Re: [Audyssey] to dark regarding math in crazy party

2016-07-08 Thread dark
Hi jess. the addition is imho the hardest, because subtraction the answer is always contained in the two numbers and you can usually work out the tens before the units, eg, if you have 143 minus 59, you can just do a quick 15-4 and knowing the units part will be greater than 10 work out that

Re: [Audyssey] att: Dark

2016-06-05 Thread michael barnes
Hello, Dark. I would like to say congradulation on your wedding. I hope you have a wonderful marriage. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] att: Dark

2016-06-05 Thread dark
Hi Dorothy. Thanks for the congratulations. Actually, internet isn't a problem. If things work the same way they did when I was over there for Christmas, I could use my soon to be wife's sister's wifi network with no problem, I could go online, play muds, even receive emails. The only weerd

Re: [Audyssey] Attention dark

2015-07-16 Thread dark
Well I've sent a message, however bare in mind in future if anyone wants to get hold of me you can do so via the audiogames.net forum's pm system or on my e-mail dark at x g a m dot o r g. No need to clutter up the list. All the best, Dark. There is always more to know, more to see, more to

Re: [Audyssey] Att. Dark

2015-05-09 Thread Jim Kitchen
Hi Thomas, Yeah, Ohio is in the eastern time zone. I don't think that it changes to Central until somewhere in Indiana or Illinois. I have not been able to see a map for a long time, so it seems weird to me, but part of Florida is in the Central time zone. I'm sure that it is just part of

Re: [Audyssey] Att. Dark

2015-05-09 Thread Thomas Ward
Hi Jim, Yes, Indiana is in the central time zone. I should know since I was there several years ago for a summer camp. I remember the driver telling us when we crossed the Ohio and Indiana boarder to set our watches back an hour as we were now in the central time zone. So I believe the change in

Re: [Audyssey] Att. Dark

2015-05-08 Thread Thomas Ward
Hi Eleanor, A correction. Jim is in the U.S. Eastern time zone the same as myself. We both live in Ohio and it is in the U.S. eastern time zone. So depending on if it is daylight savings time it is between 4 and 5 hours behind GMT. Cheers! On 5/8/15, Eleanor elea...@7128.com wrote: Dark, Jim

Re: [Audyssey] A Dark Room hard mode questions

2014-12-22 Thread dark
Hi Sly. Spoilers ahoy! Where are you in the game? The builder does disappear very much later on, but only when you have visited the Iron mine, coal mine and sulphur mine, have the alien ship and are collecting alien alloy, and by that point you shouldn't need the traps. You only lose your

Re: [Audyssey] A Dark Room question on collecting fur

2014-12-08 Thread dark
Hi. The reason your getting the mistake in fir is that the game doesn't credit the fir to you immediately when you check the traps, you need to wait for the history at the bottom to update which it does in real time to tell you the amount of fur you have. There are several ways to get fur.

Re: [Audyssey] A dark room.

2014-12-01 Thread Paul Lemm
To: Gamers Discussion list Subject: Re: [Audyssey] A dark room. I think the level up punch is supposed to mitigate the games difficulty somewhat, indeed if you start a game it's better to play until you die for that reason. just because The Ensign doesn't have the resource management, that doesn't mean

Re: [Audyssey] A dark room.

2014-12-01 Thread dark
Hi Paul. Beware! ensign and dark room spoilers ahoy! Yep, the compass is a real necessity in both games, indeed sinse the ship in A dark Room won't show up on the map and you just need to follow the compass to it I imagine it'd be nearly impossible without. I actually wrote a walkthru on

Re: [Audyssey] A dark room.

2014-12-01 Thread Paul Lemm
[mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Monday, December 01, 2014 3:11 PM To: Gamers Discussion list Subject: Re: [Audyssey] A dark room. Hi Paul. Beware! ensign and dark room spoilers ahoy! Yep, the compass is a real necessity in both games, indeed sinse the ship in A dark

Re: [Audyssey] A dark room.

2014-12-01 Thread dark
would've perciveered, nice to know perciveering gets rewarded :D. All the best, Dark. - Original Message - From: Paul Lemm paul.lem...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 01, 2014 3:43 PM Subject: Re: [Audyssey] A dark room. Hi Dark, Ensign

Re: [Audyssey] A dark room.

