[Audyssey] swamp suggestions and questions

2011-11-14 Thread Kelvin Tan
hi jeremy and all. was just wondering is there a weapons specifications list for swamp? as for now when i use a different weapon to shoot zombies, basically i only get to hear a different firing sound for the variety of different weapons. other than the different amount of emmo that each gun

[Audyssey] Help with beta project.

2011-11-14 Thread michael barnes
Hey, I was wondering if someone could please help me with a game project that I have going? I am working on a iPhone app that will be in beta testing today. The help I need is how to drag and drop files to the iPhone in iTunes on the mac using voice over? If someone could help that would be

Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread Darren Duff
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Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread Jeremy Kaldobsky
Once the next update is posted, there will be very clear distinctions to how each gun works. hi jeremy and all. was just wondering is there a weapons specifications list for swamp? as for now when i use a different weapon to shoot zombies, basically i only get to hear a different firing

Re: [Audyssey] Need a little help from my friends.

2011-11-14 Thread Ron Kolesar
If you're recommending to recalabrate the gamebad? I've already tried that. I've even tried with sighted assistance to make sure the sticks were centered. This is why I was asking for some help from my fellow gaming friends. I don't have that much extra funds these days with Physical Therapy

Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread Darren Duff
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Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread Christopher Bartlett
The only problem with blowing up the world is, well, blowing up the world. While it would be cool, how would you justify it returning to normalcy after a while? Since there's multiple people playing, time doesn't stop unless no one is on the server at a given moment. Chris Bartlett ---

[Audyssey] New app is coming for the blind gamers.

2011-11-14 Thread michael barnes
Hey, all I would like to share with you all about a project that I have been working on for the last two days. I along with a developer of a IOS apps. We are working on a app that wil have some accessible games for the blind. I came up with an idea and the developer was impress with it. The neat

Re: [Audyssey] A review of the swamp game by Darren Duff

2011-11-14 Thread dark
Hay darren. great review.I've not actually played much of swamp, I tried some of the very early versions before the multiplayer, but then I got my guide dog so couldn't really take the time or use headphones which obviously the game nedds. Now I'm qulified though hopefully I should be able

Re: [Audyssey] A review of the swamp game by Darren Duff

2011-11-14 Thread Jeremy Kaldobsky
I've uploaded it so that it has a more permanent place. Once the upload finishes it will be stored at www.kaldobsky.com/audiogames/SwampReviewByDarren.mp3 Hey Dark, jumping from the old single player only version to the version 1.1b he reviewed was quite a leap I'm sure! I'm closing in on a

[Audyssey] Castaways: Group Session?

2011-11-14 Thread Christina
Hi, would anyone be interested in scheduling a group session for Castaways? I was thinking it would be fun if a bunch of us logged on at the same time so we could all help each other. Christina --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] A review of the swamp game by Darren Duff

2011-11-14 Thread Darren Duff
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Re: [Audyssey] New app is coming for the blind gamers.

2011-11-14 Thread Darren Harris
Well it would help if people new a little more about this. What games will you be making accessible? Can there be input from others as well? This sounds somewhat vague -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes

Re: [Audyssey] Audiogame developement mailing-list ?

2011-11-14 Thread Thomas Ward
Hi Quentin, Thanks for letting me know. I'll try and fix that sometime today. That might explain why the list has been dead for a while. I wasn't aware there was something wrong with it. However, I'll get on that, fix the problem, and let everyone know when the list is back up and running

Re: [Audyssey] A review of the swamp game by Darren Duff

2011-11-14 Thread Darren Duff
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Re: [Audyssey] Audiogame developement mailing-list ?

2011-11-14 Thread Thomas Ward
Hi, HmmmInteresting. I didn't get anything from the list. Guess I better check my own subscription as I need to figure out why I'm not getting mail from the list myself. Cheers! On 11/12/11, QuentinC quent...@cfardel.net wrote: IN fact it appears that I'm already subscribed, I got a

Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread Darren Duff
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Re: [Audyssey] A review of the swamp game by Darren Duff

2011-11-14 Thread dark
Hi Jeremy. Well as I said, the only reason I haven't kept up with releases is that I've been worried about playing a game on headphones with reever, so have stuck to none headphone necessary games, especially core exiles. I know now though she's absolutely fine in my flat, can't get into too

Re: [Audyssey] Need a little help from my friends.

