and good (I do plenty of that myself), but lets do so
in an appropriate thread/forum, if we must.
Kai
- Original Message -
From: burakyuksek burakyuksek...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 28, 2011 12:06 PM
Subject: Re: [Audyssey] Windows screen
Dragon Ball Z, for instance, you can parry energy blasts,
reflect them, dodge them. You can parry, dodge, evade, and counter almost
everything else, too, given proper timing.
Maybe once I figure out the logistics of my own project, such a tactical
game will, at least for me, be realized.
Kai
a personal offense.
They're but a single email, one keystroke away.
Some people are so blind to the fact that others might actually have a
life...
Kai
- Original Message -
From: burakyuksek burakyuksek...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 20
beyond the capabilities of some gamers? I oft wonder
why free game developers bother, what with the demanding audience they're
catering to.
Kai
- Original Message -
From: burakyuksek burakyuksek...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 20, 2011
(courtesy of www.audiogames.net) below:
http://www.studiohunty.com/itp/InThePit.zip
Kai
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http
.
Kai
- Original Message -
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 18, 2011 1:43 PM
Subject: Re: [Audyssey] Logitech F510 Overview
Hi Kai,
Thanks for the description of the Logitech Rumble F510,
and great timing as I just
, but if
it can handle such combinations, a 12-button gamepad would be more then
sufficient for games which made judicial and logical use of this facility.
Kai
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday
Sorry about that. Left my keyboard mid-post, and came back and accidentally
dropped the keyboard, which caused it to insert a bunch of blank lines.
Kai
- Original Message -
From: Kai kaixi...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 18, 2011
7 is in a keydown
state, and key 1 was just pressed, so assume key 7 is the modifier, and key
1 is the activator.
Granted I've no clue how difficult that would be in practice, since I'm no
programmer, but if it's doable, it'd probably be your best bet.
Kai
- Original Message -
From
/6/9/4/69446ACF-E625-4CCF-8F56-58B589934CD3/Xbox360_32Eng.exe
Windows Vista and 7 (64-bit):
http://download.microsoft.com/download/6/9/4/69446ACF-E625-4CCF-8F56-58B589934CD3/Xbox360_64Eng.exe
Kai
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an on screen layout than to devalue my device with
unnecessary markings. It's for this reason that my microwave isn't labeled,
nor is my coffee machine, nor any other bit of electronics I have.
Kai
- Original Message -
From: Darren Duff duff...@gmail.com
To: 'Gamers Discussion list
A brief look at:
http://amzn.to/huFak4
easily turned up 25 flight controllers, several of which would handsomely
qualify for TDV.
Kai
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saying it's
not as easy as it sounds. Hell. Even when a feature is highly requested, it
still takes forever in some cases for it to be implemented.
Kai
- Original Message -
From: Orin orin8...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 15, 2011 11
Greetings Jim.
JAWS does have a facility for obtaining the current cursor position in
pixels: alt + delete.
Kai
- Original Message -
From: Jim Kitchen j...@kitchensinc.net
To: Thomas Ward Gamers@audyssey.org
Sent: Friday, January 14, 2011 4:54 PM
Subject: Re: [Audyssey] BGT problem
This is all explained in the manual...
It's not a JAWS script. It's a configuration file to put JAWS to sleep.
Kai
- Original Message -
From: Davy Kager m...@davykager.nl
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 13, 2011 8:06 AM
Subject: Re: [Audyssey
It's not a setup file. It's a replacement executable to be copied over your
currently installed topspeed.exe file.
Kai
- Original Message -
From: Ryan Conroy staindadd...@juno.com
To: gamers@audyssey.org
Sent: Thursday, January 13, 2011 8:14 AM
Subject: Re: [Audyssey] Top Speed 3
I was actually hoping Nitros would be added into TS3, but guess not.
Would've also been nice to add AI racers to multiplayer games.
