Re: [Audyssey] BGT Error: Expected expression value

2010-03-28 Thread Philip Bennefall
to specify the variable to check in both parts of your expression. Kind regards, Philip Bennefall - Original Message - From: Casey Mathews csm...@cfl.rr.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 26, 2010 10:29 PM Subject: [Audyssey] BGT Error: Expected

Re: [Audyssey] bgt question again

2010-03-28 Thread Philip Bennefall
with just one loop. Q9 is a good example of this, I do hundreds of things at once there without blocking. Kind regards, Philip Bennefall - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 28, 2010 7:45 PM

Re: [Audyssey] First BGT Game

2010-03-30 Thread Philip Bennefall
the game and then disable sleep mode again if you get an error. Not very elegant, but it's the only possible workaround that comes to mind. Kind regards, Philip Bennefall - Original Message - From: Ryan Smith computerwi...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent

[Audyssey] BGT progress

2010-04-01 Thread Philip Bennefall
that are game specific, basically expanding upon the knowledge acquired in the language tutorial and showing you how to turn the theoretical concepts into practical game design Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

Re: [Audyssey] BGT progress

2010-04-01 Thread Philip Bennefall
regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, April 01, 2010 7:25 PM Subject: Re: [Audyssey] BGT progress Hi Phil, Yay! I'm glad to see the progress you are making with BGT

Re: [Audyssey] BGT progress

2010-04-01 Thread Philip Bennefall
about it though, and if more users request it I'll put it on the to do list. Kind regards, Philip Bennefall - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, April 01, 2010 8:00 PM Subject: Re: [Audyssey] BGT

Re: [Audyssey] BGT progress

2010-04-01 Thread Philip Bennefall
in the language tutorial eventually. Another important difference is that AngelScript has no support for protected or private members, all is public. This is not terribly difficult to counter though if good documentation and commented code is given to end users. Kind regards, Philip Bennefall

Re: [Audyssey] New Ways to Program Software

2010-04-01 Thread Philip Bennefall
. This works flawlessly because, as you will undoubtedly know, the game logic isn't what eats up CPU power but is usually what takes the longest to write as the core is always reusable. Kind regards, Philip Bennefall - Original Message - From: Louis Bryant lo...@braillesoft.net To: gamers

Re: [Audyssey] The new game, Battleboomer, Released!

2010-04-07 Thread Philip Bennefall
up to the task. I would recommend C++, or if you are looking for something easier then perhaps BGT would be your best bet. Kind regards, Philip Bennefall - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: gamers@audyssey.org Sent: Wednesday, April 07, 2010 10

Re: [Audyssey] news Request

2010-04-08 Thread Philip Bennefall
. Besides, BGT will be able to do so much more in the 1.0 release so that the functionality that is currently present can be considered fairly limited in comparison to what will come. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers

Re: [Audyssey] Battle boomer question

2010-04-08 Thread Philip Bennefall
that for freeware games, BGT will only sell for some 65 USD. Kind regards, Philip Bennefall - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: gamers@audyssey.org Sent: Thursday, April 08, 2010 7:55 PM Subject: [Audyssey] Battle boomer question Hello, and now

Re: [Audyssey] Next version of platform jumping BGT script/game

2010-04-08 Thread Philip Bennefall
keys fast I got a message box that I unfortunately pressed enter on before I could read it. I'll take a peak in the source a little later today and give you some more feedback privately, if you'd like? Keep experimenting, for sure. You're well on your way. Kind regards, Philip Bennefall

Re: [Audyssey] news Request

2010-04-08 Thread Philip Bennefall
of the advantages that BGT offers, and if you need to acquire these you'll be talking an even higher price tag and with more work on the part of the programmer as well. And for those who want to make free games, the lite version is considerably cheaper. Kind regards, Philip Bennefall - Original

Re: [Audyssey] news Request

2010-04-09 Thread Philip Bennefall
and the lite version to be sure that the tool is what one is looking for. The lite one will only be 65 US dollars and will allow the creation and unlimited distribution of freeware, non-commercial games. Kind regards, Philip Bennefall - Original Message - From: Kevin Weispfennig

