Re: [Audyssey] using the sword in mota beta14

2010-11-10 Thread Valiant8086
Hi. I have to assume the people have deleted the files they linked you to, or gave you invalid links. Files placed in dropbox do not expire as they do with the free sendspace accounts. Also there isn't a download cap. I've placed free games in my public dropbox folder for people who couldn't find t

Re: [Audyssey] Question about a mud client

2010-11-10 Thread Valiant8086
JAWS, Window-Eyes and SAPI. It is available at http://valiant8086.com/games/muds/monkeyterm. Note someone has complained that Window-Eyes doesn't work with it. It works for me when I try my Window-Eyes Demo but not this individual. -Original Message- From: gamers-boun...@au

Re: [Audyssey] down the wrong track? - Re: MOTA Beta 16 Released!

2010-11-10 Thread Valiant8086
Hmm. Water conducts electricity. Maybe it'll be a lightning staff or something. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Wednesday, November 10, 2010 5:46 PM To: Gamers Discussion list Subject: Re: [Audys

Re: [Audyssey] game objects in memory

2010-12-07 Thread Valiant8086
You might be able to make a separate array called immediateEnvironment or something like that which will periodically be updated, maintaining a list of only near by objects to be considered. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Beha

Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Valiant8086
I've been wondering if the online registration couldn't be the more secure option if you were paranoid. 1. The system would require an account creation which would mean a user name and password. A. Creating an account would be required from within a web browser. Account creation would ask for

Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Valiant8086
m: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Valiant8086 Sent: Sunday, December 19, 2010 5:41 PM To: Philip Bennefall; Gamers Discussion list Subject: Re: [Audyssey] Registration features of BGT I've been wondering if the online registration couldn'

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread Valiant8086
Hi. I wonder if we couldn't just get an interpreter that can run all the different types of text adventure games in an accessible manner on all these different platforms. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Sunday, December 07, 2008 11:53

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread Valiant8086
Hi. A mud is online, a text adventure game is offline. A text adventure game can be played without an internet connecction. - Original Message - From: Ryan Strunk To: 'Gamers Discussion list' Sent: Sunday, December 07, 2008 9:52 PM Subject: Re: [Audyssey] Thoughts about new

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread Valiant8086
Hi. I vote sfx out the window too then. Let's go with the cross platform idea. - Original Message - From: shaun everiss To: Gamers Discussion list Sent: Monday, December 08, 2008 12:23 AM Subject: Re: [Audyssey] Thoughts about new text adventures. Well it wouldn't need to b

Re: [Audyssey] /Tomb Hunter trailer released.

2008-12-28 Thread Valiant8086
Hi. Some synthesizers might decide to read the dash though. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Wednesday, December 24, 2008 12:42 AM Subject: Re: [Audyssey] /Tomb Hunter trailer released. Hi Phil, Right. Actually, if i just put a dash

Re: [Audyssey] /Tomb Hunter trailer released.

2008-12-28 Thread Valiant8086
Hi. Is it possible to turn that music down or off? I always have to do that because when I go to play a game I can't hear what i'm supposed to hear over the music, even if I turn it down. Though I couldn't figure out how to turn judgement day's music off, but I was able to turn it way way down s

Re: [Audyssey] Vip mud?

2009-01-01 Thread Valiant8086
toastsoft.net port 6667 I think. And it's Miriani. - Original Message - From: lelia To: Gamers Discussion list Sent: Sunday, December 28, 2008 3:51 PM Subject: Re: [Audyssey] Vip mud? Please do and thanks!!! Can someone give me the host and port name for mirani mud? t

[Audyssey] USAGames lw sound pack?

2009-01-02 Thread Valiant8086
Hi. What's the link for lw sound pack from USAGamess now? The old link that was sent to this list doesn't work now that the site has been moved. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or upd

Re: [Audyssey] Sale On Rail Racer ending this week

2009-01-13 Thread Valiant8086
done - Original Message - From: Che To: Gamers Discussion list Sent: Monday, January 12, 2009 6:06 PM Subject: [Audyssey] Sale On Rail Racer ending this week Hi all, The holiday sale on Rail Racer will be ending this Friday at midnight, at which time the price will

