[Audyssey] Kitchsinc ganes
Hello if you are running 64 bit for windows you have to go to the folder called computer and once you are in the folder computer then find the folder that says program files hit your enter key on that folder to select that one, then once you are in that folder then find the folder kitchensinc and cut all the items to the clipboard, that are in the kitchensinc folder and then hit your backspace key to get out of the kitchensinc folder and then hit backspace again to get out of program files and then find the folder program files x86 that's the folder for the 32 bit side hit enter on program files x86 folder and then find the kitchensinc folder there and hit enter on that folder and then hit control v to paste all the items you have cut out of the kitchensinc folder from the 64 bit side then once this task is completed back space out of the kitchensins folder then backspace out of program files x86 and then go back to the folder that says program files and find the kitchensinc folder there and once you find hit your up and down arrows twice to make sure it says kitchensinc folder because you are highlighting that folder once you are sure that it says kitchensinc folder then hit shift delete to delete the folder permanently, then hit backspace to get out of program files and then hit alt f4 to close out of computer and then have fun and play kitchensinc games they should all work please ask anymore questions and listers feel free to help this individual thanks you all have a nice day. -- This is Jason known as BlindFury --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp
I agree...when you play for a hour and get killed on the way back to safe zone- simply cause you haven't found a single survival kitt- it's just really really rage-inducing. I played for like 1 hour, finally got a silencer, walked into a bunch of zombies that didn't make a sound- or maybe were on my right so I couldn't hear them...got wacked from 100 health to dead in less than 5 seconds- bye bye silencer and rifle and shotgun. SIGH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] swamp
Hi. So far I prefer the game to not make you lose your equipment when you die. Maybe that won't be so bad if weapons become more plentiful again though. I had lots of equipment today about 45 minutes worth of time went down the drain when I got killed trying to reach the safe zone. We might be a little better off maintaining equipment on death though, assuming the bug fixes don't rebalance it. -- Sent with Thunderbird 3.1.14 portable. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Perilous Hearts hero playthrough.
I hate that cheating junk. If I were you, the repercussions for such an action would be to unregister their copy and provide them with no refund. it'll serve them right. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 7:09 PM Subject: Re: [Audyssey] Perilous Hearts hero playthrough. Oh yes, adding cheat protection is a relatively trivial task. You just associate a hash or crc with each value you want to protect, and then you can immediately detect if a given variable has been tampered with and take appropriate action. Crash the game, play a message, create 10 lions right in your location, etc etc. There are already some easter eggs in the game, though of course I took them out for the demo. Smirk. Kind regards, Philip Bennefall - Original Message - From: "Yohandy" To: ; "Gamers Discussion list" Sent: Saturday, November 26, 2011 12:51 AM Subject: Re: [Audyssey] Perilous Hearts hero playthrough. I've already done so, however I didn't keep the recording due to the fact it took a year for a bore to get killed for that particular playthrough, and it would've been quite boring to listen to haha. I hope the final game has cool trophies and unlockables. I wanna do insane difficult things no one in their right mind would try. Also Philip, I just thought of something. Have you encrypted the game's data once it's loaded into memory? Reason I ask is, some people in the community have been using cheating programs to edit game values in realtime. there's a Q9 cheat file floating around as a matter of fact. This is very bad if you're considering adding scoreboards, trophies etc, as people will just lock in the values and get just about anything without earning it. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 5:38 PM Subject: Re: [Audyssey] Perilous Hearts hero playthrough. Impressive! Getting through level 1 without murdering a single one of God's creatures. Smirk. Now can you do it without getting hurt to boot? Kind regards, Philip Bennefall - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 11:27 PM Subject: [Audyssey] Perilous Hearts hero playthrough. This is only level 1. You'll find out why once you take a listen. Philip you did an amazing job on this game, and I can't wait to check it out once it's out! C'mon man, give us at least levels 1 through 10 for the concept demo will ya? hahahaha http://www.sendspace.com/file/pbdiaj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp version 1.3b patch
Phil, I couldn't duplicate that behavior at all. Like Che said, you have to brace the gun in order to fire it. When I changed the fire.wav from stereo to mono, I walked just as slow as before, and I couldn't fire without bracing. Was it perhaps the m60 you tried? Ryan -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: Friday, November 25, 2011 8:40 PM To: Gamers Discussion list Subject: Re: [Audyssey] Swamp version 1.3b patch Hi Jeremy, I noticed that the Vulcan gun fire.wav doesn't play and wile walking you sound like you're carrying 1000 pounds. It doesn't play because it is a stereo file while all the other guns are in mono. After I converted the fire.wav to mono the gun fire.wav sounded and you walked a lot faster. With this patch the single player game is much more enjoyable. I haven't tried multy player because I kept getting killed in the shack. thanks, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] another kitchensinc games question
Ok Gentlemen, As I said in my last message, I got it to work propperly! Yay! /smiles/ I just have one more set of questions for you. I go to all programs, kitchensinc, and hit enter and I see my list of games under kitchensinc games. I see "life" there. So then I go to the website and I download a game. I hit run, and it works. Then the computer asks me if I want to unzip into the c:\program files\kitchensinc folder. I say yes because I'm not sure where else to put the files. It unzips it and says it works. So I close my window out, go back to all programs, kitchensinc, kitchensinc games and hit enter. I pull up my list of games and I only still see "life." Where are my games? I believe I'm running the 64 bit one not the 32. Thanks guys. /smiles/ Laurel and Stockard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp version 1.3b patch
Hi phil, hmm, that is odd man, i used the vulcan in single player mode with no issues on this end. i set up shop in the central swamp in single player mode and went to town mowing down zombies with the vulcan. i think maybe the slowed down movement is on purpose, so you don't just cruise around with a devestating weapon full of ammo, but i'm not sure. for those of you new to the game, you hav to hit the t key to set upthe the vulcan before you can fire it. later che On 11/25/2011 8:40 PM, Phil Vlasak wrote: Hi Jeremy, I noticed that the Vulcan gun fire.wav doesn't play and wile walking you sound like you're carrying 1000 pounds. It doesn't play because it is a stereo file while all the other guns are in mono. After I converted the fire.wav to mono the gun fire.wav sounded and you walked a lot faster. With this patch the single player game is much more enjoyable. I haven't tried multy player because I kept getting killed in the shack. thanks, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Perilous Hearts hero playthrough.
hello jessica my guess is stuff like bloopers, cheat codes and other stuff right?:) if you or anyone from list wants to add me to skype or missenger use info email: josephweakl...@att.net skype: joeweakland1027 msn: josephweakl...@gmail.com yahoo messenger: joseph_weakl...@yahoo.com google phone number: 6304470709 aim: joeweakland1027 - Original Message - From: "MissWings" To: "Philip Bennefall" ; "Gamers Discussion list" Sent: Friday, November 25, 2011 7:48 PM Subject: Re: [Audyssey] Perilous Hearts hero playthrough. This may be a question I'll be laughed at for asking, but what are Easter eggs in the context of games? I've heard the term before, but my memory isn't cooperating in telling me what they are! Jessica At 06:09 PM 11/25/2011, you wrote: Oh yes, adding cheat protection is a relatively trivial task. You just associate a hash or crc with each value you want to protect, and then you can immediately detect if a given variable has been tampered with and take appropriate action. Crash the game, play a message, create 10 lions right in your location, etc etc. There are already some easter eggs in the game, though of course I took them out for the demo. Smirk. Kind regards, Philip Bennefall - Original Message - From: "Yohandy" To: ; "Gamers Discussion list" Sent: Saturday, November 26, 2011 12:51 AM Subject: Re: [Audyssey] Perilous Hearts hero playthrough. I've already done so, however I didn't keep the recording due to the fact it took a year for a bore to get killed for that particular playthrough, and it would've been quite boring to listen to haha. I hope the final game has cool trophies and unlockables. I wanna do insane difficult things no one in their right mind would try. Also Philip, I just thought of something. Have you encrypted the game's data once it's loaded into memory? Reason I ask is, some people in the community have been using cheating programs to edit game values in realtime. there's a Q9 cheat file floating around as a matter of fact. This is very bad if you're considering adding scoreboards, trophies etc, as people will just lock in the values and get just about anything without earning it. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 5:38 PM Subject: Re: [Audyssey] Perilous Hearts hero playthrough. Impressive! Getting through level 1 without murdering a single one of God's creatures. Smirk. Now can you do it without getting hurt to boot? Kind regards, Philip Bennefall - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 11:27 PM Subject: [Audyssey] Perilous Hearts hero playthrough. This is only level 1. You'll find out why once you take a listen. Philip you did an amazing job on this game, and I can't wait to check it out once it's out! C'mon man, give us at least levels 1 through 10 for the concept demo will ya? hahahaha http://www.sendspace.com/file/pbdiaj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1411 / Virus Database: 2092/4039 - Release Date: 11/25/11 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audy
Re: [Audyssey] Swamp version 1.3b patch
Multi player is much easier than single player in my opinion. Just be careful around large numbers of zombies and your good. - Original Message - From: "Phil Vlasak" I noticed that the Vulcan gun fire.wav doesn't play and wile walking you sound like you're carrying 1000 pounds. It doesn't play because it is a stereo file while all the other guns are in mono. After I converted the fire.wav to mono the gun fire.wav sounded and you walked a lot faster. With this patch the single player game is much more enjoyable. I haven't tried multy player because I kept getting killed in the shack. thanks, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
I actually had an O&m instructor who seemed to believe quite passionately that a cane is an unnecessary tool if one relies on ones ears. His philosophy was that the cane provides a mere ten percent of the feedback you get from your environment. I need hardly point out that te one time he made me try to cross a street without it (I'm just thankful it wasn't a busy one), I nearly had a heart attack. Hmmm, think I feel a new game idea coming on. You, as the blind hero, work your way through a sinister obsttacle course to retrieve your cane from your addle-brained instructor, then beat some sense into him with it. They're coming to take me away, ha-haaa! - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Friday, November 25, 2011 5:00 PM Subject: Re: [Audyssey] I'm appalled! Hi,I usua Lly end up using one that is at forehead height. I don't know how they expect you to walk with a caine at your breastbone either, and you hear of mobility instrictures who religiously preach the exact heigh, material, and tip for a caine. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, November 25, 2011 11:49 AM To: Gamers Discussion list Subject: Re: [Audyssey] I'm appalled! The issue is that they?? think that they?? now we?? know what's best for us. Other instances abound. It used to be that mobility instructors insisted on giving a cane that comes up to the user's breastbone. I stride when I walk, and those short sticks don't give me enough warning of a curb. The instructors told me that I walk too fast. My response? The cane is to match my walking pace, not set it. To walk at my? pace, I need a 60-inch cane, and I am 71 inches tall. They! do not know what's best for me. I, on the other hand, do. This is just one reason that I am, and have been, a dog guide user since 1977, and only use a cane when! I! must! But the same principle applies. In a lot of cases, it's the customer or client, not the agency, who knows what they want and why, and it's about time the agencies start listening. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 11:26 AM Subject: Re: [Audyssey] I'm appalled! That's why, to get a little bit off topic here (and for that I apologize in advance), I don't like a lot of the voc rehab agencies in the US. They teach their clients to use JAWS, which in itself is all well and good. Where the problem lies is that they don't necessarily let said clients know that there are in fact other options available even if they do know about them. I got the vocal equivalent of a raised eyebrow from my rehab counselor when I told her I'd switched over to Window-Eyes and have been quite happy with it now for about four years. And I've gotten quite a bit more than a vocal raised eyebrow from others, both in voc rehab and not, as though I'd committed some inexcusable transgression. So I've experienced some of what Dark has. They're coming to take me away, ha-haaa! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 10:03 AM Subject: Re: [Audyssey] I'm appalled! This is where getting the word out about what's available come in. On the other hand, if an organization has a closed mind, and they ignore anything that does not fit their? concepts of what blind people can and cannot do, there's a problem, and it's not up to the game developers to solve. It's up to professionals and customers, and here's what I think is the key, who know what they're talking about through hands-on experience, to work on opening the closed minds. For an organization to deny, through ignorance, the existence of developer's products that do not fit into their mold of blind people is reprehensibly inexcusable. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 10:08 AM Subject: Re: [Audyssey] I'm appalled! Hi Jeremy. To answer your question, Azabat's aime of providing games for computer novices is not made expressly clear on the site, though it does appearr in their faq and other documentation, see http://www.azabat.co.uk/ to see for yourself. This issue however is compounded by the fact that according to the Rnib, azabat are the only! company producing audio comptuer games, indeed what brought Azabat back to my mind was that the lady doing guide dog training at the same time I am, who worked as a professional programmer and database designer before losing her site was asking about audio computer games and told only Azabat existed, and was indeed quite frustrated sinse she was previously a p
Re: [Audyssey] Perilous Hearts hero playthrough.
Then it's a good thing Jim's not a cat since they can't go that route LOL. They're coming to take me away, ha-haaa! - Original Message - From: "Lori Duncan" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 3:46 PM Subject: Re: [Audyssey] Perilous Hearts hero playthrough. Actually, I wonder how many levels there are in the game. I love the sounds the game uses, especially when those chimps run ingo the quick sand :) I told a friend of mine about the game, and though she is sighted and doesn't play audio games, she said to ask Philip where on earth the vedgitarian alternitive to food was in level 1? It got me thinking, how would you program fruit to grow on trees? From Lori. -- From: "Yohandy" Sent: Friday, November 25, 2011 10:27 PM To: "Gamers Discussion list" Subject: [Audyssey] Perilous Hearts hero playthrough. This is only level 1. You'll find out why once you take a listen. Philip you did an amazing job on this game, and I can't wait to check it out once it's out! C'mon man, give us at least levels 1 through 10 for the concept demo will ya? hahahaha http://www.sendspace.com/file/pbdiaj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp version 1.3b patch
Hi Jeremy, I noticed that the Vulcan gun fire.wav doesn't play and wile walking you sound like you're carrying 1000 pounds. It doesn't play because it is a stereo file while all the other guns are in mono. After I converted the fire.wav to mono the gun fire.wav sounded and you walked a lot faster. With this patch the single player game is much more enjoyable. I haven't tried multy player because I kept getting killed in the shack. thanks, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Perilous Hearts hero playthrough.
Hi Jessica, Basically, an Easter egg is just some kind of unlockable content that is triggered by a specific action or by reaching a certain point in a game. For example, let's take Pitfall. there have been a number of games in that series. Most of the newer games have an Easter egg where if you do something special in the game it will unlock the original Pitfall game and you can play the classic arcade game as a bonus level. Its a secret feature that can be unlocked thus its an Easter egg. That's not the only kind of Easter egg, but just an example of one that comes immediately to mind. Easter eggs can be anything the developer throws in as extra content for fun or some secret feature that can be unlocked. In short, its a surprise feature not advertised. Cheers! On 11/25/11, MissWings wrote: > This may be a question I'll be laughed at for asking, but what are > Easter eggs in the context of games? I've heard the term before, but > my memory isn't cooperating in telling me what they are! > > Jessica --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Perilous Hearts hero playthrough.
Haha, make that 20 lions. That'll teach them to cheat. - Original Message - From: Philip Bennefall Oh yes, adding cheat protection is a relatively trivial task. You just associate a hash or crc with each value you want to protect, and then you can immediately detect if a given variable has been tampered with and take appropriate action. Crash the game, play a message, create 10 lions right in your location, etc etc. There are already some easter eggs in the game, though of course I took them out for the demo. Smirk. Kind regards, Philip Bennefall - Original Message - From: "Yohandy" To: ; "Gamers Discussion list" Sent: Saturday, November 26, 2011 12:51 AM Subject: Re: [Audyssey] Perilous Hearts hero playthrough. I've already done so, however I didn't keep the recording due to the fact it took a year for a bore to get killed for that particular playthrough, and it would've been quite boring to listen to haha. I hope the final game has cool trophies and unlockables. I wanna do insane difficult things no one in their right mind would try. Also Philip, I just thought of something. Have you encrypted the game's data once it's loaded into memory? Reason I ask is, some people in the community have been using cheating programs to edit game values in realtime. there's a Q9 cheat file floating around as a matter of fact. This is very bad if you're considering adding scoreboards, trophies etc, as people will just lock in the values and get just about anything without earning it. - Original Message - From: "Philip Bennefall" Impressive! Getting through level 1 without murdering a single one of God's creatures. Smirk. Now can you do it without getting hurt to boot? Kind regards, Philip Bennefall - Original Message - From: "Yohandy" This is only level 1. You'll find out why once you take a listen. Philip you did an amazing job on this game, and I can't wait to check it out once it's out! C'mon man, give us at least levels 1 through 10 for the concept demo will ya? hahahaha http://www.sendspace.com/file/pbdiaj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Perilous Hearts hero playthrough.