2011-11-14 Thread Thomas Ward
Hi Ron, I don't know what to tell you. I haven't seen anything like this with my own Logitech gamepad. It sounds as though the x and y axis got reversed somehow, but haven't a clue how that could have happpened. On 11/13/11, Ron Kolesar kolesar16...@roadrunner.com wrote: For those using the

Re: [Audyssey] Need a little help from my friends.

2011-11-14 Thread Ron Kolesar
If that's the case Tom, how do I fix the problem? To bad there isn't a USB device that would do the following. Say for example: You're in the blast chamber game. If you're running in a sc you feel like your running and can work up a swet. When you get close to a steam, you can feel it start to

Re: [Audyssey] Audiogame developement mailing-list ?

2011-11-14 Thread QuentinC
Thomas, if it could help in solving the problem: 1 or 2 years ago, a couple of days or weeks before the list become completely silent, I remember that my posts didn't go through anymore while I still got some messages from other people. I also remember trying to contact you directly to solve

[Audyssey] managed to crash swamp game

2011-11-14 Thread alex wallis
Hi, I guess this bug is probably known about, but I thought I would report it anyway. I just managed to cause a bad swamp crash. I did this by trying to change output from sapi to jaws, I assume jaws support hasn't been built into swamp, or support for any other screen readers. I pressed tab a

Re: [Audyssey] Need a little help from my friends.

2011-11-14 Thread QuentinC
I will perhaps tell an idioty, but have you tried your gamepad in another game ? You would be fixed if the problem comes from the game or the gamepad. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] Need a little help from my friends.

2011-11-14 Thread Thomas Ward
Hi Ron, I don't know how to fix your problem. As I said I haven't experienced any problems with my Logitech F510 myself, and am not quite sure what happened with your unit. As for the Wii the console itself isn't very accessible, but I've read there is code examples for C/C++ developer to write

Re: [Audyssey] managed to crash swamp game

2011-11-14 Thread Ben
What jfw ovice do you use? If it is eloquence, there is a sapi version that you can use. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of alex wallis Sent: 14 November 2011 17:55 To: gamers@audyssey.org Subject: [Audyssey] managed to

Re: [Audyssey] managed to crash swamp game

2011-11-14 Thread Darren Duff
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[Audyssey] question about input methods for swamp

2011-11-14 Thread alex wallis
Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the

Re: [Audyssey] Need a little help from my friends.

2011-11-14 Thread Ron Kolesar
Thanks. But already tried that. It isn't the games. It's like the X and Y axes are reversed. Thanks. -Original Message- From: QuentinC Sent: Monday, November 14, 2011 12:55 PM To: Gamers Discussion list Subject: Re: [Audyssey] Need a little help from my friends. I will perhaps tell an

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Darren Duff
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Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread Jeremy Kaldobsky
Well it has been somewhat of an unofficial secret, but since this topic has come up I might as well share. The Grenade in the next update is going to be a rare and extra powerful item. In many games, grenades are commonly used as if they are just another weapon but in Swamp they will special.

Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread john
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Re: [Audyssey] Castaways: Group Session?

2011-11-14 Thread john
I'd be in, though my schedule is off. I'll probably end up as some kind of supply trader (my settlement is entirely walled in so I can just keep producing resources). If you could let me know the time/date in EDT, that would be great. - Original Message - From: Christina

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread john
Here's what I did, my concerns were the same. Go into your mouse properties, and set the speed to 0%. Play the game (your turning will be *very* slow). As you play, keep changing the mouse speed/sensitivity until you like the way it works. You can not click outside of the window, a feature I'm

Re: [Audyssey] Castaways: Group Session?