Re: [Audyssey] Cross Platform Speech Support

2009-01-17 Thread Valiant8086
hi. AT&T Mike, or Scansoft Tom. - Original Message - From: Thomas Ward To: gamers@audyssey.org Sent: Saturday, January 17, 2009 10:26 PM Subject: [Audyssey] Cross Platform Speech Support Hi all, As most of you know I am currently updating MOTA 0.5 to use the new cross

Re: [Audyssey] advice/guidance on a game for a uni project

2009-01-25 Thread Valiant8086
Hi. I would probably try useing python with pygame. - Original Message - From: Scott Chesworth To: gamers@audyssey.org Sent: Saturday, January 24, 2009 9:45 PM Subject: [Audyssey] advice/guidance on a game for a uni project Hi folks, Just subscribed here after having a p

Re: [Audyssey] Cross Platform Speech Support

2009-01-25 Thread Valiant8086
I do know there's this stuff that allows you to use the 6 higher quality voices with the festival speech system the nitech voices. - Original Message - From: Thomas Ward To: jbann...@7128.com ; Gamers Discussion list Sent: Sunday, January 25, 2009 4:26 PM Subject: Re: [Audysse

Re: [Audyssey] Rail Racing for speed junkies. was:Re: Would you pay$50for a killer controller?

2009-02-01 Thread Valiant8086
Hi. the games will run on windows 7 I'm farely sure. All you have to do is install a game that installs the vb6 runtime with it, such as GMA Tank Commander, and boom windows 7 supports it like vista does. I do know windows 7 runs GMA Tank Commander, as I have it installed and play with it. ---

Re: [Audyssey] Game key storage

2009-02-01 Thread Valiant8086
Heh, or go really crazy and take the side off and tape them to the bottom of the tower. heh it's fascinating how often people actually do that for instruction manuals for the computer itself. - Original Message - From: Clement Chou To: Lindsay Cowell ; Gamers Discussion list Se

Re: [Audyssey] modern mud

2009-02-01 Thread Valiant8086
Hi. the night.com. I don't know the hoast and port and stuff. You'll probable be able to find it easily enough. There doesn't seem to be much you can do on there yet though. - Original Message - From: Karl To: gamers@audyssey.org Sent: Saturday, January 31, 2009 8:18 PM Subje

Re: [Audyssey] Windows 7 gaming was Rail Racing for speed junkies.

2009-02-01 Thread Valiant8086
Hi. GMA tank commander appears to have done the work by itself. I couldn't run a vb6 program, monkey Term, so I installed GTC, and boom, gtc worked, as did monkey term. So I'm pretty sure at least that particular audio game will take care of that for you. - Original Message - From:

Re: [Audyssey] Windows 7 gaming was Rail Racing for speed junkies.

2009-02-01 Thread Valiant8086
ows 7 for me. I'm glad the games still work when you do a from scratch instal of the os. Valiant8086 wrote: > Hi. > GMA tank commander appears to have done the work by itself. I couldn't run a vb6 program, monkey Term, so I installed GTC, and boom, gtc worked,

Re: [Audyssey] work around for realtech hd cards

2009-02-06 Thread Valiant8086
Works pretty good in my xp based asus nnetbook too. It's a realtek hd. It had problems with GMA games thouggh, in sod it used smoe sort of stereo stuff that made it sound 3d, even though the game was set to stereo, so I changed it to use software buffers and that particular problem went away. GT

Re: [Audyssey] If it ain't broke

2009-02-06 Thread Valiant8086
You could probably download it from some support site for that thing. - Original Message - From: Jim Kitchen To: Thomas Ward Sent: Tuesday, February 03, 2009 3:49 AM Subject: Re: [Audyssey] If it ain't broke Hi Thomas, Oops, I probably no longer even have the software cd

Re: [Audyssey] GMA Games unresponsive to licence requests

2009-02-12 Thread Valiant8086
Hi. I have never experienced this before. The developer is on this list though so he'll probably read your email here and catch you up. Last time I asked for my keys I had them within 24 hours. Maybe your email address is getting llost in cyborspace for some unknown reason. - Original Mess

Re: [Audyssey] GMA Games unresponsive to licence requests

2009-02-13 Thread Valiant8086
Hi. Scrap the bit about the developer being on this list, I thought this message was from GMA Games Talk, sorry. - Original Message - From: Valiant8086 To: Gamers Discussion list Sent: Thursday, February 12, 2009 10:39 PM Subject: Re: [Audyssey] GMA Games unresponsive to

