Hi Josh,
Haven't played the star wars map yet, but that sounds pretty awesome, I'll
have to give it a go over this weekend.
I've downloaded the new version of tactical battle, but not got round to
playing it yet. I've played the older version though and it's a great game.
but looking forward to
I don't have it anymore.
it came in an abandonware and junk package I got a while back.
Most of that package was either broken, demo or simply not working.
At 09:01 AM 3/1/2014, you wrote:
can you send me lite battles? the installer file if you have it
using windows7 laptop
On 2/26/2014 2:22
Hi,
I am not surprised. Light Battles, what I seen of it, was not exactly
anything to write home about. I suppose in time it might have been a
good game, but it was poorly written, very buggy, and it is for those
reasons I never decided to keep it myself much less put it up on the
USA Games
Well to be honest they were just sound mods.
I see no real challenge in them to be honest.
As sound mods over the simple now old interface they were ok but I am
not sure how much we would get out of those.
At 07:31 AM 3/1/2014, you wrote:
Hi Shaun,
Actually Chopper Patrol was not an engine.
Well a lot of jims stuff would have a bit of math though most of the
non adult stuff sports, card, arcade, etc have rules for each game
established or based off board games so some simple math would need
to be made for some of that.
Probably not as much as shades of doom and you do have rules
Hi Shaun,
Yes, they were just sound mods, but there is also plenty of room to
improve upon the basic ideas. If rewritten with a game in mind they
could have more music and sound effects added, a scoring system added,
and more difficulty levels. In short, let's not throw the idea out
just because
Well technically there are 3.
2 of them starfighter patroll and x wing patroll are based on the
chopper patroll engine, that was made by I think it was either dan z
or blindsoftware those are vb6 and quite old.
The other is lite battles which on my system keeps crashing.
at any rate it was
Hi Shaun,
Actually Chopper Patrol was not an engine. It was just a sample arcade
game written by Blind Software formally BSC Games to show the basics
of writing games in Visual Basic 6. However, you are right there were
a couple of Star Wars mods for Chopper Patrol, neither of them very
good, and
well they are all vb6 games for now.
At 01:39 PM 2/27/2014, you wrote:
I wonder how jim kitchen makes his games. like his football and side
scrollers? I wonder if they need lots of calculations?
using windows7 laptop
On 2/26/2014 7:14 PM, Thomas Ward wrote:
Hi Josh,
No, programming is not
Hi Shaun,
It is true that Jim Kitchen writes all of his game sin VB 6, but that
wasn't quite what Josh was asking. He was wondering more specifically
if games like Jim's Football game etc have a lot of math involved. the
answer in that case would be no.'
In a game like football obviously a
can you send me lite battles? the installer file if you have it
using windows7 laptop
On 2/26/2014 2:22 AM, shaun everiss wrote:
Well technically there are 3.
2 of them starfighter patroll and x wing patroll are based on the
chopper patroll engine, that was made by I think it was either dan z
Hi Josh,
Not sure who your question was directed at, but I do not have the
setup for Light Battles myself. Else I would consider putting it up
for download.
Cheers!
On 2/28/14, Josh joshknnd1...@gmail.com wrote:
can you send me lite battles? the installer file if you have it
using windows7
Hi Josh,
As Thomas said, I use pretty basic math in my games even my racing simulator
Mach 1. And Puppy 1. I also got threw algebra and geometry, but that is it.
I just make up the math as I go. And I do experiment with it until I like the
way that the games play. In Puppy 1 the planes
Lol I know I know! But I can keep on dreaming! Hahahaha.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Wednesday, February 26, 2014 7:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] star wars
Hi Darren,
Well, such a project
Hi Lindsay,
Technically I did have a Star Wars game in production. I still have
the sounds, code, etc and once I figure out what I want to do with it
I certainly can create one myself.
At this point I am considering updating it to run on my cross-platform
engine and releasing it as open source
Hi Josh,
Not necessarily. I did have a Star Wars game in development but set it
aside when Lucas Licensing told me they would not me legally license
the Star Wars trademarks etc. I didn't get rid of the code etc, but it
would need to be updated with my current engine.
