[Audyssey] question about manamon navigation

2016-07-25 Thread Alex Wallis
with navigation, the game has been very well thought out and designed though. Alex. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audy

Re: [Audyssey] assistance with puzzles in the inquisitor 3 audio game

2014-10-03 Thread Alex Wallis
Hi Ian, this again shows how silly the puzzles in this game are, I have got past the point you are at, but I did it buy using the cheat system the 5 finger tap on the screen or on the pc the shift key. s p o i l e r s p a c e I used the cheat system so not quite sure how this works, but basicall

[Audyssey] assistance with puzzles in the inquisitor 3 audio game

2014-10-01 Thread Alex Wallis
Hi list, I am steadily working my way through the inquisitor audio game, the third in the series sisters in dream, I think a lot of the puzzles in the game are quite silly and not logical so I have used the cheat system rather a lot. However I am at a point where I am rather stuck and the cheat

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Alex Kenny
On 12/19/13, Draconis wrote: > Hi Alex, > > Just adding a bit to your comments. > > Apple’s aggressive strategy regarding software upgrades tends to keep their > platforms more robust and stable, but comes at the cost of some backward > compatibility. > > That said, tho

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Alex Kenny
Dark, I'd just like to point out some misinformation in this post, and some misunderstandings about Mac and iOS. First, you said that iOS apps never have compatibility issues with iOS upgrades. This is definitely not the case. Several apps, including Solara (to bring this somewhat back to games)

Re: [Audyssey] help contacting shard workshop

2012-11-18 Thread Alex Wallis
Hi Dark, thanks for your reply, I am not registered on the forum, mostly because I am two lazy to regularly log in and check its topics, I guess I have just stuck to the gamers list as it comes to me, I don't have to go to it to absorb content. it would definitely be good to make contact with

[Audyssey] help contacting shard workshop

2012-11-17 Thread Alex Wallis
make navigation easier. Thanks for any help, Alex. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org

Re: [Audyssey] the Iphone cometh

2012-11-09 Thread Alex Wallis
Hi dark, I am sure it would be fine for you to buy the phone from apple then get some kind of sim free plan separately. Its certainly worth you persuing the vat free option as for example, a sim free iPhone with 64 gb usually costs about £700. If you get it without vat its about £560, so a big s

Re: [Audyssey] the Iphone cometh

2012-11-09 Thread Alex Wallis
Hi Dark, did you ask for the phone without vat? As if your deaf or blind in the UK you have the right to by any Apple products vat free that include features such as VoiceOver or adaptations for the deaf both of which the iPhone have. This doesn't apply to accessories though. You get a signific

Re: [Audyssey] Smugglers 5 Beta released

2012-10-05 Thread Alex Wallis
website out for more information. it is http://hotspotclicker.org/ Hope people find the above useful, Alex. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http

Re: [Audyssey] N A Soft is back and I'm looking for some, , , , testerswith Braille displays

2012-08-08 Thread Alex Wallis
Hi Dark, well I am an atheist so I think that there is no such thing as an after life in the sense that the bible talks about it. I think either we stop existing entirely, or maybe we get absorbed into the environment and affect the atmosphere of a place. I certainly don't think we reincarnate

Re: [Audyssey] N A Soft is back and I'm looking for some, , , testerswith Braille displays

2012-08-07 Thread Alex Wallis
Hi Dark, just curious, what engineers have there been in the past who are blind? I can't name that many historical famous blind people. I know of I think a handful, Louis Braille obviously, John Millton, then there was the king of bohemia think it was in the 12th or 13th century. To give him cred

Re: [Audyssey] N A Soft is back and I'm looking for some, , testerswith Braille displays

2012-08-07 Thread Alex Wallis
Hi Dark, lol, your message made me smile, the part about the early humans. To respond to it, if we are playing the what if game, if we had an apocalypse we also wouldn't have the equipment for making frames and styluses lol. I suppose your right though, in an apocalypse I suspect almost all blin

Re: [Audyssey] N A Soft is back and I'm looking for some, testerswith Braille displays

2012-08-07 Thread Alex Wallis
ying to make is that the skills for maintaining equipment seem to be lacking, I mean you would think a blind society would know of people locally or nearer than the RNIB who could make repairs for me. these are just my thoughts, Alex. --- Gamers mailing list __ Gamers@audyssey.org If you want to

[Audyssey] thoughts on getting dos football game running under iOS

2012-05-25 Thread alex wallis
Hi list, on an old dos computer I still have from the early 90s, I still have an old football club management game, called soccer manager, made in about 1991 I believe, by new era software. The game is entirely text based, the idea is that you are the manager of a football club, you can't actua

[Audyssey] audio wars, jaws support?