Re: [Audyssey] Battle boomer question

2010-04-09 Thread Philip Bennefall
, is entirely your choice. In any case I shall certainly continue to play your games from time to time. Kind regards, Philip Bennefall - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Philip Bennefall Gamers@audyssey.org Sent: Friday, April 09, 2010 12:02 PM Subject: Re

Re: [Audyssey] Battle boomer question

2010-04-09 Thread Philip Bennefall
with new features and fixes regularly. Vb 6 is practically a dead language as no updates have been made to it for years. Microsoft are strongly pushing the .net line of languages instead, which I am not personally a big fan of but that is just my opinion. Kind regards, Philip Bennefall

Re: [Audyssey] prices of game creation kits

2010-04-09 Thread Philip Bennefall
Hi Travis, Of course, people are free to make their individual choices for what tools they want to use for the particular task at hand. For those who can use a general purpose programming language and who are willing to spend the extra time building things from scratch, that's fair enough.

[Audyssey] BGT upcoming features

2010-04-09 Thread Philip Bennefall
++ compiler to Visual Studio 2008, which brings us up to date with all the latest Microsoft features, and which also produces an executable that is roughly 400 kb smaller and runs considerably faster. I hope some of you will find one or more of these features useful. Kind regards, Philip

Re: [Audyssey] Battle boomer question

2010-04-10 Thread Philip Bennefall
of the time. I don't dislike Vb 6 as a language, I just think it'd be inadvisable for new programmers to learn it considering its age and development status Kind regards, Philip Bennefall - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Philip Bennefall Gamers@audyssey.org Sent

Re: [Audyssey] direckts.

2010-04-10 Thread Philip Bennefall
Thank you Thomas, for the complement. I'm happy to hear that you think so highly of the tool even in this early stage. I'm just about to throw the next public build out the door. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com

Re: [Audyssey] direckts.

2010-04-10 Thread Philip Bennefall
mattrass. Grin. In short, I intend to give everyone who is interested a taste of the new features. Maybe I should throw it out the window instead? After all, this is a windows only tool. Kind regards, Philip Bennefall - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers

[Audyssey] BGT Beta Version 0.2 released!

2010-04-10 Thread Philip Bennefall
location as version 0.1, which is to say: http://www.blastbay.com/bgt_beta_setup.exe. Enjoy, and let me know how it goes! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] BGT Beta Version 0.2 released!

2010-04-11 Thread Philip Bennefall
Hi Hayden, It hasn't yet, but it will be shortly. We have some small rerecordings to do so give it another week or two, and there should be a new copy. The text version is up to date, though. Kind regards, Philip Bennefall - Original Message - From: Hayden Presley hdpres

Re: [Audyssey] BGT Beta Version 0.2 released!

2010-04-11 Thread Philip Bennefall
Hi casey, Thank you very much for the nice feedback, and do let me know if you create something cool with it. There's a forum on the Blastbay site where people can post code pieces, and another where finished games can be shared. Kind regards, Philip Bennefall - Original Message

Re: [Audyssey] Serious Mota question

2010-04-13 Thread Philip Bennefall
Hi Thomas, I would like to mention here that Streemway is in the process of being updated to support XAudio2, so if you do decide to go for Streemway then you'll have the option of using either DirectSound or XAudio2 with the same public interface. Kind regards, Philip Bennefall

Re: [Audyssey] BGT Beta Version 0.2 released!

2010-04-13 Thread Philip Bennefall
Hello there, In COMAudio you would have to get two separate objects from the audio device object in order to play two sounds at once. The same is true for BGT, you simply create two separate sound objects and switch between them. Kind regards, Philip Bennefall - Original Message

Re: [Audyssey] BGT preorders

2010-04-13 Thread Philip Bennefall
Hi Will, My main reason for accepting preorders is so that I can use some extra money to develop the tool, hire the right people for the right jobs etc while making sure I have enough left to pay people back if worse comes to worse. Kind regards, Philip Bennefall - Original Message

[Audyssey] BGT Beta Version 0.3 Released!

