[Gimp-user] Re: Re: setting Dynamic text colour

2003-11-12 Thread GSR - FR
[EMAIL PROTECTED] (2003-11-11 at 2253.16 +):
 I got the idea, I found out I can pick the colour with colour picker, 
 select dynamic text, hit the colour button in the dynamic text dialog  
 drag the colour directly from the colour picker to the dynamic text 
 colour selector.

Did you tried dragging _to_ the colour button? You should, if you only
use the dynamic text colour selector as target, not as tweaker. :]

GSR
 
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[Gimp-user] Re: Fwd: [GUG] CMYK under Gimp.

2003-11-21 Thread GSR - FR
[EMAIL PROTECTED] (2003-11-21 at 0834.36 +0100):
 This would be fine for unix based systems too. Are there any plans to
 create an system interface for X to plug-in an CMM?
 Do You know someone allready working on this?

apropos Xcms should give you some man pages, here it does. If one
checks the background of X11 (ie, Silicon Graphics machines) it sounds
logical to have such thing, I have heard that some people have used
custom LUTs to do film work with plain Linux too... so it is all about
lack of publicity and docs, I guess.

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[Gimp-user] Re: Alternative zoom algorithm

2004-01-16 Thread GSR - FR
[EMAIL PROTECTED] (2004-01-16 at 2215.53 +0100):
 There are some issues with the patch, though. I don't really get
 what's happenning in the if (src == 1  dest == 1) clause, and
 I'm not sure completely reverting the old change is the way to
 go.

It is the flip point, and I found the sequence is buggy (100 - 150 -
200 - 100, missing the 150 step when going back). It is special cos
1.0 == (1.0 / 1.0). You are sitting in the middle of the roof, so to
speak. Once you are in the sequence, you can use the normal look up.

 I would go for 
 12.5% 18% 20% 25% 33% 50% 75% 100% 150% 200% 300% 400% 600%
 
 That gives you a smallish set of presets, with extra focus around
 100%, and outside that you let her fly with the newer algorithm.

The sqrt algorithm seems to have problems with rounding, btw. I could
do a different set, with a first 8 at +1 to last 8 at +32 (first group
would be 8, not 16). Or even scaling the factors and playing with the
other part of the fraction (I think that would fix the buggy case
above). The adventage is that all would be handled with the same code
(I am not happy with so many if and switch).

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[Gimp-user] Re: Alternative zoom algorithm

2004-01-17 Thread GSR - FR
[EMAIL PROTECTED] (2004-01-17 at 0309.30 +0100):
 Ideas? Suggestions? (But please do not complain about the lack of your
 favourite zoom level, trying to insert specific missing zoom levels in
 the table above would completely break the advantages of nearly
 homogenous zooming...)

After being pointed in IRC to check what other apps do, a search that
resulted in similar things to what I was trying, going thru discarding
what people is used to or the levels for typical images and finaly get
my patch encouragingly classified as evil, I think I will stop wasting
time and keep my ideas and suggestions to myself.

So I only have a question: why is homougenous zooming the holy grail
that makes the rest of issues discardable? Something other than the
words smooth or continous, which only make me think about animation
and not about painting.

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[Gimp-user] Re: Dot for Dot

2004-01-27 Thread GSR - FR
[EMAIL PROTECTED] (2004-01-27 at 1804.18 +):
 Trying to find out what the Dot for Dot menu item is for. At the moment it
 is a bit of a mystery. Can anyone help?

It makes Gimp display in pixels or in real units. Maybe a visual
example will help you. Compare dot for dot on and off for an image of
512 * 512 pixels with DPI 72 * 144. One will look like a square, the
other as a rectangle.

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[Gimp-user] Re: Laying out book cover.

2004-02-26 Thread GSR - FR
[EMAIL PROTECTED] (2004-02-26 at 1432.05 -0500):
 Is there a way, other than drag and drop, to accomplish this 
 precise alignment?  Is snap to grid the best tool or is 
 there another way? 

When doing such things I have used guides, first one vertical and
another horizontal, so you can place two parts with them. Then zoom
in, add another guide so it marks the edge you want to use as glue
line for the third layer. The auto snapping will do the rest.

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[Gimp-user] Re: Monitor for Gimp

2004-03-29 Thread GSR - FR
[This is personal experience from amateur, so direct instead of list
reply]

[EMAIL PROTECTED] (2004-03-28 at 1438.12 -0500):
 Is there a monitor at a reasonable cost, a few hundreds of 
 dollars, that allows for adjustment of gamma? Bearing in 

Doubt so, but you can get the adjustment via relatively supported
videocard (I tried Matrox and ATI with Xfree86 drivers) and tools to
tweak the LUT, look up table (xgamma, ie). Speaking about monitors,
you can get CRTs with good quality for that price. They should let you
select colour temperatures and come with their own profile.

Check the pro range of known brands, probably the 19 and 21 inches
sizes only. Three years ago 17 inches was pro too, now that size is
crowded by TFTs (*1). Then download all the manuals you can find to inspect
what they do. Matching will not be perfect, but you will be safer than
with a go figure how it behaves monitor.

For the past six or seven years I used Hitachi, CM641ET and CM643ET,
both 17 inches (both same specs, they just changed the name, I think),
nice quality. But they are leaving that market and going for TFTs
now. So some months ago I got a Philips 109P40 for a bit more than 300
euros.

It comes with 9300K, 6500K, 5500K and sRGB presets, allows mid-high
resolutions at high refreshes (using 1280*960 at 100Hz at this
moment), and the target market is CAD and DTP. It even has an extra
input, just in case you need to plug two computers or you have a
workstation that uses BNC instead of the typical 15 pin D-Sub. I
wanted it a bit for colour quality, and a lot for the flicker free
with reasonable resolution, my usage is non pro, but is impossible to
get a monitor in which flicker free is not tied to nice tube and lots
of controls.

I also checked Hitachi, but they are going out of the CRT field as I
said, NEC (fine), Mitsubishi (fine), Sony (expensive), Eizo (also
expensive), Iiyama (fine), LaCie (they rebrand others, and add some
things). Most of them are basicaly *tron tubes (Trinitron, Diamontron,
Whatevertron or just this monitor uses aperture grille tube). The
two lines that cross the screen are weird the first days, or when you
try to concentrate in that area of screen. The *tron mask was also a
bit strange for me, cos I was used to the Hitachi tubes, which
provided really sharp images with their own technology.

If you can go to the shops and see the monitors working, that would be
the best. I did that for the Hitachis, and I was really happy with
them. With the Philips it was a different story, now shops go for
flashy TFTs so I was unable to check a real model in shops around
here, and had to buy by phone a bit blindly.

Good luck shopping. :]

*1: Personally I only like them for pure text processing due the lack
of flicker and reduced weight, but hate them for weird 1280*1024
resolution some have, lack of high resolutions (funny to find
1600*1200 or 1400*1050 in laptops but rarely in desktop TFTs, LaCie
has one but expensive) and the varying colour response. I still have
to find someone that can prove the gamut is above CRTs, last I read
was that a medical targeted monitor with a price over a thousand was
approaching 90% of NTSC range, if my memory does not fail. The mag
company I know go with CRTs, and I agree with the friend I have there:
not yet, maybe in the future, if colour is more important than space,
buy CRTs.

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[Gimp-user] Re: Monitor for Gimp

2004-03-29 Thread GSR - FR
[EMAIL PROTECTED] (2004-03-29 at 1424.48 +0200):
 [This is personal experience from amateur, so direct instead of list
 reply]

Obviously not. Never start a reply while sleepy and never hit send
before checking the field one more time. *hit wall with head*

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[Gimp-user] Re: Re: Re: Re: Monitor for Gimp

2004-04-01 Thread GSR - FR
[EMAIL PROTECTED] (2004-04-01 at 0908.53 +1000):
 Xfree86 implements LUT manipulation through a X extension, but only
 allows you to set a gamma for red, green, and blue (it generates
 the LUT values internally).  The basic commandline interface to
 this is xgamma, and KDE/etc have added their own versions.

I got in IRC a small code snipet that allows full modification, it
inverts the colours so I think it should be possible to load any other
curve you can think of, if it is per channel.
 
 The standard monitor that is modelled by the sRGB colour space
 (which is meant to describe the average [well-adjusted] PC monitor,
 and is specified as the default colour space of the web) happens
 to have a gamma of 2.2 (as well as a white colour of 6500K and a
 bunch of other details).

Most monitors I have found were not 2.2. Only last one is 2.2, and
when sRGB preset. This small detail is what I think has caused lots
of problems, people knew their monitor was designed to be pluged in a
50Hz socket, or 60, or auto select among both, but not what colour
config was provided by it and the video card (and probably do not
understand it anyway).
 
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[Gimp-user] Re: Re: Re: Re: Monitor for Gimp

2004-04-01 Thread GSR - FR
[EMAIL PROTECTED] (2004-03-31 at 2350.03 +0200):
  Let try sorter: the question was do you consider global gamma
  adjustment useful at all? and the reply was yes, not only useful
  but a basic.
 Well, I sortof find it distracting to have the user interface gamma
 corrected. If I set a reasonable gamma value on my X server, things
 look washed out and pale. Is that really desirable?

Some time ago I had the same problem than you: I went from default
config (or lack of it) to something reasonable (or at least try). Yes,
of course, my interface changed at first, so I compensated it but did
not go back to unconfigured state. Since, when I have changed video
card or monitor, I just had to check their settings, not change the
interface all over again. That is what makes it desirable, two
properly adjusted hardware sets will give a similar look.

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[Gimp-user] Re: LittleCMS profile - does it need to be loaded for each image?

2004-04-01 Thread GSR - FR
[EMAIL PROTECTED] (2004-04-01 at 1657.55 +0300):
 Is there a way to load icc profile once instead of each time I load a 
 new image? The monitor isn't changing with images.
 I use GIMP 2.0.0 under windows. To load icc-profile I use someting like 
 view-minitor filters-colour reproduction adjustment (translated ftom 
 Russian interface).

If you are talking about what I think, you will have to load the
profile for every image (and even for every view if you use multiple
views of the same image).

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[Gimp-user] Re: Floating windows

2004-04-01 Thread GSR - FR
[EMAIL PROTECTED] (2004-04-02 at 0112.13 +0200):
 I'd like to know how to set any floating window back into the main window. 
 Don't know if I'm clear.. 'cause I don't know the english names of the 
 windows !

http://jimmac.musichall.cz/gimp2demos.php and get the docks.avi (less
than 2MB) from one of the listed mirrors. It is a bit jumpy at first,
cos the window manager used creates new windows at the top left
instead of where you drag the inner title, but once you watch it
some times you should be able to figure how to handle docks.

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[Gimp-user] Re: transparent pixels while alpha channel?

2004-04-11 Thread GSR - FR
[EMAIL PROTECTED] (2004-04-11 at 2223.38 +0800):
 I know the question might be silly, because I can dig it out by RTFM. 

