hi!
i also have an ipod touch 4th gen,
the tilting problems in aurifi are really anoying indeed, and it's a bug
as far as i can tell. maybe they should have added an alternative to the
tilting, for example in the part where you need to put the sound in the
center you could drag your finger in the s
hello jin.
i'm having a problem with this new version of the game.
wen i start it, the introduction plays just fine. then after it noting
happens. i wait more than 30 seconds, but no voice.
then i tried to press the arrow keys, or even connect my steering wheel
to see if it worked, but still noting
hey everyone.
i'm really sorry for cluttering the list with that, but i really have
some questions related to the recordings posted some days ago to ask to Luká
Kakara. i got a new computer, so i lost all of my previous emails. i
don'y have your email address, if you can send a private message to m
hi the uploads per day are unlimited. and wen you get a certain ammount
of max points, you get the max account for free.
-Mensagem original-
De: "Angellko21"
Para: "Gamers Discussion list"
Data: Sexta, 9 de Outubro de 2009 09:47
Assunto: [Audyssey] Please help
Please,I have Sendspace lit
ple
1 mb for downloading?
- Original Message -
From: "Matheus"
To:
Sent: Friday, October 09, 2009 1:07 PM
Subject: Re: [Audyssey] Please help
hi the uploads per day are unlimited. and wen you get a certain ammount
of max points, you get the max account for free.
-Mensagem original--
hello gamers.
yesterday, i was looking the information on a game called dwarf fortrez.
it is not accessible. but i decided to go in to the developers page, and
found some more games. some of then are text games, with only a few
characters, that make the map of the game.
i was very interested in a g
thanks for that man, your recordings are always awesome..
-Mensagem original-
De: "Angellko21"
Para: "Gamers Discussion list"
Data: Sexta, 16 de Outubro de 2009 09:12
Assunto: [Audyssey] Virtua tennis 2009 versus Top spin
Dear friends,here is recording of Virtua tennis 2009 and Top spin
y nice recording, which version of top spin is this btw? and do you
> have a tutorial for menus?
>
> On 10/16/09, Matheus wrote:
>> thanks for that man, your recordings are always awesome..
>>
>> -Mensagem original-
>> De: "Angellko21"
>> Para:
hey.
i'm having a problem with my mic wen recording games with my voice in
the background. the volume of my microphone is low, but i can't change
it, even going to sndvol32, or sndvol32 /r on the cmd it doesn't appear
the option to increase / decrease the volume of the microphone, only the
record
do it that way.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: "Matheus"
To:
Sent: Friday, October 16, 2009 6:46 PM
Subject: [Audyssey] game recording problem.
> hey.
> i'm
lav Kalash.
- Original Message -
From: "Matheus"
To:
Sent: Friday, October 16, 2009 7:00 PM
Subject: Re: [Audyssey] game recording problem.
>i even tried to record with a usb microphone, and my voice becomes loud,
> but if i do that the stereo mix doesn't works.
>
hey everyone.
i just bought fifa 2010 today. i have a question: does anybody know what
are the controls (using the keyboard) in the game? i've found a readme
that explains everything, except the controls.
if anyone plaied it, and can give me help with that, and the menus
structure of the game, it w
hi thomas. i noticed a bug with the mota beta 9 hand to hand combat.
first, i'd like to thank you for making the game, it's truly amazing,
the last version that i plaied before beta 9 was beta 5, or 6, i don't
remember. and a lot of things have changed since it. now,with the hand
to hand combat, y
hi thomas, i just forgot one thing. wen you pause the game, it should
stop the sounds such as background music, sound effects, etc, and only
umpause it wen you press f2, not other key.
thanks.
-Mensagem original-
De: Thomas Ward
Para: Gamers Discussion list
Data: Terça, 27 de Outubro de
x27;t throw a swing until he or she was in attack range.
Anything else is just waisting time and energy for no gain. That's my
logic anyway.
matheus wrote:
> hi thomas. i noticed a bug with the mota beta 9 hand to hand combat.
