Re: [Audyssey] Entombed 2 Windows and Mac Test Clients
Hello, Yes, that's right. Entombed 2 is completely separate from Entombed 1. Separate tech and completely re-written from the ground up. As for pricing, I'm not sure yet. I think it will be similar to Entombed 1's pricing. It's called the Skeleton Tower and you indeed do go up, but not in the alpha demo. The story and other additions I'll let you know later. I don't want to over-promise and under-deliver. It will be similar scope to Entombed. Possibly larger. Nearly all the game code is written in Lua and can easily be modified to make new additions and changes. The core of the game is written in C# and using Unity for cross-platform compiling. Sorry to hear it's not working on your Mac. I'm developing it on an iMac with Yosemite. I'd expect it to work on nearly any Mac, but it's still early. I might be able to improve the compatibility. Cheers! Jason On Wed, Apr 29, 2015 at 6:53 AM, Travis Siegel tsie...@nfbcal.org wrote: I've not read this thread yet, but on my imac running 10.6 Snow Leopard, I can't get it to let me do anything, all I get is voiceover busy, and I have to force quit the program. hth. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Entombed 2 Windows and Mac Test Clients
Hello everyone, I thought I'd post here for feedback on the Windows and Mac test versions for Entombed 2. These test versions have no gameplay, but if they run on your computer, then the full game should also. There isn't much to do other than walk around an empty dungeon. If you're keen on trying it out, please let me know how it runs. Windows version: http://endpermian.com/e2/Entombed2Setup.msi Mac version: http://endpermian.com/e2/Entombed2MacOS.zip The Windows version works with - JAWS - Window-Eyes - NVDA - SuperNova - System Access - ZoomText and SAPI. The Mac version will use whatever your default system voice is. To move around and select menu options use the arrow keys or W,S,A,D. You can increase and decrease the voice rate by using the + and - keys. This works for Mac and SAPI on windows. Thanks! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games popularity
Hi Scott, Thanks for the offer. Galaxy Bowling is currently on iOS and Android. I think I can make a version for the desktop accessible and go from there. I'll see what progress I can make in the next few days. Cheers! Jason On Wed, Dec 24, 2014 at 5:43 PM, ishan dhami ishan1dha...@gmail.com wrote: Hello micheal sir and all. I agree with you gauler sir but can you write scripts for cubis logic and nuendo? another point is all audio game developer are developing games for their fun not for their money. high quality games require a massive team work and there are few who can contribute to the blind. once I was playing entombed and my cousin was watching me and when he was not able to understand that what I am doing then he asked to me I told him that I am playing a game named entombed he wondered and told me are you playing in illusions? I said no see this is an audio game so the mainstream community don't know about the audio games. as far as the point of modification in entombed I disagree with you Thomas sir in entombed you cannot know that you are in a room or in a hall. Thanks Ishan On 12/20/14, Scott Chesworth scottcheswo...@gmail.com wrote: Hey Jason, There's nothing else bowling related that I know of in the mobile space, so yeah, could be a cool addition. What platform is Galaxy Bowling for, and what libraries did you use to develop it? I'm asking to see whether there are any resources or examples of other developers that've taken the same route and ended up with an accessible app that might be worth you checking out for a nudge in the right direction. Cheers Scott On 12/19/14, Jason Allen evildi...@gmail.com wrote: To Scott, My mobile games aren't accessible, but I'm curious if I could make them that way. The only one I think might be doable is Galaxy Bowling. It's a bowling game with many modes and variations. You'd need some way to know where any remaining pins are and what your score is. Are there any existing bowling accessible bowling games? How did they manage it? Thank you, Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Galaxy Bowling was audio games popularity
Hi Phil, That's a great concept. My bowling game is currently physics based, but your message gave me some ideas. Right now Galaxy Bowling models 13 game types from across the world and a few fictional ones (like 100 pins mode.) I'm thinking about making an audio cue where the ball is on the lane before you roll it. You can then spin it left or right as it goes down the lane. I'll see if I can make some headway on this in the next few days. Cheers! Jason On Sun, Dec 21, 2014 at 2:27 AM, Charles Rivard wee1s...@fidnet.com wrote: I would really like to see this game, or one like it, available for iDevices. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Phil Vlasak phi...@bex.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 20, 2014 6:29 AM Subject: [Audyssey] Galaxy Bowling was audio games popularity Hi Jason, I worked on Ten Pin Alley with Draconis. It is a Windows based bowling game that is totally accessible. The concept is simple. Your screen is the width of the bowling alley from left to right. Instead of aiming your ball to the pin, the ball scans from the left gutter to the right gutter and back again. As it passes the position of a pin at the other end of the alley, it makes three click sounds, at the exact position of the pin representing the left side of the pin, the center of the pin and the right side of the pin. You bowl by hitting the space bar which sends the ball down the alley and if you timed it right, it knocks over pins. The more pins you knock over the more you hear pins knocked over, as the game has the sounds of from 0 to 10 pins knocked over in sound files. You then get a verbal report as to what pins are left standing, and only those pins make the three clicks as you scan the alley. You can hear an audio demo of the game at http://dracoent.com/Windows/TenPinAlley Phil - Original Message - From: Jason Allen evildi...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 19, 2014 4:54 PM Subject: Re: [Audyssey] audio games popularity To joseph, I wrote Entombed. A rogue-like RPG game. It was a lot of fun to make and remains one of my favorite projects. To Scott, My mobile games aren't accessible, but I'm curious if I could make them that way. The only one I think might be doable is Galaxy Bowling. It's a bowling game with many modes and variations. You'd need some way to know where any remaining pins are and what your score is. Are there any existing bowling accessible bowling games? How did they manage it? Thank you, Jason On Fri, Dec 19, 2014 at 11:39 PM, Josh k joshknnd1...@gmail.com wrote: the only one you could do that with is provox, because provox is open source. On 12/18/2014 11:33 PM, Thomas Ward wrote: Hi Josh, Simple answer is no. Dos screen readers and other 16-bit applications will not run on modern Windows platforms. I've tried running them in Dosbox with a Dectalk Express and got absolutely nowhere with them. So I don't think running a Dos screen reader on modern Windows is really possible. The only thing I can think of, and I have thought of this for a while now, is embedding a screen reader into Dosbox itself. That way the screen reader can use Sapi and other text to speech services native to the platform while performing screen reading tasks. By making the screen reader an integrated part of Dosbox it would save the end user all the trouble of trying to install some old screen reader into Dosbox and then still require a hardware synth or similar device to run it. Cheers! On 12/18/14, Josh k joshknnd1...@gmail.com wrote: hi phil, I tried using dosbox and its not working for me. is there any way to use a dos screen reader anymore at all? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to Gamers-unsubscribe@audyssey. org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers
Re: [Audyssey] Galaxy Bowling was audio games popularity
It is now, but it's not accessible on the IOS App Store yet. I'll try making a PC version accessible and if there is interest after that I'll make an accessible version for mobiles. On Wed, Dec 31, 2014 at 8:42 PM, Bogdan Muresan bogdanmures...@gmail.com wrote: Hello. Can you tell to as some informations about galaxy bowling? I would like to install it on my ios device. It is avaylable in app store or something like that? I am abit comfused. Thanks. On 12/31/2014 10:29 AM, Jason Allen wrote: Hi Phil, That's a great concept. My bowling game is currently physics based, but your message gave me some ideas. Right now Galaxy Bowling models 13 game types from across the world and a few fictional ones (like 100 pins mode.) I'm thinking about making an audio cue where the ball is on the lane before you roll it. You can then spin it left or right as it goes down the lane. I'll see if I can make some headway on this in the next few days. Cheers! Jason On Sun, Dec 21, 2014 at 2:27 AM, Charles Rivard wee1s...@fidnet.com wrote: I would really like to see this game, or one like it, available for iDevices. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Phil Vlasak phi...@bex.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 20, 2014 6:29 AM Subject: [Audyssey] Galaxy Bowling was audio games popularity Hi Jason, I worked on Ten Pin Alley with Draconis. It is a Windows based bowling game that is totally accessible. The concept is simple. Your screen is the width of the bowling alley from left to right. Instead of aiming your ball to the pin, the ball scans from the left gutter to the right gutter and back again. As it passes the position of a pin at the other end of the alley, it makes three click sounds, at the exact position of the pin representing the left side of the pin, the center of the pin and the right side of the pin. You bowl by hitting the space bar which sends the ball down the alley and if you timed it right, it knocks over pins. The more pins you knock over the more you hear pins knocked over, as the game has the sounds of from 0 to 10 pins knocked over in sound files. You then get a verbal report as to what pins are left standing, and only those pins make the three clicks as you scan the alley. You can hear an audio demo of the game at http://dracoent.com/Windows/TenPinAlley Phil - Original Message - From: Jason Allen evildi...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 19, 2014 4:54 PM Subject: Re: [Audyssey] audio games popularity To joseph, I wrote Entombed. A rogue-like RPG game. It was a lot of fun to make and remains one of my favorite projects. To Scott, My mobile games aren't accessible, but I'm curious if I could make them that way. The only one I think might be doable is Galaxy Bowling. It's a bowling game with many modes and variations. You'd need some way to know where any remaining pins are and what your score is. Are there any existing bowling accessible bowling games? How did they manage it? Thank you, Jason On Fri, Dec 19, 2014 at 11:39 PM, Josh k joshknnd1...@gmail.com wrote: the only one you could do that with is provox, because provox is open source. On 12/18/2014 11:33 PM, Thomas Ward wrote: Hi Josh, Simple answer is no. Dos screen readers and other 16-bit applications will not run on modern Windows platforms. I've tried running them in Dosbox with a Dectalk Express and got absolutely nowhere with them. So I don't think running a Dos screen reader on modern Windows is really possible. The only thing I can think of, and I have thought of this for a while now, is embedding a screen reader into Dosbox itself. That way the screen reader can use Sapi and other text to speech services native to the platform while performing screen reading tasks. By making the screen reader an integrated part of Dosbox it would save the end user all the trouble of trying to install some old screen reader into Dosbox and then still require a hardware synth or similar device to run it. Cheers! On 12/18/14, Josh k joshknnd1...@gmail.com wrote: hi phil, I tried using dosbox and its not working for me. is there any way to use a dos screen reader anymore at all? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want
Re: [Audyssey] audio games popularity