Now, my original idea was
Nah. I would vote for 3d!
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Wednesday, February 26, 2014 9:54 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] star wars
Hi Josh,
Not necessarily. I did have a Star Wars game
Hi Josh,
It is true a lot of blind gamers do tend to like side-scrollers more
than say first-person games. I think a lot of that has to due with the
fact some have poor spatial orientation skills and have problems
playing games like Shades of Doom, Sarah, and Technoshock. Those
aren't even full
Hi Darren,
For the record, so would I. A full 3d environment would be different
from all the other accessible games out there, and there is so much
more a person can do in a full 3d environment that just would not work
in a 2d environment.
For example, I remember playing games like Jedi Knight
Oh man you are getting me excited! Lol! I say go for it!
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Wednesday, February 26, 2014 10:13 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] star wars
Hi Darren,
For the record, so
well like I said before I did good in pre-algebra and ok in algebra 1.
and the geometry class I took went fine and I enjoyed that but needed
help because someone had to draw the shapes for me so I could do the
work and sometimes I needed a bit of help with that also. I did read an
article on
Hi Darren,
Well, such a project is not in my immediate plans so try not to get
too excited. I don't know when or if I'll complete that project given
things are up in the air right now time wise, and I can't even find
time to finish the two projects I am suppose to finish before creating
something
Hi Josh,
No, programming is not Algebra, but math plays heavily into game
creation. Especially, when calculating the angle and speed of an
object as it is moving through 2d or 3d space along a certain
trajectory. If you add realistic physics into the mix some Calculus
may be needed to calculate
I wonder how jim kitchen makes his games. like his football and side
scrollers? I wonder if they need lots of calculations?
using windows7 laptop
On 2/26/2014 7:14 PM, Thomas Ward wrote:
Hi Josh,
No, programming is not Algebra, but math plays heavily into game
creation. Especially, when
Hi Josh,
No, Jim Kitchen's games don't need a lot of math, because they are
rather simplistic games. The majority of Jim's games are card and
puzzle games which only require basic mathematics. Jim's Football game
only needs basic math because he is not calculating physics modeling
etc in that
how about jim's awesome homer side scroller game? do side scrollers like
that need advanced math? were you blind your whole life? how did you
learn all that math? did you have expensive braille math books like I
did? well I had them but didn't get much out of them. I wish there were
a book
to tell you the truth I'd be happy even if I could just make side
scrollers. and maybe a shades of doom type game. not sure if there's
advanced math in that one or not though.
using windows7 laptop
On 2/26/2014 7:48 PM, Thomas Ward wrote:
Hi Josh,
No, Jim Kitchen's games don't need a lot of
Hi Josh,
Not necessarily. Keep in mind a lot of Jim's games including Awesome
Homer are fairly simplistic compared to mainstream games of that type.
There is no physics modeling, no analog jump system in place, etc
therefore I suspect when he wrote Awesome Homer Jim most likely just
used basic
Hi Josh,
In a game like Shades of Doom that would require a bit of higher math
such as Trigonometry and Geometry to perform basic calculations such
as distance and direction to other game objects such as enemies,
walls, special items, etc. Even though Shades of Doom is a 2d
environment not 3d you
Hi Josh,
sorry, no. To my knowledge nobody has created one and released it. As
you know I was developing one, but ended up shelving that project due
to concerns over copyrights. LightTech was suppose to be making one
but they never completed it before they disbanded. So as far as I know
nobody
Too risky. Lucas Arts is murder when it comes to protecting their
trademarks.
Pinky, are you pondering what I'm pondering?