2012-03-21 Thread alex wallis
Hi, not sure if the audio wars author keeps up with list traffic, but if you do, I am just wondering, will you be adding jaws support to audio wars? as I don't particularly like relying on sapi or NVDA for voicing games. I know a lot of developers find it hard to add jaws support to games, perh

[Audyssey] help playing Oubliette on iPhone

2012-01-17 Thread alex wallis
to do anything. do I actually need voice over on to play this game? Many thanks for any help, Alex. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-18 Thread alex wallis
Hi, I always check messages after I have finished them, to make sure they are readable, and in case I want to add anything extra in. As far as spell checking goes, I actually don't use an in built spell checker for checking my typing, unless I am in word for example. A far more useful applicatio

Re: [Audyssey] Silversword is not the game for the blind.

2011-12-16 Thread alex wallis
with games very easily, so for example the de steno games, and now this. There is nothing wrong with a hobby, but also you shouldn't nag people about accessibility constantly. These are just my thoughts, I hope they don't upset you or anyone. Alex. --- Gamers mailing list __ Gamers@au

Re: [Audyssey] plans for an updated Lone Wolf

2011-12-13 Thread Alex Kenny
rks on win7 pro or > ultimate, no home premium users, which is most of what (at least > as far as I know) is being sold in computer shops, using Best BUy > Buy as my basis. > > - Original Message - > From: Alex Kenny To: Gamers Discussion list Date sent: Mon, 12 D

Re: [Audyssey] new technology? Balogna! - Re: plans for an updatedLone Wolf

2011-12-12 Thread Alex Kenny
The difference between this situation and the digital TV one is that in the case of digital TV, all transmissions had to switch from analog to digital immediately. In the case of VB, Microsoft deprecated it about ten years ago. And Vb games will still continue to run at least until the version of w

Re: [Audyssey] new technology? Balogna! - Re: plans for an updated Lone Wolf

2011-12-12 Thread Alex Kenny
er games, shouldn't we also be > able to enjoy the games we've already spent money on? > > --- > "Security is not the absence of danger. It is the presence of the Lord." > > - Original Message - > From: "Alex Kenny" > To: "Gamers Dis

Re: [Audyssey] new technology? Balogna! - Re: plans for an updated Lone Wolf

2011-12-12 Thread Alex Kenny
Hi Charles, While this has een brue in the past, Windows 7 used fewer system resources than did Vista, and Windows 8 will use even fewer, as it is being designed to run on tablets and even phones as well as PC's. No one is saying you must upgrade to new technology. However, as previously mentione

Re: [Audyssey] plans for an updated Lone Wolf

2011-12-12 Thread Alex Kenny
second point, that's great that you have a SNES and can play older games. However, I've never seen you post any messages to the list accusing Nintendo of not caring about their customers because you can't play GameCube or Wii games with your SNES. On 12/12/11, dark wrote: > H

Re: [Audyssey] plans for an updated Lone Wolf

2011-12-12 Thread Alex Kenny
Hi Dark, Again, I really think you're misrepresenting Microsoft here. Microsoft actually spends a huge amount of resources supporting older products. For example, one of the reasons Windows Vista was delayed as much as it was is because MS temporarily stopped its development in order to fix major

Re: [Audyssey] my beef about Microsoft - Re: plans for an updated Lone Wolf

2011-12-12 Thread Alex Kenny
Hi Charles, The problem is that trying to maintain old software uses up a lot of resources and becomes very expensive. It is almost impossible to create bug-free software without expending huge amounts of software. NASA, for example, spends billions of dollars and countless months of testing to en

Re: [Audyssey] my beef about Microsoft - Re: plans for an updated Lone Wolf

2011-12-11 Thread Alex Kenny
gt; it's supposed to do? > > --- > "Security is not the absence of danger. It is the presence of the Lord." > > - Original Message - > From: "dark" > To: "Gamers Discussion list" > Sent: Sunday, December 11, 2011 4:04 PM > Subje

