Re: [Audyssey] Question about the-Nightjar

2012-01-12 Thread william lomas
i completed that game in fifteen minutes, smile i think you turn as in papa sangre with swiping your fingers on the screen On Jan 12, 2012, at 8:24 PM, Lori Duncan wrote: Hi I just downloaded The-Nightjar game on my Iphone, but was wondering how to get passed the level with the drains? I

Re: [Audyssey] Question about the-Nightjar

2012-01-12 Thread Lori Duncan
will.d.lo...@gmail.com Sent: Thursday, January 12, 2012 8:29 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Question about the-Nightjar i completed that game in fifteen minutes, smile i think you turn as in papa sangre with swiping your fingers on the screen On Jan 12

Re: [Audyssey] Question about the-Nightjar

2012-01-12 Thread michael barnes
Hey. Has this game been release over here in the U.S.? Thanks! -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Question about the-Nightjar

2012-01-12 Thread Lori Duncan
Subject: Re: [Audyssey] Question about the-Nightjar Hey. Has this game been release over here in the U.S.? Thanks! -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org

Re: [Audyssey] Question about the-Nightjar

2012-01-12 Thread Darren Duff
NO it has not. They are having trouble with copyright issues. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Thursday, January 12, 2012 3:57 PM To: Gamers Discussion list Subject: Re: [Audyssey] Question about

Re: [Audyssey] Question about the-Nightjar

2012-01-12 Thread Darren Duff
Go on kickstart and search for the blind side. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Thursday, January 12, 2012 3:37 PM To: Gamers Discussion list Subject: Re: [Audyssey] Question about the-Nightjar

Re: [Audyssey] Question about the-Nightjar

2012-01-12 Thread Darren Duff
Listen for the sencer and walk in that direction. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Thursday, January 12, 2012 3:24 PM To: gamers@audyssey.org Subject: [Audyssey] Question about the-Nightjar Hi I just

Re: [Audyssey] Question about the-Nightjar

2012-01-12 Thread Lori Duncan
Subject: Re: [Audyssey] Question about the-Nightjar Listen for the sencer and walk in that direction. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Thursday, January 12, 2012 3:24 PM To: gamers@audyssey.org Subject

Re: [Audyssey] Question about the-Nightjar

2012-01-12 Thread Darren Duff
' gamers@audyssey.org Subject: Re: [Audyssey] Question about the-Nightjar Listen for the sencer and walk in that direction. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Thursday, January 12, 2012 3:24 PM

Re: [Audyssey] Question about ammo in swamp

2011-12-12 Thread Jorge Gonçalves
I was wonndering: in which situations the shotgun is useful? It's because i have the impression that it is not very accurate. Or it's me who is not accurate but I do kind of well with a pistol. I think it would be nice a file with the description of all ammo and their upgrades like scope etc.

Re: [Audyssey] Question about ammo in swamp

2011-12-12 Thread Christopher Bartlett
-Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jorge Gonçalves Sent: Monday, December 12, 2011 11:04 AM To: Gamers Discussion list Subject: Re: [Audyssey] Question about ammo in swamp I was wonndering: in which situations the shotgun is useful

Re: [Audyssey] Question about ammo in swamp

2011-12-12 Thread Johnny Tai
I like silent killing, so I tend to snipe with either rifle and when things get close, I find my range with silenced pistol, then once I hit it once with pistol, I switch either to assault rifle or one of the shotguns to bring it down fast. --- Gamers mailing list __ Gamers@audyssey.org If

Re: [Audyssey] Question about ammo in swamp

2011-12-12 Thread Jeremy Kaldobsky
Very well written and informative! I enjoyed this. Ok, here's my impression of things with respect to various weapons. Pistol, weapon of last resort unless you have a silencer.  The normal pistol does the least damage per round and has the shortest range.  I'm not sure how to describe

Re: [Audyssey] Question about ammo in swamp

2011-12-12 Thread Richard Sherman
Hi, here is some information that jeremy posted a few revisions ago. I think this info should be in the read me text file. - Weapon ranges have been set. Here is each weapon along with its maximum range. + Axe, 2 + Chainsaw, 3 + Field kit, 8 area of effect + Shotgun, 35 +