-Original Message-
From: Josh
Sent: Tuesday, February 25, 2014 4:10 PM
To: Gamers Discussion list
Subject: [Audyssey] star wars
hi
are there any good audio
I was thinking about bgt and it seems in the audio gaming community side
scrollers are quite popular. I just gotta make myself sit down and play
with it i think.
using windows7 laptop
On 2/25/2014 6:31 PM, Thomas Ward wrote:
Hi Josh,
sorry, no. To my knowledge nobody has created one and
looks like I'm gunna have to make myself sit down and learn bgt. at some
point here... guess if I want an accessible side scroller star wars game
I'm gunna have to do it myself and I'll release it as open source. let
lucas arts come after me I don't care the game will be open source anyways.
I'd be really interested in the game. Hope you can create one.
-original message-
Subject: Re: [Audyssey] star wars
From: Josh joshknnd1...@gmail.com
Date: 26/02/2014 12:41 am
looks like I'm gunna have to make myself sit down and learn bgt. at some
point here... guess if I want an accessible
if I can find the time to learn bgt with other stuff I got going on now.
using windows7 laptop
On 2/25/2014 11:40 PM, Lindsay Cowell wrote:
I'd be really interested in the game. Hope you can create one.
-original message-
Subject: Re: [Audyssey] star wars
From: Josh joshknnd1...@gmail.com
Unless this game is mostly playable by the blind without sighted assistance,
you'd probably have better luck finding a walkthrough on gamefaqs.com or a
similar site.
--
From: Hunter Jozwiak potbelliedj...@aol.com
Sent: Monday, March 04, 2013
You have my assurances, it is indeed mostly playable. You can
hear a few samples as proof on the Brandon Cole Webpage.
http://brandoncole.net
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or
Hi,
Is this console something that a blind person can use?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Che
Sent: 21 July 2011 21:23
To: Gamers Discussion list
Subject: [Audyssey] Star wars XBox
Hey yawl,
I know we got a
thanks che.
this rocks loads
At 08:22 a.m. 22/07/2011, you wrote:
Hey yawl,
I know we got a lot of fellow star wars fans
on here, so I thought you might be interested
in this article from comic con that posted earlier today:
Microsoft Corp. unveiled a limited edition Xbox
360 console at
Hi,
Dude, that sounds like it would rule. Thanks for sharing this tidbit
with all of us.
On 7/21/11, Che blindadrenal...@gmail.com wrote:
Hey yawl,
I know we got a lot of fellow star wars fans on here, so I thought
you might be interested in this article from comic con that posted
Sent: Thursday, July 21, 2011 8:31 PM
Subject: Re: [Audyssey] Star wars XBox
Hi,
Dude, that sounds like it would rule. Thanks for sharing this tidbit
with all of us.
On 7/21/11, Che blindadrenal...@gmail.com wrote:
Hey yawl,
I know we got a lot of fellow star wars fans on here, so I
Hi Darren,
Well, yes and no. If you are talking about 100% accessibility the
answer is no. That said there are some mainstream titles for the XBox
such as fighting games, wrestling games, and things of that sort we
can play if the person wants to practice at it and use a bit of
memorization for
Hi Dark,
Lol! That's a great idea except you forgot the part about selecting a
Packman character. You should be able to select Mr. Packman, Ms.
Packman, or Packman Jr. :D
Anyway, I know there are still some games you can pick up and play
like the new Final Fight, but my point was that the
Hi Thomas,
You wrote:
As for myself personally I am leaning against anything involving
anyone from the original Star Wars books and movies such as Luke
Skywalker, Darth Vader, etc simply because there is so much written
about them it is getting to be, for me at least, the same old thing
The one
to be. I think we're sort of getting at the same discussion we had about the
wrestling game, sort of.
- Original Message -
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 13, 2011 7:14 PM
Subject: Re: [Audyssey] Star Wars Game Thoughts
Actually tom personally I don't particularly have any interest in pvp.
