Agt is freeware (not under the gpl)
and it's source is in pascal (not c)
the latest version is 1.7, and was released in 1994.
If someone has a copy of delphi (unfortunately I do not)
they could easily compile agt for windows.
I've tried compiling it for windows
using fpc, but even in tp7
There is actually a version of agt.
It can be located at:
ftp.ibiblio.org/pub/docs/interactive-fiction/programming/agt/wagt15.zip
So, folks can try that one, and see if it works.
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$800 is a bit much for a game only creation kit.
When comparing game creation kits against full-blown programming kits, there's
no comparison.
Go back and compare it against creation kits for games, and you'll see entirely
different results.
Saying it's cheaper than the development kit for the
Hello folks.
I've built an mtg database for myself, but just thought it might be useful to
others as well.
I'm actually pulling the data directly from the mtg website, but make a local
copy
in an mysql database, with additional fields (such as which cards I own)
to make it easier to determine
I was poking around the tsr website (the same folks who make mtg) and I found
two audio adventures that folks might be interested in listening to.
They're built like a choose your own adventure book, only it's audio.
Load the index.html file into your web browser, then the audio story lets you
Well, folks, if you've been looking for a way to port all your quickbasic, or
older dos basic code to windows, here's a solution.
Powerbasic is a rock solid compiler, and one I've been using for years.
And, now you can buy a copy for just 49 bucks.
It's usually priced at $169, but it looks like
Hello all.
Anyone using osx here willing to test stuff?
I've got a game or two that needs work, and ideas are plentiful, but game play
needs testing.
Got rpg type stuff mostly atm, but others are in the works,
so if anyone wants to test these, let me know, and I'll send them along.
Unfortunately,
The one I'm working on at the moment will have sound in it, though the games I
have ported from other operating systems
do not have sound, they are located at:
http://www.softcon.com/mac/
and you will find some games there, as well as other things that you may or may
not find useful.
Thanks for
Ahh, much better (imo) Philip.
You had me scared there for a while.
I really really thought I was going tohave to plug in my windows machine again,
just
to come out with an alternative if your game creation kit went on sale for $800
or there abouts.
And, trust me, I have very little desire to
Believe it or not, someone did program a blind friendly game using dark basic
pro.
It's mentioned in one of their newsletters, (don't remember which one)
but if you go to their site, and search around in their forums, you'll probably
find it.
Darkbasic has been out for years, and is a pretty
There are a few free dos screen readers.
Asap had a demo mode though I don't remember it's limitations.
There was jaws for dos (which someone already mentioned)
and there was one called provox which I have now taken over development for,
and it can be found at:
Actually, the upgrade fee from leopard to snowleopard was 29 bucks.
And, it still is.
:)
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Actually, there's several free dos screen readers now.
As someone already mentioned, jaws for dos is free.
There is a demo version of asap for dos which is free, though I don't remember
it's limitations.
There's another one written by Chuck Halenbeck, which I have gotten permission
to take over,
Hello folks.
I've taken the chopper patrol game from bscgames
and ported it to C++.
It uses the sfml libraries, and since they exist for linux, mac osx, and
windows, I think
this probably qualifies as the first truly cross-platform accessible game for
the blind
not written in java or python, or
While I can't find anything in sfml that allows actual buffer destruction, you
can reassign buffers. I just tried this, and it worked perfectly.
if (!buffer1.LoadFromFile(sound/background.wav))
printf(error is: %d\n,EXIT_SUCCESS);
sf::Sound Background(buffer1);
On Jul 27, 2010, at 8:14 PM, Thomas Ward wrote:
If you wouldn't mind I'd be happy to create a Chopper Patrol clone
written in C++ using SDL rather than SFML. As SDL is cross-platform
too I think it would demonstrate both our aims but give potential
cross-platform developers another option or
On Jul 27, 2010, at 8:14 PM, Thomas Ward wrote:
Hi travis,
Hmmm...That's what I was afraid of. Back during the winter when I was
thinking about a cross-platform engine I tried both SFML and SDL
extensively and was able to do what you did witht the sound objects by
using the
All this vb6 talk makes me want to mention.
http://www.powerbasic.com
It's still supported, still being upgraded, and works with every single release
of windows from 95 up to 7.
Also, it requires no external dlls for the basic runtimes. I.E. if you write a
program in powerbasic that doesn't use
Hewllo All.
I've finally gotten one of my sites up and running with some web-based games on
it.
I've modified the devana game (found at devana.eu) to make it completely
accessible.
I've also put up a sudoku puzzle game as well.
Both of these games are opensource, and were downloaded from
Strategies for Devana.