Re: [Audyssey] Question about ammo in swamp

2011-12-12 Thread Dakotah Rickard
I'm impressed, you guys. That was a handy reference chart for ranges, and the references with commentary were well-written. One thing to keep in mind with all weapons is that the louder they are, the more zombies you'll draw. I don't know that the mp5 is as quiet, in terms of zombies, as is the

[Audyssey] Question about Swamp game

2011-12-08 Thread Keith S
Hi, all of this talk about the game called Swamp has kind of got me interested. Where can I find more info on it? Thanks Keith P.S. Anyone ever heard of an old DOS game called Wastelands? It kind of sounds similar, but takes place after nuclear war. Keith --- Gamers mailing list __

[Audyssey] Question on submitting a game to audiogames.

2011-11-29 Thread michael barnes
Hey, Dark. I would like to submit a game for the data base on audiogames.net I know the last time you told me that I would need a web address and so I have one to give for the game. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about

Re: [Audyssey] question about silver sword rpg game for iPhone

2011-11-25 Thread michael barnes
Hey, Alex. I could be wrong but I believe that it is kinda set up like King of dragon pass. I have notice a few accessibility issue with the app. There are a few eliments of the app that needs to be fix for people who uses the voice over on the iPhone. I have the email contact for the

[Audyssey] question about climing vines and on to brantches in Perilous Hearts

2011-11-24 Thread Mich
Hi. I have a question about climbing vines and getting on to branches in Perilous Hearts. I managed to kill the boar take the boar slice the meet off and then to find the vine but when I clime it and reach the top I keep on falling off again when I get on to the branch. I am just wondering

Re: [Audyssey] question about climing vines and on to brantches inPerilous Hearts

2011-11-24 Thread Charles Rivard
Hint: README that came with the game. HTH. --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: Mich mi...@eastlink.ca To: gamers @audyssey.org gamers@audyssey.org Sent: Thursday, November 24, 2011 7:48 AM Subject: [Audyssey

Re: [Audyssey] question about climing vines and on to brantches inPerilous Hearts

2011-11-24 Thread Lori Duncan
to fighting on the ground thinking ah I'm safe up here. -- From: Mich mi...@eastlink.ca Sent: Thursday, November 24, 2011 1:48 PM To: gamers @audyssey.org gamers@audyssey.org Subject: [Audyssey] question about climing vines and on to brantches

[Audyssey] question about silver sword rpg game for iPhone

2011-11-24 Thread alex wallis
Hi list. I have been a bit slow at keeping up with list messages of late, and am now just getting back into it. I have just been reading michaels messages regarding the silver sword rpg game for iPhone. My question is, when you say its an rpg game, does that mean you have full 3d movement

[Audyssey] question for tom RE: Game concepts BGT Version 1.1 Released!

2011-11-18 Thread Darren Harris
Hey tom, do you remember elite? Could your engine do something like that? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 18 November 2011 16:25 To: Gamers Discussion list Subject: Re: [Audyssey] Game concepts BGT

Re: [Audyssey] question about input methods for swamp

2011-11-16 Thread Thomas Ward
Hi, Well, I think your issue is that for the XBox 360 controllers etc games are suppose to use Microsoft's new XInput library. However, many older games use DirectInput instead. There are no doubt some compatibility issues with XBox controllers and DirectInput exist because the API is now 10

Re: [Audyssey] question about input methods for swamp

2011-11-16 Thread Dakotah Rickard
It's just that it functions, is supposed to function, as a standard gamepad. It's supposed to be mappable, and if it were a problem with just a few buttons not working, that'd make sense. However, it's more that some games see some buttons and not others, and other games see buttons that the first

Re: [Audyssey] question about input methods for swamp

2011-11-16 Thread Thomas Ward
Hi, Yeah, I agree that the mouse might be the middle ground here between keyboards and joysticks. Especially, the specific gaming models that have 5 to 8 buttons on them. A couple of years ago I made a simple light saber dueling game where the mouse controlled the light saber and the a, d, w,

Re: [Audyssey] question about input methods for swamp

2011-11-16 Thread Darren Duff
Dude! A lightsaber game? When! Where! How! Lol ! I wanna play mommy! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, November 16, 2011 9:58 AM To: Gamers Discussion list Subject: Re: [Audyssey] question

