Re: [Freeciv-Dev] (PR#23721) 2.1.0beta2: 'start scenario' in gtk-2.0/osx crashes

2006-11-06 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=23721 Benoit Hudson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=23721 $ wget http://.../freeciv-2.1.0-beta2.tar.bz2 $ bzip2 -cd free[tab] | tar xf - $ cd free[tab] $ ./configure --disable-nls --prefix=$HOME $ make -j2

Re: [Freeciv-Dev] (PR#25944) make fails in config.h

2006-11-25 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=25944 Daniel Markstedt wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=25944 Make fails on a recent dev snapshot with: In file included from intl-compat.c:20: ../config.h:29:96: missing terminating character make[2]: ***

Re: [Freeciv-Dev] (PR#28793) Policy change regarding leader names

2006-12-16 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=28793 Daniel Markstedt wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=28793 This patch removes all living people from the leader lists, as well as updates the policy document. I've got no particular objection to that policy.

Re: [Freeciv-Dev] (PR#32779) SVG tileset

2007-01-07 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=32779 Daniel Markstedt wrote: This is an ambitious project indeed -- Rodrigo attempted to recreate all artwork in Freeciv as vector graphics! There is a notable lack of graphics for units and city improvements, and the wonder set is

Re: [Freeciv-Dev] (PR#22082) AI takes over savegame

2007-01-13 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=22082 Guest wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=22082 [evyscr - Mon Oct 16 07:26:27 2006]: On Thu, 12 Oct 2006 Joel Karel wrote: The AI has taken over my savegame in freeciv 2.1.0-beta2 (GTK+ client); dutch

Re: [Freeciv-Dev] (PR#35641) Unit transport loading cleanup

2007-02-10 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=35641 Per I. Mathisen wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=35641 This patch * Removes the second parameter to find_transporter_for_unit(), which is already known. * Adds function could_unit_load() which checks

Re: [Freeciv-Dev] (PR#35646) Remove unsafe terrain

2007-02-10 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=35646 Per I. Mathisen wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=35646 This patch removes all unsafe terrain, both the unsafe terrain flag (currently unused, used to set for glaciers, but was removed since it was

Re: [Freeciv-Dev] (PR#35646) Remove unsafe terrain

2007-02-10 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=35646 Per I. Mathisen wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=35646 On Sat, 10 Feb 2007, Christian Knoke wrote: This patch removes all unsafe terrain, both the unsafe terrain flag (currently unused, used to set for

Re: [Freeciv-Dev] (PR#35646) Remove unsafe terrain

2007-02-11 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=35646 Per I. Mathisen wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=35646 On Sun, 11 Feb 2007, Marko Lindqvist wrote: Have you tested with different landmass settings? No, but I will do that before committing anything.

Re: [Freeciv-Dev] (PR#35695) human SDL client theme

2007-02-11 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=35695 Christian Prochaska wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=35695 This is a new theme for the SDL client, called human. It was created by Hogne Håskjold and is based on the deluxe2 theme and the Ubuntu human

[Freeciv-Dev] (PR#36185) remove game.trireme_loss_chance[i]

2007-02-16 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=36185 This patch removes the unused game.trireme_loss_chance[i] values. I will commit immediately. -jason Index: version.in === --- version.in (revision 12648) +++ version.in

[Freeciv-Dev] (PR#36225) remove trireme loss tech flags

2007-02-17 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=36225 This patch removes the unused trireme-loss tech flags. I will commit immediately. -jason Index: data/civ2/techs.ruleset === --- data/civ2/techs.ruleset (revision 12648)

[Freeciv-Dev] (PR#36226) remove EFT_NO_SINK_DEEP

2007-02-17 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=36226 This patch removes the unused NO_SINK effect. If someone could take a glance at the ai parts that would be good. Also, this (and the trireme tech flag) patch both break network compatibility by reordering enumerations. This could be

[Freeciv-Dev] (PR#36321) exploring crash

2007-02-18 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=36321 I had an explorer unit on some arctic. The entire continent was explored so the unit stopped exploring and control was returned to me. As I often do I pressed 'x' again, which typically does nothing (except, incorrectly , advance focus

Re: [Freeciv-Dev] (PR#35908) ocean madness

2007-02-19 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=35908 Jason Short wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=35908 Here is an updated patch for the crazy ocean graphics. ... Index: doc/README.effects ===

[Freeciv-Dev] (PR#36522) adding a third terrain layer

2007-02-21 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=36522 This patch adds a third terrain layer, and makes the blending layer configurable. -jason Index: data/trident.tilespec === --- data/trident.tilespec (revision 12674) +++

[Freeciv-Dev] Re: (PR#23961) AutoReply: Freeciv bug.