2011-11-14 Thread Christina
I've got one settlement like that too for Mission Three. Mission Five is kicking my butt though. Christina - Original Message - From: john jpcarnemo...@comcast.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 14, 2011 2:10 PM Subject: Re: [Audyssey] Castaways:

Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread john
Hmmm, that would be. interesting. It also raises a concern and a question: When the map resets, do the playerfiles also get reset, i.e: I can't keep racking up kills endlessly? ON to the question. Rather than having the grenade blow through walls, would it be possible to simply have it simply

Re: [Audyssey] legalized speech - Re: Possible MOTA Features

2011-11-14 Thread Thomas Ward
Hi, Unfortunately, I don't know any more than I've already said. Yes, there was a SAPI 4 compatible version of Eloquence available, but I'm not sure if it is still being sold/licensed. Last I heard Kurzweil 3000 still ships withe the generic SAPI 4 version of Eloquence, but it has been sometime

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Jeremy Kaldobsky
Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the mouse cursor stays perfectly centered on the screen and can not move while the game is running. While it would be

Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread Jeremy Kaldobsky
Your character's stats and equipment will not reset when maps change, or at least I don't plan to. If the destroyed walls becomes an issue I'll change it, but the current plan will create holes. Hmmm, that would be. interesting. It also raises a concern and a question: When the map resets,

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Shane Davidson
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Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread Johnny Tai
I thought weapon differences were already coded in lol- that's why I been sticking to rifle- thinking it has a longer range! I agree about the shotgun- in reality, one barely has to aim with a shotgun- as long as it's pointing int the right general direction. --- Gamers mailing list __

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Jeremy Kaldobsky
Yes, a laptop touch pad will work. Also if anyone happens to have a touch screen monitor it should work as well. Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Shane Davidson
Awesome! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Monday, November 14, 2011 2:28 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp Yes, a laptop touch pad will

Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread Jeremy Kaldobsky
Well the weapons do have differences even in version 1.1b, but those differences will be more pronounced in the upcoming 1.2b. For example, your hunting rifle can be used with or without a scope, and your trusty shotgun can be set to scatter mode for a wider spread. I thought weapon

Re: [Audyssey] legalized speech - Re: Possible MOTA Features

2011-11-14 Thread john
Mentioning sapi 4, it's pronunciation is quite off. A couple notable things: On is pronounced in, off is pronounced of. Also, if I remember rightly, it was much less fluid than sapi 5. I can confirm as well, that (at least the sapi four installation that comes with the APH products) does not

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread john
It worked with me, congrats. The game is quite a bit more fluid than many things I've played. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:20:32 -0800 (PST) Subject: Re: [Audyssey] question

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread john
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Re: [Audyssey] legalized speech - Re: Possible MOTA Features

2011-11-14 Thread Thomas Ward
Hi Charles, Perhaps, but its just another way to attempt to get the customer to pay for the same product over and over again. You buy Jaws the price of Eloquence is included in the sale. If you buy Openbook that too has another license for Eloquence meaning you just purchased the same sinth

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Johnny Tai
I love using the mouse for this- it adds a certain of...not sure the word I need, but it makes you feel like you're playing a real first person shooter rather than just another audio game. if that makes sense. Though I'll admit I don't use the mouse to aim yet- but that's cause I can't aim

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread john
Straifing rules!!! Only problem with it is that you: 1. attract every zombie nearby (get everybody to one location and tell them there's going to be a big flashy party) 2: waist all your rifle/pistol ammo, I go through three clips in twenty seconds with the assault rifle. Oh and 3: devastate

Re: [Audyssey] legalized speech - Re: Possible MOTA Features

2011-11-14 Thread Thomas Ward
Hi, I'm honestly not surprised. Remember SAPI 4 was originally written for Windows 98 era operating systems and software. That's like 13 years ago. In terms of computer software its ancient. Microsoft's SAPI 5 API was a complete rewrite for Windows XP, and has been steadily upgraded along with

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Che
hey jeremy, good for you man. i sent the idea up the flagpole of forcing users to use only a mouse with rail racer, and got such a massive negative response, i ended up putting in the option for keyboard support, even though the keyboard input isn't as accurate, or frankly in my opinion,

Re: [Audyssey] Audiogame developement mailing-list ?