Re: [Audyssey] Using braille displays with accessible games

2009-02-13 Thread Valiant8086
Hi. I have two different braille displays I can test with. I'll be happy to try it out. I'm deaf blind, but I have enough hearing to play audio games and to not use braille but rather speech primarily. that said, I do know what being deaf blind is like and I'd be glad to try it out to see how th

Re: [Audyssey] VIP scripting and roundtime for the beginner

2009-02-16 Thread Valiant8086
Hi. It says in the subject, VIP, Vip Mud in other words lol. - Original Message - From: Che To: Gamers Discussion list Sent: Monday, February 16, 2009 2:29 AM Subject: Re: [Audyssey] VIP scripting and roundtime for the beginner Hi, Hard to help without knowing what mu

Re: [Audyssey] Tomb Hunter Beta 1 released!

2009-02-24 Thread Valiant8086
Hi. I just went in to look at sounds and found there is no way out of that menu without finding the go back option. Escape or left arrow won't work. It'd be great if we could get a keystroke to back out. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: T

Re: [Audyssey] Tomb Hunter Beta 1 released!

2009-02-24 Thread Valiant8086
at am I missing? Cheers: Aaron ----- Original Message - From: Valiant8086 To: Gamers Discussion list Sent: Tuesday, February 24, 2009 5:37 PM Subject: Re: [Audyssey] Tomb Hunter Beta 1 released! Hi. I just went in to look at sounds and found there is no way out of that menu without fi

Re: [Audyssey] issue when using the view command in mota

2009-02-24 Thread Valiant8086
hi. I figured out how to reproduce the minimize issue when you press v. You have to alt+tab out, and then back in, close the inventory menu, then press v. it'll go out with the sounds and the screen reader will come back to life for a few seconds, then you'll return to the game again. press v ag

Re: [Audyssey] issue when using the view command in mota

2009-02-24 Thread Valiant8086
for a replacement for the tab key? Some sighted games use escape for inventory and q to quit/exit the game so that is one possability I am throwing out there. Valiant8086 wrote: > hi. > I figured out how to reproduce the minimize issue when you press v. You have to alt+tab out, and t

Re: [Audyssey] mota demo

2009-02-25 Thread Valiant8086
Hi. With the menu to show the room, could you provide a keysstroke that lets you repeat the item on which you were focused when you last closed the menu? This way if i'm trying to figure out where this ledge is, I can say hit v, arrow down to the ledge, hit enter or escape. Now I just hit the q

Re: [Audyssey] Installing DirectX Updates

2009-02-28 Thread Valiant8086
hi. Or you could have the installer check to see if the required components are installed, if not, download them and install them before finishing installation. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Friday, February 27, 2009 9:18 PM Subject:

Re: [Audyssey] MOTA Beta 2 Released!

2009-03-02 Thread Valiant8086
Hi. I just installed and played a round of mota beta 2. I like the improvements that have been made. I was finally able to hear the sounds in the "describe sounds" menu, though there are a few items in there that I can't understand what Heather is saying. I did run into a new problem. When you

Re: [Audyssey] MOTA Beta 2 Released!

2009-03-03 Thread Valiant8086
Hi. In regard to the ducking feature, should the code be adjusted so that your character will stand up and stop ducking over and over again if you do happen to hold the keystroke? BTW, I edited all of the sounds in the speech folder to remove the half second blank space from the beginning and e

Re: [Audyssey] ENTOMBED

2009-03-04 Thread Valiant8086
Hi. On the skills, press the plus or minus key to make changes to the skill you currently have selected. - Original Message - From: James Howard To: Gamers Discussion list Sent: Tuesday, March 03, 2009 11:00 PM Subject: Re: [Audyssey] ENTOMBED Um jason, I have a question,

Re: [Audyssey] entomb question

2009-03-04 Thread Valiant8086
Hi. I think dubeus is better than poor,, decent is better than dubeus, and good is better than decent. Just my guess. - Original Message - From: Allan Thompson To: gamers discussion list Sent: Tuesday, March 03, 2009 10:09 PM Subject: [Audyssey] entomb question Hi, Not s

Re: [Audyssey] Bug in MOTA.