> first, i'd like to thank you for making the game, i
hi.
i have to agree with everything you sayd here dark. i think that the way
the game is right now is really good. it's challenging, new (bekause
it's a mix of new things like random monsters / saving feature / etc)
and fun. if i really have to vote, i'd choose the fps. but i think that
finishing t
thomas,
you're never going to make everyone happy with a game, and you are not
forced to add a feature just bekause someone requested it. the game is
really awesome now man, but you know what to do,you're the developer, so
you decide
if i were you, i whould continue with the game how it is, create
hi.
i'm really interested in it!
can you please create a installer for it and upload it to your web site,
or to something like sendspace,or dropbox? or even if you don't wana
create a installer, just zipping the files it's ok for me..
hmm, and and what link should i click in this site that you past
to edit data
etc., hit F1 key after program is loaded and it'll bring up a message box
telling you all the relevant shortcut keys.
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
- Original Message -
From: "matheus&quo
hi dark. i agree about adding these text gamebooks. they are ust like
the html ones, but in text. in my opinion, they can still be considered
games.
i have a question to ask about the lonewolf books.
i can't understand the combat rules wen calculing the number of
endurance that i'm going to lose an
please don't do it. if you do, please include a txt file manual as well,
i have some problems with my screen reader wen reading chm files. i'm
really liking the games, i'm playing it for more than 8 hours now.
thanks for that great release.
-Mensagem original-
De: "Philip Bennefall"
Para:
hi philip. i have a suggestion. what about more types of traps in some
locations, to add even more random things and increase the replaiability
of this awesome game? i don't know what else you could add, maybe
the others can help with suggestions. another good thing that whould be
good is maybe a n
hi scott!
that's exactly what i ment to say, not a level editor, but peraps mods
for it. so you can change the enemies,background sounds,sound of traps,
etc.
thanks for helping me clarify that.
-Mensagem original-
De: Scott Chesworth
Para: Gamers Discussion list
Data: Segunda, 16 de Novem
hey everyone.
this is why i suggested something that allowed me to change the sounds
of the game, or peraps mod it. i love the way it is now, but killing
humans in a place like a street, market, or something similar as peter
said whould rock. but i know that if it becomes added, the minimal age
rec
hi tom.
oh, this idea sounds awesome. so it will increase the replaiability of
the game by forcing you to complete it in all the difficulty levels.
and this survival mode idea is amazing, so wen the online scoreboards
come out, there could be a competition of who can / is experienced
enough to get
hi philip. that's a perfect idea!
i'd love to see this mode added to the game in the future, and compete
with the others to see if i'm good enough!
thanks for considering and reading all the suggestions that are being
said here.
-Mensagem original-
De: "Philip Bennefall"
Para: "Gamers Dis
i completed the game a few hours ago, on easy, of course. i can just say
wow, it was a hell of a beast to complete. i spent like hmm, more than
10 hours, trying / dying in the death world level 2, then this morning i
whent and said: oh, now that's just too much, i'll go finish it now!! i
was able t
hey.
does anybody have a soundpack for the godwars ii mud, either for vipmud
monkeyterm,or much?
thanks.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
ht
hey philip.
maybe the boss in q9 should be harder. i mean, it's not easy, but
compared with the deathworld, it's a piece of cake. maybe you should
make the level larger with more pits to jump, and make it so wen you are
with the shield, and a bonus item appears, i don't think that he should
move to
inish the game.
- Original Message -
From: "Matheus"
To:
Sent: Tuesday, November 24, 2009 1:27 PM
Subject: [Audyssey] the boss battle in q9
> hey philip.
> maybe the boss in q9 should be harder. i mean, it's not easy, but
> compared with the deathworld, it'
hi philip. wow, the updates are coming very fast. can't wait to try this
survival mode. hmm, can you add this suggestion to the boss? make the
level larger, with more pits, and when a bonus item is close to you and
you are with the shield activated, he won't come to pick the bonus item.
or simple r
hmm, i don't think that the possibility of buying ammo or shields is
good, it whould make the game much easyer. the way it is now it's
challenging and fun in my opinion. just keep trying, eventualy you will
be able to know when the enemies are coming to attack you, and they stop
for a certain perio
ound like a
nightmare!