2011-11-14 Thread Thomas Ward
Hi Quentin, I'll take a look. Seems to me we were having issues with the mail server at that time, and a lot of people may have assumed the list was dead during that time period. Later this evening I'll take a look at everything and see what's up and see if I can get things straightened out. On

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Dakotah Rickard
I play on my netbook, using my touchpad. Honestly, I haven't tried it with a normal mouse yet. Still, I love it, and I'm glad to have tried the new method. Thanks for being a jerk, man. As for accuracy, it depends on your playing style. I'm trying not to go crazy with characters, but currently I

Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread Dakotah Rickard
It may be my imagination, but weapons seem to do more damage the closer you are to a target. Also, I think the shotgun has a slightly wider area of fire, although, as I said, this could be imagination. Signed: Dakotah Rickard On 11/14/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote: Well the

Re: [Audyssey] legalized speech - Re: Possible MOTA Features

2011-11-14 Thread Michael Gauler
Hi Thomas, I thought Speech Works did no longer exist, meaning that Eloquence was no part of Nuance or Scansoft. Furthermore I also thought at least the IBM versions of the voices were now also available as SAPI 5.1 versions at least, thus I thought the original Eloquence would also be

Re: [Audyssey] New app is coming for the blind gamers.

2011-11-14 Thread michael barnes
Hey, Darren. The reason I thought I would share this news is because the app is kinda a gift from me to all my fellow gamers that are blind. The app will be free and if apple don't release the app then I'll send different ones the app if anyone wants it. But for now I am hopeing that the app

Re: [Audyssey] Need a little help from my friends.

2011-11-14 Thread Munawar Bijani
Hi Ron, When we ran tests together a few weeks ago, I wasn't aware that this problem has happened in multiple games. This seems to be a defect with the controller itself, since games depend on input data from the stick to operate. The games actually have no idea in which direction you are

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Christopher Bartlett
For me, the track pad wasn't a good method as I kept accidentally firing. I prefer my trusty $20 usb wireless mouse, and would never go back to keyboard controls. In fact, I find I miss the fluidity and speed of the mouse in Sod and GMA Tank Commander. Chee, I'm probably going to d/l a demo of

Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread Christopher Bartlett
The trade-off for the shotgun should be drastically reduced effective range. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Dakotah Rickard Sent: Monday, November 14, 2011 3:12 PM To: Gamers Discussion list

Re: [Audyssey] legalized speech - Re: Possible MOTA Features

2011-11-14 Thread dark
Actually tom, some of those sapi 5.4 things sound really quite nice, possibly the first positive change I've heard with windows 7 yet :D. Actually a friend of mine who had a degree in computer science was speculating about such tags back in 2003, and now of course ms have proved her

[Audyssey] rail racer, was: Re: question about input methods for swamp

2011-11-14 Thread Che
Hey christopher, Hold off on getting the demo of RR. i've got a couple glitches to work out of rail racer that will allow a new demo that works properly with modern 64 bit win7 systems, as well as allows you to make and race your own tracks with a brand new track editor. also, it won't

Re: [Audyssey] rail racer, was: Re: question about input methods for swamp

2011-11-14 Thread Ben
Che, As you know I emailed you directly asking about full version replacements etc. could you enlighten us as to how it will work? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Che Sent: 14 November 2011 21:19 To: Gamers Discussion

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Darren Duff
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Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Jeremy Kaldobsky
Thank you for that Che! I also believe it will be very cool to see developers use the mouse in future titles. I'm sure your Rail Racer game is going to see quite a few more players giving the mouse controls a try. Well said and I couldn't agree more!    hey jeremy, good for you man.    

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Darren Duff
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Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread Darren Duff
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Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread Darren Duff
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Re: [Audyssey] New app is coming for the blind gamers.

2011-11-14 Thread Ian McNamara
Hi will this be abailable in the u k and u s ap store as i like the sound of this. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] rail racer, was: Re: question about input methods for swamp

2011-11-14 Thread dark
Hi che. That's great news! I've wondered what's happened to rr recently as last time I tried the online option didn't seem to be working, and frankly I've always found the track editer a bit of a pain. Having a demo for people to create and race tracks is a great idea I think and should

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread dark
For me, who has always been an arcade joystick fan even the keyboard took some getting used to! I hate joypads with a passion after trying for many years, but I just cannot cope with the hole business of using only your thumb for most of the buttons! I don't know if it's my typing, my playing

Re: [Audyssey] New app is coming for the blind gamers.

