Re: [Audyssey] world of war query

2013-04-13 Thread Matheus Rheine
Hi, here's the download link for the game, the developer is redesigning the website but currently it's very hard to navigate because it's 100% in japanese, it seems that the download of bk2 is also broken, it's giving a 404 error, I'll see if I can contact him and ask for a very basic english v

[Audyssey] corruption of champions

2013-01-17 Thread Matheus Rheine
Hi everyone! I've played this game a while ago and gave up, started again yesterday and if we count these 2 days i've played more than 12 hours so far, i'm on level 11. this is a text based single player storytelling/rpg/sex game... I think that bladestorm360 found it at first and mentioned it in t

[Audyssey] action game for ios: sixthsence

2013-01-08 Thread Matheus Rheine
hi everyone! i've just discovered a new zombie killing game today called sixthsence. here's the link to the app in the us app store: https://itunes.apple.com/us/app/sixthsense-all-new-3d-sound/id580417319?mt=8&ign-mpt=uo%3D2 this is certainly a new gaming genre for ios, i've never saw shooters l

Re: [Audyssey] King of dragon price?

2012-11-17 Thread Matheus Rheine
Hi dark, there's no demo available, you must purchase the game to try it. It works well with vo, it just takes getting used to. I particularly find the game very hard to play because there are many things that you should remember, so much info, for example sacrificing to x god will give you cert

[Audyssey] street wrestlers(ios beat'em up)

2012-09-25 Thread Matheus Rheine
hey guys! here's the link to a podcast that i recorded today playing this awesome beat'em up called street wrestlers, i've played it on my ipad 3rd gen, hope you all enjoy it and sorry for the mistakes and pronunciation errors.. the game costs only 1 dollar and is also available for iphone and ipod

Re: [Audyssey] My Experiences with Aurifi and Papa Sangre So Far

2012-04-29 Thread matheus
hi! i also have an ipod touch 4th gen, the tilting problems in aurifi are really anoying indeed, and it's a bug as far as i can tell. maybe they should have added an alternative to the tilting, for example in the part where you need to put the sound in the center you could drag your finger in the s

[Audyssey] ios: zday survival(haven't tested!)

2012-04-26 Thread Matheus Rheine
hey everybody! here's one more game for ios, but this one i haven't bought yet and there's no free version, it costs $1.99, so if you're interested in trying it out, if it works i'll definitely buy it, it's a text based game, i'll past the description bellow: For iPad, check out the HD version. Un

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Matheus Rheine
hi quentinc, i would definitely prefer an iphone version, firstly because the playroom would be accessible on the go -- no matter where you are.. on the bus,school,street,etc. on the other hand if you developed the mac version first it would be just like the windows version but for mac users that a

Re: [Audyssey] The app is finally here!

2011-11-30 Thread Matheus Rheine
e for ios i'll have to buy some external batteries for my ipod, because i won't stop playing them. lol. thanks! -Mensagem original- De: michael barnes Para: gamers@audyssey.org Data: Quarta, 30 de Novembro de 2011 06:04 Assunto: Re: [Audyssey] The app is finally here! Hey, Math

Re: [Audyssey] The app is finally here!

2011-11-30 Thread Matheus Rheine
hi michael,sorry for one more message,but i just had an idea, what about the two wrestling games that are in dos, do you think it's possible to convert it to ios? we could search the developer... -Mensagem original- De: michael barnes Para: gamers@audyssey.org Data: Quarta, 30 de Novembro

Re: [Audyssey] The app is finally here!

2011-11-30 Thread Matheus Rheine
hi michael, wow man, this app is just amazing, all these classic beeps, and all the games we can now play on the go. i think that the ios devices still need many many more games for the blind, i know,it's easy to say and not do anything,but i'm not a programmer, and now considering that there are 6

Re: [Audyssey] To Thomas.

2011-10-20 Thread Matheus Rheine
hey michael, i'm interested in these other games,could you please upload them? thanks -Mensagem original- De: michael barnes Para: gamers@audyssey.org Data: Quinta, 20 de Outubro de 2011 19:43 Assunto: [Audyssey] To Thomas. Hey, Thomas. I just recieve the rest of the games that Richard

[Audyssey] i finaly beat the awesome homer!