Anyway 'll be interested to check it out.
As regards matheus' suggestions, I fully agree about the extra pits,
but not about the removal of bonus items on the boss, sinse if (as will
probably happen during my current medium mode game), I get there with li
oking forward to getting to the death world
now, almost, but not quite, sinse teleporting enemies sound like a
nightmare!
Anyway 'll be interested to check it out.
As regards matheus' suggestions, I fully agree about the extra pits,
but not about the removal of bonus items o
wow, it was fast man! going to download it now!
thanks!
-Mensagem original-
De: "Philip Bennefall"
Para: "A public mailing list for Blastbay Studios."
Data: Terça, 24 de Novembro de 2009 22:19
Assunto: [Audyssey] Q9 version 1.1 released!
Hi all,
I'm happy to announce the release of ver
hi. a good reason to use a unregister function in this game is that when
creating podcasts, for example, you can demonstrate only the demo
levels, without showing the rest of the game, or being forced to use
cheats to demonstrate only the demo levels. another reason is to clean
completely the game'
hey everyone!
i'm just posting this message to inform you that Francis Wolf (the
developer of the night of parasite game) as just released the version
3.1, translated to english, with a new chapter added.
i'll first send the link to dropbox,without the installer of the game,
because it seems to be
Dezembro de 2009 12:20
Assunto: Re: [Audyssey] new chapter added to the game night of parasite
Hello,
Are the first three chapters the same?
Best.
Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message -
From: "matheus"
To:
Sent: Wednesday, Decem
hi shaun. just a correction. from what i know, you don't need to have
your computer turned on for the links to work. it's just like sendspace,
rapidshare,etc. if you don't delete the files, everyone will be able to
download it.
-Mensagem original-
De: shaun everiss
Para: gamers@audyssey
hey man.
well. the only thing that i think should be changed it's because, as
many others have said, the game is very similar to miriani.. although i
like it, i've plaied miriani for 2 years. and i didn't left it for pvp
reasons, i know that the pvp in cosmos is a bit reduced and you have
more chan
completelya gree here. if a user makes a suggestion that you don't like,
ignore it, or if you can find a way to implement it, go ahead. i've seen
lots of times you implementing every single suggestion that was said
here,to make one user happy. other peoples already have said that
you're never going
hmmm.. speaking of the ability to run, what about adding a feature so
when Q9 is running for a short period of time, make it so he starts to
stay tired, breath,and start running a little slow. this whould add a
lot of realism to the game, and it will force you to walk
and not run through every leve
hi. also, try removing your old save games, located at
My Documents\SavedGames\EntombedSaves\AllPlayers
and see if it works.
HTH.
-Mensagem original-
De: "dark"
Para: "Gamers Discussion list"
Data: Quinta, 25 de Fevereiro de 2010 00:52
Assunto: Re: [Audyssey] Entombed officially released!
hey everyone.
i haven't posted here for ages.
i'm searching for games, and i found a game related to pokemon. it's
offline, and the objective
is to fight pokemons, trainers, play in tournaments, buy items, etc..
consider the entire game
without the exploration part. only the good stuff (you know: b
n the first post and there will be a option for you to leave a
comment with your name / email.
in a few days i think lirin will come up with an audio review of this
great title.
so, that's what i have to say for now.
thanks and best regards,
Matheus
---
Gamers mailing list __ Gamers@audyssey.
hey philip and all.
i agree here.
after playing the new side scroler beat'em up: shank, a mainstream game
for the pc / x360 / ps3, i have some suggestions that could be added to
q9: yeah, this big attack that takes some of your hitpoints appeared in
most beat'em ups would help on insane. also a dod
hi phil. i agree, there's no point in having a fire or other trap
without warnings, since it's not even fun to jump it, i mean, if you're
going to need to take a step, press v.. fire pit: 2 meters away.
