Re: [Audyssey] Important MOTA News
Hi, Well, I'm not sure how they did that. I mean the DirectX docs are fairly straight forward and of course I'm not accessing DirectX directly. I am using Philips Streemway API as a bridge between my engine and DirectX so I have no idea how to improve the virtual 3d output beyond what is available in the technical documentation supplied with directSound and Streemway. It is my understanding XAudio2 has a superior virtual 3d environment but Streemway doesn't yet support it, and it would require a5.1 surround sound setup to take full advantage of XAudio2 to begin with. there in lies the problem with virtual 3d technology. Even if the game supports it there is a good chance the end user doesn't have the hardware required to really use it or take full advantage of it. That's why my virtual 3d environment doesn't really require a 5.1 or 7.1 setup. I've played MOTA on a standard laptop with little problem because it falls back to a stereo environment if your system doesn't meet the sound card and speaker configuration needed for virtual 3d audio. Still I'd be interested to know what the Blind eye did to simulate that effect. it is too bad it wasn't an open source project or I would research the problem further. We really need more open source samples of how to do things like this so experienced and new game developers can find better ways to convey content through audio. HTH On 8/2/10, weis...@googlemail.com wrote: > Hello, > > I have no idea on how this could pe possible, but in the blind eye, if you > are facing the wrong wayy, the sounds, even with stereo headphones, sound > like it is really behind you. I don't know how they are doing it, but it > would be cool if this could be donein Mota FPS. > > Kevin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hello, I have no idea on how this could pe possible, but in the blind eye, if you are facing the wrong wayy, the sounds, even with stereo headphones, sound like it is really behind you. I don't know how they are doing it, but it would be cool if this could be donein Mota FPS. Kevin - Original Message - From: Thomas Ward To: Gamers Discussion list Date: Sun, 1 Aug 2010 21:41:02 -0400 Subject: Re: [Audyssey] Important MOTA News > Hi Damien, > Oh, I understand the problem. I have done that several times myself > even in the new first-person version of MOTA. I guess for the time > being the best way to be sure you are facing the right way is to use > the view menu. I haven't really come up with a good way to resolve > that problem. > > > > -Original Message- > > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > > Behalf Of Damien Pendleton > > Sent: 25 June 2010 11:18 > > To: Gamers Discussion list > > Subject: Re: [Audyssey] Important MOTA News > > > > Hi, > > The problem I tend to find is that you can turn around and, yes, all the > > sounds will pan. But I can never tell if a certain sound is behind you or in > > > > front of you, and then of course I walk forward and the sound is fading > > away, and then I realise that I must in fact be going backwards. That's > > where the real confusion comes in. > > Regards, > > Damien. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi, Hi, That's very helpful. I bought those voices years ago (I mean year'r'r'r'r'r'r'r'r'rs) ago. Still have the discs as well, I'll get to work on that later! Cheers, Ben. P.s. Sorry to change subject slightly, but I had an idea years ago about megatek productions and invasion of the planetrons... if anyone is interested in talking about it you can email me off list or make a thread, I don't care which. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Damien, Oh, I understand the problem. I have done that several times myself even in the new first-person version of MOTA. I guess for the time being the best way to be sure you are facing the right way is to use the view menu. I haven't really come up with a good way to resolve that problem. > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Damien Pendleton > Sent: 25 June 2010 11:18 > To: Gamers Discussion list > Subject: Re: [Audyssey] Important MOTA News > > Hi, > The problem I tend to find is that you can turn around and, yes, all the > sounds will pan. But I can never tell if a certain sound is behind you or in > > front of you, and then of course I walk forward and the sound is fading > away, and then I realise that I must in fact be going backwards. That's > where the real confusion comes in. > Regards, > Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Ben, That would be AT&T Mike. I happen to use him a lot when playing games that require Sapi 5 voices. HTH On 7/31/10, Ben wrote: > That is something that you have to learn and I speak from personal > experience. I'm planning on demoing it's a good day to die, only with > unlimited amo. Just curious what voice did they use is gma tank commander? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
That is something that you have to learn and I speak from personal experience. I'm planning on demoing it's a good day to die, only with unlimited amo. Just curious what voice did they use is gma tank commander? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Damien Pendleton Sent: 25 June 2010 11:18 To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi, The problem I tend to find is that you can turn around and, yes, all the sounds will pan. But I can never tell if a certain sound is behind you or in front of you, and then of course I walk forward and the sound is fading away, and then I realise that I must in fact be going backwards. That's where the real confusion comes in. Regards, Damien. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, June 25, 2010 10:59 AM Subject: Re: [Audyssey] Important MOTA News > Hi Allen, > No, you won't specifically need a surround sound setup. It is one of > those cases where if you have a surround sound setup the game > certainly should be able to use it to full effect, but if you don't it > will fall back to simple 2d stereo panning. If you have ever played > Shades of Doom or Tank Commander basicly that's what happens when you > put on a set of regular stereo headphones. They aren't surround sound > so they reproduce the sound in a simple 2d stereo format which works, > you can play the game, but you lose the full effect of the surround > sound. Make sense? > Eventually, when Streemway is converted to XAudio2 I'll look into > supporting 5.1 and 7.1 sound cards and speaker setups more > specifically, but for the time being I'm not going to require that > high tech for the fps version of MOTA. Especially, since I know the > average gamer out here has pretty generic audio hardware that gets > shipped in Compaqs, HP, Gateway, etc type computers. In other words > cheap e-machine hardware that gets the job done but isn't spectacular. > So I have to take that into account when designing my games. > > On 6/24/10, Allen wrote: >> Hi, Thomas, >> >> Will the user of the 3d version need to have a surround sound speaker >> system >> in oerder to play? >> >> Thanks >> >> Allen > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
No, I don't think so. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Nicol" To: "Gamers Discussion list" Sent: Sunday, July 18, 2010 6:01 PM Subject: Re: [Audyssey] Important MOTA News HI Tom Yeah, makes sense somewhat. Although, on paper it is not possible to draw a line going up in the air? Is it? On paper the vertical line is the line going from north to eastt and the horizontal line is going from south to west? Then you get the diagonal line that goes oblique. So with a 3d game like you are creating, do I need a keybord with 6 arrow keys? Do I understand you correctly? In your 3d game I will move east and west with my left and right arrow keys, north and south with my up and down arrow keys and from floor to ceiling with yet another 2 additional arrow keys? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]on Behalf Of Thomas Ward Sent: 11 July 2010 09:02 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Nicol, No, the line running from left to right and the line running from front to back are completely different. They are perpendicular to each other. That means running in two completely different directions. Let me give you a simple example maybe you can under stand. On a piece of paper you draw a line from left and right, east and west, that represents the x axis of the plane. Now, lets draw a line running from top to bottom of the paper that runs North and South and call that axis y. At this point we have your cross shape that points to the four compass directions North, South, East, and West. Finally, we are going to add a third dimension to this sheet of paper by driving a stake through the center of that cross. We now have a new axis running from floor to ceiling and we will call that axis z. When we get done we have three lines all pointing to six different cardinal directions East, West, North, South, floor, and the ceiling. Make sense? HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Internal Virus Database is out of date. Checked by AVG - www.avg.com Version: 9.0.707 / Virus Database: 270.14.60/2496 - Release Date: 11/11/09 09:40:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
You've almost got it right. A line goes from north to south, another from west to east, and the third goes from up to down, like climbing a wall. --- Shepherds are the best beasts! - Original Message - From: "Nicol" To: "Gamers Discussion list" Sent: Sunday, July 18, 2010 12:01 PM Subject: Re: [Audyssey] Important MOTA News HI Tom Yeah, makes sense somewhat. Although, on paper it is not possible to draw a line going up in the air? Is it? On paper the vertical line is the line going from north to eastt and the horizontal line is going from south to west? Then you get the diagonal line that goes oblique. So with a 3d game like you are creating, do I need a keybord with 6 arrow keys? Do I understand you correctly? In your 3d game I will move east and west with my left and right arrow keys, north and south with my up and down arrow keys and from floor to ceiling with yet another 2 additional arrow keys? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]on Behalf Of Thomas Ward Sent: 11 July 2010 09:02 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Nicol, No, the line running from left to right and the line running from front to back are completely different. They are perpendicular to each other. That means running in two completely different directions. Let me give you a simple example maybe you can under stand. On a piece of paper you draw a line from left and right, east and west, that represents the x axis of the plane. Now, lets draw a line running from top to bottom of the paper that runs North and South and call that axis y. At this point we have your cross shape that points to the four compass directions North, South, East, and West. Finally, we are going to add a third dimension to this sheet of paper by driving a stake through the center of that cross. We now have a new axis running from floor to ceiling and we will call that axis z. When we get done we have three lines all pointing to six different cardinal directions East, West, North, South, floor, and the ceiling. Make sense? HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Internal Virus Database is out of date. Checked by AVG - www.avg.com Version: 9.0.707 / Virus Database: 270.14.60/2496 - Release Date: 11/11/09 09:40:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
HI Tom Yeah, makes sense somewhat. Although, on paper it is not possible to draw a line going up in the air? Is it? On paper the vertical line is the line going from north to eastt and the horizontal line is going from south to west? Then you get the diagonal line that goes oblique. So with a 3d game like you are creating, do I need a keybord with 6 arrow keys? Do I understand you correctly? In your 3d game I will move east and west with my left and right arrow keys, north and south with my up and down arrow keys and from floor to ceiling with yet another 2 additional arrow keys? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]on Behalf Of Thomas Ward Sent: 11 July 2010 09:02 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Nicol, No, the line running from left to right and the line running from front to back are completely different. They are perpendicular to each other. That means running in two completely different directions. Let me give you a simple example maybe you can under stand. On a piece of paper you draw a line from left and right, east and west, that represents the x axis of the plane. Now, lets draw a line running from top to bottom of the paper that runs North and South and call that axis y. At this point we have your cross shape that points to the four compass directions North, South, East, and West. Finally, we are going to add a third dimension to this sheet of paper by driving a stake through the center of that cross. We now have a new axis running from floor to ceiling and we will call that axis z. When we get done we have three lines all pointing to six different cardinal directions East, West, North, South, floor, and the ceiling. Make sense? HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Internal Virus Database is out of date. Checked by AVG - www.avg.com Version: 9.0.707 / Virus Database: 270.14.60/2496 - Release Date: 11/11/09 09:40:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi, You also maybe could explain it with arrows, of tree brenches. One you ley down from the left of you to the right, east and west. Then one from up to down, you then should have a cross. One from left to the right, east west, X, one from further away from you to nearest you, Y. Then you take one, and stick it in that cross. Like in the middle right through. It is now pointing below, through the cross, and upwards out of the cross. Y. Hope that helped and made sense. *smiles* - Original Message - From: Thomas Ward To: Gamers Discussion list Date: Sun, 11 Jul 2010 15:01:32 -0400 Subject: Re: [Audyssey] Important MOTA News > Hi Nicol, > No, the line running from left to right and the line running from > front to back are completely different. They are perpendicular to each > other. That means running in two completely different directions. Let > me give you a simple example maybe you can under stand. > On a piece of paper you draw a line from left and right, east and > west, that represents the x axis of the plane. Now, lets draw a line > running from top to bottom of the paper that runs North and South and > call that axis y. At this point we have your cross shape that points > to the four compass directions North, South, East, and West. Finally, > we are going to add a third dimension to this sheet of paper by > driving a stake through the center of that cross. We now have a new > axis running from floor to ceiling and we will call that axis z. When > we get done we have three lines all pointing to six different cardinal > directions East, West, North, South, floor, and the ceiling. Make > sense? > > HTH > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Nicol, No, the line running from left to right and the line running from front to back are completely different. They are perpendicular to each other. That means running in two completely different directions. Let me give you a simple example maybe you can under stand. On a piece of paper you draw a line from left and right, east and west, that represents the x axis of the plane. Now, lets draw a line running from top to bottom of the paper that runs North and South and call that axis y. At this point we have your cross shape that points to the four compass directions North, South, East, and West. Finally, we are going to add a third dimension to this sheet of paper by driving a stake through the center of that cross. We now have a new axis running from floor to ceiling and we will call that axis z. When we get done we have three lines all pointing to six different cardinal directions East, West, North, South, floor, and the ceiling. Make sense? HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
It's the same difference as going north to south, east to west, top to bottom. To me, saying that they are the same does not make sense. Left is not right, up is not down, back is not forward. --- Shepherds are the best beasts! - Original Message - From: "Nicol" To: "Gamers Discussion list" Sent: Sunday, July 11, 2010 9:20 AM Subject: Re: [Audyssey] Important MOTA News HI Tom I also battle to understand coordinates. What's the difference between the line running from left to right and the line running from front to back? Isn't the two the same? If I have a line from left to right and a line from top to bottom, it makes a cross. But how does a line from front to back looks like? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]on Behalf Of Thomas Ward Sent: 26 June 2010 10:39 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Damien, I see. Well, that's certainly understandable. Although, it is nothing less than a crime that your primary school didn't properly educate you when you were young. That's there purpose regardless if you are blind, sighted, stupid, a genious, whatever. It is not up to them to decide who does and does not get a quality education. What idiots. That's just predgudist what they did to you in my book. Anyway, fortunately, understanding coordinates isn't really that hard to learn. It is a pretty straight forward subject and I could describe it in a couple of para graphs. Think of it this way. You have a line running from left to right or east to west. This line is your x axis of movement. Now we are going to draw a line from front to back or north to south. This line of movement is going to be our z axis. Finally, we are going to draw a third line running from up to down or top to bottom. This line will be our y axis. So now what you have is three different coordinates x/y/z which provides you six directions of movement in any direction you need to go. So if you press the c key in a game and it says something like 15, 11, 22 that means you are 15 units east of the west wall, 11 units above the ground, and 22 units north of the south wall. Does that make sense? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
As I said nickel, think along the hall, up the stairs and round the corner. Kif you put your hand on the table in front of you, you can move it left to right, that is the x axis and that coordinate is first, you can move it towards you or away, that is the y access, and indeed the two form across, and that is all that is needed in a 2D game. however, you can also move your hand up off the table and put it back down. that is the z axis, and is used in a 3D game. So, you could have a point 5 cm along the the desk, 3 cm forwards, and 2 cm avoe the surface of the desk, or as coordinate 5/3/2. that is how 3D and 2d coordinates work. Hth. Beware the Grue! dark. - Original Message - From: "Nicol" To: "Gamers Discussion list" Sent: Sunday, July 11, 2010 3:20 PM Subject: Re: [Audyssey] Important MOTA News HI Tom I also battle to understand coordinates. What's the difference between the line running from left to right and the line running from front to back? Isn't the two the same? If I have a line from left to right and a line from top to bottom, it makes a cross. But how does a line from front to back looks like? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]on Behalf Of Thomas Ward Sent: 26 June 2010 10:39 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Damien, I see. Well, that's certainly understandable. Although, it is nothing less than a crime that your primary school didn't properly educate you when you were young. That's there purpose regardless if you are blind, sighted, stupid, a genious, whatever. It is not up to them to decide who does and does not get a quality education. What idiots. That's just predgudist what they did to you in my book. Anyway, fortunately, understanding coordinates isn't really that hard to learn. It is a pretty straight forward subject and I could describe it in a couple of para graphs. Think of it this way. You have a line running from left to right or east to west. This line is your x axis of movement. Now we are going to draw a line from front to back or north to south. This line of movement is going to be our z axis. Finally, we are going to draw a third line running from up to down or top to bottom. This line will be our y axis. So now what you have is three different coordinates x/y/z which provides you six directions of movement in any direction you need to go. So if you press the c key in a game and it says something like 15, 11, 22 that means you are 15 units east of the west wall, 11 units above the ground, and 22 units north of the south wall. Does that make sense? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
HI Tom I also battle to understand coordinates. What's the difference between the line running from left to right and the line running from front to back? Isn't the two the same? If I have a line from left to right and a line from top to bottom, it makes a cross. But how does a line from front to back looks like? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]on Behalf Of Thomas Ward Sent: 26 June 2010 10:39 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Damien, I see. Well, that's certainly understandable. Although, it is nothing less than a crime that your primary school didn't properly educate you when you were young. That's there purpose regardless if you are blind, sighted, stupid, a genious, whatever. It is not up to them to decide who does and does not get a quality education. What idiots. That's just predgudist what they did to you in my book. Anyway, fortunately, understanding coordinates isn't really that hard to learn. It is a pretty straight forward subject and I could describe it in a couple of para graphs. Think of it this way. You have a line running from left to right or east to west. This line is your x axis of movement. Now we are going to draw a line from front to back or north to south. This line of movement is going to be our z axis. Finally, we are going to draw a third line running from up to down or top to bottom. This line will be our y axis. So now what you have is three different coordinates x/y/z which provides you six directions of movement in any direction you need to go. So if you press the c key in a game and it says something like 15, 11, 22 that means you are 15 units east of the west wall, 11 units above the ground, and 22 units north of the south wall. Does that make sense? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
