Hi Brian,
Right. I think they will be complex and stimulating enough for your
study. Especially, if the player in question plays using audio only. I
just merely wanted to point out though that not all VI gamers rely on
the audio environment itself for input. There is quite a bit of spoken
Hi,
Just a slight correction. The demo for Entombed has 7 floors not 8.
Cheers!
On 7/29/11, dark d...@xgam.org wrote:
Hi Bryan.
Given what your looking for, castaways, even though just in developement
might fit the bill, as might time of conflict.
Another game, though more rpg than
Hi all,
I miserably lost the game when everything was ok! Luckily, I saved it so I
can undo my error, but I need your help to work it out.
I built the ship, I have some 6 knights of 24 people, I have around 150
meet, 120 bread and some wine, and about 60 vegetables though I can't
Hi all,
This time the short one. :) Is it somehow possible to make the Top Speed 1
and the Top Speed 2 language packs compatible with the Top Speed 3, even with
some time and work involved?
Best!
Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
__ Information
Until I saw your saved game Bill, I hadn't even thought about someone stripping
every last resource from the map! Hahaha, clearly your game had been going for
a long time and you had a lot of stone masons and miners. When the next
version releases, you won't be able to actually run completely
Hi Jeremy,
And after destroying your own building what happens with it's material?
Best regards!
Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: audyssey gamers@audyssey.org; Bill and Kristi Freeman
Hi haiden.
Yes, in the original packman you can see all the maze and get an overview of
what the ghosts are doing.
This turns it much more into a game of reflex and avoidance, eg trying to
stay away from the areas where ghosts are, or nipping in quickly to get dots
from another direction.
Ah yes tom, sorry, i really should've remembered as much ;D.
then again, sinse I bought the game virtually the instant it became
available after alpha and beta testing, I actually have never played the
actual demo through.
Beware the grue!
Dark.
---
Gamers mailing list __
Hi Jeremy,
Here is a slightly revised hot key list sorted alphabetically.
Game Keys:
Adjust screen reader, Tab.
Adjust SAPI voice speed, Page up, and page down.
Adjust game speed, [ left bracket and ] right bracket.
building open or close, prevents supplies from being brought to it,
Backspace.
hi Milo.
To build up food for the ship, you need to have enough farms and hun ters to
make sure your accumulating more food than your actually eating.
Even a large amount of food can be eaten pretty quickly by many people if
your not producing a surpluss.
Try closing the ship and Looking
I've tried having more farmers but they just stand around if all my farms
already have a farmer harvesting from them.
We are the Knights who say...Ni!
- Original Message -
From: dark d...@xgam.org
To: Milos Przic milos.pr...@gmail.com; Gamers Discussion list
gamers@audyssey.org
Hi,
That is a good question. For one thing it looks like your vegetable
production is low so you might want to assign a couple of extra
farmers and then start changing everyone else non-essential over to
peasants. Thing here is you need enough food to stock the ship, keep
the tavern running, and
Hi Dark,
No problem. No harm no fowl. I just thought it might be helpful to
point out the demo only has seven levels not eight, and that for a
demo it is a fairly complete game on its own. Buying the game and
getting all the extra content is icing on the cake.
On 7/30/11, dark d...@xgam.org
Hi all
This is probably a simple question to answer and I most likely should just
try it out and se. However I'm doing quite well on my current game. I'm
wondering when it comes to mines what type of terrain is best? This may not
even matter but I wanted to know before going much further
Hi,
Right. Classic Packman and Packman Talks are different from a strategy
and reflex point of view.
As Dark has pointed out in the classic 1982 Packman game and modern
remakes you see the entire level as a whole. That gives you something
of an advantage being able to see where all the ghosts
I don't think it matters
We are the Knights who say...Ni!
- Original Message -
From: Ron Schamerhorn blindwon...@cogeco.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 30, 2011 6:20 AM
Subject: Re: [Audyssey] I broke castaways, plus
Hi all
This is
Problem is if you assign more than one farmer with just one farm the new
farmer just stands around.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Milos Przic milos.pr...@gmail.com; Gamers Discussion list
gamers@audyssey.org
Hi,
True, but I tend to have a couple of vegetable farms to keep
production of vegetables always constant and to have a large surplus
of them when it comes to building the ship.