2009-03-06 Thread Valiant8086
Hi. Make sure you're faceing the enemy you're after. You havje to take a step in the enemy's direction in order to face them. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Friday, March 06, 2009 7:29 AM Subject: Re: [Audyssey] Bug in MOTA. Hi Ryan

Re: [Audyssey] Bug in MOTA.

2009-03-07 Thread Valiant8086
Hi. I'm thinking maybe being blocked might be a way to make it easier. I have found it's not really possible to run past the enemy and just ignore it anyway, you're dead before you get out of range on the other side. - Original Message - From: Thomas Ward To: Gamers Discussion lis

Re: [Audyssey] Bug in MOTA.

2009-03-07 Thread Valiant8086
That reminds me. The big giant can still hit you when you're too close to hit him, at least as far as I can tell he can. Is that supposed to be the case? - Original Message - From: dark To: Gamers Discussion list Sent: Saturday, March 07, 2009 6:20 AM Subject: Re: [Audyssey] B

[Audyssey] MOTA QUESTIONS

2009-03-08 Thread Valiant8086
Hi. I figured I would repeat all of my questions in one place. When I get too close to the giant to hit, he can still hit me. Is this supposed to be the case? I just hit the giant on advanced difficulty with 10 arrows and he didn't die. Is this reasonable? This isn't a complaint btw I'm just ob

Re: [Audyssey] MOTA QUESTIONS

2009-03-08 Thread Valiant8086
Hi. Woo, Now we're all on the same pages. I'm going to comment in a couple of places below. Hopefully this email isn't getting too big for the mailman thing. Aaron Asked: The guns don't do any damage to the giant it seems. Why is this? I can't imagine why arrows would hurt him but guns d

Re: [Audyssey] MOTA Silencing Speech Output

2009-03-09 Thread Valiant8086
Hi. Hmm, nod that might be the way to do it. Except in the menus. In the menus it would be nice if we can interrupt ourselves when we press arrow keys instead of queueing when we arrow and stuff. now that you have it able to be interrupted you might be able to put the score on the scores menu s

Re: [Audyssey] MOTA Silencing Speech Output

2009-03-09 Thread Valiant8086
Aaron Said: Hmm, nod that might be the way to do it. Except in the menus. In the menus it would be nice if we can interrupt ourselves when we press arrow keys instead of queueing when we arrow and stuff. Tom Says: Ummm...I'm not sure what you mean. You have always been able to interrupt the spe

Re: [Audyssey] now that its official

2009-03-09 Thread Valiant8086
Hi. Use your desktop with the audigy sound card and plug your patch cable to line in. Go to recording properties and set recording device to what you hear. Go to playback properties and make sure line in is available. open that and make sure line in is unmuted. Set the volume. Also make sure mi

[Audyssey] Beat mota on advanced, sort of

2009-03-09 Thread Valiant8086
Woo. I finally managed to beat mota beta 2 demo on advanced no tricks. Sort of. I beat the giant twice but I got killed both times after the giant died. Mmm can't wait for beta 3 which has the fix for that. it'll be worth the wait :) but I still can't. Lol Cheers! --- Gamers mailing list __ Gam

[Audyssey] Just confirmed a bug on mota

2009-03-10 Thread Valiant8086
Hi. I just now confirmed the issue where you can still have your torch burning after you die and land in the menu. Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription

Re: [Audyssey] Super Deecout Links Fixed

2009-03-11 Thread Valiant8086
Mmm super deakout makes for some adicting fun entertaining times. I didn't plan on buying it, i'm sorry to say, but I sure pounced when I found out Dan was makeing it available for free. I like that game. - Original Message - From: Chris Hallsworth To: Gamers Discussion list Se

Re: [Audyssey] Chat Rooms was Game Chat Reminder

2009-03-12 Thread Valiant8086
hi. I am, but I find I just keep forgetting my password or what ever for ftp. I think indeed team talk could be an interesting solution to the difficulty factory. All I woudl have to do would be open team talk, push two buttons and i'm connected. - Original Message - From: Thomas Wa

[Audyssey] entombed question

2009-03-12 Thread Valiant8086
Hi. I probably sound like I'm complaining in this message. I'm not, however, just fyi. here goes. When playing entombed I keep running into monsters that are just pretty much impossible to kill. I ran into one called some kind of guardian at the end of level two in my dungeon once and I couldn't