No, was just asking. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Tuesday, June 29, 2010 5:16 AM Subject: Re: [Audyssey] Important MOTA News Hi Muhammede, Um, just curious but why would Sarah need the resurrection stone? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Saturday, June 26, 2010 11:33 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News It's just a snitch. We are the Knights who say...Ni! - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 10:13 AM Subject: Re: [Audyssey] Important MOTA News Is that snich the one which has the reserection stone? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Saturday, June 26, 2010 3:05 AM Subject: Re: [Audyssey] Important MOTA News Hi Phil, Just what I need. Lol. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: Friday, June 25, 2010 1:35 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Hayden, No, the snitch inside the castle is there to annoy you. You can't catch it or nor do any spells affect it. But then I'm working on an update to the Sarah game, so I may throw in a surprise or two concerning the castle snitch. Phil - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Friday, June 25, 2010 12:42 PM Subject: Re: [Audyssey] Important MOTA News Hi Phil, After listening to the audio tutorial (of sorts) you did for Sarah that's on the draconis site, I recall hearing the snitch inside the castle. Is it possible to catch it inside? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: Friday, June 25, 2010 11:06 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Hayden, Your main objective is to find a way to get out of the castle. Once out you have another challenge of catching the golden snitch. Phil - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Friday, June 25, 2010 12:01 PM Subject: Re: [Audyssey] Important MOTA News Hi, I must ask this. Is the object in Sarah to get out of the castle? Just wondering since there seems to quite a lot to do and check out, and me not playing it yet, I don't even know what all there is. Best Regards, Hayden -Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, June 25, 2010 7:28 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Phil, Yeah, those are used too sometimes. I think in Tomb Raider, if I remember correctly, the shift+control+down arrow combo causes Lara to do a reverse safety drop. Basicly, what that is is she turns around, grabs hold of a ledge or something, and then drops to the ground. Of course, not every mainstream game has this feature, but it is a frequently used one in the Tomb Raider series. As for the automatic walking feature in Sarah I absolutely hate that feature with a passion that's why I have a custom keyboard.ini file that reverses the control+arrow key combo with the standard arrow keys That way the game operates the way I think it should rather than the default setup. Anyway, I guess what I was getting at is that some of us would like to manually do things instead of having it automatically done for you. For me it gives a little more
Re: [Audyssey] Important MOTA News
Hi Thomas, Thanks for the suggestion, but I think I'll stick to meermortals, not the deities from on high. Lol Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, June 29, 2010 7:31 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Hayden, Grin. Sorry, about your luck. Maybe you should ask Venus out on a date. The Romans say she is always willing and able to give a guy a good time. By the look of her busts and paintings I guess she would definitely put all the mortal laidies to shame in the looks department. Laugh. On 6/28/10, Hayden Presley wrote: > Hi Thomas, > Dang it, I was going to make a date with Bastet sometime soon! I do like > cats, you know. Looks like I'll have to call in sick. > > Best Regards, > Hayden > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Thomas, Lol, sounds just like mythological god translations for me. Sudekh...that's new for me, though it sounds a little more...Egyptian? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, June 29, 2010 7:23 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Hayden, Good question. Actually, neither if we want the actual translation from ancient Egyptian to English which would be Sudekh. The name Set is actually a later version of the name translated from Coptic to English, and is the most commonly used in Egyptian studdies. The name Seth is a Greek translation of Coptic to Greek. Confusing enough for you? Smile. On 6/28/10, Hayden Presley wrote: > Hi Thomas, > Which translation is more direct from Egyptian? Another excellent example is > Re and Ra. > > Best Regards, > Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Muhammede, Um, just curious but why would Sarah need the resurrection stone? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Saturday, June 26, 2010 11:33 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News It's just a snitch. We are the Knights who say...Ni! - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 10:13 AM Subject: Re: [Audyssey] Important MOTA News > Is that snich the one which has the reserection stone? > My audio games for the blind group. > Discussions off topic are welcome in the holidays. Talking about games is > welcome, talking about computer problems is welcome when their are know > holidays but that's only in easter holidays or know holidays. If you want > to joyn, just send a blank email to. > audiogamesfortheblind+subscr...@googlegroups.com > With the subject subscribe in the subject line. > Contact infermation. > email: > muhamme...@googlemail.com > msn: > muhammed123...@hotmail.co.uk > Skype: > muhammed.deniz > Klango username. > muhammed > - Original Message - > From: "Hayden Presley" > To: "'Gamers Discussion list'" > Sent: Saturday, June 26, 2010 3:05 AM > Subject: Re: [Audyssey] Important MOTA News > > >> Hi Phil, >> Just what I need. Lol. >> >> Best Regards, >> Hayden >> >> >> -Original Message- >> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >> Behalf Of Phil Vlasak >> Sent: Friday, June 25, 2010 1:35 PM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] Important MOTA News >> >> Hi Hayden, >> No, the snitch inside the castle is there to annoy you. >> You can't catch it or nor do any spells affect it. >> But then I'm working on an update to the Sarah game, so I may throw in a >> surprise or two concerning the castle snitch. >> Phil >> >> - Original Message - >> From: "Hayden Presley" >> To: "'Gamers Discussion list'" >> Sent: Friday, June 25, 2010 12:42 PM >> Subject: Re: [Audyssey] Important MOTA News >> >> >>> Hi Phil, >>> After listening to the audio tutorial (of sorts) you did for Sarah >>> that's >>> on >>> the draconis site, I recall hearing the snitch inside the castle. Is it >>> possible to catch it inside? >>> >>> Best Regards, >>> Hayden >>> >>> >>> -Original Message- >>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] >>> On >>> Behalf Of Phil Vlasak >>> Sent: Friday, June 25, 2010 11:06 AM >>> To: Gamers Discussion list >>> Subject: Re: [Audyssey] Important MOTA News >>> >>> Hi Hayden, >>> Your main objective is to find a way to get out of the castle. >>> Once out you have another challenge of catching the golden snitch. >>> Phil >>> >>> - Original Message - >>> From: "Hayden Presley" >>> To: "'Gamers Discussion list'" >>> Sent: Friday, June 25, 2010 12:01 PM >>> Subject: Re: [Audyssey] Important MOTA News >>> >>> >>>> Hi, >>>> I must ask this. Is the object in Sarah to get out of the castle? Just >>>> wondering since there seems to quite a lot to do and check out, and me >>>> not >>>> playing it yet, I don't even know what all there is. >>>> >>>> Best Regards, >>>> Hayden >>>> >>>> >>>> -Original Message- >>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] >>>> On >>>> Behalf Of Thomas Ward >>>> Sent: Friday, June 25, 2010 7:28 AM >>>> To: Gamers Discussion list >>>> Subject: Re: [Audyssey] Important MOTA News >>>> >>>> Hi Phil, >>>> Yeah, those are used too sometimes. I think in Tomb Raider, if I >>>> remember correctly, the shift+control+down arrow combo causes Lara to >>>> do a reverse safety drop. Basicly, what that is is she turns around, >>>> grabs hold of a ledge or something, and then drops to the ground. Of >>>> course, not every mainstream game has this feature, but it is a >>>> frequently used one in the Tomb Raider series. >>>> As for the automatic walking fe
Re: [Audyssey] Important MOTA News
Hi Brian, Correction. Etin is not another name for giant. Etins have twoheads, although I can say that's all I know about them. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Sunday, June 27, 2010 7:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Precisely. And while it is true that at least Giants and Trolls are definitely part of many cultures' folklore, when young people hear the word Giant of course Harry Potter is what they jump to. About the only creature he mentioned that didn't come from Harry Potter was the Etin, and if I'm not mistaken that's just another name for Giant. We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 1:50 PM Subject: Re: [Audyssey] Important MOTA News > Because all of the enemies you did mention are straight from that series. > When you found out that one of the monsters in MOTA is a 3-headed dog, you > immediately thought of Fluffy. Half giant? Hagrid, giants? Hagrid's half > brother, and so on. > - Original Message - > From: "Muhammed Deniz" > To: "Gamers Discussion list" > Sent: Sunday, June 27, 2010 11:29 AM > Subject: Re: [Audyssey] Important MOTA News > > >> Why when I say an idea, it relates to Harry Potter Hayden? I never said >> include devils snare, did I? >> My audio games for the blind group. >> Discussions off topic are welcome in the holidays. Talking about games is >> welcome, talking about computer problems is welcome when their are know >> holidays but that's only in easter holidays or know holidays. If you want >> to joyn, just send a blank email to. >> audiogamesfortheblind+subscr...@googlegroups.com >> With the subject subscribe in the subject line. >> Contact infermation. >> email: >> muhamme...@googlemail.com >> msn: >> muhammed123...@hotmail.co.uk >> Skype: >> muhammed.deniz >> Klango username. >> muhammed >> - Original Message - >> From: "Hayden Presley" >> To: "'Gamers Discussion list'" >> Sent: Sunday, June 27, 2010 5:05 PM >> Subject: Re: [Audyssey] Important MOTA News >> >> >>> Hi Muhammed, >>> Not at all. There are no half giants in greek mythology, nor are there >>> etins or trolls. And might I remind you that this is not Harry Potter? >>> No >>> devil's snare, please. >>> >>> Best Regards, >>> Hayden >>> >>> >>> -Original Message- >>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] >>> On >>> Behalf Of weis...@googlemail.com >>> Sent: Sunday, June 27, 2010 1:43 AM >>> To: Gamers Discussion list >>> Subject: Re: [Audyssey] Important MOTA News >>> >>> Hmmm, nah. >>> Not really. >>> >>> >>> - Original Message - >>> From: "Bryan Peterson" >>> To: "Gamers Discussion list" >>> Date: Sat, 26 Jun 2010 15:13:39 -0600 >>> Subject: Re: [Audyssey] Important MOTA News >>> >>>> No. >>>> We are the Knights who say...Ni! >>>> - Original Message - >>>> From: "Muhammed Deniz" >>>> To: "Gamers Discussion list" >>>> Sent: Saturday, June 26, 2010 2:35 PM >>>> Subject: Re: [Audyssey] Important MOTA News >>>> >>>> >>>> > We think so. Personily, I think their should be water pits or pits >>> which >>>> > have plants which could strangel you. Also, for another trap, a rope >>> that >>>> > you walk on but no floor and a plant from under. Also, for the >>> inchanted >>>> > swords, their shall be a boss strong than a minotaur. Maybe a half >>> giant >>>> > or a pure giant? Also, for you to reach the kerberro, I think their >>> shall >>>> > be an ettan and a troll guarding the room entirants. Another thing, >>>> > why >>>> > don't you include clubs in the game? That's what the troll and the >>> ettin >>>> > could have. Anyone agree? Also for juels, their shall be dogs or >>>> > horses >>>> > guarding the juels Also, they could be at the end of a level. Anyone >>> like >>>> > this? Also, Traps shall be put in places
Re: [Audyssey] Important MOTA News
Hi, Hahaha. Kind of like a female scorpion. I'm sure glad I'm not a scorpion. Scorpion females mate with male scorpions before stinging them to death and ripping their heads off. How is that as a way to go? To get killed in the act of getting it on so to speak. Lol! On 6/29/10, Bryan Peterson wrote: > Yeah. LOL. Then she erases her...uh...partner from existence. The music when > you fought her was pretty cool though. > We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Yeah. LOL. Then she erases her...uh...partner from existence. The music when you fought her was pretty cool though. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, June 29, 2010 7:15 AM Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Ah, so Venus is into the whips and chains thing. Sounds a little too much of the bondage and discipline type for me. Lol! On 6/29/10, Bryan Peterson wrote: Not if you encountered her Final Fantasy Legend II self LOL. You actually had to fight her to gain possession of some of the Magi and she was one tough customer. Quite apart from some nasty flame spells and a whip that did a lot of damage she also had a nasty Erase spell that would kill you instantly. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Bryan, Ah, so Venus is into the whips and chains thing. Sounds a little too much of the bondage and discipline type for me. Lol! On 6/29/10, Bryan Peterson wrote: > Not if you encountered her Final Fantasy Legend II self LOL. You actually > had to fight her to gain possession of some of the Magi and she was one > tough customer. Quite apart from some nasty flame spells and a whip that did > a lot of damage she also had a nasty Erase spell that would kill you > instantly. > We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Not if you encountered her Final Fantasy Legend II self LOL. You actually had to fight her to gain possession of some of the Magi and she was one tough customer. Quite apart from some nasty flame spells and a whip that did a lot of damage she also had a nasty Erase spell that would kill you instantly. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, June 29, 2010 6:30 AM Subject: Re: [Audyssey] Important MOTA News Hi Hayden, Grin. Sorry, about your luck. Maybe you should ask Venus out on a date. The Romans say she is always willing and able to give a guy a good time. By the look of her busts and paintings I guess she would definitely put all the mortal laidies to shame in the looks department. Laugh. On 6/28/10, Hayden Presley wrote: Hi Thomas, Dang it, I was going to make a date with Bastet sometime soon! I do like cats, you know. Looks like I'll have to call in sick. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Hayden, Grin. Sorry, about your luck. Maybe you should ask Venus out on a date. The Romans say she is always willing and able to give a guy a good time. By the look of her busts and paintings I guess she would definitely put all the mortal laidies to shame in the looks department. Laugh. On 6/28/10, Hayden Presley wrote: > Hi Thomas, > Dang it, I was going to make a date with Bastet sometime soon! I do like > cats, you know. Looks like I'll have to call in sick. > > Best Regards, > Hayden > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Hayden, Good question. Actually, neither if we want the actual translation from ancient Egyptian to English which would be Sudekh. The name Set is actually a later version of the name translated from Coptic to English, and is the most commonly used in Egyptian studdies. The name Seth is a Greek translation of Coptic to Greek. Confusing enough for you? Smile. On 6/28/10, Hayden Presley wrote: > Hi Thomas, > Which translation is more direct from Egyptian? Another excellent example is > Re and Ra. > > Best Regards, > Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Thomas, To tell you the truth, that's a game I haven't cared aterrible lotabout playing, so I can't say. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, June 26, 2010 3:45 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Hayden, What about Monkey Business? That's a game i find using coordinates in quite useful at times. Although the game seams to have the axis reversed as 0 is at the top of the grid instead of the bottom lefthand corner as it should be. On 6/25/10, Hayden Presley wrote: > Hi, > I've found coordinates moderately useful in certain FPS titles, though not > really all of them. Really, the only two I have use of them for or Tank > Commander and Loan Wolf. In Shades of doom, they really do have no use for > me. > > Best Regards, > Hayden > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi, Then There's what Set did to Osiris when he was mortal. Another...interesting ordeal, shall we say? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, June 27, 2010 9:37 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News And poor old promethius was punished by having an eagle eat his liver every day then having it grow back at night, easily one of the most fun punishments ever! Though when you considder what was actually done to some other gods it's fairly mild, for instance, the actual egyptian punishment of set was, , interesting! to say the least. Beware the grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 3:16 PM Subject: Re: [Audyssey] Important MOTA News > She was actually sent to his brother Epimetheus, but Prometheus tried to > warn him. Pandora's Box came from the fact that she came with the box > containing the Miseries as they were called. Epimetheus was supposed to > open the box after they were married, although another version of the > story says that Zeus actualy warned her not to open the box knowing full > well that she would ultimately become too curious to resist. Zeus was > actually looking for an excuse to punish Prometheus of course and he used > his attempt to warn Epimetheus off of Pandora as that excuse. > We are the Knights who say...Ni! > - Original Message - > From: "Hayden Presley" > To: "'Gamers Discussion list'" > Sent: Sunday, June 27, 2010 7:57 AM > Subject: Re: [Audyssey] Important MOTA News > > >> Hi Brian, >> Yes. In most versions of the myth, Athena simplywon, and turned Arachne >> into a spider because of her portrail of the gods. I have heard the one >> where Arachne won, though. Athena was apparently so mad she turned >> Arachne >> into a spider for losing. I even heard one version of the Pandora myth >> that >> says the gods sent her as a punishment for Promethus bringing us fire. >> Only >> question left is: howin the world did it become Pandora' box? >> >> Best Regards, >> Hayden >> >> >> -----Original Message----- >> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >> Behalf Of Bryan Peterson >> Sent: Sunday, June 27, 2010 5:31 AM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] Important MOTA News >> >> Although she did have something of a temper from what I recall, and a >> tendency to cheat in all the contests I've ever read about. Arachne was a >> case in point, although you're right in that she definitely didn't kill >> her. >> >> I seem to recall that in one version of the story Arachne actually won >> the >> weaving contest. In another she did lose because Athena used the clouds >> as >> weaving material. Either way of course Arachne ended up as a spider. LOL. >> I >> suppose Ares would probably have killed her without even giving her the >> opportunity to prove herself. >> We are the Knights who say...Ni! >> - Original Message - >> From: "Thomas Ward" >> To: "Gamers Discussion list" >> Sent: Sunday, June 27, 2010 3:15 AM >> Subject: Re: [Audyssey] Important MOTA News >> >> >>> Hi muhammed, >>> Correction. I didn't say the boss battle between you and Athena >>> wouldn't be a battle. What I said is it is a contest of skills not a >>> battle to the death. If you knew a little more about Greek mythology >>> you would know Athena, the goddess of wisdom, likes engaging her >>> adversaries in a contest of skills rather than outright combat. >>> Killing opponents isn't her forte. That's more like her brother, Ares, >>> who is the god of war. He is into the fight to the death thing, but >>> not Athena. Although, she is a warrior god in her own right. She just >>> uses her head more, and uses brains over brute force. >>> >>> HTH >>> >>> >>> On 6/27/10, Muhammed Deniz wrote: >>>> How about at the finel release, Thomas said that the battle with athina >>>> wouldn't be a battle. I wonder wather their shall be monsters and stuff >>>> before you could reach her? >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can ma
Re: [Audyssey] Important MOTA News
Hi Muhammed, Where, exactly, is this "ball" coming from? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Sunday, June 27, 2010 9:39 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News So, correct me on this, but is she going to make a magicle ball which could dodge attacks and you have to tri to take the ball down with each weapon like I mean for 5 minutes or what? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 10:15 AM Subject: Re: [Audyssey] Important MOTA News > Hi muhammed, > Correction. I didn't say the boss battle between you and Athena > wouldn't be a battle. What I said is it is a contest of skills not a > battle to the death. If you knew a little more about Greek mythology > you would know Athena, the goddess of wisdom, likes engaging her > adversaries in a contest of skills rather than outright combat. > Killing opponents isn't her forte. That's more like her brother, Ares, > who is the god of war. He is into the fight to the death thing, but > not Athena. Although, she is a warrior god in her own right. She just > uses her head more, and uses brains over brute force. > > HTH > > > On 6/27/10, Muhammed Deniz wrote: >> How about at the finel release, Thomas said that the battle with athina >> wouldn't be a battle. I wonder wather their shall be monsters and stuff >> before you could reach her? > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Thomas, Which translation is more direct from Egyptian? Another excellent example is Re and Ra. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, June 27, 2010 9:56 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi, That's correct. The names Set and Seth refer to the same Egyptian god. It all depends on which translation you happen to be reading from. Some translations are translated from Greek to English and some are translations from Egyptian to English. That's why you might discover different names for the same god or goddess. As far as Set and the Tomb Raider games that would be Tomb Raider The :Last Revelation. In that game Lara Croft finds Set's underground tomb in Egypt and removes the amulet of Horris thinking to take it home with her only to discover she released Set's spirit from the tomb, and now he has returned to take over the world. She then is tasked with figuring out a way to put him back in his tomb or imprisoning him so he can't carry out his evil plans. As you said you can't kill Set, it is an impossible battle, but there is a way to defeat him by destroying the temple of Horris and burying him inside the temple. Thus entombing him forever. On 6/27/10, Bryan Peterson wrote: > Isn't he called Set in some translations? Or is that another deity entirely? > If so, didn't you mention once that he's featured as a boss, albeit an > unbeatable one, in one of the Tomb Raider games? > We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Thomas, Dang it, I was going to make a date with Bastet sometime soon! I do like cats, you know. Looks like I'll have to call in sick. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, June 27, 2010 6:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Hayden, Yeah, I guess so. Although, we will never know how things might have turned out if Lower Egypt had defeated Upper Egypt and made Set the national deity instead of Horris. Now, where did Isis go to. She told me we had a date tonight, but she has disappeared on me. Be ware of goddesses baring kisses. Lol! On 6/27/10, Hayden Presley wrote: > Hi Thomas, > Ah, the lord of the sky has to be the hero, doesn't it? > > Best Regards, > Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Thomas, Ah, I can understand now why you said that in Loan Wofl you move along the x and z axes. Thanks for clearing that up. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, June 27, 2010 6:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi, That's correct. The way 3d coordinates are handled in computer programming is different from what you were probibly taught in math class. Sorry, I didn't point this out from the outset. However, the way I think of it in terms of programming applies and doesn't apply to what you have learned. In that sense you and I are both right. HTH On 6/27/10, Valiant8086 wrote: > Hi. > Ok I think everyone is pretty much correct here. What direct x appears to > have done if I'm figuring things right is took the whole thing and flipped > it over on it's left side, and then rotated it 90 degrees to the right. It > still makes sense now, it's just well backwards, but backwards. > > I believe y is for up down in computer world because screens are 2d > technically if I'm not off my rocker. That makes x on the screen left to > right. So they just kept their x y on the screen as is and put z in to go > front back instead of flipping them around. I'm as much trying to understand > this as telling anyone how it is, so I might be wrong Lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi, Ah--the confusions and complications of 3 dimensional space. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, June 27, 2010 6:42 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi, No, x is always horizontal on graph paper. That means running from left to right. Then y is virtical or up/down in this case. Now, based on what I just read in the wikipedia article most programmers prefer to use a right-handed coordinate system with x running east/west, y north/south, and use z for up/down. If this would make you feel better I can flip the y and z around to use the right-handed coordinate system so that z will be your virtical axis when you climb ropes, staircases, etc but that is a crap load of rewriting I need to do in order to fix it in the Genesis Engine. gr On 6/27/10, Valiant8086 wrote: > Hi. > I did some reading on this, and I think it just depends how you want it to > be. You can have a cube in any direction so really z could be north south, > east west, or up down, or it could be upside down if you wanted, but me I > think from what I've been reading folks usually like to think z is up down. > Only a computer screen's is 2d says y is up down. Me I don't know why x > isn't instead, but yeah. that's why folks sometimes said z was north south > or east west. Me I prefer z being up down. Makes more sense to me.. We know > x on standard graph paper I think is north south right? And y is west east? > So seems to me we simplify things to make z go up down so we can leave x and > y alone as they were. > > I found this and it looks like it's sort of backing my claim if I read it > right. Granted this is Wikipedia, and I try to treat it with a grange of > salt. > > http://en.wikipedia.org/wiki/Cartesian_coordinate_system > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Well, at least it was a mistake. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, June 28, 2010 1:06 AM Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Ahem...You are quite right. I have egg on my face. I meant to say walk right not walk left. Sorry, about that. Lol! On 6/27/10, Bryan Peterson wrote: I think you meant walk right Thomas. LOL. It's just that you said walk left and then hit the right arrow for the jump. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
