Re: [SWCollect] Modern classics

2004-01-21 Thread hughfalk
s sold. My point is that they're selling more units than ever. I wasn't commenting on quality. Hugh-Original Message- From: Pedro Quaresma <[EMAIL PROTECTED]>Sent: Jan 21, 2004 8:11 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] "Modern" classics Hugh Falk wrote: EA

Re: [SWCollect] Modern classics

2004-01-21 Thread hughfalk
Message- From: Pedro Quaresma <[EMAIL PROTECTED]>Sent: Jan 21, 2004 9:10 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] "Modern" classics Hugh, I understood the context... I just don't think you can quite compare "making more/less money" and "being a mistake&qu

Re: [SWCollect] Modern classics

2004-01-21 Thread hughfalk
. Hugh -Original Message- From: Marco Thorek [EMAIL PROTECTED] Sent: Jan 21, 2004 11:09 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Modern classics (Darn, my reply first landed at Hugh's personal address, sorry about that) IMHO opinion that's because of console sales. Look

Re: [SWCollect] Modern classics

2004-01-21 Thread Marco Thorek
[EMAIL PROTECTED] schrieb: I don't have more specific data handy (out of town right now), but here is a breakdown of UK sales across all platforms: 1 - NEED FOR SPEED: UNDERGROUND 2 - GRAND THEFT AUTO: DOUBLE PACK 3 - THE SIMPSONS: HIT RUN 4 - FIFA 2004 5 - LORD OF THE RINGS: RETURN

Re: [SWCollect] Modern classics

2004-01-21 Thread Dan Chisarick
Message- From: Marco Thorek [EMAIL PROTECTED] Sent: Jan 21, 2004 11:09 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Modern classics (Darn, my reply first landed at Hugh's personal address, sorry about that) IMHO opinion that's because of console sales. Look at the numbers the PC version

Re: [SWCollect] Modern classics

2004-01-20 Thread Marco Thorek
Jim Leonard schrieb: It's not the calculators: It's what makes money. You shouldn't be scared that accountants and suits are ruining the industry; instead, you should be scared that the core sales of most computer and console gaming are the way they are. It is a hard pill to swallow that

Re: [SWCollect] Modern classics

2004-01-20 Thread Jim Leonard
Marco Thorek wrote: True. It's only that once upon a time the profit didn't matter as much. Yes, but the market was completely different then. There's an interview with Ken Williams on the Roberta Williams collection where he says something to the effect of In the old days, we all went on

Re: [SWCollect] Modern classics

2004-01-18 Thread Marco Thorek
Feldhamer, Stuart schrieb: It doesn't seem odd to me...Legend has abandoned its core competency - adventure games. IIRC Legend didn't have much choice. In the mid-90s the adventure market started to run dry and Legend had to move 3D in order to survive. Later they apparently also couldn't by

Re: [SWCollect] Modern classics

2004-01-18 Thread Jim Leonard
Marco Thorek wrote: I'm not sure I like all this concentration. We are almost at the point where only a few publishers dominate the market, because only heavyweights can afford to develop a game nowadays. And because these heavyweights have to make sure that a title gets in the production costs,

Re: [SWCollect] Modern classics

2004-01-17 Thread Edward Franks
On Jan 15, 2004, at 11:15 AM, Feldhamer, Stuart wrote: It doesn't seem odd to me...Legend has abandoned its core competency - adventure games. If the rumors are true (Legend has been shutdown) they paid the price. :-/ -- Edward Franks

Re: [SWCollect] Modern classics

2004-01-15 Thread Pedro Quaresma
(ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Modern classics

Re: [SWCollect] Modern classics

2004-01-15 Thread Pedro Quaresma
Edward Franks wrote: On Jan 14, 2004, at 11:07 AM, Pedro Quaresma wrote: [Snip] Me too, but it's still too arcade-ish. It didn't seem that way to me, but then I play a fair amount first person shooters. Combat seemed reasonably fluid. It is a good thing we have some variety

Re: [SWCollect] Modern classics

2004-01-15 Thread Pedro Quaresma
Jim Leonard wrote: Pedro Quaresma wrote: extremely enjoyable. It's actually my 2nd favorite combat system ever. What's your 1st? Faery Tales Adventures 2: Halls of the Dead. Combat is turn based, but if you leave the left mouse button pressed, each turn runs faster until it becomes real

