Re: [Audyssey] Mysteries of the Ancients News

2012-01-07 Thread Clement Chou
ot; Sent: Saturday, January 07, 2012 6:38 PM Subject: Re: [Audyssey] Mysteries of the Ancients News the hilarious thing is how well these consoles work. then you have the new gens like ps3 and xbox 360, and those have all sorts of glitches, RROD and YLODS etc. it's sort of embarrassing.

Re: [Audyssey] Mysteries of the Ancients News

2012-01-07 Thread Hayden Presley
dyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Saturday, January 07, 2012 8:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] Mysteries of the Ancients News the hilarious thing is how well these consoles work. then you have the new gens like ps3 and xbox 360, and those have

Re: [Audyssey] Mysteries of the Ancients News

2012-01-07 Thread Yohandy
s Discussion list" Sent: Saturday, January 07, 2012 1:56 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Clean the inside of it a bit and check your cartriges... it should work fine. Mine worked for over 12 years with no hitches... we got it before I began my existence. lol -

Re: [Audyssey] Mysteries of the Ancients News

2012-01-07 Thread Bryan Peterson
2012 11:56 AM Subject: Re: [Audyssey] Mysteries of the Ancients News Clean the inside of it a bit and check your cartriges... it should work fine. Mine worked for over 12 years with no hitches... we got it before I began my existence. lol - Original Message - From: "Yohandy"

Re: [Audyssey] Mysteries of the Ancients News

2012-01-07 Thread Thomas Ward
Hi Jim, Yeah, it is hard when you are looking for realism, but I think I've solved this staircase issue. I've looked through my archive and have found some alternative stone step sounds. They aren't bad, and they are different enough from the stone floor sounds that you'll instantly know this is t

Re: [Audyssey] Mysteries of the Ancients News

2012-01-07 Thread Clement Chou
ry 07, 2012 10:42 AM Subject: Re: [Audyssey] Mysteries of the Ancients News I still have my snes. doesn't work too well, but thing's super old anyway. could be the cartridges and not the console itself for all I know. -- Sign up to bing, and earn rewards simply by browsing the web.

Re: [Audyssey] Mysteries of the Ancients News

2012-01-07 Thread Clement Chou
t;Yohandy" To: "Gamers Discussion list" Sent: Saturday, January 07, 2012 10:39 AM Subject: Re: [Audyssey] Mysteries of the Ancients News wait, isn't the game already configured to sapi? do I have to use japanese sapi or something? -- Sign up to bing, and earn

Re: [Audyssey] Mysteries of the Ancients News

2012-01-07 Thread Yohandy
link if you're planning to sign up: http://go.microsoft.com/?linkid=9778718&rrid=C714DC93-BC0B-4441-AD27-F345856231A1 - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Saturday, January 07, 2012 1:06 AM Subject: Re: [Audyssey] Myste

Re: [Audyssey] Mysteries of the Ancients News

2012-01-07 Thread Yohandy
oft.com/?linkid=9778718&rrid=C714DC93-BC0B-4441-AD27-F345856231A1 - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Saturday, January 07, 2012 12:46 AM Subject: Re: [Audyssey] Mysteries of the Ancients News Shouldn't be a proble

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Clement Chou
Good to know.. thanks for the advice. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All m

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Bryan Peterson
2012 11:38 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Well, I'll have to look into that if I decide to nab another console. :P - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, January 06, 2012 10:06 PM Subject: Re

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Clement Chou
Well, I'll have to look into that if I decide to nab another console. :P - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, January 06, 2012 10:06 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Well this site

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Bryan Peterson
2012 11:03 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Yeah... unfortunately, I can't do that. lol Right now everything old I have is running off emulators or through collections. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list"

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Clement Chou
: "Clement Chou" To: "Gamers Discussion list" Sent: Friday, January 06, 2012 10:48 PM Subject: Re: [Audyssey] Mysteries of the Ancients News I had two snes systems back in the day... I had a north american one, and a Japanese one as well. Those were good times. - Original M

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Bryan Peterson
ot;Gamers Discussion list" Sent: Friday, January 06, 2012 10:48 PM Subject: Re: [Audyssey] Mysteries of the Ancients News I had two snes systems back in the day... I had a north american one, and a Japanese one as well. Those were good times. - Original Message - From: "Bryan Pete

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Clement Chou
I had two snes systems back in the day... I had a north american one, and a Japanese one as well. Those were good times. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, January 06, 2012 7:36 PM Subject: Re: [Audyssey] Myste

