Messages by Thread
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[Stellarium-pubdevel] Release Plan for 0.12.0
Alexander Wolf
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[Stellarium-pubdevel] New user - Stellarium Wiki
Thiago Fraaança
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[Stellarium-pubdevel] windows compiling latest source
Barry Gerdes
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[Stellarium-pubdevel] Fwd: [Fabien Chéreau's blog] New comment on Stellarium in SOCIS 2011.
Brendan Bombaci
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Re: [Stellarium-pubdevel] New icons for Mac OS X
Alexander Wolf
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[Stellarium-pubdevel] aroundNorth
Robert Jarvis
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[Stellarium-pubdevel] ShortcutLineEdit, the widget for setting shortcuts
Bogdan Marinov
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[Stellarium-pubdevel] Stellarium news
Alexander Wolf
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[Stellarium-pubdevel] landscape contribution Lueneburg, Germany
Uwe Prolingheuer
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Re: [Stellarium-pubdevel] SourceForge project page migration
Bogdan Marinov
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[Stellarium-pubdevel] dynamic plugins?
Timothy Reaves
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Re: [Stellarium-pubdevel] GL2 rendering problem with rev 5588
Thomas Morris
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[Stellarium-pubdevel] Observations after the GL branch merge
Matthew Gates
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[Stellarium-pubdevel] cmake version requirement change
Timothy Reaves
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[Stellarium-pubdevel] 0.12 on Windows
Alexander Wolf
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Georg Zotti
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Ferdinand Majerech
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Georg Zotti
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Alexander Wolf
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Ferdinand Majerech
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Ferdinand Majerech
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Barry Gerdes
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Barry Gerdes
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Georg Zotti
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Ferdinand Majerech
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Georg Zotti
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Ferdinand Majerech
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Ferdinand Majerech
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Georg Zotti
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Ferdinand Majerech
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Ferdinand Majerech
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Ferdinand Majerech
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Ferdinand Majerech
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Ferdinand Majerech
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Re: [Stellarium-pubdevel] OpenGL2: speed OK, but deteriorated quality!
Georg Zotti
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[Stellarium-pubdevel] Intel GMA 945 doesn't render any stars/galaxies
Thomas Morris
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[Stellarium-pubdevel] FYI buildbots at full strength
Hans
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[Stellarium-pubdevel] OpenGL GSoC code merged to trunk
Timothy Reaves
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[Stellarium-pubdevel] Blueprint: new-ngc-catalog
Chiraag Juvekar
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[Stellarium-pubdevel] trunk frozen
Alexander Wolf
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[Stellarium-pubdevel] Stellarium 0.11.4 has been released!
Alexander Wolf
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[Stellarium-pubdevel] Stellarium 0.11.4RC2
Alexander Wolf
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[Stellarium-pubdevel] Windows dev builds?
Matthew Gates
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[Stellarium-pubdevel] Some new "old" features
Alexander Wolf
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[Stellarium-pubdevel] Observability plugin
Alexander Wolf
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[Stellarium-pubdevel] Go to https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel and unsubscribe yourself!
Alexander Wolf
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[Stellarium-pubdevel] gettext 0.18 for windows
Alexander Wolf
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[Stellarium-pubdevel] A new release schedule 0.11.4
Alexander Wolf