Kai
- Original Message -
From: Jorge Gonçalves jopo...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 13, 2011 9:22
to access the
multitude of towns and dungeons, a deity system, turn-by-turn combat with
mobiles that can actually move, attack, retreat, etc. I'd love to code such
a game myself, but I do know my limits, and that's math. Such a game would
require way too much math.
Kai
---
Gamers mailing
the cost of
the electronics inside them.
Kai
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 13, 2011 11:56 AM
Subject: Re: [Audyssey] Sticks version game pads.
Hi Shaun,
Who exactly is noone
doing
something intensive like the examples sited above, such specifications might
just be the difference between getting a project done this week, rather than
next week, when the due-date will have passed.
Kai
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers
Greetings Thomas.
Remember the days when a 1 KB file was a large file, and 128 KB of RAM was
standard, and 1 MB was an expensive luxury akin to today's 3-terrabyte
devices?
Those were definitely the days.
brun textalker.obj
Kai
- Original Message -
From: Thomas Ward thomasward1
of the comments):
http://bit.ly/fMhDxV
Kai
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All
to scroll/word wrap.
Kai
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 11, 2011 5:12 PM
Subject: Re: [Audyssey] BGT problem!
Hi Muhammed,
You mind explaining that? I think I should make a few notes
if such is the case.
Anyone able to enlighten me on this issue?
Kai
- Original Message -
From: Orin orin8...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 11, 2011 3:08 PM
Subject: [Audyssey] Top Speed 3 now available
Hey all,
For those of you who don't
Greetings Troy.
What are you seeking to emulate? This would help us point you in the right
direction.
Also, note that while an emulator might be accessible, the game itself won't
necessarily be.
Kai
- Original Message -
From: Troy Sullivan troysulliva...@gmail.com
To: Gamers
(RegExp capable):
http://www.notetab.com/
Metapad:
http://liquidninja.com/metapad/
Round-up of code-friendly text editors (not guaranteed to be accessible):
http://www.balkhis.com/web-designs-resources/15-outstanding-free-text-editors-for-designers-coders/
Kai
- Original Message -
From
in, and games can cull this information to alter relevant functions.
Planning to buy the F510 for myself very soon, so when I do I'll post a
hands-on review.
Kai
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January
in the middle, and
the two analog sticks may be depressed to act as buttons 11 and 12.
Kai
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 10, 2011 1:34 PM
Subject: Re: [Audyssey] joysticks versus
online, updating files as needed (much as the RSGames
client does).
I also agree that being able to use X-Audio would be amazing.
Kai
- Original Message -
From: Philip Bennefall phi...@blastbay.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 10, 2011 9:16 AM
on the device to
the appropriate setting.
Kai
- Original Message -
From: Ron Kolesar kolesar16...@roadrunner.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 10, 2011 5:51 PM
Subject: Re: [Audyssey] joysticks versus game pads?
Hi Kay.
I ordered and tested out
.
Kai
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, January 10, 2011 6:29 PM
Subject: Re: [Audyssey] BGT future development
Hi Kai,
Bad idea...badidea (I'm referring to MIDI files). There is a game out
the result, then continue the process.
If you elect not to implement it, that is definitely fine, it is by no means
a necessity. I was but curious about the viability of such API support.
Kai
- Original Message -
From: Philip Bennefall phi...@blastbay.com
To: Gamers Discussion list gamers
; speech becomes very choppy and
unattractive. It's for these reasons that I oft prefer Eloquence over SAPI
and the like. If only Espeaks sounded better, or that Eloquence / Via Voice
were available in SAPI 5 format...
Kai
- Original Message -
From: Valiant8086 valiant8...@lavabit.com
and replayability, that game will ultimately be more enjoyable. Audio
quality, while important, is not the fulcrum of a game's value or quality.
Kai
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, January 04, 2011 7:44
if this will be slated for a future release?
