Re: [Audyssey] why should we?

2012-05-11 Thread Thomas Ward
Hi Charles, The Grinch is a good guy compared to the Gru. He won't eat you, but just swipeall your presents and decorations. On 5/11/2012 9:13 PM, Charles Rivard wrote: Hmm. And I thought the Grinch was mean? Heh heh heh. --- Shepherds are the best beasts, but Labs are a close second.

Re: [Audyssey] why should we?

2012-05-11 Thread Thomas Ward
Hi, Yeah. Wishbringer was a pretty odd game. I'll have to pull that one out and play it again. Its been at least 10 years since I touched that one. Lol! On 5/11/2012 9:15 PM, Lisa Hayes wrote: The grew and a baby grew also were on wishbringer odd game that was too. Lisa Hayes --- Gamers m

Re: [Audyssey] why should we?

2012-05-11 Thread Lisa Hayes
The grew and a baby grew also were ion wishbringer odd game that was too. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Saturday, May 12, 2012 7:51 AM Subject: Re: [Audyssey] why should we? W

Re: [Audyssey] why should we?

2012-05-11 Thread Charles Rivard
Hmm. And I thought the Grinch was mean? Heh heh heh. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Friday, May 11, 2012 4:49 PM Subject: Re: [Audyssey] why should we? I&#

Re: [Audyssey] why should we?

2012-05-11 Thread dark
like, which imho was a great disappointement, sinse part of the point of the grue is that it is mysterious and unknown. Beware the grue! Dark. - Original Message - From: "john" To: "Gamers Discussion list" Sent: Friday, May 11, 2012 5:34 PM Subject: Re: [Audyssey] w

Re: [Audyssey] why should we?

2012-05-11 Thread dark
I'll quote the original song that "beware the grue" is a line from. "Beware the grue, whatever yee may do, He'll bight your thighs, suck out your eyes and on your bones he'll chew. He'll use your skin to keep things in, and use your blood as glue, He'll eat you most completely, so look out for th

Re: [Audyssey] why should we?

2012-05-11 Thread Hayden Presley
The Zork Trilogy, sure, but don't forget the Enchanter Trilogy. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Friday, May 11, 2012 11:34 AM To: Gamers Discussion list Subject: Re: [Audyssey

Re: [Audyssey] why should we?

2012-05-11 Thread Charles Rivard
Maybe I'll check that out. I haven't played text adventures in quite some time. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "john" To: "Gamers Discussion list" Sent: Friday, May 11, 2012 11:34 AM Subject

Re: [Audyssey] why should we?

2012-05-11 Thread john
Have youk, by any chance, played the zork trilogy? If so, you should know the origin. For any of you who haven't, it's on the times ashes collection, and the grue reference is hard to miss in darkness. - Original Message - From: "Charles Rivard" If you want to leave the list, send E-ma

Re: [Audyssey] Why does Final conflict crashing?

2011-12-14 Thread Jacob Kruger
like this, but not necessarily relevant. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, December 15, 2011

Re: [Audyssey] Why does Final conflict crashing?

2011-12-14 Thread Thomas Ward
Hi Shaun, None of that will fix the problem in this case. As it so happens STFC won't run on my 64-bit copy of Windows 7 either, and I know exactly why. It has to do with the target platform flags I used when building STFC, the Any CPU target flags instead of the Win32 target flags, which causes S

Re: [Audyssey] Why does Final conflict crashing?

2011-12-14 Thread Thomas Ward
Hi Michael, Well, the problem with Final Conflict on 64-bit versions of Windows is due to the fact I didn't compile STFC with 64-bit support in mind. Remember back when I was writing STFC 64-bit versions of Windows were not very common, and all of the libraries etc I was working with were 32-bit o

Re: [Audyssey] Why does Final conflict crashing?