Re: [Audyssey] plans for an updated Lone Wolf

2011-12-11 Thread Alex Kenny
if Windows 8 is the last to support VB, you'll still have lots of time to upgrade, as Microsoft supports its operating systems for quite a while. On 12/11/11, dark wrote: > Hi Alex. > > As I said I'm not annoyed that Microsoft update their os, they have to, > even if we don&#x

Re: [Audyssey] plans for an updated Lone Wolf

2011-12-11 Thread Alex Kenny
While I'm not usually the person who will jump to Microsoft's defense, I don't think it's really fair to say they were too lazy to bother adding VB compatibility. After all, Windows 8 will still run games written in VB, but I'm guessing it will require the same tweaks that Vista and 7 do, namely re

[Audyssey] what other old dos games would people like to see ported to the iPhone

2011-11-30 Thread alex wallis
Hi list, I just sent this message to the viphone list without thinking, grr I hate it when I do things like that, I just filled in the address on autopilot without thinking. just thought I would throw this question out there to see what sort of replies come in, what other old dos games would

Re: [Audyssey] The app is finally here!

2011-11-30 Thread alex wallis
Hi, thanks for your reply, I actually didn't see any dialogue asking if I wanted instructions when I first ran the game, but that was because I was two impatient when the copyright notice came up. I am using a bluetooth keyboard, I hate the iPhone virtual keyboard with a passion, the only time

Re: [Audyssey] The app is finally here!

2011-11-30 Thread alex wallis
Hi, I am probably looking in totally the wrong place, but how exactly do we play these games? I did play the pc versions back in the day, so am interested to see how this app performs. I have been able to launch the app, and select what game I want to play, but then I can't figure out how to act

[Audyssey] question about silver sword rpg game for iPhone

2011-11-24 Thread alex wallis
fun doing so. Many thanks for any help, Alex. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org

[Audyssey] question about input methods for swamp

2011-11-14 Thread alex wallis
Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window

[Audyssey] managed to crash swamp game

2011-11-14 Thread alex wallis
Hi, I guess this bug is probably known about, but I thought I would report it anyway. I just managed to cause a bad swamp crash. I did this by trying to change output from sapi to jaws, I assume jaws support hasn't been built into swamp, or support for any other screen readers. I pressed tab a f

[Audyssey] what is the status of jaws support in all aproan titles

2011-10-19 Thread alex wallis
Hi, I am just wondering, has jaws support now been added in to all games by aproan? I hope some will be developed further, like the time travel game, that sounded interesting, though I haven't beaten it yet. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-m

Re: [Audyssey] Darkruise Question

2011-10-19 Thread alex wallis
Hi Jeremy, that's a shame you won't be working on the game, it actually did sound like it could be really cool, especially with the different weapon choices and skill set choices. will you reconsider, and actually think about turning this into a proper game if there is enough demand from the co

[Audyssey] dark ruse is very creepy!

2011-10-19 Thread alex wallis
Hi. just wanted to say, dark ruse is creepy, the back story and the theme music combined. I hope we get some actual content soon, as it does sound a cool idea, I hope I can get to sleep tonight lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to ga

[Audyssey] another bug with raid groups in castaways

2011-10-13 Thread alex wallis
Hi. I have another bug to report with raid groups in castaways. when the raid group comes back from attacking the city, and you try to send out another group, you get told that you already have a group out on a raid, even though the group in question has returned. in fact, so far running castawa

[Audyssey] serious bug with raid groups in castaways

2011-10-12 Thread alex wallis
Hi. I just found a rather serious bug in castaways with raid groups. the bug is that if you send a raid group out to attack the yetty city, if a squad of yetty assassins then turns up, they can still injure or kill troops that you sent out on the raid. --- Gamers mailing list __ Gamers@audysse

[Audyssey] question about placement of walls in castaways

2011-10-11 Thread alex wallis
hi list. I am just wondering, how does the placement of walls work in castaways? do walls always have to be built between things so for example two bits of forest or two rocky fields, is building the wall between two objects what determines what direction the wall is facing? so for example, in m

[Audyssey] follow up to last message

2011-10-11 Thread alex wallis
Hi list. me again, in fact I also just thought, the thunderstorm at the moment destroys goods, but perhaps on higher difficulty levels it could also destroy buildings. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.