Re: [Audyssey] entombed question

2009-03-12 Thread Valiant8086
Hi. Clubs don't hurt him either. They always seem to miss or do no damage at all. I hit him with apoison staff once and it didn't seem to do anything. It poisoned him but it didn't help, what ever poison is supposed to do. - Original Message - From: Allan Thompson To: Gamers Discu

[Audyssey] a note about mota installation

2009-03-13 Thread Valiant8086
I wanted to note that yes, if you forget to uninstall an older version of mota when installing a newer version, there are problems. I forgot to uninstall, and had to uninstall and install again to get it to work properly. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the lis

[Audyssey] mota stuff

2009-03-13 Thread Valiant8086
Hi. I noticed in the score menu you still have to press enter to hear the score. There was probably a problem impliminting that after all. no big deal just my observation. It seems that when I get killed I lose items I have picked up and they are returned to the ground. I'm not sure if this is

Re: [Audyssey] Help? A very long shot request for Montezuma's Return

2009-03-15 Thread Valiant8086
Hi. I had a laptop go bad on me the day after I ordered a new one. I was playing GMA tank Commander when it happened. it started stuttering and wouldn't stop. I held down the power button to turn it off. When I tried to boot again I couldn't boot the OS, no fixed disk and such. That was ironic t

Re: [Audyssey] MOTA download

2009-03-16 Thread Valiant8086
Hi. What it looks like you did was install dot net framework and then not install direct x on top of it. you have to install direct x again after installing dot net framework, else the direct x won't support the dot net, or something like that. Cheers, glad you git it working, great game.

Re: [Audyssey] Shades of Doom and sarah audio walkthroughs & a lostSarah registration

2009-03-16 Thread Valiant8086
Hi. The sod review is Raul galegos I believe, and I think it's on asmodean.net somewhere. Btw, I didn't spell his name right, I don't know the right spelling. - Original Message - From: Ann To: Gamers Discussion list Sent: Monday, March 16, 2009 2:25 PM Subject: [Audyssey] Sh

Re: [Audyssey] MOTA download

2009-03-17 Thread Valiant8086
place with the wrong key? I really enjoy the game so far and I plan to purchase once it's out. regards chrissy - Original Message - From: "Valiant8086" To: "Gamers Discussion list" Sent: Monday, March 16, 2009 4:20 PM Subject: Re: [Audyssey] M

Re: [Audyssey] MOTA download

2009-03-17 Thread Valiant8086
ames. Grin. Valiant8086 wrote: > Hi. > Try just walking right into that door. It should unlock by itself. Maybe what happened was you didn't get up on the ledge? Make sure you're not wielding something before you jump off the rope. --- Gamers mailing list __ Gamers@audyssey.

Re: [Audyssey] wondering

2009-03-17 Thread Valiant8086
Hi. It's possible to boot into dosbox from inside windows without vm software? Nifty. I'd be interested to try it but I haven't any external synthesizers. Hmm I have a braille n speak but don't know where the cereal cable is for it, and I can't understand those things any more. Used to be good a

Re: [Audyssey] bscgames

2009-03-17 Thread Valiant8086
Fighting games are going to be interesting, with internet latency to contend with. - Original Message - From: shaun everiss To: Gamers Discussion list Sent: Tuesday, March 17, 2009 10:30 PM Subject: Re: [Audyssey] bscgames well I'd like that myself there are loads of sigh

Re: [Audyssey] wondering

2009-03-18 Thread Valiant8086
folder where your old dos games and other programs are at, but that is no biggy. Valiant8086 wrote: > Hi. > It's possible to boot into dosbox from inside windows without vm software? Nifty. I'd be interested to try it but I haven't any external synthesizers. Hmm I h

Re: [Audyssey] MOTA download

2009-03-18 Thread Valiant8086
:07 AM Subject: Re: [Audyssey] MOTA download Hi, As a matter of fact Heather says all of the Greek gods and goddesses I've tried correctly. Now, i wonder why it is she says the names of the Greek pantheon correctly, but can't say something like torch properly. Go

Re: [Audyssey] dark destroyer

2009-03-18 Thread Valiant8086
Sure wish the tj patch worked for me. I can't remember what it does when I try to run it, but I do remember that it doesn't work lol. - Original Message - From: Simon Jaeger To: Gamers Discussion list Sent: Wednesday, March 18, 2009 2:47 PM Subject: Re: [Audyssey] dark destroy

[Audyssey] I beat mota demo on expert!