two more steps: fire pit: 1 meters away. one more step! oh yeaaah, 0
meters! then you go a bit t
in one hand, he didn't will receive more money if he do that,
but also the peoples didn't will complain and complain about he take so
much time to answer bekause the job and etc.
if he close the shop, what will happen is that the games will be turned
in free, i think...
but then it's his decision a
yea, i don't realy think that it will need much sounds, maybe some
sounds for monsters in combat, foot steps, weapons, armor and potions,
maybe just some sounds like 50 with it all, and noting profecional, just
to ear something wen you play. not something in bad quality, but noting
profecional.
if
hi.
i know that it's abite off topic for this subject, but how the
development of entombed it's going? did you awreade maked many things in
the game?
and did you can try to give maybe a possibly date to the game stays
completely ready for play, something like... one more year, 5 monts..
thanks for
group.
thanks and best regards,
matheus
-Mensagem original-
De: "Jason Allen" <[EMAIL PROTECTED]>
Para: "Gamers Discussion list"
Data: Terça, 9 de Dezembro de 2008 20:03
Assunto: Re: [Audyssey] Thoughts about new text adventures.
Hi,
The development is going pretty w
yea, try to send email to this list, that your problem should be
reported to jason and fixed maybe in the next version.
i'm playing the game right now and i've spend all of the day today
looking into the randon thing, wich is amazing, and the maps are
different each time if i'm correctly, and the g
what this game about??
-Mensagem original-
De: "Ryan Strunk" <[EMAIL PROTECTED]>
Para: "'Gamers Discussion list'"
Data: Quinta, 11 de Dezembro de 2008 09:15
Assunto: [Audyssey] Finding Sparkle
Hello everyone,
Some years ago, I had a copy of Michael Feir's Sparkle on my computer, but
beca
best regards,
Matheus
-Mensagem original-
De: "Clement Chou"
Para: "Lindsay Cowell" ,"Gamers
Discussion list"
Data: Quinta, 18 de Dezembro de 2008 15:18
Assunto: Re: [Audyssey] What games are people playing now?
In terms of Audio games, I'm trying to beat m
Re: [Audyssey] What games are people playing now?
1. They are for the ps3 and ps2.
2. Yes, they are accessible, if you have the patience to learn it.
3. You do need the guitar and drum controllers, the regular controllers are
only for vocals which you would need a mic for.
- Original Message
no no.
i'm using the smugglers 4 v 1.0i here liam, and combat (with jaws) is
totaly accessible, -- or at least almost total accessible, that my jaws
read the screen wrong and i need to restart the jaws again.
but it's accessible, and fun.
-Mensagem original-
De: "Liam Erven"
Para: "'Gamers
as
> battle group combat (which apparently has just been added), even
> aside from the access stuff, though of course I'm very pleased now
> that the fleet combat screen has been added.
>
> Beware the Grue!
>
> Dark.
> ----- Original Message - From: "matheus&qu
ng it some hours, it don't will be much hard.
hope that helps, and if i can help you giving some suggestion, i'll be
glad to do that.
Best regards,
Matheus
-Mensagem original-
De: "alex wallis"
Para:
Data: Segunda, 22 de Dezembro de 2008 15:02
Assunto: [Audyssey] thoughts on
hi all.
ok. i get the latest update. now, i only can see yes, indeed all the
planets with jaws. but after the planets displayed, i don't see the
menu, like to dock, travel, missions, sensors etc.
anyone please if can tell nielsbaer in the forum, i'll be greatfull for
that.
---
Gamers mailing list
biility mode working?
I'm just asking sinse all those things are images and without it you can't
find them with a screen reader at all.
Beware the Grue!
Dark.
