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confusion |
| and thus to help to discredit completely the world of reality. |
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updates and haven't reviewed them :-( ---
but maybe sharing this piece of info is better than doing nothing at all.
V.
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you can look if only every odd
line is a delete.
delete Atmosphere;
Atmosphere=0;
delete FCS;
FCS=0;
delete Propulsion;
Propulsion=0;
Nine
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the animation...
Erik
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(!?), but the smooth one only the 92. And some faces of the
smooth one seem to be smooth when rendered. The real problem is that
only a couple of faces are rendered, while the others are just missing.
Looks like a skeleton.
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that the transformation would somehow
be morphed, too. Steve is using tweening for his exposer, and I
would be a bit surprised if he hadn't thought of that. But I haven't
looked yet.
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. Then we'd need to make the movable objects on the wing
separate morph animations. Or something. But as long as
smooth object don't work, I won't think much about that. :-/
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at first) I'm thinking that rotating the wing about
it's joint with the fuselage would be the easiest.
Jon
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, nothing more.
I also wish you and your family a peaceful and happy Christmas time.
Georg EDDW
FYI, the coming version of JSBSim will be having very much improved ground
handling. Almost there ...
Jon
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ground
handling. Almost there ...
Jon
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For wing flex (at least at first) I'm thinking that rotating the wing about
it's joint with the fuselage would be the easiest.
Jon
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be
applied before the bending.
Ah, well, I'll go back to my scenery now ;-)
Regards,
Ralf
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not.
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day of the world
creation :-)
Vassilii
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shorelines and such.
Best regards,
Martin.
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modeling of unusual airports,
like KLGA, where both runways are extended out over the water on decks.
Dave
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interpolator, but this could well face the same problems.)
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- it's just selective about who its friends are !
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, which I just did not have then.
That's not really encouraging to do more.
Nine
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and cut and stitch it into the
underlying terrain at run time.
Paul
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, a further conversion to triangles would be
necessary but that could be accomplished with a postprocessing
algorithm, right before including the taxiways into the final airport file.
Roberto
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modelling possibilities. However, this is nothing which is
done in a day or even seven days ;-)
Regards,
Ralf
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to try it out and see
the results. Maybe I, or someone else finds the time somewhere to try to
make the scenery generation part easier.
So I hope you accept my apologies.
Nine
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. To
become clear: Taxiways without centerlines, because the taxiway is to big;
wrong overlapping curve-tiles (immitating a curve with many small rects, you
know..) and so on.
Karsten
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to see my first steps in TaxiDraw, here it is...
Nine
LOAB.dat
Description: MPEG movie
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all the points are the SRTM
pole locations - so when viewed close up it's just made up a lots of
perpendicular lines.
Jon
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in
particular. So the effort involved could be well worth it.
Vivian
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selective about who its friends are !
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already started. Just have to finish now. :-)
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Vassilii Khachaturov wrote:
Attached are 2 patches for cleaning up some build warnings,
in both simgear and flightgear. Caught with gcc-4.0.
Thanks Vassilli, it's been committed.
Erik
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in the following line (setting the
cropping limits) so it has to be writable.
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it
at the moment.
The Interface is deleted and a new one is created.
That is a bit crude, but it works ...
Greetings
Mathias
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to discredit completely the world of reality. |
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in
particular. So the effort involved could be well worth it.
Vivian
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Ohh! Ohh! I have
would be appreciated.Thanks in advance.And Merry
Christmas all !
Syd
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I see from user screenshots that my idea of a transparent logo for the
B1900d was a bad idea . I always assume that if it works on my computer
it must work on everyone else's:).Im learning !
Syd
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on earth is logstream?
Jon
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on the Bravo
Has anyone had any luck in this area , or am I trying to do something
that isnt implemented yet ?
Thanks for any help .
Syd
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]
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|
| advance of the mind, it will be possible (simultaneously with |
| automatism and other passive states) to systematize confusion |
| and thus to help to discredit completely the world of reality. |
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will send a strace if required.
Regards
George
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--aircraft=b1900d
I will send a strace if required.
Does this patch improve things ?
http://frbouvi.free.fr/flightsim/sg_path.patch
-Fred
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will apply
cleanly.
-Fred
Umm. no.. I had version 1.16 of that file.
Compiling simgear/flightgear now.
Regards
George
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appreciated.
Regards,
Stuart Buchanan
_
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view is when you look from the outside at the plane's
roof, you can see thru the windows and the bottom of the plane to the ground.
Could be a bit scary for the passengers :-)
Will now go and fly some patterns...
Cheers, Torsten
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One more...
The mixture levers are crossed: the left mixture controls the right engine and
vice versa
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thoroughly enough...
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there, or in the animation *.xml
file by listing the objects in correct order in a type-less animation:
animation
object-namefoo/object-name
object-namebar/object-name
/animation
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From Curt:
Subject: [Flightgear-devel] FlightGear vs. Reality
I've posted a few little blurbs about the UAV project I'm involved in,
so here's another one.
First a word of explanation.
We have an R/C plane with a camera looking 45 degrees down. The
airplane also has an expensive sensor
://www.flightgear.org
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stiffness, etc. I've got some simple
equations in my old aeroelasticity textbook that might provide a simple
enough algorithm.
Just a thought...
Jon
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. ;)
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On Sun, 18 Dec 2005, Jon S. Berndt wrote:
Would it be possible to change the visual appearance of wing flex during
flight?
Look at the rotor animations for the bo105. (when rotor is slowing
down/speeding up)
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is the same).
Jon
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) chord, is it? (Could it be taken from airfoil data?)
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://plib.sourceforge.net/ssg/branches.html and the
test application: $PLIB/examples/src/ssg/tween_test/tween_test.cxx)
m.
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.
There are a few small issues that I would like to see added (or to see
changed) but that's nothing major; like the option to ignore this
feature all together.
Erik
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is
released.
What is missing for windows ?
There are a few small issues that I would like to see added (or to see
changed) but that's nothing major; like the option to ignore this
feature all together.
-Fred
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