Kai
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All
the resources, but I honestly
would rather that those resources were poured into more development on BGT
itself, rather than spend it paying a person to read what is, for all
intents and purposes, tedious and comprehensive text.
Just my opinion.
Kai
- Original Message -
From: Hayden
, not a hindrance.
Kai
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, January 03, 2011 4:16 PM
Subject: Re: [Audyssey] BGT and Screen Reader API's
Hi,
I doubt this is coming, since although you are correct
a key pressed event and it'll
work fine, but the key down event plus the key pressed event refuses to
cooperate. anyone else having this issue or a solution thereof?
Kai
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workaround, but I'm
curious if there's a solution to make this line actually work:
if((key_down(KEY_LMENU))(key_pressed(KEY_F4)))
Kai
- Original Message -
From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, January 02, 2011 5:51 PM
Subject: Re
unblockable, or 6+A+B for another one that's
more controllable, and the knockback on those moves is amazing.
Kai
- Original Message -
From: Johnny Tai johnnyti...@shaw.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 28, 2010 11:52 PM
Subject: Re: [Audyssey] soul
to comprehend the idea before I even attempt
to make a foray into this region.
Kai
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 27, 2010 7:16 PM
Subject: Re: [Audyssey] Conceiving Level Maps
Hi Kai
, if it is
indeed a bundled resource?
Does anyone happen to know where this information is available?
Thanks for your help in advance,
Kai
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in the park, it will simplify a
multitude of facets about game development.
Kai
- Original Message -
From: Philip Bennefall phi...@blastbay.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 28, 2010 9:04 AM
Subject: Re: [Audyssey] BGT Licensing
Hello Kai,
Here
Greetings Philip et al.
Is gamepad/joystick support slated for the 1.0 release of BGT? A game
controlled by gamepad is so much more satisfying to play than one operated
by the keyboard, in my opinion.
Kai
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and playing that same game on
the keyboard. Ever tried to run EPSXE with the keyboard?
Kai
- Original Message -
From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, December 27, 2010 12:02 PM
Subject: Re: [Audyssey] BGT / Gamepad support
in files, how does that work?
I'll admit that in this area, I'm a complete newbie, and therefore don't
really understand how to conceptualize it in my head.
I'm trying to plan out a game, and the prospect of having to design a level
map hurts my head.
Kai
---
Gamers mailing list __ Gamers
, to the side, and in front and every
other position in between. Very hard to represent that with stereo (or at
least it's a lot less exciting when it's represented in stereo with audio
queues).
Kai
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they've the requisite upgrades and buildings?
Kai
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, February 05, 2010 5:30 PM
Subject: Re: [Audyssey] The Crop of Devana
Hi,
I'm not sure about the crop thing
are escalating properly, it's just crop
that's stuck at 5.
Kai
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Greetings Orin
Simply look at your number pad for the orientation of the numbers.
1. Down + Left.
2. Down.
3. Down + Right.
4. Left.
5. Neutral (used in some game notations).
6. Right.
7. Up + Left.
8. Up.
9. Up + Right.
Kai
- Original Message -
From: Orin orin8...@gmail.com
not experienced any ill
effects, and it did indeed fix my SAPI issue. I'm fairly sure that it isn't
a Trojan, based on my experiences.
Kai
- Original Message -
From: dark d...@xgam.org
To: Gamers@audyssey.org
Sent: Monday, January 18, 2010 2:25 PM
Subject: [Audyssey] kitchinsinc speech fix
did have some sighted assistance, such was not always the
case. If you'd like a rough explanation of how to make Mortal Kombat or
other games in the same vain work for you, I'm sure some few of us would be
glad to help.
Kai
---
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If you want
use text for their output.
People will argue that a MOO isn't a mud, but if the argument breaks down
to the core basics, MOO's are muds. Don't let the hype confuse you.