2011-12-14 Thread shaun everiss
Has he got all the dotnet stuff loaded, directx latest fro june 2010, etc. is windows updated. Is his security software intifeering. At 09:40 a.m. 14/12/2011 -0500, you wrote: Hey, I was wondering why does Final Conflict keeps crashing on windows 7 64 bit? A friend downloaded the game and he made

Re: [Audyssey] Why I want older versions of the games

2011-08-30 Thread dark
order that they have some fuel in the high pass of Karadhras), I'd imagine a lot of americans would be rather confused as well. Beware the Grue! Dark. - Original Message - From: "Raul A. Gallegos" To: Sent: Monday, August 29, 2011 1:12 PM Subject: Re: [Audyssey] Why I

Re: [Audyssey] Why I want older versions of the games

2011-08-29 Thread Raul A. Gallegos
This kind of reminds me of Shades of Doom. In many cases I've seen people shorten it to simply SOD, not knowing that it can be viewed as a cuss word in certain parts of the world, not the USA. -- Raul A. Gallegos 4 out of 3 people have trouble with fractions Twitter: http://twitter.com/rau47 Fa

Re: [Audyssey] Why I want older versions of the games

2011-08-29 Thread Jim Kitchen
Hi Thomas, I always thought and believe that it is another meaning of Montezuma's Revenge, and that is that people that visit Mexico especially the first time, if they drink the water, they end up with chronic diarrhea. Still not exactly a good name for a game eh? BFN Jim No, Taco Bell

Re: [Audyssey] Why I want older versions of the games

2011-08-28 Thread Bryan Peterson
I remember that now that you mention it. Not that I ever really thought of it then. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, August 28, 2011 8:39 PM Subject: Re: [Audyssey] Why I wa

Re: [Audyssey] Why I want older versions of the games

2011-08-28 Thread Thomas Ward
Hi Dark, Well, yes and no. Some developers still compress sounds, but using a higher quality format. For example, SoundRTS uses ogg for compressing sounds and speech. Philip Bennefall's games like Q9 also are compressed, but the ogg files are packed into a encrypted pak file as well. However, at t

Re: [Audyssey] Why I want older versions of the games

2011-08-28 Thread dark
Hi Tom. This is something I noticed too myself. Just after i tried and bought pipe 2 in 2006 I tried classic pipe, but was rather unimpressed by the game to tell the truth, especially sinse the quality of the sounds wasn't up to those in pipe 2 at all. A few years later I got a new machine a

Re: [Audyssey] Why I want older versions of the games

2011-08-28 Thread Thomas Ward
Hi Dark, That's a good suggestion. I didn't even think about a download manager myself, but you are right. If Jack wants to download and play these games using a download manager might help with this. As you say the older versions of these games are rather substandard. Remember to get the setup s

Re: [Audyssey] Why I want older versions of the games

2011-08-28 Thread dark
Hi Jack. Might I suggest that rather than downloading what are practically speaking sub standard older versions with as Damian said, less bugs fixed or features, you try using a download managing program to download the regular files. Ultimately this will be better for you sinse you get bett

Re: [Audyssey] Why I want older versions of the games

2011-08-28 Thread Thomas Ward
Hi Michael, Well, there were a couple of reasons why I changed the name from Montezuma's Revenge to Montezuma's Return. One of the reasons I changed the name is that the term "Montezuma's revenge" is American slang for chronic diarrhea. I always thought that was a grose and disgusting name for a g

Re: [Audyssey] Why I want older versions of the games

2011-08-28 Thread Thomas Ward
Hi Michael, Mysteries of the Ancients is and will be far better than the Montezuma's Revenge game. Montezuma's Revenge was a basic side-scroller from 1984 where your goal was to gather gems for points, avoid traps, and avoid fast moving monsters. Many of the elements you find in Mysteries of the A

Re: [Audyssey] Why I want older versions of the games

2011-08-27 Thread Bryan Peterson
No maybe about it. It'll definitely be better. We are the Knights who say...Ni! - Original Message - From: "Michael Gauler" To: "Gamers Discussion list" Sent: Saturday, August 27, 2011 2:35 PM Subject: Re: [Audyssey] Why I want older versions of the games

Re: [Audyssey] Why I want older versions of the games

2011-08-27 Thread Michael Gauler
That's even worse... I mean, such a meaning... But if you don't life in the USA, you don't know such things... So, this whole mess could maybe never been so bad... Shame really. Allthough the new mota game surely will be at least the same in quality, maybe even better. --- Gamers mailing list