Re: [SWCollect] Modern classics

2004-01-15 Thread Howard Feldman
because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Modern classics *Howard Feldman [EMAIL PROTECTED]* 13-01-2004 18:51 Solicita-se resposta a feldman

Re: [SWCollect] Modern classics

2004-01-15 Thread Pedro Quaresma
.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Modern classics Howard Feldman [EMAIL PROTECTED] 15-01-2004 15:33 Solicita-se resposta a feldman I released 1.0 in 1994 I believe, and there were two minor updates to v1.2 in 1995

Re: [SWCollect] Modern classics

2004-01-15 Thread Jim Leonard
Marco Thorek wrote: Jim Leonard schrieb: (Ironically, Wheel of Time, a game based on a Robert Jordan novel, is actually a very good game. The ancientspeak is thick and heavy but since it's an action adventure it's not as irritating.) Although commercially it failed, IIRC. It was by Legend,

RE: [SWCollect] Modern classics

2004-01-15 Thread Feldhamer, Stuart
It doesn't seem odd to me...Legend has abandoned its core competency - adventure games. Stuart -Original Message- From: Jim Leonard [mailto:[EMAIL PROTECTED] Sent: Thursday, January 15, 2004 12:09 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Modern classics Marco Thorek wrote

RE: [SWCollect] Modern classics

2004-01-15 Thread Feldhamer, Stuart
15, 2004 12:35 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Modern classics Feldhamer, Stuart wrote: It doesn't seem odd to me...Legend has abandoned its core competency - adventure games. Yes, but with Bob Bates doing design for Unreal II, you'd think the game would have been better. I

Re: [SWCollect] Modern classics

2004-01-15 Thread Edward Franks
On Jan 15, 2004, at 4:13 AM, Pedro Quaresma wrote: [Snip] Oh yes, no doubt. The problem is you never get all the things you want in the same game! :) True, but what would we collect if we had the perfect game? ;-) [Snip] Ah yes the Atronach sign. 85% of Morrowind's players, spellcasters or

[SWCollect] RPG suggestions (was: Re: [SWCollect] Modern classics)

2004-01-14 Thread Pedro Quaresma
because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Modern classics Jim Leonard [EMAIL PROTECTED] 13-01-2004 18:31 Solicita-se resposta a swcollect Excellent, excellent

Re: [SWCollect] Modern classics

2004-01-14 Thread Pedro Quaresma
Edward Franks wrote: On Jan 13, 2004, at 12:31 PM, Jim Leonard wrote: [Snip] Things I look for in an RPG: - turn-based combat. You aren't going to find many games that do turn-based combat these days. Temple of Elemental Evil is the only one that springs to mind and that has had

Re: [SWCollect] Modern classics

2004-01-14 Thread Edward Franks
On Jan 14, 2004, at 9:40 AM, Pedro Quaresma wrote: [Snip] Morrowind is a superb game, highly moddable (I run about 30 mods on my game, mostly visual effects and items) and with a very nice and original setting. On the other hand it does have two major flaws (for me): it has arcade-like combat

Re: [SWCollect] Modern classics

2004-01-14 Thread Pedro Quaresma
Edward Franks wrote: On Jan 14, 2004, at 9:40 AM, Pedro Quaresma wrote: [Snip] Morrowind is a superb game, highly moddable (I run about 30 mods on my game, mostly visual effects and items) and with a very nice and original setting. On the other hand it does have two major flaws (for me):

Re: [SWCollect] Modern classics

2004-01-14 Thread Edward Franks
On Jan 14, 2004, at 11:07 AM, Pedro Quaresma wrote: [Snip] Me too, but it's still too arcade-ish. It didn't seem that way to me, but then I play a fair amount first person shooters. Combat seemed reasonably fluid. It is a good thing we have some variety in the genre. :-D Another flaw is the

Re: [SWCollect] Modern classics

2004-01-14 Thread Jim Leonard
Edward Franks wrote: You aren't going to find many games that do turn-based combat these days. Temple of Elemental Evil is the only one that springs to Who said I was looking for *modern* games? :) I figured you would know about the older ones. ;-) Touche! :-D Seriously, though, I