2011-11-14 Thread Charles Rivard
I think that all apps must go through Apple. It's a proprietary issue. You have to be able to get the apps from the Itunes Store using Itunes. I would check with Apple to be sure before making it available. --- Be positive! When it comes to being defeated, if you think you're finished,

Re: [Audyssey] New app is coming for the blind gamers.

2011-11-14 Thread michael barnes
Hey, yes it will be release in all countries unless apple gets crazy about the app. I have seen apple take and not let a app get release for stupid reasons. But however if apple does not release the app it will still b availble to any one that wants it. And the great thing about this you will

Re: [Audyssey] New app is coming for the blind gamers.

2011-11-14 Thread michael barnes
Hey, Charles. You are correct on that. So that is why I am doing everything I know of so that apple will aprove it for the app store. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Valiant8086
Hi. What is wrong with the touch pad? My touch pad works great. Sent with Thunderbird 3.1.14 portable. On 11/14/2011 1:14 PM, alex wallis wrote: Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Valiant8086
Hi. I do, and it doesn't. I already mentioned this, maybe you missed it or it didn't get sent. Mine makes the weapon fire when I touch, and then doesn't let me swing around. Weird. That's ok though because it has an inch square touch pad on the right side of the screen and left and right

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Valiant8086
Jeremy, can you add a way to walk forward with the keyboard though? We will still require the mouse to aim and fire. The problem is mac touch pads can't right click, Hitting alt to walk instead, for that situation, would be very nice. And I don't think it's giving up on your stance, as aiming

[Audyssey] Mouse tips for swamp and other games

2011-11-14 Thread Che
hey all, I wanted to share some tips for you all that may be new to mouse control. some players of RR complained they didn't have enough surface area for their mouse, but usually the problem is they weren't picking up the mouse and resetting it properly. This kind of thing is taken for

Re: [Audyssey] Mouse tips for swamp and other games

2011-11-14 Thread Darren Duff
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Re: [Audyssey] rail racer, was: Re: question about input methods for swamp

2011-11-14 Thread Willem Venter
Hi Che. This is great news. Will the registration system change too? I gave up on RR the last time because the system kept telling me I was not registered and I went through about three keys. On 11/14/11, dark d...@xgam.org wrote: Hi che. That's great news! I've wondered what's happened to

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Thomas Ward
Hi Dark, Ouch! You definately seem to have a serious grudge against gamepads. Lol! As for myself I am totally the opposite. I love gamepads, prefer them over a keyboard, and generally play games like Mysteries of the Ancients exclusively using my Logitech F510 gamepad. So that is my personal

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread shaun everiss
no not unless you get the first version wich is keyboard driven. At 06:14 p.m. 14/11/2011 +, you wrote: Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I

[Audyssey] swamp voices suggestion

2011-11-14 Thread Johnny Tai
How about giving those sets of voicesbetter sounding code names than...well...Johnny...for example...rofl It'd add a bit to character I think. Like if the sets are: civilian, soldier, etc. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread shaun everiss
what about the ability to clear your char, right now we start our name, and it makes a new char. The issue is we can't clear out the character and start on the same name again. Not to mention that there is no real security. I could log in with someone elses name if I wanted to and get all their

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread shaun everiss
I didn't aggree at first but I have since started to enjoy using my mouse. At 11:20 a.m. 14/11/2011 -0800, you wrote: Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Thomas Ward
Hi Darren, Yep. I hear you there. Far too many blind gamers are stuck in their little comfort zones, and while they complain there aren't that many accessible mainstream games available any time someone like Jeremy starts adding mainstream features like mouse support they wine and complain about

Re: [Audyssey] legalized speech - Re: Possible MOTA Features

2011-11-14 Thread shaun everiss
that is the reason I started with dolphin products. They don't push you to upgrade unless you need it. Upgrades have cost a lot but you get what you pay for. I got 2.0 first then 4.5 because of the new voice synth then 5.0 because of windows support. then 5.2 because of dcm. I stayed there for

Re: [Audyssey] legalized speech - Re: Possible MOTA Features

2011-11-14 Thread shaun everiss
what supprises me is that there are more voices for sapi4 which sound quite good, some with effects. the ms sapi4 engines for example sound better than the sapi5 ones. And the ms ones have effects like hall, space, etc. There are also robot voices which sound rather cool. THere is good quality