RTFPS, P of PNG and S of Spec. But I think GIMP does not support
saving indexed images in which the palette items are RGBA instead of
RGB. You could have tried, convert to index and see if GIMP keeps all
transparent areas or not.

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[Gimp-user] Re: Environment settings big images

2004-04-22 Thread GSR - FR
[EMAIL PROTECTED] (2004-04-22 at 2142.26 +0200):
   On PotatoShop (forced to used at gunpoint), there are no problems
   editing this image or other large images.
  Photoshop handles large images better than GIMP. That's a known fact
  and it's not trivial to improve.
 How, exactly? I've heard this too, but I have no clear idea how
 they do so - do they have a similar caching system, and just make
 better decisions about what to cache and when? Or do they use OS
 specific features to reduce read times for caching operations?
 Or perhaps something completely different?

One thing that GIMP could do is top to bottom composing, if the blend
modes allow it. It will mean that calculations will never be worthless
and that only contributing tiles will have to be accessed. That should
speed up things and reduce memory usage in some cases.

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[Gimp-user] Re: Creating Photoshop FIRE image in Gimp?

2004-04-25 Thread GSR - FR
[EMAIL PROTECTED] (2004-04-24 at 2128.35 -0500):
 What do the Gimp experts say? Can it be done? Will the result be pretty much 
 identical (or even better)?

I guess you can, most techniques apply directly, minor changes to
suggested numbers in worst case. Ooh, and were it says Liquidify, you
have to read IWarp.

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[Gimp-user] Re: What was used to create this graphic?

2004-05-11 Thread GSR - FR
[EMAIL PROTECTED] (2004-05-11 at 0924.31 -0400):
 Copy a square to the left of the top row of letters. Continually
 paste that square over the letters, to extend the gradiant over the
 letters. Then copy a

There is a simpler way: select a one pixel column in the left, just
near the text then scale it horizontaly. Faster than pasting. :]

For extra randomness, use smudge tool to break up the perfection due
the horizontal strech.

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[Gimp-user] Re: Re: What was used to create this graphic?

2004-05-11 Thread GSR - FR
[EMAIL PROTECTED] (2004-05-11 at 0951.52 -0400):
  There is a simpler way: select a one pixel column in the left, just
  near the text then scale it horizontaly. Faster than pasting. :]
 Sounds great! How do you stretch it?

As simple as scale tool (and rotate tool rotates when you need it! ;]
). Work zoomed and/or use the numerical input.

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[Gimp-user] Re: Gimp and web site design.

2004-05-09 Thread GSR - FR
[EMAIL PROTECTED] (2004-05-09 at 0739.12 -1000):
 I found the comments below from a friend of mine on another 
 list provaocative. She is not a Gimp user. I wonder how 
 many of her cautions are universal and how many just 
 dependent on the program used to create the graphics?
[...]

All apps I know can do it, of course people just have to know what is
going on. Also, it would be a lot simpler if some web browsers did it
right to begin with and transparency worked in them as it should.

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[Gimp-user] Re: Gimp and web site design.

2004-05-09 Thread GSR - FR
[EMAIL PROTECTED] (2004-05-09 at 1806.45 +0200):
 However, PNG supports indexing much more advanced than that -
 essentially, an indexed palette entry in png has an alpha
 component, so with indexed png you can antialias to transparent.
 However, this isn't supported in IE for Windows. You can also use
 32 bit PNG which is funny supported on both IE and Mozilla, but
 is a much larger file size.

GIMP does not support indexed RGBA (palette items are four channels,
so all can have some level of transparency, vs typical GIF's one
colour is transp only) and dunno which tool does it. But there
typical problem is that IE does not support 32 bit PNG as it should,
that is, without tricks (some pretty complex). For simplest trick see:
http://www.phoenity.com/newtedge/png_degradability/

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[Gimp-user] Re: Text layer -- tutorial resources?

2004-04-26 Thread GSR - FR
[EMAIL PROTECTED] (2004-04-26 at 1137.26 -0300):
 Well, fist of all, you are encouraged to upgrade to GIMP 2.0 
 first of all, because gimp 1.2 has no support to text layers at all.

at all is too radical, GDynText did it. And anyway, his screenshots
show he got 2.0 fine (or at least a late 1.3). ;]

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[Gimp-user] Re: Trouble concatenating images.

2004-04-27 Thread GSR - FR
[EMAIL PROTECTED] (2004-04-27 at 1741.00 +0100):
  I am getting very lost in layers and not getting far. I have used one
  image as the base layer and tried to expand the layer boundaries to
  allow for the other 3 images, but somehow I just don;t seem to be able
  to work out how I can paste the other 3 images into the resized
  boundary.
 If you are going to be doing this more than once you should probably
 try this tool for creating Panoramic images in the Gimp:
 http://www.shallowsky.com/software/pandora/
 This section of Grokking the Gimp might help too (but I should warn you I
 have not read it myself yet though)
 http://gimp-savvy.com/BOOK/node70.html

Then maybe you want to get extra help (see the front ends):
http://panotools.sourceforge.net/

GSR
 
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[Gimp-user] Re: Some questions about Gimp.

2004-04-27 Thread GSR - FR
[EMAIL PROTECTED] (2004-04-27 at 2002.00 +0300):
   I do a lot of simple painting, and I miss the option to easily
   resize any brush to different sizes,
   I wonder if this function is going to be implemented.

Check bugzilla, there are some wish-level reports about improving
brush system.
 
   Is there a way to get Adobe OpenType (.otf) fonts
   such as Myriad Pro family work in Gimp?

That is a freetype work, check it, I think it supports them.

   IMO the most appealing option Photoshop has
   is Layer Styles manipulations, Fireworks MX also introduced
   somewhat similar Live Effects, is Gimp going in this direction?

Again, reported as wish bug.

   Could you please explain how to customize keyboard shortcuts in Gimp-2
   ( I want to zoom in with =, like in Gimp 1.2.5, instead of Shift+= )

You have to enable it in preferences, in Interface section. Keep it on
if you do it a lot (assign to different filters every day) or off if
just to change some things a single time.

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[Gimp-user] Re: Batch save as with *baseline* encoding

2004-05-22 Thread GSR - FR
[EMAIL PROTECTED] (2004-05-22 at 1239.50 +0300):
 I want to be able to view my photos on my new LG dvd player; however it
 only recognises the *Baseline* encoding.
[...] 
 Is this possible? (also recursively thru child directories).

Try with exifiron and a shell script after you save in GIMP. That
supposing you can not just do all your work with command line tools
like photomolo (provides exifiron), libjpeg apps, imagemagick, etc.

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[Gimp-user] Re: Blur plug-in

2004-06-07 Thread GSR - FR
[EMAIL PROTECTED] (2004-06-07 at 1149.52 +0200):
 The plan is to remove the randomize and repeat functionality. That
 would allow us to also remove the (quite confusing) dialog.
 Filters-Blur-Blur would then be a simple blur with a 3x3 convolution
 kernel. It would be fast and easy to use but of course we it would be
 less powerful. So the question is, is anyone actually using this
 functionality? Are there scripts out there that rely on
 plug-in-blur-randomize to be available?

Why not just ditch it completly then? If it just a 3x3 convolution
that you have to manually repeat, and there are already other filters
and scripts that do the same. The point of repeat is not having to
rerun manually to get a bigger radius blur.

Someone was doing a version that used another channel to control the
repeats, which is a nice improvement. If that is accepted as
improvement it should stay, otherwise I see no reason to keep it along
the generic matrix one and its presets.

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[Gimp-user] Re: Re: Blur plug-in

2004-06-07 Thread GSR - FR
[EMAIL PROTECTED] (2004-06-07 at 1649.35 +0200):
 Sorry, but what other scripts or plug-ins are you referring to? IMO it
 would be a good thing to have a simple and fast plug-in that does the
 job w/o a dialog and I fail to see what other plug-in would provide
 this functionality.

Convolution matrix, and there are scripts floating around that give
matrix presets.

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[Gimp-user] Re: Re: Re: Blur plug-in

2004-06-07 Thread GSR - FR
[EMAIL PROTECTED] (2004-06-07 at 1759.17 +0200):
 calling the convolution matrix plug in and scripts to preset it a simple 
 replacement ?

Well, what would you call a script that just puts a menu entry and
calls convolution matrix with a fixed matrix?

 Please rephrase that to a powerful replacement that can be used by the 
 more then average(new) gimp user.
 Would this mean having a script-fu menu entry fill convolution matrix 
 for : blur/sharpen/edge detect etc. 

Those already exists. The ones I got have some extra controls, but
nothing disallows making no dialog versions.

 2. when using the randomize option the preview makes no real sense 
 since by nature you'll never get twice the same result.

Depends how the code is done, using pseudo random and taking into
account 2d coord it should provide repeatable results.

 4. If a bigger blur is needed use the gausian blur instead of repeating.

They are different things, though, box vs guassian.

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[Gimp-user] Re: status of gimp-help-2

2004-07-04 Thread GSR - FR
[EMAIL PROTECTED] (2004-07-04 at 2356.50 +0200):
 The problem is, that GIMP's UI changes faster than we can
 provide screenshots. My idea was an application which records
 mouse movements and play's them afterwards to create screenshots
 only once and then automatically. This idea has some major
 problem when it comes to different positioning of menus and
 other things, that i discarded the idea. Well, the guys from Sun
 gave said, that we should provide screenshots only when they are
 *really* necessary. Another problem with screenshots are the
 dependencies to languages. I propose, that we shouldn't make
 screenshots for every minor function or dialog, but describe the
 functions or dialogs better.

Dunno how, but K-3D has something like what you talk about or better,
interactive tutorials. http://k3d.sourceforge.net/

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[Gimp-user] Re: Slow [Unsharp Mask] with particular settings

2004-08-17 Thread GSR - FR
[EMAIL PROTECTED] (2004-08-17 at 1052.52 +0200):
 Steve, please don't be so ignorant. Carol has a point here. If unsharp
 mask is slow, it makes sense to look for alternatives. There's no
 point in sticking to your workflow if it turns out that the same
 result can be better achieved differently. So, are you certain that
 unsharp mask is better than using levels?

I tried levels 20 1.0 235 and USM 25 .3 1 in the first image of
http://www.lonestardigital.com/photoshop_quicktips.htm and while the
results look similar, the histogram shows periodic holes (predictable
from levels), so problably that is the reason the action Steve is
porting used USM. Maybe he should give a look at USM code and try to
emulate with blur and other ops.

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[Gimp-user] Re: Blur IIR or RLE?

2004-08-18 Thread GSR - FR
[EMAIL PROTECTED] (2004-08-18 at 1215.36 -0300):
 Has any real difference between IIR and RLE blur effect?

Speed, use RLE for images with big areas of same colour (masks,
renderings of vector based images, cartoons, etc), IIR for those
hardly two neighbour pixels are the same (photographs, noisy
renderings, etc). Or so goes the saying.