Cheers!
On 7/30/11, Bryan Peterson bpeterson2...@cableone.net wrote:
Problem is if you assign more than one farmer
I figured I'd do the same. The one I find hardest to stock though is bread.
Wine's the easiest since all you have to do is not have a bartender.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list
Hi Bryan,
Well, this is where the strategy part of the game comes in. In my last
game I had something like 155 loaves of bread before I started
stocking my ship for the voyage. I only had one wheat farm, one mill,
and one bakery, but I eventually managed to employ two bakers so while
one might
I've considered that too. Of course first I have to manage to survive until
the ship again.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 30, 2011 6:52 AM
Subject:
funny, I've regularly found three farms and four farmers can really do the
business in terms of production.
Beware the grue!
Dark.
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 30, 2011 11:59
Well I had two farmers and anytime one was doing anything the other was
always just standing around unless I had another farm. And sometimes even
that didn't take care of the proglem.
We are the Knights who say...Ni!
- Original Message -
From: dark d...@xgam.org
To: Gamers
It is simply lost.
Hi Jeremy,
And after destroying your own building what happens
with it's material?
Best regards!
Milos Przic
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You can make changes
Thank you sir.
Hi Jeremy,
Here is a slightly revised hot key list sorted
alphabetically.
Game Keys:
Adjust screen reader, Tab.
Adjust SAPI voice speed, Page up, and page down.
Adjust game speed, [ left bracket and ] right bracket.
building open or close, prevents supplies from being
A bummer that the materials can't be salvaged from wrecking a building.
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Milos Przic milos.pr...@gmail.com; Gamers Discussion list
gamers@audyssey.org
Sent: Saturday, July 30, 2011 9:35 AM
Subject: Re: [Audyssey]
A miner work in the rocks just like a stone mason, so you will want to keep
your mine near rocks. Treat the mine just like you would treat the quarry.
Hi all
This is probably a simple question to answer and I
most likely should just
try it out and se. However I'm doing quite well on
Perhaps Dark is using the green thumb perk, and you are not. I'm just taking a
guess, but changing perks can have quite an affect on those kinds of things.
Well I had two farmers and anytime
one was doing anything the other was always just standing
around unless I had another farm. And
I may change it so that you do reclaim some of the materials, but I'm not
certain yet.
A bummer that the materials can't be
salvaged from wrecking a building.
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You can
Hi Tom.
As an interesting fact, the later game packmania on the pc actually had some
of the features of the audio version.
Everything was much larger and in isometric view, so you couldn't see the
hole maze, in fact you only just saw packman and the tunnels around in four
directions (you
As I said brian, this does seem odd, Aprone has stated that farms produce
slightly more than one farmer can harvest, thus making extra farmers a first
recourse, and certainly i've found having a couple of extra farmers a very
good way of increasing food myself.
Beware the grue!
Dark.
-
Hi Jeremy,
To be realistic, if you tore down a building some of the materials would be
reused for another building.
It would be nice if you could salvage at least a half or third of the
materials.
Phil
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Milos Przic
Green thumb is a favourite perk of mine, but I've found extra farmers handy
even when playing without it.
I think I've tried all the perks and faults out now, and my personal
favourite are union smasher and green thumb, sinse it just is helpful with
many areas of production, and my favourite
Like most things in Castaways however, the answer isn't as cut and dry. So
many outside factors can change things, that it can be difficult for 1 person
to perfectly mimic the results of another person. The distance the farms are
from the storehouse, the different food types you are feeding
I agree, you make a good point. I'm putting that on my to-do list, so that you
can reclaim some of the materials in a future update.
Hi Jeremy,
To be realistic, if you tore down a building some of the
materials would be reused for another building.
It would be nice if you could salvage at
Hi.
I don't have a save file sinse unfortunately it is done, but i found the
problem when trying to upgrade people with tomes.
When trying to upgrade the stone mason I was told that person couldn't be
upgraded, however when i was trying to upgrade the carpenter who was
lumberjacking at the
I have to agree with phil.
Everything from the pyramids to roman britain and even 16th century houses
were torn down so people could knick stone, therefore making all the
materials go to waste is a litle unrealistic.