2011-07-21 Thread Matheus Rheine
l score is now 1,868,449 points. For rescuning Marge, a 1,000,000 point bonus. your total score is now 2,868,449 points. which sets a new record, by 1,098,482 points. The record was 1,769,967 points. by matheus. on 7/21/2011 --- Gamers mailing list __ Gamers@audyssey.org If you want to leav

[Audyssey] awesome homer suggestion

2011-07-20 Thread Matheus Rheine
hi jin! i'm advancing a little more in the first level of the game,my best score is 15. however, i have a suggestion to make: after you get the chain-saw and start destroying the barrels,at some time it will be disabled, but there's no way for you to know when it will happen. so it could happen

[Audyssey] Awesome Homer comments

2011-07-20 Thread Matheus Rheine
hi jin. wow, i never thought you would release a game of this type,it's so addicting man, i'm trying to jump these bloody barrels on level 1, but in the end it becomes so hard, i even try not to run, i have a question though: when i complete a level,and select "start a game" i'll be able to choose

Re: [Audyssey] Simple/silly question relating to my ownsimplisticversion of an RPG engine

2011-06-03 Thread Matheus Rheine
hi jacob. this will be really good, especialy if i could play it on my symbian phone as well. if i create a game i'm definitely not going to add puzzles like the if games add, only puzzles specific to kill x enemy and hide the item in theyr body, etc. the weapons could work just like the other thin

Re: [Audyssey] Simple/silly question relating to my own simplisticversion of an RPG engine

2011-06-03 Thread Matheus Rheine
hi jacob. i'd suggest adding possibilities to both things, i personaly would want to have some games ending with you collecting some item in certain places and other games ending with you killing a boss. but are you going to be making improvements to the engine to be a good one, we will be able to

Re: [Audyssey] The First Trailer

2011-06-01 Thread Matheus Rheine
hello ryan i really love the game, now we are talking about a good boxing game, much better than what savage gamute or whatever it's spelt was. the game was ridiculous in my point of view, because it was more like a bop it game "remembering when x sound played to press y key and then pressing z key

Re: [Audyssey] mota

2011-05-25 Thread Matheus Rheine
hi will, i totaly agree with you. look what has been changed in this beta! removed joystick support and mouse support! it wasn't perfect but at least it worked, pluss the audio with fmod, going back to sdl, i think that you will create mota in all the programming languages available, lol. just kidd

[Audyssey] yugioh manual

2011-05-25 Thread Matheus Rheine
hi all, remember the game that i was talking about yesterday? now the manual is fixed and working, you can access it either by connecting to the game or by accessing this dropbox link. http://dl.dropbox.com/u/1695866/yugioh.txt thanks and best regards --- Gamers mailing list __ Gamers@audyssey.org

Re: [Audyssey] project yugioh - english version ready, need testers!

2011-05-24 Thread Matheus Rheine
Tuesday, May 24, 2011 1:50 PM To: Gamers Discussion list Subject: Re: [Audyssey] project yugioh - english version ready, need testers! What is a telenet client and where can I find one to use with this game? Fred Olver ----- Original Message - From: "Matheus Rheine" To: Sent: Tuesday,

[Audyssey] project yugioh - english version ready, need testers!

2011-05-24 Thread Matheus Rheine
hey everyone. some years ago i said i was going to translate a yugioh game to english using my vipmud scripting skills. however it did not happen for various reasons. it's really hard to translate a program using only scripts. some things just weren't working properly at all. but now the main devel

Re: [Audyssey] pcs games question?

2011-05-23 Thread Matheus Rheine
hi phil. can you release the games that you're not planning to convert to windows as "abandonware" so others can play and enjoy then? thanks -Mensagem original- De: "Phil Vlasak" Para: "Gamers Discussion list" Data: Segunda, 23 de Maio de 2011 08:01 Assunto: Re: [Audyssey] pcs games ques

Re: [Audyssey] Someone please provide a list of Aprone's games!