To joseph, I wrote Entombed. A rogue-like RPG game. It was a lot of fun to make and remains one of my favorite projects. To Scott, My mobile games aren't accessible, but I'm curious if I could make them that way. The only one I think might be doable is Galaxy Bowling. It's a bowling game with many modes and variations. You'd need some way to know where any remaining pins are and what your score is. Are there any existing bowling accessible bowling games? How did they manage it? Thank you, Jason On Fri, Dec 19, 2014 at 11:39 PM, Josh k joshknnd1...@gmail.com wrote: the only one you could do that with is provox, because provox is open source. On 12/18/2014 11:33 PM, Thomas Ward wrote: Hi Josh, Simple answer is no. Dos screen readers and other 16-bit applications will not run on modern Windows platforms. I've tried running them in Dosbox with a Dectalk Express and got absolutely nowhere with them. So I don't think running a Dos screen reader on modern Windows is really possible. The only thing I can think of, and I have thought of this for a while now, is embedding a screen reader into Dosbox itself. That way the screen reader can use Sapi and other text to speech services native to the platform while performing screen reading tasks. By making the screen reader an integrated part of Dosbox it would save the end user all the trouble of trying to install some old screen reader into Dosbox and then still require a hardware synth or similar device to run it. Cheers! On 12/18/14, Josh k joshknnd1...@gmail.com wrote: hi phil, I tried using dosbox and its not working for me. is there any way to use a dos screen reader anymore at all? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to Gamers-unsubscribe@audyssey. org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games popularity
Hello, In regards to Entombed - I always wanted to make it modable, but the architecture would not allow it. It would be easier to re-write the entire game. Although Entombed didn't earn a lot compared to the effort (2 years or so of development), I think I could make a similarly scoped game today faster due to my experience. It's always been my intention to create a sequel, and I've made a start on the foundation. The idea is to make it as modifyable as possible. All aspects of the game could be changed by the community. I think the game would take on a life of its own then and last longer than Entombed has. When you talk about developers leaving the community, I'm not one of them. I'm just a very quiet lurker and I still have a keen interest in making games. The biggest problem I have now is lack of resources. I have a few popular mobile games and they demand a lot of time and effort. Cheers! Jason On Fri, Dec 19, 2014 at 10:56 AM, Thomas Ward thomasward1...@gmail.com wrote: Hi Valiant, That is true. The people who have the skills to make really high quality audio games don't stay around long because if they have the skills to make high quality audio games they probably have the skills required to get a decent paying job in that field. Therefore making games for free or even commercially for the blind isn't in their long term best interests. We have seen this happen several times just over the last decade or so. Basically, it comes down to two things time and money. If there isn't enough money in making audio games for the blind the person who has the skills isn't going to take the time. Not when he or she can spend that same amount of time working for a mainstream company and make lots more money doing it. The little money made off of audio games isn't really enough to pay for the developer's time, and therefore it often comes down to doing it for the enjoyment of it. Cheers! On 12/18/14, valiant8086 valiant8...@gmail.com wrote: Hi. There is another viewpoint that nobody has mentioned yet, one that I'm pretty sure is one of the bigger problems. The people who are really going nuts and creating amazing games with lots of mechanics, the ones who actually could take the community beyond what it knows, are creating a nice game or 3, then leaving the audio gaming community. Why is this? My guess would be because they have the skills they need to get a real paying job. I like what I'm working on, but if someone saw that and said oh wow I like your skillset, you should think about joining our company. Since you know this much it is obvious you can learn code. We'll train you to use our own language and you can write something we need done. If something like that happened to me, I would be hard pressed not to just drop the game I'm working on. Because while it is going to be a paid game, I don't look for it to make anywhere near enough money to pay for my time. I'm doing it for fun, the ability to play the game myself, the attention in the community, and what money I can get out of it. But we are often jobless, have the idea to make games and sell them for a little cash to hopefully help mom and dad pay our bills, or what have you, and then because we are actually achieving these things, we then just naturally have some of what it takes to actually have a job, if I'm making any sense? I didn't do nearly as good a job explaining as I meant. Basically the very fact that we might have a programmer in our community who can make great audiogames pretty much by definition means we have someone who won't be staying, at least not full time by any means. Cheers, Sent with Thunderbird 24.6.0 portable --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] in toomed?
Press left, right, up or down for all the other menu options. Cheers! Jason On Sat, Jan 23, 2010 at 4:07 PM, joe quinn jdawg1...@gmail.com wrote: whenever I launch in toombed, all I get is an option to upgrade to the full version... didn't know there was nay kind of demo? help? __ Information from ESET NOD32 Antivirus, version of virus signature database 4798 (20100122) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sudoku for newbies, possibly dummies
Hi Scott, I programmed the game initially for Android. It was a pretty cool Sudoku, but the culture on Android just isn't what it is on the iPhone. I have an Android phone and it is ridiculously less slick than my wife's iPhone. Had I used an iPhone first, I would have likely abandoned the idea. But the game is complete and wouldn't take much to get it working on the iPhone other than learning a new API. I might look into this. It certainly couldn't do any worse than the Android implementation, haha! Cheers! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sudoku for newbies, possibly dummies
Is the iPhone accessible? Doing something with the game would be nice. It's collecting dust right now. Cheers! Jason On Thu, Jan 7, 2010 at 3:02 PM, Ryan Strunk ryan.str...@gmail.com wrote: Hi Jason, I don't believe any of the three in existence have online scoreboards. However, the fact there are already three in existence--Sudo-San, Soundoku, and BGSudoku--means you might not get much buck for your time, especially considering that two of the three are free. If you could something together for the iPhone or pocket PC, however, you might be on to something. Ryan -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jason Allen Sent: Wednesday, January 06, 2010 8:57 PM To: Gamers Discussion list Subject: Re: [Audyssey] Sudoku for newbies, possibly dummies Do these Sudoku games have infinite puzzles and online scoreboards? I created a random sudoku generator for a phone app and think it could be adapted to an audiogame. I know it's a popular game, but maybe I can offer an alternative version. Generating sudoku puzzles was absolutely not trivial, but that unique feature wasn't enough to get the app noticed in a sea of sudoku games unfortunately. Cheers! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Blind Fate?
Hello, Entombed is a game I'm nearly finished with that is in the same genre as Fate. It's a role playing roguelike game. You can download the public test version at my website: http://www.blind-games.com/ Also there is a vibrant community here: http://groups.google.com/group/entombedgame/ Cheers! Jason On Tue, Jan 5, 2010 at 2:24 PM, Mark torgersonena...@gmail.com wrote: Hi I was wondering if there is a blind version of the game fate? If so, where would I find it? Thank you for your help. God bless, Mark --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Public betas vs private testing
I'm weighing in a bit late on this conversation, but I've generally had a positive experience with open public testing. There are a few things I'm worried about though. For one, as your application gets better, you start competing with your final product. I'm also a little worried about people burning out on the game before it's even released, but I think I can circumvent that by adding a heap of new content for the final release. Another problem is early conversations mention a lot about the instability. That's normal in young applications but it might throw some people off. As for the benefits, there were a lot of those too. It has built a great community which you wouldn't have had if you had a surprise release. Once everyone knows a new version is imminent, there is a lot of excitement too. I started public testing extremely early because I really wasn't sure how to proceed with the interface. Walking around a random dungeon had to have special consideration. Plus all the important decisions about SAPI and others were up in the air. Now I have a much better idea and I think the next project will benefit a lot from that. From a game sales standpoint, I don't know if public or private testing is better yet though. Cheers! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sudoku for newbies, possibly dummies
Do these Sudoku games have infinite puzzles and online scoreboards? I created a random sudoku generator for a phone app and think it could be adapted to an audiogame. I know it's a popular game, but maybe I can offer an alternative version. Generating sudoku puzzles was absolutely not trivial, but that unique feature wasn't enough to get the app noticed in a sea of sudoku games unfortunately. Cheers! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Netbooks and games
Netbooks have to have seriously capped memory and processor speeds to meet Microsoft's discounted XP licensing. I'd hesitate to use them for gaming unless you're sure the new netbook is faster than your current laptop. One thing that's often overlooked is the front side bus speed. Everything might look the same on paper initially between netbooks, but you could be in for a real surprise if you don't do a lot of research. Newer netbooks come with a very stripped down version of Windows 7. I'd go for that over XP. Cheers! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] another game programming question
C++ wins cross platform absolutely. But with virtual desktops, it's not as big of a win as it used to be. If you go C++, you absolutely must learn object oriented programming concepts. C++ supports these, but they aren't as elegant as more recent programming languages like C#. If you use C#, you have no choice but to write object oriented code, so there really isn't an issue there. .NET is well thought out and modern. You don't need to use the XACT sound tool (the much maligned sound creation engine mentioned in this thread) to make sounds for games using the XNA framework. XNA comes built in with sound and music libraries that don't use XACT at all. They support loading mp3s as well. XACT is powerful but clunky, buggy, and a million other negatives. As for security, .NET can be decompiled. But if you're using modern programming concepts (which you will be) no one is going to be able to recompile it. It essentially obfuscates itself. Of course, obfuscating the code is another option. Is anyone going to want to spend the thousands of hours to reverse engineer your game? Not likely. If you had top secret code or projects, it's a much bigger problem. C# supports a design concept called RAD, or rapid application development. You will write larger / more complex programs much, much faster in C# than writing the same application in C++. C# also supports automatic garbage collection which is a big deal when it comes to memory management and debugging. The biggest drawback to C# is that you're essentially tied to Microsoft. You have to intelligently weigh the benefits to porting your game to all platforms. How many Linux players are you going to get really? What about Macs? How many players do you lose if they can virtualize your game in their native operating system? Is it still worth it? Cheers! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bug in entombed 1.6
The best thing to do is quit the program entirely, then open it back up and resume if you've been playing a long time. By long time, I mean, it must take hours and hours to get to that level. Don't suffer with saves taking so long, just exit out, restart, and be on your way. I'll optmize its memory and processor usage as I develop it. As it's still in testing, this is less of a priority at the moment. Cheers! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Hi and an entombed question