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Clement Chou
amers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Friday, January 06, 2012 9:48 PM To: Gamers Discussion list Subject: Re: [Audyssey] Mysteries of the Ancients News I wish I could check out that Japanese game. unfortunately I can't even move through the

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Hayden Presley
dyssey.org] On Behalf Of Yohandy Sent: Friday, January 06, 2012 9:48 PM To: Gamers Discussion list Subject: Re: [Audyssey] Mysteries of the Ancients News I wish I could check out that Japanese game. unfortunately I can't even move through the menus. nothing happens lol. will keep trying th

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Yohandy
Sent: Friday, January 06, 2012 8:38 PM Subject: Re: [Audyssey] Mysteries of the Ancients News That's just it though. I loved those games... but would the average vi gamer who never tried it or had any mainstream game want to put in that much work? I remember one of my friends hated main

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Bryan Peterson
8:00 PM Subject: Re: [Audyssey] Mysteries of the Ancients News I so miss my snes... I have all the sony consoles collected over the years... I use my ps2 and ps3 pretty often. I do have a wii though... and sadly, I haven't found that many worthwhile games for it. Wii sports got boring after a

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Clement Chou
ssage - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, January 06, 2012 6:52 PM Subject: Re: [Audyssey] Mysteries of the Ancients News That's basically the point I was trying to make with my own comment about IPhones and IPads. In the long run they&#x

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Bryan Peterson
thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Friday, January 06, 2012 7:40 PM Subject: Re: [Audyssey] Mysteries of the Ancients News No... and I get that. Which is why I'm trying to be diplomat

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Clement Chou
- Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Friday, January 06, 2012 6:37 PM Subject: Re: [Audyssey] Mysteries of the Ancients News HI Clement, If I had the money to invest in a Consol and a few decent titles, I might a

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Hayden Presley
[mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Friday, January 06, 2012 7:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] Mysteries of the Ancients News That's just it though. I loved those games... but would the average vi gamer who never tried it or had any mainstream

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Clement Chou
--- Original Message ----- From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, January 06, 2012 5:07 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Hi, Right. The same applies to the WWE wrestling games for Play Station and XBox. Certainly there is

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Thomas Ward
Hi Dark, Thanks for the info. I pretty much knew how they were constructed due to years of reading the subject plus having seen pictures of them in books, but your information definitely was helpful on describing the audio/ambiance which you can't necessarily get out of reading a book. :D That sa

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Clement Chou
rom: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, January 06, 2012 4:28 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Well like you I grew up mostly on mainstream games and didn't know about audio until 2003. Ash nazg durbatulûk, ash nazg g

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Thomas Ward
Hi, Right. The same applies to the WWE wrestling games for Play Station and XBox. Certainly there is a fair amount of things you have to remember like menus, remember what button performs what buttons you need to pull off a certain wrestling move, but otherwise pretty playable. If you have the com

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Bryan Peterson
riday, January 06, 2012 5:26 PM Subject: Re: [Audyssey] Mysteries of the Ancients News See? That's the problem... most vi gamers wouldn't even go that far. They'd take a look at the game, not be able to play it and just leave it. Noone thinks to look further into it, or ask if anyone

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Clement Chou
of others... I definitely didn't learn heavenly sword on my own. lol - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, January 06, 2012 4:01 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Oh I know. For instance

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Bryan Peterson
burzum-ishi krimpatul. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Friday, January 06, 2012 4:32 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Just depends on the genre you want to explore. Though I will admit tha

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Clement Chou
describe every aspect and nuance of the game to you. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, January 06, 2012 3:18 PM Subject: Re: [Audyssey] Mysteries of the Ancients News But not all those games are truly playable the

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Bryan Peterson
ion list" Sent: Friday, January 06, 2012 8:43 AM Subject: Re: [Audyssey] Mysteries of the Ancients News While I agree with you, I don't think that getting a console means simply a couple games. There are more than just fighting games, and for those who want to get into them, there are m

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread dark
Hi Tom. Well on the egypt front myself, perhaps I can offer some information sinse I visited egypt in 2009. The tombs I saw were generally like very long stone passages sloping downwards into the earth, but also were very narrow in comparison to their length (though stil perhaps 20 feet wide

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Thomas Ward
Dark, You hit the nail on the head as they say. A sighted person can just open any graphics editer and draw any and all images they need. They may not be the worlds greatest artest but they can work with the graphics editer to come up with something decent. With audio that's not so easy. If I nee

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Thomas Ward
Hi Quentin, I agree that I should definitely play around with echo, low bypass filters, and other environmental effects once I get the game written and basic mechanics in place. However, as far as a library goes obviously something like FMOD has all the DSP effects right out of the box, but there