Devana is a web-based civilization like game of strategy and conquest (should
you choose to go that route)
When you start on devana, you're basically starting with nothing. You need to
build a town, build it up, and defend it from enemy attackers (or become an
enemy
Strategies for Devana.
Devana is a web-based civilization like game of strategy and conquest (should
you choose to go that route)
When you start on devana, you're basically starting with nothing. You need to
build a town, build it up, and defend it from enemy attackers (or become an
enemy
I've never seen this behavior.
I've started a new town as well to test this, and I'm not seeing this problem.
What was your town name, and how far did you get before logging out or closing
the browser?
It shouldn't matter what you do to exit, either log out or close browser, it
will time out
This version is based on version 1.6.2 (which at the time of writing) was the
latest version. There's also some custom mods to make it work better with
screen readers (such as the under construction icons when buildings are being
built) but otherwise, it's identical to the sourceforge version
Working on it. It's a billing thing.
Shouldn't be, but you know how these things work.
Have to wait for the stupid system to realize it got paid 2 weeks ago.
I'll get it fixed asap, and all your settings should still be there.
Sorry for the trouble.
There was an invoice stuck in processing, and
The devana game (when it gets fixed) will be at
http://www.thesiegelsnest.us.
although the game itself is at
http://www.thesiegelsnest.us/devana/
It should be working in the next day or so, since the weekend is over, they'll
likely fix the problem that isn't allowing the site reset after it's
You'll notice that your crop acts as a kind of controller for the rest
of the resources. I'm not sure why it was configured this way, and I
have considered changing it, but as of yet, I've not modified that
piece of code.
What happens, is that crop (being the main product) takes a hit every
The version of Devana I've modified to make it more accessible is at:
http://www.thesiegelsnest.us/devana/
I've added things to make it possible to tell what's under construction, and
put alt or title tags on all images (except for some related to the world map)
and generally cleaned up the
Since powerbasic has a new version, (9.0) , the old version 8.0 is on sale now.
Initially $169, you can buy the classic version for just $49 now.
You can read all about it at
http://www.powerbasic.com
Anyone who wants a modern fully operational powerful language, but the
simplicity of basic
Actually, there are several games on the mac. Hundreds, thousands even,
but I assume you were talking about games for the blind only.
Well, those exist too.
Besides some written in java, you can go to:
http://www.softcon.com/mac/
and check out the programs (including some games) I've
I've been working on locating all the files mentioned in past audyssey
magazines.
I have several already, including the vip611 archive mentioned here, as well as
the pcs demos.
I can send these to anyone who needs/wants them.
I would also like to point out that besides jaws for dos, there's also
I'd like to urge folks to keep in mind while discussing cross platform
development tools that they're just that cross platform.
Windows has it's native apis which are loads better than sdl, sfml, or any of
the others mentioned here.
I'd also like to point out that mac has core audio, and other
In my opinion, (and I've said this before)
OO programming is simply an implementation to force programmers to code the way
they should in the first place.
Folks tell me you can't do things with procedural programming that can be done
with oo languages.
I write programs in java, pascal, basic, c,
I've added another page that will contain the html versions of audyssey.
It's located at:
http://homepage.mac.com/windowbridge/audyssey
At the moment, only the first 5 issues are up, but you'll find everything
clickable.
(table of contents, and game reviews)
There are a few items I could not find
Three muds that i've been playing for years (and thoroughly enjoy) are
darkwind (darkwind.org 3000)
this is just your average lp style mud. Guilds, associations specials and the
like. Nothing special, but it was the first mud I ever played (and
subsequently wizzed on) When you get high enough
Just a note for those who are interested.
I've updated the chopper patrol port to sfml,
and reposted it at:
http://www.thesiegelsnest.us/mac/chopper_patrol_sfml.zip
I added panning (for the jet, though the sound probably needs replaced since
the default one doesn't pan well)
This was done by
Actually, if I wanted to, I could sue freedom scientific for several things.
Since I now own the rights to the windows bridge code,
I could sue for all kinds of things they swiped from wb (such as the capslock
key as a modifier) as well as several inovations which were frist
introduced by wb
Hey all who are interested.
I've uploaded another sfml sample project to show how easy working with sfml
can be.
This one I wrote for my two children (5 and 8)
who always go nuts over toys (or when we're in the apple store, the iphone app)
that records what you say, then parrots it back at a
Uhh, forgot the url.
http://www.thesiegelsnest.us/mac/parrot.zip
And, there actually is an intel binary included with the archive, so sorry
about saying there wasn't one.
Enjoy.
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Speaking of the Chronicles of Arborel, I have received permission from the
author to produce braille versions of the gaming materials.