Oh yes, I'm always adding new bugs. Haha. The bug where your skeleton attacks you has been fixed, but I introduced another annoying crash bug in my latest update. If you can, wait 24 hours and I'll have another bug fix. Entombed has been growing in leaps and bounds lately and has teething issues at the moment. Cheers! Jason On Fri, Nov 20, 2009 at 8:19 AM, David Chittenden dchitten...@gmail.comwrote: Hello, That bug appears to have been fixed. Download the latest version and you can find some nice new bugs and great game play. smile David Chittenden, MS, CRC, MRCAA Scott Chesworth wrote: Hi Karl, I have experienced the same thing. I'm not on the Entombed list yet to pass this along, keep meaning to subscribe and just haven't gotten round to it, but I know Jason checks this list. Anyway, thought I'd let you know that you've got company. Until this is fixed, don't trust anything too boney. Cheers Scott On 11/13/09, Karl Belanger karl.belan...@gordon.edu wrote: Hi, I just ejoined the list after a long absence and a change of email. I am looking forward to participating in the list once again. I am certainly eagerly awaiting Q9 as it sounds quite interesting. Has anyone else experienced a bug in Entombed where a companion necromancer raises a skeleton, who begins attacking members of your own party, rather than the enemy? I had a skeleton Goblin Necromancer who constantly attacked my party. Also, someone who is on the entombed list please pass this report along if it has not been brought up there already. Karl --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Developer time was: My Opinion of Q9
It's just spelled phonetically in Dark's message. It's the Amiga. In the golden age of computers, it was one of the best examples around for games. Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Entombed Beta 1 Released
Hi everyone, I wanted to let you know that my audio RPG Entombed release beta 1 is now available for download. Entombed is an audio game where you take on the role of a party of adventurers braving the depths of a nefarious dungeon. Characters have loads of customization, gain experience and levels, and accumulate abilities and magic. However, a word of caution, the game is still in testing and fairly unstable. Save often! You can find the documentation here: http://wiki.blind-games.com The game download is here: http://www.blind-games.com/EntombedSetup.exe Please let me know what you think! Thanks! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Entombed Intro Trailer
I almost forgot to mention that Entombed's intro trailer can be found here: http://www.blind-games.com/EntombedIntroTrailer.mp3 This sets the stage for the origin and purpose of the dungeon. A game play trailer is still in the works. However, you can always download the game andtry it out for yourselfhttp://www.blind-games.com/EntombedSetup.exe ! Thanks to Jeremy Harley for the great voice over work and mixing. Cheers! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed Problem
Go to the preferences screen and arrow through all the options. It should reset them to the right values. Then save and continue. Cheers! Jason On Wed, Nov 11, 2009 at 10:43 AM, Hayden Presley hdpres...@hotmail.comwrote: Hi, I just downloaded Entombed, and I could not hear my footsteps; I didn't even know I was moving. Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed Problem
From the main menu. Or when in the game, just press escape when there is no menu active. Jason On Wed, Nov 11, 2009 at 12:33 PM, Hayden Presley hdpres...@hotmail.comwrote: Where's preferences? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jason Allen Sent: Tuesday, November 10, 2009 6:37 PM To: Gamers Discussion list Subject: Re: [Audyssey] Entombed Problem Go to the preferences screen and arrow through all the options. It should reset them to the right values. Then save and continue. Cheers! Jason On Wed, Nov 11, 2009 at 10:43 AM, Hayden Presley hdpres...@hotmail.comwrote: Hi, I just downloaded Entombed, and I could not hear my footsteps; I didn't even know I was moving. Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entombed
Hi Hayri, It doesn't currently. I asked the company for their SDK though. Tom, does MOTA use Infovox? If so, how did you find implementing it? Cheers! Jason On Wed, Oct 21, 2009 at 9:52 PM, Hayri Tulumcu ha...@ka-net.dk wrote: How infovox desktop to work in Entombed? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entomb-several questions
Hello, There are lots of secrets in Entombed, only two have cards currently though. Rocks are for slings, but I removed the sling this build and forgot to put it back in. The second skill of the Fortune Teller can alter a battle dramatically, but is often only subtle. All you'll know if it was in your favor or not. Fortune Telling, isn't an exact science after all. Jason What are the rocks for? I notice that if your pet dies, it sheet doesn't disappear from the 'C' function and you cannot equipped your other characters cause it keeps targetting the pet. This a bug? Also, so far I've not been able to get the observe skill to learn anything, any one got any luck on this? Does anyone know if the second skill of the fortuneteller class do? I mean it says things like 'a leopard standing against the moon, this looks good' but doesn't seem to do anything? Also, I've unlocked two secret cards...are there more? Don't tell me what they are, just a yes or no be fine. Thanks No one ever kicked ass by saying I can't. Johnny ST Tai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Silverlight accessible or not?
I created a temporary website for www.blind-games.com in Silverlight and it didn't appear to be very accessible. It might be possible to make the site accessible with a different methodology. After all, the entire site doesn't have to be in Silverlight. Only the app. Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed Query
Yeah, it's been a long time. But no need to be sad. I'll need people to test the next ambitious project. Also, Entombed is calling out for an overworld and a general expansion of locales. Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed Query
I'm finishing up the engine with Entombed right now and working on more content. It will go to beta soon. As for the actual release, I'm not sure. Some of the new content is fairly complex - like new spells, but it will go faster than the majority of the alpha. I'm hoping to have the next alpha version ready by the end of October, but I'm not sure yet. The first beta version will follow that and will focus on stability issues. Then hopefully it'll be release time! Cheers! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] good news: shades of doom
Way to go for Phil changing the title of Sarah. In my opinion, a game, a book, a movie - whatever. They're all works of fiction and completely harmless. Jason On Sun, Sep 20, 2009 at 11:28 AM, Thomas Ward thomasward1...@gmail.comwrote: Hi Robert, Well, I can think of a few instances where you can't just simply turn off the screen. Many laptops, like mine, don't have a power button for the display. As a result anything I do can be seen by a sighted party if he or she decided to look over my shoulder. Smile. Robert Montowski wrote: Hello there, I came into this thread a bit late...so I had to go back and read alot of old messages to get the feel for what is going on here. My experience to some of what is being discussed goes like this: I used to live with a girlfriend in my house. I also played shades of doom. she is a born again christian as am I. she was a bit miffed I was playing this shooting game. here is how I settled the matter. As I am totally blind..I turned my monitor off. even if she walks by my open door, she will not know what I am doing. as many of these games are very specific about what direction a sound comes at you from, I got a very nice pair of headphones to wear when I play any game. so once again, even when she is standing in my room talking to me..she has no idea what I am doing unless I have the volume on the head phones turned way up high. I consider this leveling the playfield. when she is on her computer I have no idea what she is doing as she turns her speakers off. I can't see or hear what she is doing and she can't see or hear what I am doing. No problem here...grin. religion and computer games can co-exist. Robert --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entombed problems
Hi, Feel free to email me privately. Do you mean the install appears to hang or the game itself? It's possible the installer is trying to download the components it needs to run the game. It uses Microsoft .NET 3.5 and few other frameworks, but .NET is the largest of the lot. Thanks! Jason On Sun, Jul 19, 2009 at 1:48 AM, Steve Cullen sculle...@verizon.net wrote: Hi Everyone, for some strange reason I can not get this game to run on my computer. when I try and run the program I don't get any kind of an error message nothing happens. If anyone knows what could be wrong Please send me an email. any Help would be appreciated thank you all very much. Regards, Steve Cullen --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entumbed?
The Entombed message board has replaced the forum. You can sign up here: http://groups.google.com/group/entombedgame/ Also, the download is always available here: http://www.blind-games.com/EntombedSetup.exe Thanks! Jason On Fri, Jul 17, 2009 at 6:45 AM, piotr machacz piterm...@gmail.com wrote: the forum is long gone. entombed is now public so to speak. On 7/16/09, Valiant8086 valiant8...@lavabit.com wrote: How do you download entombed without being on the forum? thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed stuff
Let me know what email you signed up under and I'll see if I can add you manually. Thanks! Jason On Fri, Jul 17, 2009 at 8:24 AM, Allan Thompson allan1.thomp...@cox.netwrote: Hi Jason, I have been waiting for google to send me a response back to set up an account for me since that pesky type in the numbers you hear wasn't working for me. Hopefully , it will be soon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed stuff
Hi Allan, I'm writing Entombed. I'm glad you like it! I've been working on it about a year and a half now and it's great to know it's well-liked so far. The waypoint was orignally intended to allow you to set a location in the dungeon and then recall that location with a press of the button. I haven't finished implementing it though. So all it does is record the location, you can't recall it. There are still issues with Wanderers I need to address. They were such a complex job to implement but I'll try to whither down the bugs as I release updates. Same with the double named items and such. Locate Secret is a puzzling problem for me. I didn't want to make it too easy to find a secret via the scroll, but right now they're too cumbersome. Armors are a little less complex than weapons so their entire effectiveness is determined by their quality and the material they're made out of. I'll give them a calculated defensive value that can be reported. I guess it'll be a combination of the wearer's skill, the quality of the item, and the material its made out of. That reminds me too! I need to add the damage bonuses applied to weapons based on the wearer's skill too! That's an important omission I've made there. Characters shouldn't start with armor they can't wear, so that's another bug I have to track down. Sometimes information that's critical to either information or the timing of sounds can't be interrupted. This can happen if a lot of interruptable text flow into one that isn't interruptable -- making the entire sentence uninterruptable. I hope that wasn't too confusing of a description. If you haven't alreadly, join the Entombed message group here too: http://groups.google.com/group/entombedgame/ Glad you like it! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Xact was Blood money Online fighting