[Audyssey] new castaways disaster suggestion

2011-10-11 Thread alex wallis
Hi list. I just had a cool idea for another disaster that could be added to castaways. what about having the possibility that your cook could burn down the tavern, and on high difficulty levels, you could add in that the tavern could be burned by the fire, and also buildings in other squares s

[Audyssey] bug with castaways and peasants supplying buildings

2011-10-11 Thread alex wallis
Hi. the following bug is still present in castaways and has been for some time. if a building is destroyed, peasants still try to deliver supplies to it. for example, my tavern was just destroyed, and my peasants still tried to deliver food to it a minute or so later. and it wasn't old messages

[Audyssey] suggestion for improving reporting of troop numbers in castaways

2011-10-10 Thread alex wallis
Hi. I am playing the current castaways, and I just had an idea which I think would really make managing troops easier. at the moment when you go through the different jobs you are told how many of each type you have. now, this is my idea. in the case of troops, because training takes a while

[Audyssey] trying to contact thomas ward

2011-09-26 Thread alex wallis
Hi, Thomas, I am trying to contact you, in your capacity as moderator of the gamers list, I am seeking permission to post a particular message, I am wondering, did you get my message I sent you yesterday? I have been having a few issues with e mails not reaching people recently, so thought I wo

[Audyssey] suggestion for improving message handling in castaways

2011-09-18 Thread alex wallis
Hi list. I am playing a game with about 70 people at the moment. I saw a message a while ago from someone experiencing huge message delays in a game, and she speculated it was because of the number of people she had in her population. I two am now experiencing this, and I wonder if it could be a

[Audyssey] suggestion for changing the way doctors heal people in castaways

2011-09-17 Thread alex wallis
Hi list. I am still playing castaways mission 4, and I think from playing it quite a bit a change really needs to be made to the way doctors heal people. at the moment, they heal people in the order they become ill, now OK, that's fine when you don't have plague to deal with. however, once plagu

Re: [Audyssey] accessible games for android

2011-09-16 Thread alex wallis
Hi Daren, well to save you hunting around, I will provide you with the names of the keyboards I have found so far, one is called the nuu MinniKey, another is called the tk421 and the third is called the buddy case, and is available from www.boxwave.com apparently this particular keyboard has a v

[Audyssey] castaways suggestion for disposing of useless people

2011-09-16 Thread alex wallis
Hi list. Just a thought, I am in the middle of playing castaways mission 4, and I had an idea for population control. at the moment, we have the ability to destroy buildings, and I think it would be cool if we could kill off parts of our population in the same way. for example, I am at the stage

Re: [Audyssey] accessible games for android

2011-09-16 Thread alex wallis
Hi daren, I am now really considering the I phone, as I found out about several cases you can get for the I phone that come with built in blutooth qwerty keyboards, from reading reviews, they all sound like they have advantages and disadvantages over each other. do you think using one of these

[Audyssey] bug with castaways gramma

2011-09-15 Thread alex wallis
Hi. another little bug I just noticed with castaways in general, when the game has to refer to 1 person, it says 1 people instead of person. so for example all my population had starved to death and I had one person left, so I did shift t to find out energy levels, and it said 1 people instead

[Audyssey] bug with castaways mission 4

2011-09-15 Thread alex wallis
hi. I noticed a slight bug with castaways mission 4. when the zombies turn up on your land, and you press shift g, you are firstly told there are goblins on your land, and then the location where the zombies are. and then, at the end you are told there are no invaders on your land, lol. I think

[Audyssey] sorry, previous message was sent to the wrong list

2011-09-15 Thread alex wallis
Hi list. sorry, my message regarding the nokia e7 was sent to the wrong list. I had just been reading through messages from the gamers and talks lists, and got muddle up which list I should be replying to. please ignore my last message. --- Gamers mailing list __ Gamers@audyssey.org If you want

[Audyssey] help locating soft key 5 on the nokia e7

2011-09-15 Thread alex wallis
Hi list. I have two questions for nokia e7 users. firstly, although I am able to make a call on the e7, if I get through to one of these menu driven phone systems, talks says soft key 5 for dialer. I assume this is to bring up a keyboard on the touch screen showing numbers that can be dialed i

Re: [Audyssey] accessible games for android

2011-09-15 Thread alex wallis
Hi sean, I did a bit of googling last night, and ran across stem stumpers, which is available for I phone and android, but to date that is the only game for android I have come across, and it doesn't even sound two exciting. you are right about symbian being discontinued in favour of windows