The modern rpg games that I'd most like to play are things like Dragon age,
the dragonlance series, and yes final fantasy, those which are not based on
some sort of online pvp interaction with other people, but are based on
Hi Phil,
Right. I certainly understand your point of view. Sadly this is yet
again another clear example of how far we have to go to catch up with
the mainstream in terms of gaming. You certainly have a valid point,
but as I said since I've been there and done that already, so to
speak, its less
Hi Dark,
Same here. While I love RPG games I'm not really into the pvp aspects
either. Like you I am a loner and prefer to play the game world as a
single player. If I'm going to play something like Star Wars the Old
Republic I want to enter that world as a single player. If I'm a
Mandalorian
Hi Pitermach,
Well, see that's the problem with something like Star Wars though. Its
grown way beyond the original books and movies. There are several
different series, several books, cartoons, games, and comicbooks.
There is so much history and so many expanded characters that it would
be
Well... The two favorites for me are the side scroler, and the entombed
still game.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, May 10, 2011 9:22 AM
Subject: Re: [Audyssey] Star Wars Game Thoughts/Ideas
Hi tom.
Your experience in that starwars game sound distressingly familiar. I've
been searching for a decent text rp game for a long while precisely for this
reason, and most things I've found have either been so fully of other
players bent on pvp you can't engage in the story, or, have so
HI Dark,
I hear you there. That's precisely why I was throwing the Star Wars
RPG game idea out there for people to ponder. There aren't that many
RPG games for a blind gamer to play and what games there are are lax
on story, focussed on pvp play, and grind, grind, grind. Thus far the
only two
Hi Clement,
I've noticed. My wife wants us to buy a WII since the games are mainly
oriented towards family and kids, and she's not exactly into violence.
So something like WII Sports and Sports Resort are right up her alley.
As for me I love wrestling games, and I don't mind playing something
HI Darren,
Well, I don't know if new games aren't as fun as they use to be, but
you are right about them becoming more complex. Just looking at the
evolution of Star Wars games they've changed quite a lot over the last
30 years.
Back in the Atari 2600 days we had the Empire Strikes Back game
By random thought process tom, that gives me a cool idea!
packman rpg!
Choose your class, ghost muncher, jumper or dot hunter, and level up in
crunching and the magic schools of power pill production! ;D.
Seriously, actually there are a fair few pickup and play games stil around,
but they
hmmm I played prey once.
Obviously I can't give you sfx, but the sounds for organic weapons
were fleshy noises when loading, sometime charging but mostly standard hums.
Firing could sound as normal lasers or missiles or whatever.
The hits were fleshy and the amo usually ate their enemies so you
Hi Clement,
Yeah, that's true. There have been a number of new side-scrollers
coming out of late. I think a lot of it has to do wwith the nostalgia
factor of these games.
For instance, I myself use to play Megaman etc rather heavily until I
lost my vision. Now, that I'm older, a parent, etc I'd
-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 11 May 2011 17:33
To: Gamers Discussion list
Subject: Re: [Audyssey] Star Wars Game Thoughts/Ideas
Hi Clement,
Yeah, that's true. There have been a number of new side-scrollers coming out
of late. I think a lot of it has to do wwith
That's what Nintendo consoles are good for. Actually, a wii would
cover both your needs... the virtual consoles have games from the
last 30 some odd years as well as a lot of family-orientated games.
That's where the problem lies... if you want some m or t rated games
for yourself, the wii
that would be interesting.
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 09, 2011 9:40 PM
Subject: Re: [Audyssey] Star Wars Game Thoughts/Ideas
Honestly, I'd like to see this grow. Start simple, maybe
Hi Clement,
While I agree a game based on the Yuuzan Vong war would be cool I
don't believe I could come up with any sounds that would fit. Its one
thing to read about organic weapons etc in a book and quite another to
invent sound effects from scratch to try and emulate what the books
describe.
Fair enough. And that was no more than that, a suggestion. While I
would've liked a tomb Raider-esc experience, I'm more than happy with
what we're getting... side scrollers and 3d games are both styles I
happen to enjoy. I just suggested a beat em up because it would be
easy to start. as to
Personally, I still like the game based on revenge of the sith.
Side scrollers are usually what I profere, because the way your saying, this
3d would be yes... quite hard.
hth,
Shane
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list
In contrast, if I had to choose, I would prefer 3d... if nothing else
because it is harder and much more of a challenge to play, and
because that brings us one more step to the modern-day mainstream
market instead of the arcade shooter and side-scrolling market which
was popular... more than
Hi Thomas
I think we really need a fps personally.