2011-05-19 Thread Matheus Rheine
hi man, here's all of his projects, recently(2 days ago i believe) aprone opened his site. http://www.kaldobsky.com/audiogames/ there are games and other interesting things there. HTH -Mensagem original- De: "Yohandy" Para: "Gamers Discussion list" Data: Quinta, 19 de Maio de 2011 14:48 A

Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Matheus Rheine
i wonder why sighted games can contain brutal violence, not only against human, but animals and everything, just as an example check out one of the call of duty games, i think it was modern warfare 2, it had a scene that you had to kill innocent peoples that were in the streets, there was no way of

Re: [Audyssey] Luminals, version 1.6b

2011-05-13 Thread Matheus Rheine
hi aprone. when you restart your computer you will have 40 more minuts to use it. i don't see a problem with not having jaws support, peoples can just download nvda which is totaly free and easy to use, heck, there's even a portable version, but it's just my opinion. will download and check it out,

Re: [Audyssey] mota and mouse / controller support

2011-04-07 Thread Matheus r.c. souza
r the confusion. -Mensagem original- De: Thomas Ward Para: Gamers Discussion list Data: Quinta, 7 de Abril de 2011 17:36 Assunto: Re: [Audyssey] mota and mouse / controller support Hi Matheus, When you say you can't climb are you using the mouse wheel. I.E. the middle mouse button with a scroll

[Audyssey] mota and mouse / controller support

2011-04-07 Thread Matheus r.c. souza
hi thomas. i'm using a ps2 controller adapted with an usb tool to make it work. the thing is: i'd like to map the arrow keys as well, because right now it's using the analog stick to move, although it's too sensitive for now, so inpractical to play with it. the same keys could be used to move in me

Re: [Audyssey] MOTA 18 - levers?

2011-04-05 Thread Matheus r.c. souza
come to a harder boss or harder creatures that will really force you to use the sword, you could get it. what do you think about that? thanks and good job! -Mensagem original- De: Thomas Ward Para: Gamers Discussion list Data: Terça, 5 de Abril de 2011 17:57 Assunto: Re: [Audyssey] MOTA

Re: [Audyssey] wrestling games

2011-04-05 Thread Matheus r.c. souza
. -Mensagem original- De: Thomas Ward Para: Gamers Discussion list Data: Terça, 5 de Abril de 2011 17:11 Assunto: Re: [Audyssey] wrestling games Hi Mike, A couple days back Matheus uploaded a copy of two MS Dos wrestling games, Piledriver and Wrestling League Manager, and the links should be in the

Re: [Audyssey] wrestling games

2011-04-05 Thread Matheus r.c. souza
Cheers! On 4/5/11, Matheus r.c. souza wrote: > hi thomas. > wow, if you're pretending to add this career story mode with events, > backstory and all that stuff i see a good potential in the game! what > about online play against a friend? omg this will rock.. > if you co

Re: [Audyssey] wrestling games

2011-04-05 Thread Matheus r.c. souza
hi thomas. wow, if you're pretending to add this career story mode with events, backstory and all that stuff i see a good potential in the game! what about online play against a friend? omg this will rock.. if you consider doing it, this game would be free? thanks. -Mensagem original- De: T

Re: [Audyssey] wrestling games

2011-04-05 Thread Matheus r.c. souza
hi dark. not true. you can fight in many different matches: tournaments, single, etc. these games are not only "simulators" on my point of view, why? each player have his stats(e.g: number of fights won, lost, etc) so you can have a txt file keeping track of how well you're doing. and since you can

Re: [Audyssey] MOTA 18 - levers?

2011-04-05 Thread Matheus r.c. souza
hi thomas. but there are two sides of the coin here. if you use these recorded speech clips it will be more time consuming for you to adjust it, because you will always get complaints that the speech is too fast, that some users don't like this voice and that they may have something much better ava

Re: [Audyssey] MOTA 18 - levers?

2011-04-05 Thread Matheus r.c. souza
hi. i beat mota today in the beginner level and i have to say that the two levels aren't hard to figure out what does what. i mean, there are already steps to indicate when you're close to a trap, if thomas adds this "lever 1" "door 1" thing or make then colored, even in the beginner difficulty, it

Re: [Audyssey] MOTA 18 - levers?

2011-04-05 Thread Matheus r.c. souza
Klango, RailRacer, Entombed etc. Regards, Damien. - Original Message - From: "Matheus r.c. souza" To: Sent: Tuesday, April 05, 2011 8:00 PM Subject: Re: [Audyssey] MOTA 18 - levers? hi thomas. i have a suggestion then: why not use the sapi voice that the user currently have

Re: [Audyssey] MOTA 18 - levers?