Hi Che, I use Xact with Entombed. It's a very clunky interface and I think difficult to make accessible. Most .NET developers prefer other sound solutions that are less confusing, but I like it a lot. It was created to allow sound designers create and test their sounds without needing a programmer's input. So it's basically a sound designer's tool. I like it because it allows me to easily mix sounds and has a few excellent features but also some crippling drawbacks. The good: - It has automatic provisions to allow you to randomize sounds. You can randomize pitch, location, volume, and more. I can't stress how awesome this is. For example, from one footstep sound, you can get an infinite variety of plays that don't sound exactly the same. I use this all the time with Entombed. - It allows to easily mix sounds. Each sound by default is set at negative 12 decibles which allows you enormous freedom in mixing them together. - You can dynamically change sounds in code. I use this in Entombed to alter the sounds of monsters who have been shrunk. It makes their voices higher pitched. - You can dynamically position 3D audio. - You can set up sound play lists to be random, or follow a set order, without having to program anything in code. The bad: - It doesn't support .mp3s. WAV files only. Wav files are okay for sound effects because Xact compresses them. But for music, Xact is absolutely not what you want. Use the built-in media API that comes with XNA 3.0 for music. Ironically, the built-in sound effect class is pretty barebones which is why I use Xact. It's fine to get simple sounds working in your game, but it would be hell to work with on a large project. - Its minorly unstable. I've had it crash numerous times. - Its clunky and the interface is difficult to navigate. - It's complicated to get your head around initially. If the tool was designed better it would be fantastic. It's not that Xact isn't powerful, it's whoever designed the interface wasn't quite as skilled as those who wrote the engine. Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entomb things
Hi Al, I'll answer your questions without spoiling anything if I can. 1. Zombie casters (or any other job) retain their skills. This is intentional. I think it keeps zombies interesting. A zombie of a heroic fighter will be completely different from a mage. One thing that is unintended is zombie healers healing themselves. Any kind of normal healing should be impossible. 2. The monster artificial intelligence doesn't consider skills at the moment when picking up items. So they can cheat a little and use things on the ground even if they don't have the skill. 3. The fortune teller skill is ambiguous by design. There is nothing concrete about fortune telling. I think you'll be able to see clearly what it does if you raise it a few points and try the fortune teller's attack ability. It also affects other things related to fortune telling, but I don't want to get into a habit of explaining too much. It might take some mystery out of the game. 4. Bronze weapons are rarer because they require more skill to make. Currently only human and orc craftsman can make bronze weapons. 5. Thieves can try to hide if they're alone, but enemies can still attack them. That's by design. So if you have fast character, you might be able to hide and get a sneak attack in before the enemy gets their turn but it's very risky. 6. I've just completed ranged weapons and ammunition for the next build. There will be more weapon choices. I have to keep the number down initially until I'm positive everything works correctly. Once I'm to the content phase of development, there will be a Cambrian explosion of new armor and weapons. Everything you mentioned is supported in the engine and more. Thanks! I'm glad you like the game! Jason On Fri, Mar 13, 2009 at 6:23 AM, Allan Thompson allan1.thomp...@cox.netwrote: Hi, I wanted to list a few things I noticed aboutthis awesome game. 1. When spellcasters get zombified, they retain their spell casting ability. Is this intentional? 2. In one battle, an orc mage grabbed an iron breastplate and put it on. Since I know mages can't wear plate armor, this could either be a glitch, or a unique property of being an orc. 3. Some skills are not really defined very well. For instance, the tell fortune skill does not seem to have any value whatsoever. What exactly does it do? 4. The reason I thought copper was better then bronze in the game was that copper weapons are a dime a dozen, I picked up dozens of them in the first two levels, but the bronze items were much rarer. 5. can a thief, alone in a battle, use hide? When I had a thief who was alone, I attempted to hide but the enemy targeted on me and hit me as if I never hid. On the other hand, when an enemy thief is alone, they get to hide, and then attack in the same round. 6. Are other weapons and armor going to be introduced into the game? For example shields, bracers and arm/leg greaves. Some weapons might be the mace, flail, morning star, axes of all sorts, spears etc and so forth. thanks, al --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] [Spam] entomb question
The footstep sounds. A step on stone is a correct movement. A sandy sound means you brushed up against a wall and can't go any more in that direction. There is no penalty for walking into a wall. Some audio games I played would blast this shrieking noise whenever you bumped into a wall. I thought that was ridiculous, so I tried to make it as inoffensive as possible. The stairways are announced when you enter a room with one. They currently don't have any audible sound outside that. I'll see about making the weapons and armor easier to distinquish. Copper is in-fact harder than bronze, but it depends on the alloy. I just took the average hardness for bronze. Making bronze weapons had advantages over copper because adding tin (or lead, or arsenic) lowered the melting temperature of the alloy. This isn't modeled in Entombed, so for now at least, copper is the better metal when compared to bronze. I might make copper edges duller in some future update to simulate some advantages bronze had over copper weapons. Glad you're enjoying it! It's in heavy development right now and probably will be for some time. Jason On Thu, Mar 5, 2009 at 2:21 AM, Allan Thompson allan1.thomp...@cox.netwrote: Hi Dark, I just read Jason's email about the heirarchy of metal armor and he said that it was bronze, copper then iron. An analyze spell would be very cool, but a character with the fighter job perhaps could judge value of weapons and armor as well, or perhaps a dwarf or blacksmith like race/class might have an innate ability to tell the exact numeric value of some materials, like maybe stone or metals for dwarves, wood types for an elf or druid or ranger type job/race, things of that nature. I am only guessing about all that, I have only found two cards playing the game. al --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ENTOMBED
Regarding character creation. I planned to allow you to save character builds to select easily the next time you play. This will probably be removed or added much later though. I'm prioritizing gameplay elements right now. Jason On Thu, Mar 5, 2009 at 2:53 AM, Dakotah Rickard dakotah.rick...@gmail.comwrote: I have a question about a related thing. In character creation, you can only choose create new character. Is this a feature that isn't implemented yet, the ability to reuse a character? Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] more entombed things
Hi, The key below escape is a key I use for testing. I sometimes forget to disable it. It's not used for anything in normal game play. Zombie Rot potions cure zombie rot. Zombie rot used to be a serious plague in earlier versions of Entombed, but it doesn't show up much (or at all) in the new version. It will certainly have another outbreak in the future. Being afflicted with Zombie Rot is a serious condition that should be treated immediately. Your character has no hand preference. They tend to hold things in their left hand because it's the first choice when wielding weapons. No magic points command yet, but I'll fix that in the future. You start with 100. Every spell currently costs 10. You can replenish them by resting. I plead the 5th on corpses and body parts. They may or may not be useful. Jason On Thu, Mar 5, 2009 at 3:09 AM, Allan Thompson allan1.thomp...@cox.netwrote: Hello again, I had a few more questions and such. by the way, I was playingthe game and I had accidentally hit the grov key (it is directly under the escape key) and when I pressed it, my character managed to cut his hand off. Also, what does the zombie rot potions do? I have drank them, made members of my party drink them, and I have thrown them at enemies, but they don't appear to do anything. Do the playable characters have a primary and secondary hand, or does it matter which hand you put which weapon? Is there a command to tell how much magic points a magic using character has left? Are the corpses left after a battle useful for anything? thanks, al --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entombed
Entombed 3? This must be a message from the distant future. Haha. The current version of Entombed is always at http://www.blind-games.com/EntombedSetup.exe Thanks, Jason On Tue, Mar 3, 2009 at 9:26 AM, rrhopki...@verizon.net wrote: Where can I get entomed three? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entomb question
Hello, Entombed is the game I'm currently programming. The effectiveness of armor is intimately tied to the material's hardness. So all cloth-type armor provides the least protection, then leather types, finally, the metals. The metals use their real-life values, so you can use these as a guide. Copper is harder than bronze (but harder to work with), Iron is harder than copper. What armor you can wear is dependent on what job you chose at character creation. Fighters can wear all metal armor. Thieves can wear leather. The others can wear cloth-types. Hope that helps! Thanks! Jason On Wed, Mar 4, 2009 at 2:09 PM, Allan Thompson allan1.thomp...@cox.netwrote: Hi, Not sure who to direct this too. I have a question about armor and weapons. They are listed when examined as dubiour, poor, decent and good, but is a good cloth tunic better then a dubious bronze breastplate? What is the level of progressive armor types? For example, what is wool, compared to linen, cloth, felt copper and bronze, and I think rabbit, deer, wolf, dire wolf, caveman leathers etc and so forth? thanks for any help al --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ENTOMBED
Use the plus and minus keys on the keyboard. Either the ones on the number pad, or the number row work. Once you save your skill point allocations, you can't later edit them, so make sure you're happy before leaving the menu. Jason On Wed, Mar 4, 2009 at 3:00 PM, James Howard coldshadow...@gmail.comwrote: Um jason, I have a question, how do I allocate the skill points, I can't make it work. On 3/1/09, Jason Allen evildi...@gmail.com wrote: Hello, I'm glad you like it. I still have a fair bit more to add for my next release. Please let me know any suggestions or bugs you find. Thanks! Jason On Sun, Mar 1, 2009 at 5:49 PM, Kellie and my lovable Lady J. pebbles...@sbcglobal.net wrote: Ok, I have got entombed working and I must say that so far I am liking where this is going. smiles Kellie and my lovable Lady J. Canine Welfare Technician/Resident adviser Guide Dogs for the Blind, Oregon campus www.guidedogs.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ENTOMBED
Hello, I'm glad you like it. I still have a fair bit more to add for my next release. Please let me know any suggestions or bugs you find. Thanks! Jason On Sun, Mar 1, 2009 at 5:49 PM, Kellie and my lovable Lady J. pebbles...@sbcglobal.net wrote: Ok, I have got entombed working and I must say that so far I am liking where this is going. smiles Kellie and my lovable Lady J. Canine Welfare Technician/Resident adviser Guide Dogs for the Blind, Oregon campus www.guidedogs.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] any RPG Games?
Hello, Entombed is the RPG game I'm currently programming. It uses a rogue-like philosophy on content, focusing on re-playability. It's heavily randomized and completely different each time you play. Anyway, the link is here: http://www.blind-games.com/EntombedSetup.exe Documentation is here: http://wiki.blind-games.com For more information on the rouge-like genre, try this wikipedia article: http://en.wikipedia.org/wiki/Rougelike Anyway, it's a work in progress and has a few bugs. Jason On Sat, Feb 28, 2009 at 12:26 AM, The Kolesar Brothers kolesar16...@roadrunner.com wrote: If you're into rpg games? You might want to test drive the online trucking game. The game is called trukz and the web page is www.trukz.com If you decide to give it a test drive and you're in the states? Give me a e-mail and I'll ship you a couple txt files that no trucker should be without. HTH Ron and Leader Dog boz who's coming up on Five years together here in March Matt Ron Kolesar there great Dogs! kolesar16...@roadrunner.com - Original Message - From: James Howard coldshadow...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 26, 2009 10:14 PM Subject: [Audyssey] any RPG Games? anyone know of any good RPG games? I'm really int to games like that. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] any RPG Games?