Re: [SWCollect] Modern classics

2004-01-14 Thread Jim Leonard
Pedro Quaresma wrote: extremely enjoyable. It's actually my 2nd favorite combat system ever. What's your 1st? Come on Jim, long and unusual names are a must... you can't quite have Prince Dick, Joe the White Knight or Mary the Priestess of Tony! :D Tom the Mage is ok though ;) It's not the

Re: [SWCollect] Modern classics

2004-01-14 Thread Marco Thorek
Jim Leonard schrieb: (Ironically, Wheel of Time, a game based on a Robert Jordan novel, is actually a very good game. The ancientspeak is thick and heavy but since it's an action adventure it's not as irritating.) Although commercially it failed, IIRC. It was by Legend, wasn't it? Marco

RE: [SWCollect] Modern classics

2004-01-13 Thread Pedro Quaresma
: Ref: cc: Assunto: RE: [SWCollect] Modern classics Feldhamer, Stuart [EMAIL PROTECTED] 12-01-2004 16:03 Solicita-se resposta a swcollect It's pretty obvious, isn't it? There are so many losers in the world. There are also so many idiots in the world. Makes a pretty powerful combination

Re: [SWCollect] Modern classics

2004-01-13 Thread Pedro Quaresma
Jim Leonard wrote: Pedro Quaresma wrote: Please don't get me started on Planeboring: Torment. That game should never have been a RPG. Ah yes, Pedro, our resident RPG snob. ;-) If Planescape: Torment is a bad RPG by your standards, could you explain why? Is it all the dialog, or bad

RE: [SWCollect] Modern classics

2004-01-13 Thread Feldhamer, Stuart
one, and I apologize to Pedro, Stefan, and anyone else I may have offended. Stuart -Original Message-From: Stefan Lindblom [mailto:[EMAIL PROTECTED]Sent: Tuesday, January 13, 2004 8:01 AMTo: [EMAIL PROTECTED]Subject: Re: [SWCollect] "Modern" classics I agree with Pe

Re: [SWCollect] Modern classics

2004-01-13 Thread Jim Leonard
Edward Franks wrote: You aren't going to find many games that do turn-based combat these days. Temple of Elemental Evil is the only one that springs to mind and Who said I was looking for *modern* games? :) Thanks for the Morrowind suggestion. -- Jim Leonard ([EMAIL PROTECTED]) World's

RE: [SWCollect] Modern classics

2004-01-13 Thread Feldhamer, Stuart
I would also look into so-called turn-based strategy games such as Jagged Alliance. Stuart -Original Message- From: Jim Leonard [mailto:[EMAIL PROTECTED] Sent: Tuesday, January 13, 2004 4:25 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Modern classics Edward Franks wrote

Re: [SWCollect] Modern classics

2004-01-12 Thread Jim Leonard
Edward Franks wrote: The Roberta Williams Anthology. Really? How much is this going for? Tom told me the same thing but I find it hard to believe... A number of the collector's/limited editions are ok (for example, Baldur's Gate II, Icewind Dale II, Morrowind, or Pool of Radiance),

Re: [SWCollect] Modern classics

2004-01-12 Thread Jim Leonard
Stefan Lindblom wrote: Diablo 2 was mentioned as well.. even though I never got around to get the Collectors ed while I was still playing, I guess I will do it someday, to honor the game I played so much. Eventually sold off my accounts last week for $290. Sorry this is a bit off-topic, but it's

Re: [SWCollect] Modern classics

2004-01-12 Thread Jim Leonard
Feldhamer, Stuart wrote: Anywhere from $100-$200. This one is actually worth something to me (but not that much), as it has the first quasi-IBM-releases of Mission Asteroid, Dark Crystal, Mystery House, etc. But they're just Apple .DSK images running in an emulator. That is *NOT* what I would

RE: [SWCollect] Modern classics

2004-01-12 Thread Feldhamer, Stuart
-Original Message- From: Jim Leonard [mailto:[EMAIL PROTECTED] Sent: Monday, January 12, 2004 11:05 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Modern classics Feldhamer, Stuart wrote: Anywhere from $100-$200. This one is actually worth something to me (but not that much), as it has