Easter eggs are little bonuses you can get, they could be an extra cutscene or something amusing you can make your character do. - Original Message - From: MissWings To: Philip Bennefall ,Gamers Discussion list Date sent: Fri, 25 Nov 2011 19:48:49 -0600 Subject: Re: [Audyssey] Perilous Hearts hero playthrough. This may be a question I'll be laughed at for asking, but what are Easter eggs in the context of games? I've heard the term before, but my memory isn't cooperating in telling me what they are! Jessica At 06:09 PM 11/25/2011, you wrote: Oh yes, adding cheat protection is a relatively trivial task. You just associate a hash or crc with each value you want to protect, and then you can immediately detect if a given variable has been tampered with and take appropriate action. Crash the game, play a message, create 10 lions right in your location, etc etc. There are already some easter eggs in the game, though of course I took them out for the demo. Smirk. Kind regards, Philip Bennefall - Original Message - From: "Yohandy" To: ; "Gamers Discussion list" Sent: Saturday, November 26, 2011 12:51 AM Subject: Re: [Audyssey] Perilous Hearts hero playthrough. I've already done so, however I didn't keep the recording due to the fact it took a year for a bore to get killed for that particular playthrough, and it would've been quite boring to listen to haha. I hope the final game has cool trophies and unlockables. I wanna do insane difficult things no one in their right mind would try. Also Philip, I just thought of something. Have you encrypted the game's data once it's loaded into memory? Reason I ask is, some people in the community have been using cheating programs to edit game values in realtime. there's a Q9 cheat file floating around as a matter of fact. This is very bad if you're considering adding scoreboards, trophies etc, as people will just lock in the values and get just about anything without earning it. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Impressive! Getting through level 1 without murdering a single one of God's creatures. Smirk. Now can you do it without getting hurt to boot? Kind regards, Philip Bennefall - Original Message - From: "Yohandy" This is only level 1. You'll find out why once you take a listen. Philip you did an amazing job on this game, and I can't wait to check it out once it's out! C'mon man, give us at least levels 1 through 10 for the concept demo will ya? hahahaha http://www.sendspace.com/file/pbdiaj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1411 / Virus Database: 2092/4039 - Release Date: 11/25/11 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searc
Re: [Audyssey] swamp notes
Hmmm, perhaps store the rept/exp in the progress file and encrypt it. - Original Message - From: Jeremy Kaldobsky To: blindadrenal...@gmail.com, Gamers Discussion list Date sent: Fri, 25 Nov 2011 16:19:31 -0800 (PST) Subject: Re: [Audyssey] swamp notes I never changed your hearing range, only the range at which guns can reach zombies. If you didn't find any zombies, my guess is that the 10 players online had recently cleared them out of that area or the zombies were off chasing tasty people in hopes of getting a snack. I am so utterly frustrated with these bugs. It really does seem like the server is mixing up the players and therefore causing everyone's reputation, experience, and level to keep changing. The problem is, I've checked the code multiple times looking for that exact situation with no luck. I just can't think of another problem that could so perfectly account for the current symptoms. hey jeremy, that list of bug fixes is great, thanks again for the hard work, i know sometimes all you hear from the list is what we'd like to be better or new features, but it really is an amazing game you've made here. one thing i noticed jeremy fixed that i don't think he mentioned is when you start in the safe zone, your now facing the door, so all you have to do is walk forward, very nice. There seems to be way way less zombies now, either that, or the range thing is keeping me from hearing them. i went from safe zone, down to green, to cardigan, to indy, all the way to north border, back to the bridge, all the way to the west border, up to north border, then back to the safe zone, and heard exactly one zombie. there were 8 to 10 players online at the time. this was around 10 minutes of walking total. regarding the reputation bug, is it possible that the database is getting cross threaded with other players? my numbers seem to fluctuate wildly, as if I were picking up someone elses stats, although when i went to grab items at the safe zone, it initially said i had like 2400 rep, then said i didn't have enough when i tried buying a bennelli, and after leaving safe zone, i had 5 rep, as if it had caught up to what my stats were actually supposed to be maybe. you might try logging in as another player and seeing if it matches your DB? if i am not hearing zombies because the range of the axe and pistol are really really short, i think that is a bad thing. this would give even more of an advantage to players that have longer range weapons. i for one just don't like the idea of my ability to hear zombies based on the range of my weapon. how about the flies, i assume if the range is in effect, the flies aren't affected by range, right? keep up the good work man, che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp single player
Hmmm, I'll have to give that another try. The way I played it was to walk to the middle of the swamp, whip out my vulcan, and moe down 84 zombies! - Original Message - From: Che with the new patch, the single player game is way way easier than before. i'm not sure if this is due to the way zombies are spread out or what, but it now makes for a great training mission for newer players, and good target practice for everyone with all weapons and plenty of ammo available. however, the game shuts down after you complete the missions by bringing the chair back to the north shack, at least it has for me the two times i did it. happy hunting, che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp version 1.3b patch
I've noticed that too. You can't hit the blasted thing. - Original Message - From: Valiant8086 If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Perilous Hearts hero playthrough.
All you'd really need to do would be to set a timer, when that timer expires, create an object (the fruit). There are a couple ways of doing this, the tree object could be removed and be replaced by the tree-with-fruit object, or a fruit object could be added next to a tree. - Original Message - From: "Lori Duncan" Actually, I wonder how many levels there are in the game. I love the sounds the game uses, especially when those chimps run ingo the quick sand :) I told a friend of mine about the game, and though she is sighted and doesn't play audio games, she said to ask Philip where on earth the vedgitarian alternitive to food was in level 1? It got me thinking, how would you program fruit to grow on trees? From Lori. -- From: "Yohandy" This is only level 1. You'll find out why once you take a listen. Philip you did an amazing job on this game, and I can't wait to check it out once it's out! C'mon man, give us at least levels 1 through 10 for the concept demo will ya? hahahaha http://www.sendspace.com/file/pbdiaj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp version 1.3b patch
The impact sounds are very, very hard to here. Something that makes it slightly better is to rename the douns for the zombie impacts. The shell souns are the easiest to here, so hear's what I did: deleete the bullet, burst and vulcan sounds copy the correct shell sound paste it in (you'll get something like shell1 -copy) rename it to bullet1 or burst1 or vulcan1 or whatever your at. DO this for all the sound for all the zombies. While it doesn't make impacts perfect, it does help a bit. - Original Message - From: Valiant8086 I'm having strange problems with impact sounds. I even walked up to a wall and swung my axe at it, and I didn't hear it hit. I'm not sure how to tell if I actually did hit a zombie or not, but I do know I shot one a few times without moving because I was pretty sure I was lined up with him and he died after my third shot. I don't know if he just wandered into my line of fire or if there was no impact sound for that one. So so weird.; Sent with Thunderbird 3.1.14 portable. On 11/25/2011 6:08 PM, Jeremy Kaldobsky wrote: I'll add it to the list. Sadly I've already been told that the new patch isn't solving the reputation bug. It works perfectly when I'm testing, so I am quite frustrated. think music's broken --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] swamp single player
with the new patch, the single player game is way way easier than before. i'm not sure if this is due to the way zombies are spread out or what, but it now makes for a great training mission for newer players, and good target practice for everyone with all weapons and plenty of ammo available. however, the game shuts down after you complete the missions by bringing the chair back to the north shack, at least it has for me the two times i did it. happy hunting, che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp version 1.3b patch
hi, one thing i have noticed as a problem, is because you now come back in where you left off, when i got the 0/0 bug, where i come in at 0 0 for some reason, ... i can't relogin, and have myself placed on the map. so i have a char full of ammo and weapons, thats stuck at 0 0. lol talk soon dallas On 26/11/2011 07:52, Jeremy Kaldobsky wrote: I still have about a page worth of bug reports to go through, but I'm posting this 1.3b update to see if the reputation system is fixed. That's the biggest issue so I want it repaired as soon as possible. The main file upload will take another 20 minutes or so, but if you already have version 1.2b then there's no need to waste time downloading the larger file anyway. Just download this small patch file and you will be updated to version 1.3b. www.kaldobsky.com/audiogames/SwampPatch.zip Changes from version 1.2b to 1.3b - Fixed a bug that wouldn't allow me to send global messages to the players from the server. - Corrected a bug on the server that allowed the guard to die and for zombies to enter the safe zone. - Zombies should no longer group between the bridge and safe zone. A bug was keeping them from spreading properly. - When you exit the server you will begin next time in the same location. I want to see if this is more fun than random spawning. - I've done work on the reputation system. Hopefully it is fixed now. - The server/client connection should be a bit more secure now. - Armor and weapons are less likely to break, by 30%. - I've turned down the volume of your own footsteps. - The ranges on the guns have been fixed. - Reputation and experience should no longer reset if you are killed. - Bullet impact sounds have been made louder. - Defensive mode with the axe is better at blocking attacks. It was 20% and now it is 30% to block. - Defensive mode with the axe deals less damage now. - The Safe Zone menu has been rearranged based on suggestions. - The Pistol is far less likely to break than any other weapon. - If a weapon breaks, you will automatically switch to the axe now. - New ammo that's picked up should properly show up in your weapons. - Bullet impact sounds were playing from the center of the zombie, but now they play from wherever the bullet actually hit. - The range of the Field kit has been increased by 25%. - The volume of Menu sounds have been lowered. - Fixed several server issues that were causing bugs in the game. - Beacon messages now include the distance. - Did a little bit of optimization to help the game run faster during multiplayer. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Perilous Hearts hero playthrough.
This may be a question I'll be laughed at for asking, but what are Easter eggs in the context of games? I've heard the term before, but my memory isn't cooperating in telling me what they are! Jessica At 06:09 PM 11/25/2011, you wrote: Oh yes, adding cheat protection is a relatively trivial task. You just associate a hash or crc with each value you want to protect, and then you can immediately detect if a given variable has been tampered with and take appropriate action. Crash the game, play a message, create 10 lions right in your location, etc etc. There are already some easter eggs in the game, though of course I took them out for the demo. Smirk. Kind regards, Philip Bennefall - Original Message - From: "Yohandy" To: ; "Gamers Discussion list" Sent: Saturday, November 26, 2011 12:51 AM Subject: Re: [Audyssey] Perilous Hearts hero playthrough. I've already done so, however I didn't keep the recording due to the fact it took a year for a bore to get killed for that particular playthrough, and it would've been quite boring to listen to haha. I hope the final game has cool trophies and unlockables. I wanna do insane difficult things no one in their right mind would try. Also Philip, I just thought of something. Have you encrypted the game's data once it's loaded into memory? Reason I ask is, some people in the community have been using cheating programs to edit game values in realtime. there's a Q9 cheat file floating around as a matter of fact. This is very bad if you're considering adding scoreboards, trophies etc, as people will just lock in the values and get just about anything without earning it. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 5:38 PM Subject: Re: [Audyssey] Perilous Hearts hero playthrough. Impressive! Getting through level 1 without murdering a single one of God's creatures. Smirk. Now can you do it without getting hurt to boot? Kind regards, Philip Bennefall - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 11:27 PM Subject: [Audyssey] Perilous Hearts hero playthrough. This is only level 1. You'll find out why once you take a listen. Philip you did an amazing job on this game, and I can't wait to check it out once it's out! C'mon man, give us at least levels 1 through 10 for the concept demo will ya? hahahaha http://www.sendspace.com/file/pbdiaj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1411 / Virus Database: 2092/4039 - Release Date: 11/25/11 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp version 1.3b patch
Hi. Is the guard for the safe zone supposed to growl like a zombie? *grins* Sent with Thunderbird 3.1.14 portable. On 11/25/2011 7:10 PM, Jeremy Kaldobsky wrote: I've noticed that too. Hi. I'm having strange problems with impact sounds. I even walked up to a wall and swung my axe at it, and I didn't hear it hit. I'm not sure how to tell if I actually did hit a zombie or not, but I do know I shot one a few times without moving because I was pretty sure I was lined up with him and he died after my third shot. I don't know if he just wandered into my line of fire or if there was no impact sound for that one. So so weird.; --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp notes
I never changed your hearing range, only the range at which guns can reach zombies. If you didn't find any zombies, my guess is that the 10 players online had recently cleared them out of that area or the zombies were off chasing tasty people in hopes of getting a snack. I am so utterly frustrated with these bugs. It really does seem like the server is mixing up the players and therefore causing everyone's reputation, experience, and level to keep changing. The problem is, I've checked the code multiple times looking for that exact situation with no luck. I just can't think of another problem that could so perfectly account for the current symptoms. > hey jeremy, that list of bug > fixes is great, thanks again for the hard work, i know > sometimes all you hear from the list is what we'd like to be > better or new features, but it really is an amazing game > you've made here. > one thing i noticed jeremy fixed that i don't think > he mentioned is when you start in the safe zone, your now > facing the door, so all you have to do is walk forward, very > nice. > There seems to be way way less zombies now, either > that, or the range thing is keeping me from hearing them. > i went from safe zone, down to green, to cardigan, to > indy, all the way to north border, back to the bridge, all > the way to the west border, up to north border, then back to > the safe zone, and heard exactly one zombie. there were 8 to > 10 players online at the time. this was around 10 minutes of > walking total. > regarding the reputation bug, is it possible that > the database is getting cross threaded with other players? > my numbers seem to fluctuate wildly, as if I were picking up > someone elses stats, although when i went to grab items at > the safe zone, it initially said i had like 2400 rep, then > said i didn't have enough when i tried buying a bennelli, > and after leaving safe zone, i had 5 rep, as if it had > caught up to what my stats were actually supposed to be > maybe. you might try logging in as another player and > seeing if it matches your DB? > if i am not hearing zombies because the range of the axe > and pistol are really really short, i think that is a bad > thing. this would give even more of an advantage to > players that have longer range weapons. i for one just don't > like the idea of my ability to hear zombies based on the > range of my weapon. > how about the flies, i assume if the range is in effect, > the flies aren't affected by range, right? > keep up the good work man, > che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp version 1.3b patch
I've noticed that too. > Hi. > I'm having strange problems with impact sounds. I even > walked up to a wall and swung my axe at it, and I didn't > hear it hit. I'm not sure how to tell if I actually did hit > a zombie or not, but I do know I shot one a few times > without moving because I was pretty sure I was lined up with > him and he died after my third shot. I don't know if he just > wandered into my line of fire or if there was no impact > sound for that one. So so weird.; --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Perilous Hearts hero playthrough.
Oh yes, adding cheat protection is a relatively trivial task. You just associate a hash or crc with each value you want to protect, and then you can immediately detect if a given variable has been tampered with and take appropriate action. Crash the game, play a message, create 10 lions right in your location, etc etc. There are already some easter eggs in the game, though of course I took them out for the demo. Smirk. Kind regards, Philip Bennefall - Original Message - From: "Yohandy" To: ; "Gamers Discussion list" Sent: Saturday, November 26, 2011 12:51 AM Subject: Re: [Audyssey] Perilous Hearts hero playthrough. I've already done so, however I didn't keep the recording due to the fact it took a year for a bore to get killed for that particular playthrough, and it would've been quite boring to listen to haha. I hope the final game has cool trophies and unlockables. I wanna do insane difficult things no one in their right mind would try. Also Philip, I just thought of something. Have you encrypted the game's data once it's loaded into memory? Reason I ask is, some people in the community have been using cheating programs to edit game values in realtime. there's a Q9 cheat file floating around as a matter of fact. This is very bad if you're considering adding scoreboards, trophies etc, as people will just lock in the values and get just about anything without earning it. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 5:38 PM Subject: Re: [Audyssey] Perilous Hearts hero playthrough. Impressive! Getting through level 1 without murdering a single one of God's creatures. Smirk. Now can you do it without getting hurt to boot? Kind regards, Philip Bennefall - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 11:27 PM Subject: [Audyssey] Perilous Hearts hero playthrough. This is only level 1. You'll find out why once you take a listen. Philip you did an amazing job on this game, and I can't wait to check it out once it's out! C'mon man, give us at least levels 1 through 10 for the concept demo will ya? hahahaha http://www.sendspace.com/file/pbdiaj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
Hi,I usua Lly end up using one that is at forehead height. I don't know how they expect you to walk with a caine at your breastbone either, and you hear of mobility instrictures who religiously preach the exact heigh, material, and tip for a caine. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, November 25, 2011 11:49 AM To: Gamers Discussion list Subject: Re: [Audyssey] I'm appalled! The issue is that they?? think that they?? now we?? know what's best for us. Other instances abound. It used to be that mobility instructors insisted on giving a cane that comes up to the user's breastbone. I stride when I walk, and those short sticks don't give me enough warning of a curb. The instructors told me that I walk too fast. My response? The cane is to match my walking pace, not set it. To walk at my? pace, I need a 60-inch cane, and I am 71 inches tall. They! do not know what's best for me. I, on the other hand, do. This is just one reason that I am, and have been, a dog guide user since 1977, and only use a cane when! I! must! But the same principle applies. In a lot of cases, it's the customer or client, not the agency, who knows what they want and why, and it's about time the agencies start listening. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 11:26 AM Subject: Re: [Audyssey] I'm appalled! > That's why, to get a little bit off topic here (and for that I apologize > in advance), I don't like a lot of the voc rehab agencies in the US. They > teach their clients to use JAWS, which in itself is all well and good. > Where the problem lies is that they don't necessarily let said clients > know that there are in fact other options available even if they do know > about them. I got the vocal equivalent of a raised eyebrow from my rehab > counselor when I told her I'd switched over to Window-Eyes and have been > quite happy with it now for about four years. And I've gotten quite a bit > more than a vocal raised eyebrow from others, both in voc rehab and not, > as though I'd committed some inexcusable transgression. So I've > experienced some of what Dark has. > They're coming to take me away, ha-haaa! > - Original Message - > From: "Charles Rivard" > To: "Gamers Discussion list" > Sent: Friday, November 25, 2011 10:03 AM > Subject: Re: [Audyssey] I'm appalled! > > >> This is where getting the word out about what's available come in. On >> the other hand, if an organization has a closed mind, and they ignore >> anything that does not fit their? concepts of what blind people can and >> cannot do, there's a problem, and it's not up to the game developers to >> solve. It's up to professionals and customers, and here's what I think >> is the key, who know what they're talking about through hands-on >> experience, to work on opening the closed minds. For an organization to >> deny, through ignorance, the existence of developer's products that do >> not fit into their mold of blind people is reprehensibly inexcusable. >> >> --- >> "Security is not the absence of danger. It is the presence of the Lord." >> >> - Original Message - >> From: "dark" >> To: "Gamers Discussion list" >> Sent: Friday, November 25, 2011 10:08 AM >> Subject: Re: [Audyssey] I'm appalled! >> >> >>> Hi Jeremy. >>> >>> To answer your question, Azabat's aime of providing games for computer >>> novices is not made expressly clear on the site, though it does appearr >>> in their faq and other documentation, see http://www.azabat.co.uk/ to >>> see for yourself. >>> >>> This issue however is compounded by the fact that according to the Rnib, >>> azabat are the only! company producing audio comptuer games, indeed what >>> brought Azabat back to my mind was that the lady doing guide dog >>> training at the same time I am, who worked as a professional >>> programmer and database designer before losing her site was asking about >>> audio computer games and told only Azabat existed, and was indeed quite >>> frustrated sinse she was previously a pretty high capacity gamer. >>> >>> I know the company Gamevial based in scotland were told a very similar >>> thing when they initially asked the Rnib about making some of the web >>> flash games they make accessible, indeed until I phoned them and >>> had words they didn't even think anyone had attempted audio games that >>> moved from a first person perspective, though being as they had >>> quite limited exposure from the Rnib and from others thought that the >>> experiment they tried failed. >>> >>> Beware the grue! >>> >>> Dark. >>> >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubs
Re: [Audyssey] Perilous Hearts hero playthrough.