Hi James, That's an XNA previous install. Go to your Add / Remove Programs and uninstall XNA Framework. Then reinstall Entombed. It should then work. Jason On Sat, Feb 28, 2009 at 2:44 PM, Constantine tcwoo...@shaw.ca wrote: Sorry - what game is this? I probably missed it. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: lelia struv...@yahoo.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 9:40 PM Subject: Re: [Audyssey] any RPG Games? I am and tomorrow is my Friday so I've got the whole weekend to play!!! lelia - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 7:53 PM Subject: Re: [Audyssey] any RPG Games? Hi Lelia The game does sometimes run into a bug or two but works fairly well. Hope you are enjoying it. Ron - Original Message - From: lelia struv...@yahoo.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 8:47 PM Subject: Re: [Audyssey] any RPG Games? Wow that game could become really addicting I did get an error in the middle of a fight. which might be good as I was losing lol lelia --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] [Spam] entombed
Hi, Yes, the current version is Alpha 8. You can always download the latest version here: http://www.blind-games.com/EntombedSetup.exe Alpha 9 is still a ways off, but I'll make an announcement on the mailing list when it's available. Suggestions and bug reports are always welcome. Thanks! Jason On Tue, Feb 24, 2009 at 10:08 AM, dark d...@xgam.org wrote: Hi ron. the last release was version alpha 8 d. Apparently 9 will be coming next. To get updates and give feedback on it I really suggest using the mailing list on entombedg...@googlegroups.com Hth. Beware the Grue! Dark. - Original Message - From: rrhopki...@verizon.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 23, 2009 3:20 PM Subject: [Spam] [Audyssey] entombed Hello. My name is Ron. Was just wondering if there is a new release of entombed coming out soon? One more thing. Jim are you gona make a version of bingo? Puppy one is great. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What language for gaming? Was:Re: dark roomandprogramming for Wiimotes
You mean program a computer game using the Wiimote? I think that's the only possibility with VB.net. The Wii would have a development kit (usually costing several thousand dollars) that allows you to program software, but it wouldn't be in VB. I think the only option you have for console games using VB.net is the Xbox 360. Jason On Wed, Feb 11, 2009 at 4:52 PM, Ken kenwdow...@neo.rr.com wrote: Oh yes, and can you give me some guidance offlist as to how tp program the Wii in vb.net? - Original Message - From: Ken kenwdow...@neo.rr.com To: Che c...@blindadrenaline.com; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, February 11, 2009 12:47 AM Subject: Re: [Audyssey] What language for gaming? Was:Re: dark roomandprogramming for Wiimotes All right, you've won me over I think. I just got quite miffed when the upgrade program produced so many errors in Enemy Attack. My goodness, can you imagine how that would play on the wii? Anyway, I'll look into it for sure and start writing again. My brother broke my last computer and, until I get it integrated with the new one, I cannot continue with Wrecking Ball, though I may have put the source for Air Hockey up on my site, I can't remember--unless there is a way to decompile the exe file? I think that both Enemy Attack and Wrecking ball will both be great Wii games. For Enemy attack I'll use the sensor bar for aiming, and since only two or three enemy will be coming at you at once it won't be hard to point and shoot--just like using the mouse. Oh I can't wait to start programming. My only obstacle now is getting a bluetooth adapter and stack that will connect the Wiimotes to the PC--I've heard of many troubles in that regard, and that only the Tashiba Blue Solleil works, and that it's a 30-day trial. Anyway, back to gaming! - Original Message - From: Che c...@blindadrenaline.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 10, 2009 6:06 PM Subject: [Audyssey] What language for gaming? Was:Re: dark room andprogramming for Wiimotes Hi Ken, Not sure what you mean by vb .net express looked a mass of confusion . Are you referring to the IDE? If so, it takes a bit of time to get used to, but once you do, you will really appreciate the power and abilities it offers you. As for programming any halfway serious audio game, I've looked at a bit of java code, and I'd say visual basic is more or less on level ground with it in terms of difficulty to program, which in my opinion isn't that hard. When I started out in 2005 looking to get into it, I looked long and hard at several options. I thought about C#, but I can do the exact same things without having to warp my brain around there weird syntax and use of odd symbols. Before you C coders out there get bent out of shape, I want you to know I don't care what language you use, same as I don't care what kind of computer you use, for me whatever gets the job done with minimal fuss is what I am going to use, and for me that was vb .net express. I'm not putting down C# or any other language, and if I were doing graphics intensive stuff, I probably would have gone with C# or something similar. I've done about all you can imagine an audio game could use, from joystick inputs, to full featured online play with virtually no lag. All this was done with visual basic .net. The single exception to this is force feedback, which I was not able to put into rail racer, which chapped my stick, and perhaps is fixed by now. I am about to release my second and third commercial games in the last two years, all three of which were built on visual basic, and with virtually no programming experience 4 years ago to speak of. I can't give a higher reccomendation than that for anyone looking to program audio games for the blind. It has taken a lot of time and tenacity, but as the old saying goes, nothing worth doing comes easy. I encourage you to take another look at vb .net, lord knows we need all the good accessible developers out there we can get, and in my humble opinion I think java is going to leave you lacking in the end. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can
Re: [Audyssey] Entombed Error Message...
I've added more checks for e-speak. It work fully when I release version 8D. I wish they'd just update the voice to make it more compatible though. Jason On Fri, Feb 6, 2009 at 7:01 AM, Trenton Matthews tmatthews...@live.comwrote: I just downloaded the latest version of En-tombed as well, and it seems that when either your character or any of the enemies tries to heal when using espeak voices, it crashes. Will get error message when it happens again. Trenton, the T Man! On 2/1/2009 7:09 PM, Dakotah Rickard wrote: Greets, all. Recently installed the latest Entombed Alpha. I received the following error message: Microsoft.Xna.Framework Error loading Content\title. This file was compiled using the wrong version of the XNA Framework. Microsoft.Xna.Framework System.IO.Stream PrepareStream(System.IO.Stream, System.String) What am I missing? Thanks. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed Error Message...
Not yet. I'm still working on 8D. Jason On Sat, Feb 7, 2009 at 9:52 AM, Ron Schamerhorn blindwon...@cogeco.cawrote: Hi all Did I miss something? 8d? Ron - Original Message - From: Jason Allen evildi...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 06, 2009 5:45 PM Subject: Re: [Audyssey] Entombed Error Message... I've added more checks for e-speak. It work fully when I release version 8D. I wish they'd just update the voice to make it more compatible though. Jason On Fri, Feb 6, 2009 at 7:01 AM, Trenton Matthews tmatthews...@live.comwrote: I just downloaded the latest version of En-tombed as well, and it seems that when either your character or any of the enemies tries to heal when using espeak voices, it crashes. Will get error message when it happens again. Trenton, the T Man! On 2/1/2009 7:09 PM, Dakotah Rickard wrote: Greets, all. Recently installed the latest Entombed Alpha. I received the following error message: Microsoft.Xna.Framework Error loading Content\title. This file was compiled using the wrong version of the XNA Framework. Microsoft.Xna.Framework System.IO.Stream PrepareStream(System.IO.Stream, System.String) What am I missing? Thanks. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Rail Racing for speed junkies. was:Re: Would you pay$50for a killer controller?
Hi Jim, In all fairness, hard drive crashes are hardware errors. The fact that you haven't had one is probably just statistical luck. Out of the box XP (or any Windows in recent memory) is far worse stability wise than a fully updated one. That said, I completely agree with if it isn't broke, don't fix it. Jason On Sun, Feb 1, 2009 at 7:50 PM, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, Thank you for sharing with me what works for you on your computers. You know I have been running one computer or another since 1980. I have never had a virus, never had a hard drive crash, never had to redo a hard drive, I almost never have to reboot either of the computers that I am running currently and the only time that I have had to use the XP roll back feature has been after I have up dated a windows component. So I may not run my computers the same way that you do, but what I do seems to work pretty darn well for me. Thanks again. BFN Jim C. E. O. Kitchen's Inc. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed Error Message...
Uninstall the old XNA 3.0 beta (from add remove programs). Then run the setup again. It should update your XNA and run the game properly. Jason On Mon, Feb 2, 2009 at 1:22 PM, Zachary Kline kli...@onid.orst.edu wrote: Hi, Did you first uninstall the XNA Framework beta version? Best, Zack. - Original Message - From: Dakotah Rickard dakotah.rick...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 01, 2009 6:09 PM Subject: [Audyssey] Entombed Error Message... Greets, all. Recently installed the latest Entombed Alpha. I received the following error message: Microsoft.Xna.Framework Error loading Content\title. This file was compiled using the wrong version of the XNA Framework. Microsoft.Xna.Framework System.IO.Stream PrepareStream(System.IO.Stream, System.String) What am I missing? Thanks. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] message to impatient gamers - Re: Super Egg hunt 1.2
I don't know. My opinion on this is to be as open and transparent as possible. It's a lot of work updating people on what's new with development, but I also get feedback on whatever it is I'm adding, suggestions, and more. I don't mind the interest. It helps keep me motivated. Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] beta of mysteries of the ancients
Well in Entombed's case, I'm new to the community so I thought a broader test phase would be better. It's true, there is a real danger in turning people off your game when they test it expecting a much more polished experience. I think it helps to only open the game to testers when it will exceed their expectations. That first impression is important. Just things I've learned to better apply to future projects. Jason On Sun, Jan 18, 2009 at 11:18 AM, Shadow Dragon elementalult...@hotmail.com wrote: Have to agree with ryan here. I was under the impression that it wasn't really up for vote. If the dev says its not ready to be released to the general public, which includes people who pre-ordered the game, then its probably not ready to be released. Odds are the game is in a barely playable stage, with plenty of bugs to be ironed out. I imagine the beta testers will be the people who pre-ordered the game, when the game is in a much more playable stage. I have to say I'm surprised games like entombed are available for general testing. In one sense it helps to have more testers so more bugs can be found, but in another sense it draws out a lot of people who are expecting a full game and don't realize its barely been started. Not meant to be taken personally and not directed at anyone in particular but, there you have it. Just my personal opinion. -- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] railracer and other games crashing please read
I don't know if those other games use XNA. As far as I know, Entombed is the only game that currently uses it. Rail Racer might, I know Che developed that with .NET. If you're getting errors with Entombed, it's likely a prerequisite issue. It can take a long time to install if it has to download and install components. Sometimes you have to restart after installing it, and try again. Jason On Fri, Jan 16, 2009 at 6:05 PM, Daniel Villalon murc...@hotmail.comwrote: Hey, I installed entombed. I don't have xna 3.0 into control panel, and, i get errors! i get errors with entombed, thehorse racing game and power up, anibody knows? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] railracer and other games crashing please read
The next Alpha for Entombed uses the full version of XNA 3.0. So the old XNA beta should be removed. Jason On Fri, Jan 16, 2009 at 1:52 PM, shaun everiss shau...@xtra.co.nz wrote: This month ms released a new update for security for win xp. After installing it everything went ok until I ran railracer. directx seems to have mangled itself. This applies only to those of us that test entombed. To fix this, go to add remove programs and remove the xna 3.0 beta. then run the intombed setup again. then restart the system. this should unbreak everything. NOte! this only applies to anyone that does not use xna 3.0 full, well anyone that uses xna 3 x for anything. I hope they fix this in the next directx update. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about video game developers
And if you miss-jump, the elephants will gore you. Jason On Thu, Jan 15, 2009 at 2:31 PM, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, I see a problem in reproducing the rocks in lava room. You could be in copyright infringement. I suggest giant marshmallows in a gigantic cup of hot chocolate. Or wood logs floating on a hot steaming Geyser. Or how about large blocks of ice on red hot coals. or, if you dare, The dying dissolving carcasses of elephants in a lake full of acid. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 14, 2009 10:13 PM Subject: Re: [Audyssey] question about video game developers Hi, Yeah. When I start into the full 3D Tomb Hunter games there is several traps or challenges I want to borrow from the Tomb Raider games and see if I can make them accessible. The room with the lava would be one of the more interesting traps to work on. Lukás Hosnedl wrote: Hi, what I imagined was the lava bubbling and the stones bubbling just a bit differently and louder, so that you could tell their position in the lava. Well, after you realized what that sound represented. And either a sound that increased in pitch as you prepared yourself for the jump or there would be no such feature, that depends on whether there was a jump meter of any sort in Angel of Darkness. There was not as far as I remember. Once you landed on the stone, its bubbling sound, which would now be centered and quite loud, would start to decrease in pitch, meaning that it has been sinking. This would involve some trial and error, finding out and mistakes while the challenge could still be preserved, I think. Of course you would need a key, for example x for examine, that would describe the layout of the room or place to you aloud like in Terraformers, etc, while the game was paused at that time. This would not leave you absolutely stuck and clueless in an unknown environment. Do you get my point? I think this is a possibility for your future Tomb Hunter games. *smiles* Lukas --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - http://www.avg.com Version: 8.0.176 / Virus Database: 270.10.7/1894 - Release Date: 1/14/2009 7:27 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about video game developers