Re: [Audyssey] question about input methods for swamp

2011-11-16 Thread Thomas Ward
Hi, Yeah, that's pretty weird. Not sure what to tell you, but I've been looking into XBox 360 controller support and if I find out what causes your issue I'll let you know. On 11/16/11, Dakotah Rickard dakotah.rick...@gmail.com wrote: It's just that it functions, is supposed to function, as a

Re: [Audyssey] question about input methods for swamp

2011-11-16 Thread Thomas Ward
Hi, The light saber deuling game was a test application only. I'm not even sure I have a copy of it any more. Although, I could probably recreate it if needed. Said functionality will likely find its way into some game or other as I will likely want to add sword fighting etc to future games.

Re: [Audyssey] question about input methods for swamp

2011-11-16 Thread dark
Hi tom. I might invest in a gaming mouse at some point if more games use one, and certainly even though I'm not hugely experienced with the mouse I'd rather use one than a joypad, sinse unlike a joypad a mouse uses your hole hand and has logical things for your fingers to do. That light

Re: [Audyssey] question about input methods for swamp

2011-11-15 Thread Dakotah Rickard
I use the basic, yet best selling, xbox 360 controller as a joypad. Unfortunately, most of the games I have don't like it much, despite the fact that it's supposed to be fine. Signed: Dakotah Rickard On 11/14/11, dark d...@xgam.org wrote: Hi tom. I am okay if I don't need the sholder buttons,

[Audyssey] question about input methods for swamp

2011-11-14 Thread alex wallis
Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Darren Duff
- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of alex wallis Sent: Monday, November 14, 2011 1:15 PM To: gamers@audyssey.org Subject: [Audyssey] question about input methods for swamp Hi list. I guess this question has been asked before, but is there a way I can

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread john
absolutely in love with. After a while, it really grew on me. *- Original Message - From: alex wallis alexwallis...@googlemail.com To: gamers@audyssey.org Date sent: Mon, 14 Nov 2011 18:14:31 + Subject: [Audyssey] question about input methods for swamp Hi list. I guess this question

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Jeremy Kaldobsky
Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the mouse cursor stays perfectly centered on the screen and can not move while the game is running. While it would be

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Shane Davidson
: [Audyssey] question about input methods for swamp I would suggest buying a USB mouse or something cheap and easy to let you play the game. Being lazy in my opinion as no excuse to miss out on such a great game. IN other words, it's really worth using the mouse. You won't regret it once you get

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Jeremy Kaldobsky
Yes, a laptop touch pad will work. Also if anyone happens to have a touch screen monitor it should work as well. Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Shane Davidson
Awesome! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Monday, November 14, 2011 2:28 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp Yes, a laptop touch pad

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread john
It worked with me, congrats. The game is quite a bit more fluid than many things I've played. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:20:32 -0800 (PST) Subject: Re: [Audyssey] question

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread john
@audyssey.org Date sent: Mon, 14 Nov 2011 14:25:35 -0500 Subject: Re: [Audyssey] question about input methods for swamp Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Johnny Tai
I love using the mouse for this- it adds a certain of...not sure the word I need, but it makes you feel like you're playing a real first person shooter rather than just another audio game. if that makes sense. Though I'll admit I don't use the mouse to aim yet- but that's cause I can't aim

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread john
your accuracy percentage (who cares, I've got 1200 kills with 36%, and you've got 400 with 65% haha). - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:41:28 -0800 Subject: Re: [Audyssey] question about

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Che
hey jeremy, good for you man. i sent the idea up the flagpole of forcing users to use only a mouse with rail racer, and got such a massive negative response, i ended up putting in the option for keyboard support, even though the keyboard input isn't as accurate, or frankly in my opinion,

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Dakotah Rickard
2011 11:41:28 -0800 Subject: Re: [Audyssey] question about input methods for swamp I love using the mouse for this- it adds a certain of...not sure the word I need, but it makes you feel like you're playing a real first person shooter rather than just another audio game. if that makes sense

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Christopher Bartlett
: [Audyssey] question about input methods for swamp I play on my netbook, using my touchpad. Honestly, I haven't tried it with a normal mouse yet. Still, I love it, and I'm glad to have tried the new method. Thanks for being a jerk, man. As for accuracy, it depends on your playing style. I'm

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Darren Duff
Che. Well said and I couldn't agree more! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Che Sent: Monday, November 14, 2011 3:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp hey

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Jeremy Kaldobsky
Thank you for that Che! I also believe it will be very cool to see developers use the mouse in future titles. I'm sure your Rail Racer game is going to see quite a few more players giving the mouse controls a try. Well said and I couldn't agree more!    hey jeremy, good for you man.    