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[Gimp-user] Re: kerning

2004-09-07 Thread GSR - FR
[EMAIL PROTECTED] (2004-09-07 at 1733.59 +0200):
 Kerning is alpha and omega of design, and we cannot
 change any fonts anyhow.

I am with you, and it was explained in the bug the first link
references (http://bugzilla.gnome.org/show_bug.cgi?id=120268). Users
do not care if Pango can or can not, or if even if the lib is called
Pango or Ognap. Users want to adjust pairs when they need, so the
image they are working with looks as they want, and that is a case by
case problem. So I guess the reply is no kerning in gimp (yet?).

GSR
 
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[Gimp-user] Re: photoshop's plastic wrap effect in GIMP

2004-09-13 Thread GSR - FR
[EMAIL PROTECTED] (2004-09-13 at 1539.56 +0200):
 but I imagine it would be possible. Perhaps someone could come up with a
 script-fu?

http://wingimp.hp.infoseek.co.jp/files/script/wrap-effect.html

GSR
 
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[Gimp-user] [OT] Some other app (was: gimp in one window)

2004-09-17 Thread GSR - FR
[EMAIL PROTECTED] (2004-09-17 at 2307.46 +0200):
 information. my question is: is it possible to have gimp in one window? like 
 in other graphic programs - not to mention photoshop or photo-paint. i found 

Now that you raise the issue, I wonder what is going in in the
following image http://www.deviantart.com/view/8257589/. New method?
Optional setting? It reminds me of the same app in MacOS (where I
always found it as a bunch of windows), but it is the first time I see
that in MSWindows version.

GSR
 
PS: I know, not GIMP, but it as it is always other apps do foo, so
GIMP should too, I wonder if now the things are reversing.
 
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[Gimp-user] Re: refract or equivalents?

2004-10-11 Thread GSR - FR
[EMAIL PROTECTED] (2004-10-11 at 1810.29 +0300):
 Looking through gimp plugin database, I've noticed refract plugin seems 
 to promise the needed functionality (passing through a lens with lens 
 strength proportional to . However, it seems to be obsolete and I can't 
 get it compiled against gimp v2. After some patching it compiles up to 
 creating of widgets and dialogs part but that's where I'm definitely stuck.

First hit for gimp refract http://gimp-plug-ins.sourceforge.net/refract/

GSR
 
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[Gimp-user] Re: smart resize

2004-10-25 Thread GSR - FR
[EMAIL PROTECTED] (2004-10-15 at 0609.12 +):
  The question is tricky. And I'm very interested in a clear answer. My 
  opinion is that (sometimes) bicubic for reducing smooths the image too much.
 I found this off comp.periphs.scanners:
 http://www.xs4all.nl/~bvdwolf/main/foto/down_sample/down_sample.htm

Another similar pages talking about filtering (demo and/or code) just
in case someone wants to get deeper:

http://www.binbooks.com/books/photo/i/l/57186AF8DE
http://www.antigrain.com/
http://www.path.unimelb.edu.au/~dersch/interpolator/interpolator.html
http://www.xmission.com/~legalize/zoom.html

Basically, there are better methods than current GIMP ones (or some
other common apps, for that matter). Search yourself, not the first
time the issue of best quality (transformations, noise, colour, etc)
appears in GIMP lists.
 
 Though it doesn't tell about 'real-life' performance (PS CS's will
 likely produce 'sharper' looking image), it seems ImageMagick does the
 better thing.

Well, the typical approach to test signal processing systems is to use
some kind of simple input, mostly cos it is easier to compare with
output.

GSR
 
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[Gimp-user] Re: unsubscribe

2004-10-25 Thread GSR - FR
[EMAIL PROTECTED] (2004-10-22 at 1001.22 -0500):
 * Jonathan Chetwynd [EMAIL PROTECTED] [10-22-04 01:19]:
  I have twice now recently unsubscribed via the web from this list.
 No, but you can.  Do it the same way that you subscribed or read the
 bottom of every post in this forum.

He points web interface is not working. Maybe via email interface he
will get it done. The addresses appear in the headers, of course, most
email clients hide them and do not implement tools, so user can not
figure themself nor get the task done by the app, lose / lose due
making things simple. And as everything is web, the trend keeps on
(people mixing mailing lists and web forums, list info not advertizing
the email interface at all...).

List-Unsubscribe: http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-user,
mailto:[EMAIL PROTECTED]

 btw, you top post, full quote, change Subject: thereby altering the
[...]
 Required reading:
http://www.netmeister.org/news/learn2quote.html

oldie rantThat and http://www.rfc-editor.org/rfc/rfc1855.txt should
be recommended reading./oldie rant

GSR
 
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[Gimp-user] Re: flat image bg color change

2004-11-02 Thread GSR - FR
[EMAIL PROTECTED] (2004-11-02 at 0154.19 -0500):
 Thanks Eric.  Here it is.

Ok, I used select by colour, clicking first at the top area, then
clicking with shift key more times and a bit lower until it selected
all but the bottle and some of the white reflection in front.

sides
   selected
  vv

  ##
  ##
 /##\
 
  - bottle unselected
 
 
    
 
  - shadow/edge selected
  - reflection unselected

Then zoom in and finish by hand the reflection, if you have clicked
enough times, down a bit each time, you should have it easy, because
the lower edge of the bottle is dark and should have been cut for you
(the  part in the graphic).

Play with feather, grow/shrink or quickmask if you need to adjust the
selection, until happy. Finally apply the colour with the bucket tool,
using Colour mode for example and adjusting tranparency on the tool
options. That way you get a similar gradient, keeping the reflection.

Another way is that once the selection looks ok, instead of using the
bucket, add a layer, use the selection to build a layer mask, and fill
the full layer. This is a bit more complex, but lets you change colour
quickly (save the selection to channel as security measure, then
remove selection and drag and drop to the image window from selector
as many times as you want) and mode and transparency on the fly.

IOW, concepts you should input into a search engine for deeper
explanations: quickmask, selection, layer mask, layer mode (plus gimp
tutorial with each of them).

GSR
 
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[Gimp-user] Re: Re: How to get rid of OK Cancel Reset images on buttons?

2004-11-11 Thread GSR - FR
[EMAIL PROTECTED] (2004-11-11 at 2157.35 +0200):
 I haven't figured out so far how to use your fix to remove OK, Cancel,  
 Reset, and Save icons from buttons though. I tried adding it to gtkrc  
 and imagerc in all locations, overwriting existing image related entries  
 in gtkrc with this. Maybe there's something like
 
 stock[gtk-button-cancel] ... etc. that I need to add there using this as  
 a template?
 (I don't know these stock image variables)

Yes, that was removed, it was in the big snip part, there are many
items. The ones you want are probably gtk-ok, gtk-cancel and
gimp-reset (quick look into the list I have) but you will probably
still get other buttons with icons. As it is done, you have to define
every icon, without exceptions.

The complete file is 40K, another of similar size for the parts that
have icon. In total, it makes a 100K or so, plus images (it is a gimp
theme experiment atm). I used gtk+'s gle module (from cvs, months ago)
to go inspecting everything, and also checking source files from gimp
and gtk+ libs to figure all the names.

This is why I ask if there is another way, cos all those things were
many afternoons of figuring things. It is easy to understand people
think doing themes can be hard, as soon as you are not just over
painting icons, it can get complex fast.

GSR
 
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[Gimp-user] Re: Infrared Dust Removal

2004-11-27 Thread GSR - FR
[EMAIL PROTECTED] (2004-11-27 at 1038.13 -0500):
 The second part of the process would be to synthesize pixels to fill the 
 holes 
 in the image, by the interpolation of the color values of surrounding pixels 
 to create a seamless blending across each hole. A google search turned up one 
 mention of such a Fill Holes filter, but not the filter itself or any 
 useful clues to its whereabouts or continued existence.
  panda.mostang.com/pipermail/sane-devel/2003-May/007657.html 

Search for the author name or the words that compose his email.

You could look at inpainting techniques, there is a lib but no Gimp
plugin at http://cimg.sourceforge.net/. BTW, that same lib could be
used to remove grain, another common task while scanning.

 Does such a filter still exist for the GIMP, and if so, where is it found?

Brute force ones mostly, like Intelligum or the one mentioned above.

GSR
 
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[Gimp-user] Re: Reducing pixels per inch

2004-11-30 Thread GSR - FR
[EMAIL PROTECTED] (2004-11-29 at 1021.34 -0500):
 I have a large photograph that I cropped and then reduced in size. But when I 
 do that the pixels per inch goes up. How do I reduce an image in size yet 
 keep the pixels per inch at e.g., 90? I scanned at 50 PPI (the lowest Xsane 
 will do.) But when I reduce it to roughly half size by resizing the image 
 
 image-scale image 
 
 the PPI shoots up to 164. If I reset the resolution to 90 then the dimensions 
 go up. 

I started with a 10*10 inch image and 90 DPI (so it will use 900
pixels in each dimension). It is big and 90 DPI, and want it to be
half size, 5 inches but still 90 DPI.

Then in that dialog:

1. Set the units in the top most drop down menu to in(ches), so two
   top most labels will show 10.000, and the two entry boxes below it
   will show 10.000. This step is optional, but shows how things
   change.

2. Input 0.5 in the Ratio X, and as the link button is on, Y will
   change to 0.5000 as soon as you hit Tab. New Width and Height above
   it will change to 5.000 automatically. The boxes in Print Size 
   Display Unit frame will too. But Resolution boxes stay at 90.

3. Accept that settings and wait for Gimp to do the maths.

Finally check in View/Image Info that each axis is 5 inches at 90 DPI,
and logically using 450 for that.

Playing with Print Size and Display Units makes one go up when you
lower the other, and viceversa, they are interrelated and they are
merely the way to access the fields some file formats have to record
suggestions for printing. To really modify the pixel data, you have to
use the top frame controls, Pixel Dimensions.

Instead of Ratio, you can also use New Width and Height in Pixel
Dimensions ones. You _have_ to do step 1 so Gimp know you are going to
input inches, and then you can type 5 in one of the top boxes, Ratio
will be the ones that change to 0.500.

As it has been said already, all this interrelations can sound
complex, but are useful *, provided you know what will move when you
pull from a thread. This could get a video, or some graphical
representation of the relations at least:

Easy:
Top frame sizes  Top frame ratios

 Bottom frame sizes  Bottom frame resolutions

Complex:
  Top frame   Bottom frame sizes

Bottom frame size boxes   Top frame sizes if set to physical units

* Image from a 3D app or a screen capture or whatever, the point is
that nothing matches, it says 1000 pixels, 72DPI and 13.889 inches,
but you need 2 inches and 300 DPI. So you set 300 in DPI box (PSDU's
W and H will say 3.333), then change top drop down menu to inches and
type 2 in PD's Width (PSDU's W and H will go to 2, and PD's Scale
will go to 0.600).