2011-04-05 Thread Matheus r.c. souza
hi thomas. i have a suggestion then: why not use the sapi voice that the user currently have installed instead of forcing everyone to use this voice? some peoples will prefer voices from scansoft for example, and some may prefer something like ivona(which is very good). besides, the user could choo

Re: [Audyssey] wrestling games

2011-04-05 Thread Matheus r.c. souza
cial mode only to play that era of super stars. Of course, like all true wrestling fans I still watch WWE Smackdown, Raw, and now Tough Enough so would be just as willing to play a game featuring more contemperary super stars like Edge, Ray Mysterio, Big Show, etc. Any thoughts? Cheers! On 4/4

[Audyssey] wrestling games

2011-04-04 Thread Matheus r.c. souza
hi all. someone pasted my post -- which infact is very old-- about two good text wrestling games that was sent to audiogames.net forum. these games got deleted from sendspace and i uploaded then to dropbox. you can securely download it because the file sizes are very small and it won't complain abo

[Audyssey] killing the chicken in super egghunt

2011-03-31 Thread Matheus r.c. souza
hi all. chris requested in the audiogames forum a explanation of how to kill this bad chicken. i made a demo of me killing it. as always, sorry for pronunciation errors. http://dl.dropbox.com/u/1695866/chicken_killed.mp3 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,

Re: [Audyssey] collection of accessible emulators for the blind

2011-03-30 Thread Matheus r.c. souza
rs Discussion list" Data: Quarta, 30 de Março de 2011 19:14 Assunto: Re: [Audyssey] collection of accessible emulators for the blind Hi Matheus, I checked the root to that link and it only gives me this text: It works! This is the default web page for this server. The web server software is r

Re: [Audyssey] collection of accessible emulators for the blind

2011-03-30 Thread Matheus r.c. souza
n is released! pcsx2(a playstation >> 2 emulator) might be added soon, who knows. >> download it from >> http://dl.dropbox.com/u/1695866/Emulators_Collection%20v05.7z >> >> >> - Original Message - >> From: "Matheus r.c. souza" >> To: >&

[Audyssey] emulators collection v 1.0 ready!

2011-03-29 Thread Matheus r.c. souza
hi all. check out the changelog to see what has been added. i'm not using dropbox anymore to share it, i'm using a friend's website. grab it here HTTP://www.tyflonet.com/lirin/emulators_collection.7z attention: i won't give more links to roms and other copyright materials here since it's not allowe

[Audyssey] new psx game uploaded and v 1.0 of emulators tomorrow!

2011-03-28 Thread Matheus r.c. souza
new psx game uploaded: knockout kings 2000. boxing game. http://dl.dropbox.com/u/1695866/KNOCKOUT_KINGS_2000.cdz version 1.0 of the emulators collection is ready. you will be able to download it only tomorrow though, because i won't use dropbox, i'll use a friend's website, and that's the last tim

[Audyssey] some psx games - collection of accessible emulators for the blind

2011-03-28 Thread Matheus r.c. souza
hey everyone! the psx games won't have a pack, they will be available separately because they are too big. so first i present you gekido: urban fighters, a great beat'em up. and then fisherman's bait, a great fishing game(with menus described in a text file by me, yay put these in psx\cdimages v1.

Re: [Audyssey] collection of accessible emulators for the blind

2011-03-25 Thread Matheus r.c. souza
of accessible emulators for the blind > > >> Ok, while this interface seems somewhat accessible, how would I get it to >> find something like a mame image of a game I have - have tried copying it >> all over, moving it around, etc. etc., and never appears? >> >&

Re: [Audyssey] collection of accessible emulators for the blind

2011-03-24 Thread Matheus r.c. souza
11 21:29 Assunto: Re: [Audyssey] collection of accessible emulators for the blind On Thu, Mar 24, 2011 at 05:53:54PM -0300, Matheus r.c. souza wrote: > http://dl.dropbox.com/u/1695866/Emulators%20Collection%20-%20Version%200.1.7z What's a 7z file format? Will I have to download s

[Audyssey] collection of accessible emulators for the blind

2011-03-24 Thread Matheus r.c. souza
hi everyone. finaly! after almost two days working on it, documentation, carefuly thinking what roms to add to it, the version 0.1 of this emulators collection is out! grab it from http://dl.dropbox.com/u/1695866/Emulators%20Collection%20-%20Version%200.1.7z try it and please give feedback! to rea

Re: [Audyssey] Stem Stumper on Blind Bargains podcast

2011-03-17 Thread Matheus r.c. souza
hi. cool, are you planning in making this game available to pc users? thanks! -Mensagem original- De: Kwasi Mensah Para: Gamers Discussion list Data: Quinta, 17 de Março de 2011 08:18 Assunto: [Audyssey] Stem Stumper on Blind Bargains podcast Hey everyone, Ananse Productions is proud t

[Audyssey] fishing game for playstation 1 playable.