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Darren Duff
: Monday, November 14, 2011 2:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread dark
For me, who has always been an arcade joystick fan even the keyboard took some getting used to! I hate joypads with a passion after trying for many years, but I just cannot cope with the hole business of using only your thumb for most of the buttons! I don't know if it's my typing, my playing

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Valiant8086
Hi. What is wrong with the touch pad? My touch pad works great. Sent with Thunderbird 3.1.14 portable. On 11/14/2011 1:14 PM, alex wallis wrote: Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Valiant8086
Hi. I do, and it doesn't. I already mentioned this, maybe you missed it or it didn't get sent. Mine makes the weapon fire when I touch, and then doesn't let me swing around. Weird. That's ok though because it has an inch square touch pad on the right side of the screen and left and right

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Valiant8086
Jeremy, can you add a way to walk forward with the keyboard though? We will still require the mouse to aim and fire. The problem is mac touch pads can't right click, Hitting alt to walk instead, for that situation, would be very nice. And I don't think it's giving up on your stance, as aiming

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Thomas Ward
Hi Dark, Ouch! You definately seem to have a serious grudge against gamepads. Lol! As for myself I am totally the opposite. I love gamepads, prefer them over a keyboard, and generally play games like Mysteries of the Ancients exclusively using my Logitech F510 gamepad. So that is my personal

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread shaun everiss
no not unless you get the first version wich is keyboard driven. At 06:14 p.m. 14/11/2011 +, you wrote: Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread shaun everiss
I didn't aggree at first but I have since started to enjoy using my mouse. At 11:20 a.m. 14/11/2011 -0800, you wrote: Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Thomas Ward
Hi Darren, Yep. I hear you there. Far too many blind gamers are stuck in their little comfort zones, and while they complain there aren't that many accessible mainstream games available any time someone like Jeremy starts adding mainstream features like mouse support they wine and complain about

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread shaun everiss
well there are gaming mice which have the resolution and programmable buttons. And when my mouse fails I may even get one of those. At 01:59 p.m. 14/11/2011 -0600, you wrote: hey jeremy, good for you man. i sent the idea up the flagpole of forcing users to use only a mouse with rail racer,

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Thomas Ward
Hi, The gaming mice are actually quite nice. The Logitech one I purchased for testing with my games has 8 buttons, and has a special grip for extra comfort. It has force feedback, and seems to take quite a beating. I'd highly recommend getting a gaming mouse for serious game play. Especially, if

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread shaun everiss
I started with a stick but a mouse is more compact. Yes its definately something I am really thinking about. With your logitech did you have any issue accessing the software at all. Good gaming mice are usually 120-150 bucks as compaired to the sticks that can be double that or more pluss I

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Christopher Bartlett
Discussion list Subject: Re: [Audyssey] question about input methods for swamp Hi. I do, and it doesn't. I already mentioned this, maybe you missed it or it didn't get sent. Mine makes the weapon fire when I touch, and then doesn't let me swing around. Weird. That's ok though because it has an inch

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Jeremy Kaldobsky
There isn't any way for Swamp to ignore the tap to click feature of your touch pad. You would have to use the control panel to adjust it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Thomas Ward
Hi Shaun, The Logitech software isn't really that accessible. It is about the same as the software that ships with their joysticks and gamepads in terms of accessibility. Although, I really haven't had a big need to use the software myself. As far as price goes I didn't pay nearly that much for

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Jeremy Kaldobsky
Yes, definitely keep graphics turned off if you can't see them anyway. I threw those together and never went back to clean up the code. You will take a performance hit unless you're running a very nice machine. It's very low on my to-do list, but eventually I'll probably rework the graphics

