Hi Charles,
The Grinch is a good guy compared to the Gru. He won't eat you, but just
swipeall your presents and decorations.
On 5/11/2012 9:13 PM, Charles Rivard wrote:
Hmm. And I thought the Grinch was mean? Heh heh heh.
---
Shepherds are the best beasts, but Labs are a close second.
Hi,
Yeah. Wishbringer was a pretty odd game. I'll have to pull that one out
and play it again. Its been at least 10 years since I touched that one. Lol!
On 5/11/2012 9:15 PM, Lisa Hayes wrote:
The grew and a baby grew also were on wishbringer odd game that was too.
Lisa Hayes
---
Gamers m
The grew and a baby grew also were ion wishbringer odd game that was too.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Saturday, May 12, 2012 7:51 AM
Subject: Re: [Audyssey] why should we?
W
Hmm. And I thought the Grinch was mean? Heh heh heh.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Friday, May 11, 2012 4:49 PM
Subject: Re: [Audyssey] why should we?
I
like, which imho was a great disappointement, sinse part of the point of the
grue is that it is mysterious and unknown.
Beware the grue!
Dark.
- Original Message -
From: "john"
To: "Gamers Discussion list"
Sent: Friday, May 11, 2012 5:34 PM
Subject: Re: [Audyssey] w
I'll quote the original song that "beware the grue" is a line from.
"Beware the grue, whatever yee may do,
He'll bight your thighs, suck out your eyes and on your bones he'll chew.
He'll use your skin to keep things in, and use your blood as glue,
He'll eat you most completely, so look out for th
The Zork Trilogy, sure, but don't forget the Enchanter Trilogy.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of john
Sent: Friday, May 11, 2012 11:34 AM
To: Gamers Discussion list
Subject: Re: [Audyssey
Maybe I'll check that out. I haven't played text adventures in quite some
time.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "john"
To: "Gamers Discussion list"
Sent: Friday, May 11, 2012 11:34 AM
Subject
Have youk, by any chance, played the zork trilogy? If so, you
should know the origin. For any of you who haven't, it's on the
times ashes collection, and the grue reference is hard to miss in
darkness.
- Original Message -
From: "Charles Rivard" If you want to leave the list, send E-ma
like this, but not
necessarily relevant.
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, December 15, 2011
Hi Shaun,
None of that will fix the problem in this case. As it so happens STFC
won't run on my 64-bit copy of Windows 7 either, and I know exactly
why. It has to do with the target platform flags I used when building
STFC, the Any CPU target flags instead of the Win32 target flags,
which causes S
Hi Michael,
Well, the problem with Final Conflict on 64-bit versions of Windows is
due to the fact I didn't compile STFC with 64-bit support in mind.
Remember back when I was writing STFC 64-bit versions of Windows were
not very common, and all of the libraries etc I was working with were
32-bit o
Has he got all the dotnet stuff loaded, directx latest fro june 2010, etc.
is windows updated.
Is his security software intifeering.
At 09:40 a.m. 14/12/2011 -0500, you wrote:
Hey, I was wondering why does Final Conflict keeps crashing on
windows 7 64 bit?
A friend downloaded the game and he made
order that they have some fuel in the high pass of Karadhras),
I'd imagine a lot of americans would be rather confused as well.
Beware the Grue!
Dark.
- Original Message -
From: "Raul A. Gallegos"
To:
Sent: Monday, August 29, 2011 1:12 PM
Subject: Re: [Audyssey] Why I
This kind of reminds me of Shades of Doom. In many cases I've seen
people shorten it to simply SOD, not knowing that it can be viewed as a
cuss word in certain parts of the world, not the USA.
--
Raul A. Gallegos
4 out of 3 people have trouble with fractions
Twitter: http://twitter.com/rau47
Fa
Hi Thomas,
I always thought and believe that it is another meaning of Montezuma's Revenge,
and that is that people that visit Mexico especially the first time, if they
drink the water, they end up with chronic diarrhea. Still not exactly a good
name for a game eh?