[Audyssey] accessible games for android

2011-09-14 Thread alex wallis
rently has no accessibility, so I think it might be time to leave the sinking ship of symbian. many thanks for any help, alex. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscr

[Audyssey] rs games link on pcs games website broken

2011-09-08 Thread alex wallis
Hi, I just thought I would let phil and the list know, the link to the rs games site that is provided on the pcs games website is broken. the link on the pcs games website still points to x site interactive, the rs games site address now is http://www.rsgames.org/ --- Gamers mailing list __ Gam

Re: [Audyssey] sound for closed buildings in castaways

2011-09-02 Thread alex wallis
Hi, what did you think about the message idea for when the tavern runs out of food? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.

[Audyssey] sound for closed buildings in castaways

2011-09-02 Thread alex wallis
Hi. I think it would be quite useful to have a sound for when a building is closed and you go over it, as sometimes I close my tavern after it is stocked so peasants can do other things. however, I frequently forget it is closed til people start dying. so it would be quite good to have a sound

Re: [Audyssey] slight bug with castaways window title

2011-09-01 Thread alex wallis
Hi jeremy, I understand why there is a blank space when hitting tab, perhaps I shouldn't have put two issues in the same message. the bug I wanted to report was that once you have changed the speech mode, even when jaws support is active, the actual title of the application window says window e

[Audyssey] suggestion for handling castaways mission intros

2011-09-01 Thread alex wallis
Hi. I just started playing castaways 2.0, and a thought struck me about the mission intros. firstly, an option to disable showing of the mission intro would be good, as for those who have heard it several times it can be a bit tedius reading it again and again. also, something else I have noti

[Audyssey] slight bug with castaways window title

2011-09-01 Thread alex wallis
Hi. I just downloaded castaways version 2.0, and I jjust noticed something which I think has been present for several versions. basically you press tab to change the speech mode which castaways uses, and the first time you press tab it doesn't say anything. however, you press tab again, and it

[Audyssey] better control of troop training in castaways

2011-08-16 Thread alex wallis
Hi.Hi, I am still playing mission 3 in castaways, and I must say I think it needs some serious rebalancing, at the moment I think its unbeatable. but anyway that's not why I am writing, I am writing to ask could we have more control over troop training? as at the moment, the game seems to automa

[Audyssey] bug with peasants and construction sites in castaways

2011-08-16 Thread alex wallis
Hi. I am just playing mission 3 in castaways for the first time, and I have just noticed a bug with peasants. I am sure this must have been reported, but I thought I would send this just in case. at the moment, I have the enemy sitting on my land, they have burned down all my buildings, as well

[Audyssey] arrangement of buildings list in castaways and a suggestion.

2011-08-16 Thread alex wallis
Hi list. just a bit of a suggestion regarding the building list in castaways, at the moment, the order of the list seems a bit haphazard, for example, I think that all the farm types should be listed right next to each other, at the moment you have meet and vegetable farms, and then right near th

[Audyssey] suggestion for building constructions in castaways.

2011-08-10 Thread alex wallis
Hi. I am just writing as I have a suggestion for building construction in castaways. could the close feature be made to apply to buildings being built? this would be useful, as I frequently find my builders carrying on building something, when I would rather they revert to peasants, because th

[Audyssey] suggestion for castaway faults purks system

2011-08-09 Thread alex wallis
Hi, just an idea that I thought of with castaways, at the moment we can only select a fixed number of faults, starters and purks. so, my idea is still leave the minimum numbers of faults, starters and purks, but give the option of selecting more of any of them if you want. I think it could lead

[Audyssey] question about the 7 128 game book and jaws

2011-07-31 Thread alex wallis
very sluggish and unresponsive. It worked fine under xp, leading me to think there must be an issue somewhere with windows 7 or something. any help with the above issues would be really appreciated, thanks, Alex. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, s

[Audyssey] castaways, noticeable performence issues when graphics are on

2011-07-29 Thread alex wallis
Hi, I just thought I would say in the latest castaway, there is a noticeable slow down in the game tick sound on blazing when graphics are enabled. I didn't even know there were graphics now in the game, I certainly don't think they should be on by default, as most players on this list are tota

[Audyssey] question about new professions in castaways.

