i completed that game in fifteen minutes, smile
i think you turn as in papa sangre with swiping your fingers on the screen
On Jan 12, 2012, at 8:24 PM, Lori Duncan wrote:
Hi I just downloaded The-Nightjar game on my Iphone, but was wondering how to
get passed the level with the drains? I
will.d.lo...@gmail.com
Sent: Thursday, January 12, 2012 8:29 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Question about the-Nightjar
i completed that game in fifteen minutes, smile
i think you turn as in papa sangre with swiping your fingers on the screen
On Jan 12
Hey.
Has this game been release over here in the U.S.?
Thanks!
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Subject: Re: [Audyssey] Question about the-Nightjar
Hey.
Has this game been release over here in the U.S.?
Thanks!
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NO it has not. They are having trouble with copyright issues.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: Thursday, January 12, 2012 3:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Question about
Go on kickstart and search for the blind side.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: Thursday, January 12, 2012 3:37 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Question about the-Nightjar
Listen for the sencer and walk in that direction.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: Thursday, January 12, 2012 3:24 PM
To: gamers@audyssey.org
Subject: [Audyssey] Question about the-Nightjar
Hi I just
Subject: Re: [Audyssey] Question about the-Nightjar
Listen for the sencer and walk in that direction.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: Thursday, January 12, 2012 3:24 PM
To: gamers@audyssey.org
Subject
' gamers@audyssey.org
Subject: Re: [Audyssey] Question about the-Nightjar
Listen for the sencer and walk in that direction.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Lori Duncan
Sent: Thursday, January 12, 2012 3:24 PM
I was wonndering:
in which situations the shotgun is useful?
It's because i have the impression that it is not very accurate.
Or it's me who is not accurate but I do kind of well with a pistol.
I think it would be nice a file with the description of all ammo and
their upgrades like scope etc.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jorge Gonçalves
Sent: Monday, December 12, 2011 11:04 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Question about ammo in swamp
I was wonndering:
in which situations the shotgun is useful
I like silent killing, so I tend to snipe with either rifle and when things
get close, I find my range with silenced pistol, then once I hit it once
with pistol, I switch either to assault rifle or one of the shotguns to
bring it down fast.
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If
Very well written and informative! I enjoyed this.
Ok, here's my impression of things
with respect to various weapons.
Pistol, weapon of last resort unless you have a
silencer. The normal pistol
does the least damage per round and has the shortest
range. I'm not sure
how to describe
Hi,
here is some information that jeremy posted a few revisions ago. I think
this info should be in the read me text file.
- Weapon ranges have been set. Here is each weapon along with its maximum
range.
+ Axe, 2
+ Chainsaw, 3
+ Field kit, 8 area of effect
+ Shotgun, 35
+
I'm impressed, you guys. That was a handy reference chart for ranges,
and the references with commentary were well-written.
One thing to keep in mind with all weapons is that the louder they
are, the more zombies you'll draw. I don't know that the mp5 is as
quiet, in terms of zombies, as is the
Hi, all of this talk about the game called Swamp has kind of got me interested.
Where can I find more info on it?
Thanks
Keith
P.S. Anyone ever heard of an old DOS game called Wastelands? It kind of
sounds similar, but takes place after nuclear war.
Keith
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Hey, Dark.
I would like to submit a game for the data base on audiogames.net
I know the last time you told me that I would need a web address and so
I have one to give for the game.
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Hey, Alex.
I could be wrong but I believe that it is kinda set up like King of
dragon pass.
I have notice a few accessibility issue with the app.
There are a few eliments of the app that needs to be fix for people who
uses the voice over on the iPhone.
I have the email contact for the
Hi. I have a question about climbing vines and getting on to branches in
Perilous Hearts. I managed to kill the boar take the boar slice the meet off
and then to find the vine but when I clime it and reach the top I keep on
falling off again when I get on to the branch. I am just wondering
Hint: README that came with the game. HTH.