2010-04-30 Thread Philip Bennefall
://www.blastbay.com/bgt_beta_setup.exe Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo

Re: [Audyssey] BGT Beta Version 0.3 Released!

2010-05-01 Thread Philip Bennefall
limit so it'll have to be google groups or something similar if I am to start a new one. For now though, the forum's the best place or, again, direct email if there's something that you think only I can answer. Kind regards, Philip Bennefall - Original Message - From: Valiant8086

Re: [Audyssey] BGT Beta Version 0.3 Released!

2010-05-02 Thread Philip Bennefall
Hi Thomas, Thanks for the complement there. Indeed I will continue adding features, so you may have to give in to the dark side eventually. Grin. Looking into object serialization next, and possibly some unicode support. Kind regards, Philip Bennefall - Original Message - From

Re: [Audyssey] BGT Beta Version 0.3 Released!

2010-05-02 Thread Philip Bennefall
Hi Muhammed, Yes, it does work quite well from what I've gathered. There were some changes made to the audio part to make it work better on x64 systems in this last beta, so anyone who has previous had problems with it on x74 should grab the new build. Kind regards, Philip Bennefall

Re: [Audyssey] BGT Beta Version 0.3 Released!

2010-05-02 Thread Philip Bennefall
Hi Oriol, It would be useful in order to represent strings in other languages than English, however I have just figured out how to make it use the extended ascii charset (e.g. characters from 0 to 255 rather than 127) so this may be enough. Kind regards, Philip Bennefall - Original

Re: [Audyssey] MOTA News

2010-05-14 Thread Philip Bennefall
is 31 seconds. People are impatient, after all, including myself in many respects. Smile. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, May 14, 2010 11:41 AM Subject: Re

Re: [Audyssey] MOTA News

2010-05-14 Thread Philip Bennefall
quite as professional. So I'm open to some suggestions here. On 5/14/10, Philip Bennefall phi...@blastbay.com wrote: Hi Thomas, If I may add my two cents to the discussion quickly, I guess that the reason why people were wanting this feature was because the intro is considerably longer than

[Audyssey] BGT Beta version 0.4 released, plus a surprise!

2010-05-15 Thread Philip Bennefall
intro sequences and game over themes and the like. The music was composed especially for BGT by Quinten Pendle, and ships in uncompressed CD quality Wave format. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E

Re: [Audyssey] q9 cheat codes

2010-05-15 Thread Philip Bennefall
to save all my shields for the death world level two and three, usually. Kind regards, Philip Bennefall - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, May 16, 2010 2:15 AM Subject: Re: [Audyssey] q9 cheat

Re: [Audyssey] q9 cheat codes

2010-05-16 Thread Philip Bennefall
Hi Lisa, I'm glad to hear that. The registration system is fully automatic, so when registering the game one gets their key within a matter of seconds. Kind regards, Philip Bennefall - Original Message - From: Lisa Hayes lhay...@internode.on.net To: Gamers Discussion list gamers

[Audyssey] Blastbay Studios back up!

2010-05-22 Thread Philip Bennefall
, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can

Re: [Audyssey] Blastbay Studios back up!

2010-05-22 Thread Philip Bennefall
Hi Hayden, The review of Q9 from the global voice was wrongly named, which has now been fixed. However, the Kringle Crash recording was just a quick sample that I made to show the game before its release and was never intended to be on the website. Kind regards, Philip Bennefall

Re: [Audyssey] q9 bugs

2010-05-25 Thread Philip Bennefall
Hello there, These things are very much intentional. I didn't figure that it would cause any harm since everything is local to the machine anyway. You don't get the ending, though, and you will not be able to post scores when you've cheated. Kind regards, Philip Bennefall - Original

Re: [Audyssey] Thoughts About Healing Potions

2010-06-01 Thread Philip Bennefall
above before the healing potion is expended? In other words, do you give a certain healing amount that is done gradually, rather than restore her to full health regardless of attacks during restoration? Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1