BFN
Jim
No, Taco Bell
I remember that now that you mention it. Not that I ever really thought of
it then.
We are the Knights who say...Ni!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Sunday, August 28, 2011 8:39 PM
Subject: Re: [Audyssey] Why I wa
Hi Dark,
Well, yes and no. Some developers still compress sounds, but using a
higher quality format. For example, SoundRTS uses ogg for compressing
sounds and speech. Philip Bennefall's games like Q9 also are
compressed, but the ogg files are packed into a encrypted pak file as
well. However, at t
Hi Tom.
This is something I noticed too myself. Just after i tried and bought pipe 2
in 2006 I tried classic pipe, but was rather unimpressed by the game to tell
the truth, especially sinse the quality of the sounds wasn't up to those in
pipe 2 at all.
A few years later I got a new machine a
Hi Dark,
That's a good suggestion. I didn't even think about a download manager
myself, but you are right. If Jack wants to download and play these
games using a download manager might help with this.
As you say the older versions of these games are rather substandard.
Remember to get the setup s
Hi Jack.
Might I suggest that rather than downloading what are practically speaking
sub standard older versions with as Damian said, less bugs fixed or
features, you try using a download managing program to download the regular
files.
Ultimately this will be better for you sinse you get bett
Hi Michael,
Well, there were a couple of reasons why I changed the name from
Montezuma's Revenge to Montezuma's Return. One of the reasons I
changed the name is that the term "Montezuma's revenge" is American
slang for chronic diarrhea. I always thought that was a grose and
disgusting name for a g
Hi Michael,
Mysteries of the Ancients is and will be far better than the
Montezuma's Revenge game. Montezuma's Revenge was a basic
side-scroller from 1984 where your goal was to gather gems for points,
avoid traps, and avoid fast moving monsters. Many of the elements you
find in Mysteries of the A
No maybe about it. It'll definitely be better.
We are the Knights who say...Ni!
- Original Message -
From: "Michael Gauler"
To: "Gamers Discussion list"
Sent: Saturday, August 27, 2011 2:35 PM
Subject: Re: [Audyssey] Why I want older versions of the games
That's even worse...
I mean, such a meaning...
But if you don't life in the USA, you don't know such things...
So, this whole mess could maybe never been so bad...
Shame really.
Allthough the new mota game surely will be at least the same in quality,
maybe even better.
---
Gamers mailing list
er"
To: "Gamers Discussion list"
Sent: Saturday, August 27, 2011 10:08 AM
Subject: Re: [Audyssey] Why I want older versions of the games
Hi Thomas,
I am no expert in copyright issues. And if that was not Enough, I am not
living in the USA, so I also don't know USA copyright law
Hi Thomas,
I am no expert in copyright issues. And if that was not Enough, I am not
living in the USA, so I also don't know USA copyright laws.
For that it is not the least bit surprising to find out I don't know
something.
But what I never got in the first place was why you changed the Montezum
Hi,
That doesn't matter. They shouldn't have the Monte Demo on their
server at all. Regardless if it was the Alchemy version orUSA Games
version.
Cheers!
On 8/26/11, dhruv kumar wrote:
> hey tom,
> the folder that contains alikimi games has only monti demo.
---
Gamers mailing list __ Gamers@au
Hi Michael,
There is one thing to keep in mind here. Back in early 2008 I myself
didn't know too much about U.S. copyright law so was sort of cowed
into giving up the game without researching it legally first. Since
then I've read up on copyright law and while I'm not an expert on it I
know enough
hey tom,
the folder that contains alikimi games has only monti demo.
On 8/26/11, Michael Gauler wrote:
> I know that you don't know exactly what is going on about the Montezuma
> titles.
> I was just wondering what was going on since the original Montezuma's
> Revenge was not developed by Utopia
I know that you don't know exactly what is going on about the Montezuma
titles.
I was just wondering what was going on since the original Montezuma's
Revenge was not developed by Utopia and was released before Windows was an
operating system for PC.