As a possibly interesting gameplay point though, maybe this could be a job
That's true.
i always surround the storehouse and tavern with farms, in fact I tend these
days to reserve squares close to the storehouse for this purpose and stick
none essential stuff like houses a ways off.
Beware the gRue!
Dark.
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If you
Well I've just finished another game on mission 2.
I've worked out how to keep cloth up, makes as many serfs as possible! they
don't half work fast!
Also I've now worked out what rangers do, they stop your knights being killed
on raides.
My first raide was four knights and a ranger and did
Version 1.4b has been posted. This one has Jaws support, an ability for people
to test out the French and Russian translations while I continue to work with
those, and finally a new way to select jobs for your people that is Much!
faster!
If you are a Jaws user, press Tab to finally get rid
I'm looking in to it Dark, thanks for pointing this out!
I don't have a save file sinse unfortunately it is done,
but i found the problem when trying to upgrade people with
tomes.
When trying to upgrade the stone mason I was told that
person couldn't be upgraded, however when i was
I always have the farms right by the storehouse and tavern if possible.
We are the Knights who say...Ni!
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 30, 2011 8:07 AM
Subject: Re: [Audyssey]
Don't worry Dark, I will always keep cooperative play and competitive play
separate. I know many people prefer one over the other, so I will try to
slowly develop each. Sharing resources has been in the works for a while
actually, I just keep getting side tracked with other fixes, lol.
Well
Hey guys. I'm having aproblem with awesome homer level 7. I pull beside the
car, get a ehimp sound, and it's like the car disappears. When I keep driving
I aultimately run out of fuel. Help!
Thanks
Tim
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Hi everyone
I thought I would send this here to get feedback from this section of the
list. This will also go out to the mag only group as well.
Granted I know it has been quite some time without an issue. In order to
catch up my thoughts were as follows.
Send out issue #55 as it
Hi Jeremy,
It is a small point but in the introduction to the first mission you are
cast up on a beach. But when you start the level you are at a 1 which is
dense forest.
I suggest moving the starting location to something like j 15 which is land
next to water.
Phil
- Original Message
Hi,
When will you upload the treasure hunt demonstration? Thank you.
saygilar sevgiler.
- Original Message -
From: Shane Lowe shanel...@insightbb.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, July 29, 2011 6:23 PM
Subject: Re: [Audyssey] treasure tutorial/podcast
Hi,
I don't mean to be picky, Shane, but do you know wha GMT stands for? If so,
then you'd know that 8 A.M. is hardly GMT.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of burakyuksek
Sent: Saturday, July 30,
Hi everyone:
What is the link I can download this game from? I tried to go to his web
site but I got a 404 error. What is the correct address to download it from?
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You
the download link is here
www.kaldobsky.com/audiogames/castaways.zip
the website is here
www.kaldobsky.com/audiogames/
Hi everyone:
What is the link I can download this game from? I tried to
go to his web
site but I got a 404 error. What is the correct address to
download it from?
---
Hi Ron.
i'm pleased the mag is back.
while it's true the announcements in the mag really are duplicated on list
or on audiogames.net (though obviously there ar people who do not check
those places), for me it's the articals, reviews and editorials that are the
interesting point.
Having a
Hi Phil.
I'm afraid I don't agree. you meaning the group of castaways are on the
beach, but you the player are simply viewing the map and selecting a place
for the settlement, therefore the view starts with the curser at the most
logical place which is top left corner at A1.
Afterall, your
Hi Jeremy,
I can go to your web page from the link in the email, but when I add
http://www.kaldobsky.com/audiogames/
to my list of games then click on the link my computer says file not found.
Do you have any upper case letters in the current page name?
This could mess up some computers.
Phil
I must admit I'm not entirely sure what you're trying to do with the link, so I
can't help you there. All of the letters are supposed to be lower case, though
it seems like you're already doing that correctly.
Hi Jeremy,
I can go to your web page from the link in the email, but
when I add
Hi Dark,
I picture the beginning as you are always at the cursor location and your
people follow you around as you explore the map.
When you want one of your people to start chopping trees you go to the place
where they should work and tell them what to do.
So starting at J 15 which is land
I'm sorry Phil, but I actually believe mechanically you pretty much can
order your peopel around with the curser anywhere.