[Audyssey] To Liam Erven was Streamway

2010-06-06 Thread Philip Bennefall
with Streemway itself, but rather with the way that it is being called. Liam, I seem to recall you had a way to fix this a while back? Kind regards, Philip Bennefall - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Sunday

Re: [Audyssey] To Liam Erven was Streamway

2010-06-06 Thread Philip Bennefall
the c_str method to do this. I'm not too sure about the .net languages, but if at any point I write a .net binding for Streemway I'll make a wrapper to take a Unicode string and simply do the conversion internally. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward

[Audyssey] Q9 full audio demo

2010-06-20 Thread Philip Bennefall
Please let me know what you think. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo

Re: [Audyssey] Q9 full audio demo

2010-06-21 Thread Philip Bennefall
Hi Will, No, there will not be a trailer for the jungle game until I am almost ready to release it. This is usually the way that I like to do things, in other words give a little suspenseful preview before I actually put out the product. Kind regards, Philip Bennefall - Original

Re: [Audyssey] Q9 full audio demo

2010-06-21 Thread Philip Bennefall
Hi Dark, Oh, he very well may be... I mean considering the fact that he avoids getting hit that way. Grin. Kind regards, Philip Bennefall - Original Message - From: dark d...@xgam.org To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Monday, June 21, 2010 11

Re: [Audyssey] Q9 full audio demo

2010-06-21 Thread Philip Bennefall
Hello there, Yes, that is a regular sine wave that I use to beep out the word in the first cut scene. When you say sound library, do you mean the game sounds or do you mean the sound effect libraries that I use in general? Kind regards, Philip Bennefall - Original Message - From

Re: [Audyssey] Q9 full audio demo

2010-06-21 Thread Philip Bennefall
Hi Lori, Thank you, I'm glad you like my voice work and I hope the demonstration gives you some helpful hints. Kind regards, Philip Bennefall - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent

Re: [Audyssey] Q9 full audio demo

2010-06-21 Thread Philip Bennefall
Hi Lori, In fact, it's just plain old luck here. I have no idea in advance what the fortune field is going to do, since its action is randomized every time it is triggered. Kind regards, Philip Bennefall - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: phi

Re: [Audyssey] Q9 full audio demo

2010-06-21 Thread Philip Bennefall
ahead of time. Kind regards, Philip Bennefall - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 21, 2010 9:49 PM Subject: Re: [Audyssey] Q9 full audio demo Dark, I think that's a really good idea. My

Re: [Audyssey] Q9 full audio demo

2010-06-21 Thread Philip Bennefall
that I call sounds.dat. Kind regards, Philip Bennefall - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 21, 2010 9:20 PM Subject: Re: [Audyssey] Q9 full audio demo I don't know if there's a completely

[Audyssey] The price of BGT Pro

2010-06-30 Thread Philip Bennefall
could then get pro at a later date or get another single product license for the next title as well if prefered, etc. I'd be greatful for any feedback on this. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers

Re: [Audyssey] The price of BGT Pro

2010-06-30 Thread Philip Bennefall
with the help of this encrypted hash token, I can determine if someone should abuse the license which I'm hoping will not happen, but one should better be safe than sorry. Kind regards, Philip Bennefall - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: phi

Re: [Audyssey] The price of BGT Pro

2010-07-01 Thread Philip Bennefall
for another 550 (making 850 all in total). Kind regards, Philip Bennefall - Original Message - From: dark d...@xgam.org To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 01, 2010 7:47 AM Subject: Re: [Audyssey] The price of BGT Pro I can see the logic

Re: [Audyssey] The price of BGT Pro

2010-07-01 Thread Philip Bennefall
to have some issues at the time of registration. Kind regards, Philip Bennefall - Original Message - From: shaun everiss shau...@xtra.co.nz To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 01, 2010 8:35 AM Subject: Re: [Audyssey] The price

Re: [Audyssey] a reminder to secure your sites

2010-07-01 Thread Philip Bennefall
also get about 4 times the up and downstream speed from their servers. So as regards to Bluehost helping secure websites against hacker attacks, this, in my opinion, is a joke. In the end, you always get what you pay for. Kind regards, Philip Bennefall - Original Message - From: Thomas