I've already done so, however I didn't keep the recording due to the fact it took a year for a bore to get killed for that particular playthrough, and it would've been quite boring to listen to haha. I hope the final game has cool trophies and unlockables. I wanna do insane difficult things no one in their right mind would try. Also Philip, I just thought of something. Have you encrypted the game's data once it's loaded into memory? Reason I ask is, some people in the community have been using cheating programs to edit game values in realtime. there's a Q9 cheat file floating around as a matter of fact. This is very bad if you're considering adding scoreboards, trophies etc, as people will just lock in the values and get just about anything without earning it. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 5:38 PM Subject: Re: [Audyssey] Perilous Hearts hero playthrough. Impressive! Getting through level 1 without murdering a single one of God's creatures. Smirk. Now can you do it without getting hurt to boot? Kind regards, Philip Bennefall - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 11:27 PM Subject: [Audyssey] Perilous Hearts hero playthrough. This is only level 1. You'll find out why once you take a listen. Philip you did an amazing job on this game, and I can't wait to check it out once it's out! C'mon man, give us at least levels 1 through 10 for the concept demo will ya? hahahaha http://www.sendspace.com/file/pbdiaj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] swamp notes
hey jeremy, that list of bug fixes is great, thanks again for the hard work, i know sometimes all you hear from the list is what we'd like to be better or new features, but it really is an amazing game you've made here. one thing i noticed jeremy fixed that i don't think he mentioned is when you start in the safe zone, your now facing the door, so all you have to do is walk forward, very nice. There seems to be way way less zombies now, either that, or the range thing is keeping me from hearing them. i went from safe zone, down to green, to cardigan, to indy, all the way to north border, back to the bridge, all the way to the west border, up to north border, then back to the safe zone, and heard exactly one zombie. there were 8 to 10 players online at the time. this was around 10 minutes of walking total. regarding the reputation bug, is it possible that the database is getting cross threaded with other players? my numbers seem to fluctuate wildly, as if I were picking up someone elses stats, although when i went to grab items at the safe zone, it initially said i had like 2400 rep, then said i didn't have enough when i tried buying a bennelli, and after leaving safe zone, i had 5 rep, as if it had caught up to what my stats were actually supposed to be maybe. you might try logging in as another player and seeing if it matches your DB? if i am not hearing zombies because the range of the axe and pistol are really really short, i think that is a bad thing. this would give even more of an advantage to players that have longer range weapons. i for one just don't like the idea of my ability to hear zombies based on the range of my weapon. how about the flies, i assume if the range is in effect, the flies aren't affected by range, right? keep up the good work man, che On 11/25/2011 5:23 PM, Valiant8086 wrote: Hi. I'm having strange problems with impact sounds. I even walked up to a wall and swung my axe at it, and I didn't hear it hit. I'm not sure how to tell if I actually did hit a zombie or not, but I do know I shot one a few times without moving because I was pretty sure I was lined up with him and he died after my third shot. I don't know if he just wandered into my line of fire or if there was no impact sound for that one. So so weird.; Sent with Thunderbird 3.1.14 portable. On 11/25/2011 6:08 PM, Jeremy Kaldobsky wrote: I'll add it to the list. Sadly I've already been told that the new patch isn't solving the reputation bug. It works perfectly when I'm testing, so I am quite frustrated. think music's broken --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp version 1.3b patch
Hi. I'm having strange problems with impact sounds. I even walked up to a wall and swung my axe at it, and I didn't hear it hit. I'm not sure how to tell if I actually did hit a zombie or not, but I do know I shot one a few times without moving because I was pretty sure I was lined up with him and he died after my third shot. I don't know if he just wandered into my line of fire or if there was no impact sound for that one. So so weird.; Sent with Thunderbird 3.1.14 portable. On 11/25/2011 6:08 PM, Jeremy Kaldobsky wrote: I'll add it to the list. Sadly I've already been told that the new patch isn't solving the reputation bug. It works perfectly when I'm testing, so I am quite frustrated. think music's broken --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp version 1.3b patch
I'll add it to the list. Sadly I've already been told that the new patch isn't solving the reputation bug. It works perfectly when I'm testing, so I am quite frustrated. > think music's broken --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Perilous Hearts hero playthrough.
Actually, I wonder how many levels there are in the game. I love the sounds the game uses, especially when those chimps run ingo the quick sand :) I told a friend of mine about the game, and though she is sighted and doesn't play audio games, she said to ask Philip where on earth the vedgitarian alternitive to food was in level 1? It got me thinking, how would you program fruit to grow on trees? From Lori. -- From: "Yohandy" Sent: Friday, November 25, 2011 10:27 PM To: "Gamers Discussion list" Subject: [Audyssey] Perilous Hearts hero playthrough. This is only level 1. You'll find out why once you take a listen. Philip you did an amazing job on this game, and I can't wait to check it out once it's out! C'mon man, give us at least levels 1 through 10 for the concept demo will ya? hahahaha http://www.sendspace.com/file/pbdiaj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Perilous Hearts hero playthrough.
Impressive! Getting through level 1 without murdering a single one of God's creatures. Smirk. Now can you do it without getting hurt to boot? Kind regards, Philip Bennefall - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 11:27 PM Subject: [Audyssey] Perilous Hearts hero playthrough. This is only level 1. You'll find out why once you take a listen. Philip you did an amazing job on this game, and I can't wait to check it out once it's out! C'mon man, give us at least levels 1 through 10 for the concept demo will ya? hahahaha http://www.sendspace.com/file/pbdiaj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp version 1.3b patch
think music's broken --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Perilous Hearts hero playthrough.
This is only level 1. You'll find out why once you take a listen. Philip you did an amazing job on this game, and I can't wait to check it out once it's out! C'mon man, give us at least levels 1 through 10 for the concept demo will ya? hahahaha http://www.sendspace.com/file/pbdiaj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
i completely agree with you dark, their attitude towards what blind people are and can do is sadly all too obvious. i was actually considering contacting them for resources for my extended project, however i'm not convinced how helpful that will be. While I could go on, i'll leave it be for now On 11/25/11, dark wrote: > As far as the Rnib goes darren, i don't actually think that's the reason, > sinse the people who run it are A, sighted and B, not particularly old (I > know for a fact the director is in his late 40's). > > With the Rnib, there is a very clear financial motivation. They recieve a > great deal of their money through legacy donations in people's wills. > > when i went to a "general information" day, they spend two hours drilling > into people how good it was if you left them money in your will, it was > almost laughable. > > I have even seen statistics from them that do not actually match the facts, > stating that 90 percent of blind people are over 65, which is > incorrect, sinse the last medical text I saw had it as 50 percent with > another 25 percent betwene the ages of 50 and 65. > > Beware the grue! > > Dark. > - Original Message - > From: "Darren Harris" > To: "'Gamers Discussion list'" > Sent: Friday, November 25, 2011 6:28 PM > Subject: Re: [Audyssey] I'm appalled! > > >>I think the problem is that there's just too many elderly people at the top >> of these organizations and thus need to be kicked out in order to make way >> for everybody else because only 1 group or a very small number of groups >> and >> interests are covered. Not that they would have you believe that, but the >> evidence speaks for itself. >> >> -Original Message- >> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >> Behalf Of dark >> Sent: 25 November 2011 17:29 >> To: Gamers Discussion list >> Subject: Re: [Audyssey] I'm appalled! >> >> Unfortunately Charles you've hit the nale on the head. >> >> right from the age of 7 I've tried to point out to the Rnib that not all >> blind people are eldily, but they've taken small notice. >> >> They for example refused to help or even offer suggestions on access to >> tabletop rp, they claimed that I was the only person who'd be interested >> in >> such things. >> >> They had a similar response when i asked them about the possibility of >> brailling fighting fantasy gamebooks, and when I tried to get them to >> reccord more literature that would be favourable to younger people. >> >> You can get braille knitting patterns from them, but they don't even >> considder the possibility someone would want a tactile role playing dice. >> >> This is just what I mean about them. >> >> the problem is in the Uk, they are the first port of call for anyone who >> loses their vision, and thus their word has a great deal of weight, which >> is >> >> why I find the fact that they refuse to acknolidge that other developers >> besides Azabat exist so frustrating. >> >> All the best, >> >> Dark. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the manag
[Audyssey] Swamp version 1.3b patch
I still have about a page worth of bug reports to go through, but I'm posting this 1.3b update to see if the reputation system is fixed. That's the biggest issue so I want it repaired as soon as possible. The main file upload will take another 20 minutes or so, but if you already have version 1.2b then there's no need to waste time downloading the larger file anyway. Just download this small patch file and you will be updated to version 1.3b. www.kaldobsky.com/audiogames/SwampPatch.zip Changes from version 1.2b to 1.3b - Fixed a bug that wouldn't allow me to send global messages to the players from the server. - Corrected a bug on the server that allowed the guard to die and for zombies to enter the safe zone. - Zombies should no longer group between the bridge and safe zone. A bug was keeping them from spreading properly. - When you exit the server you will begin next time in the same location. I want to see if this is more fun than random spawning. - I've done work on the reputation system. Hopefully it is fixed now. - The server/client connection should be a bit more secure now. - Armor and weapons are less likely to break, by 30%. - I've turned down the volume of your own footsteps. - The ranges on the guns have been fixed. - Reputation and experience should no longer reset if you are killed. - Bullet impact sounds have been made louder. - Defensive mode with the axe is better at blocking attacks. It was 20% and now it is 30% to block. - Defensive mode with the axe deals less damage now. - The Safe Zone menu has been rearranged based on suggestions. - The Pistol is far less likely to break than any other weapon. - If a weapon breaks, you will automatically switch to the axe now. - New ammo that's picked up should properly show up in your weapons. - Bullet impact sounds were playing from the center of the zombie, but now they play from wherever the bullet actually hit. - The range of the Field kit has been increased by 25%. - The volume of Menu sounds have been lowered. - Fixed several server issues that were causing bugs in the game. - Beacon messages now include the distance. - Did a little bit of optimization to help the game run faster during multiplayer. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Just one thing I want to mention, Bookshare offers as many books as you can download (i've done 30 in one sitting). They're amazingly prompt (I downloaded a 1.25 mb brf file the day after the book came out in stores) with their releases. - Original Message - From: Thomas Ward While I understand your frustration with the RNIB I think a lot of the problem is you only have one agency in the U.K. redistributing materials for the blind. In the USA, for example, there are several different agencies where accessible aids, braille books, and software products can be obtained. For example, if I need books in accessible format I have three sources to check. I can call up the Learning Alley--formally RFB&D--and see if they have it in braille, in audio, or scanned text. Failing that I can check American Printing House which has thousands of books in braille as well. For general reading the library of congress has thousands of books in audio, braille, and some in daisy format too. So I'm not exactly tied to any specific agency if I want a certain sci-fi book chances are one of the agencies above, most likely the Library of Congress, will have it in some accessible format. Plus that's not my only choices these days. Since Bookshare started up I can pay a flat rate of $50 per year and download 10 scanned books a month and read them on my computer or convert them to braille using a braille translator and send them to a braille printer for printing. With access to Bookshare its made my personal reliance on the three agencies above less essential because often times a popular book such as Harry Potter will be posted on Bookshare a day or two after it hits stores meaning I don't have to wait for the Library of Congress or Learning Alley to record it, braille it, whatever. With Bookshare anything you want is fairly easy to obtain because people of similar interests are donating and editing their scanned books for download in daisy format. As far as software and other products goes again there are several choices here in the USA. There is Independant Living Aids, Maxi Aids, LS&S, and a few others I could name. So there is some competition between them and some incentive to carry more products, services, and better pricing than the other guy. RNIB doesn't seem to have that kind of competition and can do whatever they want. They are a monopoly over there customers and if there were someone else doing the same thing with better services for younger people RNIB would probably have to compete. Cheers! On 11/25/11, dark wrote: Unfortunately Jeremy getting the rnib to do anything is near impossible sinse they are a law unto themselves. heck I've tried to get them to record sf and fantasy books for the last 22 years and mostly completely failed! I suspect the reasons that they are behind azabat are either because A, the chap himself has some sort of personal connection with their management, or B, because Azabat have very much the same outlook as rnib do on blindness, namely that all blind people are doddery old biddies who just want to sit around, knit and play cards all day. Remember this is an organization that produce a magazine of braille knitting patterns, but catagorically refused to produce braille manuals for tabletop rp when I asked. Unfortunately, as far as disability goes, places like the Us, the netherlands, Most of scandanavia, Germany and probably quite a few more places are far more ahead of the Uk in terms of atitude, whether that's the government or disability organizations. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or
Re: [Audyssey] I'm appauled!