It was just a thought really. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Monday, June 28, 2010 1:05 AM Subject: Re: [Audyssey] Important MOTA News That happened because Muhamed seemed to feel that the trap warnings should be on both Easy and Normal. I made the comment about it being called Normal and not Slightly More than Easy simply to point out that Normal or whatever you call it was supposed to be harder than Easy, so things like trap warnings shouldn't be present. Unfortunately I worded it too vaguely I guess and so the thing sort of spyreled out of control and turned into a debate about different names for the normal difficulty setting. We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 1:20 PM Subject: Re: [Audyssey] Important MOTA News Someone said that they would not bother with normal difficulty from a game developer's point of view. I pointed out that I use that level. I'm not sure how the subject got onto what the difficulty levels are called, because that doesn't matter. I would give them names that cannot be used on the list if I were the only one playing the game, or for those who I know that the names wouldn't bother, just for fun! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 8:24 AM Subject: Re: [Audyssey] Important MOTA News Hi, Does somebody want to clue me in as to what you guys are talking about? What's the difference if a developer calls the difficulty level normal, intermediate, medium, whatever? Smile. On 6/27/10, Bryan Peterson wrote: It's called Normal difficulty, not Slightly more than Easy. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Precisely. And while it is true that at least Giants and Trolls are definitely part of many cultures' folklore, when young people hear the word Giant of course Harry Potter is what they jump to. About the only creature he mentioned that didn't come from Harry Potter was the Etin, and if I'm not mistaken that's just another name for Giant. We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 1:50 PM Subject: Re: [Audyssey] Important MOTA News Because all of the enemies you did mention are straight from that series. When you found out that one of the monsters in MOTA is a 3-headed dog, you immediately thought of Fluffy. Half giant? Hagrid, giants? Hagrid's half brother, and so on. - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 11:29 AM Subject: Re: [Audyssey] Important MOTA News Why when I say an idea, it relates to Harry Potter Hayden? I never said include devils snare, did I? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 27, 2010 5:05 PM Subject: Re: [Audyssey] Important MOTA News Hi Muhammed, Not at all. There are no half giants in greek mythology, nor are there etins or trolls. And might I remind you that this is not Harry Potter? No devil's snare, please. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of weis...@googlemail.com Sent: Sunday, June 27, 2010 1:43 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hmmm, nah. Not really. - Original Message ----- From: "Bryan Peterson" To: "Gamers Discussion list" Date: Sat, 26 Jun 2010 15:13:39 -0600 Subject: Re: [Audyssey] Important MOTA News No. We are the Knights who say...Ni! - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 2:35 PM Subject: Re: [Audyssey] Important MOTA News > We think so. Personily, I think their should be water pits or pits which > have plants which could strangel you. Also, for another trap, a rope that > you walk on but no floor and a plant from under. Also, for the inchanted > swords, their shall be a boss strong than a minotaur. Maybe a half giant > or a pure giant? Also, for you to reach the kerberro, I think their shall > be an ettan and a troll guarding the room entirants. Another thing, > why > don't you include clubs in the game? That's what the troll and the ettin > could have. Anyone agree? Also for juels, their shall be dogs or > horses > guarding the juels Also, they could be at the end of a level. Anyone like > this? Also, Traps shall be put in places like that. > My audio games for the blind group. > Discussions off topic are welcome in the holidays. Talking about > games is > welcome, talking about computer problems is welcome when their are > know > holidays but that's only in easter holidays or know holidays. If you want > to joyn, just send a blank email to. > audiogamesfortheblind+subscr...@googlegroups.com > With the subject subscribe in the subject line. > Contact infermation. > email: > muhamme...@googlemail.com > msn: > muhammed123...@hotmail.co.uk > Skype: > muhammed.deniz > Klango username. > muhammed > - Original Message - > From: "william lomas" > To: "Gamers Discussion list" > Sent: Saturday, June 26, 2010 9:02 PM > Subject: Re: [Audyssey] Important MOTA News > > >> are there more traps to come then other than spikes? >> >> On Jun 26, 2010, at 7:28 PM, Thomas Ward wrote: >> >>> Hi Charles, >>> In deed. That's not the only thing. I've also included the trap >>> warning messages people wanted so that will help as long as you are >>> playing on something like beginner. I've decided to disable them on >>> higher difficulty levels since after all if you are an advanced or >>> expert player you certainly don't need them. That will separate the >>&g
Re: [Audyssey] Important MOTA News
Hi Bryan, Ahem...You are quite right. I have egg on my face. I meant to say walk right not walk left. Sorry, about that. Lol! On 6/27/10, Bryan Peterson wrote: > I think you meant walk right Thomas. LOL. It's just that you said walk left > and then hit the right arrow for the jump. > We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
That happened because Muhamed seemed to feel that the trap warnings should be on both Easy and Normal. I made the comment about it being called Normal and not Slightly More than Easy simply to point out that Normal or whatever you call it was supposed to be harder than Easy, so things like trap warnings shouldn't be present. Unfortunately I worded it too vaguely I guess and so the thing sort of spyreled out of control and turned into a debate about different names for the normal difficulty setting. We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 1:20 PM Subject: Re: [Audyssey] Important MOTA News Someone said that they would not bother with normal difficulty from a game developer's point of view. I pointed out that I use that level. I'm not sure how the subject got onto what the difficulty levels are called, because that doesn't matter. I would give them names that cannot be used on the list if I were the only one playing the game, or for those who I know that the names wouldn't bother, just for fun! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 8:24 AM Subject: Re: [Audyssey] Important MOTA News Hi, Does somebody want to clue me in as to what you guys are talking about? What's the difference if a developer calls the difficulty level normal, intermediate, medium, whatever? Smile. On 6/27/10, Bryan Peterson wrote: It's called Normal difficulty, not Slightly more than Easy. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Valiant and all, I've just looked up the section in the official DirectX documentation about Cartesian coordinates, and here is what it says. Perhaps after reading this it might make more sense why and how I have designed the Genesis Engine. Obviously, since DirectX is setup this way using some other values would screw up the 3d positioning of sounds considerably and using something else isn't really an option. Here is the relevant text. Coordinates of 3-D Space In DirectSound the position, velocity, and orientation of sound sources and listeners in 3-D space are represented by Cartesian coordinates, which are values on three axes: the x-axis, the y-axis, and the z-axis. The axes are relative to a viewpoint established by the application. Values on the x-axis increase from left to right, on the y-axis from down to up, and on the z-axis from near to far. The D3DVECTOR structure contains values describing position, velocity, or orientation on the three axes. Conventionally, vectors are expressed as three values enclosed in parentheses and separated by commas, in the order (x, y, z). Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
well I'd sertainly buy the pack,. obviously you could choose if you really wanted one or the other or both. At 10:59 a.m. 28/06/2010, you wrote: Hi Shaun, Yes, I could do that. It would even be a good idea to sell the games that way as I could offer discounts if purchased together like $10 off the retail price or something like that. Smile. On 6/27/10, shaun everiss wrote: > I understand could you do it like maybe gma does having games in a > pack, ofcause they cost slightly more than a single licence for one > game but you get all things in a pack. > thats how I got the origional gma games, sod lonewolf and I think > either trek2k maybe gtc I forget now. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi, No, x is always horizontal on graph paper. That means running from left to right. Then y is virtical or up/down in this case. Now, based on what I just read in the wikipedia article most programmers prefer to use a right-handed coordinate system with x running east/west, y north/south, and use z for up/down. If this would make you feel better I can flip the y and z around to use the right-handed coordinate system so that z will be your virtical axis when you climb ropes, staircases, etc but that is a crap load of rewriting I need to do in order to fix it in the Genesis Engine. gr On 6/27/10, Valiant8086 wrote: > Hi. > I did some reading on this, and I think it just depends how you want it to > be. You can have a cube in any direction so really z could be north south, > east west, or up down, or it could be upside down if you wanted, but me I > think from what I've been reading folks usually like to think z is up down. > Only a computer screen's is 2d says y is up down. Me I don't know why x > isn't instead, but yeah. that's why folks sometimes said z was north south > or east west. Me I prefer z being up down. Makes more sense to me.. We know > x on standard graph paper I think is north south right? And y is west east? > So seems to me we simplify things to make z go up down so we can leave x and > y alone as they were. > > I found this and it looks like it's sort of backing my claim if I read it > right. Granted this is Wikipedia, and I try to treat it with a grange of > salt. > > http://en.wikipedia.org/wiki/Cartesian_coordinate_system > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi, That's correct. The way 3d coordinates are handled in computer programming is different from what you were probibly taught in math class. Sorry, I didn't point this out from the outset. However, the way I think of it in terms of programming applies and doesn't apply to what you have learned. In that sense you and I are both right. HTH On 6/27/10, Valiant8086 wrote: > Hi. > Ok I think everyone is pretty much correct here. What direct x appears to > have done if I'm figuring things right is took the whole thing and flipped > it over on it's left side, and then rotated it 90 degrees to the right. It > still makes sense now, it's just well backwards, but backwards. > > I believe y is for up down in computer world because screens are 2d > technically if I'm not off my rocker. That makes x on the screen left to > right. So they just kept their x y on the screen as is and put z in to go > front back instead of flipping them around. I'm as much trying to understand > this as telling anyone how it is, so I might be wrong Lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Hayden, Yeah, I guess so. Although, we will never know how things might have turned out if Lower Egypt had defeated Upper Egypt and made Set the national deity instead of Horris. Now, where did Isis go to. She told me we had a date tonight, but she has disappeared on me. Be ware of goddesses baring kisses. Lol! On 6/27/10, Hayden Presley wrote: > Hi Thomas, > Ah, the lord of the sky has to be the hero, doesn't it? > > Best Regards, > Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi, Yep, that's what I was asking. Basicly if everyone wanted to have the x/y/z coordinates spit out all at one shot. I must say though is kind of weird hearing it after years of games like Shades of Doom or even early versions of Mysteries of the Ancients giving me a 2d coordinate. It just sounds weird pressing c and having it say something like 6, 11, 15 even though it tells me exactly where I am at in the tomb in true 3d space. Smile. On 6/27/10, Valiant8086 wrote: > I would go for saying x, y, z, all in one shot, if that is what you were > asking. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Shaun, Yes, I could do that. It would even be a good idea to sell the games that way as I could offer discounts if purchased together like $10 off the retail price or something like that. Smile. On 6/27/10, shaun everiss wrote: > I understand could you do it like maybe gma does having games in a > pack, ofcause they cost slightly more than a single licence for one > game but you get all things in a pack. > thats how I got the origional gma games, sod lonewolf and I think > either trek2k maybe gtc I forget now. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
I understand could you do it like maybe gma does having games in a pack, ofcause they cost slightly more than a single licence for one game but you get all things in a pack. thats how I got the origional gma games, sod lonewolf and I think either trek2k maybe gtc I forget now. At 09:37 p.m. 27/06/2010, you wrote: Hi Shaun, Sorry, but I have decided to license the games separately. For one thing that gives me two products to sell helping me raise capital for more games I want to create. Plus the majority of those on preorder status wanted a side-scroller so that is what they will get. The fps version is something I chose to do on my own afterwards and since it takes some extra work to convert the game over to an fps format. I only feel it is right that I get some financial compensation for the work involved in converting things over to a new format. Personally, I don't think what I am doing is really out of line. For example, mainstream game companies do this sort of thing all the time. You can go to the store and find three different versions of Tomb Raider Underworld available. One for Play Station 3, one for the XBox 360, and your standard PC version. All of those are technically the same game, but three different products in the eyes of the company who produced them and the store who sells the games. You can tell them to give you a copy of all three for one price, but I sincerely doubt they will do it. They'll tell you you want all three versions you have to buy all three versions. In this case I have to think of what is good business rather than giving away extra work and a potential new product for free. HTH On 6/27/10, shaun everiss wrote: > aah probably would go. > However if you could have it so when you get your reg code for one it > will run the other to then that would rock. > I really like both. > fps is my main thing but I have been liking the scroler more and more. > I will probably buy the game but I'd like to have both versions > rather than having to choose what I want to really play. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Thomas, Ah, the lord of the sky has to be the hero, doesn't it? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, June 27, 2010 12:18 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Hayden, Yeah, the two different myths regarding Set are from two completely different periods in Egyptian history. The Egyptians living in the Old Kingdom would have been shocked and surprised to find out there decendants believed Set to be evil, and regarded him as heroic. The Egyptians in the New Kingdom thought of Set as evil itself. Probibly do to the influences of the kingdom having been split between upper and lower Egypt for many years, and each side picked a champion god. The Egyptians living in Upper Egypt, the south worshipped Horris, and the lower Kingdom, north, worshipped Set. This time period is when the priests of Horris began demonizing Set, and making him into something else than the old religious text said he was. Since Upper Egypt eventually beat Lower Egypt, once again reuniting the kingdom, it is not surprising Set remained evil and Horris became a national god and was eventually seen as a heroic champion of everyone as he finally defeated Set according to the religious texts. On 6/27/10, Hayden Presley wrote: > Hi, > Yep, I've heard of him serving Ra in Egyption mythology as well. I was > actually trying to jugle the idea that he was that and the God of Chaos, > Destruction, and Disorder at once. Now you say that he was portrayed > different in the New Kingdom, that makes more since. > > Best Regards, > Hayden > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi, Actually, in mathamatics the point (1,1,1) is just right of the center of the coordinate plain, also known as the origin. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Valiant8086 Sent: Sunday, June 27, 2010 1:56 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Important MOTA News Hi. Actually, if the game is written the way I've seen most x y Z coordinate systems to work, down and southeast would make the numbers go up. Top northwest corner is 1 1 1. If the room is say 20 feet or 20 units in length from the north wall to the south wall, and 20 units from the west wall to the east wall, and 20 feet or units from the ceiling to the floor, in other words an exactly square cube with all it's sides the same length, the bottom right corner would be 20 20 20. I'll try to explain how each coordinate works. X coordinate: The first number, or the x coordinate, is north to south. so if you are in the top northwest corner you're at 1 1 1. If you go straight south you'll go 2 1 1, 3 1 1, blahblah. Y coordinate: The second coordinate number is the Y coordinate. X was the first one, y is the second one. Y means west to east. The lower the Y coordinate the further west you are. If you start 3 units south of the top northwest corner where we finished off when we were talking about x, you would change the second number to be larger, 3 1 1, 3 2 1, 3 3 1, 3 4 1, blahblah.: Z coordinate: The final number in a 3d coordinate system is the z coordinate. Remember x is the first number and means north to south. Y is the second number and means west to east. Z is the last number of the 3 and it means top to bottom. If z is 11 that explains you are as close to the top as you can get. If you go down you increase the z coordinate number. Starting with 3 4 1 where we left off with the y coordinate, if we went straight down we would go 3 4 1, 3 4 2, 3 4 3, 3 4 4, 3 4 5 blahblah. Now let's imagine we know we want to go to 6 6 6. Well we will start with x. Our x is 3, it needs to be 6. We know that the further south you go on the x axes the greater the x coordinate. Since 6 is greater than 3 we can figure we have to go south. 3 4 5, 4 4 5, 5 4 5, 6 4 5. Now the Y coordinate isn't 6 either. We need to move that too. Since Y is west to east, we have to go either west or east to get the second coordinate where we need it. Since we know the further west you go the smaller the Y coordinate, and since we know 4 is less than 6, we want to actually go east, 6 4 5, 6 5 5, 6 6 5. Now we're are either too high or two low since the z coordinate doesn't match either. Ours is 5, we need 6. Since the higher you go the lower the z coordinate, we can figure the lower we go the greater the z coordinate. ^ is greater than 5 right? So we need to go down. 6 6 5, 6 6 6. Bingo. That might help out a little bit. Holy smokes. I did a spell check on this when I got finished and there wasn't a single spelling mistake that I didn't make on purpose and the one that outlook didn't like was blahblah. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, June 25, 2010 2:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Tom. Personally, I have no problem conceptualizing the x y z access business, however I have difficulties in understanding how that access changes relative to my characters' movement. While I can get that going up and northeast will cause all coordinates to increase, i find it extremely difficult to plan what sort of thing will happen were I to go down and northeast, or streight down etc. As I have said though, my own spacial abilities are rather lacking, and I tend to play games like shades much the same way as I navigate in real life, ie, by remembering sets of markers and directions to get where I am going, but with no clear mental map of how any given place relates to another. as you said though, if the system is examined in beta versions and functions like view commands, have I visited here commands, useful targiting and object recognition are in the game I think even I will find it playable. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or up