Re: [Audyssey] Why I want older versions of the games

2011-08-27 Thread Bryan Peterson
er" To: "Gamers Discussion list" Sent: Saturday, August 27, 2011 10:08 AM Subject: Re: [Audyssey] Why I want older versions of the games Hi Thomas, I am no expert in copyright issues. And if that was not Enough, I am not living in the USA, so I also don't know USA copyright law

Re: [Audyssey] Why I want older versions of the games

2011-08-27 Thread Michael Gauler
Hi Thomas, I am no expert in copyright issues. And if that was not Enough, I am not living in the USA, so I also don't know USA copyright laws. For that it is not the least bit surprising to find out I don't know something. But what I never got in the first place was why you changed the Montezum

Re: [Audyssey] Why I want older versions of the games

2011-08-26 Thread Thomas Ward
Hi, That doesn't matter. They shouldn't have the Monte Demo on their server at all. Regardless if it was the Alchemy version orUSA Games version. Cheers! On 8/26/11, dhruv kumar wrote: > hey tom, > the folder that contains alikimi games has only monti demo. --- Gamers mailing list __ Gamers@au

Re: [Audyssey] Why I want older versions of the games

2011-08-26 Thread Thomas Ward
Hi Michael, There is one thing to keep in mind here. Back in early 2008 I myself didn't know too much about U.S. copyright law so was sort of cowed into giving up the game without researching it legally first. Since then I've read up on copyright law and while I'm not an expert on it I know enough

Re: [Audyssey] Why I want older versions of the games

2011-08-26 Thread dhruv kumar
hey tom, the folder that contains alikimi games has only monti demo. On 8/26/11, Michael Gauler wrote: > I know that you don't know exactly what is going on about the Montezuma > titles. > I was just wondering what was going on since the original Montezuma's > Revenge was not developed by Utopia

Re: [Audyssey] Why I want older versions of the games

2011-08-26 Thread Michael Gauler
I know that you don't know exactly what is going on about the Montezuma titles. I was just wondering what was going on since the original Montezuma's Revenge was not developed by Utopia and was released before Windows was an operating system for PC. Such the original Montezuma game is theoretic

Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Thomas Ward
Hi Bryan, Yeah, those summer colds do tend to linger forever. Once they get a hold on you they don't want to let go no matter how much medicine and antibiodics you take to get rid of it. This has been the cold from hell as it has been beating me up pretty good. Cheers! On 8/25/11, Bryan Peters

Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Thomas Ward
Hi John, Thanks. Its definitely been a rough time for me this week. I'll spare you the gory details, but I've been feeling miserable this week. Cheers! On 8/25/11, john wrote: > Ouch. That sounds really brutal Thomas. Here's hoping you get > better quickly. > > --- > Gamers mailing list __ Game

Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread john
Ouch. That sounds really brutal Thomas. Here's hoping you get better quickly. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman

Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Bryan Peterson
, August 25, 2011 4:24 PM Subject: Re: [Audyssey] Why I want older versions of the games Hi, or at least it will be once I can get out of bed long enough to finish the game. I've been in bed for the past week with a nasty summer cold/flu which has left me physically week, tired, and very very

Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Thomas Ward
Hi, or at least it will be once I can get out of bed long enough to finish the game. I've been in bed for the past week with a nasty summer cold/flu which has left me physically week, tired, and very very sick. I've been barely able to read my e-mail once a day let alone program anything. Today is

Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Bryan Peterson
Agreed. Especially now that MOTA seems to be on or at least approaching the home stretch. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, August 25, 2011 4:10 PM Subject: Re: [Audyss

Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Thomas Ward
Hi Michael, I honestly don't have all the answers to your questions. Why James North didn't get in trouble for using the Montezuma's Revenge name may have been purely luck. Bad luck for me and good luck for him. It also may have to do with the fact I changed the title from Montezuma's Revenge to M

Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Bryan Peterson
For all we know that could have been the one that shot down Thomas' Monte. We are the Knights who say...Ni! - Original Message - From: "Michael Gauler" To: "Gamers Discussion list" Sent: Thursday, August 25, 2011 1:48 PM Subject: Re: [Audyssey] Why I w

Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Michael Gauler
For three separately named titles? And might I ask, why James North had not encountered such problems,? I mean, he announced the release of such a game and had he not stopped it and given it to you, he might have later released more than a two level demo. And I have forgotten how it was called e

Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Thomas Ward
Hi Michael, That's not what I meant. The people who originally purchased and downloaded the game are allowed to keep the versions they downloaded provided they do not share it with anyone else. As I am no longer legally able to provide downloads for said title that extends to you guys as well. If

Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Michael Gauler
Hi Thomas, I'd like to ask a question about this. First there was (in name and title, not content whise) Montezuma's Revenge. After Beta 6 or 7 you altered the name to Montezuma's Return up to the final Beta 9. Finally the last version which could have been Beta 10 was named Mysteries of the Azt

Re: [Audyssey] Why I want older versions of the games

2011-08-23 Thread Thomas Ward
Hi Jack, You mentioned below that someone was offering Montezuma's Revenge for download. Please, can you provide me with a website address. As this is in direct violation with my copyright agreement with Utopia I must contact the website owner and formally request they remove it from their website

Re: [Audyssey] Why I want older versions of the games

2011-08-23 Thread Milos Przic
Hi Jack, Where can one find the abandonware games archive? Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "Jack F" To: "gamers" Sent: Tuesday, August 23, 2011 6:28 PM Subject: [Audyssey] Why I want older versions of the games Hi Dam

Re: [Audyssey] why?

2010-11-01 Thread Oriol Gómez
lol ill have to give credit to this person for this awesome pwning. luckily though I was using NVDA with an anti eloq crash word regexp in my dictionaries. On 10/30/10, Aurel 4 wrote: > HI! > > Does anyone why jaws encounters the word: ( whebhesday ) it crashes? > > thanks! > P. A. > > > --- > G

Re: [Audyssey] why are afiew people complaining about the bgt kit?

2010-03-26 Thread Hayden Presley
.org] On Behalf Of Muhammed Deniz Sent: Friday, March 26, 2010 10:30 AM To: Gamers Discussion list Subject: Re: [Audyssey] why are afiew people complaining about the bgt kit? My teachers don't know programming. I'm in primary school. And yes, I did read the tutorial. Contact info. email:

Re: [Audyssey] why are afiew people complaining about the bgt kit?

2010-03-26 Thread Muhammed Deniz
: "Gamers Discussion list" Sent: Friday, March 26, 2010 6:56 AM Subject: Re: [Audyssey] why are afiew people complaining about the bgt kit? I'm not complaining about bgt, in fact I love bgt, and I don't mind Dark, or Bryan asking questions, but I do mind that you, Muhammed,

Re: [Audyssey] why are afiew people complaining about the bgt kit?

2010-03-25 Thread Oriol Gómez
I'm not complaining about bgt, in fact I love bgt, and I don't mind Dark, or Bryan asking questions, but I do mind that you, Muhammed, post unformated code because you haven't read the tutorial. This, my friend, is basic knowledge. If you don't know how to review with your screen reader, go ask you

Re: [Audyssey] why cheat codes exists? cheats codes

2009-11-19 Thread Ahmad Al-Bahar
hi all yes tom u are write and dark too i don't llike cheats in the game very much how ever i like to play the game first and finish it and then try the cheats but if im in a hard stuaoation in the game i tell to my friend to help me or, use the cheats!

Re: [Audyssey] why do cheat codes exist?

2009-11-13 Thread Charles Rivard
How evil! And, what a waste of good garlic butter! --- In God we trust! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, November 11, 2009 7:12 PM Subject: Re: [Audyssey] why do cheat codes exist? Well it doesn't annoy me in th

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Allan Thompson
I guess that was an easy one. It's my favorite line though. al - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, November 12, 2009 5:58 PM Subject: Re: [Audyssey] why do cheat codes exist? Hi, Answer is Star Trek Gen

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Thomas Ward
Hi, Answer is Star Trek Generations. Allan Thompson wrote: Hahaha...Ok, so you did watch the movie. Still , I thought it was funny. If I was a klingon coming against Kirk I would be like, "Forget it, he has the invincibility code, let's just self destruct and get this over with", grin. That i