Hi, Yeah, I am aware you can download more than 10, I'm not exactly sure what the limit is these days, but I was just trying to point out I can download several books from Bookshare and listen to them via a daisy reader, convert them to braille, and print them out etc. It makes going to Learning Alley, APH, and the Library of Congress of secondary importance to what you can grab via a Bookshare subscription. Thanks for clarifying the number of books point though. Cheers! On 11/25/11, Valiant8086 wrote: > Hi. > I like your opinions on this topic, but you do state that you can > download 10 scanned books per month from bookshare, but it's more than > that, in fact I believe it might be 200. I know I've downloaded more > than 10 in one sitting before. I'll find a series and grab the whole > series right then and there so I don't have to keep firing up WiFi on my > Braille Plus to snare another book to read. Just downloaded about 30 > books in 15 minutes about a week ago actually. Just wanted to make sure > you were aware you don't have to stop at 10. > > Sent with Thunderbird 3.1.14 portable. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Hi. I like your opinions on this topic, but you do state that you can download 10 scanned books per month from bookshare, but it's more than that, in fact I believe it might be 200. I know I've downloaded more than 10 in one sitting before. I'll find a series and grab the whole series right then and there so I don't have to keep firing up WiFi on my Braille Plus to snare another book to read. Just downloaded about 30 books in 15 minutes about a week ago actually. Just wanted to make sure you were aware you don't have to stop at 10. Sent with Thunderbird 3.1.14 portable. On 11/25/2011 12:56 PM, Thomas Ward wrote: Hi Dark, While I understand your frustration with the RNIB I think a lot of the problem is you only have one agency in the U.K. redistributing materials for the blind. In the USA, for example, there are several different agencies where accessible aids, braille books, and software products can be obtained. For example, if I need books in accessible format I have three sources to check. I can call up the Learning Alley--formally RFB&D--and see if they have it in braille, in audio, or scanned text. Failing that I can check American Printing House which has thousands of books in braille as well. For general reading the library of congress has thousands of books in audio, braille, and some in daisy format too. So I'm not exactly tied to any specific agency if I want a certain sci-fi book chances are one of the agencies above, most likely the Library of Congress, will have it in some accessible format. Plus that's not my only choices these days. Since Bookshare started up I can pay a flat rate of $50 per year and download 10 scanned books a month and read them on my computer or convert them to braille using a braille translator and send them to a braille printer for printing. With access to Bookshare its made my personal reliance on the three agencies above less essential because often times a popular book such as Harry Potter will be posted on Bookshare a day or two after it hits stores meaning I don't have to wait for the Library of Congress or Learning Alley to record it, braille it, whatever. With Bookshare anything you want is fairly easy to obtain because people of similar interests are donating and editing their scanned books for download in daisy format. As far as software and other products goes again there are several choices here in the USA. There is Independant Living Aids, Maxi Aids, LS&S, and a few others I could name. So there is some competition between them and some incentive to carry more products, services, and better pricing than the other guy. RNIB doesn't seem to have that kind of competition and can do whatever they want. They are a monopoly over there customers and if there were someone else doing the same thing with better services for younger people RNIB would probably have to compete. Cheers! On 11/25/11, dark wrote: Unfortunately Jeremy getting the rnib to do anything is near impossible sinse they are a law unto themselves. heck I've tried to get them to record sf and fantasy books for the last 22 years and mostly completely failed! I suspect the reasons that they are behind azabat are either because A, the chap himself has some sort of personal connection with their management, or B, because Azabat have very much the same outlook as rnib do on blindness, namely that all blind people are doddery old biddies who just want to sit around, knit and play cards all day. Remember this is an organization that produce a magazine of braille knitting patterns, but catagorically refused to produce braille manuals for tabletop rp when I asked. Unfortunately, as far as disability goes, places like the Us, the netherlands, Most of scandanavia, Germany and probably quite a few more places are far more ahead of the Uk in terms of atitude, whether that's the government or disability organizations. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail
Re: [Audyssey] I'm appalled!
As far as the Rnib goes darren, i don't actually think that's the reason, sinse the people who run it are A, sighted and B, not particularly old (I know for a fact the director is in his late 40's). With the Rnib, there is a very clear financial motivation. They recieve a great deal of their money through legacy donations in people's wills. when i went to a "general information" day, they spend two hours drilling into people how good it was if you left them money in your will, it was almost laughable. I have even seen statistics from them that do not actually match the facts, stating that 90 percent of blind people are over 65, which is incorrect, sinse the last medical text I saw had it as 50 percent with another 25 percent betwene the ages of 50 and 65. Beware the grue! Dark. - Original Message - From: "Darren Harris" To: "'Gamers Discussion list'" Sent: Friday, November 25, 2011 6:28 PM Subject: Re: [Audyssey] I'm appalled! I think the problem is that there's just too many elderly people at the top of these organizations and thus need to be kicked out in order to make way for everybody else because only 1 group or a very small number of groups and interests are covered. Not that they would have you believe that, but the evidence speaks for itself. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 25 November 2011 17:29 To: Gamers Discussion list Subject: Re: [Audyssey] I'm appalled! Unfortunately Charles you've hit the nale on the head. right from the age of 7 I've tried to point out to the Rnib that not all blind people are eldily, but they've taken small notice. They for example refused to help or even offer suggestions on access to tabletop rp, they claimed that I was the only person who'd be interested in such things. They had a similar response when i asked them about the possibility of brailling fighting fantasy gamebooks, and when I tried to get them to reccord more literature that would be favourable to younger people. You can get braille knitting patterns from them, but they don't even considder the possibility someone would want a tactile role playing dice. This is just what I mean about them. the problem is in the Uk, they are the first port of call for anyone who loses their vision, and thus their word has a great deal of weight, which is why I find the fact that they refuse to acknolidge that other developers besides Azabat exist so frustrating. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Hi Tom. that is in fact what I've tried to do, and what my usual policy with writing entries is. take a look at the azabat entries on the database and tell me what you think. my usual operating procedure is if I want to say something good I say it, where as if I want to say something bad I don't, all while giving as much pure information as seems needed. Bewre the grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 6:24 PM Subject: Re: [Audyssey] I'm appauled! Hi Dark, Which makes sense. I do realize as the administrator you do have to be non-biased when writing up descriptions/entries for the games and I see the problem. Were I in that situation I would have a similar personal conflict of interest. Its not easy writing up a completely non-bias entry or description of a game or product you don't personally enjoy. Still, it can be done. Back in college I took a marketing'/communications class and one of the projects we had to do is try and advertise/sell a product we didn't personally like but were hired to advertise. Which could happen in real life, and what I learned from that experience is just to stick to the facts. Go through flesh out what you feel are the most important qualities of the products and try and present those the best you can. For instance, you might say something like this. "Azabat Games Volume X. Contains Blackjack, Hangman, Target, and Drafts. This collection of games have been designed for the novice blind or low vision computer user. No complicated setups or installs. Just put the cde in the drive and select the game you want to play. All games are self-voicing and do not need a screen reader or additional SAPI voices to play. Costs $45 USD." As you can see that's pretty barebones but I just fleshed out the essentials, presenting only what needed to be said without adding unnecessary commentary that could be positive or negative. HTH On 11/25/11, dark wrote: Hi Tom. As I said, I like the idea of a reviews section for each page, thus allowing people to see what other gamers think of games, - I'd indeed write some reviews myself, however the entries I wish to keep as none biased as possible, sinse their main purpose is information not opinion. this is what in fact has caused the issue here, sinse my work as admin of audiogames.net means I be none biased, while my personal thoughts and opinions are obviously my own, and these two things really need to be separated on the sight. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Hi Tom. For books, remember that the situation and law in the states is very different to that over here. In I believe 1949, the Us government posted a bill that rights to printed materials for print disabled people was a governmental initiative and began the library of congress funded with government money. in the Uk however, the government said it was the publishers' responsability, and up until 2005 for a book to be made in accessible form publication rights had to be bought, or at least given. While there are a couple of other library agencies, such as Caliber cassette library, (who are now on cd), only the rnib really had the money to afford the fees from publishers through their talking book or braille services. now the law has been changed, however the resources aren't really available at the moment to other agencies. that's the situation with books. More generally though I think the thing comes down to out sourcing. the Uk government for the last 20 or so years has been trying to fob off services for a hole range of disabilities onto external charitable agencies. So if your physically impared and need a home help, they'll come from an agency or local charity not from any sort of government scheme. thus, the government has affectively given most of the administration of anything to do with blind people over to the Rnib. They are who anyone becoming newly blind is referd to, and even run their own schools (which is another topic I could discourse on). The result of this is that other agencies exist, how much publicity they get, and how much their outlook is seen is variable at best, and usually simply depends upon either A, how resourcesful an individual is in looking outside what the Rnib unilaterally provide, or B, what their local authority or local Blindness related charity know about such things. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
I think the problem is that there's just too many elderly people at the top of these organizations and thus need to be kicked out in order to make way for everybody else because only 1 group or a very small number of groups and interests are covered. Not that they would have you believe that, but the evidence speaks for itself. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 25 November 2011 17:29 To: Gamers Discussion list Subject: Re: [Audyssey] I'm appalled! Unfortunately Charles you've hit the nale on the head. right from the age of 7 I've tried to point out to the Rnib that not all blind people are eldily, but they've taken small notice. They for example refused to help or even offer suggestions on access to tabletop rp, they claimed that I was the only person who'd be interested in such things. They had a similar response when i asked them about the possibility of brailling fighting fantasy gamebooks, and when I tried to get them to reccord more literature that would be favourable to younger people. You can get braille knitting patterns from them, but they don't even considder the possibility someone would want a tactile role playing dice. This is just what I mean about them. the problem is in the Uk, they are the first port of call for anyone who loses their vision, and thus their word has a great deal of weight, which is why I find the fact that they refuse to acknolidge that other developers besides Azabat exist so frustrating. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
Oh yeah I agree. If you move away from what people religiously think is a standard then you're the outsider. This is especially prevalent in the blindness community I'm sad to say. It does seem to be jfw or nothing, note taker or nothing no mention of netbooks or I devices that can do the same sorts of things if not more for less, yeah the list goes on I think. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: 25 November 2011 17:27 To: Gamers Discussion list Subject: Re: [Audyssey] I'm appalled! That's why, to get a little bit off topic here (and for that I apologize in advance), I don't like a lot of the voc rehab agencies in the US. They teach their clients to use JAWS, which in itself is all well and good. Where the problem lies is that they don't necessarily let said clients know that there are in fact other options available even if they do know about them. I got the vocal equivalent of a raised eyebrow from my rehab counselor when I told her I'd switched over to Window-Eyes and have been quite happy with it now for about four years. And I've gotten quite a bit more than a vocal raised eyebrow from others, both in voc rehab and not, as though I'd committed some inexcusable transgression. So I've experienced some of what Dark has. They're coming to take me away, ha-haaa! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 10:03 AM Subject: Re: [Audyssey] I'm appalled! > This is where getting the word out about what's available come in. On the > other hand, if an organization has a closed mind, and they ignore anything > that does not fit their? concepts of what blind people can and cannot do, > there's a problem, and it's not up to the game developers to solve. It's > up to professionals and customers, and here's what I think is the key, who > know what they're talking about through hands-on experience, to work on > opening the closed minds. For an organization to deny, through ignorance, > the existence of developer's products that do not fit into their mold of > blind people is reprehensibly inexcusable. > > --- > "Security is not the absence of danger. It is the presence of the Lord." > > - Original Message - > From: "dark" > To: "Gamers Discussion list" > Sent: Friday, November 25, 2011 10:08 AM > Subject: Re: [Audyssey] I'm appalled! > > >> Hi Jeremy. >> >> To answer your question, Azabat's aime of providing games for computer >> novices is not made expressly clear on the site, though it does appearr >> in their faq and other documentation, see http://www.azabat.co.uk/ to see >> for yourself. >> >> This issue however is compounded by the fact that according to the Rnib, >> azabat are the only! company producing audio comptuer games, indeed what >> brought Azabat back to my mind was that the lady doing guide dog training >> at the same time I am, who worked as a professional programmer and >> database designer before losing her site was asking about audio computer >> games and told only Azabat existed, and was indeed quite frustrated sinse >> she was previously a pretty high capacity gamer. >> >> I know the company Gamevial based in scotland were told a very similar >> thing when they initially asked the Rnib about making some of the web >> flash games they make accessible, indeed until I phoned them and had >> words they didn't even think anyone had attempted audio games that moved >> from a first person perspective, though being as they had quite >> limited exposure from the Rnib and from others thought that the >> experiment they tried failed. >> >> Beware the grue! >> >> Dark. >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the we
[Audyssey] today's swamp tip
I know it soulds...logical...but for those newbs like me, remember, keep moving as you reload! I tend to stop and reload where I stand...great way to get killed! Just keep backing away as you reload- this way guns don't get broken as much, and soon as you finish reloading, kill them dead. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Hi Dark, Which makes sense. I do realize as the administrator you do have to be non-biased when writing up descriptions/entries for the games and I see the problem. Were I in that situation I would have a similar personal conflict of interest. Its not easy writing up a completely non-bias entry or description of a game or product you don't personally enjoy. Still, it can be done. Back in college I took a marketing'/communications class and one of the projects we had to do is try and advertise/sell a product we didn't personally like but were hired to advertise. Which could happen in real life, and what I learned from that experience is just to stick to the facts. Go through flesh out what you feel are the most important qualities of the products and try and present those the best you can. For instance, you might say something like this. "Azabat Games Volume X. Contains Blackjack, Hangman, Target, and Drafts. This collection of games have been designed for the novice blind or low vision computer user. No complicated setups or installs. Just put the cde in the drive and select the game you want to play. All games are self-voicing and do not need a screen reader or additional SAPI voices to play. Costs $45 USD." As you can see that's pretty barebones but I just fleshed out the essentials, presenting only what needed to be said without adding unnecessary commentary that could be positive or negative. HTH On 11/25/11, dark wrote: > Hi Tom. > > As I said, I like the idea of a reviews section for each page, thus allowing > people to see what other gamers think of games, - I'd indeed write some > reviews myself, however the entries I wish to keep as none biased as > possible, sinse their main purpose is information not opinion. this is what > in fact has caused the issue here, sinse my work as admin of audiogames.net > means I be none biased, while my personal thoughts and opinions are > obviously my own, and these two things really need to be separated on the > sight. > > Beware the grue! > Dark. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Hi Dark, While I understand your frustration with the RNIB I think a lot of the problem is you only have one agency in the U.K. redistributing materials for the blind. In the USA, for example, there are several different agencies where accessible aids, braille books, and software products can be obtained. For example, if I need books in accessible format I have three sources to check. I can call up the Learning Alley--formally RFB&D--and see if they have it in braille, in audio, or scanned text. Failing that I can check American Printing House which has thousands of books in braille as well. For general reading the library of congress has thousands of books in audio, braille, and some in daisy format too. So I'm not exactly tied to any specific agency if I want a certain sci-fi book chances are one of the agencies above, most likely the Library of Congress, will have it in some accessible format. Plus that's not my only choices these days. Since Bookshare started up I can pay a flat rate of $50 per year and download 10 scanned books a month and read them on my computer or convert them to braille using a braille translator and send them to a braille printer for printing. With access to Bookshare its made my personal reliance on the three agencies above less essential because often times a popular book such as Harry Potter will be posted on Bookshare a day or two after it hits stores meaning I don't have to wait for the Library of Congress or Learning Alley to record it, braille it, whatever. With Bookshare anything you want is fairly easy to obtain because people of similar interests are donating and editing their scanned books for download in daisy format. As far as software and other products goes again there are several choices here in the USA. There is Independant Living Aids, Maxi Aids, LS&S, and a few others I could name. So there is some competition between them and some incentive to carry more products, services, and better pricing than the other guy. RNIB doesn't seem to have that kind of competition and can do whatever they want. They are a monopoly over there customers and if there were someone else doing the same thing with better services for younger people RNIB would probably have to compete. Cheers! On 11/25/11, dark wrote: > Unfortunately Jeremy getting the rnib to do anything is near impossible > sinse they are a law unto themselves. > > heck I've tried to get them to record sf and fantasy books for the last 22 > years and mostly completely failed! > > I suspect the reasons that they are behind azabat are either because A, the > chap himself has some sort of personal connection with their management, or > B, because Azabat have very much the same outlook as rnib do on blindness, > namely that all blind people are doddery old biddies who just want to sit > around, knit and play cards all day. Remember this is an organization that > produce a magazine of braille knitting patterns, but catagorically refused > to produce braille manuals for tabletop rp when I asked. > > Unfortunately, as far as disability goes, places like the Us, the > netherlands, Most of scandanavia, Germany and probably quite a few more > places are far more ahead of the Uk in terms of atitude, whether that's the > government or disability organizations. > > Beware the Grue! > > Dark. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
Hi Charlse. Remember here that when your talking abut the Rnib, your talking about a so called charity that, when it was at one point reviewing one of it's own hotels to see if it should remain open, had it's directors stay at the five star delux hotel across the street then close the Rnib hotel for not making a prophit! The term "law unto themselves" fits very well here. Btw, As regards canes i just find that advice weerd! I've been using a cane for the last 19 years as I learnt to use one at the age of 10, and have been all over the world with one. I was always taught they should! be shoulder hight, precisely so that you can! walk at your own pace without having to shorten your stride. Iv'e actually only just stopped using a cane this november thanks to my new firry companion (currently asleep on my foot). Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
I'm not sure Charles. for "what is available" a quick look at audiogames.net or pcsgames.net is pretty conclusive that there is a lot out there, and I directed them to such. i offered to put together a ful on presentation and head down to London to show them, but I got the response that most blind people were not interested in such things and it was a minority concern, and therefore not worth their time in promoting. Beware the Grue! Dark. - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 5:42 PM Subject: Re: [Audyssey] I'm appalled! So, maybe what you need is proof to back up your claims. Maybe, if enough feedback on what gamers are truly interested in, along with information showing the RNIB that such games and developers do indeed exist, were presented to the RNIB, with gamers letting the RNIB know that we would, indeed, buy such games from them if they make them available, the RNIB might get a clue. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 11:28 AM Subject: Re: [Audyssey] I'm appalled! Unfortunately Charles you've hit the nale on the head. right from the age of 7 I've tried to point out to the Rnib that not all blind people are eldily, but they've taken small notice. They for example refused to help or even offer suggestions on access to tabletop rp, they claimed that I was the only person who'd be interested in such things. They had a similar response when i asked them about the possibility of brailling fighting fantasy gamebooks, and when I tried to get them to reccord more literature that would be favourable to younger people. You can get braille knitting patterns from them, but they don't even considder the possibility someone would want a tactile role playing dice. This is just what I mean about them. the problem is in the Uk, they are the first port of call for anyone who loses their vision, and thus their word has a great deal of weight, which is why I find the fact that they refuse to acknolidge that other developers besides Azabat exist so frustrating. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
The issue is that they?? think that they?? now we?? know what's best for us. Other instances abound. It used to be that mobility instructors insisted on giving a cane that comes up to the user's breastbone. I stride when I walk, and those short sticks don't give me enough warning of a curb. The instructors told me that I walk too fast. My response? The cane is to match my walking pace, not set it. To walk at my? pace, I need a 60-inch cane, and I am 71 inches tall. They! do not know what's best for me. I, on the other hand, do. This is just one reason that I am, and have been, a dog guide user since 1977, and only use a cane when! I! must! But the same principle applies. In a lot of cases, it's the customer or client, not the agency, who knows what they want and why, and it's about time the agencies start listening. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 11:26 AM Subject: Re: [Audyssey] I'm appalled! That's why, to get a little bit off topic here (and for that I apologize in advance), I don't like a lot of the voc rehab agencies in the US. They teach their clients to use JAWS, which in itself is all well and good. Where the problem lies is that they don't necessarily let said clients know that there are in fact other options available even if they do know about them. I got the vocal equivalent of a raised eyebrow from my rehab counselor when I told her I'd switched over to Window-Eyes and have been quite happy with it now for about four years. And I've gotten quite a bit more than a vocal raised eyebrow from others, both in voc rehab and not, as though I'd committed some inexcusable transgression. So I've experienced some of what Dark has. They're coming to take me away, ha-haaa! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 10:03 AM Subject: Re: [Audyssey] I'm appalled! This is where getting the word out about what's available come in. On the other hand, if an organization has a closed mind, and they ignore anything that does not fit their? concepts of what blind people can and cannot do, there's a problem, and it's not up to the game developers to solve. It's up to professionals and customers, and here's what I think is the key, who know what they're talking about through hands-on experience, to work on opening the closed minds. For an organization to deny, through ignorance, the existence of developer's products that do not fit into their mold of blind people is reprehensibly inexcusable. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 10:08 AM Subject: Re: [Audyssey] I'm appalled! Hi Jeremy. To answer your question, Azabat's aime of providing games for computer novices is not made expressly clear on the site, though it does appearr in their faq and other documentation, see http://www.azabat.co.uk/ to see for yourself. This issue however is compounded by the fact that according to the Rnib, azabat are the only! company producing audio comptuer games, indeed what brought Azabat back to my mind was that the lady doing guide dog training at the same time I am, who worked as a professional programmer and database designer before losing her site was asking about audio computer games and told only Azabat existed, and was indeed quite frustrated sinse she was previously a pretty high capacity gamer. I know the company Gamevial based in scotland were told a very similar thing when they initially asked the Rnib about making some of the web flash games they make accessible, indeed until I phoned them and had words they didn't even think anyone had attempted audio games that moved from a first person perspective, though being as they had quite limited exposure from the Rnib and from others thought that the experiment they tried failed. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.