2011-07-29 Thread alex wallis
Hi, just wondering, what do new professions do, such as architects? are they designers? I upgraded a builder to one, but he didn't seem to do anything. also, I had one builder who I couldn't make change jobs, it said he had been specially trained. I was only able to get the monks to start worki

Re: [Audyssey] question for those players of smugglers 4

2011-07-28 Thread alex wallis
Hi dark, thanks for the reply. I had forgotten you needed to close the intro message before you could pull up game options. My god, this guy is a sloppy programmer, he clearly doesn't use captions in his code to set a proper window title. If anyone is interested, I am using a very powerful set o

[Audyssey] question for those players of smugglers 4

2011-07-27 Thread alex wallis
Hi list. I have a question for those of you who have played smugglers 4 by neils bower games. I bought the game ages ago, and gave up with it as the screen just looked a total mess with jaws, but things seem to be a bit better now, I don't know if that's down to different display settings or wh

Re: [Audyssey] looking for an old game the savage gamut

2011-07-25 Thread alex wallis
Hi dark, sorry to disappoint, but the links on audiogames.net still point at his website, so if you could update them when you have a spare moment I would appreciate it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org

Re: [Audyssey] looking for an old game the savage gamut

2011-07-25 Thread alex wallis
Hi damian, if you could please upload the savage gamut bundled in its new installer, I would appreciate it, as it looks like nobody else hosts it. the link on the audiogames.net site which points at your site is broken, you might want to speak to the person who runs it about getting the games e

[Audyssey] looking for an old game the savage gamut

2011-07-24 Thread alex wallis
aller. thanks for any help, Alex. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All message

[Audyssey] random idea for a crime game.

2011-07-21 Thread alex wallis
Hey list, I was just thinking over what happened with Thomas, and that how him coming back on list is great for the community. Then I suddenly thought and also now he won't be remembered as another James north. And then sort of off the back of that, I thought now wouldn't that be an interesting

Re: [Audyssey] problem with castaway, game timer seems to, have stopped working

2011-07-19 Thread alex wallis
Hi aproan, I thought of that, and I tried pressing spacebar several times, and got the correct game pausing and unpausing sounds, but the timer didn't start. I guess you will see from the file whatever event happened before the freeze. I have given both files self explanitory names, so I hope t

[Audyssey] problem with castaway, game timer seems to have stopped working

2011-07-19 Thread alex wallis
Hi. I am playing castaways on hard difficulty, and something really odd just happened, the game timer seemed to stop working. by this, I mean the tick sound you get when the game is unpaused and events are happening. it just suddenly stopped, and nobody did anything. I have saved the game, and

[Audyssey] bug in current castaways with stocking ship

2011-07-19 Thread alex wallis
Hi. I am playing with the latest version, and the ability to close farms really is useful. one thing I noticed though is that on farms, the message is wrong it still talks about peasants bringing supplies when you close or open it, when it should talk about farmers harvesting. anyway, I just f

[Audyssey] is temperal still being worked on?

2011-07-18 Thread alex wallis
Hi, I am just wondering, is temperal still being worked on? its a cool game, and I still haven't beaten it lol. I actually just found a bug, easily fixed I am sure with some checks. But, I just crashed the game when I accidentally entered letters into the time travel box instead of numbers. I

Re: [Audyssey] bug with stocking ship in castaways

2011-07-17 Thread alex wallis
Hi aproan, I think it was my mistake, the ship already had its vegetables, I got I think one message after saying vegetables were dropped off at the ship and that was it. I just beat my game, so I don't know if that makes a difference. I didn't get the message again after one or two times. ---

[Audyssey] bug with stocking ship in castaways

2011-07-17 Thread alex wallis
Hi. I just noticed this bug in castaways when stocking the ship. peasants continue bringing things to the ship, even when it already has all of a particular item. for example, my ship has 50 vegetables, but peasants still keep bringing them to the ship. --- Gamers mailing list __ Gamers@audyss

Re: [Audyssey] farm management in castaways

2011-07-17 Thread alex wallis
Hi aproan, I only just saw your post saying you were planning to allow the closure of farms, that's cool. is that feature in the currently available version? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can mak

Re: [Audyssey] farm management in castaways

2011-07-17 Thread alex wallis
Hi dark, that's the point, you can reassign farmers sure, but you can't control what the remaining ones are going to do. so you could still easily end up in the situation where your farmers are wasting effort grabbing vegetables etc, when you would rather all farmers concentrate on wine product