2007-02-21 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=23961 Fernando Goncalves wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=23961 In the new release (beta 3) the control of awac is impossible, just like in beta2. Also: the air units seem to be useless. Bombers, Fighters

Re: [Freeciv-Dev] (PR#36617) Charset recoding problem

2007-02-22 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=36617 Egor Vyscrebentsov wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=36617 Good daytime! There is a problem in freeciv with recoding if string contains symbol that is not present in target charset. Resulted string is

Re: [Freeciv-Dev] (PR#37856) [gui-sdl] embedded ggz client

2007-03-13 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37856 There is a separate parameter for embedded GGZ that you pass to ggzcore. This means you have to actually change the ggz-txt code to check some is_embedded variable (as ggz-gtk does) and pass that on to ggzcore. -jason

Re: [Freeciv-Dev] Re: (PR#37692) AutoReply: Fedora+ggz

2007-03-13 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37692 Daniil Ivanov wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=37692 Nasty thing that it tries to modify /etc/ggz.modules during build /usr/bin/ggz-config -D --install --modfile=civclient.dsc --force (errorsys) Unable to

Re: [Freeciv-Dev] (PR#37692) Fedora+ggz

2007-03-13 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37692 Daniil Ivanov wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=37692 Hi, It's happened so that I'm pitiful Fedora Core user. There is no support for GGZ under Fedore and unlikely will be. Just because. I managed to

Re: [Freeciv-Dev] (PR#38691) freeciv 2.1.0-beta3 crashes

2007-03-22 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=38691 Jareth Haubold wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=38691 if you click on network 8to play in the network) the game crashes, leaving the following message: 0: Did not find token entry_name in (null) line 1.

[Freeciv-Dev] Re: (PR#12100) show trade routes better

2007-03-28 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=12100 Kevin Benton wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=12100 [jdorje - Fri Feb 04 00:14:50 2005]: Here's a version that actually works. -jason jdorje - I have been trying to figure out how to see trade routes

Re: [Freeciv-Dev] (PR#12104) Remove trade routes tab from city dialog.

2007-03-30 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=12104 Kevin Benton wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=12104 [vasc - Fri Feb 04 01:31:56 2005]: PR#12100 makes it redundant. While this is true, considering how users get to the data, (and how difficult it is

Re: [Freeciv-Dev] (PR#39322) Untranslatable message

2007-04-04 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39322 Daniel Markstedt wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39322 On 4/3/07, Daniel Markstedt [EMAIL PROTECTED] wrote: I looked through the file and found heaps of strings with percent signs not marked as

Re: [Freeciv-Dev] (PR#39325) Fwd: Women's Suffrage in 2.1.0-beta3

2007-04-04 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39325 Dawn Lepard wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39325 -- Forwarded message -- From: Dawn Lepard [EMAIL PROTECTED] Date: Apr 4, 2007 7:28 PM Subject: Women's Suffrage in 2.1.0-beta3 To:

Re: [Freeciv-Dev] (PR#39344) Crash in 2.1beta4, SIGSEGV with 0x0fe16fec in strlen () from /lib/libc.so.6

2007-04-16 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39344 Ulrik Sverdrup wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39344 Attached a savegame that crashes freeciv 2.1 beta 4 (compiled myself from linux source on Ubuntu 6.10/ppc) Steps to reproduce: Load the attached

Re: [Freeciv-Dev] (PR#39344) Crash in 2.1beta4, SIGSEGV with 0x0fe16fec in strlen () from /lib/libc.so.6