2014-12-01 Thread Paul Lemm
-Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Monday, December 01, 2014 6:23 PM To: Gamers Discussion list Subject: Re: [Audyssey] A dark room. Hi Paul. Ah, knowing you must die helps. Unfortunately when the game came out in August I was rather

Re: [Audyssey] A dark room.

2014-12-01 Thread goshawk on horseback
if possible, please could you give a direct link for the article you mentioned in the below message? thanks in advance. Simon - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 01, 2014 3:11 PM Subject: Re: [Audyssey

Re: [Audyssey] A dark room.

2014-12-01 Thread dark
To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 01, 2014 11:30 PM Subject: Re: [Audyssey] A dark room. Hi Dark, Well I finally finished it, don't worry no spoilers ahead. Although once completed there is a button called secrets (like he's added in a dark room) where he's

Re: [Audyssey] A dark room.

2014-12-01 Thread dark
with the merchant. All the best, Dark. http://forum.audiogames.net/viewtopic.php?id=13639 - Original Message - From: goshawk on horseback goshawk_on_horseb...@fastmail.co.uk To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 02, 2014 12:26 AM Subject: Re: [Audyssey

Re: [Audyssey] A dark room.

2014-11-30 Thread dark
Hi Anouk. glad your enjoying the game, it is a very awsome one and one of my favourites. Beware! spoilage ahoy! If you haven't visited the swamp, do so after you have the gem for another special surprise, the compass will point you there as your last destination. The Lockit helps you

Re: [Audyssey] A dark room.

2014-11-30 Thread dark
...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 29, 2014 9:41 AM Subject: Re: [Audyssey] A dark room. Hey dark are there no strategy guides or wikis for the ensign? I am certainly going to finish a dark room first before even attemping that one. Greetings, Anouk

Re: [Audyssey] A dark room.

2014-11-29 Thread Anouk Radix
SPOILERS Hi dark Well i could not contain myself and restarted playing yesterday evening from scratch. Needless tosay i am now dead tired but mostly satisfied. I also did some googling, the desert rat and slow metabolism perks come in great handy. I am now also an all-out extreme bare hand

Re: [Audyssey] A dark room.

2014-11-29 Thread Anouk Radix
Hey dark are there no strategy guides or wikis for the ensign? I am certainly going to finish a dark room first before even attemping that one. Greetings, Anouk, On 29 Nov 2014, at 08:15, dark d...@xgam.org wrote: I think the level up punch is supposed to mitigate the games difficulty

Re: [Audyssey] A dark room.

2014-11-28 Thread Anouk Radix
Hi, Well i started with a dark room on monday. I quite liked it at first and it was quite addictive. But at a certain point it was not clear to me what i needed to do. I could not seem to find any new locations and if i wanted to explore unexplored locations i would not have enough water. I

Re: [Audyssey] A dark room.

2014-11-28 Thread Lindsay Cowell
, 2014 5:45 PM Subject: Re: [Audyssey] A dark room. Hi again Lyndsey, One other thing that helps is the game has a kind of built in hint function in that buttons will have an exclamation mark in them which voice over reads if that is something you need to do/visit, so it kind of leads

Re: [Audyssey] A dark room.

2014-11-28 Thread dark
gamers@audyssey.org Sent: Friday, November 28, 2014 8:01 AM Subject: Re: [Audyssey] A dark room. Am really stuck. Have got my huts and traps built, but am struggling to get furs for my hunters lodge, any suggestions? Lindsay Cowell Sent from my iPhone On 27 Nov 2014, at 11:00 am, dark d

Re: [Audyssey] A dark room.

2014-11-28 Thread dark
Hi Anouk. Beware! dark room spoilage below don't read anymore unless your on a dusty path. The first thing to note, is once you have explored a location it turns into an outpost, going there you will get your water filled up again and some cured meet to collect if you have the inventory

Re: [Audyssey] A dark room.

2014-11-28 Thread Anouk Radix
SPOILERS BELOW Hi Dark, I only died a few times since i was quick to get guns and a steel sword plus steel armor and i had some nice perks evade and precision among them so i could indeed go for that Rat perk. I guess i will try my luck again in a month or so, if you give it a few good hours

Re: [Audyssey] A dark room.

2014-11-28 Thread dark
wow Anouk the merchant? That is a gouge fest, I can see why your progressing slowly if that is the case, (the merchant is a necessity on hard mode but if your using villagers there is no problem). What you need to do is build all the structures to concentrate on resources, including 20 huts

Re: [Audyssey] A dark room.