If anyone thinks that this would be something they'd be interested in, please
let me know, which books, or perhaps which version of the torch game, the cards
Well, hello folks.
I found an interesting project on sourceforge, and since it was no longer being
developed, I asked the developer if I could take over development.
He agreeed, and so now, if you go to:
http://phpadventure.sourceforge.net
You'll find php adventure, in it's current form.
What I'm
Except that opensource software is supposed to be recognized as such by folks
who use it.
Too often, I've found programs that use opensource software, then ignore the
license requirements
which state that they should, can, or must mention in their docs that they are
using said piece
I have a mac games page on my softcon mac pages at:
http://www.softcon.com/mac/
You'll find ports of mostly text-based games there, but I think I posted my
chopper port there too,
though I'm not sure about that, I'll go check shortly.
But, that's a good place to strt.
and as it says on the site,
Speaking of console games.
Would there be any interest in a console built with the blind gamer in mind?
I have access to something that could easily be turned into a console with
games built from scratch that could easily be played by blind and visually
impaired users.
There would be games like
Let me answer some of the questions raised here about the console system I'd
proposed earlier.
First off, the games that would be available (initially) are the demo games
that come with the system, modified of course to be compatible and playable by
the blind user.
There's a list of them, and
Don't know if this has been listed here before or not, but kidzui is a web
browser
for the little kids,
that has loads of links recomended by parents for other kids.
We found one that I went to w/the browser, and it works fairly well.
It's called vampires vs. werewolves, and you can choose what
You know,, I was about to reply and say no way, because they're completely
different urls.
But, after looking at the game itself (although getting logged into the
monsters game took some doing (had to create a new id and everything)
Honestly, I can't tell.
The monsters game appears to be flash
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Thought some folks on here might be interested in this, since it's hard to find
these days.
Find this one at:
http://www.shopgoodwill.com/auctions/Microsoft-Flight-Simulator-2000-Professional-Edn-14283161.html
It ends tomorrow evening (if I remember correctly)
Hope this helps.
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a mac mini is $599, so purchasing a mac isn't as expensive as folks might
think. Admittedly, if you want to use apple tools, then yes, an apple
developer account helps. However, it's not strictly necessary. If you're only
interested in writing programs for the mac (and not ios) then you need
For those playing wayfare, since there was some discussion here earlier about
what resources show up on a scan, I've discovered that you can pretty much tell
what is present just from the descriptions. I.E. scattered clumps of fist-sized
crystals mean ceramic geode, and there's other
I don't know if it's a result of my ios version (still using 6.13) or what, but
I tried it, and didn't like it. There were unlabeled buttons scattered here
and there, and swiping right/left didn't always take me where I needed to go, I
had to touch different parts of the screen to find things.
The only facebook game I know that is accessible (to some degree) is one based
on devana. I can't remember the name of it, but if you do a search for devana,
and facebook, you should turn it up. It's about 75% accessible, but it's
usable if you hang with it.
I haven't played for quite some
About 5 years ago, I'd been working on an rpg type game, and had asked for
volunteers to test and offer feedback. I got a few volunteers, (8-10 if I
remember correctly) but never got any feedback, good, bad, or indifferent, so I
shelved the project, figuring if it wasn't garnering feedback,
For those who want it, I've placed my game book creation tool online at
http://www.softcon.com/gamebooks/
It's nothing special, just an xml-based system that allows you to make rooms,
link them together, and allow the user to select where to go next. There's
samples there of both a multiple
I've put in a pledge too. (hope it gets funded, those turtle beach headphones
sound really nice.
On Feb 15, 2015, at 6:15 AM, Paul Lemm wrote:
Hi,
Thanks Dark, sounds like a great game just put in my pledge. Its worth
noting for anyone thinking about backing this project that the
Devana is a browser-based game where you build a town, and wage war withnearby
towns. It's nearly 100% accessible, and can be found at devana.eu for those
who are interested. Some time ago, I went over it, and replaced all the
missing alt tags with real ones, and generally made the game 100%
Have you tried solara? It's completely accessible, and fits your requirements.
On Feb 20, 2015, at 3:25 PM, David Bartling wrote:
Hi
I wanted to know if anyone knew of any more accessible ios games. I
like games like lords and knights and star traders, and games with no
ending! Thanks
---
Yep, the berserker skill is a lvl 22 warrior skill. You wouldn't be able to
use it if you were still in the beginner areas, since you wouldn't have gained
enough levels just yet.
hth.
