Messages by Thread
-
[warzone2100-dev] [Warzone 2100 Trac] #1961: Different number of units built depending on machine speed
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1960: Unfinished factories prevent you from winning.
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1959: Texture leak in sequence.c
Warzone 2100 Trac
-
[warzone2100-dev] wzlobbybot
Stephen Swaney
-
[warzone2100-dev] [Warzone 2100 Trac] #1958: Increase QuesoGLC version used
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1957: VTOL not repair
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1956: billion power bug during unit design in campain
Warzone 2100 Trac
-
[warzone2100-dev] Bug #1871 and whether there are 8 frame animations
Safety0ff
-
[warzone2100-dev] [Warzone 2100 Trac] #1955: Allow @ in chat
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1954: wz gave me a c++ runtime error in my Warzone.exe when seventhwhiskey tried to connect
Warzone 2100 Trac
-
[warzone2100-dev] Iniparser Clean-up Plans
Freddie Witherden
-
[warzone2100-dev] [Warzone 2100 Trac] #1953: Show hints in options menu at the top with smaller font.
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1952: Qt branch segfaults on unknown command line options
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1951: droids shoots through the map
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1950: Remove more float usage from move.c
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1949: DyDo AI sucks against Scavangers
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1948: Enhance the iniparser Code
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1947: Cannot resolve hostname "": No such file or directory
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1946: Adds Supported for Stored Templates
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1945: bug in assignweapons.txt ScorpHTrackHMG has MG isntead of HMG
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1944: Patch to replace ogg vorbis numeric error codes with strings
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1943: Check return value of sound_CreateOggVorbisDecoder in sound_DecodeOggVorbisTrack
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1942: Website search overlapped by embedded video
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1941: #include <SDL/*> is invalid
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1940: Make asserts continuable (in gdb at least)
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1939: Initial power amount in Gamma1 depending on how mission was started
Warzone 2100 Trac
-
Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[11022] branches/qt
Per Inge Mathisen
-
[warzone2100-dev] svn/2.3 feature locked status, and what should happen with it
buginator
-
[warzone2100-dev] [Warzone 2100 Trac] #1938: Patch to remove repeated malloc and free in NET_recvMessage
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1937: Remove SDL_swap* usage
Warzone 2100 Trac
-
[warzone2100-dev] Endianness function reorganization proposal
Safety0ff
-
[warzone2100-dev] [Warzone 2100 Trac] #1936: Incorrect bytes sent in netplay log
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1935: Map issue (Standard map: Wheel)
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1934: Svn HEAD: Skirmish game load crashes with "couldn't find a BASE_OBJ with ID"
Warzone 2100 Trac
-
[warzone2100-dev] [Bug 315288] Re: warzone 2100 not working in kubuntu or ubuntu 8.10
Paul Wise (Debian)
-
[warzone2100-dev] [Bug 520432] Re: *** stack smashing detected ***: warzone2100 terminated
Paul Wise (Debian)
-
[warzone2100-dev] [Bug 500843] Re: Warzone freezes during single mission
Paul Wise (Debian)
-
[warzone2100-dev] [Bug 533378] Re: Warzone doesn't quit
Paul Wise (Debian)
-
[warzone2100-dev] [Bug 533381] Re: Warzone screen resolution is bad with twinview
Paul Wise (Debian)
-
[warzone2100-dev] [Bug 533384] Re: No audio in Warzone
Paul Wise (Debian)
-
[warzone2100-dev] [Bug 551144] Re: warzone2100 crashed with SIGSEGV in rayCast()
Paul Wise (Debian)
-
[warzone2100-dev] [Bug 534396] Re: Warzone crashed when saving game
Paul Wise (Debian)
-
[warzone2100-dev] [Bug 593443] Re: Update Warzone 2100 to version 2.3.1 please
Paul Wise (Debian)
-
[warzone2100-dev] [Bug 551335] Re: warzone2100 crashed with SIGSEGV in checkDroid()
Paul Wise (Debian)
-
[warzone2100-dev] [Bug 587909] Re: No cutscenes or videos
Paul Wise (Debian)
-
[warzone2100-dev] 2.3.1a release and some other comments about the other branches.
buginator
-
[warzone2100-dev] [Warzone 2100 Trac] #1933: test ticket
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1932: WIP Patch: Trunk structure connector changes
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1931: Weird stuff in src/design.c, intChooseSystemStats()
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1930: Unit assigned to commander don't count as one.
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1929: Crash after sending transport
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1928: last mission
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1927: Misaligned text in major research complete field
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1926: cam3-2x rescue alpha team in gamma mission fails for trunk
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1925: cam3-2x rescue alpha team in gamma mission fails for trunk
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1924: Assigning a Cyborg Transport to a Commander Bug
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1923: Don't blur the radar when it's fixed
Warzone 2100 Trac
-
Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[10971] branches/2.3
Christian Ohm
-
[warzone2100-dev] [Warzone 2100 Trac] #1922: Changing your name in multiplayer clears rank
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1921: Multiplayer Campaign Co-Op
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1920: in stabilité en mode 8 joueurs
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1919: Request - Bad Cyborg AI Pathfinding
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1918: Error on restoring minimized window
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1917: Two commander bugs
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1916: AI indirect fire weapons ignore radar
Warzone 2100 Trac
-
[warzone2100-dev] Music
Mystery Mayhem
-
[warzone2100-dev] [Warzone 2100 Trac] #1915: Units spontaneously die during online gameplay
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1914: Simplify plotStructurePreview16()
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1913: Show player postions in map preview for maps without buildings
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1912: Use the desktop resolution by default instead of 640x480
Warzone 2100 Trac
-
[warzone2100-dev] File Locations wiki page and new ticket page
Christian Ohm
-
[warzone2100-dev] [Warzone 2100 Trac] #1911: Structures shows Damage percentage when being Built
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1910: Newly Built Machinegun Guard Tower appears attacked
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1909: crashing
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1908: a bit russian translation
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1907: Bug - Multi-Player Bug
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1906: Campaing - research and unit construction.