Re: [Audyssey] Important MOTA News
Because all of the enemies you did mention are straight from that series. When you found out that one of the monsters in MOTA is a 3-headed dog, you immediately thought of Fluffy. Half giant? Hagrid, giants? Hagrid's half brother, and so on. - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 11:29 AM Subject: Re: [Audyssey] Important MOTA News Why when I say an idea, it relates to Harry Potter Hayden? I never said include devils snare, did I? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 27, 2010 5:05 PM Subject: Re: [Audyssey] Important MOTA News Hi Muhammed, Not at all. There are no half giants in greek mythology, nor are there etins or trolls. And might I remind you that this is not Harry Potter? No devil's snare, please. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of weis...@googlemail.com Sent: Sunday, June 27, 2010 1:43 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hmmm, nah. Not really. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Date: Sat, 26 Jun 2010 15:13:39 -0600 Subject: Re: [Audyssey] Important MOTA News No. We are the Knights who say...Ni! - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 2:35 PM Subject: Re: [Audyssey] Important MOTA News > We think so. Personily, I think their should be water pits or pits which > have plants which could strangel you. Also, for another trap, a rope that > you walk on but no floor and a plant from under. Also, for the inchanted > swords, their shall be a boss strong than a minotaur. Maybe a half giant > or a pure giant? Also, for you to reach the kerberro, I think their shall > be an ettan and a troll guarding the room entirants. Another thing, > why > don't you include clubs in the game? That's what the troll and the ettin > could have. Anyone agree? Also for juels, their shall be dogs or > horses > guarding the juels Also, they could be at the end of a level. Anyone like > this? Also, Traps shall be put in places like that. > My audio games for the blind group. > Discussions off topic are welcome in the holidays. Talking about games is > welcome, talking about computer problems is welcome when their are > know > holidays but that's only in easter holidays or know holidays. If you want > to joyn, just send a blank email to. > audiogamesfortheblind+subscr...@googlegroups.com > With the subject subscribe in the subject line. > Contact infermation. > email: > muhamme...@googlemail.com > msn: > muhammed123...@hotmail.co.uk > Skype: > muhammed.deniz > Klango username. > muhammed > - Original Message - > From: "william lomas" > To: "Gamers Discussion list" > Sent: Saturday, June 26, 2010 9:02 PM > Subject: Re: [Audyssey] Important MOTA News > > >> are there more traps to come then other than spikes? >> >> On Jun 26, 2010, at 7:28 PM, Thomas Ward wrote: >> >>> Hi Charles, >>> In deed. That's not the only thing. I've also included the trap >>> warning messages people wanted so that will help as long as you are >>> playing on something like beginner. I've decided to disable them on >>> higher difficulty levels since after all if you are an advanced or >>> expert player you certainly don't need them. That will separate the >>> men from the boys and the women from the girls. Lol! >>> >>> >>> On 6/26/10, Charles Rivard wrote: >>>> It's good to know that such cues will be included. Otherwise, Holy >>>> Smoke! >>>> It might get befuddling! >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailm
Re: [Audyssey] Important MOTA News
I like this approach. You can play the easy difficulty with or without the warnings, in essence, giving you another level of difficulty in which you have to pay more attention or else. And, logically, if you've gotten beyond the easy difficulty, it should no longer be easy, so there are no warnings. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 9:18 AM Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Oh, okay. I see what you mean. Yes, I agree. In fact, it might helpt to explain what I've done. Basically, I have adopted GMA's design with having a training mode. When you press enter on easy it will ask you if you want training mode. If you say yes Angela will tell you the room is dark, warn you if a trap is near, and other messages that might be helpful for a newby. However, as said earlier the option for training mode is only available if you are playing on easy. If you select a higher difficulty level the game will assume you no longer need training mode and will play normally as designed. Angela won't give you any warnings etc. Cheers! On 6/27/10, Bryan Peterson wrote: Well since Muhamed seems so bent on having the warnings on Normal as well as Easy I had to point out that Normal difficulty, regardless of what you actually call it, is supposed to be more challenging than Easy. Logic would seem to indicate that you wouldn't have the trap warnings on that particular difficulty level. Sort of like always having training wheels on a bicycle or always going sighted guide with someone. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Someone said that they would not bother with normal difficulty from a game developer's point of view. I pointed out that I use that level. I'm not sure how the subject got onto what the difficulty levels are called, because that doesn't matter. I would give them names that cannot be used on the list if I were the only one playing the game, or for those who I know that the names wouldn't bother, just for fun! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 8:24 AM Subject: Re: [Audyssey] Important MOTA News Hi, Does somebody want to clue me in as to what you guys are talking about? What's the difference if a developer calls the difficulty level normal, intermediate, medium, whatever? Smile. On 6/27/10, Bryan Peterson wrote: It's called Normal difficulty, not Slightly more than Easy. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi. Ok I think everyone is pretty much correct here. What direct x appears to have done if I'm figuring things right is took the whole thing and flipped it over on it's left side, and then rotated it 90 degrees to the right. It still makes sense now, it's just well backwards, but backwards. I believe y is for up down in computer world because screens are 2d technically if I'm not off my rocker. That makes x on the screen left to right. So they just kept their x y on the screen as is and put z in to go front back instead of flipping them around. I'm as much trying to understand this as telling anyone how it is, so I might be wrong Lol -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, June 26, 2010 12:48 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Damien, Shrug. Like I said that isn't the correct way to do it. Especially, if you want to give a 3d vector to DirectSound. If using DirectSound 8 x handles left/right movement of the sound, z handles the front/back movement of the sound, and y positions it up/down. So since that is how DirectSound handles it doing it any other way would definitely screw up where sounds are positioned in a virtual 3d audio environment. I can't really contribute anything more to the topic as that is just how things are regardless of what people may have told you otherwise. Smile. On 6/26/10, Damien Pendleton wrote: > Hi, > That's strange, since I was told that Y handled the forwards and > backwards movement and Z handled the up and down movement. > Regards, > Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi. I did some reading on this, and I think it just depends how you want it to be. You can have a cube in any direction so really z could be north south, east west, or up down, or it could be upside down if you wanted, but me I think from what I've been reading folks usually like to think z is up down. Only a computer screen's is 2d says y is up down. Me I don't know why x isn't instead, but yeah. that's why folks sometimes said z was north south or east west. Me I prefer z being up down. Makes more sense to me.. We know x on standard graph paper I think is north south right? And y is west east? So seems to me we simplify things to make z go up down so we can leave x and y alone as they were. I found this and it looks like it's sort of backing my claim if I read it right. Granted this is Wikipedia, and I try to treat it with a grange of salt. http://en.wikipedia.org/wiki/Cartesian_coordinate_system -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, June 26, 2010 4:52 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Hayden, No. If it does David has it backwards because in a 3d coordinates system y always handles your altitude/depth and z handles north/south movement. HTH On 6/25/10, Hayden Presley wrote: > Hi Thomas, > Correct me if I am wrong but last time I checked the depth in Loan > Wofl was the z axis. > > Best Regards, > Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
By moving down and to the right? (grin) - Original Message - From: "RONALD HOPKINS" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 12:39 AM Subject: Re: [Audyssey] Important MOTA News Hello. This is Ron. On Mota, what do the cordinates mean? for example it says the casm is below and to the right, how do I get to the point where the casm is 0 meters? -- From: "Bryan Peterson" Sent: Saturday, June 26, 2010 11:29 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Important MOTA News I couldn't agree more. When I get into developing more complex games with BGT I may use a few end user suggestions, but only those I feel would enhance the theme I want for a given game. We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 5:17 PM Subject: Re: [Audyssey] Important MOTA News Not only that, but a lot of the suggestions are too close to Harry Potter stuff, which Thomas Ward has already made perfectly clear that he will! not! put into the game, because he wants a particular theme to be consistently followed. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 6:10 PM Subject: Re: [Audyssey] Important MOTA News Especially not at this stage of the development process. That would add months onto the timeline, and I'm sure Thomas doesn't want to do that. I think the game's going to be challenging enough as it is. We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 5:08 PM Subject: Re: [Audyssey] Important MOTA News No on all counts. - Original Message ----- From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 3:35 PM Subject: Re: [Audyssey] Important MOTA News We think so. Personily, I think their should be water pits or pits which have plants which could strangel you. Also, for another trap, a rope that you walk on but no floor and a plant from under. Also, for the inchanted swords, their shall be a boss strong than a minotaur. Maybe a half giant or a pure giant? Also, for you to reach the kerberro, I think their shall be an ettan and a troll guarding the room entirants. Another thing, why don't you include clubs in the game? That's what the troll and the ettin could have. Anyone agree? Also for juels, their shall be dogs or horses guarding the juels Also, they could be at the end of a level. Anyone like this? Also, Traps shall be put in places like that. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "william lomas" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 9:02 PM Subject: Re: [Audyssey] Important MOTA News are there more traps to come then other than spikes? On Jun 26, 2010, at 7:28 PM, Thomas Ward wrote: Hi Charles, In deed. That's not the only thing. I've also included the trap warning messages people wanted so that will help as long as you are playing on something like beginner. I've decided to disable them on higher difficulty levels since after all if you are an advanced or expert player you certainly don't need them. That will separate the men from the boys and the women from the girls. Lol! On 6/26/10, Charles Rivard wrote: It's good to know that such cues will be included. Otherwise, Holy Smoke! It might get befuddling! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are
Re: [Audyssey] Important MOTA News
Hi. Oh wow, we have different ideas on how the x y z system works. I thought I was right. Am I? Lol -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, June 26, 2010 4:39 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Damien, I see. Well, that's certainly understandable. Although, it is nothing less than a crime that your primary school didn't properly educate you when you were young. That's there purpose regardless if you are blind, sighted, stupid, a genious, whatever. It is not up to them to decide who does and does not get a quality education. What idiots. That's just predgudist what they did to you in my book. Anyway, fortunately, understanding coordinates isn't really that hard to learn. It is a pretty straight forward subject and I could describe it in a couple of para graphs. Think of it this way. You have a line running from left to right or east to west. This line is your x axis of movement. Now we are going to draw a line from front to back or north to south. This line of movement is going to be our z axis. Finally, we are going to draw a third line running from up to down or top to bottom. This line will be our y axis. So now what you have is three different coordinates x/y/z which provides you six directions of movement in any direction you need to go. So if you press the c key in a game and it says something like 15, 11, 22 that means you are 15 units east of the west wall, 11 units above the ground, and 22 units north of the south wall. Does that make sense? Cheers! On 6/25/10, Damien Pendleton wrote: > Hi Thomas, > I am ashamed to say I am one of those. I hardly learned much at > primary school, which meant I was very much behind at secondary > school. My primary school always used the excuse that because I am > blind what's the use in teaching me anything, with the result that > when I moved on to secondary school I could only do very basic > five-year-old style addition, subtraction, multiplication and > division. It took them years and years just to get me to understand > fractions, decimals and percentages, let alone shapes, trigonometry > and angles, which they could never really get started on with me. > Regards, > Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi. Actually, if the game is written the way I've seen most x y Z coordinate systems to work, down and southeast would make the numbers go up. Top northwest corner is 1 1 1. If the room is say 20 feet or 20 units in length from the north wall to the south wall, and 20 units from the west wall to the east wall, and 20 feet or units from the ceiling to the floor, in other words an exactly square cube with all it's sides the same length, the bottom right corner would be 20 20 20. I'll try to explain how each coordinate works. X coordinate: The first number, or the x coordinate, is north to south. so if you are in the top northwest corner you're at 1 1 1. If you go straight south you'll go 2 1 1, 3 1 1, blahblah. Y coordinate: The second coordinate number is the Y coordinate. X was the first one, y is the second one. Y means west to east. The lower the Y coordinate the further west you are. If you start 3 units south of the top northwest corner where we finished off when we were talking about x, you would change the second number to be larger, 3 1 1, 3 2 1, 3 3 1, 3 4 1, blahblah.: Z coordinate: The final number in a 3d coordinate system is the z coordinate. Remember x is the first number and means north to south. Y is the second number and means west to east. Z is the last number of the 3 and it means top to bottom. If z is 11 that explains you are as close to the top as you can get. If you go down you increase the z coordinate number. Starting with 3 4 1 where we left off with the y coordinate, if we went straight down we would go 3 4 1, 3 4 2, 3 4 3, 3 4 4, 3 4 5 blahblah. Now let's imagine we know we want to go to 6 6 6. Well we will start with x. Our x is 3, it needs to be 6. We know that the further south you go on the x axes the greater the x coordinate. Since 6 is greater than 3 we can figure we have to go south. 3 4 5, 4 4 5, 5 4 5, 6 4 5. Now the Y coordinate isn't 6 either. We need to move that too. Since Y is west to east, we have to go either west or east to get the second coordinate where we need it. Since we know the further west you go the smaller the Y coordinate, and since we know 4 is less than 6, we want to actually go east, 6 4 5, 6 5 5, 6 6 5. Now we're are either too high or two low since the z coordinate doesn't match either. Ours is 5, we need 6. Since the higher you go the lower the z coordinate, we can figure the lower we go the greater the z coordinate. ^ is greater than 5 right? So we need to go down. 6 6 5, 6 6 6. Bingo. That might help out a little bit. Holy smokes. I did a spell check on this when I got finished and there wasn't a single spelling mistake that I didn't make on purpose and the one that outlook didn't like was blahblah. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, June 25, 2010 2:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Tom. Personally, I have no problem conceptualizing the x y z access business, however I have difficulties in understanding how that access changes relative to my characters' movement. While I can get that going up and northeast will cause all coordinates to increase, i find it extremely difficult to plan what sort of thing will happen were I to go down and northeast, or streight down etc. As I have said though, my own spacial abilities are rather lacking, and I tend to play games like shades much the same way as I navigate in real life, ie, by remembering sets of markers and directions to get where I am going, but with no clear mental map of how any given place relates to another. as you said though, if the system is examined in beta versions and functions like view commands, have I visited here commands, useful targiting and object recognition are in the game I think even I will find it playable. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
I would go for saying x, y, z, all in one shot, if that is what you were asking. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, June 25, 2010 1:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Phil, Yeah, I know. Its a tough decision. Especially, since we are in the market of creating accessible games and sometimes that means just doing something automatically for the sake of accessibility verses a bit of realism. Speaking of altitude I've been thinking about that today. Since there is now going to be a 3d version of MOTA that means a 3d coordinates system. Instead of a 2d coordinate like 5 15 we are going to have a 3d coordinate like 5, 1, 15. It is possible to to break this down into two different commands one that gives the altitude and another that gives your position on the grid or we can just spit it out like 5, 1, 15. Any thoughts on this? On 6/25/10, Phil Vlasak wrote: > Hi Thomas, > There is always a trade off when you put some things in as automatic > rather then manual. > With automatic you don't have to have so many things to think about, > but you loose the ability to do things that the automatic feature > doesn't anticipate. > I thought being on a broom would allow Sarah to zoom over the head of > the caretaker so I set his action to attack her to off when she is on a broom. > But as the ghosts could appear out of a wall or ceiling, I didn't > think she would be quite as able to avoid them. > Plus with a patronus on she might just want to run into them. > But having a way to indicate altitude would help if the flying > creatures were also described. > So if Sarah was at ten feet and the ceiling was at twelve, then the > ghost at ten feet would be difficult to avoid unless she zoomed under > it but that would put her in the range of the caretaker. > At some point the faster you move the less time you have to listen for > the description of what is around you,unless it was done with avoidance beeps. > Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
I think you meant walk right Thomas. LOL. It's just that you said walk left and then hit the right arrow for the jump. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 10:44 AM Subject: Re: [Audyssey] Important MOTA News Hi Ron, Okay? I don't really get what the problem is then. Those are small chasms and are relatively easy to cross. Here is a spoiler for crossing them. If you can't do it after this I can't help you as it should be fairly simple to do after this set of instructions. S P O I L E R Open the statue and walk left until you hear the crumbling ledge. Press w to holster your weapon. Make absolutely certain it is holstered before jumping using the control+w command. Hold down the left control key and press the right arrow key until Angela lands on the other side. Walk to the next ledge and repete the jump. HTH On 6/27/10, RONALD HOPKINS wrote: Hello Thomas. It's the two casms on level 1. Its right after the statue opens up. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Hayden, Yeah, the two different myths regarding Set are from two completely different periods in Egyptian history. The Egyptians living in the Old Kingdom would have been shocked and surprised to find out there decendants believed Set to be evil, and regarded him as heroic. The Egyptians in the New Kingdom thought of Set as evil itself. Probibly do to the influences of the kingdom having been split between upper and lower Egypt for many years, and each side picked a champion god. The Egyptians living in Upper Egypt, the south worshipped Horris, and the lower Kingdom, north, worshipped Set. This time period is when the priests of Horris began demonizing Set, and making him into something else than the old religious text said he was. Since Upper Egypt eventually beat Lower Egypt, once again reuniting the kingdom, it is not surprising Set remained evil and Horris became a national god and was eventually seen as a heroic champion of everyone as he finally defeated Set according to the religious texts. On 6/27/10, Hayden Presley wrote: > Hi, > Yep, I've heard of him serving Ra in Egyption mythology as well. I was > actually trying to jugle the idea that he was that and the God of Chaos, > Destruction, and Disorder at once. Now you say that he was portrayed > different in the New Kingdom, that makes more since. > > Best Regards, > Hayden > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