Re: [Audyssey] farm management in castaways

2011-07-16 Thread alex wallis
Hi. I was trying to keep vin yards going yes. but I could easily see myself wanting to stop weet production but carry on producing vegetables etc. I think perhaps it would be better if you could assign farmers for specific types of farm. --- Gamers mailing list __ Gamers@audyssey.org If you wa

[Audyssey] farm management in castaways

2011-07-16 Thread alex wallis
Hi list. Just another suggestion, but I think there should be an option on farms to stop peasants harvesting from them. as I have had a few situations in this current game, where I have had say 100 flower and over a hundred vegetables. obviously that is quite a lot, and I don't need more of said

[Audyssey] bug with production of materials

2011-07-16 Thread alex wallis
Hi list. I just found a rather serious bug with production, at least I think its a bug. the issue is as follows, I assume this problem probably affects all second and third stage jobs. I noticed it however in the production of cloth. I suddenly realised that my taylors kept weeving animal fur i

[Audyssey] keeping track of goblins in castaways

2011-07-16 Thread alex wallis
Hi. another thought that just occurred to me. could we have a key stroke so we can check where the goblins are on our land? perhaps shift g I think this would be helpful, as we can more easily use the information to place guard towers to allow knights to destroy the goblins more quickly. ---

[Audyssey] suggestion for improving building management in castaways

2011-07-16 Thread alex wallis
Hi. I am just writing, as I am in the middle of a game of castaways, and I had a thought about ways to make it easier to keep track of what might be needed in the game. That is, could we either have a new keystroke, or it given as part of existing information, to find out how many of each type

[Audyssey] bug with castaways 0.9b strong start

2011-07-16 Thread alex wallis
Hi list. I am sure this has been reported before, but I just tried playing with the strong start option set, and I wasn't given my store house. I checked and I am definitely on 0.9b, but I couldn't find the store house when I hit shift d and shift f, and I did try leaving the game unpaused for

[Audyssey] prioritising tasks in castaway

2011-07-15 Thread alex wallis
Hi. I am in the middle of another game of castaways, I am not doing two badly, I have built the ship, but my peasants aren't stocking it, they are still carrying stuff to the tavern, and the baker hasn't done anything though I think it might be because they didn't finish the mill. I can't be b

Re: [Audyssey] jaws support in castaways and other games (Jeremy Kaldobsky)

2011-07-15 Thread alex wallis
Hi, I really would like to see jaws support fixed up, as I am having to put up with those microsoft voices because I am running windows 7 64 bit, the good 32 bit voices install, and can be used by jaws for example, but they are not listed in the control panel, and I am beginning to really tire

[Audyssey] jaws support in castaways and other games

2011-07-15 Thread alex wallis
Hi aproan, I am just wondering, have you had any luck improving jaws support for your games? I think if we could play using jaws rather than sapi it would really improve game play, particularly as its quite hard to get good sapi voices running under windows 7 64 bit. this is just a suggestion

[Audyssey] question about farms in castaways

2011-07-15 Thread alex wallis
help, Alex. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be sea

[Audyssey] question about navigating in terraformers

2011-06-30 Thread alex wallis
Hi list. I am just wondering, does anyone know if there is a way to side step in terraformers? As I checked the documentation but couldn't see anything about if this is possible. I find it quite hard to navigate around with turning etc, and finding doors and other objects isn't easy if there is

[Audyssey] question about algy in lunimals

2011-06-22 Thread alex wallis
. Thanks so much for any help, Alex. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are

[Audyssey] assistance with luminals mission 10

2011-06-15 Thread alex wallis
s for any help, Alex. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived an

[Audyssey] help with lunimals mission 5

2011-06-12 Thread alex wallis
get eaten or die, same thing, eventually the cats all die. I don't get it, as I have trees all over the land area. And I believe the mice like acorns. Thanks so much for any help, I am really stuck. Alex. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E

[Audyssey] assistance playing lunimals

2011-06-12 Thread alex wallis
would really appreciate some help, as it looks a really cool game, its just jaws doesn't appear to like it. Of course once I do get jaws settled down, can I have some suggestions how to get started? Many thanks for your help, alex. --- Gamers mailing list __ Gamers@audyssey.org If you want to

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