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I just wanted to let folks know, just in case they didn't know. Besides lords
and knights, there are three other games by the same folks that are accessible
as well. Celtic tribes, Crazy tribes, and Scary tribes are all just as
accessible as lords and knights. I have to say, even though
It looks really cool. I created an account, but can't get any further. Any
suggestions?
On Feb 21, 2015, at 11:59 AM, Devin Prater wrote:
Hi all.
So I did some exploration of the web, and came across the website
drakor.com
Does anyone play this browser rpg game? It reminds me a little
Devana is written using php and javascript. It's accessible, and it's also
opensource. The version that's up for download needs some serious help to be
100% accessible, but it's doable, it just takes a great deal of time tracking
down all the places tags need to be added in the code to make
To play devana you will need to either visit devana.eu (and join the game
there) or if you wish to play it on your own machine, you'll need both a web
server with a php interpreter (some web servers have these built in). and
mysql for the database backend. It's relatively easy to get
I've not read this thread yet, but on my imac running 10.6 Snow Leopard, I
can't get it to let me do anything, all I get is voiceover busy, and I have to
force quit the program.
hth.
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I use muddle both on linux and osx terminal mode, it works well in both
environments. I'm sure there's other ones that work on linux (if you have orca
talking, which I don't) but I don't know them.
On May 4, 2015, at 9:45 PM, Edgar Lozano wrote:
Hi,
Would someone recommend a MUD client
My first alter aeon char was a warrior/druid, and I found that combination
works very well. When you're in battle, simply cast earth wall, and let it do
your defending, while you pound away on the offending miscrient. I also have
two other chars, and while they work, I find it much harder to
Oh, I don't know, I tend to agree that the avid gamer or the high tech geek is
still going to build their own pcs. My son is currently working on building
his dream pc, and although it's taking several months to purchase all the
parts, when it's finished, it will be pretty close to some
I generally find that it's easier to cut and paste the symbols than it is to
find them on the emogi keyboard, although I'll go that route when necessary.
In most cases, your alliance will have a topic in the forums called uniforms or
something similar. Simply cut and paste from that message
I had no problem playing nethack under dos using artic technologies business
vision as my screen reader. Unfortunately, I've had very little luck playing
these sorts of games under other operating systems, because of the way cursor
positioning is handled. I've been after apple for years to
Actually, I recently picked up a raspberry pie version 2, it's a quad core
processor running at 900 MHZ, and it can run linux as well. It is small enough
that after I put it into a case, attach batteries, and plug in a usb keyboard
(that rolls up when I'm not using it) the thing still fits in
A used braille printer can be had for $500 or so on ebay (I've gotten 3 of them
this way) and nfbtrans is a free braille translation software that works on
dos, osx, and even linux, so duxbury isn't necessary in the least.
A carton of paper (for something like 3500 sheets) is less than 60 bucks,
There's also a mac discussion group hosted at mac-access.net, as well as one on
yahoo groups (I stopped participating in that one when it went to yahoo groups,
so don't know what it's called) and my mac pages have more information as well,
at http://www.softcon.com/mac/
I know of at least two
Unfortunately, in my message about space traders, and ioresult.com, I
mistakenly stated that spacetraders was the opensource version of the program,
and that I had a copy for anyone who couldn't find it. The name of that
program is actually space tyrant, not space traders.
Sorry for the
Actually, just for reference, this is a newer version of star trader, which is
open source, and released under the gpl. If anyone wants it, and can't find
it, let me know, and I'll put my copy up somewhere for download.
Star traders itself is a rewrite of the old bbs door game called czarwars,
the chess game that comes with OSX for the mac is completely accessible, but
few folks on list have a mac, so ...
On Jun 9, 2015, at 6:41 PM, Josh K wrote:
hi
are there any accessible chess or mahjong games where you can play against
the computer?
Josh
--
follow me on twitter
Yah, but it's easy enough to add audio capabilities to existing mud programs.
I already had muddle (a text-based terminal mud client) working on osx using
speech, and was working on getting audio playing capabilities in it, but let
the project lapse, mostly because I only had 1 mud where I
, but I'd be interested in the name alone. Is it a dos game?
All the best,
Dark.