- Original Message -
From: "matheus"
To:
Sent: Tuesday, December 23, 2008 10:00 PM
Subject: [Audyssey] frustati
hi.
first of all mery Christmas to you, and all the best for you and your
family.
second, yes, the update from the site should fix your problem fine. i
got that tow and it fixed mine.
if you cant find it just tell that i send the update patch to you.
Best regards,
Matheus
-Mensagem original
f11 decrease the speed, and f12 increase, until 12.
but. i'm not realy sure if this is correct. i don't remember. try and
say if it works.
-Mensagem original-
De: "ari"
Para: "Gamers Discussion list"
Data: Quarta, 24 de Dezembro de 2008 22:25
Assunto: [Audyssey] another Grizzly Question
yea, in the first small boss a duel of swords whould rocks man. and
actualy, its not realy hard find some good quality sounds of swords.
-Mensagem original-
De: "Clement Chou"
Para: "Gamers Discussion list"
Data: Quarta, 24 de Dezembro de 2008 17:09
Assunto: Re: [Audyssey] /Tomb Hunter tr
rd fighting too. This sounds pretty interesting.
- Original Message -
From: "matheus"
To:
Sent: Wednesday, December 24, 2008 9:13 PM
Subject: Re: [Audyssey] /Tomb Hunter trailer released.
> yea, in the first small boss a duel of swords whould rocks man. and
> actualy, it
> to do some sowrd fighting too. This sounds pretty interesting.
>
> - Original Message -
> From: "matheus"
> To:
> Sent: Wednesday, December 24, 2008 9:13 PM
> Subject: Re: [Audyssey] /Tomb Hunter trailer released.
>
>
>> yea, in the first small boss a d
hi all.
i know that it's off topic but i thinked that there will not be much
problem if i say mery christmas to you all here.
so, i hope that all of you have a happy christmass, and i hope that you
can got the things that you want in the next year, that the next year
stay better than this, that was
yes, it work on xp fine.
and, if someone have alien invasion, please upload.
thx.
-Mensagem original-
De: "ari"
Para: "Gamers Discussion list"
Data: Segunda, 29 de Dezembro de 2008 01:15
Assunto: Re: [Audyssey] Code factory games
The problem with them Milos, is that even if you could fi
hi guys, actualy i have the following games from codefactory.
*time adventures
*private detectives school
*km 2000
i just need the alien invasion. if someone have it, contact me offlist.
-Mensagem original-
De: "Bryan Peterson"
Para: "Gamers Discussion list"
Data: Domingo, 28 de Dezembro
what is this game for, a console or for pc?
-Mensagem original-
De: kelby carlson
Para: gamers@audyssey.org
Data: Quinta, 01 de Janeiro de 2009 08:50
Assunto: [Audyssey] ADOM
Dear List,
For a long time now, I've been wanting to play the game ADOM.
However, I'm really unfamiliar with rogu
ng it was ok because it is not
> currently available, and now I am rewriting my key generator for
> Mysteries of the Ancients to keep those who did not pay for the game
> from getting a free upgrade to MOTA.
>
>
> matheus wrote:
>> but just how i awreade sayd, not b
guy...
come on man. why host the demo if they stop developing / selling that, it
doesn't
make sence man! lets put the games in a site and start to distribute,
they in this email, show that they realy didn't care.
and from my point of view, wen a game is no longer selled anymore its
abandonware
but just how i awreade sayd, not being distributed anymore means
abandonware and abandonware means distributable.
guys, they don't care.
-Mensagem original-
De: Willem
Para: Gamers Discussion list
Data: Segunda, 05 de Janeiro de 2009 17:12
Assunto: Re: [Audyssey] Fwd: games
They did not
no no no man! it will work !
i registered on the site, --- i had to confirm that registering is a
pain, i take 15 minuts to register, then i tried the program.
but it doesn't work with the jaws that i'm on this laptop (5.0) but my
brazilian screen reader can read the messages just fine man, just it
[Audyssey] second life
Yeah, but how do you interact with things, find people, etc. There's
noone around where you start it seems.
On Jan 7, 2009, at 4:21 PM, matheus wrote:
> no no no man! it will work !
