Re: [Audyssey] game arcades in shopping malls and cafes

2009-09-10 Thread Allan Thompson
Hi Nicol, Great question and it brings up alot of nostalgia. Usually the cabinet games were a single stand up model. It had a moniter inside the cabinet, and usually a piece of glass seperated the screen from the outside but not all of them were like that. On a flat surface sticking out from th

Re: [Audyssey] the Jehovah's witnesses viewpoint on gaming: 3articles

2009-09-09 Thread Allan Thompson
This is a pretty deep topic and I hope I can throw my two cents in without stepping on too many toes, grin. Games in and of themselves are something the human race has done since day one, and it is an excellent tool that teaches, trains and challenges us in many ways. There is nothing fundamenta

Re: [Audyssey] a question for you mainstream guys out there and thosewho played the old nintendo games before losing sight

2009-09-09 Thread Allan Thompson
LOL...I can remember playing pac man on the old atari 2600. Now that was gaming, grin. - Original Message - From: "Nicol" To: "gamers" Sent: Wednesday, September 09, 2009 4:26 PM Subject: [Audyssey] a question for you mainstream guys out there and thosewho played the old nintendo ga

Re: [Audyssey] two text wrestling games discovered, 100% accessible!

2009-08-31 Thread Allan Thompson
Hi Matheus, What does a person using XP need to do to run these DOS games? Thanks for any help, al - Original Message - From: "Matheus" To: Sent: Monday, August 31, 2009 8:21 AM Subject: Re: [Audyssey] two text wrestling games discovered, 100% accessible! i don't remember the exa

Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-16 Thread Allan Thompson
You forgot some of these... 1. Kidnap Tinker Bell and rub her magic dust all over the mainstream game companies toilets so that none of the employees can use the bathroom. 2. Wish upon a star, make a birthday wish while blowing out candles, knock three times on mahogany, rub oil lamps, enslave

Re: [Audyssey] Jim's monopoly

2009-07-31 Thread Allan Thompson
to you and Tom for the help. al - Original Message - From: "Jim Kitchen" To: "Allan Thompson" Sent: Friday, July 31, 2009 4:24 AM Subject: Re: [Audyssey] Jim's monopoly Hi Allan, If there is a saved game, it will automatically start. HTH BFN Ji

[Audyssey] Jim's monopoly

2009-07-30 Thread Allan Thompson
Hi, I was hoping someone could remind me how to load a saved game in Jim Kitchen's Monopoly game. Thanks for any help, al --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription

Re: [Audyssey] entombed request

2009-07-18 Thread Allan Thompson
the bow by going to the bow in inventory and pressing enter on it. It sometimes doesn't seem to stick though. I've had it ask me which I wanted to use with the bow again after I had done this.- Original Message - From: Allan Thompson To: Gamers Discussion list Sent: Sa

Re: [Audyssey] entombed request

2009-07-18 Thread Allan Thompson
Hi Valiant, I have had the same problems with equipment. My starting character might start holding a weapon not allowed like a long sword. If you unwield it, you can't put it back on. Same with armor too. When rescueing the prisoner on level two, sometimes they are better armed and armored the

Re: [Audyssey] science fiction was Creating Roll Playing Games From Scratch

2009-07-18 Thread Allan Thompson
Hi Tom, We do have some diffrences here. When it comes to having an alien field to draw from, it would still be there in this story , only the aliens would have genetic matches with human beings because they are in essence human beings despite the external features and other changes. If that wa

Re: [Audyssey] science fiction was Creating Roll Playing GamesFromScratch

2009-07-17 Thread Allan Thompson
LOL...sure, anything for my quadrillions of adoring fans, grin. Would you like that printed, cursive, in braile, or can I just send it to you telepathically, grin. LOL. Actually I've done RPGs off and on for a good thirty years so hopefully something good came out of all that dice rolling and

[Audyssey] science fiction was Creating Roll Playing Games From Scratch

2009-07-17 Thread Allan Thompson
Hi Tom and Dark, I really like where you guys are going with the topic, and I was hoping to throw in my five dollars(inflation, you know, grin). My only concern about a scifi universe like what dark explained was that the primary purpose might get overshadowed with all the very cool things a