---
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- Original Message -
From: Mich mi...@eastlink.ca
To: gamers @audyssey.org gamers@audyssey.org
Sent: Thursday, November 24, 2011 7:48 AM
Subject: [Audyssey
to fighting on the ground thinking ah I'm safe up here.
--
From: Mich mi...@eastlink.ca
Sent: Thursday, November 24, 2011 1:48 PM
To: gamers @audyssey.org gamers@audyssey.org
Subject: [Audyssey] question about climing vines and on to brantches
Hi list.
I have been a bit slow at keeping up with list messages of late, and am
now just getting back into it.
I have just been reading michaels messages regarding the silver sword
rpg game for iPhone.
My question is, when you say its an rpg game, does that mean you have
full 3d movement
Hey tom, do you remember elite? Could your engine do something like that?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 18 November 2011 16:25
To: Gamers Discussion list
Subject: Re: [Audyssey] Game concepts BGT
Hi,
Well, I think your issue is that for the XBox 360 controllers etc
games are suppose to use Microsoft's new XInput library. However, many
older games use DirectInput instead. There are no doubt some
compatibility issues with XBox controllers and DirectInput exist
because the API is now 10
It's just that it functions, is supposed to function, as a standard
gamepad. It's supposed to be mappable, and if it were a problem with
just a few buttons not working, that'd make sense. However, it's more
that some games see some buttons and not others, and other games see
buttons that the first
Hi,
Yeah, I agree that the mouse might be the middle ground here between
keyboards and joysticks. Especially, the specific gaming models that
have 5 to 8 buttons on them.
A couple of years ago I made a simple light saber dueling game where
the mouse controlled the light saber and the a, d, w,
Dude! A lightsaber game? When! Where! How! Lol
! I wanna play mommy!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Wednesday, November 16, 2011 9:58 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] question
Hi,
Yeah, that's pretty weird. Not sure what to tell you, but I've been
looking into XBox 360 controller support and if I find out what causes
your issue I'll let you know.
On 11/16/11, Dakotah Rickard dakotah.rick...@gmail.com wrote:
It's just that it functions, is supposed to function, as a
Hi,
The light saber deuling game was a test application only. I'm not
even sure I have a copy of it any more. Although, I could probably
recreate it if needed. Said functionality will likely find its way
into some game or other as I will likely want to add sword fighting
etc to future games.
Hi tom.
I might invest in a gaming mouse at some point if more games use one, and
certainly even though I'm not hugely experienced with the mouse I'd rather
use one than a joypad, sinse unlike a joypad a mouse uses your hole hand and
has logical things for your fingers to do.
That light
I use the basic, yet best selling, xbox 360 controller as a joypad.
Unfortunately, most of the games I have don't like it much, despite
the fact that it's supposed to be fine.
Signed:
Dakotah Rickard
On 11/14/11, dark d...@xgam.org wrote:
Hi tom.
I am okay if I don't need the sholder buttons,
Hi list.
I guess this question has been asked before,
but is there a way I can play swamp without the mouse?
I realise that the mouse is more accurate than keyboard navigation,
however I am playing on a laptop, and so only have a track pad.
also, I can easily see myself clicking outside the
-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of alex wallis
Sent: Monday, November 14, 2011 1:15 PM
To: gamers@audyssey.org
Subject: [Audyssey] question about input methods for swamp
Hi list.
I guess this question has been asked before, but is there a way I can
absolutely in love
with. After a while, it really grew on me.
*- Original Message -
From: alex wallis alexwallis...@googlemail.com
To: gamers@audyssey.org
Date sent: Mon, 14 Nov 2011 18:14:31 +
Subject: [Audyssey] question about input methods for swamp
Hi list.
I guess this question
Yes this is definitely a question that has been asked a lot, lol. I have the
game coded so that you can't accidentally move the mouse outside of the game's
window, in fact, the mouse cursor stays perfectly centered on the screen and
can not move while the game is running.