> i registered on the site, --- i had to confirm that registering is a
> pain, i ta
al-
De: Orin
Para: Gamers Discussion list
Data: Quarta, 7 de Janeiro de 2009 18:49
Assunto: Re: [Audyssey] second life
It'll work under Fusion.
On Jan 7, 2009, at 6:12 PM, william lomas wrote:
> oh so ori did you get it to work under fusion on the mac, too?
>
> On 7 Jan 2009, a
Mike: I'm
just wondering, what's your part in the development on that project?
Just wondering, as I don't mind testing it even if it's in alpha or
pre-alpha.
On Jan 7, 2009, at 8:54 PM, matheus wrote:
> it's a crap. (from what i understand):
> see: you enter on the
n't will worth i buying a videogame like wii for example, if
there are not much accessible games, lets say for example, if i'm going
to buy it for like, 3 or 4 games.
so, anyone can give me help in that accessibility question?
thanks awreade for the help and best regards,
Matheus
---
Gamers mai
ave that option. So it really comes down to a matter of
personal preference.
- Original Message -
From: "matheus"
To:
Sent: Thursday, January 08, 2009 7:26 AM
Subject: [Audyssey] wii, xbox 360 or ps3?
> hey all.
> i'm just curious.
> in this year, i'm interest
b.. but
> the psn doesn't have that option. So it really comes down to a matter of
> personal preference.
> - Original Message -
> From: "matheus"
> To:
> Sent: Thursday, January 08, 2009 7:26 AM
> Subject: [Audyssey] wii, xbox 360 or ps3?
>
>
>>
well i found the samurai anthologi siress for the wii that might be fun,
the snk classics, some very good comented boxing games, dragonball
budokai tenkaishy 3, and others.
i'll get it.
-Mensagem original-
De: "Bryan Peterson"
Para: "Gamers Discussion list"
Data: Quinta, 8 de Janeiro de 2
hey all.
can someone tell me if you guys awreade tried wwe smackdown vs raw 2009 i think
that's the name of the game, for ps2?
and if so, this is accessible a bit and worth checking out or no?
thanks and best regards.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, s
hey all.
today i got the following games for ps2:
guitar hero 3: legends of rock
urban reign
and
wwe smackdown 2009
who played any of these games, please can give me some help?
for urban reign, for example, i can play it fine, but i need know what at least
the options in the main menu are, and wh
hi guys.
the problem occurs bekause this, the server restarts and you guys lose
the file. its just use a download manager, will, i don't know how a mac
work, you can't use the download managers on a mac?
none?
i even can try to upload it to sendspace, but then it doesnt make sence
if this is awread
a, and the link to get it is:
www.alian.site90.com/audio_games/seal_mods/The_max_payne_mod_for_sl.rar
-Mensagem original-
De: "Angellko21"
Para: "Gamers Discussion list"
Data: Sexta, 16 de Janeiro de 2009 10:10
Assunto: [Audyssey] maxpaine mods for Superliam and download
Hi,my friends,
I
ginal Message -
From: "Matheus"
To:
Sent: Friday, January 16, 2009 2:30 PM
Subject: Re: [Audyssey] maxpaine mods for Superliam and download
hi guys.
the problem occurs bekause this, the server restarts and you guys lose
the file. its just use a download manager, will, i don'
h, super mario?
did you know who as that?
-Mensagem original-
De: "Shadow Dragon"
Para: "Charles Rivard" ,"Gamers Discussion list"
Data: Sexta, 16 de Janeiro de 2009 12:16
Assunto: Re: [Audyssey] hosting the mods
Its like the super mario mod that was released a while back. All it d
i mean who have
-Mensagem original-
De: "Shadow Dragon"
Para: "Charles Rivard" ,"Gamers Discussion list"
Data: Sexta, 16 de Janeiro de 2009 12:16
Assunto: Re: [Audyssey] hosting the mods
Its like the super mario mod that was released a while back. All it does is
replace the sounds of t
well guys, i'll post what the mod is, the sounds of it, etc.
