM, Olivier Jeannel <facialdel...@gmail.com> wrote: > I don't know how to do that : > > Let's say I ha

Kraken in NYC Oct. 6th

2015-10-03 Thread Eric Thivierge
/ Eric Thivierge http://www.ethivierge.com

Fabric Engine 2.0 out with Canvas!

2015-09-30 Thread Eric Thivierge
http://fabricengine.com/fabric-engine-2-is-here/ The new Canvas graph is now available. Those who were waiting for an ICE like UI and workflow should be pleased. :) Eric Thivierge http://www.ethivierge.com

Re: Fabric Engine 2.0 out with Canvas!

2015-09-30 Thread Eric Thivierge
It should. Contact Fabric support directly though. Eric Thivierge http://www.ethivierge.com On Wed, Sep 30, 2015 at 4:51 PM, Tim Crowson <tim.crow...@magneticdreams.com > wrote: > Cool, so the Fabric 50 does that get us FE 2.

Re: command port to XSI

2015-09-03 Thread Eric Thivierge
Softimage does not have a command port out of the box. Eric Thivierge http://www.ethivierge.com On Thu, Sep 3, 2015 at 9:41 AM, Ponthieux, Joseph G. (LARC-E1A)[LITES] < j.ponthi...@nasa.gov> wrote: > That requires it to be installed pri

Re: command port to XSI

2015-09-02 Thread Eric Thivierge
Matt there was a more recent one done in Python that is included too. We didn't do a straight language conversion. Eric Thivierge http://www.ethivierge.com On Wed, Sep 2, 2015 at 7:08 PM, Matt Lind <speye...@hotmail.com> wrote: > The "

Re: command port to XSI

2015-09-02 Thread Eric Thivierge
There is a sample Python one in the SDK example workgroup. It's not a straight forward process and the one time I was working on a team to do this it was quite convoluted to get it working as desired. Eric T. Eric Thivierge http://www.ethivierge.com

Re: A bit OT - Kraken issues

2015-08-31 Thread Eric Thivierge
and getting back to me off list on whether the save / load issues are still there? Thanks, Eric T. Eric Thivierge http://www.ethivierge.com On Mon, Aug 31, 2015 at 12:52 PM, Oscar Juarez <tridi.animei...@gmail.com> wrote: > Hello Eric and Phil, &g

Re: A bit OT - Kraken issues

2015-08-31 Thread Eric Thivierge
I've just opened the kraken mailing list to the public: https://groups.google.com/forum/#!forum/kraken-project Eric Thivierge http://www.ethivierge.com On Mon, Aug 31, 2015 at 1:25 PM, Eric Thivierge <ethivie...@gmail.com> wrote: >

Release the Kraken! v1.0

2015-08-11 Thread Eric Thivierge
, Eric Thivierge

Re: PyQt For Softimage, PySide current status?

2015-08-09 Thread Eric Thivierge
with my thumbs On Jun 30, 2015 10:52 AM, Eric Thivierge ethivie...@hybride.com wrote: Just drudging this topic back up. Is there a build out there with the PySide support? I see that there is a Qt package in the git repo but not sure that ever made it into an xsiaddon. Thanks, -- Eric Thivierge

Re: OT: So KL (Fabric Engine 2) will be able to do this like ICE?

2015-07-28 Thread Eric Thivierge
Certainly possible. Eric Thivierge http://www.ethivierge.com On Tue, Jul 28, 2015 at 7:37 PM, Pierre Schiller activemotionpictu...@gmail.com wrote: https://vimeo.com/21742004 For what I´ve seen on the presentations and demos of FE2 this must

Re: The Untimely Death of Softimage -the comic

2015-07-10 Thread Eric Thivierge
Making things go faster fits pretty well I think. :) Eric Thivierge http://www.ethivierge.com On Fri, Jul 10, 2015 at 9:23 AM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: where we are going, we don't need roads is probably copyrighted