2007-04-17 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39344 Ulrik Sverdrup wrote: I tried compiling current svn and trying the civserver with the same savegame, and it still crashes! Oops, seems there was another instance of the bug (PR#39328). Can you still reproduce the crash (with SVN

Re: [Freeciv-Dev] (PR#39346) Dithering and smooth graphics should be toggleable

2007-04-17 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39346 Ulrik Sverdrup wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39346 Comparing 2.1 beta 4 to 2.0, 2.1 looks better because of changed drawing code. 2.1 has smoohter edges and looks better. Significan is however the

Re: [Freeciv-Dev] (PR#39323) bad border configuration

2007-04-22 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39323 Per I. Mathisen wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39323 On 4/4/07, Jason Dorje Short [EMAIL PROTECTED] wrote: Here's a shot from later in the game. The city of Kobe is the original source of the borders

Re: [Freeciv-Dev] (PR#39356) RFE: Ability to save/load startup options for client

2007-04-28 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39356 Kevin Benton wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39356 It would really help to be able to save the server options from the client when starting a game, especially for those of us who like to play similar

Re: [Freeciv-Dev] (PR#39360) 2.1.0b4 civclient usability changed for worse

2007-04-28 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39360 Kevin Benton wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39360 Usability dramatically decreased with 2.1.0b4. After creating a new game, I changed the worklist immediately to settlers, settlers, settlers, settlers,

[Freeciv-Dev] (PR#39848) S2_1 SDL client compile error

2007-11-08 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39848 citydlg.c: In function 'create_present_supported_units_widget_list': citydlg.c:745: error: 'struct city_dialog' has no member named 'city_owner' citydlg.c:745: error: 'pCity' undeclared (first use in this function) citydlg.c:745: error:

[Freeciv-Dev] (PR#39849) strcasestr warning

2007-11-08 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39849 ruleset.c: In function 'load_city_name_list': ruleset.c:2289: warning: implicit declaration of function 'strcasestr' ruleset.c:2289: warning: comparison between pointer and integer Now I'm not sure why I get this warning, since string.h

Re: [Freeciv-Dev] (PR#39845) RFE: deterministic borders and vision

2007-11-08 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39845 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39845 Per I. Mathisen wrote: I would suggest that before you change it, at least post the design you have come up with here for discussion. I have

Re: [Freeciv-Dev] (PR#39845) RFE: deterministic borders and vision

2007-11-09 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39845 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39845 Jason Dorje Short wrote: A triple-loop is also rather tedious (possibly too slow with a very large number of old cities in the game

Re: [Freeciv-Dev] (PR#39845) RFE: deterministic borders and vision

2007-11-09 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39845 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39845 Randy Kramer wrote: If this is a step toward making freeciv more civ3-ish, I'd like to request that a means be kept to continue to have civ1

Re: [Freeciv-Dev] (PR#39849) strcasestr warning

2007-11-09 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39849 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39849 Naive trunk implementation: Naive is fine but you forgot to add the check to configure.ac. Attached patch does that. But now it still won't

Re: [Freeciv-Dev] (PR#39849) strcasestr warning

2007-11-09 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39849 Jason Dorje Short wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39849 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39849 Naive trunk implementation: Naive is fine but you

Re: [Freeciv-Dev] (PR#39611) BETA6 cannot find libggz

2007-11-13 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39611 Christian Prochaska wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39611 [jordi - So 28. Okt 2007, 23:47:27]: [chrisk - Vie. Ago. 24 13:36:50 2007]: configure doesn't look for ggzlib in the standard path: On plain

Re: [Freeciv-Dev] (PR#39859) Sliders in governor menu do not work

2007-11-13 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39859 wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39859 The sliders to set the values (gold, happy, etc.) do not work in the governor menu of the cities. It is possible to use the presets but you are not able to set the

Re: [Freeciv-Dev] (PR#39855) windows package and ggz client

2007-11-13 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39855 Christian Prochaska wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39855 [EMAIL PROTECTED] - Di 13. Nov 2007, 07:05:50]: Daniel Markstedt wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39855 We ought to

Re: [Freeciv-Dev] (PR#39858) middle click for terrain info on unexplored territory causes crash

2007-11-14 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39858 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39858 Jason Short wrote: The error is IMO in tile.c which crashes if given a NULL terrain. Attached patch should fix it, probably for all branches

Re: [Freeciv-Dev] (PR#39868) [regression] unit woken up from sentry not properly deselected

2007-11-16 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39868 This was introduced in 39817. I'm not sure why but at a guess the unsentried unit is being put onto the urgent-focus queue then refocused later when it runs out of moves and unit focus is supposed to advance. -jason

Re: [Freeciv-Dev] (PR#39878) Show help when user clicks with rmb on city improvement/production/...