GSR
 
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[Gimp-user] Re: gimp 2.0 woes - screenshots, text, and interface

2004-12-23 Thread GSR - FR
[EMAIL PROTECTED] (2004-12-23 at 1055.42 -0200):
  Maybe I'll just switch window managers whenever I want to take a
  screenshot.
 Is not it faster and easier to take a screenshot of the whole sreen 
 and crop the result?
 You will have the screenshot loaded on the GIMP not on some dummy 
 viewer after all.

I wonder how having to crop, specially if you want it pixel perfect,
is faster.

GSR
 
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[Gimp-user] Re: Re: gimp 2.0 woes - screenshots, text, and interface

2004-12-23 Thread GSR - FR
[EMAIL PROTECTED] (2004-12-23 at 1051.59 -0500):
  I wonder how having to crop, specially if you want it pixel perfect,
  is faster.
 Well, cropping is prolly much faster than killing the wm, editing .xinitrc,
 restarting the wm, etc. for a casual screenshot.

Tried E-ScreenShoot (an epplet)? E based app if what you want is
casual screenshots.

GSR
 
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[Gimp-user] Re: Re: Re: gimp 2.0 woes - screenshots, text, and interface

2004-12-23 Thread GSR - FR
[EMAIL PROTECTED] (2004-12-23 at 1309.48 -0500):
 Holy moley.  I was only vaguely aware that enlightenment had epplets, but
 didn't know much about them.

I thought it shipped with some directly or as related package.

 What's really wierd is that the Debian epplet package is simply called
 epplets, and anything to denote its relationship to enlightenment, like
 enlightenment-epplets, so 'dpkg -l *enlightenment*' won't show its
 existence.
 
apt-cache search enlightenment reports epplets. ;] But yeah, it could
be listed in suggestions or recommendations.

On a side note #e did not seem really colaborative about what is going
on inside E to cause that side effect. I found some old posts about
other apps having issues capturing while E is running, so it does not
seem to have catched enough interest on their side:
http://www.swarm.org/pipermail/support/2001-June/010688.html

Maybe you could fill a bug in debian about this and hope that gets
more attention (or an explanation about why fails, E should be EWMH
compliant by now, but all the some workspaces work sounds rare).

GSR
 
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[Gimp-user] Re: Mosaic plugin question

2005-01-01 Thread GSR - FR
[EMAIL PROTECTED] (2005-01-01 at 2004.51 +):
 Is there a way to render the Mosaic plugin w/o grid lines?
 Example:
 http://epierce.freeshell.org/misc/mosaic_grid.png
[...]
 FYI, I'm trying to Gimpify this tutorial:
 http://www.xanthic.net/tutorials/pstut_screenzoom.html

IMO, to do that tutorial, gimp tools are render grid filter (it can do
both the L pattern and the thick one directly to layers) and pixelize
filter (for the mosaic). Unless the mosaic they talk about is
something else than make image look like nearest neighbor scaling
(which is yet another option too and doable in one step, if you do not
use the 5.5x scaling then pixelate approach and prefer a cleaner
result).

GSR
 
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[Gimp-user] Re: Show mouse cursor arrow in screenshot acquire

2005-01-14 Thread GSR - FR
[EMAIL PROTECTED] (2005-01-14 at 1518.18 -0700):
 I'd like to have the mouse cursor arrow appear in the window of an 
 acquired screenshot. This is for when I want to illustrate a pulldown 
 menu item. When I use the Acquire screenshot functionality of the GIMP, 
 the cursor doesn't appear. Is there a way to have the cursor show up? 
 Perhaps a different screenshot program, but all the ones I've seen on my 
 system also leave the cursor arrow out of the screenshot.

It is how X11 works. There are plans to allow apps to ask about what
cursor is in use, but not yet.

 I'd rather not have to draw a cursor on the image later. Might not be so 
 bad if there was a brush shape that looked like an arrow. Is it possible 
 to add a cursor arrow brush? If so it's probably already been done, but 
 I don't know where to get it.

Yes, from cursor themes or from the default cursor font (yep, that is
what the cursors were until recently). So get one arrow from there,
and paste it more or less where the cursor really was.

Quick trick if you want the plain X11 cursors:

1 Run xfd -fn cursor, resize it if necesary, so things do not overlap.

2 Take a screenshot of it.

3 In gimp, duplicate the background (bg-l for short) and set top layer
to difference, call it diff-l.

4 Move diff-l to the right, one column, and align so you get first
column without any overlap but 2nd, 4th, ... N*2 overlap and show the
cursors with black bg, and 3th, 5th N*2+1 as random crap due unrelated
images mixing. Be careful, or use the arrow keys, so you get the
perfect match, it is not hard to see anyway.

5 Copy the bg-l again, and move it to the top of stack, name it
helper-l, set it to not visible so you can see next step.

6 Merge diff-l and bg-l, to get merged-l.

7 Add a layer mask to merged-l.

8 Invert helper-l colours, then select all of it and copy. Toogle
visible if you need for this step.

9 Activate the layer mask of merged-l and paste, apply the layer
mask. And you are ready to cut any cursors you like.

I think those are more or less all the steps.

Steps 5, 7, 8 and 9 can be ignored if you crop to one cursor and clean
up the black background that will be left around it, for example with
the magic wand as selection method.

GSR
 
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[Gimp-user] Re: Save Dialog

2005-01-24 Thread GSR - FR
[EMAIL PROTECTED] (2005-01-24 at 1103.58 -0800):
 the way the gimp-1.2 worked was that you type a few characters and it
 fills in the rest if this matches any file or directory located in the
 same directory.  then it stops at the point where there are two or more
 choices.  for example, you have a set of images all with the prefix
 ximi- (ximi-001.jpg ximi-002.jpg ximi-003.jpg ...).  the old file
 selector would see the x and fill in the ximi- leaving the cursor there
 for you to fill in the next number.

That happened when you hit tab. Now it tries to guess always, user
requested or not. In some cases that does not only causes user fights,
but seems to also cause slowdowns when the underlying file system is
network based, cos it is guessing again and again (looking for more
info to confirm this).

GSR
 
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[Gimp-user] Re: Build a submarine in your spare time

2005-01-28 Thread GSR - FR
[EMAIL PROTECTED] (2005-01-28 at 1704.41 -0600):
 I want to create what I can only describe as a submarine shape. I want a
 cylinder that is rounded on the ends and looks 3D. Just a left to right
 view, no angles no perspective. Boy, I sure don't know how to do this. Can
 anyone point?

Make the shape as a mask then use traditional shading approaches. You
know, all those paint spheres and cubes with highlights and shadows,
what you want sounds like half sphere - cylinder - half sphere.

If the shape is regular and you are not very artistic inclined, maybe
you can get it done with bump map or lighting effects or even some map
to object and assembling the parts. For example render a sphere, then
cut it in half and extend the middle part to make a cylinder (cut one
pixel wide from one half sphere then scale it horizontaly so you join
both half spheres).

GSR
 
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[Gimp-user] Re: sub part 2

2005-01-29 Thread GSR - FR
[EMAIL PROTECTED] (2005-01-28 at 1844.21 -0500):
 This sounds like something that might be easier to do in Blender, an 
 open source 3D application at www.blender3d.org .  While the tool takes 
 some getting used to, it's well worth it. 

It is a bit overkill for this, specially if you do not know the
interface already. Otherwise it is really fast. It is (was?) not
oriented at unexperienced but at meeting deadlines.

 Here's the rough workflow:
 Add  Mesh  Cylinder
 Add  Mesh  Sphere
 Duplicate and move sphere

That can be done with just one add sphere, then select half of it and
extrude, so you do not have continuity problems.

 While I'm sure the GIMP can do this, the procedure for doing so might be 
 pretty awkward. 

Nah, faking 3D in 2D apps is pretty old, most include filters that do
it, for simple shapes at least.

GSR
 
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[Gimp-user] Re: WIP animation

2005-01-30 Thread GSR - FR
[EMAIL PROTECTED] (2005-01-29 at 2134.12 +0100):
 What you have seen is an animation ot the progress you have done in the image.
 Now, how can I save this progress as an animated gif or a set of images for 
 each frame??

Does it have to be one frame per paint stroke? If not, you can try
with some kind of video recorder (xvidcap, vncrec, vnc2swf...), some
can output to separate images and you can always decompose videos into
frames. This last case could be used to select finished strokes,
discarding other intermediate frames, but that would require lot of
manual intervention. As you do not explain the final usage, it is hard
to guess valid solutions.

GSR
 
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[Gimp-user] Re: Re: WIP animation

2005-02-03 Thread GSR - FR
[EMAIL PROTECTED] (2005-01-31 at 0445.16 +0100):
 GSR, what i want is the functionality that oekakis have, and also some paint 
 programs, a way to see the development of a painting.
 It's very usefull for artists to see how others paint, they can learn just 
 watching. And is a great way for sharing techniques.

Oh, yeah, I have seen some archives of recorded images (opencanvas
or dogwaffle, dunno now, it was time ago).

 Recording a video is an extreme solution, but easy to do.

It also has one adventage over a finished stroke method (= undo /
redo): you see the timing of the strokes, if the artist does something
faster than other part, stops to think something, changes zoom levels,
does something wrong and fixes it, does something in the dialogs...

I have some of 3D and 2D apps around, which I found pretty useful,
more than just things appearing in the screen, last one I got is:
http://www.area-56.de/tutorials/goro_jungle_tut.avi

Main disadvantage of videos is the size but as compensation it is more
like watching the artist in reality.

GSR
 
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[Gimp-user] Re: Assemble RGB image from 3 grayscale images

2005-02-11 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2005-02-11 at 1204.37 +0200):
 Put the channels into three layers of an image and use 
 Plugins-Colours-Compose- RGB

No need of the first step, just use the plugin on one of them and
select the other images there.

GSR
 
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[Gimp-user] Re: Ghost Layer

2005-02-13 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2005-02-13 at 1624.13 +0100):
 What is that, and how to remove it?

Channels, in the channel stack.

GSR
 
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[Gimp-user] Re: virus?

2005-02-14 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2005-02-14 at 1110.37 -0500):
 Someone brought up the problem of a virus being passed around from the 
 list a few days ago.  I remember everyone kind of shot him down though.  
 Well, I have been getting them as well and another just today.

Yes, it goes thru the list, but antivirus app could also include more
headers in the reports like:

Message-Id: [EMAIL PROTECTED]

Which is a unique ID, in this case it seems added by mail list server,
instead of by origin machine or first mail server in the path, which
is a clue. Or:

Received: from kamery.org (pe113.radomsko.sdi.tpnet.pl [217.96.203.113])
by lists.XCF.Berkeley.EDU (Postfix) with SMTP id 28EDC11418
for gimp-user@lists.xcf.berkeley.edu;
Mon, 14 Feb 2005 04:40:37 -0800 (PST)

Which is one of the jumps that mail did, at least the first that got
recorded. So the machine that had 217.96.203.113 (discarding IP
address spoofing) the 14 Feb 2005 04:40:37 -0800 was sending it (I
think we can trust the berkeley server :] ), or bouncing it without
adding the proper Received header. Maybe (probably?) the owner of that
machine never heard of GIMP or even mailing lists.