2014-11-28 Thread Paul Lemm
: Friday, November 28, 2014 7:22 AM To: Gamers Discussion list Subject: Re: [Audyssey] A dark room. Hi paul. Good luck. I confess I've only got so far, but then aain I've only had a couple of major goes at the game, but I really want to see if I can do better. The game is essentially

Re: [Audyssey] A dark room.

2014-11-28 Thread dark
I think the level up punch is supposed to mitigate the games difficulty somewhat, indeed if you start a game it's better to play until you die for that reason. just because The Ensign doesn't have the resource management, that doesn't mean you can run through the game just visiting the

Re: [Audyssey] A dark room.

2014-11-27 Thread dark
To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, November 26, 2014 5:45 PM Subject: Re: [Audyssey] A dark room. Hi again Lyndsey, One other thing that helps is the game has a kind of built in hint function in that buttons will have an exclamation mark in them which voice over

Re: [Audyssey] A dark room.

2014-11-27 Thread Paul Lemm
...@audyssey.org] On Behalf Of dark Sent: Thursday, November 27, 2014 11:00 AM To: Gamers Discussion list Subject: Re: [Audyssey] A dark room. Hi Paul. Also, the history list will tell you new place unlocked etc when you go somewhere else. Now, the Ensign is a game I still need to figure out sinse

Re: [Audyssey] A dark room.

2014-11-27 Thread dark
Hi paul. Good luck. I confess I've only got so far, but then aain I've only had a couple of major goes at the game, but I really want to see if I can do better. The game is essentially, as the description says an expantion and a tougher version of the dusty path from the original Dark room,

Re: [Audyssey] A dark room.

2014-11-26 Thread Paul Lemm
Hi Lyndsey, Did you get any further with A dark room? It's a good game definitely worth playing. Was a bit confused myself the first time I played, but if you light the fire and listen to the person who arrives and follow their instructions it should all fall into place. If you have any

Re: [Audyssey] A dark room.

2014-11-26 Thread Paul Lemm
Hi again Lyndsey, One other thing that helps is the game has a kind of built in hint function in that buttons will have an exclamation mark in them which voice over reads if that is something you need to do/visit, so it kind of leads you to the next thing to do or anything new. Hope that helps

Re: [Audyssey] A dark room.

2014-11-25 Thread dark
Hi Lindsay. Have you tried the help button? That has specific info on vo use. I'll begin by giving you a none spoilery and purely mechanical explanation. Basically, you have a number of events with timers that have percentages next to them, so the first thing you will see is a button to light

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-29 Thread Maria and Joe Chapman
HI. am playing with the alternative ending. So how do I craft a torch? thanks Warm regards and blessings Maria, Joe and FurBabies Email: iMessage:bubbygirl1...@gmail.com On 5 Jan 2014, at 7:33 am, dark d...@xgam.org wrote: Hi. Basically the game is a mix between resource management and

Re: [Audyssey] a dark room?

2014-01-29 Thread dark
Hi Maria. Several things. Firstly, you need more wood to build things such as huts for your followers, buildings like the tannery to where your followers work, traps that can trap animals to provide other useful resources and also weapons and other handy things. There are several ways to

Re: [Audyssey] a dark room?

2014-01-29 Thread Maria and Joe Chapman
HI. I read somewhere that to get the alternative ending we shouldn’t build a hut? is this correct? Ok, what do you mean by clearing a location? If I go to the old house the old man is always there even after I have killed him. lol help? regards Maria and crew from australia email:

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-29 Thread dark
Sent: Wednesday, January 29, 2014 5:54 PM Subject: Re: [Audyssey] A Dark Room, now an IOS iPhone game HI. am playing with the alternative ending. So how do I craft a torch? thanks Warm regards and blessings Maria, Joe and FurBabies Email: iMessage:bubbygirl1...@gmail.com On 5 Jan 2014, at 7:33

Re: [Audyssey] a dark room?

2014-01-29 Thread dark
the Grue! Dark. - Original Message - From: Maria and Joe Chapman bubbygirl1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 29, 2014 6:18 PM Subject: Re: [Audyssey] a dark room? HI. I read somewhere that to get the alternative ending we shouldn’t build

Re: [Audyssey] a dark room?