2007-11-21 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39878 Tautvydas Andrikys wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39878 It is very comfortable to get help after right clicking on city improvement/worklist item/... Good idea but surely it can be done with a lot less

Re: [Freeciv-Dev] (PR#39838) Dollar symbol

2007-11-21 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39838 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39838 Jason Short wrote: It should be easy enough to find a free SVG dollar sign... We had a dollar sign, we don't want a dollar sign, we want

Re: [Freeciv-Dev] (PR#9722) fix charset problems in 1.14

2007-11-24 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=9722 Some people still use 1.14 and I wouldn't rule out accepting simple bugfixes for it (or 2.0 of course). Anything complicated should be marked fixed-in-current-version or, if it's specifically tied to that branch (as in 1.14 has charset

Re: [Freeciv-Dev] (PR#39887) Australian housing style should be EU

2007-11-24 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39887 When the new city styles were created they weren't rigorously applied to every nation. If european style is more appropriate for australian nation then that should be fixed. -jason ___

Re: [Freeciv-Dev] (PR#39897) Suggestion: geographic location of cities

2007-11-24 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39897 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39897 When I submitted my Balkan city lists, I included lat/long and the time of founding in the comments. Someday, we could automatically sort the

[Freeciv-Dev] (PR#39904) use mystrdup

2007-11-25 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39904 One place in log.c uses strdup instead of mystrdup. Patch for 2.1, probably applies to 2.2 and trunk also. -jason Index: utility/log.c === --- utility/log.c (revision

[Freeciv-Dev] (PR#39905) variable declarations in client/

2007-11-25 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39905 Two places in the client/ code define variables midway through functions. This can break older compilers unnecessarily and has been reported on IRC today as a problem when compiling on beos. This patch fixes it - for 2.1, should apply

[Freeciv-Dev] (PR#39906) gui-sdl gcc2.95 compile errors

2007-11-25 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39906 On IRC a number of errors were reported in compiling gui-sdl on beos with gcc 2.95. This patch should fix the problems in the gui-sdl code. Most errors are simply caused by declaring variables mid-function. This is supported in C99

Re: [Freeciv-Dev] (PR#39722) Change CMA by F1 panel don't work (gcc-4.2 specific bug)

2007-11-26 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39722 Castanier Carl wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39722 2007/11/26, Jason Short [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39722 I can't view that ticket as guest since

Re: [Freeciv-Dev] (PR#39900) _Update button in city report

2007-11-26 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39900 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39900 Christian Knoke wrote: No, I didn't. Which PR number? Your reply included the PR# in your second message, so we know you've previously seen

Re: [Freeciv-Dev] (PR#39900) _Update button in city report

2007-11-26 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39900 William Allen Simpson wrote: ... Because the times I've done translation it's almost impossible to know what you should use as a shortcut key. I think in most cases it might not be a good idea to add shortcut keys. Actually,

Re: [Freeciv-Dev] (PR#39900) _Update button in city report

2007-11-26 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39900 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39900 Jason Dorje Short wrote: Neither update nor change is synonymous with opening a popup window. Nor are any of the other synonyms. In fact

Re: [Freeciv-Dev] (PR#39916) Diplomacy proposals last after end of turn

2007-11-27 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39916 Per I. Mathisen wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39916 On 11/26/07, Ulrik Sverdrup [EMAIL PROTECTED] wrote: If not answered, the initial Ceasefire proposal tabs are still not closed after end of turn.