Re: [Audyssey] Creating Roll Playing Games From Scratch

2009-07-17 Thread Allan Thompson
Hi Tom, That copyright stuff sounds like a mess. With the litigious nature of companies and people today, I can understand why you want to avoid that mine field as best you can. When it comes to which game to make, there is nothing saying that you couldn't create both over time. If I unders

Re: [Audyssey] Entombed stuff

2009-07-17 Thread Allan Thompson
'll see if I can add you manually. Thanks! Jason On Fri, Jul 17, 2009 at 8:24 AM, Allan Thompson wrote: Hi Jason, I have been waiting for google to send me a response back to set up an account for me since that pesky type in the numbers you hear wasn't working for me. Hopefully , it

Re: [Audyssey] Entombed stuff

2009-07-16 Thread Allan Thompson
Hi Jason, I have been waiting for google to send me a response back to set up an account for me since that pesky type in the numbers you hear wasn't working for me. Hopefully , it will be soon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to game

Re: [Audyssey] Creating Roll Playing Games From Scratch

2009-07-16 Thread Allan Thompson
articularly with the large amount of worlds available. But one step at a time though. Beware the Grue! Dark. - Original Message - From: "Allan Thompson" To: "Gamers Discussion list" Sent: Thursday, July 16, 2009 4:19 PM Subject: Re: [Audyssey] Creating Roll Playin

Re: [Audyssey] Creating Roll Playing Games From Scratch

2009-07-16 Thread Allan Thompson
Hi Tom, It looks like a pretty good idea. I can't pretend to understand all the technical mumbo jumbo, but it looks to me like you make a game, sell it, and charge a subscription to keep playing it online, like Ever Quest or World of Warcraft. It sounds highly customizable for programmer and g

Re: [Audyssey] Entombed stuff

2009-07-14 Thread Allan Thompson
Very cool. Thank you for the answers, and I am going to go ahead and join that group you mentioned. al --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web,

[Audyssey] Entombed stuff

2009-07-13 Thread Allan Thompson
I just had some thoughts on the entombed game for those who are creating it. First, the game is amazing. I can't get enough of it. Secondly, there was some minor things I wanted to address. 1. I can't figure out what the way point does 2. My wanderer observed the same technique twice, and it was

Re: [Audyssey] Found a nice mud

2009-07-12 Thread Allan Thompson
Thank you Ryan. it is greatly appreciated. al - Original Message - From: "Ryan Strunk" To: "'Helena'" ; "'Gamers Discussion list'" Sent: Sunday, July 12, 2009 9:49 AM Subject: Re: [Audyssey] Found a nice mud An LP mud means that it has been designed using the LP code base. Such mu

Re: [Audyssey] Found a nice mud

2009-07-12 Thread Allan Thompson
July 12, 2009 8:45 AM Subject: Re: [Audyssey] Found a nice mud That's something I too would like to know. - Original Message - From: "Allan Thompson" To: "Gamers Discussion list" Sent: Saturday, July 11, 2009 9:30 PM Subject: Re: [Audyssey] Found a nice mud H

Re: [Audyssey] Found a nice mud

2009-07-11 Thread Allan Thompson
Hi, I am sorry for sounding ignorant, but what is an LP mud? thanks, al - Original Message - From: "Sarah Haake" To: "Gamers Discussion list" Sent: Saturday, July 11, 2009 1:30 PM Subject: [Audyssey] Found a nice mud Hi, I just started playing on Lost Wishes Mud a week ago and I r

Re: [Audyssey] 3D Shooter Game Under Development

2009-06-19 Thread Allan Thompson
Hi, Some thoughts about this... It would be nice if it was not solely an multiplayer game. Maybe the players could be "Cyborgs" who can pick up and switch out various weapons, and power ups, even from defeated players bodies. Maybe certain weapons, ammo and Upgrades could be bought thru points

[Audyssey] audissey magazine list

2009-05-04 Thread Allan Thompson
Hi, If the audissey magazine list is ready to subscribe to, I was hoping someone could post it. I had asked before the move of the list, but at that time it didn't work. Hopefully a new one is available. Sorry for being annoying, al --- Gamers mailing list __ Gamers@audyssey.org If you want t

Re: [Audyssey] Westfront PC.