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Allan Thompson
Hahaha...Ok, so you did watch the movie. Still , I thought it was funny. If I was a klingon coming against Kirk I would be like, "Forget it, he has the invincibility code, let's just self destruct and get this over with", grin. That is a classic Khan line. Of course, I always thought that reveng

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Thomas Ward
Hi Al, Are you kidding? I'm a Star Trek gooru, and I've watched, read, and consumed just about everything and anything dealing with Star Trek. In answer to your question yes I've watched Wrath ofKhan many times. Anyway, that scene is typical Kirk. He always cheats one way or another. Then agai

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Bryan Peterson
9:45 AM Subject: Re: [Audyssey] why do cheat codes exist? Hi Dark, Personally, I think cheat codes should only be generated after the player has completed the game normally first. One reason I feel that way is for the fact there are those types of cheaters who never play a game without cheat

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Allan Thompson
LOL...Tom, you just reminded me of something hilarious. I hope you have seen Star Trek: The wrath of Khan. If you had, do you remember when Khan first encountered Kirk's ship? Khan got some good shots in and crippled the enterprise, and then when Kirk surrendered, Khan offered freedom for his s

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Thomas Ward
Hi Scott, You wrote: Tom: Dark Forces and Jedi Knight were both killer games! I also used to use the invincibility cheats to quell rage, on particularly grim days I might've done the same thing during the one on one duals in Jedi Knight just for the luxury of it lol. My response: Yeah, they were

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Thomas Ward
Hi Dark, That's actually the reason I don't offer cheat codes in my games. I want people to appreciate my games as they are intended to be played. I generally take my game play seriously so see no need to add special hints and cheats into the games. I do, however, recognise the type of humor fa

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread peter Mahach
that'd be interesting to see. and how about a warp drive instead of the engine... lol. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, November 12, 2009 6:06 PM Subject: Re: [Audyssey] why do cheat codes exist? H

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Thomas Ward
Hi Al, Hahaha. I love your description of cheat code based play, and in many ways it is apt. The whole point of cheat codes is, I think, it is a way to get some amusement or added fun out of the game. As long as the person doesn't take them too seriously they can be used to create some fun and

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Thomas Ward
Hi Dark, Personally, I think cheat codes should only be generated after the player has completed the game normally first. One reason I feel that way is for the fact there are those types of cheaters who never play a game without cheat codes, and have the audacity to say the game was too easy,

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Munawar Bijani
From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Wednesday, November 11, 2009 8:10 PM Subject: Re: [Audyssey] why do cheat codes exist? Hi Charles, Personally as a gamer I enjoy using cheats sometimes, particularly if I've already beaten the game and wa

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Allan Thompson
LOL...I get where your coming from and your right. People sometimes don't really appreciate the work and effort put into those games. al - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Thursday, November 12, 2009 12:12 AM Subject: Re

Re: [Audyssey] why do cheat codes exist?

2009-11-11 Thread dark
www.audiogames.net has some, though it's worth noting that when most audiogames have cheats, their specific to the copy of the game, so can't really be repeated. Many audiogames also don't have cheats at all. Oh, and I hope that makes clear what happens to people who do! annoy me, -

Re: [Audyssey] why do cheat codes exist?

2009-11-11 Thread Scott Chesworth
Dark: Well I think I can speak for all of us when I say that I hope I never annoy you in the "And for this crime you shal be hung head downwards by the toes in a vat of extremely garlic butter, while latest boy band music is pumped eternally into your ears, and inexpert acupuncture practitioners pr

Re: [Audyssey] why do cheat codes exist?

2009-11-11 Thread dark
Well it doesn't annoy me in the "And for this crime you shal be hung head downwards by the toes in a vat of extremely garlic butter, while latest boy band music is pumped eternally into your ears, and inexpert acupuncture practitioners practice all their vile arts upon your quivering carcus" sor

Re: [Audyssey] why do cheat codes exist?

2009-11-11 Thread Thomas Ward
Hi Charles, That's a good question. As most people know I don't use cheat codes for serious gaming, but I sometimes do if the mood strikes. I am most often likely to use a cheat code or codes when I'm in a really bad mood. Like if I just want to get into a game and go on a blind rampage blowing

Re: [Audyssey] why do cheat codes exist?