Re: [Audyssey] a reminder to secure your sites

2010-07-01 Thread Philip Bennefall
also get about 4 times the up and downstream speed from their servers. So as regards to Bluehost helping secure websites against hacker attacks, this, in my opinion, is a joke. In the end, you always get what you pay for. Kind regards, Philip Bennefall - Original Message - From: Thomas

Re: [Audyssey] The price of BGT Pro

2010-07-01 Thread Philip Bennefall
like the idea of all the extra bookkeeping involved in a payment plan, I figured I'd settle for a bit of a compromize. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org

[Audyssey] Upcoming BGT version

2010-07-06 Thread Philip Bennefall
of you will find these new features useful. I'd be very happy to hear your thoughts and suggestions about things that you would like to see in this next release, as I still expect it to be a few days before it's released. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers

Re: [Audyssey] Upcoming BGT version

2010-07-06 Thread Philip Bennefall
Hi Hayden, Yes, this is why this release is taking rather long to get out the door. I really wanted to put a lot of new things in. Kind regards, Philip Bennefall - Original Message - From: Hayden Presley hdpres...@hotmail.com To: phi...@blastbay.com; 'Gamers Discussion list' gamers

Re: [Audyssey] Upcoming BGT version

2010-07-06 Thread Philip Bennefall
Hi Kevin, No, as a matter of fact they are not quite set. I have been thinking a lot about this recently, and have decided to restructure the whole pricing system based on user feedback that I have received. I will post more information about this soon. Kind regards, Philip Bennefall

Re: [Audyssey] Upcoming BGT version

2010-07-06 Thread Philip Bennefall
Hi Thomas, I'm glad you think so. I'll be tweaking and adding a few more things before release, but it should not be too long now. I have also made an action game that utilizes the networking, but more about that later. Smile. Kind regards, Philip Bennefall - Original Message

Re: [Audyssey] Upcoming BGT version

2010-07-06 Thread Philip Bennefall
Hi Bryan, Oh the unlimited commercial pro license will still be available, never fear. I'll post some more information about it once I have the new structure finalized. Kind regards, Philip Bennefall - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: phi

Re: [Audyssey] Upcoming BGT version

2010-07-06 Thread Philip Bennefall
in order to improve things. This is part of the beta stage. Once it reaches 1.0, however, the core will not change often; if at all. Kind regards, Philip Bennefall - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday

Re: [Audyssey] Upcoming BGT version

2010-07-08 Thread Philip Bennefall
Hi Hayden, This is something I've thought about, though I haven't decided on anything definite yet. If I do, this will be at a time when the core is 100 % stable and I am not constantly adding new features as is the case right now. Kind regards, Philip Bennefall - Original Message

Re: [Audyssey] upcoming bgt

2010-07-08 Thread Philip Bennefall
everything, but the wizzards should still allow you to have some fun and put out a few things. For anything serious though, learning the language is definitely the best approach. Kind regards, Philip Bennefall - Original Message - From: Josh Kennedy jkenn...@gmail.com To: gamers

[Audyssey] Upcoming action game from Blastbay Studios

2010-07-08 Thread Philip Bennefall
names etc. For now, you have to connect directly to an IP address in order to play online. As always, pre-release feedback is most welcome! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You

Re: [Audyssey] Upcoming action game from Blastbay Studios

2010-07-09 Thread Philip Bennefall
Hi Will, Oh no, the jungle game is still far from release. This was a game that I wrote in BGT in order to test the networking functionality that I've just added to the engine. Kind regards, Philip Bennefall - Original Message - From: william lomas lomaswill...@googlemail.com

Re: [Audyssey] Upcoming action game from Blastbay Studios

2010-07-09 Thread Philip Bennefall
in a later release though, it could go either way. But for the time being, I figured that SAPI would be adequate. Kind regards, Philip Bennefall - Original Message - From: lirin seal11...@gmail.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Friday, July 09

Re: [Audyssey] Upcoming action game from Blastbay Studios

2010-07-09 Thread Philip Bennefall
, but the game requires incredible concentration even as is. The concept is a good foundation for a second freeby if it should happen to rain this summer, though. Smile. Kind regards, Philip Bennefall - Original Message - From: Milos Przic milos.pr...@gmail.com To: Gamers Discussion list gamers

[Audyssey] Palace Punch-up Released!