2009-04-30 Thread Allan Thompson
I wrote down the commands I could find down here. Hope that helps. n, s, w, e, u, d, i, l, ? appraise lock unlock unwield wield wear wear all remove get get all drop buy sell say kill examine exa help put drink time load save quit read score wealth pull turn touc

Re: [Audyssey] westfront pc

2009-04-27 Thread Allan Thompson
Hi, The link is below. You might want to hit H for headings if you use jaws because the top of the page has a lot of ads and such on it, but everything is nicely arranged under headings. Paul's Homepage: http://ppanks76.tripod.com/ - Original Message - From: "ian mcnamara" To: "Ga

Re: [Audyssey] westfront pc

2009-04-26 Thread Allan Thompson
Hi, I have jaws and XP and the game seems to run fine. You kind of have to switch the cursor modes to read the information but that is simple enough to do. al - Original Message - From: "Lindsay Cowell" To: "Gamers Discussion list" Sent: Sunday, April 26, 2009 6:01 PM Subject: Re:

Re: [Audyssey] westfront pc

2009-04-26 Thread Allan Thompson
Hi, I had run across an application that supposedly would convert help files into plain txt files. I will have to look for it again, although I want to say it is on TOM LORIMER'S WHITESTICK WEBSITE. The link is below for the site. http://www.whitestick.co.uk/ - Original Message - Fro

Re: [Audyssey] game cycle?

2009-04-26 Thread Allan Thompson
Hi Charles, Yes, I do pretty much the same thing, but mostly I use the games to give my brain a rest. For example, I am surveying the bible and it takes up alot of time and study, and when I can't fit in anymore information, I will go to a game. Mostly entombed, or some Jim Kitchen or spoonbil

Re: [Audyssey] games and religion

2009-04-18 Thread Allan Thompson
Hi, I agree with you for the most part. I am also a christian, and I have played Dungeons and Dragons for a large part of my christian life especially after I became blind. Games in and of themselves are not the problem, it is the persons focus on those games that cause the trouble. This isnt

[Audyssey] more entombed things

2009-04-01 Thread Allan Thompson
Just wanted too mention a couple of things noticed about entombed for the powers that be. grin. 1. When using harm or lightning, sometimes the damage and the body part hit are not mentioned. Damage is done, but for whatever reason nothing else is announced. 2. had a fighter and a pet, and fou

Re: [Audyssey] Sega games site

2009-03-25 Thread Allan Thompson
Hi, I know about the sega genesis, the 32x modular plug in and the sega CD, but I don't remember seeing a mega drive. Is that the same as the genesis? al From: "ari" To: "Gamers Discussion list" Sent: Wednesday, March 25, 2009 3:24 PM Subject: [Audyssey] Sega games site Hi all,

Re: [Audyssey] Star Trek Final Conflict

2009-03-16 Thread Allan Thompson
Hi Michael, Here is the new link for USA games. http://www.usagamesinteractive.com/";>USA Games new later, al from - Original Message - From: "Michael McDermott" To: Sent: Saturday, March 14, 2009 12:01 AM Subject: [Audyssey] Star Trek Final Conflict Hello everyone, I was w

Re: [Audyssey] Entombed

2009-03-13 Thread Allan Thompson
question, but where can I get my hands on a copy of entombed? Very curious to try it out, but a flick through the blind-games.com site didn't yield an obvious download link. Cheers Scott On 3/13/09, Allan Thompson wrote: Hi Jimmy, I am not sure if you meant to say to go down from th

Re: [Audyssey] Entombed

2009-03-13 Thread Allan Thompson
Hi Jimmy, I am not sure if you meant to say to go down from the first level, or how to explore the first level, so I'll mention both. To go down from the first level to the second and so on, you need to find the stairs that go down. Once you find the stairs, you can press the period key and it

Re: [Audyssey] entomb things

2009-03-12 Thread Allan Thompson
Hi Jason, Thanks for answering these things. It all sounds really great. I was curious. Is there any plan at some future date that players might have the ability to create a customizable adventure? I guess an example would be creating a bell tower. filling it with customized monsters, perhaps

Re: [Audyssey] entombed question

2009-03-12 Thread Allan Thompson
Hi. Clubs don't hurt him either. They always seem to miss or do no damage at all. I hit him with apoison staff once and it didn't seem to do anything. It poisoned him but it didn't help, what ever poison is supposed to do. ----- Original Message - From: Allan Thompson To: Gamer