Just tel someone to be a lumberjack, and they'll automatically run off to
the nearest quarry. All the curser does is let you look around the map, and
site where you want
This is true. Although I tend to group everything resource driven round the
storehouse as best I can. I do tend to put the storehouse close to both
trees and rocks
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 30 July
Hi Jeremy,
You wrote:
The upgradable jobs are peasant, stone mason, cook, bartender, builder,
hunter, and fisherman.
end quote
If it isn't too much trouble, would you please let me know what happens to
each character when a tome is used on it? I know you said each one gets some
type of perk,
Hi,
Me personally, in mission 1 I've had to build 2 vegetable and sometimes 2
vineyards. This way I have enough to go around and fill both the tavern and
the boat. If I want to fill the boat faster, I close the tavern until it is
almost empty. Then opening it back up doesn't seem to starve
HI,
Phil wrote:
people upgrade one with a tome, U.
end quote.
Just playing my first game on mission 2. But yet when I press the letter U,
it says a brief description on what a tome does, but does not upgrade the
person. I have to press shit plus the letter U in order to upgrade that
person.
Hi,
If a building is destroyed before any supplies are left at the construction
site, what happens then? Am I out those supplies?
For instance, the game is paused. I put a mine at a particular spot, but
then looking around I want it somewhere else. If I go back to that spot,
press the delete
All of the jobs, except cook and bartender, get a 30 percent boost to their
speed. Fisherman get the extra fish that they catch. The advantage that the
cook and bartender get, is that they actually give people an extra energy bonus
as they feed them. It isn't a huge difference, but anyone
Hi Ron,
That sounds fair in terms of catching the community up on past news
for the magazine, but I do have some concerns. For instance, I am
pretty sure I sent you some kind of press releases for MOTA. I would
hate to see you send out an announcement for say beta 17 when I'm
about to release
Hi everyone:
I don't know why but I am unable to run cast away. I hit enter on the
executable file but it does nothing. Was there a file I needed to register
or what is the problem?
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Hi Mike,
Yes. If you have never registered DX7VB.dll you will have to do so
before you can run Castaways or any of Jeremey's other games.
HTH
On 7/30/11, mike maslo mmaslo1...@swbell.net wrote:
Hi everyone:
I don't know why but I am unable to run cast away. I hit enter on the
executable
HI,
The extra energy one gets from an upgraded cook or bartender. does that mean
it takes that much longer for them to come back to the tavern? Or that they
work just a bit harder and faster.?
Thanks.
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
Sent: Saturday,
Hi,
to add to Thomas's comment. The directions for how to register the correct
files can be found in the readme.txt file. it is quite easy to do.
Rich
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
Sent: Saturday, July 30, 2011 2:00 PM
Hi Mike,
Yes. If you have
Richard, what version are you using? I can't spot anywhere that talks about
the ship needing bricks.
Hi,
Me personally, in mission 1 I've had to build 2 vegetable
and sometimes 2
vineyards. This way I have enough to go around and fill
both the tavern and
the boat. If I want to fill
If you had the game paused the whole time, then you didn't actually spend any
supplies on the construction that you canceled. If supplies were already being
carried to the construction site, the game will turn the people back around so
that the lumber, bricks, metal, and cloth go back into
Mike, check the debuglog.txt file. If it mentions anything about Jaws failing
to load, just download the game again. It was brought to my attention that
Jaws 8 wasn't loading correctly with the game, so I fixed it and uploaded the
game again without changing the version number. I'm guessing
Yep Darren.
i usually have everything production wise as close to the storehouse as I
can, then stick houses a ways off, sinse it really doesn't matter too much
where you put them at the moment.
Beware the grue!
Dark.
- Original Message -
From: darren harris
It isn't a huge change mind you, but the extra energy means they can stay away
longer without having to eat again. It is actually 10 percent more energy, now
that I took the time to check the code. This should make a pretty good
difference, to be well worth taking the effort to upgrade your
Hi dark,
I thought the lumberjack when created would find the nearest tree to the
coordinates you were at when you assigned him or her.
Phil
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 30, 2011 2:57 PM
Subject:
Hi Phil.
Nope, not from what I've seen at all.