Re: [Freeciv-Dev] (PR#39849) strcasestr warning

2007-11-27 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39849 Egor Vyscrebentsov wrote: Main thought here is that we have different includes while configuring and while compiling, and this may affects. The compiler notification is only a warning...the compilation will succeed if -Werror is not

Re: [Freeciv-Dev] (PR#39922) BUG: keys operate units with map not in focus

2007-11-27 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39922 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39922 To replicate, try any report (such as F1) and then accidentally hit space or escape or any other unit command key. The action happens in the

Re: [Freeciv-Dev] (PR#39909) BUG: leader gender ignored in diplomat/spy dialog

2007-11-28 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39909 Daniel Markstedt wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39909 On 11/28/07, Jason Short [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39909 [wsimpson - Sun Nov 25 18:14:27 2007]:

[Freeciv-Dev] (PR#39923) ggz support for 2.1

2007-11-28 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39923 With the demise of pubserver GGZ is the natural replacement, as it has worked with freeciv for some years now. http://ggzgamingzone.org/ freeciv.ggzgamingzone.org points to the main GGZ server, a rather small machine used primarily

Re: [Freeciv-Dev] (PR#39922) BUG: keys operate units with map not in focus

2007-11-28 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39922 William Allen Simpson wrote: This code begs for a complete re-write. Who's the GTK expert around here these days? There are damn good reasons I'm not a gui programmer, and this utter frustration is one of them. The reason the code

Re: [Freeciv-Dev] (PR#39926) 2.2-test build error in settings.c with gcc 2.95.3

2007-11-28 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39926 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39926 William Allen Simpson wrote: For portability, we should re-write this section. Damnit, was already re-written in 2.1, but not in 2.2/trunk.

Re: [Freeciv-Dev] (PR#39925) Automatic change of queue + save bug

2007-11-28 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39925 wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39925 Well everytime i end a round all production queue are changed? Is it a bug or a generell problem. Also my save games seem to be buggy cause i lost some

Re: [Freeciv-Dev] (PR#39926) 2.2-test build error in settings.c with gcc 2.95.3

2007-11-28 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39926 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39926 Jason Dorje Short wrote: On that topic, why do we have a 2.2 already? You should, of course, re-read your messages circa Sep 12th

[Freeciv-Dev] (PR#39931) remove gtk_menu_item_remove_submenu

2007-11-28 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39931 This is deprecated in recent GTKs and doesn't seem to be needed. It's easily replaced. Patch was made for 2.1 but we probably only need it for trunk. -jason Index: client/gui-gtk-2.0/cityrep.c

Re: [Freeciv-Dev] (PR#39926) 2.2-test build error in settings.c with gcc 2.95.3

2007-11-28 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39926 Daniel Markstedt wrote: I'd be happy to stop posting any patches at all to trunk, and use 2.2 as the development branch It really is a waste of time doing everything twice or three times. That was, in fact, entirely my point.

Re: [Freeciv-Dev] (PR#39926) 2.2-test build error in settings.c with gcc 2.95.3

2007-11-28 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39926 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39926 Jason Dorje Short wrote: ... I'd suggest merging 2.2 back into trunk (and reverting the embassy removal, saving that and other major rules

Re: [Freeciv-Dev] (PR#16811) Issue tracking system for Freeciv

2007-11-29 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=16811 Daniel Markstedt wrote: freeciv.org: Our own aging servers in Paul's basement. Are they up to the task? To be avoided. sourceforge.net: The question was if bugzilla could run on SF.net webspace? Would be nice. icculus.org:

Re: [Freeciv-Dev] (PR#16811) Issue tracking system for Freeciv

2007-11-30 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=16811 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=16811 I'm pretty sure that sourceforge runs its own tracking system. My preference would be to at least do the conversion to bugzilla on the

Re: [Freeciv-Dev] (PR#16811) Issue tracking system for Freeciv

2007-12-01 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=16811 Daniel Markstedt wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=16811 [wsimpson - Fri Nov 30 07:30:12 2007]: [snippet] Should GNA be willing to run bugzilla, that would be an option once everything has been