Re: [SWCollect] Modern classics

2004-01-12 Thread Jim Leonard
Feldhamer, Stuart wrote: Yeah, I know. That's why I said quasi. But at least it's an official emulator release. BTW, I didn't know there was an IBM release of Ulysses. Does anyone have it? On the same note, I had heard there was an IBM release of Time Zone, but I've yet to see one. Does anyone

RE: [SWCollect] Modern classics

2004-01-12 Thread Feldhamer, Stuart
Wow. I did not know that. Is the game available somewhere online for download? The IBM version, I mean. Stuart -Original Message- From: Jim Leonard [mailto:[EMAIL PROTECTED] Sent: Monday, January 12, 2004 11:16 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Modern classics

Re: [SWCollect] Modern classics

2004-01-12 Thread Edward Franks
On Jan 12, 2004, at 10:00 AM, Jim Leonard wrote: Sorry this is a bit off-topic, but it's been bugging me: Can someone explain to me the reasoning behind selling online stuff? No, wait -- what I really mean is, can someone explain the rationale behind *buying* online accounts/items? According

Re: [SWCollect] Modern classics

2004-01-12 Thread BL
[EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, January 12, 2004 5:00 PM Subject: Re: [SWCollect] Modern classics Stefan Lindblom wrote: Diablo 2 was mentioned as well.. even though I never got around to get the Collectors ed while I was still playing, I guess I will do it someday

Re: [SWCollect] Modern classics

2004-01-12 Thread Pedro Quaresma
Jim Leonard wrote: - Planescape: Torment. Due to the lack of sales back then, hence comparably small quantities are available, and the legendary status it is gaining ever since, many people now seem to try to get a hold of it. Personally I consider it the greatest RPG I played so far. I just

Re: [SWCollect] Modern classics

2004-01-12 Thread Jim Leonard
Feldhamer, Stuart wrote: Wow. I did not know that. Is the game available somewhere online for download? The IBM version, I mean. Most likely; as you may or may not recall, my roots are in software archival and preservation (which is a fancy name for something else, if you catch my drift) so I am

Re: [SWCollect] Modern classics

2004-01-12 Thread Jim Leonard
Pedro Quaresma wrote: Please don't get me started on Planeboring: Torment. That game should never have been a RPG. Ah yes, Pedro, our resident RPG snob. ;-) If Planescape: Torment is a bad RPG by your standards, could you explain why? Is it all the dialog, or bad structure, or what? More

RE: [SWCollect] Modern classics

2004-01-12 Thread Feldhamer, Stuart
the end (especially 5). I would also recommend the Baldur's Gate series. Stuart -Original Message- From: Jim Leonard [mailto:[EMAIL PROTECTED] Sent: Monday, January 12, 2004 12:59 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Modern classics Pedro Quaresma wrote: Please don't get me

Re: [SWCollect] Modern classics

2004-01-12 Thread Howard Feldman
If you like Wasteland, you absolutely MUST try the Bard's Tale series (III is the best, but the others are great too) and Dragon Wars ('Bard's Tale IV'). You might also try Fountain of Dreams, the real sequel to Wasteland. You've also got another 5 gold box games to go Entire Pool of

Re: [SWCollect] Modern classics

2004-01-12 Thread Edward Franks
On Jan 12, 2004, at 11:58 AM, Jim Leonard wrote: Pedro Quaresma wrote: Please don't get me started on Planeboring: Torment. That game should never have been a RPG. Ah yes, Pedro, our resident RPG snob. ;-) If Planescape: Torment is a bad RPG by your standards, could you explain why? Is it

Re: [SWCollect] Modern classics

2004-01-12 Thread Edward Franks
On Jan 12, 2004, at 12:04 PM, Feldhamer, Stuart wrote: I'm not much of an RPG gamer but I loved the original Pool of Radiance and sequels. I'd say try some of the early Ultima games; they are strong on characters, setting, and gameplay (in general). I've played and finished Ultimas 3 and 5. My

Re: [SWCollect] Modern classics

2004-01-12 Thread Marco Thorek
Jim Leonard schrieb: Marco Thorek wrote: I'm not sure if we had this topic before, but what modern games, say, developed after 1994, would you consider collectible? Collectible meaning high monetary/trade value or game worth owning until end of time because it is a *good* game? In this