2010-07-09 Thread Philip Bennefall
. This game is freeware, and can be played both against the computer and against a human opponent over the internet, on six difficulty levels. Head over to blastbay.com and grab your copy today! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

Re: [Audyssey] Help with Palace Punch-up

2010-07-09 Thread Philip Bennefall
on this end. Please try it a few more times and see if it always happens, and if it does then please send me an email privately and I'll try to resolve it with you. Kind regards, Philip Bennefall - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list

Re: [Audyssey] Palace Punch-up Released!

2010-07-09 Thread Philip Bennefall
soon, once people are familiar with the game. Kind regards, Philip Bennefall - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 09, 2010 9:01 PM Subject: Re: [Audyssey] Palace Punch-up Released! It's cool

Re: [Audyssey] PALACE PUNCH UP ISSUE

2010-07-09 Thread Philip Bennefall
Hi Peter, That is very strange. This usually only happens if the connection is lost somehow. Could you hear each other's footsteps still? Kind regards, Philip Bennefall - Original Message - From: peter Mahach piterm...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent

Re: [Audyssey] PALACE PUNCH UP ISSUE

2010-07-10 Thread Philip Bennefall
Hi Oriol, This one was easy to fix. I have now made the one player superior internally so that they check the winning condition for both, and informs the other player about who won. This prevents race conditions like what you describe. Kind regards, Philip Bennefall - Original Message

Re: [Audyssey] palice punchup manual

2010-07-10 Thread Philip Bennefall
regards, Philip Bennefall - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 10, 2010 5:11 PM Subject: Re: [Audyssey] palice punchup manual ah ok, by default it seems to be opening the manual in notepad

[Audyssey] BGT Beta Version 0.5 Released!

2010-07-14 Thread Philip Bennefall
you find these changes and new features useful. As always, head over to blastbay.com and grab your copy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

[Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Philip Bennefall
rather than the full 99.95. Any feedback on this restructuring is most welcome. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web

Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Philip Bennefall
Hi Will, No, but it should not be long until at least the first installment in that series is released. Expect it to happen in early August. Kind regards, Philip Bennefall - Original Message - From: william lomas lomaswill...@googlemail.com To: phi...@blastbay.com; Gamers

Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Philip Bennefall
Hi Jacob, Yes, absolutely. This is the case when the price of the previous version would be deducted from the mor expensive one. Kind regards, Philip Bennefall - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: phi...@blastbay.com; Gamers Discussion list gamers

Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable!

2010-07-14 Thread Philip Bennefall
Hi Bryan, Yes, precisely. There is an unregister option available in the registration manager so that you can upgrade to the newly purchased license. Kind regards, Philip Bennefall - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: phi...@blastbay.com; Gamers

Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Philip Bennefall
these prices. I'll add higher ones for actual companies, though, so that they don't get the same deal as individuals making games mainly as a hobby. Kind regards, Philip Bennefall - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: phi...@blastbay.com; Gamers

Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Philip Bennefall
Hi Scott, Thank you! As for the site being in Swedish, that should certainly not happen. Will look into that immediately. Kind regards, Philip Bennefall - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: phi...@blastbay.com; Gamers Discussion list gamers

Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Philip Bennefall
it's still slightly game related so it might be relevant still. Kind regards, Philip Bennefall - Original Message - From: dark d...@xgam.org To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 11:59 PM Subject: Re: [Audyssey] BGT - new

Re: [Audyssey] bgt question

2010-07-14 Thread Philip Bennefall
Hi Josh, This is actually on the list of features that pre-order users can vote for, so how quickly this gets added depends on the responses from the pre-order customers. Kind regards, Philip Bennefall - Original Message - From: Josh Kennedy jkenn...@gmail.com To: gamers

Re: [Audyssey] bgt lite

2010-07-14 Thread Philip Bennefall
HI Josh, The engine runs fine on windows 7 X64, at least based on the reports that I've received from users. As for the game scripting wizards, see my previous reply for some more details. Kind regards, Philip Bennefall - Original Message - From: Josh Kennedy jkenn...@gmail.com

Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable!