2009-03-19 Thread Valiant8086
Hi. This might be a spoiler. I just beat Mota on expert mode. I don't think I got killed once! I had 16 oxygen when I got out of the water, and when I got to the big giant thing I started out on him with the enchanted sword but ran out of strength, so I switched to enchanted arrows, Yum! 58400 p

Re: [Audyssey] PROBLEMS

2009-03-19 Thread Valiant8086
Hi. It would appear you have it all set now. you're able to send messages which is the point of it all. Should ever you need to make changes or what ever, there is a thing at the bottom of every message tthat appears on this list that explains how to send an email with commands in the subject t

Re: [Audyssey] I beat mota demo on expert!

2009-03-19 Thread Valiant8086
you are. heh heh heh. Nice work! Now, try it again, and beat that score. - - - A taxpayer voting for a Democrat is like a chicken voting for Colonel Sanders! - Original Message - From: "Valiant8086" To: "Gamers Discussion list" Sent: Thursday, Mar

Re: [Audyssey] dark destroyer

2009-03-19 Thread Valiant8086
19, 2009 12:42 PM Subject: Re: [Audyssey] dark destroyer Hi, ok...That's weird. i've used the TJ Patch on every computer I've installed the game on and it works all the time. That is weird. Valiant8086 wrote: > Sure wish the tj patch worked for me. I can't re

Re: [Audyssey] Blind Adrenaline's online fighting game

2009-03-19 Thread Valiant8086
Hi. By kitchen game did you mean like the kitchensinc games http://kitchensinc.net? With the games like win pong, win golf, etc? If that's not what you meant, kitchensinc would be a nice place to start. Just a whole bunch of free games that are a in general nice and fun. - Original Message -

Re: [Audyssey] Blood money Online fighting

2009-03-20 Thread Valiant8086
Hi. I think there are USB adapters you can buy to use a ps3 controller like you would the sgc2909. - Original Message - From: Che To: Gamers Discussion list Sent: Friday, March 20, 2009 3:01 PM Subject: Re: [Audyssey] Blood money Online fighting Orin wrote: > What about

Re: [Audyssey] Holstering Weapons in MOTA

2009-03-21 Thread Valiant8086
I have noticed that she can still climb ropes with her weapons out. That's one that really doesn't seem to make sence to me, I know I couldn't climb a rope with a pistol in my left or right hand, heck I probably couldn't without anything in my hands. - Original Message - From: Thoma

Re: [Audyssey] GTC sector 5

2009-03-22 Thread Valiant8086
hey. You mean the bridge I usually cross after the friendly tanks appear? The one I generally have a whole host of tanks comeing towards me when I go to cross and often the bridge gets blown up unless I cross it real fast and get away from the bridge? I wonder how you get across the bridge, if

Re: [Audyssey] Well, I've taken the Lone Wolf plunge...

2009-03-23 Thread Valiant8086
Woo! Thomas you sold lw for david heheheh. You should make him give you a free version for doing that for him, cackle. - Original Message - From: Bryan Peterson To: Gamers Discussion list Sent: Monday, March 23, 2009 11:26 AM Subject: [Audyssey] Well, I've taken the Lone Wolf

Re: [Audyssey] Well, I've taken the Lone Wolf plunge...

2009-03-23 Thread Valiant8086
That reminds me. Unless i'm mistaken I've finally beaten all 18 missions, just did it the other day, woo hoo! - Original Message - From: Charles Rivard To: Gamers Discussion list Sent: Monday, March 23, 2009 1:43 PM Subject: Re: [Audyssey] Well, I've taken the Lone Wolf plung

Re: [Audyssey] Well, I've taken the Lone Wolf plunge...

2009-03-23 Thread Valiant8086
Wolf plunge... Hi Aaron, Kind of hard to do since I have purchased all of the GMA games available. I like David's titles so much I usually buy when something comes out, and I've never regretted a single purchase from them. Even VIP Mud is good as an accessible mud client.

Re: [Audyssey] Releasing Some Old Text Games

2009-03-24 Thread Valiant8086
hmm. Would inform do the job? - Original Message - From: Lisa Hayes To: Gamers Discussion list Sent: Monday, March 23, 2009 3:46 PM Subject: Re: [Audyssey] Releasing Some Old Text Games Thomas, maybe this needs to go to the developers list, but is their a program that I

Re: [Audyssey] Well, I've taken the Lone Wolf plunge...