Re: [Audyssey] PS2 question

2009-03-12 Thread Allan Thompson
I think the controller is like this. On the left side of the controller is the diamond shape of four buttons. These are like a joystick or gamepad up is up down is down etc. On top of the controller is four buttons called shoulder buttons. The ones on the left are L1 (closest to you) and L2. Lik

[Audyssey] entomb things

2009-03-12 Thread Allan Thompson
Hi, I wanted to list a few things I noticed aboutthis awesome game. 1. When spellcasters get zombified, they retain their spell casting ability. Is this intentional? 2. In one battle, an orc mage grabbed an iron breastplate and put it on. Since I know mages can't wear plate armor, this could e

Re: [Audyssey] entombed question

2009-03-12 Thread Allan Thompson
Hi Aaron, I did manage to kill the basalt guardian twice out of a solid dozen tries. I had the same thing you had, the beefed up fighter with max flurry and I a three in swords. It was a slaughter. He attacked twice, knocked me off my feet, and then beat my guy like a red headed step child. So

Re: [Audyssey] a thought about MOTA

2009-03-10 Thread Allan Thompson
Hi, I am interested in the medusa headset you mentioned. Do you know where something like that can be purchased? I looked around in Amazon and nothing came up for the medusa. As a side note, there are other headphones with 5.1 surround sound that are much cheaper then the medusa, and from the

[Audyssey] more entombed things

2009-03-04 Thread Allan Thompson
Hello again, I had a few more questions and such. by the way, I was playingthe game and I had accidentally hit the "grov" key (it is directly under the escape key) and when I pressed it, my character managed to cut his hand off. Also, what does the zombie rot potions do? I have drank them, made

Re: [Audyssey] [Spam] entomb question

2009-03-04 Thread Allan Thompson
gherarchy goes from weakest to strongest: nothing, all cloth, all leather, copper, Bronze, Iron. Beware the Grue! Dark. - Original Message - From: "Allan Thompson" To: "gamers discussion list" Sent: Wednesday, March 04, 2009 3:09 AM Subject: [Spam] [Audyssey] entomb quest

Re: [Audyssey] entomb question

2009-03-04 Thread Allan Thompson
! Thanks! Jason On Wed, Mar 4, 2009 at 2:09 PM, Allan Thompson wrote: Hi, Not sure who to direct this too. I have a question about armor and weapons. They are listed when examined as dubiour, poor, decent and good, but is a good cloth tunic better then a dubious bronze breastplate? What i

[Audyssey] entomb question

2009-03-03 Thread Allan Thompson
Hi, Not sure who to direct this too. I have a question about armor and weapons. They are listed when examined as dubiour, poor, decent and good, but is a good cloth tunic better then a dubious bronze breastplate? What is the level of progressive armor types? For example, what is wool, compared

Re: [Audyssey] entombed

2009-03-03 Thread Allan Thompson
Hi, I am really impressed with this game. Thanks for making it, and I am anxious to see entombed develop even more. al - Original Message - From: "Jason Allen" To: "Gamers Discussion list" Sent: Tuesday, March 03, 2009 3:00 AM Subject: Re: [Audyssey] entombed Entombed 3? This m

Re: [Audyssey] Installing DirectX Updates

2009-02-28 Thread Allan Thompson
Hi Tom, As an opinion, I would pick choice 3. Most computer gameCD usually come with the proper direct X required to run it. If 3 isn't possible then I would go for choice number 2, for the sake of those who do not have the faster speeds. al inal Message - From: "Thomas Ward

Re: [Audyssey] mota potential glitch?

2009-02-27 Thread Allan Thompson
is in sleep mode or unloaded when playing. Jaws, inparticular, has conflicts with Microsoft DirectInput that won't allow you to use the arrow keys. Try unloading Jaws from memory and see if that resolves the issue. HTH Allan Thompson wrote: Hi Tom, I installed the net framework, and the

Re: [Audyssey] mota potential glitch?

2009-02-27 Thread Allan Thompson
unloaded?, or merely asleep when you start the game. I have found that unloading it from memory with insert f4 gets superior results, as it is still in memory if merely put to sleep. Maybe that's the problem. HTH --- If guns cause crime, pencils cause misspelled words. - Original Me

Re: [Audyssey] mota potential glitch?