OK, it can be scary to add that info, lots of lines (I just pasted one
of Received, there were more)... but otherwise, you do not know who
really is sending the mail at all and thus all the off topic mails we
are sending. With this you can follow at least some part of the path,
maybe all. And that is the problem I tried to point to that user by
private mail (he later replied by list) cos he was pointing the finger
in wrong direction.

[...]
 I don't have the message, so am unable to view the source or send it to 
 you, but it seems there is indeed one lurking on a Windows machine 
 somewhere that is on this list.  I wonder sometimes if it would be wise 
 to block all Windows generated email to a list anymore.  Lucky for 
 those of us that use Linux.

How do you know it is from OS A or B? ;] With the headers you can
guess things, but never be sure if you do not pull from the thread and
investigate.

Probably wisest would be filtering attachments completly, which is a
bit nasty in gimp lists, it is nice to be able to send small files
when looking for help. The filter could also be based in spam / virus
scan results (probably anti spam is already there, I think I never got
one via these lists).

So can we drop the thing now? If something else, you should contact
the mail admins. The rest of people should have filters, antivirus,
patched systems and so on if they want to keep on Internet without
more problems than ISP cutting lines and saying it was not us, please
check your network configuration. ;]

GSR
 
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[Gimp-user] Re: Q2 - Selection moving without layer data moving

2005-02-15 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2005-02-15 at 0906.32 +0100):
 Q2: How to I move a selection (example BOX) without moving the layer's
 image data ?

While still with selection tool selected, press Alt key and drag the
selection with mouse. Or press Alt and Arrows for 1 pixel movement, or
Shift+Arrows for 25 pix jumps. In Move tool the similar combinations
work.

GSR
 
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[Gimp-user] Re: Cpu usage and speed - test results

2005-02-26 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2005-02-26 at 1805.22 +1100):
 In order to get past any background processing photoshop may have been 
 doing, I also tried adjusting the curve in the curves dialog then 
 quickly hit OK - this came out taking the same time as if I moved the 
 curve and waited 10 seconds before clicking OK. Closing the image 
 immediately afterwards was also instant, so there seemed to be no 
 tricky background processing happening over the whole image area.

For anybody trying to guess about background tricks, best would be a
system monitor and see the CPU load. If app says it has ended, but the
monitor reports the app is eating near 100%, there are some kind of
trick there, or interface oriented optimization, it depends the point
of view. So fire up top, gkrellm, activity monitor, task manager or
whatever you have in the OS and see what is really going on.

GSR
 
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[Gimp-user] Re: Crisper screen shots

2005-03-02 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2005-03-02 at 2013.39 +1030):
 I have taken with gimp. Is there any way of improving them very much.
 May be too critical, but as it's my first work would like it to look
 more professional than I really am.
 http://www.members.optusnet.com.au/squareyes/ubuntu.html

Are you scaling them? I ask cos the text sizes do not seem to match in
all of them, and the fuzzier ones are the ones that seem to have
smaller text.

Two images, same height, menu with 10 entries and 2 lines vs menu with
11 entries and 2 lines, the second being fuzzier.
http://www.members.optusnet.com.au/squareyes/menu1.png
http://www.members.optusnet.com.au/squareyes/menu2.png

GSR
 
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[Gimp-user] Re: gimp crashed while saving

2005-03-27 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2005-03-26 at 2217.47 -0500):
 Normal Gimp behavior seems to be to not work much at all. And normal 
 behavior on the support forums seems to be to ignore requests for 
 assistance.

Well, best way to to get help with bugs is bugzilla. Using the search
function, marking gimp, marking all status and using jpeg as search
term gets you a nice list of issues. No idea if the problem that you
have (and makes you be in so happy mood) is in that list. You can
always fill a new report and see if it i kept open, or is closed as
duplicate of another. In one of the last bugs of that list there is a
link http://bugzilla.gnome.org/show_bug.cgi?id=164053 which maybe is
your problem, or maybe not, it seems to point the MSWindows installer
ships faulty code. But at least there is people handling problems.

GSR
 
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[Gimp-user] Re: Equivalent GIMP procedure compareed to Photoshop

2005-04-04 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2005-04-05 at 0101.06 +0200):
 What would be the way to do something like this:
 http://www.photozone.de/7Digital/highpass.htm

Follow http://www.3dgate.com/techniques/2001/010625/0625hajba.html for
highpass part, the rest should not be different.

GSR
 
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[Gimp-user] Re: anti-aliasing

2005-04-26 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2005-04-26 at 1229.34 -0400):
 You could try the unsharp mask.  In gimp 1.x it was filters/enhance. 
 In gimp 2.x it appears to be under ScriptFu/Alchemy.

Unsharp mask sharpens... and it is not a joke, but derived from the
original photographic laboratory technique: as unfocused version of
the negative is applied to the original.

GSR 
 
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[Gimp-user] Re: use of the Space key

2005-05-23 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2005-05-22 at 1710.22 +0100):
  Any opinions on that, anyone?
 
 I agree that the space key should be reserved for something
 pretty amazingly common and useful.  I suppose it's also likely
 that panning the image is a slightly more common temporary mode of
 action than moving a layer, regardless of what The Other program
 does, though we DO have a super-handy little single-click panning
 tool on the image window already, so overall I don't think it's a
 compelling win (or loss).

I have been thinking, and remember some people were saying tools were
running out of mod keys. Why not reserve it for those cases? Tools
could use shift, control, alt and space. Or is the any technical
limitation about making mod+space a mod?

Space alone obviously not, but dunno if it would give us a single key,
or another level. Still one mod more is a win, a family of them a
bigger one, specially if it makes all the required operations to be
based in one or two keys, never three.

GSR
 
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[Gimp-user] Re: Tablets and sub-pixel sampling

2005-07-26 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2005-07-26 at 1159.22 +0200):
 Sven Neumann wrote:
  Are you using the pencil tool perhaps? The one and only purpose of the
  pencil tool is to have a hard edge aligned with the pixel grid.
 
 No, I'm using the brush tool. And there are no hard edges. The brush 
 just seems to align with the pixel grid anyway.
 
 http://mavos.net/dump/jagged_line.png
 
 There's a screenshot of a jagged curve in a GIMP window. As you can 
 see, the lines are unnaturally straight. There's no way I could draw 
 that straight if the brush was locking itself to the pixel grid, 
 considering that the tablet has a 2000 or so DPI resolution.

That is an issue that has existed for a long time, Gimp uses the
screen coordinates to paint. So zoom out, and get crappy lines, no
curvy smoothing or anything. Only way to get non polygonal lines is to
zoom in, which severely limits what you can paint in a single stroke
and gets in the middle of workflows that rely in constant global view
and work area, obviously.

Anybody can test, with mouse too, a 512*512 image will be enough. Set
zoom to 4:1 and paint a rough circle with Paintbrush and Circle 01
brush (100 or so pixels of diameter, look at the guides before
starting), then set zoom to 1:4 and paint a similar circle next to it
(paint, not select and stroke). Compare how zoomed in gives a smooth
line and zoomed out gives seems to be based about jumps of 4 pixels.

I am unable to find the bug about this, I think there is one, I
managed to find lots about the display side of the problem, but not
checked all of them to see if the input issue is there (I am sure the
issue about input has been raised enough times that people would
remember it... seems not due the other replies, always pointing to
not using Pencil? or blur your paint). One of such references to
the issue is in last line of comment #1 of
http://bugzilla.gnome.org/show_bug.cgi?id=134410

May I suggest you fill a bug? If someone else finds the original,
yours will be closed as duplicate and all happy. And if I remember
wrongly, well, now there will be such bug.

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[Gimp-user] Re: Tablets and sub-pixel sampling

2005-07-26 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2005-07-26 at 1620.51 +0200):
 So simplify my explanation, I will provide yet another example... :-)
 
 http://mavos.net/dump/jagged_line_3.png
 
 This time I chose to illustrate my point with a curve. Guess which one
 is hand drawn and which is a stroked path.

See the next image, both curves hand drawn as described in my other
mail (zoom 1:4 vs 4:1, mouse, Paintbrush, Circle 01 brush).

http://infernal-iceberg.com/gimp/tmp/zoom-1_4-vs-4_1.png

It is an input issue, not a how many pixels you have. Stroked path
does not have a view based limitation (or maybe only for control
points, dunno, but that is small issue that could pass without
notice), paint tools do.

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[Gimp-user] Re: Re: Tablets and sub-pixel sampling

2005-07-26 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2005-07-26 at 1658.59 +0200):
 Ah, thanks, now at least I know it's a real bug and not just my 
 expectations being to high. :-)

Thanks http://bugzilla.gnome.org/show_bug.cgi?id=311603
 
GSR
 
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[Gimp-user] Re: Re: Tablets and sub-pixel sampling

2005-07-27 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2005-07-27 at 1217.16 +0200):
  That is an issue that has existed for a long time, Gimp uses the
  screen coordinates to paint.
 Where's the issue here? Screen coordinates is what GIMP gets
 delivered. It can hardly guess what you meant to draw in physical
 coordinates of the virtual paper. You are drawing on screen and
 that's it. What's your point?

That it could try something better than linear interpolation so at
least mouse users (or people with misconfigured tablets, which sadly
seems too common latelly) would get better results.

GSR
 
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[Gimp-user] Re: scissors selection tool

2005-08-06 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2005-08-06 at 2050.09 +):
 I use Gimp 224 on SuSe Linux 92 :turning a scissor-made shape into a selection
 rarely works and never twice.
 I have tries several 'tricks' suggested in mailing lists : they do not work.
 Michel

The original concept (or the second version based in date) can be seen here
http://web.engr.oregonstate.edu/~enm/publications/CVPR_99/toboggan_scissors.mov
Obviously GIMP has a different interface, and maybe even algorithm
varies slightly or has not been improved.

GSR
 
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[Gimp-user] Re: Lanczos interpolation method

2005-10-13 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2005-10-13 at 1256.54 +0200):
 On 10/11/05, Harish Narayanan [EMAIL PROTECTED] wrote:
  cedric GEMY wrote:
 
   Testing 2.3, i can there is new  interpolation method called Lanczos.
   It is described as being better than cubic. Does anyboy know simply :)
   how it works with the picture ?
 
  Actually, on a more generic level, is there some place (other than the
  source) where one can look up algorithm details pertaining to things
  like this and filters? If yes, awesome, if not, awesome, that will be a
  most informative documentation project to embark on.
 
 Comparisons of different interpolation methods (in this case not for
 scaling, but resampling for transformations like rotation.)
 
 http://www.path.unimelb.edu.au/~dersch/interpolator/interpolator.html

Some comments about uses:
http://www.softimage.com/Products/Other/Illusion/support/tipsntricks/lancos.htm

Some images comparing lanczos vs nearest for scaling down (and an
hybrid system): http://imagebeat.com/mandala/thumbnail.html

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[Gimp-user] Re: Another Photo Editing Software

2005-10-20 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2005-10-20 at 1004.37 -0200):
 I wonder why the need for a graphics card with high processing power
 and 3D pipeline for photo editing...