I've always thought you do what others want regardless of what you want from
your games far to much.
Cheers
Rich
Sent from my iPhone
On 10 May 2011, at 14:22, Thomas Ward thomasward1...@gmail.com wrote:
Hi Clement,
While I agree a game
Hi Clement,
Ah, sorry I misunderstood you. Yeah, I thought you meant write a
beat-m-up and then convert the idea to an FPS or something like that.
That obviously wouldn't be ideal as I've done it once for MOTA, and
definitely wouldn't want to go through that again. :D
Anyway, I certainly
Your point about moving forward instead of sticking to tradition
makes sense. I dunno... maybe I just miss old beat em ups. I'd love
to see a modern game with all the chracteristics of final fight and
streets of Rage. Those were good times.
As to darth bane, I put a lot of time into reading
Hi,
Agreed. Side-scrollers, to be honest, were really huge in the 80's and
early 90's, but have been largely replaced by First-Person action
games, and more recently supplanted by huge multiplayer MMO/RPG games.
Game technology constantly keeps advancing in the mainstream market,
but we, the
Hi Shane,
Well, I wouldn't go as far to say this 3d FPS game would be quite
hard. Challenging yes, but quite hard no. If you have ever played
Shades of Doom it would be a lot like that accept there would be a
virtical up/down axis to movement as well. Plus a number of additional
moves that a Jedi
I say go for it! I've never had problems with SOD or MB. Bring it on
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, May 10, 2011 11:24 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Star Wars
Hi Darren,
Yeah, i haven't either. However, some VI users do seem to have
problems. I'm not quite sure why. Although, that in of itself
shouldn't prevent me from investing time and energy in a really good
FPS Star Wars game.
That said, I'm right now upgrading G3D to use FMOD Ex which is the
best
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, May 10, 2011 12:22 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Star Wars Game Thoughts/Ideas
Hi Darren,
Yeah, i haven't either. However, some VI users do seem to have problems. I'm
not quite sure why
Fair enough. FPS it is... and any help I fcan give will be offered.
Although, oddly enough, with the stream of games sony and mirosoft
have started releasing via downloads for the ps3 and xbox360 through
use of their separate online stores, it's surprising to see how many
side scrollers are
Honestly, I'd like to see this grow. Start simple, maybe a beat em up
with cutsceens to explain a basic plotline and see how far you cfan
go with that. Then, once you've done everything possible with that
beat em up, move to a different genre. As an avid star wars fan I
like all your ideas...
On Tue, Feb 08, 2011 at 06:55:49PM -0500, Phil Vlasak wrote:
When I sat down in the Ziegfeld theater in New York for the first
showing of Star Wars the first movie, I got goose bumps
[My Reply:]
Hi Phil,
Have you read David Weber's Honor Harrington series, which
have some
December 2010 01:53
To: Gamers Discussion list
Subject: Re: [Audyssey] star wars
I know what you mean,.
Like multi tasking as I am ding now closing out the accessible pool for
tonight's game.
Crash
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: Gamers Discussion list
Lol!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: 02 December 2010 11:25
To: Gamers Discussion list
Subject: Re: [Audyssey] star wars
I've never gotten into Starwars much, but would certainly support games
Subject: Re: [Audyssey] star wars
Hi,
Without getting into it I must agree. Let's consider how many people have
complained at Muhammed for misspelling words...
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf
' gamers@audyssey.org
Sent: Thursday, December 02, 2010 3:17 AM
Subject: Re: [Audyssey] star wars
Hi,
Without getting into it I must agree. Let's consider how many people have
complained at Muhammed for misspelling words...
Best Regards,
Hayden
-Original Message-
From: gamers-boun
Sorry, but what does a prick mean?
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 02, 2010 3:25 AM
Subject: Re: [Audyssey] star wars
Not just that... but the general principle of calling someone
...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 02, 2010 1:06 PM
Subject: Re: [Audyssey] star wars
Sorry, but what does a prick mean?