Re: modo / houdini + fabric engine

2015-07-07 Thread Eric Thivierge
standard ones that you'll be able to use and build your own components from: 2 Bone IK / FK N Bone IK / FK Bezier Spine Multi Pose Constraint Eric Thivierge http://www.ethivierge.com On Tue, Jul 7, 2015 at 10:23 AM, Juhani Karlsson juhani.karls

Re: modo / houdini + fabric engine

2015-07-07 Thread Eric Thivierge
Fabric doesn't have a concept of clusters currently so no. I'm sure you could implement something similar though. Eric T. Eric Thivierge http://www.ethivierge.com On Tue, Jul 7, 2015 at 10:39 AM, Sebastien Sterling sebastien.sterl...@gmail.com wrote

PyQt For Softimage, PySide current status?

2015-06-30 Thread Eric Thivierge
Just drudging this topic back up. Is there a build out there with the PySide support? I see that there is a Qt package in the git repo but not sure that ever made it into an xsiaddon. Thanks, -- Eric Thivierge Rigging Lead

Re: PyQt For Softimage, PySide current status?

2015-06-30 Thread Eric Thivierge
not be horrible. Start from the beta 5 tag On Tue, Jun 30, 2015, 1:19 PM Eric Thivierge ethivie...@hybride.com mailto:ethivie...@hybride.com wrote: OK that's fine for me I'll have a gander when I get home. I saw there were also some open pull requests so was wondering

Re: PyQt For Softimage, PySide current status?

2015-06-30 Thread Eric Thivierge
isn't working as well as PyQt *written with my thumbs On Jun 30, 2015 10:52 AM, Eric Thivierge ethivie...@hybride.com mailto:ethivie...@hybride.com wrote: Just drudging this topic back up. Is there a build out there with the PySide support? I see that there is a Qt package in the git repo

Re: Transferring shape keys

2015-06-18 Thread Eric Thivierge
whatever data they contain. But I simply don't know how to script this. I just haven't done much scripting with mesh attributes like this. How do I get the positions attribute from one shape key and apply it to another? On 6/17/2015 6:21 PM, Eric Thivierge wrote: Hey Tim, Any reason you're

Re: Transferring shape keys

2015-06-18 Thread Eric Thivierge
As a last addition to this, it's also worth mentioning you can query ICEAttribute values directly from scripting too using the ICEAttribute.DataArray and you may be able to use that more efficiently than the Elements.Array Eric T On 6/18/2015 9:49 AM, Eric Thivierge wrote: If you get

Re: Transferring shape keys

2015-06-17 Thread Eric Thivierge
of get data nodes or you can fill in the reference inputs that point to the right objects / properties. You can update data in shape keys through scripting or ICE. Eric T. Eric Thivierge http://www.ethivierge.com On Wed, Jun 17, 2015 at 3:48 PM, Tim

Re: Writing custom loaders for .emdl and .scn files in other apps

2015-06-02 Thread Eric Thivierge
AFAIK .scn and .emdl are not open formats so likely you won't be able to. Eric T. On Tuesday, June 02, 2015 1:07:58 PM, Tim Crowson wrote: Let me clarify... obviously I'm not asking about the I/O SDKs for other apps... I'm asking about info on XSI's native I/O formats. On 6/2/2015 11:19 AM,

Re: Softimage going to sleep on Windows 8

2015-05-28 Thread Eric Thivierge
Did you turn off the Reload Externally Modified Clips On Focus in the Prefs Rendering Images Tab? On Thursday, May 28, 2015 10:43:22 AM, Leonard Koch wrote: Hey list, since updating to Windows 8 I've had the issue that if I leave softimage alone for a few minutes, it takes about 10 seconds

Re: Is purchasing a new softimage license impossible?