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread john
Discussion list gamers@audyssey.org Date sent: Mon, 14 Nov 2011 17:57:08 -0500 Subject: Re: [Audyssey] question about input methods for swamp Jeremy, can you add a way to walk forward with the keyboard though? We will still require the mouse to aim and fire. The problem is mac touch pads can't right click

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread dark
Hi tom. I am okay if I don't need the sholder buttons, and can hold a gamepad with my index and middle fingers on the pad, and my index, middle and ring fingers on the buttons to the right. This is the way I used to hold Atari 2600, and amigar joysticks (back in the days when they had just

[Audyssey] Question on iDOS.

2011-11-12 Thread michael barnes
Hey, can someone tell me if the voice over on the iPhone will work with iDOS? I would be greatful if someone knows the answer to this question. Thanks. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. ---

[Audyssey] question

2011-11-07 Thread Curt Taubert
Hi all, a while back someone was talking about a Price is Right game for the PC. Where was that at? Was it a place where you could down load it or, did you get it on CD? windows or, msn, curttaub...@comcast.net, skype, curt_taubert. twitter, curt78 face book Curt1978 --- Gamers mailing

[Audyssey] question about placement of walls in castaways

2011-10-11 Thread alex wallis
hi list. I am just wondering, how does the placement of walls work in castaways? do walls always have to be built between things so for example two bits of forest or two rocky fields, is building the wall between two objects what determines what direction the wall is facing? so for example, in

Re: [Audyssey] question about placement of walls in castaways

2011-10-11 Thread Jeremy Kaldobsky
Alex, your proposed wall configuration would definitely protect the survivor camp. Try not to think about the direction the walls face, since they really don't work like that. They completely protect the tile they are on, making it impassable for enemies. Stones, trees, and water are also

Re: [Audyssey] question about placement of walls in castaways

2011-10-11 Thread Christopher Bartlett
To: Gamers Discussion list Subject: Re: [Audyssey] question about placement of walls in castaways Alex, your proposed wall configuration would definitely protect the survivor camp. Try not to think about the direction the walls face, since they really don't work like that. They completely protect

[Audyssey] question about running audio games that i oan under windows 7?

2011-09-20 Thread Mich
Hi all. I am going to be getting a lap top that is running windows 7 64 bit. I have a question regarding running games on this platform. I own the following audio games shades of doom, q nine and have the beta of mysteries of the ancients. my questions are for the games that I have a license

Re: [Audyssey] question about running audio games that i oan under windows 7?

2011-09-20 Thread Thomas Ward
Hi Mich, Shades of Doom's product keys are tied to the specific system you installed it on so yes, regardless of operating system, you'll have to ask for a product key replacement from GMA for that title and any others you own from GMA. HTH On 9/20/11, Mich mi...@eastlink.ca wrote: Hi all. I

Re: [Audyssey] question about running audio games that i oan underwindows 7?

2011-09-20 Thread john
You'll have to get a new key for shades, just because of the system it uses. Q9 should be fine. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] question about level 7 of ausim homer.

2011-09-06 Thread Charles Rivard
. --- Shepherds are the best beasts! - Original Message - From: Greg Steel greegste...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 04, 2011 4:20 PM Subject: Re: [Audyssey] question about level 7 of ausim homer. Hi Jim I would like it too. I think

Re: [Audyssey] question about level 7 of ausim homer.

2011-09-04 Thread Jim Kitchen
Hi Mich, Well you know how on the first level you were running along a jungle path and jumping barrels etc? Well now you have found your way out of the underground caves and got into a car and are now driving on a road through that same jungle, and again hearing the jungle drums etc. It is

Re: [Audyssey] question about level 7 of ausim homer.

2011-09-04 Thread Jim Kitchen
Hi Greg, Here is how I drive level 7. In level 7 the first two cars just randomly move back and forth left and right. The next car does a good job of getting in your way. But the closer you are to it, the slower that it gets in front of you. So wait until you are very close and then move

Re: [Audyssey] question about the howling wind sounds in level 6ofausim homer.