Probably cos it uses it has image processor (float, quick retrieve
from the card, shaders, etc required), via their CoreImage system. Or
was it a rethoric question?

If you look at Siggraph and other tech meetings papers, or just search
for general purpose gpu you will find it is a hot topic, covering 2d
image processing, raytracing, dynamics simulations, image recognition
and othes. Sadly, it requires modern cards and drivers with all the
features. While the first issue is about money, the second is a bit
harder (or impossible) if you want to keep on using a full free
software solution (for the what if gimp ...).

You can say they want to move more hardware... which no doubt is true,
it is part of their business. But OTOH no less true that the silicon
can do the work so they are using it instead of limiting it to purely
3d applications.

GSR
 
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[Gimp-user] Re: Smoothing Brush Strokes

2006-01-27 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2006-01-27 at 0157.03 -0600):
 Other leads?

Are the images zoomed out or at 1:1? I remember issues with that, at
least with mouses.

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[Gimp-user] Re: lcd or crt monitor

2006-03-19 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2006-03-18 at 1644.03 -0500):
 which is preferred for graphics? I've heard that lcd is not good.

High end CRTs (probably the only ones you can find now, and in 19-22
inches sizes, price 400-600 euros) have years of development behind
them, so if you do not mind the weight and power usage, they are a
good solution, and probably cheaper than equivalent LCDs. They have
good resolution for the size (and can work at different resolutions
without problems), colour is good, just make them run in 85-100Hz.

LCDs keep improving, but they are still are evolving and catching up
(you will probably find news about now with x% of NTSC color or
lots and lots of money for the medical series, for example), so do
not expect to get some cheap LCD and be as good as the CRTs still in
production (or stock, dunno if they are just running on big
stock). Even the expensive ones still have issues compared to CRTs,
and vendors just change the measure method to show they are better,
so take things with a grain of salt.

You better view them working, with videos and all kind of images (of
your own, preferably) before buying. Of course, if you want a 30, you
have to go with LCD.

GSR
 
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[Gimp-user] Re: the difference between resoloution and size

2006-03-19 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2006-03-19 at 2348.25 +0200):
 what is the difference between resoloution and size?
 between a picture with height:100; width:100 and resolution:200 to
 height:100; width:100 and resolution:400 ?
 Udi

Resolution is a hint for the real world print size and size is the
pixels you really have (assuming you are displaying width and height
in pixel units). So both have the same number of pixels, but one is
declared to be printed as 0.5 inch side square and the other as
0.25. Some people get really picky about the resolution being correct
so they know the print size without doing maths, and others think that
changing the number will do magic and give you a non pixelated print.

GSR
 
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Re: [Gimp-user] Re: the difference between resoloution and size

2006-03-19 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2006-03-19 at 2339.24 +0100):
 Hi!
 
 ... and is there any difference in picture if I set:
 
 100x100 in 400dpi
 or
 200x200 in 100dpi
 
 and make a print from it (in same size - 10cm x 10cm for example)?

Then it is not 400 or 100 DPI, but (rounding to 1 inch = 2.5 cm) a 4
inch print, so you have printed 100 pixels to 4 inches and 200 to 4
inches too, so that was 25 and 50 DPI. Maybe you are confused with the
printer's DPI (300, 720, 1440...) but those are not pixels, but ink
dots. The print system has to convert the file/screen pixels (think
about them like squares or rectangles with different levels of
intensity) to ink dots which are on or off (one level of intensity, so
the printer creates patterns of dots to simulate the intensity levels
when looked from far away).

 Thanks:
 Anti
 
 On Sun, 2006-03-19 at 23:10 +0100, GSR - FR wrote:
  Hi,
  [EMAIL PROTECTED] (2006-03-19 at 2348.25 +0200):
   what is the difference between resoloution and size?
   between a picture with height:100; width:100 and resolution:200 to
   height:100; width:100 and resolution:400 ?
   Udi
  
  Resolution is a hint for the real world print size and size is the
  pixels you really have (assuming you are displaying width and height
  in pixel units). So both have the same number of pixels, but one is
  declared to be printed as 0.5 inch side square and the other as
  0.25. Some people get really picky about the resolution being correct
  so they know the print size without doing maths, and others think that
  changing the number will do magic and give you a non pixelated print.
  
  GSR

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[Gimp-user] Re: RAW support

2006-03-23 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2006-03-23 at 1824.26 +0100):
 On Thursday 23 March 2006 17:21, Rhys Sage wrote:
  Is it likely that the GIMP will ever support RAW
  images such as those from my XT?
 It allready does, via plugins..
 I use the dcraw plugin to manage my images from a Pentax *istDS.
 Its works like a charm.

Converting to 8 bit, so the concept is not 100% supported, it is more
like using the camera's JPEG, but being able to redo (and all the
steps afterwards, of course) as many times as you want (works, but
wastes time). If it works like a charm with such limitation... I
wonder what would be having the full input bits until the end. ;]

GSR
 
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[Gimp-user] Re: Re: RAW support

2006-03-23 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2006-03-23 at 1856.51 +0100):
 It doesnt convert to 8 bits.
 Read more about it on the homepage: http://www.cybercom.net/~dcoffin/dcraw/

Uh? Gimp can load more than 8 bits per channel and work with that
later? Since when?

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[Gimp-user] Re: Multicolor pinwheel effect.

2006-03-27 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2006-03-27 at 1050.47 -0500):
 I want to create a multicolor pinwheel effect for a
 background, with the arms of each shade radiating out from a hub
 and curved rather than straight. And I want the colors to blend
 into each other as in a gradient. A rainbow gradient is an obvious
 starting point.  
 
 Would anyone like to suggest a sequence of tools to arrive at
 this effect? 

If I understood what you want, do the gradient from side to side then
use polar coords to convert and get the star shape. And finally pinch
and whirl for the twist.

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[Gimp-user] Re: Going crazy with Alpha Channel

2006-05-14 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2006-05-14 at 1247.06 +0200):
 Is there a chance to use the alphachannel manually?

Tried with layer masks?

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[Gimp-user] Re: Tiling - is there a better way?

2006-06-08 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2006-06-08 at 0822.52 -0300):
 On Thursday 08 June 2006 05:07 am, Michael Schumacher wrote:
   Von: Alf Lacis [EMAIL PROTECTED]
  
   A better way of doing textures would be to show 'phantom' copies
   of the tiled image like this:
 
  http://bugzilla.gnome.org/show_bug.cgi?id=327175
 
 Do'h??
 
 I thought the one line answer to this would rather be:
 Filters-map-make seamless 

Make seamless is make ghosts in reality. It is only useful for
abstract results. For anything that must look real or at least have
some control, the current way is offset. And in other apps, the auto
wrap around feature (a la pacman, exit to the left and you appear in
the right), or that phantom proposal (it is what tileablur does, btw).

GSR
 
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[Gimp-user] Re: Checkerboard Pattern Fill

2006-06-17 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2006-06-17 at 1701.16 -0700):
I was wondering, is there a way in GIMP to fill an area such that 
 alternately, one pixel is colored and the other is not? For example, if I 
 color a perfect square, I should end up with a chessboard pattern on it (on 
 the pixel level).

   Thank you very much in advance :)

Add layer mask and then apply the checkerboard filter to it (set size
to 1, of course). Use selection tools firts, if you need to limit to
only a part of the layer (mask).

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[Gimp-user] Re: Feathering and Masks

2006-07-04 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2006-07-05 at 0159.39 +1000):
 anyone know something that explains Feathering REALLY well?

It is rather simple: feather == blur of quickmask == (selection to
channel, blur the channel, channel to selection).

When you see marching ants, you are seeing the 50% (IIRC) boundary of
the selection (remember selection goes from 0% to 100%), so in many
cases the way to see the effect of the blur is via qmask/channels,
otherwise the ants will look more or less the same.

GSR
 
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[Gimp-user] Re: n00b question about resizing

2006-07-18 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2006-07-18 at 0736.55 -0700):
 I'm working out of Learning Web Design by Jennifer
 Niederst, and it uses Photoshop for dealing with
 graphics. I've instead opted to use GIMP, and I'm
 wondering if there is an equivalent to Constrain
 Proportions and Resample Image options for resizing
 an image. For example, the book says this:
   
   Our sweetpea.tif is way too big, so let's size it
 down. Making sure both the Constrain Proportions and
 Resample Image boxes are checked, change the
 resolution to 72 dpi. The resulting image should be
 250 pixels wide and 160 pixels high. Click OK.
   
 
 Now, to do this I went into the Image-Scale Image
 dialog, changed X- and Y- Resolution to 72
 pixels/inch, but the Image Size didn't change. The
 link box to the right of each of these options was
 linked. If I didn't know the image was supposed to be
 250x160, is there any way to automate this process?
 What is the equivalent of the two PS options?

As of 2.2 you have to use:

- Scale image for resample on, as it converts a given amount of pixels
to another amount (if you change W or H, but not for changes of X or Y
alone).

- Print size for resample off, it only changes the magic info that
says how many pixels per real unit.

I think in PS you can change all in one go. Yep, by just checking what
is editable or not and how the chain lines look, based in
http://www.adobepress.com/articles/article.asp?p=433754seqNum=5rl=1

In Gimp you have to use both dialogs, Print after Scale, as the X Res
in scale is automatic so if you start with a square of 720 pixels @ 72
DPI (10 inches, whatever applies to Width applies to Height) and want
2 inches and 300 DPI (600 pixels) things will readjust in sync... no,
wait, it only readjusts if you try to use inches as unit so you type a
2 for Width, but as soon as you type 300 in resolution the 2 becomes
0.48... and later you can type 2 again for Width and all will stay
(talk about experimenting with interface). And if you use 50 percent
instead of inches for Width, changes in X Res does not change the
Width. Whoa, what a set of rules and what a dance over the input
boxes! :-/ I think this is getting even more confusing with each
version, or at least not better.

If you only want to change the DPI you can also use the Scale dialog
if you use Pixels as unit, but I think that would be bad advice (it is
what happens, so if you want to remember all the tricks, up to you).

Another day I will try to find the equivalence of Constraint, if there
is one and under which rules. I had enough with the text above.

GSR
 
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[Gimp-user] Re: Gaussian Blur using only the selected area

2006-08-07 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2006-08-07 at 1138.09 -0400):
 I've tried tricks like cutting out the selected area into a new layer 
 and performing the blur on the new layer. That is no better.  My 
 searches seem to suggest that Photoshop can limit the blurring to the 
 selected area's colours if the layer is locked  (which is also pretty 
 obscure).

The approach based in transparency should work... or
http://bugzilla.gnome.org/show_bug.cgi?id=70335 family (look at
dependences, 72848 and 72849 are blur) is not fully fixed.