Such the original Montezuma game is theoretic
Hi Bryan,
Yeah, those summer colds do tend to linger forever. Once they get a
hold on you they don't want to let go no matter how much medicine and
antibiodics you take to get rid of it. This has been the cold from
hell as it has been beating me up pretty good.
Cheers!
On 8/25/11, Bryan Peters
Hi John,
Thanks. Its definitely been a rough time for me this week. I'll spare
you the gory details, but I've been feeling miserable this week.
Cheers!
On 8/25/11, john wrote:
> Ouch. That sounds really brutal Thomas. Here's hoping you get
> better quickly.
>
> ---
> Gamers mailing list __ Game
Ouch. That sounds really brutal Thomas. Here's hoping you get
better quickly.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman
, August 25, 2011 4:24 PM
Subject: Re: [Audyssey] Why I want older versions of the games
Hi,
or at least it will be once I can get out of bed long enough to finish
the game. I've been in bed for the past week with a nasty summer
cold/flu which has left me physically week, tired, and very very
Hi,
or at least it will be once I can get out of bed long enough to finish
the game. I've been in bed for the past week with a nasty summer
cold/flu which has left me physically week, tired, and very very sick.
I've been barely able to read my e-mail once a day let alone program
anything. Today is
Agreed. Especially now that MOTA seems to be on or at least approaching the
home stretch.
We are the Knights who say...Ni!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, August 25, 2011 4:10 PM
Subject: Re: [Audyss
Hi Michael,
I honestly don't have all the answers to your questions. Why James
North didn't get in trouble for using the Montezuma's Revenge name may
have been purely luck. Bad luck for me and good luck for him. It also
may have to do with the fact I changed the title from Montezuma's
Revenge to M
For all we know that could have been the one that shot down Thomas' Monte.
We are the Knights who say...Ni!
- Original Message -
From: "Michael Gauler"
To: "Gamers Discussion list"
Sent: Thursday, August 25, 2011 1:48 PM
Subject: Re: [Audyssey] Why I w
For three separately named titles?
And might I ask, why James North had not encountered such problems,?
I mean, he announced the release of such a game and had he not stopped it
and given it to you, he might have later released more than a two level
demo.
And I have forgotten how it was called e
Hi Michael,
That's not what I meant. The people who originally purchased and
downloaded the game are allowed to keep the versions they downloaded
provided they do not share it with anyone else. As I am no longer
legally able to provide downloads for said title that extends to you
guys as well. If
Hi Thomas,
I'd like to ask a question about this.
First there was (in name and title, not content whise) Montezuma's Revenge.
After Beta 6 or 7 you altered the name to Montezuma's Return up to the final
Beta 9.
Finally the last version which could have been Beta 10 was named Mysteries
of the Azt
Hi Jack,
You mentioned below that someone was offering Montezuma's Revenge for
download. Please, can you provide me with a website address. As this
is in direct violation with my copyright agreement with Utopia I must
contact the website owner and formally request they remove it from
their website
Hi Jack,
Where can one find the abandonware games archive?
Best!
Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message -
From: "Jack F"
To: "gamers"
Sent: Tuesday, August 23, 2011 6:28 PM
Subject: [Audyssey] Why I want older versions of the games
Hi Dam
lol ill have to give credit to this person for this awesome pwning.
luckily though I was using NVDA with an anti eloq crash word regexp in
my dictionaries.
On 10/30/10, Aurel 4 wrote:
> HI!
>
> Does anyone why jaws encounters the word: ( whebhesday ) it crashes?
>
> thanks!
> P. A.
>
>
> ---
> G
.org] On
Behalf Of Muhammed Deniz
Sent: Friday, March 26, 2010 10:30 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] why are afiew people complaining about the bgt kit?
My teachers don't know programming. I'm in primary school. And yes, I did
read the tutorial.
Contact info.
email:
: "Gamers Discussion list"
Sent: Friday, March 26, 2010 6:56 AM
Subject: Re: [Audyssey] why are afiew people complaining about the bgt kit?