the mod turns the super liam game into the max payne game (for who
awreade see the original max payne will love it).
the story, is that you are a police agent, and you lost all of your
family. what your objective? kill the peoples in your
hi guys, the links are here, just unrar and play, or if you are with the
demo copy the folders inside the max payne folder and play with the new
sounds, its awesome...
enjoy!
http://www.sendspace.com/file/oz3lk4
http://www.sendspace.com/file/u1vs3y
http://www.sendspace.com/file/no90t2
http://www.se
a: "Gamers Discussion list"
Data: Sexta, 16 de Janeiro de 2009 20:59
Assunto: Re: [Audyssey] max payne, mod for sl is ready!
Oh,thanks,you are umbilievable.:)
- Original Message -
From: "Matheus"
To:
Sent: Friday, January 16, 2009 9:32 PM
Subject: [Audyssey] max payn
shaun check the other message that i sent here with the links for you to
get.
and if anyone have the super mario mod and can upload it for me, i'll
really like.
thanks.
-Mensagem original-
De: shaun everiss
Para: Gamers Discussion list
Data: Sabado, 17 de Janeiro de 2009 09:11
Assunto: Re
where it is???
you didnt past the link.
-Mensagem original-
De: shaun everiss
Para: Gamers Discussion list
Data: Sabado, 17 de Janeiro de 2009 09:42
Assunto: Re: [Audyssey] max payne, mod for sl is ready!
ok mathias and everyone else.
here is the origional supermario mod.
Its ok but as
thanks man i really appreciate that.
-Mensagem original-
De: shaun everiss
Para: gamers@audyssey.org
Data: Sabado, 17 de Janeiro de 2009 10:43
Assunto: [Audyssey] mario mod
Hi.
ok here it is.
http://www.divshare.com/download/6334882-382
---
Gamers mailing list __ Gamers@audyssey.org
If
thanks for the link shaun, thanks really.
it is really incomplete. guys, the max payne mod have all cut scenes and
things different wish turn the game much more replayable (at least for
me). try it, you won't be disappointed.
who played it can afirm it.
-Mensagem original-
De: shaun everis
hi man and welcome here!!
-Mensagem original-
De: tomasz tworek
Para: gamers@audyssey.org
Data: Sabado, 17 de Janeiro de 2009 08:51
Assunto: [Audyssey] Welcome!
Hi all
My name is Tom, and i am from poland. You can know me from
audiogames.net forum, ass seal, and i am person who made a
hi kevin.
download the max payne mod one and see if you like then.
-Mensagem original-
De: "Kevin Weispfennig"
Para: "Gamers Discussion list"
Data: Sabado, 17 de Janeiro de 2009 12:22
Assunto: Re: [Audyssey] supermario mod
I don't like the mod.
--
Email: kevin.weispfen...@gmx.net
Homepag
i personaly didn't preordered the game but have to agree with you will
in this point, well with all the bugs and things i don't see a problem
in distributing it to who payd it and include then in the private beta
testers.
well this is only my opinion.
-Mensagem original-
De: william lomas
its really more hard just like how i sayd man.
aa. level 5 is difficult? aa. you will see level 7. i past this in two
days trying, i was almost crazy like oh f... i'll forget it and stop
playing, but yes i managed to complete it.
i got this mod completed in the first time in two days.
-Mensage
sorry, i mean 4 days, not two.
-Mensagem original-
De: shaun everiss
Para: gamers@audyssey.org
Data: Segunda, 19 de Janeiro de 2009 06:04
Assunto: [Audyssey] max pain mod on superliam
Hi.
could someone record a full play through of this?
Reason is I want to know the stratogies of getting
well it's just you practice.
wen you know for example, where to jump and wait for the lasers etc it
stays more easy, althoug the lasers with this mod are a pain to past.
i'll record level 5 act 2 if you want.
ok i'm going to do it, it will be fun, i believe!!!
then i'll send the link here, also to
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