2009-02-27 Thread Allan Thompson
aws is in sleep mode or simply off. You can get to the configuration manager with jaws key plus the number six on the number row. Later, che - Original Message - From: "Allan Thompson" To: "gamers discussion list" Sent: Thursday, February 26, 2009 5:24 PM S

[Audyssey] mota potential glitch?

2009-02-26 Thread Allan Thompson
Hi Tom, I installed the net framework, and the Direct x files, and then installed mota into the usa games interactive folder. I already have stfc in there as well. Stfc seems to work fine (although I am not sure if the echo effect for the voice is intentional or not, if it is intentional, it is k

Re: [Audyssey] tomb/vista and direct x

2009-02-26 Thread Allan Thompson
Hi, I had that same problem. Actually Tom had explained that you should allow the directx to extract into a temp file of your choice to be used for the files extracted, and then find the dxsetup.exe and run it. It will load up all those just extracted files where they need to go. Hope that hel

Re: [Audyssey] Tomb Hunter Beta 1 released!

2009-02-25 Thread Allan Thompson
irectX. 1. Download DirectX from the USA Games products page. 2. press enter on DirectX-June-2008.exe. 3. It will ask you for a temp directory to unzip the files. Something like c:\temp is fine. 4. Open the temp directory where files were unzipped and run dxsetup.exe. 5. Follow the prompts. Allan Tho

Re: [Audyssey] Tomb Hunter Beta 1 released!

2009-02-25 Thread Allan Thompson
y] Tomb Hunter Beta 1 released! Hi Allen, Yes. Install the .NET Framework updates for Windows and then install the DirectX updates. Otherwise Managed DirectX won't get installed or upgraded which is majorly not good. Allan Thompson wrote: Hi Tom, Is there a specific order a person needs to

Re: [Audyssey] Tomb Hunter Beta 1 released!

2009-02-24 Thread Allan Thompson
Hi Tom, Is there a specific order a person needs to follow when installing the DX and net framework? I seem to recall in the past it was crucial. thanks al - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, February 24, 2009 9:02 AM Subject: [Audyss

Re: [Audyssey] Trying to subscribe

2009-02-19 Thread Allan Thompson
Thanks a bunch, Charles. I am going to give it a try. al - Original Message - From: "Charles Rivard" To: "Charles Rivard" ; "Gamers Discussion list" Sent: Wednesday, February 18, 2009 7:39 PM Subject: Re: [Audyssey] Trying to subscribe I checked in issue 54 of the magazine, and I t

Re: [Audyssey] audyssey magazine

2009-02-18 Thread Allan Thompson
audyssey.org Should subscribe you to the magazine only list. HTH - Original Message - From: "Allan Thompson" To: "gamers discussion list" Sent: Wednesday, February 18, 2009 2:02 PM Subject: [Audyssey] audyssey magazine Hi everyone, Been off the list for a while

[Audyssey] audyssey magazine

2009-02-18 Thread Allan Thompson
Hi everyone, Been off the list for a while, and I would like to ask a question. Is there a way to get the audyssey magazine delivered to my inbox, aside from this list? Thanks for any help in advance, al --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

Re: [Audyssey] Heart Of Christmas.

2006-12-02 Thread Allan Thompson
Hi Tom, Thank you for the music, do you do requests? grin Play it again sam... but seriously, thank you so much for the christmas music, and it is pretty good. al Father, forgive them, For they know not what they do Jesus of Nazareth 33 AD - Original Message - From: "Thomas Ward" <[EMAIL

Re: [Audyssey] New Judgment Day Audio Demo

2006-11-25 Thread Allan Thompson
Hi Liam, Nice audio demo. I am actually kind of interested in checking out a demo now, if one is made abailable in the future. I really like the sounds but I did have a few basic questions. The enemies that come at you, are they crossing the screen or are they coming at you? I had a hard time t

Re: [Audyssey] is issue 50 out yet?