Re: [Audyssey] I'm appauled!
So would I, dark. I've always been a fan of audio games, but I want to contribute to the community myself in a proper fashion, such as working in partnership with a g.net -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 25 November 2011 17:32 To: Gamers Discussion list Subject: Re: [Audyssey] I'm appauled! sinse this has come up as such a major reminder I'll bring the issue to Sanders' attention, sinse maybe he can cobble up some sort of temporary fix, such as having a reviews room on audiogames.net with pages for each entry for people to submit review topics. it would certainly help with separating opinions from information, indeed I'd be glad to write up some myself. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1873 / Virus Database: 2101/4638 - Release Date: 11/25/11 - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1873 / Virus Database: 2101/4638 - Release Date: 11/25/11 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Hi Quentin. this was something we discussed actually 18 months or so ago, so I'm hoping it's in the works, sinse while I would like the descriptions to stay unbiased I deffinately think community in put with reviews would be a good thing. This is however up to Sander and Richard to work out (I myself would have no idea how to code something like this). As to clean up, well hopefully you'll have noticed that has actually been happening, see the last few site updates for details. Beware the grue! Dark. - Original Message - From: "QuentinC" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 5:34 PM Subject: Re: [Audyssey] I'm appauled! Hello, Why not make audiogames.net upgrade a little and let the users rate and comment each game, directly on their respective pages ? I think this is kind of standard feature present on allmost regular gaming community website. I know that you can't directly change something in that area, but it's maybe time for audiogames.net to evolve: allow users to do more things, as well as clearing up the database of old, incorrect or inappropriate entries. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
So, maybe what you need is proof to back up your claims. Maybe, if enough feedback on what gamers are truly interested in, along with information showing the RNIB that such games and developers do indeed exist, were presented to the RNIB, with gamers letting the RNIB know that we would, indeed, buy such games from them if they make them available, the RNIB might get a clue. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 11:28 AM Subject: Re: [Audyssey] I'm appalled! Unfortunately Charles you've hit the nale on the head. right from the age of 7 I've tried to point out to the Rnib that not all blind people are eldily, but they've taken small notice. They for example refused to help or even offer suggestions on access to tabletop rp, they claimed that I was the only person who'd be interested in such things. They had a similar response when i asked them about the possibility of brailling fighting fantasy gamebooks, and when I tried to get them to reccord more literature that would be favourable to younger people. You can get braille knitting patterns from them, but they don't even considder the possibility someone would want a tactile role playing dice. This is just what I mean about them. the problem is in the Uk, they are the first port of call for anyone who loses their vision, and thus their word has a great deal of weight, which is why I find the fact that they refuse to acknolidge that other developers besides Azabat exist so frustrating. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
That's why i'd personally prefer a reviews system to a wratings one. Wratings are far too generalized, pluss of course then there is the problem of how much weight people give wratings. I tend to be a harsh wrater, thus from me very few games would get five stars, but other people may be less harsh and give five to more games. That's why i'd personally prefer written reviews over just a wratings sytem, sinse then you get people's real thoughts, not just how they personally wrate a wrating. Beware the grue! Dark. - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 5:30 PM Subject: Re: [Audyssey] I'm appalled! Ratings are good as long as the reasons for those ratings are also given. I might see a rating of 2 out of 5, and go elsewhere, not knowing that the rating was given due to the simplistic nature of the game. If a reason for the rating was that it is a good game for beginning computer gamer because it is not very complex and not very challenging, I might go ahead and get it for someone as a Christmas present because they are also getting a computer but don't know much about them yet. So, not only is a rating system important, but the reasons for the ratings is of equal importance. JMO. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 11:00 AM Subject: Re: [Audyssey] I'm appauled! Hi Dark, Well, for starts I honestly can't blame you. The reasons you mentioned is precisely why I don't own any of the Azabat games. I can get most of the same games from Jim Kitchen, Spoonbill, etc for free so there is no insentive for me to buy and play something I personally would find less entertaining. The way I would handle this situation is introduce some kind of rating system for the games on audiogames.net. A fantastic game might earn 5 out of 5 stars and a game like the Azabat games might rate 2 out of 5 stars. Someone looking for games might see the lower rating and look elsewhere for the same game with a higher rating. That's generally how most websites compare products that are similar but one might not measure up in quality with the other one. Basically, what I'm saying is there is nothing wrong with a little criticism here as long as you keep it A, professional, and B, it is constructive criticism. You could have a write up describing the features the Azabat games have, run directly from cd, are all self-voicing, and contains this or that other feature. Then, you can review the game below and say that the games didn't meet your expectations. They lacked this or that feature, and in your opinion game x by so and so is a better deal for reasons x, y, and z. HTH On 11/25/11, dark wrote: I must admit I've been very slow about writing entries for the Azabat games for audiogames.net, basically because most of the games are pretty much available in better versions elsewhere and azabat are ridiculously overpriced, in fact as I've said before I think the only reason they've got where they are is because they present "audio games for pathetic old blind people!" Nevertheless, unfortunately the job of maintaining the database means playing and writing about bad games as well as good ones, and sinse Azabat did send me both their demo cd and some free copies of their games so that I could write about them, I do feel I need to give them a reasonable run for their money, however today I really! had trouble when writing up the entry for their second volume, word games. We all know that everyone from jim kitchin to even the online game alien adoption agency has versions of Hangman, and other than ntoicing that the azabat version of the game actually has fewer customizations (and deffinately fewer fun sfx), than jims, I'll move on. then there is Targit, exactly the same game as bg word targit, but with no fun sfx or music, and fewer customization options. Anagrams, the count down letters and numbers game where you form words from random letters or a targit number from random numbers, and a game called link words resembling Dan Z's chainlink game. What appauled me here, is that none! of these games has even a scoring system! you don't type in solutions, you just get presented with an anagram, a number targit and that's it. The technology is planely there to create one, sinse Hangman and word targit have a score system, and the computer even has the ability to work out solutions to all the problems meaning that it could! determine whether your right or wrong, but for some completely insane reason you don't type in your answers, you just are supposed to solve them in your head! In the name of all that's reasonable, why is a score! system! so hard to manage! As I said, I do want to try and make the best of azabat because they did send me some free stuff,
Re: [Audyssey] I'm appalled!
Would it be a lot of work to keep the site updated? --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "QuentinC" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 11:34 AM Subject: Re: [Audyssey] I'm appauled! Hello, Why not make audiogames.net upgrade a little and let the users rate and comment each game, directly on their respective pages ? I think this is kind of standard feature present on allmost regular gaming community website. I know that you can't directly change something in that area, but it's maybe time for audiogames.net to evolve: allow users to do more things, as well as clearing up the database of old, incorrect or inappropriate entries. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
that does sound true bryan, and though it's not quite as pervasive in the Uk those sorts of opinions are around, - though I was happy when i did the general Q and A session about Hal at the It training charity where my friend works, that they knew very well about several options for screen readers and anyone who came to them would be allowd to try out the different products for themselves. With jaws though, I can at least acknolidge that even if! an organization just promotes the use of Jaws, they're at least giving people something that wil satisfy expectations and allow people to do most things they want. But as with the lady I mentioned, by only! recognizing the existance of Azabat with their aime to provide games for less able players, the Rnib are actually giving people a false idea of audio games generally. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
I am in complete agreement with you, dark. I am absolutely, since the azabat games are "pathetic games for old people" as your phrasing goes. And I can't believe that they get away with ripping us off for "bad games" even though there are far better games out there. Ben. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 25 November 2011 10:43 To: Gamers@audyssey.org Subject: [Audyssey] I'm appauled! I must admit I've been very slow about writing entries for the Azabat games for audiogames.net, basically because most of the games are pretty much available in better versions elsewhere and azabat are ridiculously overpriced, in fact as I've said before I think the only reason they've got where they are is because they present "audio games for pathetic old blind people!" Nevertheless, unfortunately the job of maintaining the database means playing and writing about bad games as well as good ones, and sinse Azabat did send me both their demo cd and some free copies of their games so that I could write about them, I do feel I need to give them a reasonable run for their money, however today I really! had trouble when writing up the entry for their second volume, word games. We all know that everyone from jim kitchin to even the online game alien adoption agency has versions of Hangman, and other than ntoicing that the azabat version of the game actually has fewer customizations (and deffinately fewer fun sfx), than jims, I'll move on. then there is Targit, exactly the same game as bg word targit, but with no fun sfx or music, and fewer customization options. Anagrams, the count down letters and numbers game where you form words from random letters or a targit number from random numbers, and a game called link words resembling Dan Z's chainlink game. What appauled me here, is that none! of these games has even a scoring system! you don't type in solutions, you just get presented with an anagram, a number targit and that's it. The technology is planely there to create one, sinse Hangman and word targit have a score system, and the computer even has the ability to work out solutions to all the problems meaning that it could! determine whether your right or wrong, but for some completely insane reason you don't type in your answers, you just are supposed to solve them in your head! In the name of all that's reasonable, why is a score! system! so hard to manage! As I said, I do want to try and make the best of azabat because they did send me some free stuff, but when the quality of their games is so insanely low my job is extremely difficult! Yes, making games that are not complex for computer novices is a worth while aime, but how novice are we talking here? heck, my mum is about as computer novice as you get (she regularly phones me to ask things like how to copy files or open mail attachments), yet I've got her Ian Humphries psudoku games and she's quite able to play them, indeed was able to install them pretty easily too thanks to the microsoft install wizard. What planet are Azabat on? Even their one really unique game backgamman now has a far superior version thanks to Manu of Pontes games, with online play, sfx, music ambience and lots of other great customization features (I'm quite a fan of the game actually). The only really sad thing, is that while people like Jim Kitchin, 7-128 Manu and Ian humphries have done far better things even in the traditional games line, at a far more reduced price, Azabat are the ones the bloody rnib sponsor! this! is! ridiculous! Sorry about the wrant, but I really! needed to get that out of my system. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1873 / Virus Database: 2101/4638 - Release Date: 11/25/11 - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1873 / Virus Database: 2101/4638 - Release Date: 11/25/11 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Hello, Why not make audiogames.net upgrade a little and let the users rate and comment each game, directly on their respective pages ? I think this is kind of standard feature present on allmost regular gaming community website. I know that you can't directly change something in that area, but it's maybe time for audiogames.net to evolve: allow users to do more things, as well as clearing up the database of old, incorrect or inappropriate entries. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
sinse this has come up as such a major reminder I'll bring the issue to Sanders' attention, sinse maybe he can cobble up some sort of temporary fix, such as having a reviews room on audiogames.net with pages for each entry for people to submit review topics. it would certainly help with separating opinions from information, indeed I'd be glad to write up some myself. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
Ratings are good as long as the reasons for those ratings are also given. I might see a rating of 2 out of 5, and go elsewhere, not knowing that the rating was given due to the simplistic nature of the game. If a reason for the rating was that it is a good game for beginning computer gamer because it is not very complex and not very challenging, I might go ahead and get it for someone as a Christmas present because they are also getting a computer but don't know much about them yet. So, not only is a rating system important, but the reasons for the ratings is of equal importance. JMO. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 11:00 AM Subject: Re: [Audyssey] I'm appauled! Hi Dark, Well, for starts I honestly can't blame you. The reasons you mentioned is precisely why I don't own any of the Azabat games. I can get most of the same games from Jim Kitchen, Spoonbill, etc for free so there is no insentive for me to buy and play something I personally would find less entertaining. The way I would handle this situation is introduce some kind of rating system for the games on audiogames.net. A fantastic game might earn 5 out of 5 stars and a game like the Azabat games might rate 2 out of 5 stars. Someone looking for games might see the lower rating and look elsewhere for the same game with a higher rating. That's generally how most websites compare products that are similar but one might not measure up in quality with the other one. Basically, what I'm saying is there is nothing wrong with a little criticism here as long as you keep it A, professional, and B, it is constructive criticism. You could have a write up describing the features the Azabat games have, run directly from cd, are all self-voicing, and contains this or that other feature. Then, you can review the game below and say that the games didn't meet your expectations. They lacked this or that feature, and in your opinion game x by so and so is a better deal for reasons x, y, and z. HTH On 11/25/11, dark wrote: I must admit I've been very slow about writing entries for the Azabat games for audiogames.net, basically because most of the games are pretty much available in better versions elsewhere and azabat are ridiculously overpriced, in fact as I've said before I think the only reason they've got where they are is because they present "audio games for pathetic old blind people!" Nevertheless, unfortunately the job of maintaining the database means playing and writing about bad games as well as good ones, and sinse Azabat did send me both their demo cd and some free copies of their games so that I could write about them, I do feel I need to give them a reasonable run for their money, however today I really! had trouble when writing up the entry for their second volume, word games. We all know that everyone from jim kitchin to even the online game alien adoption agency has versions of Hangman, and other than ntoicing that the azabat version of the game actually has fewer customizations (and deffinately fewer fun sfx), than jims, I'll move on. then there is Targit, exactly the same game as bg word targit, but with no fun sfx or music, and fewer customization options. Anagrams, the count down letters and numbers game where you form words from random letters or a targit number from random numbers, and a game called link words resembling Dan Z's chainlink game. What appauled me here, is that none! of these games has even a scoring system! you don't type in solutions, you just get presented with an anagram, a number targit and that's it. The technology is planely there to create one, sinse Hangman and word targit have a score system, and the computer even has the ability to work out solutions to all the problems meaning that it could! determine whether your right or wrong, but for some completely insane reason you don't type in your answers, you just are supposed to solve them in your head! In the name of all that's reasonable, why is a score! system! so hard to manage! As I said, I do want to try and make the best of azabat because they did send me some free stuff, but when the quality of their games is so insanely low my job is extremely difficult! Yes, making games that are not complex for computer novices is a worth while aime, but how novice are we talking here? heck, my mum is about as computer novice as you get (she regularly phones me to ask things like how to copy files or open mail attachments), yet I've got her Ian Humphries psudoku games and she's quite able to play them, indeed was able to install them pretty easily too thanks to the microsoft install wizard. What planet are Azabat on? Even their one really unique game backgamman now has a far superior version thanks to Manu of Pontes games, with online play, sfx, music am
Re: [Audyssey] I'm appalled!