2015-05-15 Thread Eric Thivierge
of experience that cannot be queried with a few clicks and keystrokes. Softimage is not forever and this list / community needs to evolve to something bigger otherwise it's going to die off. Eric Thivierge http://www.ethivierge.com On Fri, May 15, 2015

Re: Friday Flashback #223

2015-05-14 Thread Eric Thivierge
I think he was 4. :P On Thursday, May 14, 2015 10:15:45 AM, Cristobal Infante wrote: How old were you when you started with 4 Alan? The truth needs to come out at some point ;)

Re: Is purchasing a new softimage license impossible?

2015-05-14 Thread Eric Thivierge
Hey Sven, I'm not sure you have the right to police this list like that. I don't mind if this kind of stuff is posted here. So when you use the word we I'm not sure who you're speaking for but it certainly isn't the whole of this list. Anyone wanting to share new ways of working and tools

Re: Is purchasing a new softimage license impossible?

2015-05-14 Thread Eric Thivierge
something you don't want to read move on. Eric T. Eric Thivierge http://www.ethivierge.com On Thu, May 14, 2015 at 8:43 PM, Sylvain Lebeau s...@shedmtl.com wrote: A message of great nostalgia, sadness but also realism and share fullness. sly

Re: Any equivalent to Custom Param sets in Maya?

2015-05-13 Thread Eric Thivierge
believe that's what 'Asset's in Maya were supposed to do, but they never really progressed that far. Some good ideas in there though. On Wed, May 13, 2015 at 6:17 PM Eric Thivierge ethivie...@hybride.com mailto:ethivie...@hybride.com wrote: Yeah I could do that but animator's would kill me

Any equivalent to Custom Param sets in Maya?

2015-05-13 Thread Eric Thivierge
Hello all, Wondering if there is a container like object where you can add attributes to that lives under an object in Maya. Also having multiple instances of this object type as well with the attributes within it exposed in the channel box. Thanks, Eric T.

Re: Any equivalent to Custom Param sets in Maya?

2015-05-13 Thread Eric Thivierge
- From: softimage-boun...@listproc.autodesk.com [mailto:softimage- boun...@listproc.autodesk.com] On Behalf Of Eric Thivierge Sent: Wednesday, May 13, 2015 12:20 PM To: softimage@listproc.autodesk.com Subject: Re: Any equivalent to Custom Param sets in Maya? Hey Joey, Yeah I know the standard

Re: End of the ride

2015-05-12 Thread Eric Thivierge
Good luck Graham! Thanks for the help over the years. Hope you find or have found a nice place to land. Eric T. Eric Thivierge http://www.ethivierge.com On Tue, May 12, 2015 at 6:59 PM, Graham Bell bell...@gmail.com wrote: I hadn't wanted to make

Re: Friday Flashback #223

2015-05-08 Thread Eric Thivierge
Yeah I started on 4.0 / 4.2... was wondering when Stephen was going to get to this release. :) Eric Thivierge http://www.ethivierge.com On Fri, May 8, 2015 at 1:33 PM, Sven Constable sixsi_l...@imagefront.de wrote: especially since it was the first

Re: Alembic trouble again

2015-05-06 Thread Eric Thivierge
Where does the alembic time control live? On Wednesday, May 06, 2015 11:20:05 AM, Morten Bartholdy wrote: I have a heavy model with refmodel sub parts - onto this I import alembic animation data attaching it to existing nodes. This works fine so far. Saving the scene and loading it again I find

Re: Storing edge selection to list in python

2015-05-05 Thread Eric Thivierge
si = Application log = LogMessage sel = si.Selection if sel.Count 0: if SubComponent in sel(0).Type: log(list(sel(0).SubComponent.ElementArray)) On Tuesday, May 05, 2015 10:03:11 AM, Ognjen Vukovic wrote: Hi guys, Could someone maybe give a pointer on how to solve this little

Re: PLUG: Fabric news for FMX (MODO support incoming!)

2015-05-04 Thread Eric Thivierge
Great to see Paul! Can you get Fabric integrated with my microwave too? :P Eric T. On 5/4/2015 4:20 PM, Paul Doyle wrote: Hi everyone – we just published some pretty exciting news as part of our FMX attendance this year: http://fabricengine.com/2015/05/fabric-at-fmx-2015/ If you don’t

Re: Scripting making geoapproximation local?