2011-03-02 Thread Matheus r.c. souza
hey everyone! here i come with the menu layout for this fishing game for the psx, i'm playing it in the emulator, but i have a copy of the game to play with my ps2, i really like this game, onse you get a fish, it tells you the size of it, it's weight and more things, and there are voices for most

Re: [Audyssey] my frustrations with the blind gaming community

2011-02-08 Thread Matheus r.c. souza
i think that instead of wecanplay, we could use the brandoncole's website for putting up articles, reviews, or even guides of menus and options of various games. the thing is, i think that the site needs more admins or members that can submite stuff to these areas. we've seen that dropbox isn't the

Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-07 Thread Matheus r.c. souza
hmm, that's not right, menu memorization is only needed most of the times in the main menu, unless you want to get a rpg or something like that and try to play it, it certainly will be hard. however, if you buy a console such as ps3, there aren't only 3 or for 4 games accessible, there are lots of

Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-07 Thread Matheus r.c. souza
Hi yoandy and others. i have a gba and a ps2 here, including this pc that's very good for gaming purposes and i'm always looking forward to games that are playable for us. unfortunately i can't get much enjoyment out of rock band, although i have rb 1, 2, 2 track packs, gh 1 2 3 world tour and smas

Re: [Audyssey] full version of x hour, problems

2010-12-14 Thread Matheus r.c. souza
't think I read that anywhere, which is annoying. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Matheus r.c. souza Sent: Tuesday, December 14, 2010 10:29 PM To: gamers@audyssey.org Subject: [Audyssey] full versio

[Audyssey] full version of x hour, problems

2010-12-14 Thread Matheus r.c. souza
hey everyone. today a friend of mine just gave me a copy of x hour for my birtday. i wanted this game for ages and couldn't buy it, now i'm really happy. however i have some issues. i don't know if these are bugs with the game or what's the problem. in episode 2, when i fall to the land and try to

[Audyssey] for those having problems running tower s of war

2010-11-12 Thread Matheus Rheine
hi guys. if you're using windows 7 or vista you probably will have some problems downloading the game. in order to solve it, onse you extract the game, search for the file towersofwar.exe in the game's directory and then press the applications key and choose the option run as administrator. since a

Re: [Audyssey] game difficulties was best side scrolle r? -Re:Q9version 1.2.

2010-11-04 Thread Matheus
hi phil. i agree, there's no point in having a fire or other trap without warnings, since it's not even fun to jump it, i mean, if you're going to need to take a step, press v.. fire pit: 2 meters away. two more steps: fire pit: 1 meters away. one more step! oh yeaaah, 0 meters! then you go a bit t

Re: [Audyssey] game difficulties was best side scrolle r?-Re:Q9 version 1.2.

2010-11-04 Thread Matheus
hey philip and all. i agree here. after playing the new side scroler beat'em up: shank, a mainstream game for the pc / x360 / ps3, i have some suggestions that could be added to q9: yeah, this big attack that takes some of your hitpoints appeared in most beat'em ups would help on insane. also a dod

[Audyssey] shank demo first impressions

2010-10-28 Thread Matheus
n the first post and there will be a option for you to leave a comment with your name / email. in a few days i think lirin will come up with an audio review of this great title. so, that's what i have to say for now. thanks and best regards, Matheus --- Gamers mailing list __ Gamers@audyssey.