Unfortunately Charles you've hit the nale on the head. right from the age of 7 I've tried to point out to the Rnib that not all blind people are eldily, but they've taken small notice. They for example refused to help or even offer suggestions on access to tabletop rp, they claimed that I was the only person who'd be interested in such things. They had a similar response when i asked them about the possibility of brailling fighting fantasy gamebooks, and when I tried to get them to reccord more literature that would be favourable to younger people. You can get braille knitting patterns from them, but they don't even considder the possibility someone would want a tactile role playing dice. This is just what I mean about them. the problem is in the Uk, they are the first port of call for anyone who loses their vision, and thus their word has a great deal of weight, which is why I find the fact that they refuse to acknolidge that other developers besides Azabat exist so frustrating. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
That's why, to get a little bit off topic here (and for that I apologize in advance), I don't like a lot of the voc rehab agencies in the US. They teach their clients to use JAWS, which in itself is all well and good. Where the problem lies is that they don't necessarily let said clients know that there are in fact other options available even if they do know about them. I got the vocal equivalent of a raised eyebrow from my rehab counselor when I told her I'd switched over to Window-Eyes and have been quite happy with it now for about four years. And I've gotten quite a bit more than a vocal raised eyebrow from others, both in voc rehab and not, as though I'd committed some inexcusable transgression. So I've experienced some of what Dark has. They're coming to take me away, ha-haaa! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 10:03 AM Subject: Re: [Audyssey] I'm appalled! This is where getting the word out about what's available come in. On the other hand, if an organization has a closed mind, and they ignore anything that does not fit their? concepts of what blind people can and cannot do, there's a problem, and it's not up to the game developers to solve. It's up to professionals and customers, and here's what I think is the key, who know what they're talking about through hands-on experience, to work on opening the closed minds. For an organization to deny, through ignorance, the existence of developer's products that do not fit into their mold of blind people is reprehensibly inexcusable. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 10:08 AM Subject: Re: [Audyssey] I'm appalled! Hi Jeremy. To answer your question, Azabat's aime of providing games for computer novices is not made expressly clear on the site, though it does appearr in their faq and other documentation, see http://www.azabat.co.uk/ to see for yourself. This issue however is compounded by the fact that according to the Rnib, azabat are the only! company producing audio comptuer games, indeed what brought Azabat back to my mind was that the lady doing guide dog training at the same time I am, who worked as a professional programmer and database designer before losing her site was asking about audio computer games and told only Azabat existed, and was indeed quite frustrated sinse she was previously a pretty high capacity gamer. I know the company Gamevial based in scotland were told a very similar thing when they initially asked the Rnib about making some of the web flash games they make accessible, indeed until I phoned them and had words they didn't even think anyone had attempted audio games that moved from a first person perspective, though being as they had quite limited exposure from the Rnib and from others thought that the experiment they tried failed. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Hi Tom. As I said, I like the idea of a reviews section for each page, thus allowing people to see what other gamers think of games, - I'd indeed write some reviews myself, however the entries I wish to keep as none biased as possible, sinse their main purpose is information not opinion. this is what in fact has caused the issue here, sinse my work as admin of audiogames.net means I be none biased, while my personal thoughts and opinions are obviously my own, and these two things really need to be separated on the sight. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Hi Dark, That definitely would help here. As you say what we need is some non-biased opinions in a case like this, and although I am sure I can give one it still wouldn't be too favorable to the games. First of all, I don't own any of the Azabat games myself so my opinions would be largely based on second or third hand information which wouldn't necessarily be my own, and would reflect what I heard rather than experienced. Second, as I generally have rather high standards anyway I tend to be more critical of games and developers who don't fall into that set of standards. This hasn't exactly made me popular with other accessible game developers because nobody likes their work to be criticized by other developers including me. So if audiogames.net could have some way where user's could leave feedback, reviews, comments, etc a new gamer could hear what people actually think of the games both good and bad from a playability standpoint. Cheers! On 11/25/11, dark wrote: > That was the sort of thing I was thinking, rather like the gamefaqs reviews > system, so that the description would be none biased but people would know > that if they hit rviews they got others opinions. > > hopefully Sander and Richard will add it at some point in the future. > > Beware the grue! > > Dark. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
This is where getting the word out about what's available come in. On the other hand, if an organization has a closed mind, and they ignore anything that does not fit their? concepts of what blind people can and cannot do, there's a problem, and it's not up to the game developers to solve. It's up to professionals and customers, and here's what I think is the key, who know what they're talking about through hands-on experience, to work on opening the closed minds. For an organization to deny, through ignorance, the existence of developer's products that do not fit into their mold of blind people is reprehensibly inexcusable. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 10:08 AM Subject: Re: [Audyssey] I'm appalled! Hi Jeremy. To answer your question, Azabat's aime of providing games for computer novices is not made expressly clear on the site, though it does appearr in their faq and other documentation, see http://www.azabat.co.uk/ to see for yourself. This issue however is compounded by the fact that according to the Rnib, azabat are the only! company producing audio comptuer games, indeed what brought Azabat back to my mind was that the lady doing guide dog training at the same time I am, who worked as a professional programmer and database designer before losing her site was asking about audio computer games and told only Azabat existed, and was indeed quite frustrated sinse she was previously a pretty high capacity gamer. I know the company Gamevial based in scotland were told a very similar thing when they initially asked the Rnib about making some of the web flash games they make accessible, indeed until I phoned them and had words they didn't even think anyone had attempted audio games that moved from a first person perspective, though being as they had quite limited exposure from the Rnib and from others thought that the experiment they tried failed. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Hi Dark, Well, for starts I honestly can't blame you. The reasons you mentioned is precisely why I don't own any of the Azabat games. I can get most of the same games from Jim Kitchen, Spoonbill, etc for free so there is no insentive for me to buy and play something I personally would find less entertaining. The way I would handle this situation is introduce some kind of rating system for the games on audiogames.net. A fantastic game might earn 5 out of 5 stars and a game like the Azabat games might rate 2 out of 5 stars. Someone looking for games might see the lower rating and look elsewhere for the same game with a higher rating. That's generally how most websites compare products that are similar but one might not measure up in quality with the other one. Basically, what I'm saying is there is nothing wrong with a little criticism here as long as you keep it A, professional, and B, it is constructive criticism. You could have a write up describing the features the Azabat games have, run directly from cd, are all self-voicing, and contains this or that other feature. Then, you can review the game below and say that the games didn't meet your expectations. They lacked this or that feature, and in your opinion game x by so and so is a better deal for reasons x, y, and z. HTH On 11/25/11, dark wrote: > I must admit I've been very slow about writing entries for the Azabat games > for audiogames.net, basically because most of the games are pretty much > available in better versions elsewhere and azabat are ridiculously > overpriced, in fact as I've said before I think the only reason they've > got where they are is because they present "audio games for pathetic old > blind people!" > > Nevertheless, unfortunately the job of maintaining the database means > playing and writing about bad games as well as good ones, and sinse Azabat > did send me both their demo cd and some free copies of their games so that I > could write about them, I do feel I need to give them a reasonable run for > their money, however today I really! had trouble when writing up the entry > for their second volume, word games. > > We all know that everyone from jim kitchin to even the online game alien > adoption agency has versions of Hangman, and other than ntoicing that the > azabat version of the game actually has fewer customizations (and > deffinately fewer fun sfx), than jims, I'll move on. > > then there is Targit, exactly the same game as bg word targit, but with no > fun sfx or music, and fewer customization options. > > Anagrams, the count down letters and numbers game where you form words from > random letters or a targit number from random numbers, and a game called > link words resembling Dan Z's chainlink game. > > What appauled me here, is that none! of these games has even a scoring > system! you don't type in solutions, you just get presented with an anagram, > a number targit and that's it. The technology is planely there to create > one, sinse Hangman and word targit have a score system, and the computer > even has the ability to work out solutions to all the problems meaning that > it could! determine whether your right or wrong, but for some completely > insane reason you don't type in your answers, you just are supposed to solve > them in your head! > > In the name of all that's reasonable, why is a score! system! so hard to > manage! > > As I said, I do want to try and make the best of azabat because they did > send me some free stuff, but when the quality of their games is so insanely > low my job is extremely difficult! > > Yes, making games that are not complex for computer novices is a worth while > aime, but how novice are we talking here? > > heck, my mum is about as computer novice as you get (she regularly phones me > to ask things like how to copy files or open mail attachments), yet I've got > her Ian Humphries psudoku games and she's quite able to play them, indeed > was able to install them pretty easily too thanks to the microsoft install > wizard. > > What planet are Azabat on? > > Even their one really unique game backgamman now has a far superior version > thanks to Manu of Pontes games, with online play, sfx, music ambience and > lots of other great customization features (I'm quite a fan of the game > actually). > > The only really sad thing, is that while people like Jim Kitchin, 7-128 Manu > and Ian humphries have done far better things even in the traditional games > line, at a far more reduced price, Azabat are the ones the bloody rnib > sponsor! > > this! is! ridiculous! > > Sorry about the wrant, but I really! needed to get that out of my system. > > Beware the grue! > > Dark. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can b
Re: [Audyssey] I'm appauled!
hi Steve. my issue as far as the Rnib goes is that they refuse to recognize that other products, including frree programs exist. As I said I was contacting them as representative of audiogames.net and more to show that audio based computer games do exist and are playable for blind people. however they catagorically refused to listen, this though is not new sinse they have refused to listen on innumerable other issues too, right from when i phoned them at the age of 7 to ask for more sf books to be made available in audio. I'd certainly be pleased if another developer such as David greenwood of Gma could in fact get cd versions of his games distributed by the rnib, but it is more the fact that they seem to have decided what audio games are and fixed with it. As to your own games, well I have explained the reasons behind my cryticisms in the hopes that perhaps matters could be improved in the future. While I do accept as I said that my first message was hastily worded, I would much rather discuss the what are to me the shortcomings of a situation and try to reach some sort of resolution than simply have what I said dismissed. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Hey Dark, Your approach to getting the RNIB to sell audio games is all wrong. Complaining about the lack of options isn't going to work. The RNIB aren't going to start phoning up developers with offers to sell their programmes. It's up to the individual developer to create a product that the RNIB can sell (ie something tangible, like a CD-Rom) and to approach them with it, wait for them to evaluate it, and give them the USP - detailing pricing structure, returns policy, etc. That's what I did. Seriously, if there's a developer out there who wants help and advice in getting their stuff into the RNIB I'm happy to be contacted off list. As for my products, I've received enough testimonials from people of all ages to know that I'm doing something worthwhile. Steve -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]On Behalf Of dark Sent: 25 November 2011 15:46 To: Gamers Discussion list Subject: Re: [Audyssey] I'm appauled! Hello steve. i freely admit my initial post may have been somewhat over frustrated, however please allow me to explain. I actually have! approached the rnib in connection with not just selling other people's games, but promoting audio computer games in general. Their response "well most blind people wouldn't like them" This is as I said because in my experience the rnib shows litle interest in visually impared people who do not conform to their idea of what visually impared people should be. Rather than tayloring their service to what is required or available, they have one single idea they stick to and ignore anything that does not conform with it. i'm afraid this opinion is born out by considderable experience which I would be glad to detail, not the least of which is bringing these concerns before the rnib themselves and being roundly ignored time after time. As to your games specifically, perhaps if I can explain my frustration in a more rational manner. While I accept that you write games expressly for computer novices, so they run from the cd, have logical controls, grids that do not wrap etc, my frustration is caused by the fact that the games themselves! appear to be simplified, indeed one might almost say dumbed down, and thus perpetuating sterriotypes concerning blind and visually impared people. Even if we limit ourselves only to the field of traditional or puzle based games, your games often lack options or choices which are taken as standard not only in other versions of similar games produced by other developers, but also in games generally. For instance a score system and records of previous games, in certain games the ability to customize the difficulty etc. While I freely accept that having a player presented with many options to customize games can indeed be confusing, this to me does not automatically mean such options should be missed. For example, In Ian Humphries bg braniac (a concentration style game similar to your own memory), there is the option to have lots of different board sizes, have the player gain points for correct matches, decide whether one or two pairs are on the board at the same time etc, however it is also possible to simply start the program and bang the enter key to play with the default settings, or to use only one of the settings keys sinse each is tied to a different function key. The fact that more options exist does not take away from the simplicity of the game, but adds extra customization to it for those who wish such a thing. As I said, I truly thank you for the demo cd and free games, and I'll certainly do my best to write none biased descriptions as is my professional duties to audiogames.net. however, on a personal level I must confess I find your approach of missing out possible complexity and customization, to be rather lacking in it's scope, especially considdering that unlike some of the other traditional games available, yours are comparatively expensive to buy (this isn't to say such things should be free, only that given the price that your charging I feel you could possibly add more to the games). While I freely accept that gamers of different skill levels and intentions exist, it does seem unfortunately as far as the Azabat games are concerned, they operate only to the lowest common denominator, rather than, as would be the case with something like the Spoonbill games or several of Jim Kitchins, working on a basis of appealing to as wide a cross section as possible. While I am sorry if my previous message was over hasty, and I do accept that I may have been more frustrated than considder, I do however think there is a legitimate point here, and indeed I'm extremely pleased that you are on this list and are able to discuss it openly. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http
Re: [Audyssey] I'm appalled!
Hi i have quite a few of the azabat games and although i find them ok i would agree that for a gamer who is advanced it's probley not advanced inuff for them. I wish more of these flash games like legacy would be made more accessable. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
Hi Jeremy. To answer your question, Azabat's aime of providing games for computer novices is not made expressly clear on the site, though it does appearr in their faq and other documentation, see http://www.azabat.co.uk/ to see for yourself. This issue however is compounded by the fact that according to the Rnib, azabat are the only! company producing audio comptuer games, indeed what brought Azabat back to my mind was that the lady doing guide dog training at the same time I am, who worked as a professional programmer and database designer before losing her site was asking about audio computer games and told only Azabat existed, and was indeed quite frustrated sinse she was previously a pretty high capacity gamer. I know the company Gamevial based in scotland were told a very similar thing when they initially asked the Rnib about making some of the web flash games they make accessible, indeed until I phoned them and had words they didn't even think anyone had attempted audio games that moved from a first person perspective, though being as they had quite limited exposure from the Rnib and from others thought that the experiment they tried failed. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] My decision on Perilous Hearts preorders, and a surprise!
Hi i agree as the blind gaming community gave thomas so much crap just because he wanted to create a free d verssion of moda which would have been even better than the side scroller. how ever because of the fact that people started getting on his back about it ment he had to do the side scroller which he did not want to do so i might get flak for this but i don't care i agree with phillips dissission and if i was a game dev i would not accept pre-orders for any of my games that way i could take my time to bring it out and make it the best it could be. this community can be so ungrateful at times which was why i left the list for a while we should all be grateful that devs want to take the time to develop these games for us and stop being tipicle blind people thinking the world owes us something just because we're blind. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
That was the sort of thing I was thinking, rather like the gamefaqs reviews system, so that the description would be none biased but people would know that if they hit rviews they got others opinions. hopefully Sander and Richard will add it at some point in the future. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp reputation and experience problem
Sorry to hear that. :( I'm still working on that problem, but I can tell I'm very close to having it solved. --- On Fri, 11/25/11, john wrote: > From: john > Subject: [Audyssey] swamp reputation and experience problem > To: "gamers" > Date: Friday, November 25, 2011, 10:33 AM > I had my first successful swamp run > today. I ended up with just over 200 reputation, and almost > 500 experience. Upon quiting and reentering the game, I had > four reputation and 20 experience. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the > web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the > management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
Charles raises the same point I would have made, and one that Dark may also be considering as a reason behind his original post. I have not played your games either, but the first thing I would want to know if whether you openly explain the simplicity of your games in their descriptions. Targeting the most novice computer users is perfectly fine, and in fact commendable since they have a smaller selection, but they would need to be advertised as such. I think each of us would hate to order a book only to have it turn out to be one aimed at 4 year olds. Since the most novice computer users don't even come close to representing the majority, the responsibility of declaring them as the target audience falls to the game developer. Because that claim is expected, and doesn't sound like it has been made, it gives the illusion that the game is targeting average computer users. This might be what has caused the negative reaction here on the list. If you bought a book from a children's section of a store, you would not be upset when presented with 1 simple sentence on each page. If however you had picked that book up from the adult section you would be quite irritated and feel like you had been ripped off. I think that if the games' descriptions do not explain which group they are for, then it runs a high risk of offending the average person who happens to try them. As I said before, I have not played any of these games. If the descriptions do actually explain that they are intended for the most novice of computer users then I apologize in advance. > I have never played any of your > games, so I apologize for not knowing. Do you state > the audience your games are geared toward in documentation > about your games on your site? If not, this might > avoid possible disappointment of customers who are looking > for more advanced and challenging games. Also, as for > not having to type your answers into the computer, and not > having a scoring feature, wouldn't this increase replay > value and add excitement? Games can be used as a tool for > learning to use a computer, and typing your words into the > game would be just such a feature to improve one's typing > and computer skills. > > Also, have you considered creating games for the more > advanced gamers in order to increase your share of the blind > computer gaming market? These are the first thoughts > that came to my mind as I read your response to previous > posts, and your input is appreciated. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
I do feel the site could benefit from an actual reviews section. Then people could! express their honest opinions. You could have a link to the reviews on each game's page but they wouldn't just be right there on the same page with the description. They're coming to take me away, ha-haaa! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 7:38 AM Subject: Re: [Audyssey] I'm appauled! Well Darren the only Vi organizations I really have time for over here are action for blind people and guide dogs, - though as I've just got my first dog I would say that :D. As to what you are charlese recommend, remember that the descriptions on audiogames.net aren't reviews. I could write reviews, indeed i well might do so for the audeasy mag, but that's not what the descriptions are for. I see them as intended to describe the basic functions of a game, provide people with information, and useful links, and let people know generally how a game works in a relatively none biased way. This is why when I'm describing a game which I personally do not enjoy but which other people may like, i try to be careful, indeed that's why I've been looking up information about the topspeed versions, sinse even though I myself am not a fan of those games as racing is not particularly soemthing that interests me, I want to give a good, informational entry for each. Azabat however are really! stretching my none biased approach :D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] My decision on Perilous Hearts preorders, and a surprise!