2014-01-29 Thread Maria and Joe Chapman
. Beware the Grue! Dark. - Original Message - From: Maria and Joe Chapman bubbygirl1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 29, 2014 6:18 PM Subject: Re: [Audyssey] a dark room? HI. I read somewhere that to get the alternative ending

Re: [Audyssey] a dark room?

2014-01-29 Thread dark
the location. - Original Message - From: Maria and Joe Chapman bubbygirl1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 29, 2014 6:50 PM Subject: Re: [Audyssey] a dark room? hmmm ok, so I went to the house and fought the old man. When I went

Re: [Audyssey] a dark room?

2014-01-29 Thread Maria and Joe Chapman
and Joe Chapman bubbygirl1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 29, 2014 6:50 PM Subject: Re: [Audyssey] a dark room? hmmm ok, so I went to the house and fought the old man. When I went there again I had to fight him again. hmmm have I

Re: [Audyssey] a dark room?

2014-01-29 Thread dark
. - Original Message - From: Maria and Joe Chapman bubbygirl1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 29, 2014 8:10 PM Subject: Re: [Audyssey] a dark room? Hi. I hit continue. Hmmm do you think I should go fight the old man again? I pick up as much

Re: [Audyssey] a dark room?

2014-01-29 Thread Maria and Joe Chapman
Chapman bubbygirl1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 29, 2014 8:10 PM Subject: Re: [Audyssey] a dark room? Hi. I hit continue. Hmmm do you think I should go fight the old man again? I pick up as much as I can carry when I loot. Help

Re: [Audyssey] a dark room?

2014-01-29 Thread dark
list gamers@audyssey.org Sent: Wednesday, January 29, 2014 8:14 PM Subject: Re: [Audyssey] a dark room? HI. are there other old men in other houses? Cheers Maria sent from mac mini email, fb bubbygirl1...@gmail.com skype bubbygirl1972 twitter same as skype without the numbers. On 30 Jan

Re: [Audyssey] a dark room?

2014-01-29 Thread Maria and Joe Chapman
: Maria and Joe Chapman bubbygirl1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 29, 2014 8:14 PM Subject: Re: [Audyssey] a dark room? HI. are there other old men in other houses? Cheers Maria sent from mac mini email, fb bubbygirl1

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-29 Thread Maria and Joe Chapman
Sent: Wednesday, January 29, 2014 5:54 PM Subject: Re: [Audyssey] A Dark Room, now an IOS iPhone game HI. am playing with the alternative ending. So how do I craft a torch? thanks Warm regards and blessings Maria, Joe and FurBabies Email: iMessage:bubbygirl1...@gmail.com On 5 Jan

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-29 Thread dark
: Wednesday, January 29, 2014 6:24 PM Subject: Re: [Audyssey] A Dark Room, now an IOS iPhone game HI. thanks. I’m still not sure how to make a location an out post? thanks. regards Maria and crew from australia email: bubbygirl1...@gmail.com check out www.95-the-mix.com where lots of great music

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-29 Thread loriduncan
What is this game about? I thought a dark room was just a room with Dark in it lol. -Original Message- From: dark Sent: Wednesday, January 29, 2014 10:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] A Dark Room, now an IOS iPhone game You need to completely clear it= and go

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-29 Thread dark
it's one of those games you really need to explore for yourself. Beware the grue! DArk. - Original Message - From: loriduncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 29, 2014 10:27 PM Subject: Re: [Audyssey] A Dark Room, now

Re: [Audyssey] a dark room?

2014-01-29 Thread dark
Subject: Re: [Audyssey] a dark room? a maybe i’m going to different houses then. will keep plugging away and build more traps. I do really like this game. Maybe I should have played it normally the first time round but oh well at least I’ll have something to do if I complete this one

Re: [Audyssey] A dark room, alternative ending and developer thoughts

2014-01-08 Thread dark
Hi Paul. I don't think the fire has any more affect than atmosphere after it's triggered the first few encounters with the builder and unlocked the silent forest, at least I've had nothing dire happen with it going out. I do keep it stoked though for atmosphere if nothing else. I'm well in

Re: [Audyssey] A dark room, alternative ending and developer thoughts

2014-01-08 Thread dark
Oopse sorry, sent the other mail by mistake (hand slip). As I was saying I really like the alternate mode, it really makes the game strategic and the exploration matter since you can't just expect to wait and have your slaves build you everything. The developer also asked me to publicize