While it would be
: [Audyssey] question about input methods for swamp
I would suggest buying a USB mouse or something cheap and easy to let you
play the game. Being lazy in my opinion as no excuse to miss out on such a
great game. IN other words, it's really worth using the mouse. You won't
regret it once you get
Yes, a laptop touch pad will work. Also if anyone happens to have a touch
screen monitor it should work as well.
Does it work with a touchpad? Because
when I'm on the laptop I don't have an
external mouse
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Awesome!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Monday, November 14, 2011 2:28 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question about input methods for swamp
Yes, a laptop touch pad
It worked with me, congrats. The game is quite a bit more fluid
than many things I've played.
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 14 Nov 2011 11:20:32 -0800 (PST)
Subject: Re: [Audyssey] question
@audyssey.org
Date sent: Mon, 14 Nov 2011 14:25:35 -0500
Subject: Re: [Audyssey] question about input methods for swamp
Does it work with a touchpad? Because when I'm on the laptop I
don't have an
external mouse
-Original Message-
From: gamers-boun...@audyssey.org
[mailto:gamers-boun
I love using the mouse for this- it adds a certain of...not sure the word I
need, but it makes you feel like you're playing a real first person shooter
rather than just another audio game. if that makes sense.
Though I'll admit I don't use the mouse to aim yet- but that's cause I can't
aim
your accuracy percentage (who cares, I've got
1200 kills with 36%, and you've got 400 with 65% haha).
- Original Message -
From: Johnny Tai johnnyti...@shaw.ca
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 14 Nov 2011 11:41:28 -0800
Subject: Re: [Audyssey] question about
hey jeremy, good for you man.
i sent the idea up the flagpole of forcing users to use only a mouse
with rail racer, and got such a massive negative response, i ended up
putting in the option for keyboard support, even though the keyboard
input isn't as accurate, or frankly in my opinion,
2011 11:41:28 -0800
Subject: Re: [Audyssey] question about input methods for swamp
I love using the mouse for this- it adds a certain of...not sure
the word I
need, but it makes you feel like you're playing a real first
person shooter
rather than just another audio game. if that makes sense
: [Audyssey] question about input methods for swamp
I play on my netbook, using my touchpad. Honestly, I haven't tried it
with a normal mouse yet. Still, I love it, and I'm glad to have tried
the new method.
Thanks for being a jerk, man.
As for accuracy, it depends on your playing style. I'm
Che.
Well said and I couldn't agree more!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Che
Sent: Monday, November 14, 2011 3:00 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question about input methods for swamp
hey
Thank you for that Che! I also believe it will be very cool to see developers
use the mouse in future titles. I'm sure your Rail Racer game is going to see
quite a few more players giving the mouse controls a try.
Well said and I couldn't agree more!
hey jeremy, good for you man.
: Monday, November 14, 2011 2:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question about input methods for swamp
Yes this is definitely a question that has been asked a lot, lol. I have
the game coded so that you can't accidentally move the mouse outside of the
game's window, in fact
For me, who has always been an arcade joystick fan even the keyboard took
some getting used to!
I hate joypads with a passion after trying for many years, but I just cannot
cope with the hole business of using only your thumb for most of the
buttons! I don't know if it's my typing, my playing
Hi.
What is wrong with the touch pad? My touch pad works great.
Sent with Thunderbird 3.1.14 portable.
On 11/14/2011 1:14 PM, alex wallis wrote:
Hi list.
I guess this question has been asked before,
but is there a way I can play swamp without the mouse?
I realise that the mouse is more accurate
Hi.
I do, and it doesn't. I already mentioned this, maybe you missed it or
it didn't get sent.
Mine makes the weapon fire when I touch, and then doesn't let me swing
around. Weird. That's ok though because it has an inch square touch pad
on the right side of the screen and left and right
Jeremy, can you add a way to walk forward with the keyboard though? We
will still require the mouse to aim and fire. The problem is mac touch
pads can't right click, Hitting alt to walk instead, for that situation,
would be very nice. And I don't think it's giving up on your stance, as
aiming
Hi Dark,
Ouch! You definately seem to have a serious grudge against gamepads. Lol!