[Freeciv-Dev] (PR#39941) gravship goto crashes

2007-12-01 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39941 Gravships (air units with 0 - unlimited - fuel) crash when goto is invoked. This appears to be caused by the special-casing of the 0 fuel which is not special-cased everywhere. This causes PF to think that the unit actually has 0

Re: [Freeciv-Dev] (PR#39941) gravship goto crashes

2007-12-02 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39941 William Allen Simpson wrote: Attached is a quick fix but there are other (seemingly non-fatal) bugs with this. For instance it always shows the turns-to-target as 0 for gravships. Please, no more quick fixes. Find all the

Re: [Freeciv-Dev] (PR#39942) Settler outline not tileset defined

2007-12-02 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39942 Daniel Markstedt wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39942 Tested on 2.1.1 win32-gtk2: The red outline around the settler is not defined in the tileset. Especially notable with the mono monochrome tileset,

Re: [Freeciv-Dev] (PR#39602) quickselect doesn't like the selection of many units

2007-12-02 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39602 William Allen Simpson wrote: Since this was broken (by you in PR#14365) circa Dec 2005, and has had only one report (Aug 2007) in two (2) years, it is clearly not a commonly used command. It has never worked. It was never

Re: [Freeciv-Dev] (PR#39602) quickselect doesn't like the selection of many units

2007-12-02 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39602 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39602 Jason Dorje Short wrote: Also, it makes no technical sense to delete an existing keyboard command that duplicates a mouse command. We still

Re: [Freeciv-Dev] (PR#39602) quickselect doesn't like the selection of many units

2007-12-03 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39602 William Allen Simpson wrote: (1) You have two ways of doing the same thing. Should be fixed. (2) One of them has not worked for about two years, and certainly was not tested at the time it was committed. I'm quite sure it worked

Re: [Freeciv-Dev] (PR#39940) [cleanup] client/server state symbols

2007-12-03 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39940 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39940 Committed trunk revision 14120. Committed S2_2 revision 14121. Committed S2_1 revision 14122. Why is a cleanup being committed to the stable

Re: [Freeciv-Dev] (PR#39602) quickselect doesn't like the selection of many units

2007-12-03 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39602 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39602 Jason Dorje Short wrote: William Allen Simpson wrote: (2) One of them has not worked for about two years, and certainly was not tested

Re: [Freeciv-Dev] (PR#39602) quickselect doesn't like the selection of many units

2007-12-03 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39602 Pepeto _ wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39602 [EMAIL PROTECTED] - Lun. Déc. 03 18:45:11 2007]: William Allen Simpson wrote: (2) One of them has not worked for about two years, and certainly was not

Re: [Freeciv-Dev] (PR#39947) beos sdl-client

2007-12-04 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39947 Begasus wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39947 Third (second one went to [EMAIL PROTECTED] as stated on the bugs site) try, seems the previous one ended up in a fixed ticket (sorry for that). This fix

Re: [Freeciv-Dev] (PR#39957) multiple bugs in HACK handling

2007-12-10 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39957 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39957 server/gamehand.c handle_single_want_hack_req() Sent send_ruleset_choices() when HACK is not successful. Redundant

Re: [Freeciv-Dev] (PR#12188) Alt-t key does not work

2007-12-10 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=12188 William Allen Simpson wrote: This puts it in a menu, using the menu string from SDL, so no new translation is needed. Not perfect, but better than nothing Dunno why nobody fixed this in 2 years. I considered doing this a long

Re: [Freeciv-Dev] (PR#39935) cities not disbanded by building engineers at 1pop.

2007-12-10 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935 The city should disband when engineer takes population and abandon is set! Otherwise, it's a bug. But engineer doesn't take population. It's

Re: [Freeciv-Dev] (PR#8737) mapview centering error caused by panel resize

2007-12-10 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=8737 Christian Knoke wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=8737 Jason schrieb am 09. Dec um 22:48 Uhr: I stand by my claim that the proper solution is that the widget should auto-resize to be larger but never to

Re: [Freeciv-Dev] (PR#39962) [tracking] 2.1 client saving server settings

2007-12-11 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39962 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39962 Here is the much shorter list of game.info settable, but not in savegames: game.info.natural_city_names game.info.netwait game.info.pingtime

Re: [Freeciv-Dev] (PR#39957) multiple bugs in HACK handling

2007-12-11 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39957 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39957 Jason Dorje Short wrote: Also the whole point of the HACK check is that the client SHOULD have permission to delete the file created

Re: [Freeciv-Dev] (PR#39935) cities not disbanded by building engineers at 1pop.