2009-11-11 Thread Allan Thompson
nkeys lie, grin. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, November 11, 2009 11:09 PM Subject: Re: [Audyssey] why do cheat codes exist? Lol! al, but don't call him a monkey or you'll be liable to have your bis

Re: [Audyssey] why do cheat codes exist?

2009-11-11 Thread dark
ht), but in my defense, I did always replay games a lot just for the exploration factor and the fun. Beware the grue! Dark. - Original Message - From: "Allan Thompson" To: "Charles Rivard" ; "Gamers Discussion list" Sent: Thursday, November 12, 2009 3

Re: [Audyssey] why do cheat codes exist?

2009-11-11 Thread Allan Thompson
Hi, Cheat codes are fun, pure and simple. However, they are a diffrent kind of fun. I would compare the "purist" method of play versus the "cheat" type of play like this. In the first, you are playing a game of chess against an intelligent equal, in the second, you are playing chess against a m

Re: [Audyssey] why do cheat codes exist?

2009-11-11 Thread Yohandy
they exist to have fun I guess. I use cheatcodes only when I've beaten a game every possible way. then if I'm bored I just use them to have some fun and when there's nothing better to do. - Original Message - From: "Charles Rivard" To: "audyssey gamers group" Sent: Wednesday, Novem

Re: [Audyssey] why do cheat codes exist?

2009-11-11 Thread dark
i personally use cheat codes more in mainstream games than in audio games, and usually either to compensate for a sight problem, or lack of a particular feature. I for instance use level select or skip codes in many Snes games to serve the function that passwords and saves serve later, --

Re: [Audyssey] why do cheat codes exist?

2009-11-11 Thread Hayden Presley
er 11, 2009 7:11 PM To: Gamers Discussion list Subject: Re: [Audyssey] why do cheat codes exist? Hi Charles, Personally as a gamer I enjoy using cheats sometimes, particularly if I've already beaten the game and want to abuse it a little. It's pretty much just to see how far you

Re: [Audyssey] why do cheat codes exist?

2009-11-11 Thread Philip Bennefall
Hi Charles, Personally as a gamer I enjoy using cheats sometimes, particularly if I've already beaten the game and want to abuse it a little. It's pretty much just to see how far you can stretch the boundries of it, if that makes any sense? And from a programming perspective, they're great fun

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-06 Thread Hayden Presley
nteractive - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Tuesday, October 06, 2009 12:56 AM Subject: Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA > It's something that David told me, and other mem

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-06 Thread Ken
vard" To: "Gamers Discussion list" Sent: Tuesday, October 06, 2009 12:56 AM Subject: Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA It's something that David told me, and other members of his list, not to spread the word about. Hint? Hint? Shawn?

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Charles Rivard
eriss Sent: Monday, October 05, 2009 6:40 PM To: Gamers Discussion list Subject: Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA well I use the saved game feature to save a place when I have done something important. ie after a level up, after a full health restore ocationall

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Hayden Presley
"David's new game?" What game would that be? Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Monday, October 05, 2009 6:40 PM To: Gamers Discussion list Subject: Re: [Audyssey] Why can't

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Johnny Tai
-Haiku by Johnny Tai - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, October 05, 2009 4:05 PM Subject: Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA Hi Yohandy, This is, unfortunately, one of those cases where

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Johnny Tai
he king who stands poised With claws and fangs, eyes ablaze... The hunt has begun. -Haiku by Johnny Tai - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Monday, October 05, 2009 2:31 PM Subject: Re: [Audyssey] Why can't we get a challenging g

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread shaun everiss
well I use the saved game feature to save a place when I have done something important. ie after a level up, after a full health restore ocationally. Also after any stat modifying or equipment upgrades to my character. In the case of some other games, after an objective is completed. I don't overl

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Thomas Ward
Hi Yohandy, This is, unfortunately, one of those cases where a developer is going to get complaints if he does and get complaints if he doesn't add a save game feature. If he adds a save game feature that allows someone to save everywhere and anywhere people will complain that it makes the game