Re: [Audyssey] My recording of playing Proevolution so ccer 11

2010-10-22 Thread Matheus r.c. souza
the sound of the ball,the commentator.s speech and sound of the crowts.What is accessible?Hm,nothing specially,but this game is playable for us,when you have patience and when you want to get the fun.I can give you my tutorial,but about two days.I am not at home now. - Original Message - From: "

Re: [Audyssey] My recording of playing Proevolution so ccer 11

2010-10-22 Thread Matheus r.c. souza
hi bro! this game is playable for us? i mean, i tried to play fifa 2010, but without suckcess. this game wasn't accessible, the sounds weren't in stereo. can you tell me more about this game please? what is accessible and what not? i might get it. thanks a lot. will download and listen to this reco

[Audyssey] suggestions to mota 15

2010-10-14 Thread Matheus r.c. souza
hey thomas and all. to be onest with you, i didn't liked beta 14 all that much. keyboard imput wasn't responsive, the game was a bit slow, and some other problems. apparently, now most of then are fixed. however, the main problem is that when i press alt f4 to close the game, or click in the exit g

Re: [Audyssey] mota download size

2010-10-04 Thread Matheus r.c. souza
yeah, i agree with you guys. i'm also using free download manager here, it's pretty accessible. talking about the size of the game, i disagree that it should be compressed to 50 mb, for example, the mainstream games actualy have much more than 100 mb, the usual size for a game installed on your com

Re: [Audyssey] question for jim kitchen

2010-03-18 Thread Matheus r.c. souza
wow, so it could be turned into a full mp3 player if jin wanted to do it. it whould be possible to create and listen to playlists, skip / go back to a track, increase and decrease the volume? is it possible to implement? if so, it whould be great. thanks. -Mensagem original- De: Thomas War

[Audyssey] pokemon game (possible accessible)

2010-03-12 Thread Matheus
hey everyone. i haven't posted here for ages. i'm searching for games, and i found a game related to pokemon. it's offline, and the objective is to fight pokemons, trainers, play in tournaments, buy items, etc.. consider the entire game without the exploration part. only the good stuff (you know: b

Re: [Audyssey] Entombed officially released!

2010-02-24 Thread matheus
hi. also, try removing your old save games, located at My Documents\SavedGames\EntombedSaves\AllPlayers and see if it works. HTH. -Mensagem original- De: "dark" Para: "Gamers Discussion list" Data: Quinta, 25 de Fevereiro de 2010 00:52 Assunto: Re: [Audyssey] Entombed officially released!

Re: [Audyssey] Run feature in games

2009-12-14 Thread Matheus
hmmm.. speaking of the ability to run, what about adding a feature so when Q9 is running for a short period of time, make it so he starts to stay tired, breath,and start running a little slow. this whould add a lot of realism to the game, and it will force you to walk and not run through every leve

Re: [Audyssey] Saving Games in MOTA

2009-12-09 Thread Matheus
completelya gree here. if a user makes a suggestion that you don't like, ignore it, or if you can find a way to implement it, go ahead. i've seen lots of times you implementing every single suggestion that was said here,to make one user happy. other peoples already have said that you're never going

Re: [Audyssey] TrekGames.net: Cosmos Comments, i mprovements, suggestions

2009-12-05 Thread Matheus
hey man. well. the only thing that i think should be changed it's because, as many others have said, the game is very similar to miriani.. although i like it, i've plaied miriani for 2 years. and i didn't left it for pvp reasons, i know that the pvp in cosmos is a bit reduced and you have more chan

Re: [Audyssey] bits and bobs

2009-12-04 Thread Matheus
hi shaun. just a correction. from what i know, you don't need to have your computer turned on for the links to work. it's just like sendspace, rapidshare,etc. if you don't delete the files, everyone will be able to download it. -Mensagem original- De: shaun everiss Para: gamers@audyssey

Re: [Audyssey] new chapter added to the game night of parasite

2009-12-02 Thread matheus
Dezembro de 2009 12:20 Assunto: Re: [Audyssey] new chapter added to the game night of parasite Hello, Are the first three chapters the same? Best. Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "matheus" To: Sent: Wednesday, Decem

[Audyssey] new chapter added to the game night of parasite

2009-12-02 Thread matheus
hey everyone! i'm just posting this message to inform you that Francis Wolf (the developer of the night of parasite game) as just released the version 3.1, translated to english, with a new chapter added. i'll first send the link to dropbox,without the installer of the game, because it seems to be

Re: [Audyssey] unregistration was: Q9 version 1.1 released!

2009-11-25 Thread matheus
hi. a good reason to use a unregister function in this game is that when creating podcasts, for example, you can demonstrate only the demo levels, without showing the rest of the game, or being forced to use cheats to demonstrate only the demo levels. another reason is to clean completely the game'

Re: [Audyssey] Q9 version 1.1 released!