Capcom really? I thought Capcom was a fan driven company. I entered accessible development for two main reasons. One, I have family members who are vision impaired and two, precisely because the market was small. The day Nintendo moves into accessible entertainment is the day me and many others are driven from it. We don't have million dollar focus groups and development teams. Personally, I like it. Its community driven. I hope my game is just one of many I develop. Dwarf Fortress proved that text games are still captivating to many people and that's all I really want. To captivate, even without text. Jason www.blind-games.com On Tue, Jan 13, 2009 at 9:15 PM, dark d...@xgam.org wrote: Hi John. I must admit, I'm incredibly doubtful about changing the minds of the mainstream game companies at all on this issue for the precise reasons you mention. Access costs money, big companies do not like spending money. while I fully support igda's efforts, and would be the first to jump in if something like world of warcraft became accessible, my expectations aren't high. Especially given that the two occasions I approached large companies, --- capcom and nintendo over some low vision access issues, they were both in different ways unhelpful. Capcom told me in no uncertain terms to get lost, and while nintendo were much more polite, unfortunatelly nintendo uk had absolutely no chance whatsoever of contacting the people in the company who made the decisions, --- which is mad! but believeable. this is why I think independent games are the way forward for access, and why I've put so much effort into chatting with devs over both Vi and low vision access issues. It does indeed drive me up the wall that I can't play games like Zelda, Ff or world of warcraft, but hopefully this way I can at least get something fun, like fallthrough! This didn't actually start out as a formal approach or idea, it was just me in 2002 trying out online games and politely asking devs if they could do x y and Z in order so that I could play them. yes though, I suppose now it has turned into a bit of a thing with me. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about video game developers
I absolutely love Phoenix Wright. They're my favorite DS games of all time and I've played every one all the way through. Finishing the last Pheonix Wright was a sad, sad day. This list keeps bringing up absolute gems. What makes Pheonix Wright so great is the story. It's more like a modern text adventure. Pheonix Wright isn't accesible because the text isn't spoken though. There is so much text that the voice files wouldn't likely fit on a cartridge. Not to mention the cost involved. Story driven accessible games are hard to make because SAPI kills any emotion. It was pointed out not long ago that accesible games voice acting can kill a great story too. It's tough. I think the only way to do it would to get a professional voice actor (or a few) to donate their voices to a game. What I meant by text games in regards to Dwarf Fortress was ascii. Like nearly all roguelikes, it's ascii based. But the point was that even in an industry dominated by intense 3D graphics, DF was adored by the gaming community even though the graphics technology was as old as the home computer itself. I don't believe sound games have to play second fiddle to mainstream games. I think they're a great way to innovate. Jason www.blind-games.com On Tue, Jan 13, 2009 at 9:56 PM, dark d...@xgam.org wrote: I sort of thought Df was an aski game, which personally I've never worked out an efficient way of playing, owing to the lack of a braille display. On the other hand, I've not tried any aski games sinse Hal V9 introduced the repeat punctuation and find in Vf functions, both of which I think would help in an aski game. I found Adom the least irritating to play, so I might try it again. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed
Hello, Glad you like it! I made the walk into wall sound a little bit like sand. It's suppose to sound like you're brushing up against a wall. You should hear footsteps when you walk. If you're not hearing footsteps or north-south wall sounds, it might be a speaker configuration problem. Try setting your speakers to a 2 speaker setting (if they're set on surround sound) just to see if that helps. The dungeon has stairways to lower levels. The game will notify you when you walk into a room with a stairway. The mage class will definitely get better spells, but don't count them out too easily. Shrink is great against those nasty wolves (or zombies, or zombie wolves) and Grow will turn your pet into a machine. Lightning is a little underpowered, but once there are more enemies in encounters, it might start to come into its own. That reminds me that there is a bug in the current beta with shrink and grow. It doubles up after a battle. So if you grow your wolf and the battle ends, it will actually shrink him permanently. If he gets shrunk, he'll grow permanently at the end of a battle. This has been fixed in the upcoming version. I have a thief job planned for the next version too. Jason On Sat, Jan 10, 2009 at 6:39 PM, rrhopk...@earthlink.net wrote: Hello. This is Ron. I really like the bata version of this game. I think it has great potential. Was wondering how you get from one room to another? I notice that it sounds like your walking on sand, and then your on solid ground. How do I get from one place to another? Was wondering if the mage class will get better spells in later versions? Also a rogue class would be good too. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed
Use the period key to descend down stairs and the comma key to ascend. Jason On Sun, Jan 11, 2009 at 8:03 AM, rrhopk...@earthlink.net wrote: Hello again. This is Ron. I'm playing the game and I get to the point where it says theres a stairway down hear, but I can't get beyond it, what am I doing wrong? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed
Hi, Yes, I recognize the need for some kind of reattachment. Or maybe make losing them more difficult. Phantom limbs or regrowing limbs are possibilities. I'm thinking about making a pod cast regarding Entombed because I really haven't properly introduced the game or my goals when creating it. Maybe I can get something together this week. Jason On Mon, Jan 5, 2009 at 2:53 PM, Ryan Strunk ryan.str...@gmail.com wrote: That probably wouldn't be too in theme with the traditional-style setup, but perhaps he'll put in magical bandages that can reattach severed limbs, or a spell to allow mages to create phantom limbs. Who knows? Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed
You can get the latest build here: http://www.blind-games.com/EntombedSetup.exe Please keep in mind it is still an early test release. Jason On Sat, Jan 3, 2009 at 12:14 PM, Cory ckadl...@verizon.net wrote: where do I get this game? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed
Yes, the first fights are rough because you start with no equipment. That'll change in the next build. Losing limbs should probably be more traumatic than it is, and there needs to be a way to reattach them without a healer. I'll try to address that too. The next version will have a lot more to content with in battles. Jason On Sun, Jan 4, 2009 at 12:47 PM, Dakotah Rickard dakotah.rick...@gmail.comwrote: I have noticed one balancing issue. If you make it past your first two fights, you are generally going to be ok, but the first couple of fights are always evil. Also, could you make a potion to reattach broken limbs? The healers are fine, but a fighter with no arms is kind of useless. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed
Yes, the latest test version isn't balanced. However, you can seriously tip the scales in your favor. Here are some tips: Dual wield. Equip the largest weapon you can in each hand. This gives you two attacks per round. A two-handed weapon like those large clubs the ogres use is deadly. You can get an idea how good a weapon is by it's description, but a larger weapon is almost always better than smaller ones. So the order is (for now until more stuff is put in): daggers, short swords, clubs, long swords, and large ogre clubs. Don't forget to use the potions in your inventory to heal. Zombie rot potions cure zombie rot. Anytime you're bitten by a zombie, you'll contract the disease, so be sure to use those. Attack the biggest threat first. Orcs always have weapons and are much nastier than goblins. Ogres are extremely dangerous, but slow. The wolves are nasty but usually easy to kill. Any heroic monster is going to be much harder than usual. Zombies can only be killed if you destroy their head (and other means but I won't spoil it). So target their head with the number pad 8, or with the number 8 if you don't have a numpad. The difficulty will wildly swing back and forth until I get most of the abilities and spells in. Thanks for testing it! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed
To target a specific part, hold down the key while pressing enter to attack the target. So you select fight, on that list of enemies, hold down the key, and press enter to attack. It will be targeted to that location. Be aware though that targeted attacks have lower accuracy, especially if you're targeting a fatal part like a head. The combat rounds don't go in round-robin order, they go by who is the fastest. This is why your pet wolf tends to attack before you do. It reacts faster. Some actions take longer than others. If you use the fighter skill Flurry, it will greatly increase the delay until your next turn leaving you vulnerable. Facing off against a fast dire wolf or something, it will have more attacks than you do -- at least until you boost your speed by leveling or magical means. If you happen upon an ogre, you'll probably find that you get many attacks to his one. You can have more than one controllable character in your party too. This will allow you to balance speed and power between characters. Right now, you're stuck with average human speed. Jason On Sat, Jan 3, 2009 at 11:15 AM, Ron Schamerhorn blindwon...@cogeco.cawrote: I'd have to agree the spacific targetting I don't quite get myself. Also it seems a glitch the attack rounds aren't quite balanced. currently sometimes I'll only have one round. Ron - Original Message - From: kelby carlson kelbycarl...@usfamily.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 02, 2009 7:06 PM Subject: Re: [Audyssey] Entombed I still don't understand how to target specific body parts. Do you hold down the number as soon as you press enter on the enemy, or before that? I really do not understand it. Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Scifi exploration online game?
Yeah, Spore uses procedural functions to create an entire galaxy. It was a great concept, but a little neutered in that game. The only other game off the top of my head that did that was a space game called Elite. Actually, the BBS game Tradewars also created a universe in that fashion, but it was very limited. The magic behind a procedural universe is that it takes no resources at all to store. So I guess Tradewars really didn't fit the bill there after all. A universe like that constrained to a few rules to make it like a game would be magic. But I don't want to get distracted thinking about it. Haha. Jason On Thu, Jan 1, 2009 at 12:32 PM, shaun everiss shau...@xtra.co.nz wrote: I'd like this to, all the games I have had are empires, etc. Nothing has exploration, battle, adventure, etc. st voyager I am sure was based of lost in space at least thats what I'd imagin it being based off. But yeah I'd like something like this. either as a mud or even better as a full featured game with sfx, etc. I'd pay good money for this, and I'd jump at the chance to test or help if any game was made like this. At 12:49 p.m. 1/01/2009, you wrote: Hi. a combination of reading starwars novels, playing Eamon and Sryth, and watching my brother play Final fantasy crysis core on the psp is really getting me in the mood for something scifi, but every online game I've looked at in a scifi setting seems to be either a, galactic empire building pvp stratogy, or B, galactic ship sales pvp trading! I must admit i'm getting a litle hacked off here. for me, one of the major attractions of startrek, starwars, doctor who, babylon 5 etc is exploration of the various worlds, different land scapes and alien races. of course as these are works of fiction I'm also interested in the characters, the politics etc, but from a purely scifi point of view (particularly in something like Starwars or Doctor who which has a very! diverse landscape), there's quite a lot of stuff to explore. I find it completely astonishing that every single scifi game has only focused on the statistical elements of player interaction and/or combat, and to be brutally honest, find it rather silly. Afterall, if people want to play the stock markit, they can just pick up the financial times. while I can see the attraction of pvp combat (though as I've said before it's not something which interests me at all), I'm amazed that nobody has developed an online scifi game which does not have this focus. Admitedly I'm probably expecting a lot, afterall, the only things I've found in the pure fantasy genre along these lines are Sryth and various gamebooks, and to a lesser extent any of the Logd or KoL varients. smugglers 4 I really like for the non linnier game structure, missions and backstory, though I'm slightly disappointed that the actual planets themselves don't play a larger part in the game in terms of being unique locations, and also that there weren't any new systems to go to in S4 as compared to S3. eitherway though, S4 isn't an online game. Basically, what I'm looking for is Sryth in space, ie, you have your spaceship, fly around and have adventures, - basically sryth, in space! If anyone knows a game like that I'd be interested to here about it, possibly a mud? though i admit I have heard many muds are pvp stat grinders. Any input here would be appreciated. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Scifi exploration online game?