- Original Message - From: Travis Siegel tsie...@nfbcal.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 26, 2015 4:43 AM
Subject: [Audyssey] Space traders
Unfortunately, in my
There are services online where you can upload your finished product, then
folks can go there and purchase copies of the cd when they want them. This
would allow folks who want to distribute audio cds to purchase them (it's like
a dollar per disk, and you don't need to worry about burning it
to the admin of the game via his email and yes he's
still active. So whether he does something about it or not is another
matter.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Travis Siegel
Sent: 29 June 2015 17:05
To: Gamers Discussion list
Subject: Re
Bunkers are definitely broken. I've built two of them on the same planet, and
even transferred things into the second one hoping it would make the bunker
stay put this time, but still, no go. My guess is that you need to build the
bunker, then enter it and log out for things to behave
Dark, I haven't checked your list, but if you don't have lostsouls.org on your
list, you need to add it. The main admin of that mud put a lot of work into
adding screen reader settings to make the mud as user friendly as he could make
it, and although I don't play there anymore purely for
I bought a raspberry pi, case, power adapter, and pre-installed raspbian
system (never did get the sd card with the raspbian installed on it
though) and the entire bill including shipping was around the 85-90 dollar
mark. It's an excellent little unit. It has 4 cpus in it, and runs at
1GHZ,
more on the page eventually.
On Sun, 15 Nov 2015, Travis Siegel wrote:
I bought a raspberry pi, case, power adapter, and pre-installed raspbian
system (never did get the sd card with the raspbian installed on it though)
and the entire bill including shipping was around the 85-90 dollar mark
://twitter.com/ModelCara
On Nov 15, 2015, at 12:34 PM, Travis Siegel <tsie...@nfbcal.org> wrote:
I bought a raspberry pi, case, power adapter, and pre-installed raspbian system
(never did get the sd card with the raspbian installed on it though) and the
entire bill including shipping was around the
There are wi-fi dongles for the pi, but I've not used any, so can't speak
to how easy they are to configure. Jacob has though, and based on his
comments on the raspberry-vi list, it wasn't difficult.
Here at home, I have 2 wi-fi routers in the house, and a 48-port hub that
everything plugs
Actually, a quick line or two on what os a game runs on would be
appreciated too. I realize most things are written for windows only, and
I just assume windows when I see a post, and then promptly delete the
post, since I don't have any windows computers, but occasionally, this has
lead me to
I need to get back in there, it's been a while since I played wayfar. I
don't remember what planet you were on, but I think sand is present on
each and every planet, it just takes some searching. I've mapped all the
planets I hang out on, so I can find anything I'm looking for, but it's a
There are programs that will allow you to access the bios from your
operating system. Award was the leader in this field back in the dos
days. I know other bios manufacturers also have programs that will allow
access to the bios settings after the machine is booted. You can even
I'm sorry. When did this become a list for posting commercial
advertisements that have nothing to do with gaming? Several of us have
businesses, and none of have posted such businesses here if they are not
game related, it's not only off topic (as you pointed out) it's also very
rude, and a
The original game is called Milleborne, and it's a french card game. I
don't know who owns the copyright for it in the us (probably parker
brothers or someone similar) but there are loads of clones calling them
selves 1000 miles, or something similar.
There's no reason why there couldn't be an
Oh, man, I love the sounds on alteraeon. It adds so much to the game.
When I have my client using the mud provided sounds, I don't even need to
watch my text scroll, I just listen to the sounds, and that tells me
what's going on. Of course, at the moment, my client's sound capabilities
are
client of choice?
Thanks,
Ari
On Dec 1, 2015, at 8:45 PM, Travis Siegel <tsie...@nfbcal.org> wrote:
Oh, man, I love the sounds on alteraeon. It adds so much to the game. When I have my
client using the mud provided sounds, I don't even need to watch my text scroll, I
just listen to the
What in the world are you guys talking about?
I can count on one hand the number of times I've heard of opensource
software getting hacked to cause bad versions to be released, and that
would leave several fingers left over for pointing to the same articles
about commercial software,w hich
And, I'm sorry. I sent my reply to that before I saw the topic closed
message. No more posting from me on it.
sorry again.
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When it's a zombie crab of course. Of course, creating those zombie crabs
takes skill, time, and a certain amount of luck. I mean, after all, we
don't just anybody creating zombie crabs, then we'd have 8-legged critters
that walk sideways, snap at anything nearby, and have a tendency to eat
Don't know if you're still trying to solve this one or not, but if so, try
messing with the buttons and switches in the cell.
On Thu, 24 Mar 2016, Gary Price(Gmail) wrote:
Hi everyone.
Well this Zenon is really proving an interesting game. Lol! I'm stuck at the
very first part, escaping
It doesn't matter who hosted the domain previously, you can register it
with anyone, and host it anywhere. Even if you had domain transfer is
prohibited checed on the domain, the mere fact that they are gone should
aliviate that problem. No need to get a new domain, just go to your new
There's a reason powerbasic has the word power in it's name. If you want
to know everything it can do, go read their web page, they have a complete
feature set, and you can even download the manuals if you like, and read
them in full before ever purchasing the product. I'm not much of a
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