S P O I L E R Just get right up to the spot where you hear the crumbling rock and jump right. They're not large chasms so you should clear each one if you get right up to the edge. THere's about four steps between the two of them. Just make sure you don't have a drawn weapon when you try to jump as we've said before. We are the Knights who say...Ni! - Original Message - From: "RONALD HOPKINS" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 10:35 AM Subject: Re: [Audyssey] Important MOTA News Hello Thomas. It's the two casms on level 1. Its right after the statue opens up. -- From: "Thomas Ward" Sent: Sunday, June 27, 2010 9:04 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] Important MOTA News Hi William, Oh, definitely. Mysteries of the Ancients has several different types of traps. However, they don't all appear on the same level, and obviously are slowly introduced into the game. To give you an idea of what is coming here is a basic list of traps you will find in the game. bronze spikes small chasms large chasms fire pits lava pits poison darts spinning blades trap doors That's just the basic traps. Depending on how much time I have I may include some boulder traps or come up with something even worse than anything already listed above. Smile. On 6/26/10, william lomas wrote: are there more traps to come then other than spikes? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Lol he'd be handy to have on guard duty. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 5:39 PM Subject: Re: [Audyssey] Important MOTA News Trolls. Half-giants. True trolls and giants are part of folklore in general but let's face it. You did jump immediately to Harry Potter when you learned that Kerberos was a three-headed dog. We are the Knights who say...Ni! - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 10:29 AM Subject: Re: [Audyssey] Important MOTA News Why when I say an idea, it relates to Harry Potter Hayden? I never said include devils snare, did I? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 27, 2010 5:05 PM Subject: Re: [Audyssey] Important MOTA News Hi Muhammed, Not at all. There are no half giants in greek mythology, nor are there etins or trolls. And might I remind you that this is not Harry Potter? No devil's snare, please. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of weis...@googlemail.com Sent: Sunday, June 27, 2010 1:43 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hmmm, nah. Not really. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Date: Sat, 26 Jun 2010 15:13:39 -0600 Subject: Re: [Audyssey] Important MOTA News No. We are the Knights who say...Ni! - Original Message ----- From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 2:35 PM Subject: Re: [Audyssey] Important MOTA News > We think so. Personily, I think their should be water pits or pits which > have plants which could strangel you. Also, for another trap, a rope that > you walk on but no floor and a plant from under. Also, for the inchanted > swords, their shall be a boss strong than a minotaur. Maybe a half giant > or a pure giant? Also, for you to reach the kerberro, I think their shall > be an ettan and a troll guarding the room entirants. Another thing, > why > don't you include clubs in the game? That's what the troll and the ettin > could have. Anyone agree? Also for juels, their shall be dogs or > horses > guarding the juels Also, they could be at the end of a level. Anyone like > this? Also, Traps shall be put in places like that. > My audio games for the blind group. > Discussions off topic are welcome in the holidays. Talking about > games is > welcome, talking about computer problems is welcome when their are > know > holidays but that's only in easter holidays or know holidays. If you want > to joyn, just send a blank email to. > audiogamesfortheblind+subscr...@googlegroups.com > With the subject subscribe in the subject line. > Contact infermation. > email: > muhamme...@googlemail.com > msn: > muhammed123...@hotmail.co.uk > Skype: > muhammed.deniz > Klango username. > muhammed > - Original Message - > From: "william lomas" > To: "Gamers Discussion list" > Sent: Saturday, June 26, 2010 9:02 PM > Subject: Re: [Audyssey] Important MOTA News > > >> are there more traps to come then other than spikes? >> >> On Jun 26, 2010, at 7:28 PM, Thomas Ward wrote: >> >>> Hi Charles, >>> In deed. That's not the only thing. I've also included the trap >>> warning messages people wanted so that will help as long as you are >>> playing on something like beginner. I've decided to disable them on >>> higher difficulty levels since after all if you are an advanced or >>> expert player you certainly don't need them. That will separate the >>> men from the boys and the women from the girls. Lol! >>> >>> >>> On 6/26/10, Charles Rivard wrote: >>>> It's good to know that such cues will be included. Otherwise, >>>> Holy >>>> Smoke! >>>> It might get befuddling! >>> >>> --- >>> Gamers mail
Re: [Audyssey] Important MOTA News
Hi Ron, Okay? I don't really get what the problem is then. Those are small chasms and are relatively easy to cross. Here is a spoiler for crossing them. If you can't do it after this I can't help you as it should be fairly simple to do after this set of instructions. S P O I L E R Open the statue and walk left until you hear the crumbling ledge. Press w to holster your weapon. Make absolutely certain it is holstered before jumping using the control+w command. Hold down the left control key and press the right arrow key until Angela lands on the other side. Walk to the next ledge and repete the jump. HTH On 6/27/10, RONALD HOPKINS wrote: > Hello Thomas. It's the two casms on level 1. Its right after the statue > opens up. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Trolls. Half-giants. True trolls and giants are part of folklore in general but let's face it. You did jump immediately to Harry Potter when you learned that Kerberos was a three-headed dog. We are the Knights who say...Ni! - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 10:29 AM Subject: Re: [Audyssey] Important MOTA News Why when I say an idea, it relates to Harry Potter Hayden? I never said include devils snare, did I? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 27, 2010 5:05 PM Subject: Re: [Audyssey] Important MOTA News Hi Muhammed, Not at all. There are no half giants in greek mythology, nor are there etins or trolls. And might I remind you that this is not Harry Potter? No devil's snare, please. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of weis...@googlemail.com Sent: Sunday, June 27, 2010 1:43 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hmmm, nah. Not really. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Date: Sat, 26 Jun 2010 15:13:39 -0600 Subject: Re: [Audyssey] Important MOTA News No. We are the Knights who say...Ni! - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 2:35 PM Subject: Re: [Audyssey] Important MOTA News > We think so. Personily, I think their should be water pits or pits which > have plants which could strangel you. Also, for another trap, a rope that > you walk on but no floor and a plant from under. Also, for the inchanted > swords, their shall be a boss strong than a minotaur. Maybe a half giant > or a pure giant? Also, for you to reach the kerberro, I think their shall > be an ettan and a troll guarding the room entirants. Another thing, > why > don't you include clubs in the game? That's what the troll and the ettin > could have. Anyone agree? Also for juels, their shall be dogs or > horses > guarding the juels Also, they could be at the end of a level. Anyone like > this? Also, Traps shall be put in places like that. > My audio games for the blind group. > Discussions off topic are welcome in the holidays. Talking about games is > welcome, talking about computer problems is welcome when their are > know > holidays but that's only in easter holidays or know holidays. If you want > to joyn, just send a blank email to. > audiogamesfortheblind+subscr...@googlegroups.com > With the subject subscribe in the subject line. > Contact infermation. > email: > muhamme...@googlemail.com > msn: > muhammed123...@hotmail.co.uk > Skype: > muhammed.deniz > Klango username. > muhammed > - Original Message - > From: "william lomas" > To: "Gamers Discussion list" > Sent: Saturday, June 26, 2010 9:02 PM > Subject: Re: [Audyssey] Important MOTA News > > >> are there more traps to come then other than spikes? >> >> On Jun 26, 2010, at 7:28 PM, Thomas Ward wrote: >> >>> Hi Charles, >>> In deed. That's not the only thing. I've also included the trap >>> warning messages people wanted so that will help as long as you are >>> playing on something like beginner. I've decided to disable them on >>> higher difficulty levels since after all if you are an advanced or >>> expert player you certainly don't need them. That will separate the >>> men from the boys and the women from the girls. Lol! >>> >>> >>> On 6/26/10, Charles Rivard wrote: >>>> It's good to know that such cues will be included. Otherwise, Holy >>>> Smoke! >>>> It might get befuddling! >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/game
Re: [Audyssey] Important MOTA News
Hi, Exactly. That's basically what I was getting at. There are some differences between each version of a game per platform, but the basic game story, game play, characters, enemies, etc remain the same throughout. In the eyes of the company who creates them they are separate products even though the games are mostly identical. I don't see any reason not to adopt the same business principle here. On 6/27/10, weis...@googlemail.com wrote: > Hi > > Also, the games for each console are rather different. For example speaking > of GTA 4, some bugs that are in the PC version don't exists in the XBox > version, because they are easyable fixable. So are they with the XBox, > but I'd Imagine it would take a little longer. Also, some layouts are > different on the XBox version than on the PC version, so I would say it > is a little bit of difference in each game for each console, however the > main story line and the main characters keep the same. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hello Thomas. It's the two casms on level 1. Its right after the statue opens up. -- From: "Thomas Ward" Sent: Sunday, June 27, 2010 9:04 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] Important MOTA News Hi William, Oh, definitely. Mysteries of the Ancients has several different types of traps. However, they don't all appear on the same level, and obviously are slowly introduced into the game. To give you an idea of what is coming here is a basic list of traps you will find in the game. bronze spikes small chasms large chasms fire pits lava pits poison darts spinning blades trap doors That's just the basic traps. Depending on how much time I have I may include some boulder traps or come up with something even worse than anything already listed above. Smile. On 6/26/10, william lomas wrote: are there more traps to come then other than spikes? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Why when I say an idea, it relates to Harry Potter Hayden? I never said include devils snare, did I? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 27, 2010 5:05 PM Subject: Re: [Audyssey] Important MOTA News Hi Muhammed, Not at all. There are no half giants in greek mythology, nor are there etins or trolls. And might I remind you that this is not Harry Potter? No devil's snare, please. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of weis...@googlemail.com Sent: Sunday, June 27, 2010 1:43 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hmmm, nah. Not really. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Date: Sat, 26 Jun 2010 15:13:39 -0600 Subject: Re: [Audyssey] Important MOTA News No. We are the Knights who say...Ni! - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 2:35 PM Subject: Re: [Audyssey] Important MOTA News > We think so. Personily, I think their should be water pits or pits which > have plants which could strangel you. Also, for another trap, a rope that > you walk on but no floor and a plant from under. Also, for the inchanted > swords, their shall be a boss strong than a minotaur. Maybe a half giant > or a pure giant? Also, for you to reach the kerberro, I think their shall > be an ettan and a troll guarding the room entirants. Another thing, why > don't you include clubs in the game? That's what the troll and the ettin > could have. Anyone agree? Also for juels, their shall be dogs or horses > guarding the juels Also, they could be at the end of a level. Anyone like > this? Also, Traps shall be put in places like that. > My audio games for the blind group. > Discussions off topic are welcome in the holidays. Talking about games is > welcome, talking about computer problems is welcome when their are know > holidays but that's only in easter holidays or know holidays. If you want > to joyn, just send a blank email to. > audiogamesfortheblind+subscr...@googlegroups.com > With the subject subscribe in the subject line. > Contact infermation. > email: > muhamme...@googlemail.com > msn: > muhammed123...@hotmail.co.uk > Skype: > muhammed.deniz > Klango username. > muhammed > - Original Message - > From: "william lomas" > To: "Gamers Discussion list" > Sent: Saturday, June 26, 2010 9:02 PM > Subject: Re: [Audyssey] Important MOTA News > > >> are there more traps to come then other than spikes? >> >> On Jun 26, 2010, at 7:28 PM, Thomas Ward wrote: >> >>> Hi Charles, >>> In deed. That's not the only thing. I've also included the trap >>> warning messages people wanted so that will help as long as you are >>> playing on something like beginner. I've decided to disable them on >>> higher difficulty levels since after all if you are an advanced or >>> expert player you certainly don't need them. That will separate the >>> men from the boys and the women from the girls. Lol! >>> >>> >>> On 6/26/10, Charles Rivard wrote: >>>> It's good to know that such cues will be included. Otherwise, Holy >>>> Smoke! >>>> It might get befuddling! >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gam...@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, se
Re: [Audyssey] Important MOTA News
Hi Muhammed, Not at all. There are no half giants in greek mythology, nor are there etins or trolls. And might I remind you that this is not Harry Potter? No devil's snare, please. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of weis...@googlemail.com Sent: Sunday, June 27, 2010 1:43 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hmmm, nah. Not really. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Date: Sat, 26 Jun 2010 15:13:39 -0600 Subject: Re: [Audyssey] Important MOTA News > No. > We are the Knights who say...Ni! > - Original Message - > From: "Muhammed Deniz" > To: "Gamers Discussion list" > Sent: Saturday, June 26, 2010 2:35 PM > Subject: Re: [Audyssey] Important MOTA News > > > > We think so. Personily, I think their should be water pits or pits which > > have plants which could strangel you. Also, for another trap, a rope that > > you walk on but no floor and a plant from under. Also, for the inchanted > > swords, their shall be a boss strong than a minotaur. Maybe a half giant > > or a pure giant? Also, for you to reach the kerberro, I think their shall > > be an ettan and a troll guarding the room entirants. Another thing, why > > don't you include clubs in the game? That's what the troll and the ettin > > could have. Anyone agree? Also for juels, their shall be dogs or horses > > guarding the juels Also, they could be at the end of a level. Anyone like > > this? Also, Traps shall be put in places like that. > > My audio games for the blind group. > > Discussions off topic are welcome in the holidays. Talking about games is > > welcome, talking about computer problems is welcome when their are know > > holidays but that's only in easter holidays or know holidays. If you want > > to joyn, just send a blank email to. > > audiogamesfortheblind+subscr...@googlegroups.com > > With the subject subscribe in the subject line. > > Contact infermation. > > email: > > muhamme...@googlemail.com > > msn: > > muhammed123...@hotmail.co.uk > > Skype: > > muhammed.deniz > > Klango username. > > muhammed > > - Original Message - > > From: "william lomas" > > To: "Gamers Discussion list" > > Sent: Saturday, June 26, 2010 9:02 PM > > Subject: Re: [Audyssey] Important MOTA News > > > > > >> are there more traps to come then other than spikes? > >> > >> On Jun 26, 2010, at 7:28 PM, Thomas Ward wrote: > >> > >>> Hi Charles, > >>> In deed. That's not the only thing. I've also included the trap > >>> warning messages people wanted so that will help as long as you are > >>> playing on something like beginner. I've decided to disable them on > >>> higher difficulty levels since after all if you are an advanced or > >>> expert player you certainly don't need them. That will separate the > >>> men from the boys and the women from the girls. Lol! > >>> > >>> > >>> On 6/26/10, Charles Rivard wrote: > >>>> It's good to know that such cues will be included. Otherwise, Holy > >>>> Smoke! > >>>> It might get befuddling! > >>> > >>> --- > >>> Gamers mailing list __ Gamers@audyssey.org > >>> If you want to leave the list, send E-mail to > >>> gamers-unsubscr...@audyssey.org. > >>> You can make changes or update your subscription via the web, at > >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >>> All messages are archived and can be searched and read at > >>> http://www.mail-archive.com/gam...@audyssey.org. > >>> If you have any questions or concerns regarding the management of the > >>> list, > >>> please send E-mail to gamers-ow...@audyssey.org. > >> > >> > >> --- > >> Gamers mailing list __ Gamers@audyssey.org > >> If you want to leave the list, send E-mail to > >> gamers-unsubscr...@audyssey.org. > >> You can make changes or update your subscription via the web, at > >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >> All messages are archived and can be searched and read at > >> http://www.mail-archive.com/gam...@audyssey.org. > >> If you have any questions or concerns regarding the management of the > >> list, > >
Re: [Audyssey] Important MOTA News
Hmmm, nah. Not really. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Date: Sat, 26 Jun 2010 15:13:39 -0600 Subject: Re: [Audyssey] Important MOTA News > No. > We are the Knights who say...Ni! > - Original Message - > From: "Muhammed Deniz" > To: "Gamers Discussion list" > Sent: Saturday, June 26, 2010 2:35 PM > Subject: Re: [Audyssey] Important MOTA News > > > > We think so. Personily, I think their should be water pits or pits which > > have plants which could strangel you. Also, for another trap, a rope that > > you walk on but no floor and a plant from under. Also, for the inchanted > > swords, their shall be a boss strong than a minotaur. Maybe a half giant > > or a pure giant? Also, for you to reach the kerberro, I think their shall > > be an ettan and a troll guarding the room entirants. Another thing, why > > don't you include clubs in the game? That's what the troll and the ettin > > could have. Anyone agree? Also for juels, their shall be dogs or horses > > guarding the juels Also, they could be at the end of a level. Anyone like > > this? Also, Traps shall be put in places like that. > > My audio games for the blind group. > > Discussions off topic are welcome in the holidays. Talking about games is > > welcome, talking about computer problems is welcome when their are know > > holidays but that's only in easter holidays or know holidays. If you want > > to joyn, just send a blank email to. > > audiogamesfortheblind+subscr...@googlegroups.com > > With the subject subscribe in the subject line. > > Contact infermation. > > email: > > muhamme...@googlemail.com > > msn: > > muhammed123...@hotmail.co.uk > > Skype: > > muhammed.deniz > > Klango username. > > muhammed > > - Original Message - > > From: "william lomas" > > To: "Gamers Discussion list" > > Sent: Saturday, June 26, 2010 9:02 PM > > Subject: Re: [Audyssey] Important MOTA News > > > > > >> are there more traps to come then other than spikes? > >> > >> On Jun 26, 2010, at 7:28 PM, Thomas Ward wrote: > >> > >>> Hi Charles, > >>> In deed. That's not the only thing. I've also included the trap > >>> warning messages people wanted so that will help as long as you are > >>> playing on something like beginner. I've decided to disable them on > >>> higher difficulty levels since after all if you are an advanced or > >>> expert player you certainly don't need them. That will separate the > >>> men from the boys and the women from the girls. Lol! > >>> > >>> > >>> On 6/26/10, Charles Rivard wrote: > >>>> It's good to know that such cues will be included. Otherwise, Holy > >>>> Smoke! > >>>> It might get befuddling! > >>> > >>> --- > >>> Gamers mailing list __ Gamers@audyssey.org > >>> If you want to leave the list, send E-mail to > >>> gamers-unsubscr...@audyssey.org. > >>> You can make changes or update your subscription via the web, at > >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >>> All messages are archived and can be searched and read at > >>> http://www.mail-archive.com/gam...@audyssey.org. > >>> If you have any questions or concerns regarding the management of the > >>> list, > >>> please send E-mail to gamers-ow...@audyssey.org. > >> > >> > >> --- > >> Gamers mailing list __ Gamers@audyssey.org > >> If you want to leave the list, send E-mail to > >> gamers-unsubscr...@audyssey.org. > >> You can make changes or update your subscription via the web, at > >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >> All messages are archived and can be searched and read at > >> http://www.mail-archive.com/gam...@audyssey.org. > >> If you have any questions or concerns regarding the management of the > >> list, > >> please send E-mail to gamers-ow...@audyssey.org. > > > > > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > > gamers-unsubscr...@audyssey.org. > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at
Re: [Audyssey] Important MOTA News
Hi Also, the games for each console are rather different. For example speaking of GTA 4, some bugs that are in the PC version don't exists in the XBox version, because they are easyable fixable. So are they with the XBox, but I'd Imagine it would take a little longer. Also, some layouts are different on the XBox version than on the PC version, so I would say it is a little bit of difference ine ach game for each console, however the main story line and the main characters keep the same. - Original Message - From: Thomas Ward To: Gamers Discussion list Date: Sun, 27 Jun 2010 05:37:44 -0400 Subject: Re: [Audyssey] Important MOTA News > Hi Shaun, > Sorry, but I have decided to license the games separately. For one > thing that gives me two products to sell helping me raise capital for > more games I want to create. Plus the majority of those on preorder > status wanted a side-scroller so that is what they will get. The fps > version is something I chose to do on my own afterwards and since it > takes some extra work to convert the game over to an fps format. I > only feel it is right that I get some financial compensation for the > work involved in converting things over to a new format. Personally, I > don't think what I am doing is really out of line. > For example, mainstream game companies do this sort of thing all the > time. You can go to the store and find three different versions of > Tomb Raider Underworld available. One for Play Station 3, one for the > XBox 360, and your standard PC version. All of those are technically > the same game, but three different products in the eyes of the company > who produced them and the store who sells the games. You can tell them > to give you a copy of all three for one price, but I sincerely doubt > they will do it. They'll tell you you want all three versions you have > to buy all three versions. In this case I have to think of what is > good business rather than giving away extra work and a potential new > product for free. > > HTH > > On 6/27/10, shaun everiss wrote: > > aah probably would go. > > However if you could have it so when you get your reg code for one it > > will run the other to then that would rock. > > I really like both. > > fps is my main thing but I have been liking the scroler more and more. > > I will probably buy the game but I'd like to have both versions > > rather than having to choose what I want to really play. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