2006-11-12 Thread Allan Thompson
Hi Charles, Welcome back. I hope your move was a pleasant one, grin. No the issue is not out yet. >From what little I have been keeping track of, USA Games has had some announcements concerning time frames for some game releases, and a new project concerning an open source asteroids game which in

Re: [Audyssey] chillingham walkthrough

2006-11-09 Thread Allan Thompson
Hi, I wouldn't mind that walk thru either. I also had to end up uninstalling the game although I kind of liked what I could get from it. thanks, al Father, forgive them, For they know not what they do Jesus of Nazareth 33 AD - Original Message - From: "x-sight interactive" <[EMAIL PROTE

Re: [Audyssey] Somethin bout discussion forums

2006-11-06 Thread Allan Thompson
Hi Brandon. Could you send the web address for your site? I thought I had it but apparently I lost it somewhere. sigh Thanks Father, forgive them, For they know not what they do Jesus of Nazareth 33 AD - Original Message - From: "Brandon Cole" <[EMAIL PROTECTED]> To: "Gamers Discussion

[Audyssey] boggle game rules

2006-10-28 Thread Allan Thompson
Hi, I was hoping perhaps someone could resend those boggle rules that were sent a few weeks ago on the list? Thanks, al Father, forgive them, For they know not what they do Jesus of Nazareth 33 AD ___ Gamers mailing list .. Gamers@audyssey.org To unsu

[Audyssey] boggle

2006-10-15 Thread Allan Thompson
Hi, Did everyone else recieve that boggle game being released by spoonbill software? It usually doesn't take this long and I am wondering if something happened? Or am I just being impatient? Thanks for any input. al Father, forgive them, For they know not what they do Jesus of Nazareth 33 AD _

Re: [Audyssey] Thoughts about chess

2006-10-05 Thread Allan Thompson
t; Another game that is cool is Battle Masters. Each player gets an army > one sit is an army of knights, kings, etc, and the other army is > goblins, orks, ogres, and so on. > In that game you have rules on movement and rolls for damage, but > everything was basicly based on what card you

Re: [Audyssey] Thoughts about chess

2006-10-04 Thread Allan Thompson
Hey Tom, Do you mean the avalon hill feudal game?If so that was classic chess like game with interesting pieces and a changeable board, at least to some extent. I hadn't thought about that game in a while and that would be a great chess like game to see developed in the future. Father, forgive

Re: [Audyssey] Thoughts about chess

2006-10-03 Thread Allan Thompson
Hi Tom, I do recall the three level chess set on trek. Too bad they didn't use it on the later shows like TNG. I think that would be interesting to say the least.Would it involve the regular chess pieces or would their more trekkie pieces like klingon bird of prey for knights, starbases for rook

Re: [Audyssey] musical tutor?

2006-10-02 Thread Allan Thompson
een so long since I've played it > that I can't remember how to find it--but do a search and it should come > up. > Ken Downey > President > DreamTechInteractive! > > And, > Coming soon, > Blind Comfort! > The pleasant way to get a massage--no staring, just

Re: [Audyssey] Thoughts about chess

2006-10-02 Thread Allan Thompson
Hi, I had owned an amiga500 and played battle chess. It was played as regular chess, but the neat thing was that the pieces were animated and represented thier various names. For instance, the knight was a literal knight, a bishop was an actual bishop. The rook was some kind of rock golem which

Re: [Audyssey] musical tutor?

2006-10-01 Thread Allan Thompson
SEPARATOR *** > > On 10/1/2006 at 7:55 AM Allan Thompson wrote: > >>Hi Guys, >>I was wondering if there was a game / tutorial that taught how to play >>music, like the piano for instance. I have this program called talking >>typing teacher which happened to have

[Audyssey] musical tutor?

2006-10-01 Thread Allan Thompson
Hi Guys, I was wondering if there was a game / tutorial that taught how to play music, like the piano for instance. I have this program called talking typing teacher which happened to have some musical mini games and the thought came to me that it would be interesting if there was something simi

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Allan Thompson
Hi Richard, Another old time save method is the classic "level code". After each level, the character gets a "code" of letters and numbers that can be inputted into the game, usually on a password option. With the proper code in, the player jumps to the level for that code. Otherwise, I think th

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Allan Thompson
Hi, First off, I find this situation very ironic. It kind of reminds me of the STFC game being transformed into STDW, although there is some diffrent circumstances involved with that descision. As for Monty ver 2.0, I had some thoughts on the matter here. "First, I have had several emails since

Re: [Audyssey] what is monkey business?