As for myself I am totally the opposite. I love gamepads, prefer them
over a keyboard, and generally play games like Mysteries of the
Ancients exclusively using my Logitech F510 gamepad. So that is my
personal
no not unless you get the first version wich is keyboard driven.
At 06:14 p.m. 14/11/2011 +, you wrote:
Hi list.
I guess this question has been asked before,
but is there a way I can play swamp without the mouse?
I realise that the mouse is more accurate than keyboard navigation,
however I
I didn't aggree at first but I have since started to enjoy using my mouse.
At 11:20 a.m. 14/11/2011 -0800, you wrote:
Yes this is definitely a question that has been asked a lot, lol. I
have the game coded so that you can't accidentally move the mouse
outside of the game's window, in fact, the
Hi Darren,
Yep. I hear you there. Far too many blind gamers are stuck in their
little comfort zones, and while they complain there aren't that many
accessible mainstream games available any time someone like Jeremy
starts adding mainstream features like mouse support they wine and
complain about
well there are gaming mice which have the resolution and programmable buttons.
And when my mouse fails I may even get one of those.
At 01:59 p.m. 14/11/2011 -0600, you wrote:
hey jeremy, good for you man.
i sent the idea up the flagpole of forcing users to use only a
mouse with rail racer,
Hi,
The gaming mice are actually quite nice. The Logitech one I purchased
for testing with my games has 8 buttons, and has a special grip for
extra comfort. It has force feedback, and seems to take quite a
beating. I'd highly recommend getting a gaming mouse for serious game
play. Especially, if
I started with a stick but a mouse is more compact.
Yes its definately something I am really thinking about.
With your logitech did you have any issue accessing the software at all.
Good gaming mice are usually 120-150 bucks as compaired to the sticks
that can be double that or more pluss I
Discussion list
Subject: Re: [Audyssey] question about input methods for swamp
Hi.
I do, and it doesn't. I already mentioned this, maybe you missed it or
it didn't get sent.
Mine makes the weapon fire when I touch, and then doesn't let me swing
around. Weird. That's ok though because it has an inch
There isn't any way for Swamp to ignore the tap to click feature of your touch
pad. You would have to use the control panel to adjust it.
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You can make changes or update
Hi Shaun,
The Logitech software isn't really that accessible. It is about the
same as the software that ships with their joysticks and gamepads in
terms of accessibility. Although, I really haven't had a big need to
use the software myself.
As far as price goes I didn't pay nearly that much for
Yes, definitely keep graphics turned off if you can't see them anyway. I threw
those together and never went back to clean up the code. You will take a
performance hit unless you're running a very nice machine. It's very low on my
to-do list, but eventually I'll probably rework the graphics
Discussion list gamers@audyssey.org
Date sent: Mon, 14 Nov 2011 17:57:08 -0500
Subject: Re: [Audyssey] question about input methods for swamp
Jeremy, can you add a way to walk forward with the keyboard
though? We
will still require the mouse to aim and fire. The problem is mac
touch
pads can't right click
Hi tom.
I am okay if I don't need the sholder buttons, and can hold a gamepad with
my index and middle fingers on the pad, and my index, middle and ring
fingers on the buttons to the right. This is the way I used to hold Atari
2600, and amigar joysticks (back in the days when they had just
Hey, can someone tell me if the voice over on the iPhone will work with iDOS?
I would be greatful if someone knows the answer to this question.
Thanks.
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Hi all, a while back someone was talking about a Price is Right game for the
PC. Where was that at? Was it a place where you could down load it or, did
you get it on CD?
windows or, msn, curttaub...@comcast.net, skype, curt_taubert. twitter,
curt78
face book Curt1978
---
Gamers mailing
hi list.
I am just wondering, how does the placement of walls work in castaways?
do walls always have to be built between things so for example two bits
of forest or two rocky fields, is building the wall between two objects
what determines what direction the wall is facing?
so for example, in
Alex, your proposed wall configuration would definitely protect the survivor
camp.