GSR
 
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Re: [Gimp-user] plugins for photographers

2006-12-14 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2006-12-14 at 0950.07 +0100):
 Being slower I assume GREYCstoration performs much more complex 
 calculation, do you think it offers a better algorithm than the other 
 plugins around? On the other hand it looks it is not mantained very 
 actively, or am I wrong?

Gimp version seems be have been untouched for a year, but the core
system (CImg lib) gets periodic updates, including a recent speed up
in greyc, you can test the command line denoiser for speed changes.

GSR
 
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Re: [Gimp-user] Faking Miniature environments in GIMP from existing photographs?

2006-12-24 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2006-12-24 at 1519.59 +):
 Hi, Saw this on Digg last night:
 http://forums.livingwithstyle.com/showthread.php?t=342065

Heh, scale kit makers trying to avoid the scale look and people
converting photos to it.
 
That tutorial is rather direct to GIMP. Quick mask, blend (gradient)
tool, hue/saturation, all already there, only thing you have to get is
the lens defocus filter or use gaussian blur as poor substitute.
http://sudakyo.hp.infoseek.co.jp/gimp/fblur/focusblur_e.html

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Re: [Gimp-user] Script-Fu Question about Saving Image to Network Share

2007-03-10 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2007-03-10 at 1258.19 -0500):
 If saving to a network drive is not possible (such as smb://), is there 
 some other trick I could use to get the image over there? 

Mount the network drive. You can use smbmount or fusesmb, for
example. Then files will appear in the main tree, for all apps.

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Re: [Gimp-user] express keys and touch strip on Intuos 3 tablet: do they work?

2007-03-13 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2007-03-13 at 1135.15 +0100):
 are the express keys and the touch strip of an Intuos 3 tablet
 supposed to work in gimp?

One way is http://hem.bredband.net/devel/wacom/
 
GSR
 
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Re: [Gimp-user] Synchronize tools among input devices

2007-04-01 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2007-04-01 at 1046.37 +0900):
  Is it possible to configure GIMP so that all devices are using the same 
  tools and colours? So that if I select the airbrush with my pen, and 
  then pick up my mouse, the mouse will stay in airbrush mode?
 
 Thanks for any advice.

I do not think so, but you can drag and drop in devices dock to copy
settings. Yeah, I know, lots of manual work, every time.

GSR
 
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Re: [Gimp-user] Synchronize tools among input devices

2007-04-02 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2007-04-02 at 2150.31 +0900):
 Joao,
  martin: most setigns can be shared - just go to 
  toolbox-File-Preferences, and check the Tool Options tab.

Read again and try it yourself if needed. ;]
 
 I've done this and under Paint Options Shared Between Tools I have 
 Brush, Pattern, and Gradient selected.
 
 But regardless, when I switch from cursor to pen devices, the settings 
 don't carry over.

The dock has more items than the preferences (Tool, FG and BG), and
the shared options are among tools, not among devices. Something like
Share tools among devices in Input Devices would be needed first
to solve the issue.

GSR
 
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Re: [Gimp-user] Gamma correction tool

2007-06-19 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2007-06-19 at 2131.44 +0300):
 Is there any gamma correction tool suitable for gimp windows version?

Go to Levels tool, there are two rows, one with two numeric controls
(output) and other with three (input). Gamma is the middle one of the
set of three.

GSR
 
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Re: [Gimp-user] What tablet provides pressure sensitivity when used with Gimp under Linux?

2007-07-07 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2007-07-07 at 1809.55 +0200):
 Olivier Lecarme [EMAIL PROTECTED] writes:
  The Wacom Intuos tablets provide all you want, and in fact more, 
 Is that also true for the older (serial) versions? If so, how to
 enable this?

Serial tablets were even easier to setup than USB have been for some
time as there was less software wanting to take part compared to what
happens now (no serial level driver required while usb does, and no
udev like is typical now), and they worked for all basic features.
Single one I remember not getting was the top buttons (16
programable areas in top edge and two to change pressure response)
which probably were just implemented at the driver level. But
pressure, tilt and so on, pretty good.

OTOH, I remember having some issues with NT driver, and Wacom's reply
was that it had to be that way (it was long time ago, sorry for the
lack of details... I remember placing it with the why do I have to
reboot for this issues tho), no idea if it changed with 2000, etc as
that tablet has been Linux only since.

GSR
 
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Re: [Gimp-user] cant open psd files

2007-07-22 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2007-07-21 at 2026.55 -0600):
 Every time and on each machine i get Error: Can't convert PSD mode to GIMP
 base imagetype  any brilliant insights? (im sure there are many, how about
 insights this error :D )

I would check the image is RGB, Greyscale or Indexed type.

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Re: [Gimp-user] GIMP and tilt sensitivity

2007-07-22 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2007-07-19 at 1856.54 -0400):
 I have personally tried to create such a brush, but the results are
 inconclusive. I use an Intuos 3 tablet and have created (just for test) a 
 3
 x 3 matrix containing 9 images and 2 ranks, first for x-tilt and second 
 for
 y-tilt. As far as I understood, this would have created one image for:
[...]

I did a demo for some doubts in IRC, over two years ago, and I
barely remember it so excuse the fuzzyness of the description
(currently I do not have access to the tablet, so no way to test it
again): 3*3 items per layer were for tilt, using each axis as indexer,
and the layers were another indexer or two (2 groups of 2 layers),
thus giving 3D or 4D image. I think it worked at the time, allowing
people to see the effects of the 3 or 4 tablet variables.

http://www.infernal-iceberg.com/gimp/tmp/pipe-brush-angle-and-tilts.gih
http://www.infernal-iceberg.com/gimp/tmp/pipe-brush-angle-and-tilts.xcf.bz2
http://www.infernal-iceberg.com/gimp/tmp/pipe-brush-pressure-angle-and-tilts.gih
http://www.infernal-iceberg.com/gimp/tmp/pipe-brush-pressure-angle-and-tilts.xcf.bz2

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Re: [Gimp-user] GIMP and tilt sensitivity

2007-07-24 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2007-07-22 at 1801.32 -0400):
 Thank you very much for your examples, they also helped me understand a bit
 more the Save as GIH dialogue. One of the things that strikes me as
 illogical was that you start the ranks from the bottom and go to the top as
 you add more ranks?... It seemed more logical to me to have the first
 governing rank on top, while the second is underneath it, etc. If you don't
 mind explaining the logic, it would be great and might teach me a thing or
 two about GIMP and this concept.

Origin of coords does not need common sense, just that the rules are
known and not ignored. Someone decides 0,0 is somewhere, and +X goes
this way and +Y this other. That applies both to maths and to this. :]
Sadly known is not 100% in GIH-land (I remember Gimp 1.2 dialog had
controls to the side and even allowed 5 dimensions, even if only 4
controls were provided... what was the 5th?), at best you have to go
with empiric conclusions.

 So, taking your brush pipe-brush-pressure-angle-and-tilts.gih, I read the
 first rank for x-tilt, composed of 3 cells. Next rank, y-tilt, created from
 3 cells as well - so far, that's a 9 cell matrix with the numbers 1 through
 9, printed according to the X/Y tilt. Then you have an angular brush with
 two ranks (the black and red colored numbers governing the angle of your
 stroke, somehow the black only appears from degree 0 (upwards) to 90
 (right), from 90 to 359 the red takes over? Shouldn't it be black from
 degrees 0 to 179 and red from 180 to 359?) and the last rank, pressure,
 uses
 black and red colors for a light pressure and green and blue for harder
 pressure, alternating colors as per the angle of your brush.

I learnt that looking inside the GIH files was a sure way to get a
headache. I always looked at XCF versions, and considered GIH a nasty
manual step required to get brushes working, instead of having the XCF
as single file that had to be created and tweaked. Or even better,
having that and run-time controls to change the mappings (what goes
with pressure, etc), so not saving at all except to change images or
default mappings.

The 3D angle-and-tilts brush works, giving ~90 deg to each of the four
layers. But yes, I checked the 4D pressure-angle-and-tilts brush with
mouse, and it strangely gives a 90-270 instead of 180-180. I thought
(or so my memory says I did), that it would select one of two groups
by angle (KR or GB), and then select the exact layer by pressure (if
it got to KR, K or R). I am unable to test pressure (or tilt), but if
you say it selects two colours for high and the other two for low,
that part seems to match what I thought.

When the dialog was to the side, I read it this way, for 4D:

Select  SelectSelect  Select
group of - one layer  - cells in - cell in
layers  from groupY axis  X axis

The example brush has the following:

Pressure - Angle  - Y tilt   - X tilt

So the path would be, with mouse (fixed pressure, fixed 0 tilt):

KR GB- K R- 2 5 8- 5  - Black or red 5s
Mouse   0-90  0-deg   0-deg
pressureortilttilt
says90-360
1st   (?)
always

Maybe there is a bug, or I set something wrong in the save dialog or
some hidden rule escaped my experiments (maybe there is no layers in
groups after all, go figure).

 P.S. I'm explaining these things back to you just to make sure I
 understood things right, please don't feel offended if I state the 
 obvious
 :) But your example is much appreciated, it proved the options work as
 expected (except that weird angular decision) and also gave me an insight
 the manual was not able to provide.

No problem, I remember the issue is far from documented, it seems
barely anybody knows how things work or worse, how it should work, so
the topic quickly gets discarded. Experimenting without going into the
deeper levels is enough for me, even if not being 100% sure the things
are correct. This is the third time, at least, years ago first, the
IRC session second, and some parts still unclear. Sadly all the manual
steps (including for single image brushes) makes the brush system
really tedious and clunky, so I understand that as things get more
complex they get less use and less understanding.

Good luck trying to figure any misconceptions or missing details. See
the issue with 90+270 deg instead of 180+180, and I would add why you
can control the cells up to 1000 or why playing with different buttons
makes other values change (cell size - number of cells and count in
first rank, but not other ranks). Best would be figuring how it was
planned to be.

GSR
 
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Re: [Gimp-user] Reducing noise with multiple exposures

2007-11-24 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2007-11-24 at 1903.37 -):
 
 I'm trying to reduce noise using multiple photos of the very same subject, 
 using both a tripod or simply repeating a scan a number of times ( i have a 
 flatbed scanner with a lot of noise especially in dark areas... )
[...]
 I have used the first level, as normal, with 100% opacity, then i have added 
 other 9 levels ( 9 photos ), with opacity 100/9=11,1, and mode set to normal.
 
 If i use 10 levels, at 10% opacity each one, the brightness of the result is 
 different from the original ( lighter ).

The trick for mixing this way is that the N layer has to be set to 1/N
opacity. The reasoning is that the N layer will contribute that
factor, and the rest ((N-1)/N) has to come from the previous mixed
layers, so the result always totals 100% ((1 + N-1)/N). First (base)
layer 1/1 - 100%, second layer (the one just above base) 1/2 - 50%
(and the other 50% comes from the first), third layer 1/3 - 33.33%
(and the other 66.66% comes from the 1 and 2) and so on. This approach
will probably have rounding errors.