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-04 Thread Ian McNamara
I just got this game, a bit confusing at the moment but I do like it so far. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-04 Thread Charles Rivard
, 2014 11:56 AM Subject: Re: [Audyssey] A Dark Room, now an IOS iPhone game I just got this game, a bit confusing at the moment but I do like it so far. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-04 Thread dark
need to get going with it. Beware the grue! dark. - Original Message - From: Ian McNamara ianmcnamar...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 04, 2014 5:56 PM Subject: Re: [Audyssey] A Dark Room, now an IOS iPhone game I just got this game

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-04 Thread Ian McNamara
I do like what i’ve seen of it so far, I am always looking for new iPhone games to get as I play games more on my iPhone now than I do on the computer. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-04 Thread dark
for anyone who enjoys exploring and managing slaves, m, willing workers! :D. Beware the grue! Dark. - Original Message - From: Ian McNamara ianmcnamar...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 04, 2014 7:25 PM Subject: Re: [Audyssey

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-04 Thread Darren Harris
20:02 To: Gamers Discussion list Subject: Re: [Audyssey] A Dark Room, now an IOS iPhone game Well the exploring is fun, and I like the access on the map, with the main map for double tap and then move buttons it's a nice setup, also this is the first Iphone game I've ever seen that has vo repeat

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-04 Thread dark
Hi. Basically the game is a mix between resource management and an old fashioned dungeon style rpg (it rather reminded me of a dos game like fallthru or drone). You have a village of slaves who work to get you resources like wood, fir, scales, teeth and such. You can build different

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-04 Thread Amanda Burt
where do you get it and how much does it cost? Thanks Amanda -- From: dark d...@xgam.org Sent: Saturday, January 04, 2014 8:33 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] A Dark Room, now an IOS iPhone game Hi

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-04 Thread Amanda Burt
' gamers@audyssey.org Subject: Re: [Audyssey] A Dark Room, now an IOS iPhone game Hi dark, I looked at the ap store description of this game and it said practically nothing about it at all. can you give some insite as to what this game is and what it's about? -Original Message- From

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-04 Thread Paul Lemm
Thanks Phil for letting us know about the game and thanks dark too for some extra info on the game as well. sounds really good and just downloading it now looking forward to giving it a go. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-04 Thread Darren Harris
: Re: [Audyssey] A Dark Room, now an IOS iPhone game Hi. Basically the game is a mix between resource management and an old fashioned dungeon style rpg (it rather reminded me of a dos game like fallthru or drone). You have a village of slaves who work to get you resources like wood, fir, scales

Re: [Audyssey] A Dark Room, now an IOS iPhone game

2014-01-04 Thread dark
: Saturday, January 04, 2014 11:03 PM Subject: Re: [Audyssey] A Dark Room, now an IOS iPhone game So is it a large game would you say? How vast is the game world is it a game with an end or is it something you just keep doing and doing? -Original Message- From: Gamers [mailto:gamers-boun

Re: [Audyssey] Attention Dark.

2012-12-26 Thread dark
To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 25, 2012 10:44 PM Subject: Re: [Audyssey] Attention Dark. Hi Michael, I'll certainly check them out. Keep in mind I have fairly strict standards or rules what I host as there are certain games, abandoned or not, I honestly do

Re: [Audyssey] Attention Dark.

2012-12-25 Thread dark
Hi Michael. I've fixed the links on the nightjar page, just a mistake with the html. As to the stuff hosted by Jack, he doesn't actually have a full page for his games, he just perminantly hosts several on dropbox. Use the download link on the game entries for games such as shellshock and

Re: [Audyssey] Attention Dark.

2012-12-25 Thread Ibrahim Gucukoglu
Hi. Where is jack's page? Could someone post a link? -Original Message- From: dark Sent: Tuesday, December 25, 2012 10:14 AM To: Gamers Discussion list Subject: Re: [Audyssey] Attention Dark. Hi Michael. I've fixed the links on the nightjar page, just a mistake with the html

Re: [Audyssey] Attention Dark.

2012-12-25 Thread dark
mmm ibrahim, as I said, jack doesn't have a page, he merely hosts different files on dropbox, indeed if he had a page I'd post a link to it on the entries of games he's hosting the way I've posted the link to the usa games archive on the games now hosted by tom. jack just posts links to old

Re: [Audyssey] Attention Dark.

2012-12-25 Thread michael barnes
Hey, Dark. Thanks for your help! I'll go and check it out. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Attention Dark.