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Thomas Ward
Hi Dan, No, that makes perfect sense. I suppose once I get all the game mechanics etc in place I can play around with the environmental effects and see if I might add some echo where it would be useful. I know in Shades of Doom, for example, when you near a wall you here your footsteps echo. Its a

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Clement Chou
't hurt to listen to and discuss them. This is why I put discuss and comment whenever I post something. - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Friday, January 06, 2012 7:55 AM Subject: Re: [Audyssey] Mysteries of the Ancients N

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Yohandy
al Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Friday, January 06, 2012 10:36 AM Subject: Re: [Audyssey] Mysteries of the Ancients News Well, as it turns out.. iphones and ipads are good things to have. A console is just a bonus... you're starting

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Clement Chou
Well, Dan, I've gotta say that's ironic... because I was in the saltmines as well. Of course it was whenI went to Europe with my high school choir, but it was incredible being underground... --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-un

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Clement Chou
o you. Not continuously though. That, or there could be a draft of wind coming from the stairs... that happened a lot as well, especially the further down we went. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Friday, January 06, 2012 12:46 AM Subjec

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Clement Chou
; To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 9:45 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Well as for buying the computer not necessarily. Voc Rehab might have paid for that and the screen reader. As for buying IPads and IPhones but not consoles, that's

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Clement Chou
From: "Yohandy" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 9:23 PM Subject: Re: [Audyssey] Mysteries of the Ancients News then they will never play such games. it's that simple. lots of blind people can afford things like ipods, ipads, and iphones,

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread john
I've scene the occasional audio file that does indeed show upward movement (you can here the sound go over your head), but I'm not sure how to do this (or even if it's possible) in code. - Original Message - From: "Clement Chou" What I would do is have pitches for that kind of thing. Hig

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread dan cook
Hi, Firstly, I have found the discussion of what constitutes a true two-d complex or even normal mainstream sidescroller incredibly interesting and if nothing else, I've learned a fair bit about that today. :D Secondly, I too have been down a mine, admittedly a salt mine in Austria, however I beli

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Jim Kitchen
Hi Thomas, Maybe for the stairs, you could take the step sound that you have and use Gold Wave, Sound Forge or whatever, and raise or lower the pitch a bit. or add a bit of grit sound, or stretch it, or give it some flanger, or Doppler, or see what it sounds like backwards. But yeah, we have

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread QuentinC
Hello, I know that it's really not an easy task because it requires expensive commercial audio libraries, but I think that one should really much more play with echo and reverberation in 3D audiogames. It's more realist, of course, but can also be helpful in giving some hints on where you are

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread Bryan Peterson
bject: Re: [Audyssey] Mysteries of the Ancients News I will agree with clemment there, I ws at the castleton caverns last summer and indeed there was a huge amount of distinguishable echoes in the various chambers, though whether these translate into something you could put into a game I'm n

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread dark
I will agree with clemment there, I ws at the castleton caverns last summer and indeed there was a huge amount of distinguishable echoes in the various chambers, though whether these translate into something you could put into a game I'm not sure. For anyone who has seen it, that was where the

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread dark
give some people trouble I'm not sure. Beware the grue! Dark. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Friday, January 06, 2012 3:37 AM Subject: Re: [Audyssey] Mysteries of the Ancients News Could there be a bit more ec

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread dark
Hi Tom. Your point about stair cases actually brings up another issue I've noticed in audio. While animation and creating graphics are by no means easy, it is stil possible for even an indi developer to actually draw whatever graphics he/she wants, in fact a graphic designer to perform this

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread shaun everiss
tulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 8:40 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Yohandy, you need to consi

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread shaun everiss
long the lines of does this or that exist on PC? can get rather irritating. just get a console and you'll be able to play anything you want. - Original Message - From: "joseph weakland" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 9:47 PM

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Bryan Peterson
"Gamers Discussion list" Sent: Thursday, January 05, 2012 10:23 PM Subject: Re: [Audyssey] Mysteries of the Ancients News then they will never play such games. it's that simple. lots of blind people can afford things like ipods, ipads, and iphones, so I'm sure a gaming cons

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Yohandy
From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 10:40 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Yohandy, you need to consider that not everyone can fork out a couple hundred bucks for a console... plus however much ga

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Bryan Peterson
Wasn't saying it would. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 10:19 PM Subject: Re: [Audyssey] Mysteries of th

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Yohandy
doesn't change the fact that mk will probably never be developed on PC. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 10:08 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Except that

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Clement Chou
t: Thursday, January 05, 2012 7:58 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Nor is everybody interested in fighting games. I like a good fight now and then but my interests generally lie elsewhere. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi k