2006-09-26 Thread Allan Thompson
[Audyssey] what is monkey business? > Now, buy the game, and get into some Monkey Business! heh heh heh. > - Original Message - > From: "Allan Thompson" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Tuesday, September 26, 2006 7:44 AM &

Re: [Audyssey] what is monkey business?

2006-09-26 Thread Allan Thompson
You can > find it at, > http://www.draconisentertainment.com > And may I plug the current audio trailer up there? I recorded it, you see. > Haha. Listen, and enjoy. > - Original Message - > From: "Allan Thompson" <[EMAIL PROTECTED]> > To: "gamers discussion list" >

Re: [Audyssey] what is monkey business?

2006-09-26 Thread Allan Thompson
there? I recorded it, you see. > Haha. Listen, and enjoy. > - Original Message - > From: "Allan Thompson" <[EMAIL PROTECTED]> > To: "gamers discussion list" > Sent: Monday, September 25, 2006 2:33 PM > Subject: [Audyssey] what is monkey business?

[Audyssey] what is monkey business?

2006-09-25 Thread Allan Thompson
Hiya, I was hoping someone could tell me about monkey business, is it a side scroller? Where can I check out a demo for it? Thanks for any help The truth will set you free... Jesus of Nazareth 33 AD ___ Gamers mailing list .. Gamers@audyssey.org To un

Re: [Audyssey] Updated draft of ships.

2006-09-24 Thread Allan Thompson
list" Sent: Saturday, September 23, 2006 10:13 PM Subject: Re: [Audyssey] Updated draft of ships. > Hi Allan! > >That's okay. It sounds good. Maybe Phil or Tom might give it a > programming try. > > Blessings! > > > > > - Original Message -

Re: [Audyssey] Updated draft of ships.

2006-09-24 Thread Allan Thompson
mplete the mission. > Perhaps in some of the later missions I will include some backup ships, > but as of missions 1 through 3 which I am working on now there are none. > Smile. > > Allan Thompson wrote: >> Hi Guys, >> I don't know if anyone else had played this game, bu

Re: [Audyssey] Updated draft of ships.

2006-09-23 Thread Allan Thompson
: [Audyssey] Updated draft of ships. > Hi Allan! > >Where do you get this game called descent: freespace? > > Thank You! > > > > > - Original Message - > From: "Allan Thompson" <[EMAIL PROTECTED]> > To: "Gamers Discussion lis

Re: [Audyssey] Updated draft of ships.

2006-09-23 Thread Allan Thompson
Sent: Saturday, September 23, 2006 2:36 PM Subject: Re: [Audyssey] Updated draft of ships. > Hi Allan, > Could you please give me the link to this cool game? Thanks! > Robin. > >> -Original Message- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On

Re: [Audyssey] Updated draft of ships.

2006-09-23 Thread Allan Thompson
Hi Guys, I don't know if anyone else had played this game, but I had played a space sim called descent: freespace. You played a spacefighter pilot assigned with a carrier, and you had to defend against an incoming alien race. Each mission gave a briefing, and you then choose ship to take, which

Re: [Audyssey] Updated draft of ships.

2006-09-19 Thread Allan Thompson
HI Guys, I always thought that combat in trek was fought using impulse speeds, since warp was really just a way to go from point a to point b quickly, where impulse allowed for fine flying skills. I would think that impulse would greatly affect player choice, and that each ship had a diffren

Re: [Audyssey] More STFC thoghts.

2006-09-18 Thread Allan Thompson
d of like GTC sector 3 if you don't hit the train fast enough > game over. In this case if you don't find ship x, base x, in a specified > amount of time you might be able to go on to the next mission, but you > esentually failed the last asignment. > > > Allan Thompson

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Allan Thompson
Final Conflict? > The best thing about this idea is everyone gets a bit of what they want. > Those want some lone attacks will have x number of missions as a lone > ship. Those who enjoy the big over all fleet command and stratagy will > be able to plan and exicute the final battle of the

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Allan Thompson
st it, and it is > allover for it. > As for what the ships look like the Prometheus class has a general > Starfleet designed hull except it has four warp engines rather than the > two we see on most starships. > > Allan Thompson wrote: >> Hi Tom, >> I like the list a

Re: [Audyssey] More STFC thoghts.