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread shaun everiss
well there are gaming mice which have the resolution and programmable buttons. And when my mouse fails I may even get one of those. At 01:59 p.m. 14/11/2011 -0600, you wrote: hey jeremy, good for you man. i sent the idea up the flagpole of forcing users to use only a mouse with rail racer,

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Thomas Ward
Hi, The gaming mice are actually quite nice. The Logitech one I purchased for testing with my games has 8 buttons, and has a special grip for extra comfort. It has force feedback, and seems to take quite a beating. I'd highly recommend getting a gaming mouse for serious game play. Especially, if

Re: [Audyssey] rail racer, was: Re: question about input methods for swamp

2011-11-14 Thread shaun everiss
That sounds rather cool che If there is anything I can do if you need something tested I can do that. On that note, I don't mean to complain but due to crashes etc, over the last few months, resulting in os reinstalls, my product id has changed. I am not sure how many people are effected but the

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread shaun everiss
I started with a stick but a mouse is more compact. Yes its definately something I am really thinking about. With your logitech did you have any issue accessing the software at all. Good gaming mice are usually 120-150 bucks as compaired to the sticks that can be double that or more pluss I

Re: [Audyssey] legalized speech - Re: Possible MOTA Features

2011-11-14 Thread Thomas Ward
Hi Michael, As I said I told you what I know. If what you say is true I haven't heard about it. Last I knew Eloquence was owned by Speech Works. If they are out of business etc that's news to me. I haven't seen a SAPI 5 compatible version of Eloquence, but that doesn't mean such a thing does not

Re: [Audyssey] rail racer, was: Re: question about input methods for swamp

2011-11-14 Thread Tim Kilgore
I too have had similar issues with RR. Love the game but need a new id. Tim - Original Message - From: shaun everiss sm.ever...@gmail.com To: blindadrenal...@gmail.com; Gamers Discussion list gamers@audyssey.org Sent: Monday, November 14, 2011 5:54 PM Subject: Re: [Audyssey] rail

[Audyssey] podyssey

2011-11-14 Thread shaun everiss
Hi all. After waiting for a little bit, checking forums, etc. Taking into concideration the comments on my voice, where to put things as far as files go and other things on here. I have decided to shelve the podyssey cast at least with me doing it. Last night I checked the forums where I was

Re: [Audyssey] rail racer, was: Re: question about input methods for swamp

2011-11-14 Thread shaun everiss
yeah. My other issue is buying an ide for each system. I already spent 30 us and thats a lot in nz currency. I don't really care to buy the game over and over again for each system. So if the licence can be secured with an account based system or something where its harder to get at it then so

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Christopher Bartlett
Do you have graphics turned on? I noticed a substantial performance hit with graphics. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Valiant8086 Sent: Monday, November 14, 2011 5:46 PM To: Gamers

Re: [Audyssey] legalized speech - Re: Possible MOTA Features

2011-11-14 Thread Thomas Ward
Hi, Oh, I wouldn't say that. There are decent SAPI 5 voices as well. They just don't come with Windows like the SAPI 4 voices did. The Cepstral voices, for example, have similar effects to make the voices sound robotic, add echo, etc so that feature is still available in SAPI 5. As I recall an

Re: [Audyssey] legalized speech - Re: Possible MOTA Features

2011-11-14 Thread Thomas Ward
Hi, Yeah. Well, like I said, I think the ssml and xml tagging to force SAPI 5.4 compatible voices to make proper real time changes on the fly in documents very cool. You can even have it switch voices on the fly while reading a document too. The only problem is, of course, not every application

Re: [Audyssey] legalized speech - Re: Possible MOTA Features

2011-11-14 Thread Bryan Peterson
You can add the effects with the Cepstral Tools program you get anytime you install aCepstral voice. It's basically the Cepstral version of Text Aloud and works best for creating Wav files using the Cepstral voices from what I noticed. I mean you can use them in Text Aloud but it seems more

Re: [Audyssey] question about input methods for swamp

2011-11-14 Thread Jeremy Kaldobsky
There isn't any way for Swamp to ignore the tap to click feature of your touch pad. You would have to use the control panel to adjust it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update

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