 So what do you think i should use?

Imagemagick. Simpler, faster and maybe even less rounding issues (it
can add all images at once, then do a single multiply by 1/N, at least
that is how I would code such op). :]

convert image1.png ... imageN.png -average result.png

I investigated the topic for mixing different frames time ago to
create more film like renders (lots of other things in the trick, but
finding a fast and nice average op was one of the core issues I had to
solve): http://www.infernal-iceberg.com/blender/mblur/

GSR
 
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Re: [Gimp-user] Reducing noise with multiple exposures

2007-11-27 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2007-11-27 at 2026.23 -):
 I have tried, but it requires more memory than i have, after 30
 minutes ( with 10 images, each of 5 Megapixels ) it was still
 working ( 256mb ram +768 swap ), whilst with gimp everything, from
 loading to adjusting the opacity, took only about 3 minutes.

I would try the following then: cut the images into manageable parts
(using PNG as format), average the separate stacks, then glue back
the parts. For example chunks of 50 lines (I looked for a 5MP camera
and it said 2560*1920, so 2560*50). I ran the following commands after
running ulimit -d 131072 -m 131072 -v 131072, to make sure all fits in
128M:

# First cut all
for i in [a-j].jpg
do
  convert ${i} -crop 2560x50 +repage ${i}_%02d.png
done
# ~120 sec

# Look up the maximum number generated, in this case 38 (starts in 0)
# And average the stacks
for i in $( seq -w 0 38 )
do
  convert [a-j].jpg_$i.png -average result_$i.png
done
# ~25 sec

# Join back, 1x means one column (= full width parts, simpler)
montage -mode concatenate -tile 1x result_*.png indirect.png
# ~20 sec
# Total: ~165

I also tried the original approach, it took ~120 secs (~30 without
setting limits, no swapping in any case) and did not crash due the
forced memory limit (original JPEGs were 2560*1920 and ~3MBytes each,
work dir ended being ~180MB with all the intermediate PNGs and the two
final versions):

convert [a-j].jpg -average direct.png

So if you figure why the system was so slow (disk? too many other apps
running? really old CPU?), it would be nice to know. Also memory is
nicer than swap, specially if you are into image editing (just for
when you have to get a new computer or update current ;] ).

GSR
 
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Re: [Gimp-user] Reducing noise with multiple exposures

2007-12-02 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2007-12-02 at 0902.40 -):
  I also tried the original approach, it took ~120 secs (~30 without
  setting limits, no swapping in any case) and did not crash due the
  forced memory limit (original JPEGs were 2560*1920 and ~3MBytes each,
  work dir ended being ~180MB with all the intermediate PNGs and the two
  final versions):
  
  convert [a-j].jpg -average direct.png
 
 Let's try again.
 
 free -m:
  total   used   free sharedbuffers cached
 Mem:   250115135  0  2 57
 -/+ buffers/cache: 55195
 Swap:  729  0728

So you have 135 free, that is good. 195 if cache and buffers are not
count.

 After few seconds, hd is swapping.

 After 10 minutes is still swapping.
 
 free -m reports:
 
  total   used   free sharedbuffers cached
 Mem:   250247  3  0  0 36
 -/+ buffers/cache:210 40
 Swap:  729377352

377 in swap, not good now. :[

 Then, ctrl-c .

I think the issue you have can be solved by the same trick I used to
simulate small memory. Your system has free memory before starting
(and all swap free too), so imagemagick requests memory and as it
never gets a no more memory, it keeps on requesting, until swap
usage is so big that the system is mostly trashing the disk instead of
doing real jobs.

But if imagemagick gets a there is no more memory (due to ulimit or
really hitting the hardware max space), it completes the task with
what it already got, even if a bit slower than it would be in a
computer with lots of RAM.

Remember, for apps, the memory is ram+swap, but in practice once you
have to use the slow memory (swap), it is not worth in many cases.
So try again running ulimit -S -d 131072 -m 131072 -v 131072 then
convert [a-j].jpg -average direct.png. That should keep imagemagick
into memory, or at least most of it, instead of forcing the system to
use over 300 of really slow memory.

Personally I prefer computers with really small swap, except when used
to cover the needs of tmpfs, swsusp or similar systems. If a process
goes mad, it will die soon, instead of making the computer become
barely usable for minutes. In your case, maybe I would set up a soft
ulimit of 192 or so for user accounts (that would leave 64 free for
other processes running at the same time), so no app can request more
than that. As it would be soft kind, not hard, users can raise if in
case they really really need (at their own risk).

[...]
 And i have always found that imagemagick is extremely slow (
 converting images is for example much faster with netpbm tools ).

Yes, it is not exactly fast, it focuses more in features.

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Re: [Gimp-user] stroking path with 1 pixel width brush is semiopaque

2008-03-25 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2008-03-25 at 2156.34 +0100):
 This will give a fully colored, 1-pixel line:
  -
  | x-|---|---|---|---|-x |
  -
 
 This will give a 50% colored, 2-pixel line:
  -
  |   |   |   |   |   |   |
  --x---x--
  |   |   |   |   |   |   |
  -

Add that 50% pixel intensity does not have to match 50% light
intensity (gamma), and the problem becomes more obvious.

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Re: [Gimp-user] Identify old GIMP font

2008-10-27 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2008-10-27 at 1842.17 +0100):
 Per Gregers Bilse ([EMAIL PROTECTED]) wrote:
  The font in question is the one used in the buttons on the left (Hour,
  Day, Week, etc).  I do remember it had an odd name, there was only one
  of its kind (no bold, italic, etc), and it came in only half a dozen
  sizes or so.
 
 That looks like one of the Fixed fonts shipped with the X-Server.
 
 Since Gimp no longer uses the X11-mechanisms for font selection it no
 longer shows up in the font dialog. You need to somehow convince
 fontconfig to provide that font as well. I currently cannot tell you ad
 hoc how to achieve that.

Modern fontconfig has /etc/fonts/ dir with config options and where
you can write a local.conf file. Probably it has some defaults and
other things (alternatives, examples) commented out. In some cases,
there are files you can copy (or better symlinks) from the
conf.avail subdir to the conf.d subdir and that way activate
things. I see a README explaining all this, and man fonts.conf also
helps.

GSR
 
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Re: [Gimp-user] Wacom Pen Buttons

2008-10-27 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2008-10-23 at 1342.25 +0200):
 Hi, I'm using Gimp 2.6.0 for Windows with a Wacom Cintiq 12WX graphical
 tablet. Whenever I press one of the buttons on the Wacom pen it comes up with
 the right-click file,edit etc. menu and the other button moves the canvas
 around. I keep hitting them by mistake and would like to disable this. 

Long time since I had a Wacom in MSWindows, but I remember the driver
had a tool to configure what each button did (send MB2, send double
click of MB1, disable, etc). Maybe that is still provided so look into
what Wacom installed at the operating system level, not just GIMP
config options. Personally I found the extra buttons useful, so just
started holding the pen with the button near finger tip but not
touched... similar idea to old fountain pens, they have a single
holding position. ;]

GSR
 
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Re: [Gimp-user] Creating brushes

2009-01-25 Thread GSR - FR
Hi,
remeg...@comcast.net (2009-01-25 at 0801.59 -0800):
 I'm new to the list, and pretty new to the Gimp.  As a photographer I'm 
 still using Photoshop
 as my primary tool, because I need to be able to work on 16 bit images.  
 I understand that
 that eventually the Gimp will have 16 bit processing incorporated into 
 the program. 
 That being said, I do use the Gimp for some of my jpg files, and I am 
 wondering if there is a
 way to create larger soft brushes.  I often use a large soft brush for a 
 number of things in
 Photoshop (clone stamp, vignetting, various mask work) and the largest 
 soft brush that I can
 find in the Gimp is much too small.  Is there a work-around for this?

Click the New button in the Brushes dialog, and then Edit brush button
so you can use the Brush editor to set the parameters.

GSR
 
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Re: [Gimp-user] Batch convert .xcf to .xcfgz

2009-02-04 Thread GSR - FR
Hi,
mcb...@broggs.org (2009-02-04 at 1345.13 -0500):
 On Wed, Feb 04, 2009 at 07:28:06PM +0100, GSR - FR wrote:
  Hi,
  capn...@yahoo.com (2009-02-04 at 0902.16 -0800):
   I have a large amout of .xcf that I would like to batch convert to .xcfgz 
   is there an application that can do this?
  
  Just run gzip *.xcf in a shell. Or look for a compression app that can
  gzip multiple files separatelly (not tar then gzip... no idea if any
  app does that alone, I just go with simpler g(un)zip for this).
  
  As advice, save and use .xcf.gz instead of .xcfgz so you need no extra
  steps, gunzip *.xcf.gz will revert the compression, but with .xcfgz
  you will need some tricks to handle the renaming.
 
 The trick isn't hard once you know it
 
 gzip -S gz *.xcf
 
 (the default suffix is .gz, so we are just removing the .)

Ahh, good trick to know indeed, that the dot has to be explicitly
mentioned as part of the extension.

Well, using .gz (or .bz2 for bzip2 compression) still has more
adventages, not only with gzip, but Gimp in general, as you can save
.pnm.gz or many other formats that are natively uncompressed and it
will load back, but the only supported without dot are .xcfgz and
.xcfbz2.

GSR
 
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Re: [Gimp-user] Can Gimp calculate area of a color?

2009-03-25 Thread GSR - FR
Hi,
howe.ste...@gmail.com (2009-03-25 at 1353.01 -0700):
 Howdy,
 I'm making a mosaic. I've used gimp to
 strip out extraneous background artifacts
 posterize the picture down to a sixteen colors.
 separated the colors onto different layers.
 
 Now I'd like to know either by area (cm, or inch) or percentage of the 
 picture each of the colors (so I can figure out how much tile I'll need).
 
 I don't see an obvious function such a calculation tool for this. Is 
 there one and if so, can someone point me to it?

Histogram can be used to count pixels. So make sure the alpha of each
layer is sharp, select the alpha channel in histogram drop down and
select the right most bar(s). If you have sharp edges, it should be
just a spike on the left for all transp pixels and another in the
right for opaque ones (play with log vs linear setting if needed), if
you have partially transp pixels, they will appear as spikes in the
middle of the graph.

GSR
 
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Re: [Gimp-user] Image to Layer Size

2009-06-02 Thread GSR - FR
Hi,
delphit...@yahoo.com (2009-06-02 at .53 -0500):
 I like doing the Layer to Image Size, because it reminds me all
 components are on the same canvas.  But is there any technical reason
 for doing Image to Layer Size or for not doing it?

Sometimes it is good to have smaller layers as that saves memory and
also avoids having garbage pixels poluting other zones. There is
also the case in which you want to have a layer bigger than the canvas
or any size but with parts outside of the canvas, for adjusments,
spill zone (blurs that have information from outside, ie) or
animations.

GSR
 
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