I'm not complaining about bgt, in fact I love bgt, and I don't mind
Dark, or Bryan asking questions, but I do mind that you, Muhammed,
I'm not complaining about bgt, in fact I love bgt, and I don't mind
Dark, or Bryan asking questions, but I do mind that you, Muhammed,
post unformated code because you haven't read the tutorial. This, my
friend, is basic knowledge. If you don't know how to review with your
screen reader, go ask you
hi all yes tom u are write and dark too i don't llike cheats in the game very
much how ever i like to play the game first and finish it and then try the
cheats but if im in a hard stuaoation in the game i tell to my friend to
help me or, use the cheats!
How evil! And, what a waste of good garlic butter!
---
In God we trust!
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Wednesday, November 11, 2009 7:12 PM
Subject: Re: [Audyssey] why do cheat codes exist?
Well it doesn't annoy me in th
I guess that was an easy one. It's my favorite line though.
al
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, November 12, 2009 5:58 PM
Subject: Re: [Audyssey] why do cheat codes exist?
Hi,
Answer is Star Trek Gen
Hi,
Answer is Star Trek Generations.
Allan Thompson wrote:
Hahaha...Ok, so you did watch the movie. Still , I thought it was
funny. If I was a klingon coming against Kirk I would be like, "Forget
it, he has the invincibility code, let's just self destruct and get
this over with", grin.
That i
Hahaha...Ok, so you did watch the movie. Still , I thought it was funny. If
I was a klingon coming against Kirk I would be like, "Forget it, he has the
invincibility code, let's just self destruct and get this over with", grin.
That is a classic Khan line. Of course, I always thought that reveng
Hi Al,
Are you kidding? I'm a Star Trek gooru, and I've watched, read, and
consumed just about everything and anything dealing with Star Trek. In
answer to your question yes I've watched Wrath ofKhan many times.
Anyway, that scene is typical Kirk. He always cheats one way or another.
Then agai
9:45 AM
Subject: Re: [Audyssey] why do cheat codes exist?
Hi Dark,
Personally, I think cheat codes should only be generated after the player
has completed the game normally first. One reason I feel that way is for
the fact there are those types of cheaters who never play a game without
cheat
LOL...Tom, you just reminded me of something hilarious.
I hope you have seen Star Trek: The wrath of Khan. If you had, do you
remember when Khan first encountered Kirk's ship? Khan got some good shots
in and crippled the enterprise, and then when Kirk surrendered, Khan offered
freedom for his s
Hi Scott,
You wrote:
Tom: Dark Forces and Jedi Knight were both killer games! I also used
to use the invincibility cheats to quell rage, on particularly grim
days I might've done the same thing during the one on one duals in
Jedi Knight just for the luxury of it lol.
My response:
Yeah, they were
Hi Dark,
That's actually the reason I don't offer cheat codes in my games. I want
people to appreciate my games as they are intended to be played. I
generally take my game play seriously so see no need to add special
hints and cheats into the games.
I do, however, recognise the type of humor fa
that'd be interesting to see. and how about a warp drive instead of the
engine... lol.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, November 12, 2009 6:06 PM
Subject: Re: [Audyssey] why do cheat codes exist?
H
Hi Al,
Hahaha. I love your description of cheat code based play, and in many
ways it is apt. The whole point of cheat codes is, I think, it is a way
to get some amusement or added fun out of the game. As long as the
person doesn't take them too seriously they can be used to create some
fun and
Hi Dark,
Personally, I think cheat codes should only be generated after the
player has completed the game normally first. One reason I feel that way
is for the fact there are those types of cheaters who never play a game
without cheat codes, and have the audacity to say the game was too easy,
From: "Philip Bennefall"
To: "Gamers Discussion list"
Sent: Wednesday, November 11, 2009 8:10 PM
Subject: Re: [Audyssey] why do cheat codes exist?