Try not to think about the direction the walls face, since they really don't
work like that. They completely protect the tile they are on, making it
impassable for enemies. Stones, trees, and water are also
To: Gamers Discussion list
Subject: Re: [Audyssey] question about placement of walls in castaways
Alex, your proposed wall configuration would definitely protect the survivor
camp.
Try not to think about the direction the walls face, since they really don't
work like that. They completely protect
Hi all. I am going to be getting a lap top that is running windows 7 64 bit. I
have a question regarding running games on this platform. I own the following
audio games shades of doom, q nine and have the beta of mysteries of the
ancients. my questions are for the games that I have a license
Hi Mich,
Shades of Doom's product keys are tied to the specific system you
installed it on so yes, regardless of operating system, you'll have to
ask for a product key replacement from GMA for that title and any
others you own from GMA.
HTH
On 9/20/11, Mich mi...@eastlink.ca wrote:
Hi all. I
You'll have to get a new key for shades, just because of the
system it uses. Q9 should be fine.
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Shepherds are the best beasts!
- Original Message -
From: Greg Steel greegste...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 04, 2011 4:20 PM
Subject: Re: [Audyssey] question about level 7 of ausim homer.
Hi Jim I would like it too. I think
Hi Mich,
Well you know how on the first level you were running along a jungle path and
jumping barrels etc? Well now you have found your way out of the underground
caves and got into a car and are now driving on a road through that same
jungle, and again hearing the jungle drums etc. It is
Hi Greg,
Here is how I drive level 7.
In level 7 the first two cars just randomly move back and forth left and right.
The next car does a good job of getting in your way. But the closer you are
to it, the slower that it gets in front of you. So wait until you are very
close and then move
Hi lenron,
Awesome Homer, file name winah4.exe can be found on my free windows sapi5 text
to speech games page. And the winkit.zip file is the first link on that page.
Gonk the ape has kidnapped Marge. You as Awesome Homer try to rescue her.
In version 2 it now reads only the level or
-
From: Jim Kitchen j...@kitchensinc.net
To: Mich Gamers@audyssey.org
Sent: Sunday, September 04, 2011 5:34 AM
Subject: Re: [Audyssey] question about level 7 of ausim homer.
Hi Mich,
Well you know how on the first level you were running along a jungle path
and jumping barrels etc? Well now
Hi Mich,
I'm sorry, but I'm not sure how that is possible. But so once your car starts,
hold down the control key and press the up arrow key to shift into gear. Now
just hold down the control key and almost immediately you will start hearing
the first two cars. Some times you get lucky and
ok cook can i use jaws with the games
On 9/4/11, Jim Kitchen j...@kitchensinc.net wrote:
Hi lenron,
Awesome Homer, file name winah4.exe can be found on my free windows sapi5
text to speech games page. And the winkit.zip file is the first link on
that page.
Gonk the ape has kidnapped
Hi Lenron,
No, all of my games since 2003 have all been sapi5 games. Since all computers
ship free with a sapi5 voice I thought that was the way to go rather than
trying to support every version of every Windows screen reader out there. But
in Awesome Homer the only level that even uses a
Hi Jim if you could please send me the mp3 of level 7 that would help. many
thanks. from Mich.
- Original Message -
From: Mich mi...@eastlink.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 04, 2011 12:52 PM
Subject: Re: [Audyssey] question about level 7
: [Audyssey] question about level 7 of ausim homer.
Hi Jim shure if you could please send me the mp3 that would be good.
- Original Message -
From: Jim Kitchen j...@kitchensinc.net
To: Mich Gamers@audyssey.org
Sent: Sunday, September 04, 2011 9:03 AM
Subject: Re: [Audyssey] question about
, whether turning down that passage leads to anything nice or not
is another question ;D.
Beware the grue!
Dark.