2012-12-25 Thread Ibrahim Gucukoglu
Hi Dark. Thank you, I will. Complaments of the season to you. -Original Message- From: dark Sent: Tuesday, December 25, 2012 11:22 AM To: Gamers Discussion list Subject: Re: [Audyssey] Attention Dark. mmm ibrahim, as I said, jack doesn't have a page, he merely hosts different files

Re: [Audyssey] Attention Dark.

2012-12-25 Thread Sascha Panevin
Hi, Yes, I noticed that too. Dark, please fix this because I really want to give the nightjar a shot! Greetings, Sascha --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] Attention Dark.

2012-12-25 Thread dark
Okay. I'll probably be posting up many of his links in the db to old games that aren't available as I did to duck hunter and chicken killer, however he also does host some stuff that there doesn't seem to be point sticking in the db, such as the original free version of egghunt, which,

Re: [Audyssey] Attention Dark.

2012-12-25 Thread dark
Hi Tom. I only added the files after extracting a promise from jack that the stuff would! be stored perminantly, however I'm quite aware of the dropbox limitations, (one reason I use sendspace myself), therefore it would be great if usa games could store some of these older games as you

Re: [Audyssey] Attention Dark.

2012-12-25 Thread michael barnes
Hey, Thomas. I have some games that is no longer on audiogames.net that would be good to host. I'll upload them to dropbox and email them to you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes

Re: [Audyssey] To Dark regarding godville

2012-08-04 Thread Amanda Burt
gamers@audyssey.org Subject: Re: [Audyssey] To Dark regarding godville Hi Al. i've had a word with the developers. The bad news is they can't change the capture, sinse it's a standard google one and it's google who've changed their system. I've attempted to contact google about this, sinse

Re: [Audyssey] To Dark regarding godville

2012-07-25 Thread Darren Harris
Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 24 July 2012 16:57 To: Gamers Discussion list Subject: Re: [Audyssey] To Dark regarding godville Hi Al. i've had a word with the developers. The bad news is they can't change the capture

Re: [Audyssey] To Dark regarding godville

2012-07-25 Thread dark
darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, July 25, 2012 9:22 AM Subject: Re: [Audyssey] To Dark regarding godville What about having the text as buttons? I haven't played the game but my thinking here is that if it's just clickable text which jaws

Re: [Audyssey] To Dark regarding godville

2012-07-24 Thread dark
Hi Al. i've had a word with the developers. The bad news is they can't change the capture, sinse it's a standard google one and it's google who've changed their system. I've attempted to contact google about this, sinse while I found their old captures doable with decent headphones, their

Re: [Audyssey] ATTENTION Dark.

2012-02-03 Thread dark
Hi Michael. I'm afraid I can't do anything with audiogames.net at the moment, sinse the recent error in data means that the site can't be edited, I can't even put the dropbox link to your walkthru on Chillingham's entry. Hopefully it'll be fixed soon. Beware the grue! Dark. -

Re: [Audyssey] To Dark.

2012-02-01 Thread dark
Hi michael. No I'm afraid not. Space colony cleaner I always found so buggy as to be unplayable, you'd frequently die at different and illogical points for no reason whatsoever, so I never bothered buying the game. Beware the grue! dark. - Original Message - From: michael barnes

Re: [Audyssey] contacting dark again and again

2012-02-01 Thread dark
Hi Phil. i have no idea, I've certainly never had this problem with other accounts, and as I said I have no inherent spam filters that could get in the way. As an alternative, the pm system is back on audiogames.net,so your welcome to drop me a line there as well, it will be equally private

Re: [Audyssey] contacting dark again and again

2012-02-01 Thread Phil Vlasak
Hi Dark, I just used the General contact or support form and got the error message: Deprecated: Function ereg() is deprecated in /public/sites/www.audiogames.net/mail.php on line 17 Antispam message: you used a wrong or indecent word in your message. Unfortunately, too many people try to bother

Re: [Audyssey] contacting dark again and again

2012-02-01 Thread dark
and absolutely private. Beware the grue! Dark. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, February 01, 2012 4:18 PM Subject: Re: [Audyssey] contacting dark again and again Hi Dark, I just used the General contact

Re: [Audyssey] contacting dark again and again

2012-02-01 Thread Phil Vlasak
to discuss this problem. Phil - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, February 01, 2012 11:41 AM Subject: Re: [Audyssey] contacting dark again and again Hi Phil. i didn't mean the general contact form on the site