That's exactly what I was trying to point out as well. We are the Knights who say...Ni! - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 27, 2010 7:58 AM Subject: Re: [Audyssey] Important MOTA News Hi Muhammed, What are you talking about? The bomb, if youwant to call the mountain falling arounddyou a bomb, isn't that kind of obstacle. It doesn't actually stop you from "dashing around" per say. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Sunday, June 27, 2010 5:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News You don't dash around in MOTA either. Enemies, cliffs, spikes, firepits, things like that. We are the Knights who say...Ni! - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 2:55 AM Subject: Re: [Audyssey] Important MOTA News I'm not suggesting anything about Harry Potter! Here is my point. In tarzan junior, you don't dash around to get the gun of power, do you? You have obsticles in your way. For an example, the guards. Then its the chest. Also, one obsticle is the bomb. Get my point? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 12:17 AM Subject: Re: [Audyssey] Important MOTA News Not only that, but a lot of the suggestions are too close to Harry Potter stuff, which Thomas Ward has already made perfectly clear that he will! not! put into the game, because he wants a particular theme to be consistently followed. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 6:10 PM Subject: Re: [Audyssey] Important MOTA News Especially not at this stage of the development process. That would add months onto the timeline, and I'm sure Thomas doesn't want to do that. I think the game's going to be challenging enough as it is. We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 5:08 PM Subject: Re: [Audyssey] Important MOTA News No on all counts. - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 3:35 PM Subject: Re: [Audyssey] Important MOTA News We think so. Personily, I think their should be water pits or pits which have plants which could strangel you. Also, for another trap, a rope that you walk on but no floor and a plant from under. Also, for the inchanted swords, their shall be a boss strong than a minotaur. Maybe a half giant or a pure giant? Also, for you to reach the kerberro, I think their shall be an ettan and a troll guarding the room entirants. Another thing, why don't you include clubs in the game? That's what the troll and the ettin could have. Anyone agree? Also for juels, their shall be dogs or horses guarding the juels Also, they could be at the end of a level. Anyone like this? Also, Traps shall be put in places like that. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "william lomas" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 9:02 PM Subject: Re: [Audyssey] Important MOTA News are there more traps to come then other than spikes? On Jun 26, 2010, at 7:28 PM, Thomas Ward wrote: Hi Charles, In deed. That's not the only thing. I've also included the trap warning messages people wanted so that will help as long as you are playing on something like beginner. I've decided to disable them on higher difficulty levels since after all if yo
Re: [Audyssey] Important MOTA News
But their not going to not be next to her. Their going to be in different rooms. How about we have portols in the game? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 11:27 AM Subject: Re: [Audyssey] Important MOTA News Hmmm, sword fighting. That's a battle. We are the Knights who say...Ni! - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 3:00 AM Subject: Re: [Audyssey] Important MOTA News How about at the finel release, Thomas said that the battle with athina wouldn't be a battle. I wonder wather their shall be monsters and stuff before you could reach her? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 12:17 AM Subject: Re: [Audyssey] Important MOTA News Not only that, but a lot of the suggestions are too close to Harry Potter stuff, which Thomas Ward has already made perfectly clear that he will! not! put into the game, because he wants a particular theme to be consistently followed. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 6:10 PM Subject: Re: [Audyssey] Important MOTA News Especially not at this stage of the development process. That would add months onto the timeline, and I'm sure Thomas doesn't want to do that. I think the game's going to be challenging enough as it is. We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 5:08 PM Subject: Re: [Audyssey] Important MOTA News No on all counts. ----- Original Message ----- From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 3:35 PM Subject: Re: [Audyssey] Important MOTA News We think so. Personily, I think their should be water pits or pits which have plants which could strangel you. Also, for another trap, a rope that you walk on but no floor and a plant from under. Also, for the inchanted swords, their shall be a boss strong than a minotaur. Maybe a half giant or a pure giant? Also, for you to reach the kerberro, I think their shall be an ettan and a troll guarding the room entirants. Another thing, why don't you include clubs in the game? That's what the troll and the ettin could have. Anyone agree? Also for juels, their shall be dogs or horses guarding the juels Also, they could be at the end of a level. Anyone like this? Also, Traps shall be put in places like that. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "william lomas" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 9:02 PM Subject: Re: [Audyssey] Important MOTA News are there more traps to come then other than spikes? On Jun 26, 2010, at 7:28 PM, Thomas Ward wrote: Hi Charles, In deed. That's not the only thing. I've also included the trap warning messages people wanted so that will help as long as you are playing on something like beginner. I've decided to disable them on higher difficulty levels since after all if you are an advanced or expert player you certainly don't need them. Tha
Re: [Audyssey] Important MOTA News
Muhamed you should have put S P O I L E R S P A C E before that. Not everybody wants that section spoiled. We are the Knights who say...Ni! - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 2:57 AM Subject: Re: [Audyssey] Important MOTA News Aha. The way to pass that is a compleat hidden path. Here it works. When your in the room with the casum that you can't jump, you have to keep on pressing enter to press the hidden presher swich while your walking in that room. Then, a bridge will come out of no ware and you could cross the bridge. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "RONALD HOPKINS" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 6:39 AM Subject: Re: [Audyssey] Important MOTA News Hello. This is Ron. On Mota, what do the cordinates mean? for example it says the casm is below and to the right, how do I get to the point where the casm is 0 meters? -- From: "Bryan Peterson" Sent: Saturday, June 26, 2010 11:29 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Important MOTA News I couldn't agree more. When I get into developing more complex games with BGT I may use a few end user suggestions, but only those I feel would enhance the theme I want for a given game. We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 5:17 PM Subject: Re: [Audyssey] Important MOTA News Not only that, but a lot of the suggestions are too close to Harry Potter stuff, which Thomas Ward has already made perfectly clear that he will! not! put into the game, because he wants a particular theme to be consistently followed. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 6:10 PM Subject: Re: [Audyssey] Important MOTA News Especially not at this stage of the development process. That would add months onto the timeline, and I'm sure Thomas doesn't want to do that. I think the game's going to be challenging enough as it is. We are the Knights who say...Ni! ----- Original Message ----- From: "Charles Rivard" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 5:08 PM Subject: Re: [Audyssey] Important MOTA News No on all counts. - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 3:35 PM Subject: Re: [Audyssey] Important MOTA News We think so. Personily, I think their should be water pits or pits which have plants which could strangel you. Also, for another trap, a rope that you walk on but no floor and a plant from under. Also, for the inchanted swords, their shall be a boss strong than a minotaur. Maybe a half giant or a pure giant? Also, for you to reach the kerberro, I think their shall be an ettan and a troll guarding the room entirants. Another thing, why don't you include clubs in the game? That's what the troll and the ettin could have. Anyone agree? Also for juels, their shall be dogs or horses guarding the juels Also, they could be at the end of a level. Anyone like this? Also, Traps shall be put in places like that. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "william lomas" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 9:02 PM Subject: Re: [Audyssey] Important MOTA News are there more traps to come then other than spikes? On Jun 26, 2010, at 7:28 PM, Thomas Ward wrote: Hi Charles, In deed. That's not the only thing. I've also included the trap warning messages people wanted so that will help as long as you are playing on something like beginner. I'
Re: [Audyssey] Important MOTA News
That's true. Now if Geran had been chosen at the end of the Malloreon, he would have been invincible. Nobody would have been able to stand against him. Those have always been one of my favorite fantasi series. In fact I was so obsessed with them when I was younger that when I got my hands on a copy of RPG Maker for the original Play Station I was fully intent on converting as much of the Belgariad into an RPG as I possibly could. Looking back though I'm pretty sure it wouldn't have worked out very well...although the idea is still very intriguing to me. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 8:53 AM Subject: Re: [Audyssey] Important MOTA News The term "god" is a bit lose really especially when you get into fantasy. For instance, while Torak was a God and Garion a mortal, technically they were both empowered by the dark and light prophecieis respectively at the time, which made it a far more equal fight, and ultimately it came down to whether Torak would give in to despare or Garrion give in to fear. Beware the grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 3:45 PM Subject: Re: [Audyssey] Important MOTA News I've only seen a few fantasy novels where it was possible for a mortal to kill a god, but even then in just about every situation the weapon did have to be one forged either by or with the help of another god. In David Eddings' Belgariad series for instance, Belgarion fought and killed the evil god Torak with the Sword of the Rivan King. Granted the sword itself was forged by a mortal, Belgarion's ancestor Riva Iron-Grip, but it was adorned with an object created by a god, the Orb of Aldur, which had previously injured Torak when he tried to force it to submit to him. The gods could be wounded by mortal weapons but not killed, even if they were stabbed through the head or the heart. We are the Knights who say...Ni! - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 27, 2010 8:31 AM Subject: Re: [Audyssey] Important MOTA News Hi, One game I hate is God of War. It wouldn't be nearly so bad if you couldn't kill the gods. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Sunday, June 27, 2010 9:25 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News True. I suppose I'd much rather contend with Athena than Apollo. I seem to remember he got into a musical competition with a Satyr, lyre versus flute. When it looked as though he might lose, Apollo changed the rules so that they each had to turn their instrument upside down and play and sing at the same time. Since you obviously can't play a flute upside down and can't really sing very well while playing it, the outcome was fairly predictable. And I seem to recall Apollo being quite cruel. That might have been partly why he's featured as the second to final boss in one of my favorite RPG's, Final Fantasy Legend II for the Game Boy. And he was actually quite tricky to beat. Of course technically I suppose you don't really defeat him. He actually ends up destroying himself by trying to harness too much power. We are the Knights who say...Ni! ----- Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 8:02 AM Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Well, some might call what Athena does cheating, but others might also see it as being clever and sneeky. For example, the Trojan Horse, was her idea, and of course that was the deciding factor in the Trojan War. It was a sneeky and underhanded trick to get a small force of armed men inside Troi's deffences, but it worked. Was that cheating or just being sneeky? As for Athena's contest with Arachne Athena did in deed use the clouds to do her weaving which of course caused her to win the contest. However, As Athena herself told Arachne after she had won the contest Arachne didn't tell her that she couldn't use the clouds before the contest started. Again, this could be seen as cheating, but it also could mean Athena was being sneeky and underhanded because the terms of the contest never said that she couldn't use the clouds in her weaving. Sure what she did wasn't fair, but she was only playing by the rules stipulated before the contest started, and they didn't state that using the clouds was prohibited. However, in that particular story we also get to see Athena's compassion for mortals too. after Arachne lost the contest she tried to hang herself
Re: [Audyssey] Important MOTA News
You're missing the point Muhamed. The point was that trap warnings shouldn't be available on Normal or Intermediate levels. And in fact they wont in MOTA's case and in fact will be optional even on easy. We are the Knights who say...Ni! - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 8:41 AM Subject: Re: [Audyssey] Important MOTA News Well, normal and intermeidiat are the same. As for your question, its because they get harder. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 2:24 PM Subject: Re: [Audyssey] Important MOTA News Hi, Does somebody want to clue me in as to what you guys are talking about? What's the difference if a developer calls the difficulty level normal, intermediate, medium, whatever? Smile. On 6/27/10, Bryan Peterson wrote: It's called Normal difficulty, not Slightly more than Easy. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Yep. In the game I mentioned he apparently had universal ambitions if you take my meaning. THe player's quest in that game was to find the 77 Magi, which were apparently magical stones of great power that when combined would summon the goddess Isis. Well Apollo seems like an ally at first, helping you along by giving you hints about the locations of some of the Magi and even handing a few over to you personally. Then when it looks like you're going to complete your quest and gather the last of the Magi Apollo appears and steals all of the ones you've collected. Lucky for you he doesn't know about the very last Magi, meaning that there are actually 78 in total, but when you fight him directly he's already used the Magi he has to transform himself. Problem is that the magic was apparently too strong for him and he ends up destroying himself. The catch with that though was that if your hit points weren't high enough he could actually take you with him. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 8:39 AM Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Lol! I haven't heard that particular story before, but I'm not surprised. A lot of the Olympian gods could be cruel like that. They hated to be bested by mortals, and would use any sneeky trick or cheat they could to win. Playing fair usually wasn't in their playbook. On 6/27/10, Bryan Peterson wrote: True. I suppose I'd much rather contend with Athena than Apollo. I seem to remember he got into a musical competition with a Satyr, lyre versus flute. When it looked as though he might lose, Apollo changed the rules so that they each had to turn their instrument upside down and play and sing at the same time. Since you obviously can't play a flute upside down and can't really sing very well while playing it, the outcome was fairly predictable. And I seem to recall Apollo being quite cruel. That might have been partly why he's featured as the second to final boss in one of my favorite RPG's, Final Fantasy Legend II for the Game Boy. And he was actually quite tricky to beat. Of course technically I suppose you don't really defeat him. He actually ends up destroying himself by trying to harness too much power. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
No Muhamed, it's going to be a duel of swords. We are the Knights who say...Ni! - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 8:38 AM Subject: Re: [Audyssey] Important MOTA News So, correct me on this, but is she going to make a magicle ball which could dodge attacks and you have to tri to take the ball down with each weapon like I mean for 5 minutes or what? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 10:15 AM Subject: Re: [Audyssey] Important MOTA News Hi muhammed, Correction. I didn't say the boss battle between you and Athena wouldn't be a battle. What I said is it is a contest of skills not a battle to the death. If you knew a little more about Greek mythology you would know Athena, the goddess of wisdom, likes engaging her adversaries in a contest of skills rather than outright combat. Killing opponents isn't her forte. That's more like her brother, Ares, who is the god of war. He is into the fight to the death thing, but not Athena. Although, she is a warrior god in her own right. She just uses her head more, and uses brains over brute force. HTH On 6/27/10, Muhammed Deniz wrote: How about at the finel release, Thomas said that the battle with athina wouldn't be a battle. I wonder wather their shall be monsters and stuff before you could reach her? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Yeah. I'd be interested to know though, whatever happened to Prometheus after Hercules set him free? We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 8:37 AM Subject: Re: [Audyssey] Important MOTA News And poor old promethius was punished by having an eagle eat his liver every day then having it grow back at night, easily one of the most fun punishments ever! Though when you considder what was actually done to some other gods it's fairly mild, for instance, the actual egyptian punishment of set was, , interesting! to say the least. Beware the grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 3:16 PM Subject: Re: [Audyssey] Important MOTA News She was actually sent to his brother Epimetheus, but Prometheus tried to warn him. Pandora's Box came from the fact that she came with the box containing the Miseries as they were called. Epimetheus was supposed to open the box after they were married, although another version of the story says that Zeus actualy warned her not to open the box knowing full well that she would ultimately become too curious to resist. Zeus was actually looking for an excuse to punish Prometheus of course and he used his attempt to warn Epimetheus off of Pandora as that excuse. We are the Knights who say...Ni! - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 27, 2010 7:57 AM Subject: Re: [Audyssey] Important MOTA News Hi Brian, Yes. In most versions of the myth, Athena simplywon, and turned Arachne into a spider because of her portrail of the gods. I have heard the one where Arachne won, though. Athena was apparently so mad she turned Arachne into a spider for losing. I even heard one version of the Pandora myth that says the gods sent her as a punishment for Promethus bringing us fire. Only question left is: howin the world did it become Pandora' box? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Sunday, June 27, 2010 5:31 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Although she did have something of a temper from what I recall, and a tendency to cheat in all the contests I've ever read about. Arachne was a case in point, although you're right in that she definitely didn't kill her. I seem to recall that in one version of the story Arachne actually won the weaving contest. In another she did lose because Athena used the clouds as weaving material. Either way of course Arachne ended up as a spider. LOL. I suppose Ares would probably have killed her without even giving her the opportunity to prove herself. We are the Knights who say...Ni! - Original Message ----- From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 3:15 AM Subject: Re: [Audyssey] Important MOTA News Hi muhammed, Correction. I didn't say the boss battle between you and Athena wouldn't be a battle. What I said is it is a contest of skills not a battle to the death. If you knew a little more about Greek mythology you would know Athena, the goddess of wisdom, likes engaging her adversaries in a contest of skills rather than outright combat. Killing opponents isn't her forte. That's more like her brother, Ares, who is the god of war. He is into the fight to the death thing, but not Athena. Although, she is a warrior god in her own right. She just uses her head more, and uses brains over brute force. HTH On 6/27/10, Muhammed Deniz wrote: How about at the finel release, Thomas said that the battle with athina wouldn't be a battle. I wonder wather their shall be monsters and stuff before you could reach her? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please sen
Re: [Audyssey] Important MOTA News
Hi, That's correct. The names Set and Seth refer to the same Egyptian god. It all depends on which translation you happen to be reading from. Some translations are translated from Greek to English and some are translations from Egyptian to English. That's why you might discover different names for the same god or goddess. As far as Set and the Tomb Raider games that would be Tomb Raider The :Last Revelation. In that game Lara Croft finds Set's underground tomb in Egypt and removes the amulet of Horris thinking to take it home with her only to discover she released Set's spirit from the tomb, and now he has returned to take over the world. She then is tasked with figuring out a way to put him back in his tomb or imprisoning him so he can't carry out his evil plans. As you said you can't kill Set, it is an impossible battle, but there is a way to defeat him by destroying the temple of Horris and burying him inside the temple. Thus entombing him forever. On 6/27/10, Bryan Peterson wrote: > Isn't he called Set in some translations? Or is that another deity entirely? > If so, didn't you mention once that he's featured as a boss, albeit an > unbeatable one, in one of the Tomb Raider games? > We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