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Clement Chou
; Sent: Thursday, January 05, 2012 7:46 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Hi, It would, except that if the staircase is in front of you, there wouldn't be any echo. But I like the idea. Best Regards, Hayden -Original Message- From: gamers-boun...@audysse

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Thomas Ward
Hi Clement, HmmmMaybe I'll trie it and see. Its worth a try, because all I really need here is a little sound indication that this is the top or or bottom of a staircase and not the floor itself. Adding a little echo might work here. Cheers! On 1/5/12, Clement Chou wrote: > Could there be

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Bryan Peterson
sday, January 05, 2012 8:46 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Hi, It would, except that if the staircase is in front of you, there wouldn't be any echo. But I like the idea. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gam

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Bryan Peterson
Discussion list" Sent: Thursday, January 05, 2012 8:40 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Yohandy, you need to consider that not everyone can fork out a couple hundred bucks for a console... plus however much games would cost. - Original Message - From: &qu

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Hayden Presley
012 9:42 PM To: Gamers Discussion list Subject: Re: [Audyssey] Mysteries of the Ancients News That actually makes sense. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: "Clement Chou" To: "Gamers Discussion l

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Bryan Peterson
That actually makes sense. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 8:37 PM Subject: Re: [Audyssey] Mysteries

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Clement Chou
es of does this or that exist on PC? can get rather irritating. just get a console and you'll be able to play anything you want. - Original Message - From: "joseph weakland" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 9:47 PM Subject: R

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Clement Chou
a thought. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 6:21 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Hi Dark, Those are some good points. However, as you pointed out some times it is really

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Bryan Peterson
does this or that exist on PC? can get rather irritating. just get a console and you'll be able to play anything you want. - Original Message - From: "joseph weakland" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 9:47 PM Subject: R

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Yohandy
can get rather irritating. just get a console and you'll be able to play anything you want. - Original Message - From: "joseph weakland" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 9:47 PM Subject: Re: [Audyssey] Mysteries of the Ancients N

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread joseph weakland
IS THERE ANY ACCESSIBLE mk ONLINE GAMES YOU CAN PLAY WITH PC? - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 8:22 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Clement, you and I think quite simila

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Yohandy
! - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 1:44 AM Subject: Re: [Audyssey] Mysteries of the Ancients News Simple and predictable is not the same thing. Sure a yo-yo is simple to use, but if it can

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Thomas Ward
Hi Dark, Those are some good points. However, as you pointed out some times it is really really really hard to convey a concept or certain activity in audio alone. For example, one of the things I'm having difficulty with is staircases in the new Tomb Hunter game. Normally the staircase would be

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread Clement Chou
list" Sent: Thursday, January 05, 2012 2:32 AM Subject: Re: [Audyssey] Mysteries of the Ancients News Hi Clemment. While I agree, fighting games aren't the only games with that complex or deep a physics and engine behind them. As I've said Mario, despite being a simple game

Re: [Audyssey] Mysteries of the Ancients News

2012-01-05 Thread dark
t in connection with vehicle driving games or sports games, but actually can be a factor in other types of game too. Beware the grue! Dark. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 6:44 AM Subject: Re: [

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Clement Chou
but it's a video game... the real thing takes all that into account and more. I just find fighting games so much simpler than most of people give them credit for. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread dark
Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 6:07 AM Subject: Re: [Audyssey] Mysteries of the Ancients News Too predictable, is what audio games boil down to imo. But once again, I agree... something needs to change. B

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread dark
Hi Tom. I've actually often thought part of the problem in the developement of some games is that when some mainstream concept is not possible for whatever reason, it seems to be just missed out rather than replaced by something to maintain the complexity. for instance in original duckhunt y

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Clement Chou
s going to revolutionize vi games in general. At least, I hope it does. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 10:00 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Yes, I've played world of war, bu

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread dark
re plenty of others. Beware the grue! Dark. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 11:07 PM Subject: Re: [Audyssey] Mysteries of the Ancients News More good points, of course. But I think half t

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Clement Chou
8:17 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Hi, I suppose, but at the time I had no such sound. In fact I still don't, but were I to try it again I'd have to add some specific sound for jump and land so you knew when to run. I imagine a swoosh of air would do it as it w

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Thomas Ward
Hi, I suppose, but at the time I had no such sound. In fact I still don't, but were I to try it again I'd have to add some specific sound for jump and land so you knew when to run. I imagine a swoosh of air would do it as it would be an indication when the skull jumped into the air, and plus a thu

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Clement Chou
accordingly? - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 7:36 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Hi Dark, That's a good point. One of the things I didn't do when I wrote Montezu