2010-07-14 Thread Philip Bennefall
Hi Dark, Well, I shall certainly be looking forward to reading the page. If I can assist in any way, let me know. Kind regards, Philip Bennefall - Original Message - From: dark d...@xgam.org To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 15

Re: [Audyssey] the blastbay website

2010-07-14 Thread Philip Bennefall
Hi Josh, That is strange, as they are regular form buttons. Try your luck on Windows, and tell me how it goes. Kind regards, Philip Bennefall - Original Message - From: Josh Kennedy jkenn...@gmail.com To: gamers@audyssey.org Sent: Thursday, July 15, 2010 3:35 AM Subject: [Audyssey

Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Philip Bennefall
Hi Travis, I'm glad you like the new pricing structure. If you do mess around with the engine, I'd be interested to hear your feedback. Kind regards, Philip Bennefall - Original Message - From: Travis Siegel tsie...@lothlorien.nfbcal.org To: gamers@audyssey.org Sent: Wednesday

Re: [Audyssey] Blastbayh shopping cart

2010-07-15 Thread Philip Bennefall
about that. Kind regards, Philip Bennefall - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 15, 2010 12:39 PM Subject: [Audyssey] Blastbayh shopping cart Hi Philip, If someone purchased your pro version of BGT

Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-15 Thread Philip Bennefall
be different. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 15, 2010 10:27 PM Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering

Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable!

2010-07-15 Thread Philip Bennefall
that, if you wanted to buy the BGT engine at some point I would definitely charge you the regular lite/pro prices. An open source game engine is certainly a good idea, and I wish you the best of luck with that project. Kind regards, Philip Bennefall - Original Message - From: Thomas

Re: [Audyssey] BGT - new pricing structure andpre-orderingavailable!

2010-07-17 Thread Philip Bennefall
as well as free ones. I also intend adding some features that are exclusive to pro users, as to make it appealing even for those wanting to make advanced free games as well. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers

Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-17 Thread Philip Bennefall
the extra features in all your future free games as well which cannot be done with lite. I hope this makes sense. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent

Re: [Audyssey] q9 podcast

2009-11-25 Thread Philip Bennefall
Hi Hayden, If you look in the manual you will find a section entitled Change Log, that's where you want to go. I try to be as thurrow as possible there. Kind regards, Philip Bennefall - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list

Re: [Audyssey] Q9 version 1.1 released!

2009-11-25 Thread Philip Bennefall
things up a bit. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 25, 2009 6:10 PM Subject: Re: [Audyssey] Q9 version 1.1 released! Hi Philip, Sheesh, that was quick

Re: [Audyssey] Q9 version 1.1 released!

2009-11-25 Thread Philip Bennefall
Hi Thomas, Yes I think it was a little strong perhaps, but I agree with what you say and so no offence taken. Keep an eye out for the next minor release. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers

Re: [Audyssey] Amo checking was:Q9 version 1.1 released!

2009-11-25 Thread Philip Bennefall
Hi Dark, Technically there are three weapons with ammo, but of course the third one is a cheat. I only adopted this method as it enables me to easily add and integrate new weapons in the future should I want to. Kind regards, Philip Bennefall - Original Message - From: dark d

Re: [Audyssey] unregistration was: Q9 version 1.1 released!

2009-11-25 Thread Philip Bennefall
Hi Dark, That would not work, as the registration info is stored in a registry key. Also, the saved game file and the scores file are both stored in your application data folder so no matter where you install the game files, it will always find all the information. Kind regards, Philip

[Audyssey] Q9 and cracks

2009-11-25 Thread Philip Bennefall
most people do these days. So, should I keep the registration system as it is or change it for all my future products to be Internet based? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org

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