Kai
- Original Message -
From: Chastity MORSE chastitymo...@msn.com
To: gamers@audyssey.org
Sent: Sunday, September
Salutations, Dallas.
While I don't use the mud client in question, I believe VIP Mud operates on
the same trigger matching method as does ZMUD. In which case, you will want
to write your pattern as {* is DEAD}, where the asterisk represents a
wildcard.
Kai
- Original Message
Greetings Bryan.
From your inventory page, there are combo boxes that will let you make meat
pastes, stacks, etc. You need 100 meat to make a stack.
Kai
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion List gamers@audyssey.org
Sent: Friday
different algorithms.
It can generate a wave file with the converted Morse Code, too.
Read about and download it from:
http://www.winmorse.com/
Kai
- Original Message -
From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 07, 2009 12:01
yourself would enjoy playing, not some Joe Shmo who you'll
probably never meet. If Joe enjoys your game, then more's the better, but by
no means should Joe's satisfaction or lack thereof sway your vision.
Lookin' forward to the new release!
Kai
- Original Message -
From: Jim Kitchen j
will be able to diagnose the
issue.
Kai
- Original Message -
From: RONALD HOPKINS rrhopki...@verizon.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, May 05, 2009 7:32 AM
Subject: [Audyssey] football
Hello Jim. This is Ron. Just wondering, when I play football, I get some
complain about the keyboard, even if
you put it in -- since they won't have the analog sensitivity.
Kai
- Original Message -
From: Jim Kitchen j...@kitchensinc.net
To: Kevin Weispfennig Gamers@audyssey.org
Sent: Monday, May 04, 2009 1:39 AM
Subject: [Audyssey] Mach 1 tts
Hi Kevin and all
the same situation.
Meanwhile, for those who can afford such peripherals for their computers,
concentrating on improved support for said peripherals will make the game
that much more enjoyable for them.
Kai
- Original Message -
From: Constantine tcwoo...@shaw.ca
To: Gamers Discussion list
other bitmap (bmp) files.
You can safely delete the bitmap items.
For your convenience, I've uploaded a wfpc.txt file to Sendspace. It is the
wfpc.rtf file from the above steps, down converted to a text file. The URL
is:
http://www.sendspace.com/file/bvsdow
Hope this helps,
Kai
- Original
Greetings Ron.
Here's a free decompiler for windows help files. The program is a command
line utility, and it will extract to RTF format.
http://www.helpscribble.com/decompiler.html
Kai
- Original Message -
From: Ron Schamerhorn blindwon...@cogeco.ca
To: Gamers Discussion list
Greetings Ron.
The Smurph Village is still in the most recent version of Westfront PC.
*Hint*:
While Smurphs are a patriarchal society, it will take democracy to reach
them.
Kai
- Original Message -
From: Ron Schamerhorn blindwon...@cogeco.ca
To: Gamers Discussion list gamers
you are. Alternatively, you can use Shift+arrow keys to move your start
marker incrementally, and Control + Shift + arrows to move your end marker
in a likewise fashion.
Hope this helps,
Kai
- Original Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Undisclosed-Recipient
Greetings Nick.
I personally prefer Godwars2 for PK. Read all about it at:
www.godwars2.org
Kai
- Original Message -
From: Nick Helms nick.he...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 13, 2009 10:52 AM
Subject: Re: [Audyssey] killing muds
do
Greetings list.
I'm curious as to whether anyone can make the installation file for the Night
of Parasite game available for download somewhere, somehow? The original
location for downloading said file has been inactive for quite a while now, and
I'm rather curious to attempt it.
Kai
Schools site, or Dev
Guru.
Regular Expressions are explained at:
http://www.regular-expressions.info/
Kai
- Original Message -
From: Nick Helms nick.he...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 30, 2009 6:35 PM
Subject: Re: [Audyssey] Sound Packs
I'd
not click on the item you want on screen, but
rather type in its corresponding value.