2009-03-24 Thread Valiant8086
Deck gun works for a lot of those ships in mission 1. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Monday, March 23, 2009 4:36 PM Subject: Re: [Audyssey] Well, I've taken the Lone Wolf plunge... Hi Bryan, Mission 1 is a snap. As you figured out

[Audyssey] interesting gestures problem

2009-03-26 Thread Valiant8086
Anyone else had the tutorial in gestures skip and miss and pretty much not work at all? The other two games work fine for me but not gestures. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or updat

Re: [Audyssey] MOTA Mouse Support

2009-03-26 Thread Valiant8086
Hi. It will be an option. As of right now you have to go in the menu and enable mouse support to use it, and then the keyboard still works. I haven't proven myself do to the lack of support for mice at the moment because of the problems Thomas mentioned but it's definitely going to be an option.

Re: [Audyssey] Sega games site

2009-03-26 Thread Valiant8086
Scorpion , wins! sounds familiar? lol - Original Message - From: ari To: Gamers Discussion list Sent: Wednesday, March 25, 2009 3:24 PM Subject: [Audyssey] Sega games site Hi all, Two topics here. First, I haven't had time, but if someone could try it and give us a re

Re: [Audyssey] interesting gestures problem

2009-03-26 Thread Valiant8086
Ok this is the first game that won't run on my netbook as well or better than it does on my big sony laptop. interesting. - Original Message - From: Valiant8086 To: Gamers Discussion list Sent: Thursday, March 26, 2009 1:47 PM Subject: [Audyssey] interesting gestures pr

[Audyssey] philips sgc2910 game pad qquestion

2009-03-27 Thread Valiant8086
I tried to get an sgc2909 but they're discontinued according to the walmart store here, so I got an sgc2910 which appears to be the same thing but wireless, for 20 bucks flat. The vibrators on it are giving me problems. I can't change the velocity of those motors from the controll pannel/game

Re: [Audyssey] FINALLY!!!!

2009-03-28 Thread Valiant8086
GMA tank commander is really fun too, as is mota, even though it's still in beta. - Original Message - From: dark To: Gamers Discussion list Sent: Saturday, March 28, 2009 5:04 PM Subject: Re: [Audyssey] FINALLY Hi tony. If your looking for adventure type games, the

Re: [Audyssey] Training and tutorials was: I give!!!!

2009-03-28 Thread Valiant8086
Hi. You could probably just use, what's his name, Michael Fare, though it might be spelled Fair, or some other way, personal power thingy. - Original Message - From: dark To: Gamers Discussion list Sent: Saturday, March 28, 2009 8:04 PM Subject: [Audyssey] Training and tutoria

Re: [Audyssey] Got it!!!!

2009-03-30 Thread Valiant8086
Just a note that this person knows Jim's games, that said they at least know an audio game from a text one, or probably do anyway *smile*. - Original Message - From: Matheus To: gamers@audyssey.org Sent: Sunday, March 29, 2009 4:24 PM Subject: Re: [Audyssey] Got it hi

Re: [Audyssey] Jim Kitchen - Re: FINALLY!!!!

2009-03-30 Thread Valiant8086
Itt's anew version that's not available yet from what I gather. Has joystick support. - Original Message - From: Brandon Misch To: Gamers Discussion list Sent: Monday, March 30, 2009 11:30 AM Subject: Re: [Audyssey] Jim Kitchen - Re: FINALLY mock 1 tts? will that be an

Re: [Audyssey] Jim Kitchen - Re: FINALLY!!!!