2006-09-18 Thread Allan Thompson
t effect the future of the war you > won't be in it in the next mission. Smile. > > > Allan Thompson wrote: >> Hi tom, >> I know that sounds like a lot of work, but it really isn't that hard. >> With a >> very creative group of people in the community I

Re: [Audyssey] More STFC thoghts.

2006-09-18 Thread Allan Thompson
ingle mission. > However, now that I think of it if I take Phil's suggestion and have > people send in there ideas on say the USA Games mailing list or to me > privately we could generate perhaps some interesting missions. > > Allan Thompson wrote: >> Hi Tom, >> Exac

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Allan Thompson
Hi Tom, I like the list a lot, it really gives a good breakdown of strengths and weaknesses. A couple questions however. I know what most of the ships look like on the list, but what does a prometheus and nebula class star ship look like? Also, in the game, can a person pick the ship most suited

Re: [Audyssey] More STFC thoghts.

2006-09-17 Thread Allan Thompson
ar Trek found an interesting way to slip in > a war with the Klingons as well as bring Tosha back on to the show. > > > Allan Thompson wrote: >> Hi Tom, >> Well, You can have an ally and still be forced to deal with an element of >> them. For instance, what if

Re: [Audyssey] Early draft of ships.

2006-09-17 Thread Allan Thompson
Tom, Ok, that makes more sense, and from what you described, it is almost like choosing a weaker ship is like choosing a difficulty level. Harder game play, choose the excelsior, easier game play, choose the enterprise. Keep up the good work. The truth will set you free... Jesus of Nazareth 33

Re: [Audyssey] More STFC thoghts.

2006-09-17 Thread Allan Thompson
n 2073. > I suppose they could attack at any time, but one must think on it before > including them at the moment. > > > Allan Thompson wrote: >> Hi tom, >> the dominion war sounds perfect. In addtion, some creative mission plot >> lines can have the player fight klingo

Re: [Audyssey] Early draft of ships.

2006-09-17 Thread Allan Thompson
Hi Tom and everyone, I like the star ship breakdown, but I think there needs to be definable diffrences that show some strengths in each ship as well as some weaknesses. In a fight, the enterprise is king, while a cloak and dagger mission, with hit and run tactics is a defiant kind of mission.

Re: [Audyssey] More STFC thoghts.

2006-09-16 Thread Allan Thompson
Hi tom, the dominion war sounds perfect. In addtion, some creative mission plot lines can have the player fight klingons and romulans and even borg, not to mention the ferengi, orion piratesand even their own federation ships. These whould mostly be one shot missions, but it is possible and sho

Re: [Audyssey] STFC generic vs popular starships.

2006-09-15 Thread Allan Thompson
bject: Re: [Audyssey] STFC generic vs popular starships. > Hi Allan, > You mentioned good and bad paths for either way I go. Mind filling me in > on what you think those are? > > > Allan Thompson wrote: >> Hi Tom, >> There is a lot of good and bad points for both path

Re: [Audyssey] STFC generic vs popular starships.

2006-09-15 Thread Allan Thompson
Hi tom, Interesting thoughts. Probably choosing owns own ship class and attributes would be better, or at least more fun. As a side note, what about crew? I can put the enterprise right next to another galaxy class ship and say they are the same, but the crew of the enterprise really rises the

Re: [Audyssey] real time star trek ideas

2006-09-15 Thread Allan Thompson
pyards or space doc > where you run exorsizes against fellow Federation ships or even cargo > ships, etc... > You can practice sensor scans, firing, maneuvering, etc... > > Allan Thompson wrote: >> Hi tom, >> I guess what I meant was something more akin to a holodeck level

Re: [Audyssey] STFC generic vs popular starships.

2006-09-15 Thread Allan Thompson
Hi Tom, There is a lot of good and bad points for both paths you suggest. Personally, I like the ability to have variety, and just playing the popular ships would get old after a while. The truth will set you free... Jesus of Nazareth 33 AD - Original Message - From: "Thomas Ward" <[EMA

Re: [Audyssey] real time star trek ideas

2006-09-15 Thread Allan Thompson
in > repack the game, and post it for shareware for gamers to enjoy. Not much > else I can do with it. > > > Allan Thompson wrote: >> Hi guys, >> Well, I can see the demise of the old star trek final conflict game >> coming, alas, we barely knew thee.Parting is s

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