2009-11-24 Thread matheus
wow, it was fast man! going to download it now! thanks! -Mensagem original- De: "Philip Bennefall" Para: "A public mailing list for Blastbay Studios." Data: Terça, 24 de Novembro de 2009 22:19 Assunto: [Audyssey] Q9 version 1.1 released! Hi all, I'm happy to announce the release of ver

Re: [Audyssey] Q9 version 1.1 upcoming change log

2009-11-24 Thread matheus
oking forward to getting to the death world now, almost, but not quite, sinse teleporting enemies sound like a nightmare! Anyway 'll be interested to check it out. As regards matheus' suggestions, I fully agree about the extra pits, but not about the removal of bonus items o

Re: [Audyssey] Q9 version 1.1 upcoming change log

2009-11-24 Thread matheus
ound like a nightmare! Anyway 'll be interested to check it out. As regards matheus' suggestions, I fully agree about the extra pits, but not about the removal of bonus items on the boss, sinse if (as will probably happen during my current medium mode game), I get there with li

Re: [Audyssey] the shields of q9

2009-11-24 Thread matheus
hmm, i don't think that the possibility of buying ammo or shields is good, it whould make the game much easyer. the way it is now it's challenging and fun in my opinion. just keep trying, eventualy you will be able to know when the enemies are coming to attack you, and they stop for a certain perio

Re: [Audyssey] Q9 version 1.1 upcoming change log

2009-11-24 Thread matheus
hi philip. wow, the updates are coming very fast. can't wait to try this survival mode. hmm, can you add this suggestion to the boss? make the level larger, with more pits, and when a bonus item is close to you and you are with the shield activated, he won't come to pick the bonus item. or simple r

Re: [Audyssey] the boss battle in q9

2009-11-24 Thread Matheus
inish the game. - Original Message - From: "Matheus" To: Sent: Tuesday, November 24, 2009 1:27 PM Subject: [Audyssey] the boss battle in q9 > hey philip. > maybe the boss in q9 should be harder. i mean, it's not easy, but > compared with the deathworld, it'

[Audyssey] the boss battle in q9

2009-11-24 Thread Matheus
hey philip. maybe the boss in q9 should be harder. i mean, it's not easy, but compared with the deathworld, it's a piece of cake. maybe you should make the level larger with more pits to jump, and make it so wen you are with the shield, and a bonus item appears, i don't think that he should move to

[Audyssey] soundpack for godwars ii?

2009-11-20 Thread matheus
hey. does anybody have a soundpack for the godwars ii mud, either for vipmud monkeyterm,or much? thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at ht

Re: [Audyssey] Just a thought on Q9.

2009-11-18 Thread matheus
i completed the game a few hours ago, on easy, of course. i can just say wow, it was a hell of a beast to complete. i spent like hmm, more than 10 hours, trying / dying in the death world level 2, then this morning i whent and said: oh, now that's just too much, i'll go finish it now!! i was able t

Re: [Audyssey] Q9 - A never-ending mode?

2009-11-17 Thread matheus
hi philip. that's a perfect idea! i'd love to see this mode added to the game in the future, and compete with the others to see if i'm good enough! thanks for considering and reading all the suggestions that are being said here. -Mensagem original- De: "Philip Bennefall" Para: "Gamers Dis

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread matheus
hi tom. oh, this idea sounds awesome. so it will increase the replaiability of the game by forcing you to complete it in all the difficulty levels. and this survival mode idea is amazing, so wen the online scoreboards come out, there could be a competition of who can / is experienced enough to get

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread matheus
hey everyone. this is why i suggested something that allowed me to change the sounds of the game, or peraps mod it. i love the way it is now, but killing humans in a place like a street, market, or something similar as peter said whould rock. but i know that if it becomes added, the minimal age rec

Re: [Audyssey] New release - The Q9 Action game!

2009-11-16 Thread matheus
hi scott! that's exactly what i ment to say, not a level editor, but peraps mods for it. so you can change the enemies,background sounds,sound of traps, etc. thanks for helping me clarify that. -Mensagem original- De: Scott Chesworth Para: Gamers Discussion list Data: Segunda, 16 de Novem

Re: [Audyssey] New release - The Q9 Action game!