2007-12-11 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935 Erik Johansson wrote: Civ2 rulset: [unit_engineers] pop_cost = 1 default rulset: [unit_engineers] pop_cost = 0 I am already

[Freeciv-Dev] (PR#39963) bad things when techlevel goes into future techs

2007-12-11 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39963 This is a minor bug and doesn't seem to cause any problems. But when I set techlevel 5000 (not normally possible) it takes a while for the game to start and then I *don't* get any future techs. Looking at the code it would seem future

Re: [Freeciv-Dev] (PR#39964) BUG: server settable options uninitialized and bad values

2007-12-13 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39964 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39964 Blindly added some symbols to gui-win32, hopefully OK. Committed S2_1 revision 14153. Committed S2_2 revision 14154. Committed trunk

Re: [Freeciv-Dev] (PR#12188) Alt-t key does not work

2007-12-13 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=12188 William Allen Simpson wrote: Should this new undocumented feature be added to 2.1? No need to change 2.1 here. -jason ___ Freeciv-dev mailing list Freeciv-dev@gna.org

Re: [Freeciv-Dev] (PR#39957) multiple bugs in HACK handling

2007-12-13 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39957 William Allen Simpson wrote: Madeline, where is your code? The AUTH code here is cryptologically unsound. Did the AUTH code come from someplace special? Is there any reason to be backward compatible with anything? The auth code

Re: [Freeciv-Dev] (PR#39957) multiple bugs in HACK handling

2007-12-13 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39957 Jason Dorje Short wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39957 William Allen Simpson wrote: Madeline, where is your code? The AUTH code here is cryptologically unsound. Did the AUTH code come from someplace

Re: [Freeciv-Dev] (PR#39927) consistent UI - Map - use something for shortcut

2007-12-14 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39927 William Allen Simpson wrote: Since F4 is no longer used, what about shifting the others over, and using F1 for the Main Map? I like. What was F4 used for previously? -jason ___

Re: [Freeciv-Dev] freeciv losing server

2008-01-14 Thread Jason Dorje Short
On Jan 14, 2008 6:56 PM, Tess Lomax [EMAIL PROTECTED] wrote: I just installed freeciv from source using make make install on a twin dual core opteron. (Tyan K8SE mobo (s2892 mobo), dual 285 cpus, 2Gb Reg.ECC RAM, NVidia 6800GT], running x86-64 SL5 (RHEL5). The program runs as far as the end

Re: [Freeciv-Dev] (PR#40007) Crash when upgrading unit using Japanese language

2008-01-15 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40007 On Jan 11, 2008 1:11 PM, William Allen Simpson [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40007 Sounds like a fuzzy string translation that doesn't have the correct number of c-format parameters,

Re: [Freeciv-Dev] (PR#40016) 2.1.2 assert - message pane after turn done

2008-01-15 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40016 On Jan 15, 2008 12:30 PM, William Allen Simpson [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40016 Jason Short wrote: This is the same as 39991 which explains the cause. And had you actually read

[Freeciv-Dev] (PR#40057) strerror-mystrerror

2008-01-27 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40057 mystrerror is included in support.c. Two places don't use this but access strerror directly. This patch fixes it (for 2.1). -jason Index: client/gui-sdl/gui_iconv.c ===

Re: [Freeciv-Dev] (PR#40028) gtk/pango invalid UTF-8 warning, fix documentation

2008-01-27 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40028 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40028 Jason Short wrote: # ... I thought I had written this up somewhere in the code, but I can find # nothing. Where should it be documented?

Re: [Freeciv-Dev] (PR#40028) gtk/pango invalid UTF-8 warning, fix documentation

2008-01-27 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40028 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40028 Jason Short wrote: Here is a quick and partial fix. I assume that strerror() is one of the most common offending functions, so I quickly went

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