The term "god" is a bit lose really especially when you get into fantasy. For instance, while Torak was a God and Garion a mortal, technically they were both empowered by the dark and light prophecieis respectively at the time, which made it a far more equal fight, and ultimately it came down to whether Torak would give in to despare or Garrion give in to fear. Beware the grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 3:45 PM Subject: Re: [Audyssey] Important MOTA News I've only seen a few fantasy novels where it was possible for a mortal to kill a god, but even then in just about every situation the weapon did have to be one forged either by or with the help of another god. In David Eddings' Belgariad series for instance, Belgarion fought and killed the evil god Torak with the Sword of the Rivan King. Granted the sword itself was forged by a mortal, Belgarion's ancestor Riva Iron-Grip, but it was adorned with an object created by a god, the Orb of Aldur, which had previously injured Torak when he tried to force it to submit to him. The gods could be wounded by mortal weapons but not killed, even if they were stabbed through the head or the heart. We are the Knights who say...Ni! - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 27, 2010 8:31 AM Subject: Re: [Audyssey] Important MOTA News Hi, One game I hate is God of War. It wouldn't be nearly so bad if you couldn't kill the gods. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Sunday, June 27, 2010 9:25 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News True. I suppose I'd much rather contend with Athena than Apollo. I seem to remember he got into a musical competition with a Satyr, lyre versus flute. When it looked as though he might lose, Apollo changed the rules so that they each had to turn their instrument upside down and play and sing at the same time. Since you obviously can't play a flute upside down and can't really sing very well while playing it, the outcome was fairly predictable. And I seem to recall Apollo being quite cruel. That might have been partly why he's featured as the second to final boss in one of my favorite RPG's, Final Fantasy Legend II for the Game Boy. And he was actually quite tricky to beat. Of course technically I suppose you don't really defeat him. He actually ends up destroying himself by trying to harness too much power. We are the Knights who say...Ni! - Original Message ----- From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 8:02 AM Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Well, some might call what Athena does cheating, but others might also see it as being clever and sneeky. For example, the Trojan Horse, was her idea, and of course that was the deciding factor in the Trojan War. It was a sneeky and underhanded trick to get a small force of armed men inside Troi's deffences, but it worked. Was that cheating or just being sneeky? As for Athena's contest with Arachne Athena did in deed use the clouds to do her weaving which of course caused her to win the contest. However, As Athena herself told Arachne after she had won the contest Arachne didn't tell her that she couldn't use the clouds before the contest started. Again, this could be seen as cheating, but it also could mean Athena was being sneeky and underhanded because the terms of the contest never said that she couldn't use the clouds in her weaving. Sure what she did wasn't fair, but she was only playing by the rules stipulated before the contest started, and they didn't state that using the clouds was prohibited. However, in that particular story we also get to see Athena's compassion for mortals too. after Arachne lost the contest she tried to hang herself with a rope. Athena saw this and turned Arachne into a spider, and made her the master weaver of all the animals. I think that was meant as a belated apology and possibly as a gift of sorts. On 6/27/10, Bryan Peterson wrote: Although she did have something of a temper from what I recall, and a tendency to cheat in all the contests I've ever read about. Arachne was a case in point, although you're right in that she definitely didn't kill her. I seem to recall that in one version of the story Arachne actually won the weaving contest. In another she did lose because Athena used the clouds as weaving material. Either way of course Arachne ended up as a spider. LOL. I suppose Ares would probably have killed her without even giving her the opportunity to prove her
Re: [Audyssey] Important MOTA News
I've only seen a few fantasy novels where it was possible for a mortal to kill a god, but even then in just about every situation the weapon did have to be one forged either by or with the help of another god. In David Eddings' Belgariad series for instance, Belgarion fought and killed the evil god Torak with the Sword of the Rivan King. Granted the sword itself was forged by a mortal, Belgarion's ancestor Riva Iron-Grip, but it was adorned with an object created by a god, the Orb of Aldur, which had previously injured Torak when he tried to force it to submit to him. The gods could be wounded by mortal weapons but not killed, even if they were stabbed through the head or the heart. We are the Knights who say...Ni! - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 27, 2010 8:31 AM Subject: Re: [Audyssey] Important MOTA News Hi, One game I hate is God of War. It wouldn't be nearly so bad if you couldn't kill the gods. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Sunday, June 27, 2010 9:25 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News True. I suppose I'd much rather contend with Athena than Apollo. I seem to remember he got into a musical competition with a Satyr, lyre versus flute. When it looked as though he might lose, Apollo changed the rules so that they each had to turn their instrument upside down and play and sing at the same time. Since you obviously can't play a flute upside down and can't really sing very well while playing it, the outcome was fairly predictable. And I seem to recall Apollo being quite cruel. That might have been partly why he's featured as the second to final boss in one of my favorite RPG's, Final Fantasy Legend II for the Game Boy. And he was actually quite tricky to beat. Of course technically I suppose you don't really defeat him. He actually ends up destroying himself by trying to harness too much power. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 8:02 AM Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Well, some might call what Athena does cheating, but others might also see it as being clever and sneeky. For example, the Trojan Horse, was her idea, and of course that was the deciding factor in the Trojan War. It was a sneeky and underhanded trick to get a small force of armed men inside Troi's deffences, but it worked. Was that cheating or just being sneeky? As for Athena's contest with Arachne Athena did in deed use the clouds to do her weaving which of course caused her to win the contest. However, As Athena herself told Arachne after she had won the contest Arachne didn't tell her that she couldn't use the clouds before the contest started. Again, this could be seen as cheating, but it also could mean Athena was being sneeky and underhanded because the terms of the contest never said that she couldn't use the clouds in her weaving. Sure what she did wasn't fair, but she was only playing by the rules stipulated before the contest started, and they didn't state that using the clouds was prohibited. However, in that particular story we also get to see Athena's compassion for mortals too. after Arachne lost the contest she tried to hang herself with a rope. Athena saw this and turned Arachne into a spider, and made her the master weaver of all the animals. I think that was meant as a belated apology and possibly as a gift of sorts. On 6/27/10, Bryan Peterson wrote: Although she did have something of a temper from what I recall, and a tendency to cheat in all the contests I've ever read about. Arachne was a case in point, although you're right in that she definitely didn't kill her. I seem to recall that in one version of the story Arachne actually won the weaving contest. In another she did lose because Athena used the clouds as weaving material. Either way of course Arachne ended up as a spider. LOL. I suppose Ares would probably have killed her without even giving her the opportunity to prove herself. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave
Re: [Audyssey] Important MOTA News
Also, no one believed Sinan. The reason was because the turks thought that they were sending a present to them. And also, their was a snake but they killed that. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 3:02 PM Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Well, some might call what Athena does cheating, but others might also see it as being clever and sneeky. For example, the Trojan Horse, was her idea, and of course that was the deciding factor in the Trojan War. It was a sneeky and underhanded trick to get a small force of armed men inside Troi's deffences, but it worked. Was that cheating or just being sneeky? As for Athena's contest with Arachne Athena did in deed use the clouds to do her weaving which of course caused her to win the contest. However, As Athena herself told Arachne after she had won the contest Arachne didn't tell her that she couldn't use the clouds before the contest started. Again, this could be seen as cheating, but it also could mean Athena was being sneeky and underhanded because the terms of the contest never said that she couldn't use the clouds in her weaving. Sure what she did wasn't fair, but she was only playing by the rules stipulated before the contest started, and they didn't state that using the clouds was prohibited. However, in that particular story we also get to see Athena's compassion for mortals too. after Arachne lost the contest she tried to hang herself with a rope. Athena saw this and turned Arachne into a spider, and made her the master weaver of all the animals. I think that was meant as a belated apology and possibly as a gift of sorts. On 6/27/10, Bryan Peterson wrote: Although she did have something of a temper from what I recall, and a tendency to cheat in all the contests I've ever read about. Arachne was a case in point, although you're right in that she definitely didn't kill her. I seem to recall that in one version of the story Arachne actually won the weaving contest. In another she did lose because Athena used the clouds as weaving material. Either way of course Arachne ended up as a spider. LOL. I suppose Ares would probably have killed her without even giving her the opportunity to prove herself. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Isn't he called Set in some translations? Or is that another deity entirely? If so, didn't you mention once that he's featured as a boss, albeit an unbeatable one, in one of the Tomb Raider games? We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 8:31 AM Subject: Re: [Audyssey] Important MOTA News Hi Haden, I don't really know either. I suppose it is like a lot of other myths from ancient times the stories got changed as the centuries passed by, and someone somewhere decided to change the story for some reason. This is by no means the first myth to suffer alteration after having been passed down through writing or word of mouth through the centuries. Take the Egyptian god Seth for example. In the Old Kingdom he was seen as a good and honorable god garding Ra's Boat of a Million years from the evil god, Apep, the evil snake god of the underworld, from danger. However, as the centuries passed Seth took on a less heroic character in Egyptian mythology and by the New Kingdom is as evil as Apep himself. They saw Horris as the hero, champion of the people, and Seth as a villain. On 6/27/10, Hayden Presley wrote: Hi Thomas, Right, that's what I was wondering. I haven't figured out how the jar became a box. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Well, normal and intermeidiat are the same. As for your question, its because they get harder. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 2:24 PM Subject: Re: [Audyssey] Important MOTA News Hi, Does somebody want to clue me in as to what you guys are talking about? What's the difference if a developer calls the difficulty level normal, intermediate, medium, whatever? Smile. On 6/27/10, Bryan Peterson wrote: It's called Normal difficulty, not Slightly more than Easy. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Bryan, Lol! I haven't heard that particular story before, but I'm not surprised. A lot of the Olympian gods could be cruel like that. They hated to be bested by mortals, and would use any sneeky trick or cheat they could to win. Playing fair usually wasn't in their playbook. On 6/27/10, Bryan Peterson wrote: > True. I suppose I'd much rather contend with Athena than Apollo. I seem to > remember he got into a musical competition with a Satyr, lyre versus flute. > When it looked as though he might lose, Apollo changed the rules so that > they each had to turn their instrument upside down and play and sing at the > same time. Since you obviously can't play a flute upside down and can't > really sing very well while playing it, the outcome was fairly predictable. > And I seem to recall Apollo being quite cruel. That might have been partly > why he's featured as the second to final boss in one of my favorite RPG's, > Final Fantasy Legend II for the Game Boy. And he was actually quite tricky > to beat. Of course technically I suppose you don't really defeat him. He > actually ends up destroying himself by trying to harness too much power. > We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Ah I see. That does make sense. That way even on Easy you have the option to use training mode or not. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 8:18 AM Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Oh, okay. I see what you mean. Yes, I agree. In fact, it might helpt to explain what I've done. Basically, I have adopted GMA's design with having a training mode. When you press enter on easy it will ask you if you want training mode. If you say yes Angela will tell you the room is dark, warn you if a trap is near, and other messages that might be helpful for a newby. However, as said earlier the option for training mode is only available if you are playing on easy. If you select a higher difficulty level the game will assume you no longer need training mode and will play normally as designed. Angela won't give you any warnings etc. Cheers! On 6/27/10, Bryan Peterson wrote: Well since Muhamed seems so bent on having the warnings on Normal as well as Easy I had to point out that Normal difficulty, regardless of what you actually call it, is supposed to be more challenging than Easy. Logic would seem to indicate that you wouldn't have the trap warnings on that particular difficulty level. Sort of like always having training wheels on a bicycle or always going sighted guide with someone. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
So, correct me on this, but is she going to make a magicle ball which could dodge attacks and you have to tri to take the ball down with each weapon like I mean for 5 minutes or what? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 10:15 AM Subject: Re: [Audyssey] Important MOTA News Hi muhammed, Correction. I didn't say the boss battle between you and Athena wouldn't be a battle. What I said is it is a contest of skills not a battle to the death. If you knew a little more about Greek mythology you would know Athena, the goddess of wisdom, likes engaging her adversaries in a contest of skills rather than outright combat. Killing opponents isn't her forte. That's more like her brother, Ares, who is the god of war. He is into the fight to the death thing, but not Athena. Although, she is a warrior god in her own right. She just uses her head more, and uses brains over brute force. HTH On 6/27/10, Muhammed Deniz wrote: How about at the finel release, Thomas said that the battle with athina wouldn't be a battle. I wonder wather their shall be monsters and stuff before you could reach her? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
I've heard tat one as well. Then there were were versions that stated that one evil was actually still trapped in the jar when the lid was closed again, and that this one was the worst of all. Then of course there was the other version that tells of how hope was the last to emerge, which kept mortals from killing themselves in utter despair. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 8:11 AM Subject: Re: [Audyssey] Important MOTA News Hi, Actually, if you read the original stories about Pandora it is actually a clay jar she opens that lets all the evils out into the world. From some historical things I've read on that particular myth ancient Greeks would have thought of this as the type of large clay burial jars they use to keep all of the stuff in the used for preparing someone for burial. However, somewhere over the centuries the myth was changed from a clay jar to a wooden box which is the version most of us know now. On 6/27/10, Hayden Presley wrote: Hi Brian, Yes. In most versions of the myth, Athena simplywon, and turned Arachne into a spider because of her portrail of the gods. I have heard the one where Arachne won, though. Athena was apparently so mad she turned Arachne into a spider for losing. I even heard one version of the Pandora myth that says the gods sent her as a punishment for Promethus bringing us fire. Only question left is: howin the world did it become Pandora' box? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
And poor old promethius was punished by having an eagle eat his liver every day then having it grow back at night, easily one of the most fun punishments ever! Though when you considder what was actually done to some other gods it's fairly mild, for instance, the actual egyptian punishment of set was, , interesting! to say the least. Beware the grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 3:16 PM Subject: Re: [Audyssey] Important MOTA News She was actually sent to his brother Epimetheus, but Prometheus tried to warn him. Pandora's Box came from the fact that she came with the box containing the Miseries as they were called. Epimetheus was supposed to open the box after they were married, although another version of the story says that Zeus actualy warned her not to open the box knowing full well that she would ultimately become too curious to resist. Zeus was actually looking for an excuse to punish Prometheus of course and he used his attempt to warn Epimetheus off of Pandora as that excuse. We are the Knights who say...Ni! - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 27, 2010 7:57 AM Subject: Re: [Audyssey] Important MOTA News Hi Brian, Yes. In most versions of the myth, Athena simplywon, and turned Arachne into a spider because of her portrail of the gods. I have heard the one where Arachne won, though. Athena was apparently so mad she turned Arachne into a spider for losing. I even heard one version of the Pandora myth that says the gods sent her as a punishment for Promethus bringing us fire. Only question left is: howin the world did it become Pandora' box? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Sunday, June 27, 2010 5:31 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Although she did have something of a temper from what I recall, and a tendency to cheat in all the contests I've ever read about. Arachne was a case in point, although you're right in that she definitely didn't kill her. I seem to recall that in one version of the story Arachne actually won the weaving contest. In another she did lose because Athena used the clouds as weaving material. Either way of course Arachne ended up as a spider. LOL. I suppose Ares would probably have killed her without even giving her the opportunity to prove herself. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 3:15 AM Subject: Re: [Audyssey] Important MOTA News Hi muhammed, Correction. I didn't say the boss battle between you and Athena wouldn't be a battle. What I said is it is a contest of skills not a battle to the death. If you knew a little more about Greek mythology you would know Athena, the goddess of wisdom, likes engaging her adversaries in a contest of skills rather than outright combat. Killing opponents isn't her forte. That's more like her brother, Ares, who is the god of war. He is into the fight to the death thing, but not Athena. Although, she is a warrior god in her own right. She just uses her head more, and uses brains over brute force. HTH On 6/27/10, Muhammed Deniz wrote: How about at the finel release, Thomas said that the battle with athina wouldn't be a battle. I wonder wather their shall be monsters and stuff before you could reach her? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can
Re: [Audyssey] Important MOTA News