2015-04-28 Thread Eric Thivierge
FYI, You can create groups and put GeoApprox properties on them. As long as all meshes don't have local geo approx, they will use the one in the group. May help make things easier / quicker? Eric T. On 4/28/2015 7:59 AM, Toonafish wrote: couldn't you just select all objects and add a

Re: OT: Hypershade changes in Maya 2016

2015-04-14 Thread Eric Thivierge
I agree Ed, I'm not going to hold on to Softimage for the next 2-3+ years just because I want to make a statement. As a 3D artist, it's my opinion that you need to move with the times whether you like it or not. If you stick with Softimage, you're delaying the transition that will eventually

Re: OT: Hypershade changes in Maya 2016

2015-04-14 Thread Eric Thivierge
Getting a bit semantic but you probably need to do both no? :) Eric T. On Tuesday, April 14, 2015 11:36:36 AM, Leendert A. Hartog wrote: Eric Thivierge schreef op 14-4-2015 om 17:08: If you want to stay in the industry and stay relevant you have to evolve. Let's say you have to adapt

Re: OT: Hypershade changes in Maya 2016

2015-04-14 Thread Eric Thivierge
Pretty sure it was flawed. A few people I know of along with myself were confused when the mesh lost it's shape when applying the Delta Mush which seemed to just smooth the mesh. It's supposed to maintain the detail. I think the video was flawed so they are probably redoing it to ensure it's

Re: OT: Hypershade changes in Maya 2016

2015-04-14 Thread Eric Thivierge
to appreciate. Get rid of the clutter to make room for new tools and quicker workflows. My 2 cents, Eric T. On 4/14/2015 9:06 AM, Eric Thivierge wrote: Pretty sure it was flawed. A few people I know of along with myself were confused when the mesh lost it's shape when applying the Delta Mush which seemed

Re: Maya to Soft f*cks up pivot positions

2015-04-08 Thread Eric Thivierge
One thing would be to make sure the rigger doesn't change the pivots from the data that he gets from you. Either that or you need to update the assets that you're applying the cache on, to match. Eric T. On 4/8/2015 12:02 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] wrote: Yeah, unfortunately

Re: Maya to Soft f*cks up pivot positions

2015-04-08 Thread Eric Thivierge
Is this using Alembic? Eric T. On Wednesday, April 08, 2015 11:08:09 AM, Morten Bartholdy wrote: I am moving a number of scenes animated in Maya to Soft for shading and rendering, but am running into the old problem of hierarchial rig having all pivots on child nodes moving to the center of

Re: Maya to Soft f*cks up pivot positions

2015-04-08 Thread Eric Thivierge
Are you applying a cache to existing geometry in Softimage or are you pulling geometry and point / transform caches in? Eric T. On 4/8/2015 11:28 AM, Mirko Jankovic wrote: IM right now rendering BUNCH of scenes from Maya in SI, and alembic is your friend! On Wed, Apr 8, 2015 at 5:21 PM,

Self installing Prop survive New Scene

2015-03-23 Thread Eric Thivierge
Hello, Was wondering if there is a way to have a self installing property survive a New Scene call. Typically I attach it to the Scene Root but that won't survive a New Scene call. I have a UI that I would like to save the state of over a new scene call. Anyone have a trick for this? Eric

Re: Self installing Prop survive New Scene

2015-03-23 Thread Eric Thivierge
If I do this, I lose the selected values in the property. :\ On 3/23/2015 12:04 PM, Leendert A. Hartog wrote: Add the creation of the property to a NewScene event, maybe? Greetz Leendert