In your case, for example, you would type in the digit zero, then hit enter
to exit the game, press 1 and then enter if you want a new game, etc.
Kai
- Original Message -
From: Anthony Vitale avital
Greetings.
The issue with unannounced weapons whilst crouching may be tied into the
control key. Since you're holding down control to crouch, and the control
key is the speech silencer, wel...
Kai
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers
Greetings List.
Here's a WMA recording of the illustrious Raul playing mission one of Lone
Wolf:
http://www.liamerven.com/games/gma/Raul_LW001_Sep_2006.wma
Kai
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You
functioning gamepad without the
driver/application fiasco.
Kai
- Original Message -
From: Che c...@blindadrenaline.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 20, 2009 6:02 PM
Subject: Re: [Audyssey] PS3 Controllers was Blood money Online fighting
Hmm, how
to this list, especially if
you, like me, have the list's email address in your client's address book.
Thank you for your consideration,
Kai
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resolved.
5. Related to both keyboard and gamepad input: When holding down the crouch
combinations, the program seems to be playing the crouch sound over and over,
at an extremely high rate, so that what you effectively hear is a kind of buzz.
Perhaps this is only on my system, though.
Kai
---
Gamers
really don't like that I have to use the enter key on the keyboard to
open doors and get items (unless there are joysticks out there with an
entery button?).
Kai
- Original Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday
Greetings Che.
I make no secret that I will personally be very, very enthusiastic if you
could make an online fighting game, hopefully in the vain of Street Fighter
or Soul Calibur?
Kai
- Original Message -
From: Che c...@blindadrenaline.com
To: Gamers Discussion list gamers
Greetings Jason et al.
When playing as a healer in the latest Entombed download, my reattach spell
always crashes the game.
Is it just an incomplete feature?
Kai
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You can
.
I then started a new game, and upon dying in said new iteration, was restored
to the room left of the chasms.
Kai
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card,
Windows XP Home with SP3
Kai
- Original Message -
From: Pranav Lal pranav@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, February 26, 2009 5:05 PM
Subject: Re: [Audyssey] issue when using the view command in mota
Hi all,
I did indeed see a similar
and a weapon: As stated before, once you select
the torch, you are only holding it, not lighting it. After lighting the
torch, you will be able to select a weapon and still have a lit torch.
And, yes. Torches are extinguished by water.
Kai
- Original Message -
From: alex wallis alexwallis
Greetings Cory.
Not really a spoiler, but in the event it could be interpreted as such:
s
p
o
i
l
e
r
s
p
a
c
e
Hit enter when you're standing next to the statue to move it.
Kai
- Original Message -
From: Cory Ballard cno...@gmail.com
To: Gamers@audyssey.org
Sent: Wednesday
not deplete one's oxygen supply?
In a previous message, you said that holding down the jump combinations for
longer periods yielded in further jumps. However, no matter how long I hold
down the keys, the landing sound is played immediately upon hitting said
keystroke.
Kai
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simply to replay themselves, interrupting the previous
shot's decay, you'd have some very cut-off sounds for shots, with unnatural
ending effects.
Kai
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You can make changes
Greetings Carl.
I'm not sure about modern, but there are several futuristic muds that have
modern touches: cars, firearms, etc.
My current favourite is Awakened Worlds, found at:
http://www.awakenedworlds.net/
Kai
- Original Message -
From: Karl karl.belan...@verizon.net
Greetings Yvonne.
You may disable the virtual cursor by hitting Insert + Z. It's a toggle, so
simply repeat the key combination to reactivate the virtual cursor -- JAWS
will not read webpages properly with that functionality disabled.
Kai
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Greetings Lindsay.
I believe teh syntax is:
mv fr hand|ground|container identifier to hand|ground|container identifier.
mv fr hand to p01, for example.
The help command gives more concise examples.
Kai
- Original Message -
From: Lindsay Cowell lind...@lindsaycowell.freeserve.co.uk
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