Hi Charles,
Personally as a gamer I enjoy using cheats sometimes, particularly if I've
already beaten the game and wa
LOL...I get where your coming from and your right. People sometimes don't
really appreciate the work and effort put into those games.
al
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Thursday, November 12, 2009 12:12 AM
Subject: Re
www.audiogames.net has some, though it's worth noting that when most
audiogames have cheats, their specific to the copy of the game, so
can't really be repeated.
Many audiogames also don't have cheats at all.
Oh, and I hope that makes clear what happens to people who do! annoy
me, -
Dark: Well I think I can speak for all of us when I say that I hope I
never annoy you in the "And for this crime you shal be hung head
downwards by the toes in a vat of extremely garlic butter, while
latest boy band music is pumped eternally into your ears, and inexpert
acupuncture practitioners pr
Well it doesn't annoy me in the "And for this crime you shal be hung head
downwards by the toes in a vat of extremely garlic butter, while latest boy
band music is pumped eternally into your ears, and inexpert acupuncture
practitioners practice all their vile arts upon your quivering carcus" sor
Hi Charles,
That's a good question. As most people know I don't use cheat codes for
serious gaming, but I sometimes do if the mood strikes. I am most often
likely to use a cheat code or codes when I'm in a really bad mood. Like
if I just want to get into a game and go on a blind rampage blowing
nkeys lie, grin. - Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Wednesday, November 11, 2009 11:09 PM
Subject: Re: [Audyssey] why do cheat codes exist?
Lol! al, but don't call him a monkey or you'll be liable to have your
bis
ht), but in my defense, I did always
replay games a lot just for the exploration factor and the fun.
Beware the grue!
Dark.
- Original Message -
From: "Allan Thompson"
To: "Charles Rivard" ; "Gamers Discussion list"
Sent: Thursday, November 12, 2009 3
Hi,
Cheat codes are fun, pure and simple. However, they are a diffrent kind of
fun.
I would compare the "purist" method of play versus the "cheat" type of play
like this.
In the first, you are playing a game of chess against an intelligent equal,
in the second, you are playing chess against a m
they exist to have fun I guess. I use cheatcodes only when I've beaten a
game every possible way. then if I'm bored I just use them to have some fun
and when there's nothing better to do.
- Original Message -
From: "Charles Rivard"
To: "audyssey gamers group"
Sent: Wednesday, Novem
i personally use cheat codes more in mainstream games than in audio
games, and usually either to compensate for a sight problem, or lack of
a particular feature.
I for instance use level select or skip codes in many Snes games to serve
the function that passwords and saves serve later, --
er 11, 2009 7:11 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] why do cheat codes exist?
Hi Charles,
Personally as a gamer I enjoy using cheats sometimes, particularly if I've
already beaten the game and want to abuse it a little. It's pretty much just
to see how far you
Hi Charles,
Personally as a gamer I enjoy using cheats sometimes, particularly if I've
already beaten the game and want to abuse it a little. It's pretty much just
to see how far you can stretch the boundries of it, if that makes any sense?
And from a programming perspective, they're great fun
nteractive
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Tuesday, October 06, 2009 12:56 AM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
> It's something that David told me, and other mem
vard"
To: "Gamers Discussion list"
Sent: Tuesday, October 06, 2009 12:56 AM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
It's something that David told me, and other members of his list, not to
spread the word about. Hint? Hint? Shawn?
eriss
Sent: Monday, October 05, 2009 6:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
well I use the saved game feature to save a place when I have done
something
important.
ie after a level up, after a full health restore ocationall
"David's new game?" What game would that be?
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Monday, October 05, 2009 6:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Why can't
-Haiku by Johnny Tai
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, October 05, 2009 4:05 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi Yohandy,
This is, unfortunately, one of those cases where
he king who stands poised
With claws and fangs, eyes ablaze...
The hunt has begun.
-Haiku by Johnny Tai
- Original Message -
From: "Yohandy"
To: "Gamers Discussion list"
Sent: Monday, October 05, 2009 2:31 PM
Subject: Re: [Audyssey] Why can't we get a challenging g
well I use the saved game feature to save a place when I have done something
important.
ie after a level up, after a full health restore ocationally.