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Thomas Ward
Hi Dark, That's a good point. One of the things I didn't do when I wrote Montezuma's Revenge is I failed to ad the jumping skulls because it was far too difficult to figure out when they were up in the air or down on the ground. In the classic 1984 game you had to run under them as they jumped, an

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Clement Chou
cussion list" Sent: Wednesday, January 04, 2012 3:03 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Well the hard point in an audio beat em up would be showing the vertical position of the enemies around you rather than their horrizontal position. I suppose you could do as dea

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Clement Chou
dark" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 2:58 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Hi Clemment. i can certainly imagine a boss like sodom being a real nightmare, indeed generally the final fight bosses all required a fair degre

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread dark
Well the hard point in an audio beat em up would be showing the vertical position of the enemies around you rather than their horrizontal position. I suppose you could do as deakout egghunt and the like do and just have a volume as distance indicator with a notification when they were on the sam

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread dark
Hi Clemment. i can certainly imagine a boss like sodom being a real nightmare, indeed generally the final fight bosses all required a fair degree of tactics to defeat, sinse you can't just walk up to them and wale on them the way you could bosses in some other games of the same type. As to a

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Bryan Peterson
, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 3:45 PM Subject: Re: [Audyssey] Mysteries of the Ancients News You have my complete agreement. I remember tryin

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Clement Chou
quot;Gamers Discussion list" Sent: Wednesday, January 04, 2012 2:38 PM Subject: Re: [Audyssey] Mysteries of the Ancients News Well clemment, fighting ames muddy the waters even more, sinse you can't turn around completely even in a game with an 8 way run system like soul calibur, you

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Clement Chou
PM Subject: Re: [Audyssey] Mysteries of the Ancients News Hi clemment. No complaints from me, side scrollers like final fight are generally considdered 2D too, just in a different sense from games like mega man or mario. However my point is that games like Superliam and Q9 are stil lacking that

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread dark
facing one way, so as far as I'm concerned it's stil 2D. Beware the grue! Dark. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 9:46 PM Subject: Re: [Audyssey] Mysteries of the Ancients News

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread dark
Hi clemment. No complaints from me, side scrollers like final fight are generally considdered 2D too, just in a different sense from games like mega man or mario. However my point is that games like Superliam and Q9 are stil lacking that vertical movement element which was so crytical to the g

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Clement Chou
pping. The only true 3d fighting game I've ever played was the soul calibur series, because those did have a full range of movement. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 1:26 PM Subject: Re: [Audys

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Thomas Ward
Hi, We aren't saying that Super Liam and Q9 aren't good games. What we are saying is that the full 2d potential of such games aren't fully realized or used where a lot of mainstream games included quite a bit of movement along both the x and y axis of movement. For instance, a beat-m-up I use to

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Clement Chou
No no, all this made sense, because I've had people who were thankfully patient enough to explain all this to me as a kid, so I pretty much have as much knowledge as it is possible to have without having scene it. I agree with you in that these games are both relatively simple, and that Final F

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread dark
. Beware the grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 6:07 PM Subject: Re: [Audyssey] Mysteries of the Ancients News It's like I said on the audiogames.net forum. Somebody really needs to

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread dark
I'm afraid clemment, even if we considder q9 and sperliam in the same vane as final fight or streets of rage, the games are stil ridiculously simplistic sinse once again they miss a vertical dimention. This is slightly hard to explain to someone who has not actually seen the graphics of such a

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Bryan Peterson
agh burzum-ishi krimpatul. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 10:05 AM Subject: Re: [Audyssey] Mysteries of the Ancients News HI Dark, Right. Unfortunately, a lot of VI gamers look at Super Li

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Bryan Peterson
agh burzum-ishi krimpatul. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 10:05 AM Subject: Re: [Audyssey] Mysteries of the Ancients News HI Dark, Right. Unfortunately, a lot of VI gamers look at Super Li

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Clement Chou
I'm curious about one thing though, and that is... do side scrollers have to be as complex as donkey kong to be considered good ones? Sure Super Liam and q9 are simple, but many side scrollers also played like that... final fight, Streets of Rage, dynasty world... all those old classics are simp

Re: [Audyssey] Mysteries of the Ancients News

2012-01-04 Thread Thomas Ward
HI Dark, Right. Unfortunately, a lot of VI gamers look at Super Liam, Q9, and assume its 2d when its only 1d, and doesn't have nearly the features a normal mainstream side-scroller would have. You and I both have that experience, and its just as irritating to me to have people put side-scrollers d

  1   2   3   >