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Thomas Ward
Hi Yohandy, That is a difficult question to answer. After all there is very little game content that is truly original these days. If I create a game about fighting zombies people would no doubt begin comparing it to Pain Killer and Resident Evil. If I create a halloween game where you have to

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Bryan Peterson
re? Just my two little cents, though, grin. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Monday, October 05, 2009 4:47 PM Subject: Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA See that's why

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Constantine
Bryan Peterson" To: "Gamers Discussion list" Sent: Monday, October 05, 2009 4:47 PM Subject: Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA See that's why you just don't use it. Nobody's holding a gun to your head and saying you have t

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Bryan Peterson
uot; To: "Munawar Bijani" ; "Gamers Discussion list" Sent: Monday, October 05, 2009 3:34 PM Subject: Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA I understand what you mean. I never said that a save feature isn't necessary, I just d

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Yohandy
just don't like it myself - Original Message - From: "Munawar Bijani" To: "Gamers Discussion list" Sent: Friday, October 02, 2009 10:11 PM Subject: Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA Hi, Minusing a save feature is

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Yohandy
scussion list" Sent: Friday, October 02, 2009 9:11 PM Subject: Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA Hi Yohandy, I'm not sure what you mean by planning on releasing anything original. Mysteries of the Ancients is a game created from scratch by m

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-04 Thread Thomas Ward
Hi Charles, It's not exactly like that. It is more to do with the fact that every program is a challenge to create, unique difficulties to over come, and requires careful planning and design. Games more so, because the fact they heavily depend on a number of specialized fields to create. A full

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-03 Thread Charles Rivard
are the best beasts. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Saturday, October 03, 2009 6:55 AM Subject: Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA Hi Bryan, It's not so hard really. mostly

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-03 Thread Thomas Ward
Hi Bryan, It's not so hard really. mostly it takes patients, a love for the work, and a determination to get things done. I really enjoy programming even if the program isn't something I'd normally create on my own. Even a boring SQL database has some programming value at times. I guess I can't

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-02 Thread Ryan Strunk
nsiderably longer to beat. Ryan -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Friday, October 02, 2009 12:13 PM To: Gamers Discussion list Subject: Re: [Audyssey] Why can't we get a challenging game for once? wasMO

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-02 Thread Munawar Bijani
useful if it is absorbed." - Imam Ali Ibn Abu Talib, Nahj Al-Balagha mailto:munaw...@gmail.com http://www.bpcprograms.com - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Friday, October 02, 2009 1:12 PM Subject: Re: [Audyssey] Why

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-02 Thread Bryan Peterson
To: "Gamers Discussion list" Sent: Friday, October 02, 2009 7:14 PM Subject: Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA Hi, Definitely. I do want to continue the Tomb hunter series my way once the pressure for this release is off my shoulders. Br

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-02 Thread Thomas Ward
Hi Yohandy, I'm not sure what you mean by planning on releasing anything original. Mysteries of the Ancients is a game created from scratch by me. Granted some of the inspiration came from Tomb Raider, but it is more or less an original work. It hasn't turned out exactly as planned, but I do ha

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-02 Thread Thomas Ward
Hi, Definitely. I do want to continue the Tomb hunter series my way once the pressure for this release is off my shoulders. Bryan Peterson wrote: Well I imagine he'll see about the rest of the Tomb Hunter series at some point, which will be much more along the lines of what he'd invisioned fo

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-02 Thread Bryan Peterson
long run I'd imagine. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, October 02, 2009 11:37 AM Subject: Re:

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-02 Thread Bryan Peterson
a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Friday, October 02, 2009 12:43 PM Subject: Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA understandable.

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-02 Thread Yohandy
: "Gamers Discussion list" Sent: Friday, October 02, 2009 2:18 PM Subject: Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA Hi, I realize that. Human nature is human nature. If it is there most people will use it. That said, I have no immediate plans to rewr

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-02 Thread Thomas Ward
Hi, I realize that. Human nature is human nature. If it is there most people will use it. That said, I have no immediate plans to rewrite the save game feature since it is a core component of the game engine. I'm on something of a time table now, and I'm not going to take unnecessary diversions

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