2011-09-04 Thread Jim Kitchen
Hi lenron, Awesome Homer, file name winah4.exe can be found on my free windows sapi5 text to speech games page. And the winkit.zip file is the first link on that page. Gonk the ape has kidnapped Marge. You as Awesome Homer try to rescue her. In version 2 it now reads only the level or

Re: [Audyssey] question about level 7 of ausim homer.

2011-09-04 Thread Mich
- From: Jim Kitchen j...@kitchensinc.net To: Mich Gamers@audyssey.org Sent: Sunday, September 04, 2011 5:34 AM Subject: Re: [Audyssey] question about level 7 of ausim homer. Hi Mich, Well you know how on the first level you were running along a jungle path and jumping barrels etc? Well now

Re: [Audyssey] question about level 7 of ausim homer.

2011-09-04 Thread Jim Kitchen
Hi Mich, I'm sorry, but I'm not sure how that is possible. But so once your car starts, hold down the control key and press the up arrow key to shift into gear. Now just hold down the control key and almost immediately you will start hearing the first two cars. Some times you get lucky and

Re: [Audyssey] question about the howling wind sounds in level 6ofausim homer.

2011-09-04 Thread lenron brown
ok cook can i use jaws with the games On 9/4/11, Jim Kitchen j...@kitchensinc.net wrote: Hi lenron, Awesome Homer, file name winah4.exe can be found on my free windows sapi5 text to speech games page. And the winkit.zip file is the first link on that page. Gonk the ape has kidnapped

Re: [Audyssey] question about the howling wind sounds in level6ofausim

2011-09-04 Thread Jim Kitchen
Hi Lenron, No, all of my games since 2003 have all been sapi5 games. Since all computers ship free with a sapi5 voice I thought that was the way to go rather than trying to support every version of every Windows screen reader out there. But in Awesome Homer the only level that even uses a

Re: [Audyssey] question about level 7 of ausim homer.

2011-09-04 Thread Mich
Hi Jim if you could please send me the mp3 of level 7 that would help. many thanks. from Mich. - Original Message - From: Mich mi...@eastlink.ca To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 04, 2011 12:52 PM Subject: Re: [Audyssey] question about level 7

Re: [Audyssey] question about level 7 of ausim homer.

2011-09-04 Thread Greg Steel
: [Audyssey] question about level 7 of ausim homer. Hi Jim shure if you could please send me the mp3 that would be good. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Mich Gamers@audyssey.org Sent: Sunday, September 04, 2011 9:03 AM Subject: Re: [Audyssey] question about

Re: [Audyssey] question about the howling wind sounds in level 6 ofausim homer.

2011-09-03 Thread lenron brown
, whether turning down that passage leads to anything nice or not is another question ;D. Beware the grue! Dark. - Original Message - From: Mich mi...@eastlink.ca To: gamers @audyssey.org gamers@audyssey.org Sent: Friday, September 02, 2011 6:21 PM Subject: [Audyssey] question about

Re: [Audyssey] question about the howling wind sounds in level 6 ofausim homer.

2011-09-03 Thread dark
...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 03, 2011 10:45 AM Subject: Re: [Audyssey] question about the howling wind sounds in level 6 ofausim homer. what is awesome homer and where can i get it and what is the price thanks On 9/2/11, dark d...@xgam.org

[Audyssey] question about level 7 of ausim homer.

2011-09-03 Thread Mich
Hi. I just reached level 7 of ausem homer. my question is this. there are 2 sounds that sound like drum beets and munkies are these the other 2 cars? and if so am I suppose to stay between them? many thanks. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,

Re: [Audyssey] question about the howling wind sounds in level 6 ofausim homer.

2011-09-03 Thread Greg Steel
Hi it is free and you can get it at Kitchensinc.net - Original Message - From: lenron brown lenro...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 03, 2011 2:45 AM Subject: Re: [Audyssey] question about the howling wind sounds in level 6 ofausim

Re: [Audyssey] question about level 7 of ausim homer.

2011-09-03 Thread Greg Steel
Sent: Saturday, September 03, 2011 4:56 AM Subject: [Audyssey] question about level 7 of ausim homer. Hi. I just reached level 7 of ausem homer. my question is this. there are 2 sounds that sound like drum beets and munkies are these the other 2 cars? and if so am I suppose to stay between them

Re: [Audyssey] question about the howling wind sounds in level 6 ofausim homer.