Also after any stat modifying or equipment upgrades to my character.
In the case of some other games, after an objective is completed.
I don't overl
Hi Yohandy,
This is, unfortunately, one of those cases where a developer is going to
get complaints if he does and get complaints if he doesn't add a save
game feature. If he adds a save game feature that allows someone to save
everywhere and anywhere people will complain that it makes the game
Hi Yohandy,
That is a difficult question to answer. After all there is very little
game content that is truly original these days. If I create a game about
fighting zombies people would no doubt begin comparing it to Pain Killer
and Resident Evil. If I create a halloween game where you have to
re?
Just my two little cents, though, grin.
- Original Message -
From: "Bryan Peterson"
To: "Gamers Discussion list"
Sent: Monday, October 05, 2009 4:47 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
See that's why
Bryan Peterson"
To: "Gamers Discussion list"
Sent: Monday, October 05, 2009 4:47 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
See that's why you just don't use it. Nobody's holding a gun to your head
and saying you have t
uot;
To: "Munawar Bijani" ; "Gamers Discussion list"
Sent: Monday, October 05, 2009 3:34 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
I understand what you mean. I never said that a save feature isn't
necessary, I just d
just don't
like it myself
- Original Message -
From: "Munawar Bijani"
To: "Gamers Discussion list"
Sent: Friday, October 02, 2009 10:11 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi,
Minusing a save feature is
scussion list"
Sent: Friday, October 02, 2009 9:11 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi Yohandy,
I'm not sure what you mean by planning on releasing anything original.
Mysteries of the Ancients is a game created from scratch by m
Hi Charles,
It's not exactly like that. It is more to do with the fact that every
program is a challenge to create, unique difficulties to over come, and
requires careful planning and design. Games more so, because the fact
they heavily depend on a number of specialized fields to create.
A full
are the best beasts.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Saturday, October 03, 2009 6:55 AM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi Bryan,
It's not so hard really. mostly
Hi Bryan,
It's not so hard really. mostly it takes patients, a love for the work,
and a determination to get things done. I really enjoy programming even
if the program isn't something I'd normally create on my own. Even a
boring SQL database has some programming value at times.
I guess I can't
nsiderably longer to beat.
Ryan
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Yohandy
Sent: Friday, October 02, 2009 12:13 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMO
useful if it is absorbed." - Imam Ali Ibn Abu Talib, Nahj Al-Balagha
mailto:munaw...@gmail.com
http://www.bpcprograms.com
- Original Message -
From: "Yohandy"
To: "Gamers Discussion list"
Sent: Friday, October 02, 2009 1:12 PM
Subject: Re: [Audyssey] Why
To: "Gamers Discussion list"
Sent: Friday, October 02, 2009 7:14 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi,
Definitely. I do want to continue the Tomb hunter series my way once the
pressure for this release is off my shoulders.
Br
Hi Yohandy,
I'm not sure what you mean by planning on releasing anything original.
Mysteries of the Ancients is a game created from scratch by me. Granted
some of the inspiration came from Tomb Raider, but it is more or less an
original work. It hasn't turned out exactly as planned, but I do ha
Hi,
Definitely. I do want to continue the Tomb hunter series my way once the
pressure for this release is off my shoulders.
Bryan Peterson wrote:
Well I imagine he'll see about the rest of the Tomb Hunter series at
some point, which will be much more along the lines of what he'd
invisioned fo
long
run I'd imagine.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, October 02, 2009 11:37 AM
Subject: Re:
a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: "Yohandy"
To: "Gamers Discussion list"
Sent: Friday, October 02, 2009 12:43 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
understandable.
: "Gamers Discussion list"
Sent: Friday, October 02, 2009 2:18 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi, I realize that. Human nature is human nature. If it is there most
people will use it. That said, I have no immediate plans to rewr
Hi, I realize that. Human nature is human nature. If it is there most
people will use it. That said, I have no immediate plans to rewrite the
save game feature since it is a core component of the game engine. I'm
on something of a time table now, and I'm not going to take unnecessary
diversions
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