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1905: Place Radar Detector with the other sensor towers
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1904: Design screen loses color
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1903: psStat checks to help trackdown corrupted pointers
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1902: a bit more translated ru.po
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1901: VTOL moving off the map and crashing the game with ASSERT
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1900: In Design Unit, behave strangely then game crashes on save
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1899: Corrections on the PT_BR Translation
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1898: 3 bugs with transports
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1897: New map preview doesn't scale correctly
Warzone 2100 Trac
-
[warzone2100-dev] forum content
Stephen Swaney
-
[warzone2100-dev] [Warzone 2100 Trac] #1896: Network/Multiplayer Code
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1895: Unbalance/Limits needed for MP
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1894: Units get stuck betwen walls, hardpoints or both(2.3.X flaw)
Warzone 2100 Trac
-
[warzone2100-dev] Adding the Playstation music track (also, do we have lossless versions of the other music?)
Christian Ohm
-
[warzone2100-dev] [Warzone 2100 Trac] #1893: On the question to include the psx sound track...
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1892: Campaign 1 Alpha 7 broken in v2.3.0
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1891: WZ crashes on MacBook
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1890: Put date/time in screenshot file names.
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1889: Error in PT translation
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1888: Low reaction/movement rates of units
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1887: WarZone crashed on Mac Mini
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1886: SIGFPE: Erroneous arithmetic operation: Integer divide by zero
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1885: A couple of assertion fails in different places.
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1884: (Mac) Sound effects, voices, fail after adjusting system volume
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1883: 2.3.1 bug
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1882: better map grid
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1881: Compile natively with MSVC2010
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1879: Warzone crashes when opening save or starting new game.
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1877: Shadows show up in strange places
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1876: r10874 broke qt compilation
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1875: Improve barrel animation
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1874: Vtol pad model
Warzone 2100 Trac
-
[warzone2100-dev] Qt branch - final call
Per Inge Mathisen
-
[warzone2100-dev] [Bug 560309] Re: warzone2100 assert failure: warzone2100: radeon_texture.c:121: radeon_teximage_map: Assertion `!image->base.Data' failed.
Jaakan Shorter
-
[warzone2100-dev] [Warzone 2100 Trac] #1872: The web tech tree is out of date.
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1871: Animation frames .pie
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1870: map maker
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1869: Segfault after trying to join a full game.
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1868: map SUB_2D has fatal assertion warzone2100: map.h:311: mapTile: Assertion `x >= -1' failed.
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1867: 2D ground features only visible when over random locations
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1866: T3
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1865: divide by zero after game failure.
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1864: Beta 1 crashes on 2.3 Beta 12
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1863: Compile Fail
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1862: Right clicking factory causes a crash
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1861: Forum upload broken
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1860: MP game hanged on someone's leaving (i was the host; linux).
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1859: Error with VehicleRepair Upgrade
Warzone 2100 Trac
-
[warzone2100-dev] Warzone documentation
Ben
-
[warzone2100-dev] [Warzone 2100 Trac] #1858: Resolution Mismatch
Warzone 2100 Trac
-
[warzone2100-dev] 2.3.1?
Christian Ohm
-
[warzone2100-dev] [Warzone 2100 Trac] #1857: Truck building up cliffside
Warzone 2100 Trac
-
[warzone2100-dev] Qt merge results + what to do on the mac
buginator
-
[warzone2100-dev] [Warzone 2100 Trac] #1856: Arbitrary(?) Segfault. Possibly related to gates
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1855: Gamma 4 : unable to gain control of the allied team
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1854: Hover droids are getting stuck in water tiles near land tiles.
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1853: freeze: Host, then players
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1852: Cyborg Transport
Warzone 2100 Trac
-
[warzone2100-dev] Commit mails for new repositories
Kreuvf
-
[warzone2100-dev] [Warzone 2100 Trac] #1851: no way to pick which sound card/device to use
Warzone 2100 Trac
-
[warzone2100-dev] [Warzone 2100 Trac] #1850: map preview crash TRUNK r10797
Warzone 2100 Trac
-
[warzone2100-dev] team colors for old models
buginator
-
Re: [warzone2100-dev] low polygon buildings
Per Inge Mathisen
-
[warzone2100-dev] [Warzone 2100 Trac] #1849: gameshark
Warzone 2100 Trac
-
Re: [warzone2100-dev] Warzone-dev Digest, Vol 54, Issue 11
[email protected]
-
[warzone2100-dev] Release plans
Per Inge Mathisen