2011-09-03 Thread Thomas Ward
Hi, Awesome Homer is a real time action game from Jim Kitchen in which you get to play as Homer Simson and rescue Marge Simson from Gonk the Ape. Like all of Jim's games it is 100% free, and runs on Windows 98 to Windows 7. You can download it from: http://www.kitchensinc.net Cheers! On 9/3/11,

Re: [Audyssey] question about the howling wind sounds in level 6 ofausim homer.

2011-09-03 Thread lenron brown
thanks and ok is winkit easy to find i am just trying to start playing more games thanks On 9/3/11, Thomas Ward thomasward1...@gmail.com wrote: Hi, Awesome Homer is a real time action game from Jim Kitchen in which you get to play as Homer Simson and rescue Marge Simson from Gonk the Ape.

Re: [Audyssey] question about the howling wind sounds in level 6 ofausim homer.

2011-09-03 Thread lenron brown
i find winkit i just need to up date my derect x On 9/3/11, lenron brown lenro...@gmail.com wrote: thanks and ok is winkit easy to find i am just trying to start playing more games thanks On 9/3/11, Thomas Ward thomasward1...@gmail.com wrote: Hi, Awesome Homer is a real time action game

Re: [Audyssey] question about the howling wind sounds in level 6 ofausim homer.

2011-09-03 Thread dark
brown lenro...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 03, 2011 1:59 PM Subject: Re: [Audyssey] question about the howling wind sounds in level 6 ofausim homer. thanks and ok is winkit easy to find i am just trying to start playing more games thanks

Re: [Audyssey] question about the howling wind sounds in level 6 ofausim homer.

2011-09-03 Thread Bryan Peterson
It's on the same site. We are the Knights who say...Ni! - Original Message - From: lenron brown lenro...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 03, 2011 6:59 AM Subject: Re: [Audyssey] question about the howling wind sounds in level 6

[Audyssey] question about the howling wind sounds in level 6 of ausim homer.

2011-09-02 Thread Mich
Hi. I made it through the door and am now on level 6. I have a question regarding the halowing wind sounds though. what do they reperzent? since i keep wanting to go towords them. many thanks. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] question about the howling wind sounds in level 6 ofausim homer.

2011-09-02 Thread dark
. - Original Message - From: Mich mi...@eastlink.ca To: gamers @audyssey.org gamers@audyssey.org Sent: Friday, September 02, 2011 6:21 PM Subject: [Audyssey] question about the howling wind sounds in level 6 ofausim homer. Hi. I made it through the door and am now on level 6. I have

Re: [Audyssey] question about the howling wind sounds in level 6

2011-09-02 Thread Jim Kitchen
Hi Mich, The wind sounds indicate a new cave that you can turn into. Or you can just walk on passed them. HTH BFN Jim Never fight with a bear in his own cave. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org

[Audyssey] Question about a soundcard

2011-08-28 Thread Greg Steel
Hi I have the sb audigy 2 sound card and I have never gotten to use it. It was given to me when I was in school in College and I have all of the software, manuals, and controller with it and the box it came in. I did use it in school back in 2002 when I was in school . I was using it for

Re: [Audyssey] question about raiding enemy

2011-08-25 Thread Jeremy Kaldobsky
The computer doesn't send everything it has each time, so that is why you are still suffering loses. They will always keep a sizable force in their base, and they send out the extras for raids, as they are made. I think you are right. Many people have had a very hard time with mission 3, and

Re: [Audyssey] question about raiding enemy

2011-08-25 Thread Christina
That would be cool-starting out with more resources, I mean. Christina - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, August 25, 2011 3:32 AM Subject: Re: [Audyssey] question about raiding enemy

Re: [Audyssey] question about raiding enemy

2011-08-25 Thread brice mellen
hey, yeah, was actually thinking about giving the mission a try on normal difficulty. -Original Message- From: Christina Sent: Thursday, August 25, 2011 9:15 AM To: Gamers Discussion list Subject: Re: [Audyssey] question about raiding enemy That would be cool-starting out with more

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