That's one reason why I'm ambivalent about developing or, at least, sharing what I develop. I myself admire Thomas for sticking it out in spite of all the crap this community has put him through and, I hope, have made that clear over the years. And it's all because he wanted to see what was then Monte through to completion since if memory serves he played the original Atari version when he was younger. They're coming to take me away, ha-haaa! - Original Message - From: "john" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 7:30 AM Subject: Re: [Audyssey] My decision on Perilous Hearts preorders,and a surprise! Wow, people just can't say thanks. You've been releasing totally awesome betas for how long now. - Original Message - From: Thomas Ward To: Philip Bennefall ,Gamers Discussion list Date sent: Thu, 24 Nov 2011 23:03:46 -0500 Subject: Re: [Audyssey] My decision on Perilous Hearts preorders,and a surprise! Hi Philip, Which is precisely why I agree with your decision in this. I've had the issues of preorders for MOTA and Raceway hanging over my head from day one and I can honestly say it has largely taken the enjoyment out of the process of creating those games. I've had to put up with everything from mild anoyence of questions like "when will the game be released" to outright hostility of threats to sue me, requests for a refund, etc just because my personal schedue doesn't meet their expectations. That's certainly something I could have done without, and weather it was intended or not its taken the enjoyment out of developing the games. I don't work well under stress and feeling like I owe someone a product right now, right on the spot, has often made me feel pressured enough to drop certain features, game ideas, and more complex level layouts, whatever just to cut corners and save time. As a result I'm not happy with the way it has turned out, and while the end users may or may not know the difference I certainly do. If a developer can avoid that kind of stress and pressure I'd advise not taking it upon yourself. Cheers! On 11/24/11, Philip Bennefall wrote: Hi Will, This was something I considered very carefully before I made my decision, and concluded that the worry and frustration caused by having the obligation hanging over my head on such a project far outweighs the financial benefit that preorders would provide. Therefore, I decided to take the middle road. If people want to be sure the game gets as much attention as possible, they can still help to make that happen. As for the game working on Mac, if it's a virtual machine that you're running then I'm not surprised. The game requires a fair amount of processing power and so I doubt whether it'll work well on a netbook either unless it is a high-end type. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Hello steve. i freely admit my initial post may have been somewhat over frustrated, however please allow me to explain. I actually have! approached the rnib in connection with not just selling other people's games, but promoting audio computer games in general. Their response "well most blind people wouldn't like them" This is as I said because in my experience the rnib shows litle interest in visually impared people who do not conform to their idea of what visually impared people should be. Rather than tayloring their service to what is required or available, they have one single idea they stick to and ignore anything that does not conform with it. i'm afraid this opinion is born out by considderable experience which I would be glad to detail, not the least of which is bringing these concerns before the rnib themselves and being roundly ignored time after time. As to your games specifically, perhaps if I can explain my frustration in a more rational manner. While I accept that you write games expressly for computer novices, so they run from the cd, have logical controls, grids that do not wrap etc, my frustration is caused by the fact that the games themselves! appear to be simplified, indeed one might almost say dumbed down, and thus perpetuating sterriotypes concerning blind and visually impared people. Even if we limit ourselves only to the field of traditional or puzle based games, your games often lack options or choices which are taken as standard not only in other versions of similar games produced by other developers, but also in games generally. For instance a score system and records of previous games, in certain games the ability to customize the difficulty etc. While I freely accept that having a player presented with many options to customize games can indeed be confusing, this to me does not automatically mean such options should be missed. For example, In Ian Humphries bg braniac (a concentration style game similar to your own memory), there is the option to have lots of different board sizes, have the player gain points for correct matches, decide whether one or two pairs are on the board at the same time etc, however it is also possible to simply start the program and bang the enter key to play with the default settings, or to use only one of the settings keys sinse each is tied to a different function key. The fact that more options exist does not take away from the simplicity of the game, but adds extra customization to it for those who wish such a thing. As I said, I truly thank you for the demo cd and free games, and I'll certainly do my best to write none biased descriptions as is my professional duties to audiogames.net. however, on a personal level I must confess I find your approach of missing out possible complexity and customization, to be rather lacking in it's scope, especially considdering that unlike some of the other traditional games available, yours are comparatively expensive to buy (this isn't to say such things should be free, only that given the price that your charging I feel you could possibly add more to the games). While I freely accept that gamers of different skill levels and intentions exist, it does seem unfortunately as far as the Azabat games are concerned, they operate only to the lowest common denominator, rather than, as would be the case with something like the Spoonbill games or several of Jim Kitchins, working on a basis of appealing to as wide a cross section as possible. While I am sorry if my previous message was over hasty, and I do accept that I may have been more frustrated than considder, I do however think there is a legitimate point here, and indeed I'm extremely pleased that you are on this list and are able to discuss it openly. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] swamp reputation and experience problem
I had my first successful swamp run today. I ended up with just over 200 reputation, and almost 500 experience. Upon quiting and reentering the game, I had four reputation and 20 experience. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
I have never played any of your games, so I apologize for not knowing. Do you state the audience your games are geared toward in documentation about your games on your site? If not, this might avoid possible disappointment of customers who are looking for more advanced and challenging games. Also, as for not having to type your answers into the computer, and not having a scoring feature, wouldn't this increase replay value and add excitement? Games can be used as a tool for learning to use a computer, and typing your words into the game would be just such a feature to improve one's typing and computer skills. Also, have you considered creating games for the more advanced gamers in order to increase your share of the blind computer gaming market? These are the first thoughts that came to my mind as I read your response to previous posts, and your input is appreciated. Thanks. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "Steve Crawford" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 8:58 AM Subject: Re: [Audyssey] I'm appauled! Hmm, how long has it been since I sent you that "free stuff" for review? Must be a couple of years or more, I think. I'm just glad you didn't get around to writing your review sooner... I'm quite surprised by what I read here. I always thought you were more logical and level headed but I really struggle to understand where this apparent hostility is aimed. You seem resent the fact that the RNIB sell my products, but in a later post you openly criticise them and call them "pathetic". Sounds like a bad case of "sour grapes". Yes, the RNIB sell my games, but I can't see why you have an issue with this. Are you trying to say that because they sell my games they wouldn't want to sell anybody else's? Can you explain why? Surely the fact that they have opened their doors to an independent developer means that they would be more willing to consider selling other people's games as well. Personally, I would welcome it if some of the other developers here approached the RNIB and got them to sell their games. Regarding the Kountdown game - for the benefit of those who don't know it, the player chooses up to 9 letters then has 30 seconds to try to make the longest possible word - I fail to see the point of asking the user to type in the word they found. Who are they trying to prove it to? I watch the TV show sometimes and I shout out the word I found. I don't write it down or type it into a computer to prove I found it. If you find a 7 letter word you don't need to type it into the computer because all the computer will say is "yes, you found a 7 letter word". It's only going to tell you what you already know. I have plenty of testimonials from people - old and young - who have enjoyed playing my games over the years. I appreciate that some people on this list may find some them simplistic - they are, after all, designed for computer novices (ie people who don't know how to use a screen reader, can't touch-type, etc). Steve -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]On Behalf Of dark Sent: 25 November 2011 10:43 To: Gamers@audyssey.org Subject: [Audyssey] I'm appauled! I must admit I've been very slow about writing entries for the Azabat games for audiogames.net, basically because most of the games are pretty much available in better versions elsewhere and azabat are ridiculously overpriced, in fact as I've said before I think the only reason they've got where they are is because they present "audio games for pathetic old blind people!" Nevertheless, unfortunately the job of maintaining the database means playing and writing about bad games as well as good ones, and sinse Azabat did send me both their demo cd and some free copies of their games so that I could write about them, I do feel I need to give them a reasonable run for their money, however today I really! had trouble when writing up the entry for their second volume, word games. We all know that everyone from jim kitchin to even the online game alien adoption agency has versions of Hangman, and other than ntoicing that the azabat version of the game actually has fewer customizations (and deffinately fewer fun sfx), than jims, I'll move on. then there is Targit, exactly the same game as bg word targit, but with no fun sfx or music, and fewer customization options. Anagrams, the count down letters and numbers game where you form words from random letters or a targit number from random numbers, and a game called link words resembling Dan Z's chainlink game. What appauled me here, is that none! of these games has even a scoring system! you don't type in solutions, you just get presented with an anagram, a number targit and that's it. The technology is planely there to create one, sinse Hangman and word targit have a score system, and
Re: [Audyssey] I'm appauled!
Hmm, how long has it been since I sent you that "free stuff" for review? Must be a couple of years or more, I think. I'm just glad you didn't get around to writing your review sooner... I'm quite surprised by what I read here. I always thought you were more logical and level headed but I really struggle to understand where this apparent hostility is aimed. You seem resent the fact that the RNIB sell my products, but in a later post you openly criticise them and call them "pathetic". Sounds like a bad case of "sour grapes". Yes, the RNIB sell my games, but I can't see why you have an issue with this. Are you trying to say that because they sell my games they wouldn't want to sell anybody else's? Can you explain why? Surely the fact that they have opened their doors to an independent developer means that they would be more willing to consider selling other people's games as well. Personally, I would welcome it if some of the other developers here approached the RNIB and got them to sell their games. Regarding the Kountdown game - for the benefit of those who don't know it, the player chooses up to 9 letters then has 30 seconds to try to make the longest possible word - I fail to see the point of asking the user to type in the word they found. Who are they trying to prove it to? I watch the TV show sometimes and I shout out the word I found. I don't write it down or type it into a computer to prove I found it. If you find a 7 letter word you don't need to type it into the computer because all the computer will say is "yes, you found a 7 letter word". It's only going to tell you what you already know. I have plenty of testimonials from people - old and young - who have enjoyed playing my games over the years. I appreciate that some people on this list may find some them simplistic - they are, after all, designed for computer novices (ie people who don't know how to use a screen reader, can't touch-type, etc). Steve -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]On Behalf Of dark Sent: 25 November 2011 10:43 To: Gamers@audyssey.org Subject: [Audyssey] I'm appauled! I must admit I've been very slow about writing entries for the Azabat games for audiogames.net, basically because most of the games are pretty much available in better versions elsewhere and azabat are ridiculously overpriced, in fact as I've said before I think the only reason they've got where they are is because they present "audio games for pathetic old blind people!" Nevertheless, unfortunately the job of maintaining the database means playing and writing about bad games as well as good ones, and sinse Azabat did send me both their demo cd and some free copies of their games so that I could write about them, I do feel I need to give them a reasonable run for their money, however today I really! had trouble when writing up the entry for their second volume, word games. We all know that everyone from jim kitchin to even the online game alien adoption agency has versions of Hangman, and other than ntoicing that the azabat version of the game actually has fewer customizations (and deffinately fewer fun sfx), than jims, I'll move on. then there is Targit, exactly the same game as bg word targit, but with no fun sfx or music, and fewer customization options. Anagrams, the count down letters and numbers game where you form words from random letters or a targit number from random numbers, and a game called link words resembling Dan Z's chainlink game. What appauled me here, is that none! of these games has even a scoring system! you don't type in solutions, you just get presented with an anagram, a number targit and that's it. The technology is planely there to create one, sinse Hangman and word targit have a score system, and the computer even has the ability to work out solutions to all the problems meaning that it could! determine whether your right or wrong, but for some completely insane reason you don't type in your answers, you just are supposed to solve them in your head! In the name of all that's reasonable, why is a score! system! so hard to manage! As I said, I do want to try and make the best of azabat because they did send me some free stuff, but when the quality of their games is so insanely low my job is extremely difficult! Yes, making games that are not complex for computer novices is a worth while aime, but how novice are we talking here? heck, my mum is about as computer novice as you get (she regularly phones me to ask things like how to copy files or open mail attachments), yet I've got her Ian Humphries psudoku games and she's quite able to play them, indeed was able to install them pretty easily too thanks to the microsoft install wizard. What planet are Azabat on? Even their one really unique game backgamman now has a far superior version thanks to Manu of Pontes games, with online play, sfx, music ambience and lots of other great customization
Re: [Audyssey] I'm appauled!
Well John, that's a possibility, however I've already contacted them so they'll know who I am, and even if I mailed them anonymously, they'll probably just put me down to a random nutter and continue what they're doing anyway, where as if I introduced myself as audiogames.net admin, I can legitimately claime to know something about accessible games. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Hi John. i am in fact trying to be honest about their games, without being negative. So in the word games entry I point out the lack of interaction, and mention that there are no difficulties in their battle ship game, but it's stil difficult. saying "you can't interupt the speech" is a negative comment, and thus far too biased for a description. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Unfortunately Jeremy getting the rnib to do anything is near impossible sinse they are a law unto themselves. heck I've tried to get them to record sf and fantasy books for the last 22 years and mostly completely failed! I suspect the reasons that they are behind azabat are either because A, the chap himself has some sort of personal connection with their management, or B, because Azabat have very much the same outlook as rnib do on blindness, namely that all blind people are doddery old biddies who just want to sit around, knit and play cards all day. Remember this is an organization that produce a magazine of braille knitting patterns, but catagorically refused to produce braille manuals for tabletop rp when I asked. Unfortunately, as far as disability goes, places like the Us, the netherlands, Most of scandanavia, Germany and probably quite a few more places are far more ahead of the Uk in terms of atitude, whether that's the government or disability organizations. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] My decision on Perilous Hearts preorders, and a surprise!