Hi Dark, This is something I've been interested in making. One thing I love is procedural generation. You can create an entire universe using only that. The trick of course is the game play and making it interesting. Right now it has to stay an interest only while I work on Entombed. I'm fascinated by the possibility though. Jason On Thu, Jan 1, 2009 at 10:49 AM, dark d...@xgam.org wrote: Hi. a combination of reading starwars novels, playing Eamon and Sryth, and watching my brother play Final fantasy crysis core on the psp is really getting me in the mood for something scifi, but every online game I've looked at in a scifi setting seems to be either a, galactic empire building pvp stratogy, or B, galactic ship sales pvp trading! I must admit i'm getting a litle hacked off here. for me, one of the major attractions of startrek, starwars, doctor who, babylon 5 etc is exploration of the various worlds, different land scapes and alien races. of course as these are works of fiction I'm also interested in the characters, the politics etc, but from a purely scifi point of view (particularly in something like Starwars or Doctor who which has a very! diverse landscape), there's quite a lot of stuff to explore. I find it completely astonishing that every single scifi game has only focused on the statistical elements of player interaction and/or combat, and to be brutally honest, find it rather silly. Afterall, if people want to play the stock markit, they can just pick up the financial times. while I can see the attraction of pvp combat (though as I've said before it's not something which interests me at all), I'm amazed that nobody has developed an online scifi game which does not have this focus. Admitedly I'm probably expecting a lot, afterall, the only things I've found in the pure fantasy genre along these lines are Sryth and various gamebooks, and to a lesser extent any of the Logd or KoL varients. smugglers 4 I really like for the non linnier game structure, missions and backstory, though I'm slightly disappointed that the actual planets themselves don't play a larger part in the game in terms of being unique locations, and also that there weren't any new systems to go to in S4 as compared to S3. eitherway though, S4 isn't an online game. Basically, what I'm looking for is Sryth in space, ie, you have your spaceship, fly around and have adventures, - basically sryth, in space! If anyone knows a game like that I'd be interested to here about it, possibly a mud? though i admit I have heard many muds are pvp stat grinders. Any input here would be appreciated. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] another entombed question
Hi Alex, Yes, Entombed is very, very much a work in progress. Not to spoil anything too much, but there is one more challenge past level 5. It resides on the 11th floor and it hates people. It is possible to kill every single monster in the dungeon. They aren't spawned, but have a history. They have a limited population that grows from year to year. The dungeon is aged a century before your character enters and monsters migrate in and out. All you'll have is the lonely sound of windy passageways (and stepping on lots of corpses) if you kill them all. But it is definitely possible. I'd encourage you to sign up at the Google group here: http://groups.google.com/group/entombedgame/ We have a fairly active discussion about bugs, features, and the lot there. Also, I just released a new bug fix version about 5 minutes ago. Check it out. Thanks! Jason On Sat, Dec 20, 2008 at 10:47 AM, alex wallis alexwallis...@googlemail.comwrote: hi list. I finally managed to complete my quest in entombed, so just wondering as the game didn't end, it said i'd completed my quest, but I can still rome around the dungeon, is that all there is to do in the game currently? apart from go on to the other levels in the dungeon past level 5 and kill everything there? also, do monsters respawn? and if not what happens if i kill everything in the dungeon? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] problem with intombed.
Hi Bryan, I'm glad you like it. Please sign up to the Entombed mailing list here: http://groups.google.com/group/entombedgame/ Feel free to post bugs, suggestions, and feedback there. I'm planning on releasing a new test version this weekend. Once the new file is ready, I'll post to the Entombed mailing list to let everyone know. Thanks! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Thoughts about new text adventures.
Hi, The development is going pretty well. I'm close to releasing the seventh alpha test version which includes races, classes, usable items, experience points, character creation and leveling up. I'm not sure how close to a finished game it is yet though. The alpha version is very unstable and I'm still adding major new features each release. A few months ago I would have said it would have been ready by Christmas, but now it seems roughly 2 or 3 months away yet. Once the engine is complete, the game will expand very quickly in scope. I'm closing on on that milestone, but it still a bit out of reach. Thanks for asking! If you're interested in following the development, check out the google group mailing list here: http://groups.google.com/group/entombedgame It's open to join for anyone interested. Jason On Tue, Dec 9, 2008 at 9:28 AM, matheus [EMAIL PROTECTED] wrote: hi. i know that it's abite off topic for this subject, but how the development of entombed it's going? did you awreade maked many things in the game? and did you can try to give maybe a possibly date to the game stays completely ready for play, something like... one more year, 5 monts.. thanks for the info. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
My game Entombed now has a lot of these features as well. You can select races and classes (called jobs in my game) and set out in a dungeon. I played with the idea of making it sort of like Eamon when I first started designing it because I remember that being a lot of fun in my childhood. In the end, I went with a hybrid rogue-like design. Eamon was neat because you had this static hub where you could launch your adventures. One draw back was that you always had to sell your jewels and treasure before returning to the hub. You could never find something in an adventure and take it back with you. Maybe an enhancement begging to happen in a future text-adventure engine? Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] WWW.blind-games.com down
The website is 100% back up along with the forum. No permanent damage thankfully. Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] WWW.blind-games.com down
Hi guys, The Google group has less traffic than the forums did, but I do post every important item in both places. Head over to http://groups.google.com/group/entombedgame/ to sign up or read the archive. I'm going to be fixing the website hopefully this weekend, if not earlier. Jason On Wed, Nov 19, 2008 at 2:24 AM, Ron Schamerhorn [EMAIL PROTECTED]wrote: Hi That does indeed make two of us that have similar experiences. I've not gotten a message at all. Ron - Original Message - From: Mike Reiser [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 18, 2008 10:21 AM Subject: Re: [Audyssey] WWW.blind-games.com down Jason, am I subscribed to the google group? I got a message asking me to join and I replied or whatever but haven't seen any trafic on there. Mike aim screen name: chrchmiker. MSN screen name: [EMAIL PROTECTED] Yahoo screen name: miker19882001. Skype screen name: miker1988 -- From: Jason Allen [EMAIL PROTECTED] Sent: Sunday, November 16, 2008 3:10 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] WWW.blind-games.com down Oh great. This is why I don't like using open source software. I hope the website content is still there. I don't have an internet connection to work on it yet. I've moved house and the phone and internet connection is still being set up. I'm still working on the next build of Entombed and nothing else has changed. If the website content is gone, I might just stick with the Google group. Anyway, other than that, work on the game continues as normal. Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Accessible Game Devices
I'm writing a game using the XNA framework which allows it to run on both a PC and X BOX 360. Like Liam said, the problem isn't the technology, it's the demand. It's very possible for me to release the game on the X BOX, but it would likely be the only one of its kind. People are unlikely to buy an X BOX just for one game. Also, to get a commcerial game on the x box requires you to pay a licensing fee and royalty sharing with Microsoft. It's just not a viable business outlet unforutnately. Not unless you only did it only for altruistic purposes. Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Favorite computer game?