Re: [Audyssey] contacting dark again and again

2012-02-01 Thread dark
jar! Beware the grue! Dark. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, February 01, 2012 5:07 PM Subject: Re: [Audyssey] contacting dark again and again Hi Dark, I used my user name and password that I got

Re: [Audyssey] contacting dark again and again

2012-02-01 Thread Phil Vlasak
Hi Dark, I tried to log in but I don't know what user name you used. You can definitely email me a password but I can't contact you privately. It is a one way problem. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] contacting dark again and again

2012-02-01 Thread dark
...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, February 01, 2012 6:13 PM Subject: Re: [Audyssey] contacting dark again and again Hi Dark, I tried to log in but I don't know what user name you used. You can definitely email me a password but I can't contact you

Re: [Audyssey] To Dark.

2012-01-27 Thread dark
I can't do that michael because I don't have it, i've not actually tried bockerano yet myself. Beware the grue! Dark. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Friday, January 27, 2012 1:16 PM Subject: [Audyssey] To Dark. Hey, Dark.

Re: [Audyssey] Hi Dark

2012-01-24 Thread shaun everiss
it depends on what you were brought up on. I only got into human speech in 2001 I was brought up firstly with the keynote gold, then the gemini, then orpheus1. I have been able to stand espeak for ages and actually like it over some human sounding systems, but then its the background. Dos was

Re: [Audyssey] Hi Dark

2012-01-24 Thread Thomas Ward
HI, If you can get use to a Keynote you can pretty much listen to anything after that. Lol! I had a multilingual Keynote for high school and college because at the time it was the most accurate when it came to doing French and English. The multilingual Braille N' Speaks slottered the languages

Re: [Audyssey] Hi Dark

2012-01-23 Thread dark
Hi jim. Well i suppose if you've sort of got a mental picture of games with 80's graphics even when your making audio games that makes sense, however for myself sinse audio games don't have graphics, I don't think of them as graphical, - well there are my coloured synaesthesic impressions

Re: [Audyssey] Hi Dark

2012-01-23 Thread Thomas Ward
That's definitely unusual. In my case listening to some of the synthetic voices for a long stretch drives me up the wall. The less human the voice like Eloquence or ESpeak the more irritating I find it. I guess I've adapted to Eloquence and ESpeak, as I use them all the time with NVDA, but the

Re: [Audyssey] Aprone's Dark Ruse RPG

2011-10-21 Thread Christopher Bartlett
: Re: [Audyssey] Aprone's Dark Ruse RPG to true that is whart it said will i hope there is a real game like that soon On 10/20/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote: Lenron, listen to the game's message more carefully. It explains that your people got in and back out of the lab

Re: [Audyssey] Aprone's Dark Ruse RPG

2011-10-20 Thread MissWings
This does sound like fun! Going to go grab it now and take a look! I'm terrible at remembering which ways I turn though, so it won't be surprising if I get totally lost! Still sounds like an interesting game though, definitely! At 12:42 PM 10/19/2011, you wrote: Well guys, as you know I've

Re: [Audyssey] Aprone's Dark Ruse RPG

2011-10-20 Thread Christopher Bartlett
, 2011 3:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] Aprone's Dark Ruse RPG Ah Jeremy, you don't half work on these things quickly. i was just getting into castaways and tnow i'm going to get destracted by this... :) seriously though, your work is always fantastic so assuming

Re: [Audyssey] Aprone's Dark Ruse RPG

2011-10-20 Thread lenron brown
. Chris -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dan cook Sent: Wednesday, October 19, 2011 3:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] Aprone's Dark Ruse RPG Ah Jeremy, you don't half work

Re: [Audyssey] Aprone's Dark Ruse RPG

2011-10-20 Thread James Howard
: Wednesday, October 19, 2011 3:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] Aprone's Dark Ruse RPG Ah Jeremy, you don't half work on these things quickly. i was just getting into castaways and tnow i'm going to get destracted by this... :) seriously though, your work is always

Re: [Audyssey] Aprone's Dark Ruse RPG

2011-10-20 Thread Jeremy Kaldobsky
Lenron, listen to the game's message more carefully. It explains that your people got in and back out of the lab with no problems. There were no monsters of any kind, the power was on, and everything was normal. The game was released as a joke. the game did not work was able to set up

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