- Original Message -
From: Mich mi...@eastlink.ca
To: gamers @audyssey.org gamers@audyssey.org
Sent: Friday, September 02, 2011 6:21 PM
Subject: [Audyssey] question about
...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 03, 2011 10:45 AM
Subject: Re: [Audyssey] question about the howling wind sounds in level 6
ofausim homer.
what is awesome homer and where can i get it and what is the price thanks
On 9/2/11, dark d...@xgam.org
Hi. I just reached level 7 of ausem homer. my question is this. there are 2
sounds that sound like drum beets and munkies are these the other 2 cars? and
if so am I suppose to stay between them? many thanks. from Mich.
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Hi it is free and you can get it at Kitchensinc.net
- Original Message -
From: lenron brown lenro...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 03, 2011 2:45 AM
Subject: Re: [Audyssey] question about the howling wind sounds in level 6
ofausim
Sent: Saturday, September 03, 2011 4:56 AM
Subject: [Audyssey] question about level 7 of ausim homer.
Hi. I just reached level 7 of ausem homer. my question is this. there are
2 sounds that sound like drum beets and munkies are these the other 2
cars? and if so am I suppose to stay between them
Hi,
Awesome Homer is a real time action game from Jim Kitchen in which you
get to play as Homer Simson and rescue Marge Simson from Gonk the Ape.
Like all of Jim's games it is 100% free, and runs on Windows 98 to
Windows 7. You can download it from:
http://www.kitchensinc.net
Cheers!
On 9/3/11,
thanks and ok is winkit easy to find i am just trying to start playing
more games thanks
On 9/3/11, Thomas Ward thomasward1...@gmail.com wrote:
Hi,
Awesome Homer is a real time action game from Jim Kitchen in which you
get to play as Homer Simson and rescue Marge Simson from Gonk the Ape.
i find winkit i just need to up date my derect x
On 9/3/11, lenron brown lenro...@gmail.com wrote:
thanks and ok is winkit easy to find i am just trying to start playing
more games thanks
On 9/3/11, Thomas Ward thomasward1...@gmail.com wrote:
Hi,
Awesome Homer is a real time action game
brown lenro...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 03, 2011 1:59 PM
Subject: Re: [Audyssey] question about the howling wind sounds in level 6
ofausim homer.
thanks and ok is winkit easy to find i am just trying to start playing
more games thanks
It's on the same site.
We are the Knights who say...Ni!
- Original Message -
From: lenron brown lenro...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 03, 2011 6:59 AM
Subject: Re: [Audyssey] question about the howling wind sounds in level 6
Hi. I made it through the door and am now on level 6. I have a question
regarding the halowing wind sounds though. what do they reperzent? since i keep
wanting to go towords them. many thanks. from Mich.
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- Original Message -
From: Mich mi...@eastlink.ca
To: gamers @audyssey.org gamers@audyssey.org
Sent: Friday, September 02, 2011 6:21 PM
Subject: [Audyssey] question about the howling wind sounds in level 6
ofausim homer.
Hi. I made it through the door and am now on level 6. I have
Hi Mich,
The wind sounds indicate a new cave that you can turn into. Or you can just
walk on passed them.
HTH
BFN
Jim
Never fight with a bear in his own cave.
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Hi I have the sb audigy 2 sound card and I have never gotten to use it. It was
given to me when I was in school in College and I have all of the software,
manuals, and controller with it and the box it came in. I did use it in
school back in 2002 when I was in school . I was using it for
The computer doesn't send everything it has each time, so that is why you are
still suffering loses. They will always keep a sizable force in their base,
and they send out the extras for raids, as they are made.
I think you are right. Many people have had a very hard time with mission 3,
and
That would be cool-starting out with more resources, I mean.
Christina
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, August 25, 2011 3:32 AM
Subject: Re: [Audyssey] question about raiding enemy
hey, yeah, was actually thinking about giving the mission a try on normal
difficulty.
-Original Message-
From: Christina
Sent: Thursday, August 25, 2011 9:15 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] question about raiding enemy
That would be cool-starting out with more
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