Re: [SWCollect] Modern classics

2004-01-12 Thread Marco Thorek
Jim Leonard schrieb: Pedro Quaresma wrote: Please don't get me started on Planeboring: Torment. That game should never have been a RPG. Ah yes, Pedro, our resident RPG snob. ;-) If Planescape: Torment is a bad RPG by your standards, could you explain why? Is it all the dialog, or

Re: [SWCollect] Modern classics

2004-01-12 Thread Stephane Racle
I loved Bard's Tale as well - however, I felt BT2 was kind of weak. Thing is, as enjoyable as it is, BT3 probably doesn't stand up too well nowadays. The emphasis is on fights with more and more monsters... I still distinctly remember standing at the bridge in Malefia facing something like

Re: [SWCollect] Modern classics

2004-01-12 Thread Lee K. Seitz
Marco Thorek stated: So, it seems that besides what Edward said about people buying their status to get an easy start, others also lose all rationalism over the game. The game becomes more important than life itself. In those people's minds buying anything, for whatever amount, that brings the

Re: [SWCollect] Modern classics

2004-01-12 Thread Jim Leonard
Stephane Racle wrote: If I recall, the real sequel to Wasteland was called Mean Time and was never released. Something about the project being abandoned... perhaps someone here knows how much work was actually done on it? I'm going from memory here, I could be wrong. You're correct;

Re: [SWCollect] Modern classics

2004-01-12 Thread Stephane Racle
Good info, too bad it never happened! As far as modern games go, I would consider some of the Tex Murphy adventures as classics. Overseer was a bit of a let-down (I think it was the first game ever on DVD, however, which makes it somewhat interesting), but Under A Killing Moon and The Pandora

Re: [SWCollect] Modern classics

2004-01-12 Thread Jim Leonard
Lee K. Seitz wrote: Marco Thorek stated: So, it seems that besides what Edward said about people buying their status to get an easy start, others also lose all rationalism over the game. The game becomes more important than life itself. In those people's minds buying anything, for whatever

Re: [SWCollect] Modern classics

2004-01-12 Thread BL
Jim Leonard schrieb: Sorry this is a bit off-topic, but it's been bugging me: Can someone explain to me the reasoning behind selling online stuff? No, wait -- what I really mean is, can someone explain the rationale behind *buying* online accounts/items? According to my research,

Re: [SWCollect] Modern classics

2004-01-12 Thread Lee K. Seitz
Jim Leonard stated: Lee K. Seitz wrote: What about games that actually intrude on real life? I remember reading a description of an upcoming MMRTS that said the game (or rather, your soldiers and citizens) could e-mail and/or page you if, for instance, you were unexpectedly attacked. This

Re: [SWCollect] Modern classics

2004-01-12 Thread C.E. Forman
As both a loser and an idiot, I was deeply offended by that statement. B-) - Original Message - From: Feldhamer, Stuart [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, January 12, 2004 10:03 AM Subject: RE: [SWCollect] Modern classics It's pretty obvious, isn't

Re: [SWCollect] Modern classics

2004-01-12 Thread C.E. Forman
May we say that most titles nowadays are produced in too large numbers to ever become collectible? Especially most so-called Collector's Editions. Though it may still work for big-name series... I've seen demand and prices for the Ultima IX Dragon Edition holding fairly steady.

Re: [SWCollect] Modern classics

2004-01-12 Thread C.E. Forman
Not sure about that, but of course there was the miserable failure of Majestic (http://www.mobygames.com/game/sheet/p,3/gameId,5282/ for more info, including a review by our own CEForman) Nope, that's not it, but thanks for mentioning it. The name sounds familiar, but that's about it. (And

Re: [SWCollect] Modern classics

2004-01-12 Thread Edward Franks
On Jan 12, 2004, at 8:38 PM, Lee K. Seitz wrote: [Snip] Nope, that's not it, but thanks for mentioning it. The name sounds familiar, but that's about it. (And tell us how you really feel, C.E. 8) ) If it helps, I remember a little bit more about the game. You could schedule attacks to be

Re: [SWCollect] Modern classics

2004-01-10 Thread Edward Franks
On Jan 10, 2004, at 9:13 PM, Marco Thorek wrote: I'm not sure if we had this topic before, but what modern games, say, developed after 1994, would you consider collectible? There's only a very few that come to my mind: - The Dragon Edition of Ultima IX. Although it was the worst Ultima IMHO,