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent
:06 PM
Subject: Re: [Audyssey] star wars
Sorry, but what does a prick mean?
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 02, 2010 3:25 AM
Subject: Re: [Audyssey] star wars
Not just
Ah ok. But I don't think we should get into that topic.
- Original Message -
From: Mich m...@ntl.sympatico.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 02, 2010 6:09 PM
Subject: Re: [Audyssey] star wars
to call some one a prick is the same as calling some
: Re: [Audyssey] star wars
Yeah, but I'm improving now. I notice it. I also use the spell checker
every time I send a post, but I rarely don't do it, perhaps when my brain
doesn't feel like going through spellings.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
Sorry, I miss spelled that.
Wink.
Gary
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 02, 2010 11:06 AM
Subject: Re: [Audyssey] star wars
Sorry, but what does a prick mean?
- Original
Hi Josh,
Based on my personal experience calling Lucas Film, Lucas Arts, etc
about licensing the Star Wars trademark commercially is a lost cause.
We are quite frankly beneath them, and unless you have a company like
Hasbro or Activision behind you they aren't even going to give you the
time of
gamers@audyssey.org
Date: Wed, 1 Dec 2010 11:57:58 -0500
Subject: Re: [Audyssey] star wars
Hi Josh,
Based on my personal experience calling Lucas Film, Lucas Arts, etc
about licensing the Star Wars trademark commercially is a lost cause.
We are quite frankly beneath them, and unless you have
@audyssey.org
Sent: Wednesday, December 01, 2010 6:05 PM
Subject: Re: [Audyssey] star wars
Hi,
I also find the prices you have to pay redicolously high.
Question
Why does it have to be open source for them to ignore the fact that you
made the game? What if you make it freeware?
Kevin
What's spelling has to do with games?
Crash
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: weis...@googlemail.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 01, 2010 11:15 AM
Subject: Re: [Audyssey] star wars
Hi Kevin,
The spelling
That was not the point. I was just correcting him.
- Original Message -
From: Gary Whittington gary...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 01, 2010 9:24 PM
Subject: Re: [Audyssey] star wars
What's spelling has to do with games?
Crash
Hi Kevin,
Well, it doesn't have to be open source per say. The point i was
trying to get at is that it has to be some sort of freeware, like the
open source games are, in order to protect the developer from being
sued. If a developer sells a game with a trademark like Star Wars he
or she is
] star wars
What's spelling has to do with games?
Crash
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: weis...@googlemail.com; Gamers Discussion list
gamers@audyssey.org
Sent: Wednesday, December 01, 2010 11:15 AM
Subject: Re: [Audyssey] star wars
Hi Kevin
the
incident well.
We are the Knights who say...Ni!
- Original Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 01, 2010 3:49 PM
Subject: Re: [Audyssey] star wars
What the spelling has to do
Oh, I see just being a prick then.
Ok sorry.
Gary
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 01, 2010 2:26 PM
Subject: Re: [Audyssey] star wars
That was not the point. I was just
That was uncalled for...
At 07:08 PM 01/12/2010, you wrote:
Oh, I see just being a prick then.
Ok sorry.
Gary
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, December 01, 2010 9:16 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] star wars
That was uncalled for...
At 07:08 PM 01/12/2010, you wrote:
Oh, I see just being a prick then.
Ok sorry.
Gary
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check out
http://playball.ws
For more details.
Crash
- Original Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 01, 2010 3:49 PM
Subject: Re: [Audyssey] star wars
What the spelling has to do
01, 2010 9:16 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] star wars
That was uncalled for...
At 07:08 PM 01/12/2010, you wrote:
Oh, I see just being a prick then.
Ok sorry.
Gary
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That might work...
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jacob Kruger
Sent: Saturday, March 27, 2010 10:32 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] star wars games
Something to do with flat
Just be careful. That might not be good enough if Lucas Arts were ever to
find out. By all accounts they're murder when it comes to protecting their
copyrights.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original
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