2009-03-30 Thread Valiant8086
HEH THAT SCRIPT THING YOU USE TO MAKE RANDOM SUBJECTS DEPENDING ON THE CONTEXT OF YOUR MMESSAGE IS HILLARIOUS. - Original Message - From: Jim Kitchen To: Charles Rivard Sent: Sunday, March 29, 2009 7:13 AM Subject: Re: [Audyssey] Jim Kitchen - Re: FINALLY Hi Charles,

Re: [Audyssey] I Just Beat MOTA

2009-03-30 Thread Valiant8086
the guy at the end who sounds like he's walking and who swings a sword? He's a giant something or other, I don't know how to spell it. have to use enchanted sword, dagger or arrows to hit him. - Original Message - From: kelby carlson To: gamers@audyssey.org Sent: Monday, March

Re: [Audyssey] Sound Packs

2009-03-30 Thread Valiant8086
Nod there are a few lw sound packs, lw just uses .wav files. Thomas had a really cool one but it's not currently available I don't think.. Probalby just trying to get mota stuff done before he puts that up again. - Original Message - From: Constantine To: Gamers Discussion list

Re: [Audyssey] I Just Beat MOTA

2009-03-30 Thread Valiant8086
Beat MOTA Really? I'm pretty sure I blew him away with a gun, but maybe my memory's faulty. Kelby "Oh Adam's sons, how cleverly you defend yourself from all that might do you good." --Aslan the Lion > - Original Message - >From: "

Re: [Audyssey] Changes in MOTA Beta 4

2009-04-01 Thread Valiant8086
Hi. did you decide to just scrap the machine sound idea of being able to hold down the space bar to rapid fire all together? Cheers - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Monday, March 30, 2009 10:24 PM Subject: [Audyssey] Changes in MOTA Beta

Re: [Audyssey] MOTA small bug, and a suggestion

2009-04-09 Thread Valiant8086
Hi. Only thing I can think of with the torches not going out is some wierd confusion as to whether the game is being stopped or whether I just died and am being restored to the last point. Kind of a funny bug though. - Original Message - From: Thomas Ward To: Gamers Discussion li

Re: [Audyssey] further to my message

2009-04-09 Thread Valiant8086
Hi. Try installing such voices again, will that work? - Original Message - From: shaun everiss To: gamers@audyssey.org Sent: Wednesday, April 08, 2009 4:35 PM Subject: [Audyssey] further to my message Hi all. Just on further inspection of the system after doing the repair

Re: [Audyssey] quick Blind Adrenaline update

2009-04-11 Thread Valiant8086
Hi. The chopper game sounds like fun. Especially if you wanted to improve the game more once you finished working on other projects. - Original Message - From: Che To: Gamers Discussion list Sent: Saturday, April 11, 2009 12:50 AM Subject: [Audyssey] quick Blind Adrenaline upd

Re: [Audyssey] New Harry Potter mud & free mud clients

2009-04-11 Thread Valiant8086
Hi. Monkey Term, Vip Mud, GMud, Mush Client. You can find links for the first three options att http://valiant8086.x-sight-interactive.net/games I recommend Monkey Term, it is an older free and open source client that's pretty powerful. MTScripts installs on top of Monkey Term and cause

Re: [Audyssey] Can't connect to the Hary Potter mud

2009-04-13 Thread Valiant8086
Hi. I would imagine the mud has your ISP banned for some reason. Are you able to connect from a different internet connection if you have access to one? I was able to connect with monkey Term with no problems, and I coppied the information in your email and used that. It might be a firewal, but

Re: [Audyssey] killing muds

2009-04-13 Thread Valiant8086
RP Killing, hmm, that'd be SWGI. Starwars galactic insites. I can't remember the host and port. - Original Message - From: Lindsay Cowell To: gamers@audyssey.org Sent: Sunday, April 12, 2009 2:55 AM Subject: [Audyssey] killing muds Hi folks, i'm in the mood for playing

Re: [Audyssey] my site

2009-04-13 Thread Valiant8086
Hi. did you try getting to the modem with 192.168.0.0? - Original Message - From: Constantine To: Gamers Discussion list Sent: Sunday, April 12, 2009 11:42 AM Subject: Re: [Audyssey] my site If so, you just have to forward port 80, and you should be able to use 192.168.0

Re: [Audyssey] Getting target distance and direction.

2009-04-14 Thread Valiant8086
Hi. and ctrl+shift+d for both in a row, wow, the possibilities! That actually sounds reasonable to me, just using d with modifyers for direction and distance and such. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Tuesday, April 14, 2009 11:31 AM Sub

Re: [Audyssey] killing muds

2009-04-14 Thread Valiant8086
09 1:52 PM Subject: Re: [Audyssey] killing muds do you guys know of ny good pure PK muds? On 4/13/09, Valiant8086 wrote: > RP Killing, hmm, that'd be SWGI. Starwars galactic insites. I can't remember > the host and port. > - Original Message - >

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