aGREED, i'M MORE THAN HAPPY TO WAIT FOR THE FINAL RELEASE, THE DEMO IN ITSELF IS A CHALLENGE, FOR ME AT LEAST AND i'M STILL ENJOYING STANDING IN A TREE SHOOTING THINGS ON THE GROUND, PARTICULARLY THOSE REALLY HORRIBLE CHIMPS WHO SEEM TO LIKE CHACING ME UP TREES. -- From: "john" Sent: Friday, November 25, 2011 2:30 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] My decision on Perilous Hearts preorders,and a surprise! Wow, people just can't say thanks. You've been releasing totally awesome betas for how long now. - Original Message - From: Thomas Ward To: Philip Bennefall ,Gamers Discussion list Date sent: Thu, 24 Nov 2011 23:03:46 -0500 Subject: Re: [Audyssey] My decision on Perilous Hearts preorders,and a surprise! Hi Philip, Which is precisely why I agree with your decision in this. I've had the issues of preorders for MOTA and Raceway hanging over my head from day one and I can honestly say it has largely taken the enjoyment out of the process of creating those games. I've had to put up with everything from mild anoyence of questions like "when will the game be released" to outright hostility of threats to sue me, requests for a refund, etc just because my personal schedue doesn't meet their expectations. That's certainly something I could have done without, and weather it was intended or not its taken the enjoyment out of developing the games. I don't work well under stress and feeling like I owe someone a product right now, right on the spot, has often made me feel pressured enough to drop certain features, game ideas, and more complex level layouts, whatever just to cut corners and save time. As a result I'm not happy with the way it has turned out, and while the end users may or may not know the difference I certainly do. If a developer can avoid that kind of stress and pressure I'd advise not taking it upon yourself. Cheers! On 11/24/11, Philip Bennefall wrote: Hi Will, This was something I considered very carefully before I made my decision, and concluded that the worry and frustration caused by having the obligation hanging over my head on such a project far outweighs the financial benefit that preorders would provide. Therefore, I decided to take the middle road. If people want to be sure the game gets as much attention as possible, they can still help to make that happen. As for the game working on Mac, if it's a virtual machine that you're running then I'm not surprised. The game requires a fair amount of processing power and so I doubt whether it'll work well on a netbook either unless it is a high-end type. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
Well I've suggested it to Richard and Sander, sinse I do think it would be cool to get reviews especially because! the descriptions in the database have to be relatively unbiased. I hope it'll come eventually, but unfortunately that decision is up to them. Frankly though, if it were a matter of reviews, I don't think I'd waste my time with Azabat anyway, sinse if I wrote a review I'd want it to be about a game with both good and bad points that I could offer a decent opinion of, rather than something which I can only really be negative about. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Well Darren the only Vi organizations I really have time for over here are action for blind people and guide dogs, - though as I've just got my first dog I would say that :D. As to what you are charlese recommend, remember that the descriptions on audiogames.net aren't reviews. I could write reviews, indeed i well might do so for the audeasy mag, but that's not what the descriptions are for. I see them as intended to describe the basic functions of a game, provide people with information, and useful links, and let people know generally how a game works in a relatively none biased way. This is why when I'm describing a game which I personally do not enjoy but which other people may like, i try to be careful, indeed that's why I've been looking up information about the topspeed versions, sinse even though I myself am not a fan of those games as racing is not particularly soemthing that interests me, I want to give a good, informational entry for each. Azabat however are really! stretching my none biased approach :D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Were you to email them, just don't mention the site. For all they know, your a representing only yourself. - Original Message - From: "dark" I'm afraid I don't know what you mean by "give them a bad wrating" sinse audiogames.net doesn't have a general wratings sytem, though that's a good idea in itself. You can list games as favourites but that's it. i can't however say bad things about them on the games entry page whatever I feel, sinse the site is supposed to be an overview of all! accessible games, not simply the ones I, or any of the other people who make pages like. i freely admit some entries might be a litle more enthusiastically written than others, but generally I go on a basis of trying to be as positive as possible, and where I cannot be positive simply limit myself to writing a plane description and do not add any negative comments (part of the reason I wanted to have my wrant here on list). I forget whether your in the Uk darren, but the rnib iis! indeed pathetic, indeed if your not over 65 and likely to leave them money in your will they're pretty much not interested in your existance. They most recently attempted to sell me a talking alarm clock which was impossible to set for a blind person on the basis that "my carer" could set it, when I asked them "what carer?" they simply said that most blind people had them. The sad thing though is that if you phoned the rnib, who are the main blind organization in the Uk and asked about audiogames, you'd just get directed streight to azabat and that would be it. That is another reason why i'm so appauled at the quality of Azabat's games. I'm seriously tempted to either E-mail or phone up Azabat and tell them just what I think of them, accept I'd not want to get audiogames.net into trouble. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
While I can ssee your obligation to them, it might be worth taking a round-about method to point out some of those things. IN addition to what you said, there's no way to stop the speech. - Original Message - From: "dark" I must admit I've been very slow about writing entries for the Azabat games for audiogames.net, basically because most of the games are pretty much available in better versions elsewhere and azabat are ridiculously overpriced, in fact as I've said before I think the only reason they've got where they are is because they present "audio games for pathetic old blind people!" Nevertheless, unfortunately the job of maintaining the database means playing and writing about bad games as well as good ones, and sinse Azabat did send me both their demo cd and some free copies of their games so that I could write about them, I do feel I need to give them a reasonable run for their money, however today I really! had trouble when writing up the entry for their second volume, word games. We all know that everyone from jim kitchin to even the online game alien adoption agency has versions of Hangman, and other than ntoicing that the azabat version of the game actually has fewer customizations (and deffinately fewer fun sfx), than jims, I'll move on. then there is Targit, exactly the same game as bg word targit, but with no fun sfx or music, and fewer customization options. Anagrams, the count down letters and numbers game where you form words from random letters or a targit number from random numbers, and a game called link words resembling Dan Z's chainlink game. What appauled me here, is that none! of these games has even a scoring system! you don't type in solutions, you just get presented with an anagram, a number targit and that's it. The technology is planely there to create one, sinse Hangman and word targit have a score system, and the computer even has the ability to work out solutions to all the problems meaning that it could! determine whether your right or wrong, but for some completely insane reason you don't type in your answers, you just are supposed to solve them in your head! In the name of all that's reasonable, why is a score! system! so hard to manage! As I said, I do want to try and make the best of azabat because they did send me some free stuff, but when the quality of their games is so insanely low my job is extremely difficult! Yes, making games that are not complex for computer novices is a worth while aime, but how novice are we talking here? heck, my mum is about as computer novice as you get (she regularly phones me to ask things like how to copy files or open mail attachments), yet I've got her Ian Humphries psudoku games and she's quite able to play them, indeed was able to install them pretty easily too thanks to the microsoft install wizard. What planet are Azabat on? Even their one really unique game backgamman now has a far superior version thanks to Manu of Pontes games, with online play, sfx, music ambience and lots of other great customization features (I'm quite a fan of the game actually). The only really sad thing, is that while people like Jim Kitchin, 7-128 Manu and Ian humphries have done far better things even in the traditional games line, at a far more reduced price, Azabat are the ones the bloody rnib sponsor! this! is! ridiculous! Sorry about the wrant, but I really! needed to get that out of my system. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] My decision on Perilous Hearts preorders, and a surprise!
Wow, people just can't say thanks. You've been releasing totally awesome betas for how long now. - Original Message - From: Thomas Ward To: Philip Bennefall ,Gamers Discussion list Date sent: Thu, 24 Nov 2011 23:03:46 -0500 Subject: Re: [Audyssey] My decision on Perilous Hearts preorders,and a surprise! Hi Philip, Which is precisely why I agree with your decision in this. I've had the issues of preorders for MOTA and Raceway hanging over my head from day one and I can honestly say it has largely taken the enjoyment out of the process of creating those games. I've had to put up with everything from mild anoyence of questions like "when will the game be released" to outright hostility of threats to sue me, requests for a refund, etc just because my personal schedue doesn't meet their expectations. That's certainly something I could have done without, and weather it was intended or not its taken the enjoyment out of developing the games. I don't work well under stress and feeling like I owe someone a product right now, right on the spot, has often made me feel pressured enough to drop certain features, game ideas, and more complex level layouts, whatever just to cut corners and save time. As a result I'm not happy with the way it has turned out, and while the end users may or may not know the difference I certainly do. If a developer can avoid that kind of stress and pressure I'd advise not taking it upon yourself. Cheers! On 11/24/11, Philip Bennefall wrote: Hi Will, This was something I considered very carefully before I made my decision, and concluded that the worry and frustration caused by having the obligation hanging over my head on such a project far outweighs the financial benefit that preorders would provide. Therefore, I decided to take the middle road. If people want to be sure the game gets as much attention as possible, they can still help to make that happen. As for the game working on Mac, if it's a virtual machine that you're running then I'm not surprised. The game requires a fair amount of processing power and so I doubt whether it'll work well on a netbook either unless it is a high-end type. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp and the hard of hearing
Particularly with the scope, as right now the scope is pretty useless (i've only used in in single player mode though). - Original Message - From: Stephen I am totally deaf in the right ear, and I have limited hearing in the left ear, and I use a hearing aid. I find it extremely hard to centre the sound of the zombie so that I can kill it. In shades of doom, it has an audible beep beep signal when I'm locked on the target. Do you think something like this could be added in swamp? it would make playing the game for me a lot fairer. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Dark, is there any way to prevent rnib from doing that? I just wonder if they are somehow paying off the right people to hold that monopoly. > Hi Darren. > > I'm afraid I don't know what you mean by "give them a bad > wrating" sinse audiogames.net doesn't have a general > wratings sytem, though that's a good idea in itself. > > You can list games as favourites but that's it. > > i can't however say bad things about them on the games > entry page whatever I feel, sinse the site is supposed to be > an overview of all! accessible games, not simply the ones I, > or any of the other people who make pages like. > > i freely admit some entries might be a litle more > enthusiastically written than others, but generally I go on > a basis of trying to be as positive as possible, and where I > cannot be positive simply limit myself to writing a plane > description and do not add any negative comments (part of > the reason I wanted to have my wrant here on list). > > I forget whether your in the Uk darren, but the rnib iis! > indeed pathetic, indeed if your not over 65 and likely to > leave them money in your will they're pretty much not > interested in your existance. > > They most recently attempted to sell me a talking alarm > clock which was impossible to set for a blind person on the > basis that "my carer" could set it, when I asked them > "what carer?" they simply said that most blind people had > them. > > The sad thing though is that if you phoned the rnib, who > are the main blind organization in the Uk and asked about > audiogames, you'd just get directed streight to azabat and > that would be it. That is another reason why i'm so appauled > at the quality of Azabat's games. > > I'm seriously tempted to either E-mail or phone up Azabat > and tell them just what I think of them, accept I'd not want > to get audiogames.net into trouble. > > Beware the grue! > > Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
I believe Dark is talking about the Audiogames.net game database though. For the database entries that Dark does, there really isn't any place for a review. I think a review section would be pretty cool, but that's a lot of work go add one so I don't think it will happen any time soon. > Because they sent you free copies of > their games so that you could critique them in a review, to > me, you are not to be positive in your review. You are > to be open-mindedly honest. Otherwise, you are > inaccurate. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Lol yeah I know what the rnib are like, it's like gdba but I won't go into that on list. I have gripes with both organizations. Yeah am in the uk. I agree with what Charles says though, you need to be accurate. Don't sugar coat anything. To hell with the rnib to be honest because they just aren't worth it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 25 November 2011 13:14 To: Gamers Discussion list Subject: Re: [Audyssey] I'm appauled! Hi Darren. I'm afraid I don't know what you mean by "give them a bad wrating" sinse audiogames.net doesn't have a general wratings sytem, though that's a good idea in itself. You can list games as favourites but that's it. i can't however say bad things about them on the games entry page whatever I feel, sinse the site is supposed to be an overview of all! accessible games, not simply the ones I, or any of the other people who make pages like. i freely admit some entries might be a litle more enthusiastically written than others, but generally I go on a basis of trying to be as positive as possible, and where I cannot be positive simply limit myself to writing a plane description and do not add any negative comments (part of the reason I wanted to have my wrant here on list). I forget whether your in the Uk darren, but the rnib iis! indeed pathetic, indeed if your not over 65 and likely to leave them money in your will they're pretty much not interested in your existance. They most recently attempted to sell me a talking alarm clock which was impossible to set for a blind person on the basis that "my carer" could set it, when I asked them "what carer?" they simply said that most blind people had them. The sad thing though is that if you phoned the rnib, who are the main blind organization in the Uk and asked about audiogames, you'd just get directed streight to azabat and that would be it. That is another reason why i'm so appauled at the quality of Azabat's games. I'm seriously tempted to either E-mail or phone up Azabat and tell them just what I think of them, accept I'd not want to get audiogames.net into trouble. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mud games
Hi, Alter aeon is very cool. You can find it on the alter aeon website www.alteraeon.com saygilar sevgiler. - Original Message - From: "Paula Hobley" To: Sent: Saturday, November 19, 2011 11:56 PM Subject: [Audyssey] Mud games Hi there I have heard a little bit about MUD games and think that I'd like to start playing them. My problem is that I know little about mud clients, and not much about which games are accessible or how to connect using the mud surver. I was wondering if anybody could please help me in terms of which mud clients are accessible. I use window-eyes 7.5. I have heard of VIPmud but can't figure out how to download a copy. Any help with this would be greatly appreciated. Thanks in advance. Paula --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp and the hard of hearing
It's not the same system used in Shades of Doom, but I am actually working on something that will help those who can only hear from 1 ear. > Hi there. > I am totally deaf in the right ear, and I have limited > hearing in the left ear, and I use a hearing aid. I > find it extremely hard to centre the sound of the zombie so > that I can kill it. In shades of doom, it has an > audible beep beep signal when I'm locked on the > target. Do you think something like this could be > added in swamp? it would make playing the game for me a lot > fairer. > Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Problems with quicksand in Perilous Hearts
Had to change the subject line that was driving me nuts. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 4:44 AM Subject: Re: [Audyssey] Problems with quicksand in Perlous Hearts You need to climb the vine which is really close to the quicksand, --- about two feet away. When your up on the branche, go along to the end (check to see where the air is), then look below you and there are more branches. Keep dropping down until you find a bush, and you should be safe. As long as you climb the vine closest to the quicksand, and keep going right as far as you can along the upper branche you should get over ok. Hth. Beware the grue! Dark. - Original Message - From: "Lori Duncan" To: "Gamers Discussion list" Sent: Friday, November 25, 2011 9:58 AM Subject: Re: [Audyssey] Problems with quicksand in Perlous Hearts Hi Thomas I've tried that, and I seem to reach the shallow water part then run out of branchs. I jump up onto the 3rd vine along I think, then move to the end of one branch before dropping down to the one below that, then I get stuck. I see there are vines off to my right about 4 feet away but nothing to help me reach them, think I'm barking up the wrong tree :) -- From: "Thomas Ward" Sent: Friday, November 25, 2011 2:00 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] Problems with quicksand in Perlous Hearts Hi Lori, You can't swim over it and you can't jump over it. s p o i l e r Use the branches in the trees overhead to get across. Cheers! On 11/24/11, Lori Duncan wrote: Hi everyone, I was on one vine and trying to reach the next one, but died in some quick sand, even though I kept hitting my right arrow and control to try and swim fast over it. Could someone tell me how I get over it. The documentation says nothing about swimming, so I think you have to get over it in the air, but I don't seem to be able to jump far enough. What am I doing wrong? Thanks from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appalled!
Because they sent you free copies of their games so that you could critique them in a review, to me, you are not to be positive in your review. You are to be open-mindedly honest. Otherwise, you are inaccurate. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "dark" To: Sent: Friday, November 25, 2011 4:42 AM Subject: [Audyssey] I'm appauled! I must admit I've been very slow about writing entries for the Azabat games for audiogames.net, basically because most of the games are pretty much available in better versions elsewhere and azabat are ridiculously overpriced, in fact as I've said before I think the only reason they've got where they are is because they present "audio games for pathetic old blind people!" Nevertheless, unfortunately the job of maintaining the database means playing and writing about bad games as well as good ones, and sinse Azabat did send me both their demo cd and some free copies of their games so that I could write about them, I do feel I need to give them a reasonable run for their money, however today I really! had trouble when writing up the entry for their second volume, word games. We all know that everyone from jim kitchin to even the online game alien adoption agency has versions of Hangman, and other than ntoicing that the azabat version of the game actually has fewer customizations (and deffinately fewer fun sfx), than jims, I'll move on. then there is Targit, exactly the same game as bg word targit, but with no fun sfx or music, and fewer customization options. Anagrams, the count down letters and numbers game where you form words from random letters or a targit number from random numbers, and a game called link words resembling Dan Z's chainlink game. What appauled me here, is that none! of these games has even a scoring system! you don't type in solutions, you just get presented with an anagram, a number targit and that's it. The technology is planely there to create one, sinse Hangman and word targit have a score system, and the computer even has the ability to work out solutions to all the problems meaning that it could! determine whether your right or wrong, but for some completely insane reason you don't type in your answers, you just are supposed to solve them in your head! In the name of all that's reasonable, why is a score! system! so hard to manage! As I said, I do want to try and make the best of azabat because they did send me some free stuff, but when the quality of their games is so insanely low my job is extremely difficult! Yes, making games that are not complex for computer novices is a worth while aime, but how novice are we talking here? heck, my mum is about as computer novice as you get (she regularly phones me to ask things like how to copy files or open mail attachments), yet I've got her Ian Humphries psudoku games and she's quite able to play them, indeed was able to install them pretty easily too thanks to the microsoft install wizard. What planet are Azabat on? Even their one really unique game backgamman now has a far superior version thanks to Manu of Pontes games, with online play, sfx, music ambience and lots of other great customization features (I'm quite a fan of the game actually). The only really sad thing, is that while people like Jim Kitchin, 7-128 Manu and Ian humphries have done far better things even in the traditional games line, at a far more reduced price, Azabat are the ones the bloody rnib sponsor! this! is! ridiculous! Sorry about the wrant, but I really! needed to get that out of my system. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm appauled!
Hi Darren. I'm afraid I don't know what you mean by "give them a bad wrating" sinse audiogames.net doesn't have a general wratings sytem, though that's a good idea in itself. You can list games as favourites but that's it. i can't however say bad things about them on the games entry page whatever I feel, sinse the site is supposed to be an overview of all! accessible games, not simply the ones I, or any of the other people who make pages like. i freely admit some entries might be a litle more enthusiastically written than others, but generally I go on a basis of trying to be as positive as possible, and where I cannot be positive simply limit myself to writing a plane description and do not add any negative comments (part of the reason I wanted to have my wrant here on list). I forget whether your in the Uk darren, but the rnib iis! indeed pathetic, indeed if your not over 65 and likely to leave them money in your will they're pretty much not interested in your existance. They most recently attempted to sell me a talking alarm clock which was impossible to set for a blind person on the basis that "my carer" could set it, when I asked them "what carer?" they simply said that most blind people had them. The sad thing though is that if you phoned the rnib, who are the main blind organization in the Uk and asked about audiogames, you'd just get directed streight to azabat and that would be it. That is another reason why i'm so appauled at the quality of Azabat's games. I'm seriously tempted to either E-mail or phone up Azabat and tell them just what I think of them, accept I'd not want to get audiogames.net into trouble. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.