2009-11-16 Thread matheus
hi philip. i have a suggestion. what about more types of traps in some locations, to add even more random things and increase the replaiability of this awesome game? i don't know what else you could add, maybe the others can help with suggestions. another good thing that whould be good is maybe a n

Re: [Audyssey]   Thoughts on Q9

2009-11-16 Thread matheus
please don't do it. if you do, please include a txt file manual as well, i have some problems with my screen reader wen reading chm files. i'm really liking the games, i'm playing it for more than 8 hours now. thanks for that great release. -Mensagem original- De: "Philip Bennefall" Para:

Re: [Audyssey] gamebooks on audiogames.net was: RP G Character sheetmanagement software

2009-11-07 Thread matheus
hi dark. i agree about adding these text gamebooks. they are ust like the html ones, but in text. in my opinion, they can still be considered games. i have a question to ask about the lonewolf books. i can't understand the combat rules wen calculing the number of endurance that i'm going to lose an

Re: [Audyssey] RPG Character sheet management software

2009-11-07 Thread matheus
to edit data etc., hit F1 key after program is loaded and it'll bring up a message box telling you all the relevant shortcut keys. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "matheus&quo

Re: [Audyssey] RPG Character sheet management software

2009-11-07 Thread matheus
hi. i'm really interested in it! can you please create a installer for it and upload it to your web site, or to something like sendspace,or dropbox? or even if you don't wana create a installer, just zipping the files it's ok for me.. hmm, and and what link should i click in this site that you past

Re: [Audyssey] MOTA Side-Scroller vs FPS

2009-10-28 Thread matheus
thomas, you're never going to make everyone happy with a game, and you are not forced to add a feature just bekause someone requested it. the game is really awesome now man, but you know what to do,you're the developer, so you decide if i were you, i whould continue with the game how it is, create

Re: [Audyssey] Side scrollers was: MOTA Side-Scrolle r vs FPS

2009-10-28 Thread matheus
hi. i have to agree with everything you sayd here dark. i think that the way the game is right now is really good. it's challenging, new (bekause it's a mix of new things like random monsters / saving feature / etc) and fun. if i really have to vote, i'd choose the fps. but i think that finishing t

Re: [Audyssey] Hand to Hand Conbat?

2009-10-28 Thread matheus
x27;t throw a swing until he or she was in attack range. Anything else is just waisting time and energy for no gain. That's my logic anyway. matheus wrote: > hi thomas. i noticed a bug with the mota beta 9 hand to hand combat. > first, i'd like to thank you for making the game, i

Re: [Audyssey] Hand to Hand Conbat?

2009-10-27 Thread matheus
hi thomas, i just forgot one thing. wen you pause the game, it should stop the sounds such as background music, sound effects, etc, and only umpause it wen you press f2, not other key. thanks. -Mensagem original- De: Thomas Ward Para: Gamers Discussion list Data: Terça, 27 de Outubro de

Re: [Audyssey] Hand to Hand Conbat?

2009-10-27 Thread matheus
hi thomas. i noticed a bug with the mota beta 9 hand to hand combat. first, i'd like to thank you for making the game, it's truly amazing, the last version that i plaied before beta 9 was beta 5, or 6, i don't remember. and a lot of things have changed since it. now,with the hand to hand combat, y

[Audyssey] question about fifa 2010

2009-10-27 Thread Matheus
hey everyone. i just bought fifa 2010 today. i have a question: does anybody know what are the controls (using the keyboard) in the game? i've found a readme that explains everything, except the controls. if anyone plaied it, and can give me help with that, and the menus structure of the game, it w

Re: [Audyssey] game recording problem.

2009-10-16 Thread Matheus
lav Kalash. - Original Message - From: "Matheus" To: Sent: Friday, October 16, 2009 7:00 PM Subject: Re: [Audyssey] game recording problem. >i even tried to record with a usb microphone, and my voice becomes loud, > but if i do that the stereo mix doesn't works. >

Re: [Audyssey] game recording problem.

2009-10-16 Thread Matheus
do it that way. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Matheus" To: Sent: Friday, October 16, 2009 6:46 PM Subject: [Audyssey] game recording problem. > hey. > i'm

[Audyssey] game recording problem.

2009-10-16 Thread Matheus
hey. i'm having a problem with my mic wen recording games with my voice in the background. the volume of my microphone is low, but i can't change it, even going to sndvol32, or sndvol32 /r on the cmd it doesn't appear the option to increase / decrease the volume of the microphone, only the record

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