Re: Self installing Prop survive New Scene

2015-03-23 Thread Eric Thivierge
://download.autodesk.com/global/docs/softimage2013/en_us/sdkguide/si_cmds/SetGlobal.html On 23-Mar-15 11:07, Eric Thivierge wrote: Hello, Was wondering if there is a way to have a self installing property survive a New Scene call. Typically I attach it to the Scene Root but that won't survive

Re: Self installing Prop survive New Scene

2015-03-23 Thread Eric Thivierge
Yeah not something I really want to do for saving the state and I can just deal with it for now. Guess this is why doing a QT Window UI that is attached to the application would be best. Thanks, Eric T. On Monday, March 23, 2015 12:59:40 PM, Leendert A. Hartog wrote: Saving a preset of the

Re: ICE emit particles and follow branching geometry

2015-03-19 Thread Eric Thivierge
, Eric Thivierge wrote: Like Rob said, you'll have to go the ID approach. If you know what particles should follow which curves its easy. If not, then you'll have to setup some logic. Create a custom param set on each curves named the same thing, like curveData. Then for each curve set a unique

Re: Crashing with unknown error message.

2015-03-19 Thread Eric Thivierge
Hopefully your geometry isn't that heavy... 1. Select the mesh. 2. Freeze Modeling (Make sure alembic topo op gets frozen) 3. Use the Animate Tools Plot Shape. 4. Delete Alembic PolyMesh Op off of the mesh. Eric T. On 3/19/2015 8:58 AM, Morten Bartholdy wrote: Hmm - does someone here know

Re: ICE emit particles and follow branching geometry

2015-03-19 Thread Eric Thivierge
Nope. Doesn't work. On 3/19/2015 1:27 PM, Cristobal Infante wrote: merge the curves, job done..

Re: ICE emit particles and follow branching geometry

2015-03-19 Thread Eric Thivierge
a jump to the same curve over and over again when they overlap instead of continuing along their first curve. Inline image 1 On Thu, Mar 19, 2015 at 11:33 AM, Eric Thivierge ethivie...@hybride.com mailto:ethivie...@hybride.com wrote: Huh

Re: ICE emit particles and follow branching geometry

2015-03-19 Thread Eric Thivierge
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Thivierge Sent: Thursday, March 19, 2015 12:02 PM To: softimage@listproc.autodesk.com Subject: Re: ICE emit particles and follow branching geometry Your best bet is to create a mesh from those curves and transfer the curve's tangent

Re: ICE emit particles and follow branching geometry

2015-03-19 Thread Eric Thivierge
Your best bet is to create a mesh from those curves and transfer the curve's tangent onto the mesh as a vector attribute. Emit from the curve but use the geo's attribute to set the direction. How Paul Smith's hair grooming stuff works essentially. Using a group of curves or even doing one

Re: ICE emit particles and follow branching geometry

2015-03-19 Thread Eric Thivierge
Huh... works actually. I remember this not working before... carry on never mind. Eric T. On 3/19/2015 12:25 PM, Eric Thivierge wrote: Closest location doesn't work with curves fed in with a group. It always uses the first one. Eric T. On 3/19/2015 12:23 PM, Grahame Fuller wrote: Greg

Re: Scripting copy pasting of UV sets?

2015-03-16 Thread Eric Thivierge
Select all of the original meshes and run. Hopefully your objects are numbered sequentially starting from 0 and up and doesn't have number padding. # Python si = Application for i in xrange(si.Selection.Count): si.CopyUVW(Alembic_tiles1.Cube_new_ + str(i) +

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-12 Thread Eric Thivierge
One thing you kind of see / feel already is that you can start mixing things you normally couldn't in ICE. An example is to read in an alembic and have it as an input into a rig. An example is to load an alembic of your ground and have your leg solvers collide with it. Of note would be that

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-12 Thread Eric Thivierge
2015 at 13:14, Eric Thivierge ethivie...@hybride.com mailto:ethivie...@hybride.com wrote: One thing you kind of see / feel already is that you can start mixing things you normally couldn't in ICE. An example is to read in an alembic and have it as an input into a rig

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