Thanks for the Entombed plug! Haha. Yes, it has loads of bugs because it's in testing. Last week when I released the latest test build I had accidentally set it so everything that dies turns into a zombie. Because the game simulates a century of history before the player enters, many monsters die of old age. And because of that, my entire game was zombies. Hundreds of zombies. The game will mature when I stop adding new features. Every new feature hides a bug or two that I need to iron out. There'll be a lot of bug testing before the game is ready for a wide distribution, so no worries there. Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Regarding Entombed
The forum is here: http://forum.blind-games.com The mailling list is here: http://groups.google.com/group/entombedgame/ The game is still in early alpha stages but being developed rapidly. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
Actually, to be fair would have been to not accept any more pre-orders after taking the project over. I can understand not refunding this other person's dues (which is dubious to keep customers' money - in my opinion) but I think it would have been better to stop taking pre-orders. It hurts all developers if customers can't trust them to deliver on a pre-order. I'm not placing blame on anyone or anything. Just discussing situation from my angle. On Mon, Oct 13, 2008 at 6:54 PM, Willem [EMAIL PROTECTED] wrote: Again, Thomas bought the title from James North, who took some pre orders and kept the money he received, so he would have had to give back money he didn't have to people if he wanted to be fair. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
It isn't unfair. If someone bought a license for the game and you were then contacted to remove the title (actually, all you'd really need to do is re-name it) you should have refunded everyone's purchase. Not give them something else that they may or may not want. That's just how business goes. It would have been the professional way to handle a bad situation - in my opinion. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Mainstream games was sl accessibility contact details
I'm working on a very detailed RPG right now. Check out www.blind-games.comor forum.blind-games.com if you're interested in testing. I share Tom's interest in making more mainstream genres for blind gamers. I hope to have a version of my game ready this year. Jason On Sat, Sep 27, 2008 at 2:42 PM, Kellie and my lovable Lady J. [EMAIL PROTECTED] wrote: Tom, I can not wait til your games are out. I feel the same way about the accessible game market. I love a lot of the games that are currently out. But, I so wish for a game of a different sort. I really would love to see a rpg but being that they can be so intensive I am not sure if I will ever see that come to pass. But I appreciate all the work you put in and can't wait to play the games you create. *smile* Kellie and my lovable Lady J. canine welfare Technician. Guide Dogs for the Blind, Oregon campus. www.guidedogs.com - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 25, 2008 6:34 PM Subject: [Audyssey] Mainstream games was sl accessibility contact details Hi, Yeah, and the wait between accessible game releases isn't the only reason blind gamers are looking at mainstream games. For me personally I tend to find the majority of audio games produced for the blind do not hold my personal interest. We have plenty of card games, board games, Space Invader type clones, but nothing really like the games you can get for the XBox or Playstation these days. I'm not saying there is anything wrong with card games, board games, etc but it seams to be the main focus of audio game developers. The main reason I have been working on a full 3D game engine for the blind, fairly similar to mainstream FPS engines, is that I would like to see more accessible games made like Halo, Resident Evil, Tomb Raider, Jedi Knight, Gear Wars, etc. Those games really hold my interest, and I will sit for hours trying to play the mainstream versions, and if there was an accessible game made like that I'd certainly be spilling my pockets to get it. However, at this point in time I find myself the only blind accessible game developer creating a game engine that can make games on the par with the mainstream games. Orin wrote: Most people are at least trying mainstream games, or attempting to. Wanna know why? Think about this. When in audio games did we have the last big rlease? Rail Racer which, as of now was released a year ago. Heck, I don't even know what the last big release was. Been so long. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Entombed RPG Progress
Hi everyone, I'm a daily reader of Audyssey but mainly a lurker when it comes to posting. The list has been a little quiet over the weekend, so I thought I'd share the latest developments with my game. Entombed is coming along. I've been working on it about 6 months now and have completed about 5 test builds that I've sent to testers. For anyone who isn't familiar with the game concept, I'll briefly describe it. Entombed has hallmarks of rogue-like games. A rogue-like game is a genre of games that usually pits the player in tactical combat in a fantasy dungeon. The player has to overcome numerous challenges and conquer the dungeon with ingenuity. Rogue-likes are famous for two aspects: 1 - they're fiendishly difficult, and 2 - they're wonderfully re-playable. No two games are ever alike because all rogue-like games incorporate random dungeon layouts. The challenge was to get this working as a self-voicing game. Navigating a dungeon by sound that changes with every game is tough. I think I've done okay so far with the dungeon layout, but there are many improvements coming for that. I wanted to write a gamer's game. Something a fan could really sink their teeth into and enjoy. Something with depth and complexity. This has been both a blessing and a curse. A blessing because a lot of unexpected things happen in my game engine and it usually makes me laugh (like when I threw my sword at a goblin, only to have him pick it up and use it on me), and a curse because development is absolutely brain crushingly difficult sometimes. I'm not backing down on the depth though. The game will have everything I wanted to have in it. No cutting corners and taking the easy way out. Another inspiration, which I think would make an excellent audio game, was a game on the old Intellivision system (circa 1980) called Cloudy Mountain. Cloudy Mountain was way ahead of its time and featured a little guy with a bow and arrow tackling random dungeons (in this case mountains) to gather equipment he needed to assemble some artifact or something. What was great about Cloudy Mountain were the sounds. You could hear dragons, demons, and snakes before they knew where you were. It was tense and exciting. So what lurks in the dungeons of Entombed? Well, I'll give you a hint: If you can hear it breathing down the hall... better go the other way. Entombed is currently in alpha testing and hopefully due for release last this year. Jason www.blind-games.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Entombed RPG Progress
Hi guys, The main reason developers have a limited release is because when the game is in development, it tends to crash, have balance issues, and not be as impressive as the final product. Please don't post any of the alpha versions anywhere on the net. I post about 1 to 3 new versions a month and none of them have anywhere near the playability the finished product will have. If you want to be a tester, please post on the forum and I'll happily make you one. I know the forum is difficult to navigate but it's all I can use right now. forum.blind-games.com Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Game Testing
Yes, the test app is here: http://www.blind-games.com/TestGameSetup.exe The forum is here: http://forum.blind-games.com The forum can be hard to navigate and I apologize for that. I'll put more categories in soon to make it easier to find what you're looking for. Let me know in the test game thread if it runs on your system. The latest test game should run on the majority of systems. The actual game will be more compatible in the next build (which is due this weekend sometime, just chasing down an annoying bug) Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] forums at the blind-games website
Unfortunately, I don't have a screen reader and I'm very new to making sites accessible. The forum over at audiogames.net is very popular, so I thought a forum would be okay. This one is currently stock, but I can, with some effort, try and remove anything that is interfering with it being accessible. If you have to quit, that's fine. Game testing can be very frustrating though. You need a lot of patience and the desire to explore all systems of the software. It might be better if you waited until a more mature version is available. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Game Testing
Hmm. I'm not sure. I'll try hosting it in another location. I'm preparing a build this weekend, and will try moving it somewhere else. If it isn't the forum software messing it, it's the web server. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Game Testing
Thanks for that. Remember to reply to the testers thread. I'm going to be changing over everyone's status tomorrow or the next day. By the way, good FireFox tip! That's what I use and never thought that IE wouldn't download the file properly. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Game Testing
It shouldn't have changed. It should be: www.blind-games.com/TestGameSetup.exe That works okay for me. I'm still accepting testers. The more you can tell me about the application, bugs, and suggestions, the better. Head over to forum.blind-games.com to sign up. Thanks everyone. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] softwere for game test.
It actually won't do anything except speak a sentence saying that the application works. All the work is done in the install, where it verifies that you have the right components. The test game isn't very exciting. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Game Testing
I wonder why it works on some but not on others. Could everyone that tried it verify that you have XNA Redistributable 2.0 in your programs list (under add and remove). Also, .NET Framework version 3.5. One of those seems to be causing the problem and I think it's the framework. Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Unable to register to Blind Games Forum
I've updated the setup program. It should be more verbose now. If it didn't work before, try it again now. Hopefully, this will do it. You need to have Windows XP SP2 or later. The installer will notify you if it needs to update the .NET framework. Also, I set up the forum again. If you'd like to be a tester, head to forum.blind-games.com and register. There is a thread there that explains it a little better. Here's hoping the installer works, the forum doesn't crash, and a meteor doesn't strike the earth before I get this functional. :) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Unable to register to Blind Games Forum
MissWings, Sorry to hear it wouldn't run. Microsoft put a limit on .NET framework 3.0 for Windows XP and higher. My game needs at least version 3.0 because it utilizes the newer voice API that comes with it. Although I don't expect the game to require a lot of processing power, unfortunately it does need the framework. Thank you for giving it a try! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] testing rpgs
Well, it's easier for me to manage everything if everyone is in one place. I tried to set up the forums so they're accessible, but you do tend to have to navigate around. So it's not as easy as a mailing list. The forum is pretty much empty as I only set it up yesterday. Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Game Testing
Haha. Well the game I'm writing is complicated. But this test application is just so I know it will distribute properly. Now that I got the majority of the kinks worked out, I can get back to the actual game. Remember, if you wanted to test it, head over to forum.blind-games.com and reply to the tester thread. There is a separate section on the forum for game testers where I'll post the actual game for bugs and feedback. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] RPG test application question
If you got a 404 try this link. I just tested it. http://www.blind-games.com/TestGameSetup.exe --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Game Testing
Hi guys, I'm currently developing an audio RPG. I'm having trouble finding out which prerequisites I need to include with the game. So far, the setup checks for Direct X, XNA, and the .NET framework. I believe this is all that's needed to run my XNA game. The application runs locally on the computers I can test it on, but I haven't has as much success deploying it to testers. So, if you're so inclined, would you mind downloading a test application? The test game goes through the same setup as my game, but it only installs a tiny program. The program opens a window, and speaks a sentence. If you can run this successfully, you should be able to run my game. Please let me know at my forum or on this list if the application runs or has an error. Also, any computer details like .NET version, video card, or operating system would be helpful. The link is: http://www.blind-games.com/forum/viewtopic.php?f=4t=2 Keep in mind, this is only a test application. It's not the actual game. If you'd like to sign up as a tester, please create an account on the forum. Thanks! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Unable to register to Blind Games Forum
I apologize for the mishap. I set up the website myself and have nothing but problems. I don't think I've ever had so much trouble. I'll turn off registrations for now and just give direct link to the program. At any rate, this is in regards to my TestGame application. I made a post earlier asking if anyone could test the program. Please see the game testing thread. Here is the link to the game: www.blind-games.com/TestGameSetup.exe Let me know if this test game runs. See the original thread for more details. Thank you! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Unable to register to Blind Games Forum
Thanks guys. I think it's something to do with the installer. It only runs correctly if the PC already had all the requirements. Something that's unlikely given that this is built with Microsoft's XNA platform. Back to the drawing board for me. I'm also going to scrap that forum I set up. That website set up has been so incredibly frustrating. I'll work out a few more kinks and let you know. Thank you for giving it a shot. Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Game Testing
Glad to see it works on a few PCs. I had to disable logins to the forum because it decided to stop working the moment I opened it to the public. I'll likely scrap it and start over. I'll happily add you as a tester. Just give me some time to get everything sorted again. The game unfortunately doesn't run on most PCs and I suspect it's because the installer isn't checking the dependencies properly. Thank you for trying it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Windows 7 versus Vista
Hi guys. I'm developing my RPG in XNA using .NET 3.5. As a developer, fighting change is pointless. You're better off embracing the new technology because it's only going to get progressively worse the longer you resist. DirectX has given way to XNA and XNA is a marvelous technology. If you're planning to program for multiple platforms, you're better off with another language however. Don't be fooled, the cross platform support early on in .NET is just smoke and mirrors. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Maniac Mansion?
Hi, Yes, I'll have testers for the game. I'd like to say soon, but the truth is I keep getting knocked back by the complexity of the design. There is a thread at audiogames.net called New Game Developer that covers everything I've done and am up to. It's a massive thread though, be warned. Jason On Tue, Jul 15, 2008 at 5:58 PM, will lomas [EMAIL PROTECTED] wrote: are you going to maybe accept testers for your game? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Maniac Mansion?
Hi guys, I don't want to derail this thread, but yes. It's entirely audio. It's modeled after rogue-like games (a genre I love) and sort of Final Fantasy style combat. The rogue-like aspect of the game has been very difficult and complex to bring to bear, but I am working though it bit by bit. It creates a dungeon, models a population of evil-doers, and simulates a background history. All of this has taken months of work and it's still not ready yet, but I remain optimistic. :) Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Maniac Mansion?
Maniac Mansion was one of my favorite games as a kid. I completed the game every way imaginable (it had numerous endings) and even managed to complete it with Dave dead which Dr. Fred commented, Sorry about your boyfriend at the end. The green tentacle wanted to be a rock star and the purple one was evil. This relationship was the basis for the sequel Day of the Tentacle which was a powerful successor to Maniac Mansion. I could definitely program it, but I'm waist deep in an accessible RPG I've been writing over the last few months. I'll pipe up again when it's closer to completion and I need a new project. Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Self-Voicing Nethack
Yes that's right. It has random dungeons and is modeled after roguelike games like Nethack. It hasn't been released yet, but I dont think a test version is too far off. On Wed, Apr 16, 2008 at 9:19 PM, Dark [EMAIL PROTECTED] wrote: Indeed tom, a huge game, but that's part of the problem, betwene getting used to the game, and trying to work with aski graphics, things got a bit much I felt, hence my frustration. I think though for similar games, Jason Allan's rpg game (which I'm following developement of closely on the thread on audiogames.net), is sounding like it will have many of the elements that made nethack appealing such as randomly generated dungeon layout and creatures, though will be self-voicing as well. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]