As I said, the curser is just for viewing the map and planting buildings.
In castaways you have no direct control over what any of your people do at
all. Lumberjacks will automatically find the nearest tree, your soldiers and
knights go off and
Hi Tom
Of course I'll only use the most up-to-date info I have. Examples being
I'll put in Jim's Awesome Homer, and since I know the next version of MOTA
is coming out I'll let people know to check there in a few days. Or I'll
include it in the updated games list. No worries, I'm not
Hi Dark
I encourage everyone to write about some aspect of gaming. Maybe a review
of their favourite game, the best gamepad, what they like in ambiance or
whatever.
I don't think I've ever missed publishing something that has been sent to
me. I'm now of renewed spirit, ready to get it
If you are going to mention that he didn't get it right, shouldn't you also
show him the error he made?
Fred Olver
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, July 30, 2011 12:23 PM
Subject: Re:
Hi Jeremy,
I am currently using version 1.3. I've grabbed 1.4, but haven't installed it
yet.
In the building guide text file, it says:
Ship
50 Lumber, 18 Metal Bars, and 30 Cloth
But yet, everytime I've gone and built the ship, it asks for 18 bricks also.
Strange?
Need a saved file, let me
Hi Ron.
well if that is the case, please let me know if your looking for articals,
as obviously i would be interested in trying another myself, but also I can
stick something on the audiogames.net site to the affect that anyone wanting
to write a review or artical can send it to you for
This is fantastic news! I've really missed the magazine. I'll be writing for
it again I used to enjoy the stuff I would produce a few years ago.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 30 July 2011 22:26
To: Gamers
Hi Dark
That's some fantastic news! Myself I get rather muddled at forums so if
people want to write about a game they like then it's wholeheartedly
encouraged and gladly published.
anytime is good to send something as the inbox is always open. I'd rather
think of what to hold back for
Hi Darren
That's great for me to hear as contributions go. I'm always willing to
read what people have to say about games. Look forward to hearing from you.
Take care
Ron
- Original Message -
From: darren harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list'
Indeed this is very strange. If you have a saved game file, please send it my
way so I can take a look.
Hi Jeremy,
I am currently using version 1.3. I've grabbed 1.4, but
haven't installed it
yet.
In the building guide text file, it says:
Ship
50 Lumber, 18 Metal Bars, and 30
Hi Ron.
Okay, I'll pass that on.
just out of interest, what is the mail address to send to? is it stil
blindwon...@cogeco.ca
Beware the grue!
Dark.
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Hi, was trying to play Airik the Cleric, I have been able to get the
staff, but after that I'm not sure what to do, I've found some
crystals, but thats about it, also I've found a stone platform, but
not sure what to do with it. Right now I'm stuck with no progress, not
sure how to proceed, any
Hi Dark
Indeed I'm still at that address. so feel free to let people know about
it.
Ron
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 30, 2011 5:55 PM
Subject: Re: [Audyssey] About the mag
Hi Ron.
Okay, I'll
ok! wasn't thinking! I know!. but, on another note, I've got the archive.
you can download it by click the link below
http://dl.dropbox.com/u/19927380/treasure-hunt-tutorial.mp3
shane
- Original Message -
From: fred olver goodfo...@charter.net
To: Gamers Discussion list
can anyone upload and post a link to get tarzan jr. 7.0?
thanks,
Shane
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Hi,
What in the world is that/ The latest version is on USA Games...there willbe
no more updates, and if that is later, I don't know.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shane Lowe
Sent: Saturday,
Hi,
Well...GMT, meaing Grenwich Meantime, is five hours ahead of eastern
standard time.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shane Lowe
Sent: Saturday, July 30, 2011 6:25 PM
To: Gamers Discussion
Hi,
THat is often problematic though. For instance, I was playing earlier
today, and I had three injured people. Well, I had cloth, but with my
peasants transporting oar, meat, and dead animals, and vegetables, I never
got the cloth to the hospital. Then if you close everyhing but the hospital
Hi all,
Just wanted to let everyone know that Easter Quest version 1.0.1 was released
just now. I noticed that someone on our scoreboard was able to get nearly 1000
points, which made me think about the fact that we had no sound for 1000 points
or higher. You can download it at the same link,
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