Hi, Yep, I've heard of him serving Ra in Egyption mythology as well. I was actually trying to jugle the idea that he was that and the God of Chaos, Destruction, and Disorder at once. Now you say that he was portrayed different in the New Kingdom, that makes more since. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, June 27, 2010 9:32 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Haden, I don't really know either. I suppose it is like a lot of other myths from ancient times the stories got changed as the centuries passed by, and someone somewhere decided to change the story for some reason. This is by no means the first myth to suffer alteration after having been passed down through writing or word of mouth through the centuries. Take the Egyptian god Seth for example. In the Old Kingdom he was seen as a good and honorable god garding Ra's Boat of a Million years from the evil god, Apep, the evil snake god of the underworld, from danger. However, as the centuries passed Seth took on a less heroic character in Egyptian mythology and by the New Kingdom is as evil as Apep himself. They saw Horris as the hero, champion of the people, and Seth as a villain. On 6/27/10, Hayden Presley wrote: > Hi Thomas, > Right, that's what I was wondering. I haven't figured out how the jar became > a box. > > Best Regards, > Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Yeah. Trying to visit them without an invitation is risky enough, much less trying to storm it. I remember the story of Beleriphon (although I don't know for the life of me if I got the spelling right), who after using the winged horse Pegasus in a quest to kill a Chimera, held onto the horse and made the mistake of trying to visit the gods. Zeus had Hera send a gadfly to sting Pegasus, who threw Beleriphon off. I seem to recall that Beleriphon died from the fall, and even if he didn't I imagine the Olympians gave him a punishment that would certainly have made him wish he had. We are the Knights who say...Ni! - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 27, 2010 8:07 AM Subject: Re: [Audyssey] Important MOTA News Hi Thomas, Definitely. I don't think the entire blind community could even nick the thing. We'dneed mount Olympus and about twelve Olympians... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, June 27, 2010 9:06 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Hayden, Lol! That would definitely be pretty unwinable. Hopeless in fact. Imagine several gamers trying that boss battle not realising it is a lose, lose, lose situation. 'grin. On 6/27/10, Hayden Presley wrote: Hi Thomas, For the ultimate unwinnable situation, how about Typhon? No, don't add him! Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi, One game I hate is God of War. It wouldn't be nearly so bad if you couldn't kill the gods. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Sunday, June 27, 2010 9:25 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News True. I suppose I'd much rather contend with Athena than Apollo. I seem to remember he got into a musical competition with a Satyr, lyre versus flute. When it looked as though he might lose, Apollo changed the rules so that they each had to turn their instrument upside down and play and sing at the same time. Since you obviously can't play a flute upside down and can't really sing very well while playing it, the outcome was fairly predictable. And I seem to recall Apollo being quite cruel. That might have been partly why he's featured as the second to final boss in one of my favorite RPG's, Final Fantasy Legend II for the Game Boy. And he was actually quite tricky to beat. Of course technically I suppose you don't really defeat him. He actually ends up destroying himself by trying to harness too much power. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 8:02 AM Subject: Re: [Audyssey] Important MOTA News > Hi Bryan, > Well, some might call what Athena does cheating, but others might also > see it as being clever and sneeky. For example, the Trojan Horse, was > her idea, and of course that was the deciding factor in the Trojan > War. It was a sneeky and underhanded trick to get a small force of > armed men inside Troi's deffences, but it worked. Was that cheating or > just being sneeky? > As for Athena's contest with Arachne Athena did in deed use the clouds > to do her weaving which of course caused her to win the contest. > However, As Athena herself told Arachne after she had won the contest > Arachne didn't tell her that she couldn't use the clouds before the > contest started. Again, this could be seen as cheating, but it also > could mean Athena was being sneeky and underhanded because the terms > of the contest never said that she couldn't use the clouds in her > weaving. Sure what she did wasn't fair, but she was only playing by > the rules stipulated before the contest started, and they didn't state > that using the clouds was prohibited. > However, in that particular story we also get to see Athena's > compassion for mortals too. after Arachne lost the contest she tried > to hang herself with a rope. Athena saw this and turned Arachne into a > spider, and made her the master weaver of all the animals. I think > that was meant as a belated apology and possibly as a gift of sorts. > > On 6/27/10, Bryan Peterson wrote: >> Although she did have something of a temper from what I recall, and a >> tendency to cheat in all the contests I've ever read about. Arachne was a >> case in point, although you're right in that she definitely didn't kill >> her. >> I seem to recall that in one version of the story Arachne actually won >> the >> weaving contest. In another she did lose because Athena used the clouds >> as >> weaving material. Either way of course Arachne ended up as a spider. LOL. >> I >> suppose Ares would probably have killed her without even giving her the >> opportunity to prove herself. >> We are the Knights who say...Ni! > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Haden, I don't really know either. I suppose it is like a lot of other myths from ancient times the stories got changed as the centuries passed by, and someone somewhere decided to change the story for some reason. This is by no means the first myth to suffer alteration after having been passed down through writing or word of mouth through the centuries. Take the Egyptian god Seth for example. In the Old Kingdom he was seen as a good and honorable god garding Ra's Boat of a Million years from the evil god, Apep, the evil snake god of the underworld, from danger. However, as the centuries passed Seth took on a less heroic character in Egyptian mythology and by the New Kingdom is as evil as Apep himself. They saw Horris as the hero, champion of the people, and Seth as a villain. On 6/27/10, Hayden Presley wrote: > Hi Thomas, > Right, that's what I was wondering. I haven't figured out how the jar became > a box. > > Best Regards, > Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Brian, I know all that. Just the last part was contrary to the one I heard. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Sunday, June 27, 2010 9:28 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News I don't know what version you heard then. The way it actually went was that Arachne made the mistake of boasting that she could weave better than Athena herself. Naturally Athena was furious when she found out about that. I seem to recall she was in fact going to kill her, but she decided to give Arachne one chance to prove herself after she liked a cloak that Arachne gave her by way of apology. After the contest when Arachne lost, she tried to commit suicide by hanging herself and Athena, either by way of apology or even in deference to her skill as a weaver, turned her into a spider. We are the Knights who say...Ni! - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 27, 2010 8:04 AM Subject: Re: [Audyssey] Important MOTA News > Hi Thomas, > Hmmm...I've never heard that version of the myth before. The one I've > heard > went something like Athena saw Arachne's portrail of the gods, and turned > her into a spider for that. > > Best Regards, > Hayden > > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Thomas Ward > Sent: Sunday, June 27, 2010 9:02 AM > To: Gamers Discussion list > Subject: Re: [Audyssey] Important MOTA News > > Hi Bryan, > Well, some might call what Athena does cheating, but others might also > see it as being clever and sneeky. For example, the Trojan Horse, was > her idea, and of course that was the deciding factor in the Trojan > War. It was a sneeky and underhanded trick to get a small force of > armed men inside Troi's deffences, but it worked. Was that cheating or > just being sneeky? > As for Athena's contest with Arachne Athena did in deed use the clouds > to do her weaving which of course caused her to win the contest. > However, As Athena herself told Arachne after she had won the contest > Arachne didn't tell her that she couldn't use the clouds before the > contest started. Again, this could be seen as cheating, but it also > could mean Athena was being sneeky and underhanded because the terms > of the contest never said that she couldn't use the clouds in her > weaving. Sure what she did wasn't fair, but she was only playing by > the rules stipulated before the contest started, and they didn't state > that using the clouds was prohibited. > However, in that particular story we also get to see Athena's > compassion for mortals too. after Arachne lost the contest she tried > to hang herself with a rope. Athena saw this and turned Arachne into a > spider, and made her the master weaver of all the animals. I think > that was meant as a belated apology and possibly as a gift of sorts. > > On 6/27/10, Bryan Peterson wrote: >> Although she did have something of a temper from what I recall, and a >> tendency to cheat in all the contests I've ever read about. Arachne was a >> case in point, although you're right in that she definitely didn't kill > her. >> I seem to recall that in one version of the story Arachne actually won >> the >> weaving contest. In another she did lose because Athena used the clouds >> as >> weaving material. Either way of course Arachne ended up as a spider. LOL. > I >> suppose Ares would probably have killed her without even giving her the >> opportunity to prove herself. >> We are the Knights who say...Ni! > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the manage
Re: [Audyssey] Important MOTA News
I don't know what version you heard then. The way it actually went was that Arachne made the mistake of boasting that she could weave better than Athena herself. Naturally Athena was furious when she found out about that. I seem to recall she was in fact going to kill her, but she decided to give Arachne one chance to prove herself after she liked a cloak that Arachne gave her by way of apology. After the contest when Arachne lost, she tried to commit suicide by hanging herself and Athena, either by way of apology or even in deference to her skill as a weaver, turned her into a spider. We are the Knights who say...Ni! - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 27, 2010 8:04 AM Subject: Re: [Audyssey] Important MOTA News Hi Thomas, Hmmm...I've never heard that version of the myth before. The one I've heard went something like Athena saw Arachne's portrail of the gods, and turned her into a spider for that. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, June 27, 2010 9:02 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Well, some might call what Athena does cheating, but others might also see it as being clever and sneeky. For example, the Trojan Horse, was her idea, and of course that was the deciding factor in the Trojan War. It was a sneeky and underhanded trick to get a small force of armed men inside Troi's deffences, but it worked. Was that cheating or just being sneeky? As for Athena's contest with Arachne Athena did in deed use the clouds to do her weaving which of course caused her to win the contest. However, As Athena herself told Arachne after she had won the contest Arachne didn't tell her that she couldn't use the clouds before the contest started. Again, this could be seen as cheating, but it also could mean Athena was being sneeky and underhanded because the terms of the contest never said that she couldn't use the clouds in her weaving. Sure what she did wasn't fair, but she was only playing by the rules stipulated before the contest started, and they didn't state that using the clouds was prohibited. However, in that particular story we also get to see Athena's compassion for mortals too. after Arachne lost the contest she tried to hang herself with a rope. Athena saw this and turned Arachne into a spider, and made her the master weaver of all the animals. I think that was meant as a belated apology and possibly as a gift of sorts. On 6/27/10, Bryan Peterson wrote: Although she did have something of a temper from what I recall, and a tendency to cheat in all the contests I've ever read about. Arachne was a case in point, although you're right in that she definitely didn't kill her. I seem to recall that in one version of the story Arachne actually won the weaving contest. In another she did lose because Athena used the clouds as weaving material. Either way of course Arachne ended up as a spider. LOL. I suppose Ares would probably have killed her without even giving her the opportunity to prove herself. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
True. I suppose I'd much rather contend with Athena than Apollo. I seem to remember he got into a musical competition with a Satyr, lyre versus flute. When it looked as though he might lose, Apollo changed the rules so that they each had to turn their instrument upside down and play and sing at the same time. Since you obviously can't play a flute upside down and can't really sing very well while playing it, the outcome was fairly predictable. And I seem to recall Apollo being quite cruel. That might have been partly why he's featured as the second to final boss in one of my favorite RPG's, Final Fantasy Legend II for the Game Boy. And he was actually quite tricky to beat. Of course technically I suppose you don't really defeat him. He actually ends up destroying himself by trying to harness too much power. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 8:02 AM Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Well, some might call what Athena does cheating, but others might also see it as being clever and sneeky. For example, the Trojan Horse, was her idea, and of course that was the deciding factor in the Trojan War. It was a sneeky and underhanded trick to get a small force of armed men inside Troi's deffences, but it worked. Was that cheating or just being sneeky? As for Athena's contest with Arachne Athena did in deed use the clouds to do her weaving which of course caused her to win the contest. However, As Athena herself told Arachne after she had won the contest Arachne didn't tell her that she couldn't use the clouds before the contest started. Again, this could be seen as cheating, but it also could mean Athena was being sneeky and underhanded because the terms of the contest never said that she couldn't use the clouds in her weaving. Sure what she did wasn't fair, but she was only playing by the rules stipulated before the contest started, and they didn't state that using the clouds was prohibited. However, in that particular story we also get to see Athena's compassion for mortals too. after Arachne lost the contest she tried to hang herself with a rope. Athena saw this and turned Arachne into a spider, and made her the master weaver of all the animals. I think that was meant as a belated apology and possibly as a gift of sorts. On 6/27/10, Bryan Peterson wrote: Although she did have something of a temper from what I recall, and a tendency to cheat in all the contests I've ever read about. Arachne was a case in point, although you're right in that she definitely didn't kill her. I seem to recall that in one version of the story Arachne actually won the weaving contest. In another she did lose because Athena used the clouds as weaving material. Either way of course Arachne ended up as a spider. LOL. I suppose Ares would probably have killed her without even giving her the opportunity to prove herself. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
The point I was trying to make with that statement was that it's supposed to be more challenging than the Easy setting, so the trap warnings shouldn't necessarily be present. If they were to be present on Easy and Normal or whatever you were to call it, they might as well be called Easy and Slightly more than Easy. We are the Knights who say...Ni! - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 27, 2010 7:59 AM Subject: Re: [Audyssey] Important MOTA News Hi Brian, What do you mean, exactly? I've seen quite a few games with either a medium, intermediate, normal, or, in the GMA Games case, Bring them on. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Sunday, June 27, 2010 5:25 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News It's called Normal difficulty, not Slightly more than Easy. We are the Knights who say...Ni! - Original Message - From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 2:52 AM Subject: Re: [Audyssey] Important MOTA News Well, some do, but it isn't a bad idea, isn't it? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 9:34 PM Subject: Re: [Audyssey] Important MOTA News Most developers don't even bother with normal. Nor would I. We are the Knights who say...Ni! - Original Message ----- From: "Muhammed Deniz" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 2:26 PM Subject: Re: [Audyssey] Important MOTA News My stratjey would be on the esey and normal levels warnings, then for the others, no warning. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed ----- Original Message ----- From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 8:37 PM Subject: Re: [Audyssey] Important MOTA News That would have been my strategy as well. As long as you're playing on the easiest setting the warnings would be there, not so on the higher settings. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Saturday, June 26, 2010 12:28 PM Subject: Re: [Audyssey] Important MOTA News Hi Charles, In deed. That's not the only thing. I've also included the trap warning messages people wanted so that will help as long as you are playing on something like beginner. I've decided to disable them on higher difficulty levels since after all if you are an advanced or expert player you certainly don't need them. That will separate the men from the boys and the women from the girls. Lol! On 6/26/10, Charles Rivard wrote: It's good to know that such cues will be included. Otherwise, Holy Smoke! It might get befuddling! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the managemen
Re: [Audyssey] Important MOTA News
Hi Bryan, Oh, okay. I see what you mean. Yes, I agree. In fact, it might helpt to explain what I've done. Basically, I have adopted GMA's design with having a training mode. When you press enter on easy it will ask you if you want training mode. If you say yes Angela will tell you the room is dark, warn you if a trap is near, and other messages that might be helpful for a newby. However, as said earlier the option for training mode is only available if you are playing on easy. If you select a higher difficulty level the game will assume you no longer need training mode and will play normally as designed. Angela won't give you any warnings etc. Cheers! On 6/27/10, Bryan Peterson wrote: > Well since Muhamed seems so bent on having the warnings on Normal as well as > Easy I had to point out that Normal difficulty, regardless of what you > actually call it, is supposed to be more challenging than Easy. Logic would > seem to indicate that you wouldn't have the trap warnings on that particular > difficulty level. Sort of like always having training wheels on a bicycle or > always going sighted guide with someone. > We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
She was actually sent to his brother Epimetheus, but Prometheus tried to warn him. Pandora's Box came from the fact that she came with the box containing the Miseries as they were called. Epimetheus was supposed to open the box after they were married, although another version of the story says that Zeus actualy warned her not to open the box knowing full well that she would ultimately become too curious to resist. Zeus was actually looking for an excuse to punish Prometheus of course and he used his attempt to warn Epimetheus off of Pandora as that excuse. We are the Knights who say...Ni! - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 27, 2010 7:57 AM Subject: Re: [Audyssey] Important MOTA News Hi Brian, Yes. In most versions of the myth, Athena simplywon, and turned Arachne into a spider because of her portrail of the gods. I have heard the one where Arachne won, though. Athena was apparently so mad she turned Arachne into a spider for losing. I even heard one version of the Pandora myth that says the gods sent her as a punishment for Promethus bringing us fire. Only question left is: howin the world did it become Pandora' box? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Sunday, June 27, 2010 5:31 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Although she did have something of a temper from what I recall, and a tendency to cheat in all the contests I've ever read about. Arachne was a case in point, although you're right in that she definitely didn't kill her. I seem to recall that in one version of the story Arachne actually won the weaving contest. In another she did lose because Athena used the clouds as weaving material. Either way of course Arachne ended up as a spider. LOL. I suppose Ares would probably have killed her without even giving her the opportunity to prove herself. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 3:15 AM Subject: Re: [Audyssey] Important MOTA News Hi muhammed, Correction. I didn't say the boss battle between you and Athena wouldn't be a battle. What I said is it is a contest of skills not a battle to the death. If you knew a little more about Greek mythology you would know Athena, the goddess of wisdom, likes engaging her adversaries in a contest of skills rather than outright combat. Killing opponents isn't her forte. That's more like her brother, Ares, who is the god of war. He is into the fight to the death thing, but not Athena. Although, she is a warrior god in her own right. She just uses her head more, and uses brains over brute force. HTH On 6/27/10, Muhammed Deniz wrote: How about at the finel release, Thomas said that the battle with athina wouldn't be a battle. I wonder wather their shall be monsters and stuff before you could reach her? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Ah yes, I seem to recall they had to bury him under a mountain and even that didn't entirely contain him. We are the Knights who say...Ni! - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, June 27, 2010 7:51 AM Subject: Re: [Audyssey] Important MOTA News Hi Thomas, For the ultimate unwinnable situation, how about Typhon? No, don't add him! Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, June 27, 2010 8:33 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Dark, Yes, in deed. The Titans usually show up as giants in most books, movies, and cartoons, but Athena would never use one of them as a guardian for a temple. They are the enemies of the Olympian gods. They are far more than a regular human could handle in any case. Unless, of course, you are Xena Warrior Princess who gave them a good butt kicking on the television series. Then, again, the show hinted Xena was more than mortal, but never came out and said she was a daughter of one of the gods or goddesses. Since Angela Carter is in deed human a titan would be far more than she could handle. On 6/27/10, dark wrote: The titans as I recall are often portrayed as Giants, hence requiring someone like Hercules to give them a good kicking, but it'd make litle sense for Athena to have one of the enemies of the Gods in her temple. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Hi Thomas, Right, that's what I was wondering. I haven't figured out how the jar became a box. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, June 27, 2010 9:11 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi, Actually, if you read the original stories about Pandora it is actually a clay jar she opens that lets all the evils out into the world. From some historical things I've read on that particular myth ancient Greeks would have thought of this as the type of large clay burial jars they use to keep all of the stuff in the used for preparing someone for burial. However, somewhere over the centuries the myth was changed from a clay jar to a wooden box which is the version most of us know now. On 6/27/10, Hayden Presley wrote: > Hi Brian, > Yes. In most versions of the myth, Athena simplywon, and turned Arachne > into a spider because of her portrail of the gods. I have heard the one > where Arachne won, though. Athena was apparently so mad she turned Arachne > into a spider for losing. I even heard one version of the Pandora myth that > says the gods sent her as a punishment for Promethus bringing us fire. Only > question left is: howin the world did it become Pandora' box? > > Best Regards, > Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Important MOTA News
Well from what I recall these two weren't actually immortal. They were mortal from what I recall, but they were extremely powerful for all that. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 27, 2010 7:43 AM Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Now, that you mention it I do vaguely remember that myth. Of course that would all depend on if we want to include immortal creatures in the game. You couldn't kill them and could only stay alive by evading them or out smarting them. On 6/27/10, Bryan Peterson wrote: I do seem to remember a couple of twin giants in certain myths. I believe they were called the Aloids or something. I seem to remember they grew a few feet taller and broader each year they remained alive. THere was a prophecy that stated that no mortals and no gods could kill them. They ultimately ended up dying by each other's hands when Artemis tricked them. She promised to marry one of them, then later appeared to them as a deer and ran past them. When they tried to shoot her, not knowing who she was, she ran past them so fast that their arrows ended up hitting each other. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.